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sockettest.html
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sockettest.html
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<!DOCTYPE html>
<meta charset="utf-8" />
<title>WebSocket Test</title>
<script language="javascript" type="text/javascript">
var wsUri = "ws://localhost:8001/playgame";
var output;
function init() {
output = document.getElementById("output");
testWebSocket();
}
function testWebSocket() {
websocket = new WebSocket(wsUri);
websocket.onopen = function (evt) {
onOpen(evt);
};
websocket.onclose = function (evt) {
onClose(evt);
};
websocket.onmessage = function (evt) {
onMessage(evt);
if (evt.data.includes("Send")) {
doSend(evt.data.split(":")[1]);
}
};
websocket.onerror = function (evt) {
onError(evt);
};
}
function onOpen(evt) {
writeToScreen("CONNECTED");
doSend(
"eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzdWIiOiJhZG1pbiIsImV4cCI6MTYxODcyOTA2OH0.8W8cC0SxTtbOfT8oj4yfCAu0-C7m5C4FPACmWNB-jwU"
);
}
function onClose(evt) {
writeToScreen("DISCONNECTED");
}
function onMessage(evt) {
writeToScreen(
'<span style="color: blue;">RESPONSE: ' + evt.data + "</span>"
);
// websocket.close();
}
function onError(evt) {
writeToScreen('<span style="color: red;">ERROR:</span> ' + evt.data);
}
function doSend(message) {
writeToScreen("SENT: " + message);
websocket.send(message);
}
function writeToScreen(message) {
var pre = document.createElement("p");
pre.style.wordWrap = "break-word";
pre.innerHTML = message;
output.appendChild(pre);
}
window.addEventListener("load", init, false);
</script>
<h2>WebSocket Test</h2>
<div id="output"></div>