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CharakterAttributeWrapper.py
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# -*- coding: utf-8 -*-
"""
Created on Fri Mar 10 17:21:49 2017
@author: Lennart
"""
from Wolke import Wolke
import CharakterAttribute
from PyQt5 import QtWidgets, QtCore
import logging
import copy
class AttrWrapper(QtCore.QObject):
'''
Wrapper class for the Attribute setting GUI. Contains methods for updating
the GUI elements to the current values and for changing the current values
to the values set by the user.
'''
modified = QtCore.pyqtSignal()
def __init__(self):
''' Initialize the GUI and set signals for the spinners'''
super().__init__()
logging.debug("Initializing AttrWrapper...")
self.formAttr = QtWidgets.QWidget()
self.uiAttr = CharakterAttribute.Ui_formAttribute()
self.uiAttr.setupUi(self.formAttr)
self.load()
#Signals
self.uiAttr.spinAsP.valueChanged.connect(self.update)
self.uiAttr.spinKaP.valueChanged.connect(self.update)
self.uiAttr.spinKO.valueChanged.connect(self.refresh)
self.uiAttr.spinMU.valueChanged.connect(self.refresh)
self.uiAttr.spinIN.valueChanged.connect(self.refresh)
self.uiAttr.spinGE.valueChanged.connect(self.refresh)
self.uiAttr.spinKK.valueChanged.connect(self.refresh)
self.uiAttr.spinFF.valueChanged.connect(self.refresh)
self.uiAttr.spinKL.valueChanged.connect(self.refresh)
self.uiAttr.spinCH.valueChanged.connect(self.refresh)
self.currentlyLoading = False
def refresh(self):
''' The calculation of values is done by the Attribut objects, so we
first update them with the current value, and then set the PW's. '''
self.update()
self.load()
def checkConsequences(self, attribut, wert):
attribute = copy.deepcopy(Wolke.Char.attribute)
attribute[attribut].wert = wert
attribute[attribut].aktualisieren()
remove = Wolke.Char.findUnerfüllteVorteilVoraussetzungen(attribute=attribute)
if remove:
messageBox = QtWidgets.QMessageBox()
messageBox.setIcon(QtWidgets.QMessageBox.Question)
messageBox.setWindowTitle(attribut + " senken")
messageBox.setText("Wenn du " + attribut + " auf " + str(wert) + " senkst, verlierst du die folgenden Vorteile:")
remove.append("\nBist du sicher?")
messageBox.setInformativeText("\n".join(remove))
messageBox.addButton(QtWidgets.QPushButton("Ja"), QtWidgets.QMessageBox.YesRole)
messageBox.addButton(QtWidgets.QPushButton("Abbrechen"), QtWidgets.QMessageBox.RejectRole)
result = messageBox.exec_()
return result == 0
return True
def updateAttribut(self, attribut, uiElement):
changed = False
if Wolke.Char.attribute[attribut].wert != uiElement.value():
if self.checkConsequences(attribut, uiElement.value()):
Wolke.Char.attribute[attribut].wert = uiElement.value()
Wolke.Char.attribute[attribut].aktualisieren()
changed = True
else:
uiElement.setValue(Wolke.Char.attribute[attribut].wert)
return changed
def update(self):
if self.currentlyLoading:
return
''' Set and refresh all Attributes '''
changed = False
if self.updateAttribut('KO', self.uiAttr.spinKO):
changed = True
if self.updateAttribut('MU', self.uiAttr.spinMU):
changed = True
if self.updateAttribut('GE', self.uiAttr.spinGE):
changed = True
if self.updateAttribut('KK', self.uiAttr.spinKK):
changed = True
if self.updateAttribut('IN', self.uiAttr.spinIN):
changed = True
if self.updateAttribut('KL', self.uiAttr.spinKL):
changed = True
if self.updateAttribut('CH', self.uiAttr.spinCH):
changed = True
if self.updateAttribut('FF', self.uiAttr.spinFF):
changed = True
if Wolke.Char.asp.wert != self.uiAttr.spinAsP.value():
Wolke.Char.asp.wert = self.uiAttr.spinAsP.value()
changed = True
if Wolke.Char.kap.wert != self.uiAttr.spinKaP.value():
Wolke.Char.kap.wert = self.uiAttr.spinKaP.value()
changed = True
if changed:
Wolke.Char.aktualisieren()
self.modified.emit()
def load(self):
self.currentlyLoading = True
''' Load all values and derived values '''
self.uiAttr.spinKO.setValue(Wolke.Char.attribute['KO'].wert)
self.uiAttr.pwKO.setValue(Wolke.Char.attribute['KO'].wert*2)
self.uiAttr.spinMU.setValue(Wolke.Char.attribute['MU'].wert)
self.uiAttr.pwMU.setValue(Wolke.Char.attribute['MU'].wert*2)
self.uiAttr.spinGE.setValue(Wolke.Char.attribute['GE'].wert)
self.uiAttr.pwGE.setValue(Wolke.Char.attribute['GE'].wert*2)
self.uiAttr.spinKK.setValue(Wolke.Char.attribute['KK'].wert)
self.uiAttr.pwKK.setValue(Wolke.Char.attribute['KK'].wert*2)
self.uiAttr.spinIN.setValue(Wolke.Char.attribute['IN'].wert)
self.uiAttr.pwIN.setValue(Wolke.Char.attribute['IN'].wert*2)
self.uiAttr.spinKL.setValue(Wolke.Char.attribute['KL'].wert)
self.uiAttr.pwKL.setValue(Wolke.Char.attribute['KL'].wert*2)
self.uiAttr.spinCH.setValue(Wolke.Char.attribute['CH'].wert)
self.uiAttr.pwCH.setValue(Wolke.Char.attribute['CH'].wert*2)
self.uiAttr.spinFF.setValue(Wolke.Char.attribute['FF'].wert)
self.uiAttr.pwFF.setValue(Wolke.Char.attribute['FF'].wert*2)
self.uiAttr.abWS.setValue(Wolke.Char.ws)
self.uiAttr.abGS.setValue(Wolke.Char.gs)
self.uiAttr.abIN.setValue(Wolke.Char.ini)
self.uiAttr.abMR.setValue(Wolke.Char.mr)
self.uiAttr.abSB.setValue(Wolke.Char.schadensbonus)
if "Zauberer I" in Wolke.Char.vorteile:
self.uiAttr.spinAsP.setEnabled(True)
self.uiAttr.spinAsP.setValue(Wolke.Char.asp.wert)
else:
self.uiAttr.spinAsP.setValue(0)
self.uiAttr.spinAsP.setEnabled(False)
self.uiAttr.lblKap.setText("KaP")
self.uiAttr.lblKapZugekauft.setText("Zugekaufte Karmaenergie")
if "Geweiht I" in Wolke.Char.vorteile:
self.uiAttr.spinKaP.setEnabled(True)
self.uiAttr.spinKaP.setValue(Wolke.Char.kap.wert)
elif "Paktierer I" in Wolke.Char.vorteile:
self.uiAttr.spinKaP.setEnabled(True)
self.uiAttr.spinKaP.setValue(Wolke.Char.kap.wert)
self.uiAttr.lblKap.setText("GuP")
self.uiAttr.lblKapZugekauft.setText("Zugekaufte Gunstpunkte")
else:
self.uiAttr.spinKaP.setValue(0)
self.uiAttr.spinKaP.setEnabled(False)
self.currentlyLoading = False