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Objectives and Key Results

Objectives: Qualitative, inspiring statement

Key Results: 3-5 quantifiable, measurable results for an objective

Quarterly

Q1 2020

Alpha release of Squad Chess (7/10)

  • Real matches playable online
  • Submittable and shareable components and formats
  • Curation of components and formats

Make the stream good! (6/10)

  • Good setup
  • 12 streams
  • 2 streams with guests
  • 3 interactions w/ new viewers

Q2 2020

Finish Squad Chess Alpha release

  • 2 game developers get interested
  • 10 community contributions to squad chess
  • all KRs from Q1 alpha release

Alpha release of Squad SDK

Continue the streaming work

  • 12 more streams
  • tweet about streams
  • 2 more demos w/ guests

Q3 2020

Another game built on squad is consistently worked on

Better squad dev tools

Squad chess beta release targeting wider crypto audience

Squad game jam

Progress on whitepaper

Yearly

2020

Build a small, devoted community

  • Beta release of Automatic Chess
  • Alpha release of Squad Games
  • 10 core contributions on github from not Jesse or Ezra
  • 10 definition contributors
  • 10 regulars on streams/discord

Explore funding options

  • Describe 3 realistic funding methods
    1. Whitepaper brings in support, Continuous funding/ICO
    2. Kickstarter/Patreon
    3. Gitcoin
  • 10 inquiries towards those funding methods

Publish a whitepaper

  • 5 people from the community read it and understand Squad from it
  • 3 people post about it on social media because they like the paper, not because they like us
  • 1 well-known community figure mentions it
  • 1 supporter/investor reaches out with serious interest

Future

Governance DAO

  • track and reward contributions
  • place for fees to go
  • control terms of service