Help to adjust virtual bone positions #372
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ColorBuffer
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Hello guys can somebody help me?
To create new overlay state I want to adjust left hand virtual bone position
VB LHS_ik_hand_gun
in image below:The question is how to edit that? I know that virtual bones are added to the skeleton inside the unreal so there should be a way to change VB transforms inside the editor (for each anim pose) like this:
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