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I'm having the same issue. I've asked in the Discord but I haven't received an answer yet. |
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Another person in the Discord recommended assigning your custom character's mesh to the Anim man skeleton. After that, change the Mesh (CharacterMesh) to the custom character. This method worked for me. |
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Hello there !
I tried using this version of ALS (4.23.3, and using UE 5.0.2), but I don't understand how to change the character.
I Tried to set the "Visible mesh" in the class settings but it did not work (When I launch the execution in the viewport, i still have the blue mannequin)
I also tried this method : https://www.youtube.com/watch?v=qDZo6rFo5Rs but I have a weird behaviour. My character is stuck on the T pose, and is "glitching"
Any ideas about that ?
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