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/**
- Called when a player log in account.
- @param id Player index.
- @return True if it is, false otherwise. */
forward csgor_user_logging_in(id);
/**
- Called when a player log out from his account.
- @param id Player index. */
forward csgor_user_logging_out(id);
/**
- Called when a player register a new account.
- @param id Player index. */ forward csgor_user_register(id);
/**
- Called when a player is entering a wrong password.
- @param id Player index. */
forward csgor_user_password_failed(id);
/**
- Called when a player make assist.
- @param id Assist index.
- @param killer Killer index.
- @param victim Victim index.
- @param head 1 if HeadShot, 0 otherwise. */ forward csgor_user_assist(id, killer, victim, head);
/**
- Called when a player is MVP.
- @param id MVP index.
- @param event Event type. (0 - Top Killer, 1 - Planter, 2 - Defuser)
- @param kills Player's kills. */
forward csgor_user_mvp(id, event, kills);
/**
- Called when a player is opening a case successfuly.
- @param id Player index. */ forward csgor_user_case_open(id);
/**
- Called when a player is crafting a weapon successfuly.
- @param id Player index. */ forward csgor_user_craft(id);
/**
- Called when a player is crafting a weapon successfuly.
- @param id Player index.
- @param keys Amount of keys received by index.
- @param cases Amount of cases received by index.
- @param points Amount of points received by index. */
forward csgor_user_levelup(id, keys, cases, points);
/**
- Returns a player's points.
- @param id Player index.
- @return Amount of points. -1 on error. */ native csgor_get_user_points(id);
/**
- Sets a player's points to the desired amount.
- @param id Player index.
- @param amount A valid amount of points.
- @return True on success, false otherwise. */
native csgor_set_user_points(id, amount);
/**
- Returns a player's dusts.
- @param id Player index.
- @return Amount of dusts. -1 on error. */
native csgor_get_user_dusts(id);
/**
- Sets a player's dusts to the desired amount.
- @param id Player index.
- @param amount A valid amount of dusts.
- @return True on success, false otherwise. */
native csgor_set_user_dusts(id, amount);
/**
- Returns a player's keys.
- @param id Player index.
- @return Amount of keys. -1 on error. */
native csgor_get_user_keys(id);
/**
- Sets a player's keys to the desired amount.
- @param id Player index.
- @param amount A valid amount of keys.
- @return True on success, false otherwise. */
native csgor_set_user_keys(id, amount);
/**
- Returns a player's cases.
- @param id Player index.
- @return Amount of cases. -1 on error. */
native csgor_get_user_cases(id);
/**
- Sets a player's cases to the desired amount.
- @param id Player index.
- @param amount A valid amount of cases.
- @return True on success, false otherwise. */
native csgor_set_user_cases(id, amount);
/**
- Returns a player's Rang ID. Set Rang name in output.
- @param id Player index.
- @param output Output array for rang name.
- @param len Max length of a output array.
- @return Player Rang ID. -1 on error. */
native csgor_get_user_rang(id, output[], len);
/**
- Sets a player's Rang ID. Set the appropriate amount of kills.
- @param id Player index.
- @param rangid A valid Rang ID.
- @return True on success, false otherwise. */
native csgor_set_user_rang(id, rangid);
/**
- Returns a player's amount of skins by specified Skin ID.
- @param id Player index.
- @param skinid A valid Skin ID.
- @return Amount of skins. -1 on error. */
native csgor_get_user_skins(id, skinid);
/**
- Sets a player's all skins.
- @param id Player index. */
native csgor_set_user_all_skins(id);
/**
- Sets a player's skins (by specific Skin ID) to desired amount.
- @param id Player index.
- @param skinid A valid Skin ID.
- @param amount A valid amount of skins.
- @return True on success, false otherwise. */
native csgor_set_user_skins(id, skinid, amount);
/**
- Returns whether a player is logged.
- @param id Player index.
- @return True if it is, false otherwise. */
native csgor_is_user_logged(id);