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Visual.ctxt
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Visual.ctxt
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#BlueJ class context
comment0.target=Visual
comment0.text=\n\ Write\ a\ description\ of\ class\ Text\ here.\n\ \n\ @author\ (your\ name)\ \n\ @version\ (a\ version\ number\ or\ a\ date)\n
comment1.params=x\ y
comment1.target=Visual(int,\ int)
comment1.text=\n\ Used\ only\ for\ the\ underlying\ HUD\ of\ the\ Othello\ World.\n\ Not\ meant\ to\ be\ used\ by\ anything\ else.\n\ So\ please\ don't\ use\ it\ for\ anything\ else.\n
comment2.params=img\ animate
comment2.target=Visual(greenfoot.GreenfootImage,\ boolean)
comment2.text=\n\ Creates\ a\ visual\ object\ with\ a\ given\ GreenfootImage.\n\ Can\ choose\ whether\ or\ not\ if\ you\ want\ it\ to\ flash.\n
comment3.params=
comment3.target=void\ act()
comment4.params=text\ x\ y
comment4.target=void\ paintText(java.lang.String,\ int,\ int)
comment5.params=img\ x\ y
comment5.target=void\ paintImage(greenfoot.GreenfootImage,\ int,\ int)
comment6.params=
comment6.target=void\ clear()
comment7.params=
comment7.target=greenfoot.GreenfootImage\ getDisplay()
numComments=8