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Backup.txt
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### ShmooDude Feral and Guardian script
###
### Options:
# Interrupt - Suggests use of interuptting abilities, including stuns/knockbacks on non-boss targets.
#
# Not in Melee Range - Suggests movement abilities if available or a forward arrow if you're out of range.
#
# Ashamane's Frenzy as main action - Puts the Ashamane's Frenzy suggestion in the main action box.
# Requires TimeToDie of 20 seconds or more
# If this is off, Ovale will not suggest Healing Touch at 2 Combo Points.
# Shadowmeld as main action - Puts the Shadowmeld suggestion in the main action box.
# Requires TimeToDie of 15 seconds or more
# Suggested off except on (raid) bosses.
# Tiger's Fury multiplier prediction - Applies the Tiger's Fury multiplier if Tiger's Fury is ready.
# e.g. If TF is being suggested, any Rip suggestions will assume you use TF first.
# Only suggest Brutal Slash when Tiger's Fury is up
# Good for Mythic+ to get the most damage out of your charges.
# The setting below will ignore SR/TF constraints and suggest BS at 3 charges regardless.
# Always use BS at 3 charges - Will suggest Brutal Slash if you are about to reach max charges.
# Advantage: Helps not waste charges.
# Disadvantage: Will probably not have 3 charges when AoE for the encounter shows up.
# Min targets to suggest Brutal Slash - Minimum number of targets to suggest using Brutal Slash.
# This will use all available Brutal Slash charges.
# Following setting will affect when these are used.
Include(ovale_common)
Include(ovale_trinkets_mop)
Include(ovale_trinkets_wod)
Include(ovale_druid_spells)
# Temporary Defines till next Ovale version
Define(ashamanes_energy_buff 210583)
SpellInfo(ashamanes_energy_buff duration=3)
SpellAddBuff(tigers_fury ashamanes_energy_buff=1)
Define(scent_of_blood_buff 210664)
SpellInfo(scent_of_blood_buff duration=4)
SpellAddBuff(thrash_cat scent_of_blood_buff=1)
Define(luffa_wrappings 137056)
Define(fiery_red_maimers_buff 236757)
AddCheckBox(opt_interrupt L(interrupt) default specialization=feral)
AddCheckBox(opt_melee_range L(not_in_melee_range) specialization=feral)
AddCheckBox(opt_druid_feral_aoe L(AOE) default specialization=feral)
AddCheckBox(opt_ashamanes_frenzy_main_action "Ashamane's Frenzy as a main action" default specialization=feral)
AddCheckBox(opt_shadowmeld_main_action "Shadowmeld as a main action" specialization=feral)
AddCheckBox(opt_tigers_fury_multiplier_predict "Tiger's Fury multiplier prediction" default specialization=feral)
AddCheckBox(opt_brutal_slash_use_at_three_always "Always use BS at 3 charges" specialization=feral)
AddCheckBox(opt_burtal_slash_use_with_tigers_fury "Only suggest BS when TF is up" specialization=feral)
AddCheckBox(opt_single_target_thrash "Single Target Thrash" specialization=feral)
AddListItem(opt_desired_targets dt_2 "Min targets to suggest Brutal Slash = 2" specialization=feral)
AddListItem(opt_desired_targets dt_3 "Min targets to suggest Brutal Slash = 3" specialization=feral default)
AddListItem(opt_desired_targets dt_4 "Min targets to suggest Brutal Slash = 4" specialization=feral)
AddListItem(opt_desired_targets dt_5 "Min targets to suggest Brutal Slash = 5" specialization=feral)
AddListItem(opt_desired_targets dt_6 "Min targets to suggest Brutal Slash = 6" specialization=feral)
AddListItem(opt_desired_targets dt_7 "Min targets to suggest Brutal Slash = 7" specialization=feral)
AddListItem(opt_desired_targets dt_8 "Min targets to suggest Brutal Slash = 8" specialization=feral)
AddListItem(opt_desired_targets dt_9 "Min targets to suggest Brutal Slash = 9" specialization=feral)
#################
### Variables ###
#################
#variable,name=shred_conditions,value=combo_points<5&((dot.rake.remains>(action.shred.cost+action.rake.cost-energy)%energy.regen)|variable.clearcasting_or_high_energy)
AddFunction shred_conditions
{
ComboPoints() < 5 and { target.DebuffRemaining(rake_debuff) > { PowerCost(shred) + PowerCost(rake) - Energy() } / EnergyRegenRate() or clearcasting_or_high_energy() }
}
#variable,name=rake_refresh,value=7
#variable,name=rake_refresh,value=4.5-talent.jagged_wounds.enabled*1.485,if=equipped.ailuro_pouncers|talent.soul_of_the_forest.enabled
AddFunction rake_refresh
{
if HasEquippedItem(ailuro_pouncers) or Talent(soul_of_the_forest_talent) 4.5 - TalentPoints(jagged_wounds_talent) * 1.485
7
}
#variable,name=high_energy,value=buff.berserk.up|buff.incarnation.up|cooldown.tigers_fury.remains<3|talent.soul_of_the_forest.enabled|energy.time_to_max<variable.pooling
AddFunction high_energy
{
BuffPresent(berserk_cat_buff)
or BuffPresent(incarnation_king_of_the_jungle_buff)
or SpellCooldown(tigers_fury) < 3
or Talent(soul_of_the_forest_talent)
or TimeToMaxEnergy() < pooling()
}
#variable,name=thrash_energy_pooling,value=(!dot.thrash_cat.ticking|$(clearcasting_or_high_energy))
AddFunction thrash_energy_pooling
{
not target.DebuffPresent(thrash_cat_debuff) or clearcasting_or_high_energy()
}
#variable,name=swipe_energy_pooling,value=(buff.scent_of_blood.up|variable.clearcasting_or_high_energy)
AddFunction swipe_energy_pooling
{
BuffPresent(scent_of_blood_buff)
or clearcasting_or_high_energy()
}
#variable,name=clearcasting_or_high_energy,value=(variable.high_energy|buff.clearcasting.react)
AddFunction clearcasting_or_high_energy
{
high_energy()
or BuffPresent(clearcasting_buff)
}
#variable,name=buff_savage_roar_up,value=(buff.savage_roar.up|!talent.savage_roar.enabled)
AddFunction buff_savage_roar_up
{
BuffPresent(savage_roar_buff)
or not Talent(savage_roar_talent)
}
#variable,name=rip_refresh,value=8
AddFunction rip_refresh
{
8
}
#variable,name=pooling,value=3
#variable,name=pooling,value=10,if=equipped.chatoyant_signet
AddFunction pooling
{
if HasEquippedItem(chatoyant_signet) 10
3
}
#variable,name=regrowth_conditions,value=(talent.bloodtalons.enabled&buff.predatory_swiftness.up&((buff.bloodtalons.stack<2&!equipped.ailuro_pouncers)|buff.bloodtalons.down))
AddFunction regrowth_conditions
{
Talent(bloodtalons_talent)
and BuffPresent(predatory_swiftness_buff)
and BuffStacks(bloodtalons_buff) < bt_stack()
}
#variable,name=finisher_conditions,value=(combo_points=5&(variable.high_energy|buff.elunes_guidance.up|cooldown.ashamanes_frenzy.remains<1|!dot.rip.ticking|(dot.rake.remains<1.5&spell_targets.swipe_cat<6)|(spell_targets.brutal_slash>desired_targets&talent.brutal_slash.enabled)))
AddFunction finisher_conditions
{
ComboPoints() == 5
and { high_energy()
or BuffPresent(elunes_guidance_buff)
or SpellCooldown(ashamanes_frenzy) < 1
or not target.DebuffPresent(rip_debuff)
or target.DebuffRemaining(rake_debuff) < 1.5 and Enemies() < 6
or Enemies() > Enemies(tagged=1) and Talent(brutal_slash_talent) }
}
#variable,name=execute_range,value=25
#variable,name=execute_range,value=100,if=talent.sabertooth.enabled
AddFunction execute_range
{
if Talent(sabertooth_talent) 100
25
}
#variable,name=savage_roar_refresh,value=7.2
#variable,name=savage_roar_refresh,value=11,if=talent.jagged_wounds.enabled
AddFunction savage_roar_refresh
{
if Talent(jagged_wounds_talent) 11
7.2
}
#variable,name=bt_stack,value=1
#variable,name=bt_stack,value=2,if=equipped.ailuro_pouncers
AddFunction bt_stack
{
if HasEquippedItem(ailuro_pouncers) 2
1
}
#variable,name=buff_bloodtalons_up,value=(buff.bloodtalons.up|!talent.bloodtalons.enabled)
AddFunction buff_bloodtalons_up
{
BuffPresent(bloodtalons_buff)
or not Talent(bloodtalons_talent)
}
#################
### Functions ###
#################
AddFunction FeralInterruptActions
{
if CheckBoxOn(opt_interrupt) and not target.IsFriend() and target.Casting()
{
if target.InRange(skull_bash) and target.IsInterruptible() Spell(skull_bash)
if target.InRange(mighty_bash) and not target.Classification(worldboss) Spell(mighty_bash)
if target.InRange(maim) and not target.Classification(worldboss) Spell(maim)
if target.Distance(less 5) and not target.Classification(worldboss) Spell(war_stomp)
if target.Distance(less 15) and not target.Classification(worldboss) Spell(typhoon)
}
}
AddFunction FeralUseItemActions
{
Item(Trinket0Slot text=13 usable=1)
Item(Trinket1Slot text=14 usable=1)
}
AddFunction FeralGetInMeleeRange
{
if CheckBoxOn(opt_melee_range) and target.InRange(shred no)
{
#wild_charge
if target.InRange(wild_charge) Spell(wild_charge)
#displacer_beast,if=movement.distance>25
if target.distance() > 25 Spell(displacer_beast)
#dash,if=movement.distance>25&buff.displacer_beast.down&buff.wild_charge_movement.down
if target.distance() > 25 and BuffExpires(displacer_beast_buff) Spell(dash)
Texture(misc_arrowlup help=L(not_in_melee_range))
}
}
AddFunction BrutalSlashDesiredTargetsOpt asvalue=1
{
if List(opt_desired_targets dt_2) 2
if List(opt_desired_targets dt_3) 3
if List(opt_desired_targets dt_4) 4
if List(opt_desired_targets dt_5) 5
if List(opt_desired_targets dt_6) 6
if List(opt_desired_targets dt_7) 7
if List(opt_desired_targets dt_8) 8
if List(opt_desired_targets dt_9) 9
}
AddFunction TFMultPred asvalue=1
{
if CheckBoxOn(opt_tigers_fury_multiplier_predict)
and SpellCooldown(tigers_fury) <= 0
and BuffExpires(clearcasting_buff)
and EnergyDeficit() >= 60
or EnergyDeficit() >= 80
or Talent(sabertooth_talent)
and target.DebuffExpires(rip_debuff)
and ComboPoints() == 5
and { BuffPresent(bloodtalons_buff) or not Talent(bloodtalons_talent) } 1.15
1
}
###################################
### Begin Action List Functions ###
###################################
#call_action_list,name=opener,if=!dot.rip.ticking&time<15&talent.savage_roar.enabled&talent.jagged_wounds.enabled&talent.bloodtalons.enabled&desired_targets<=1
AddFunction FeralOpenerConditions
{
not target.DebuffPresent(rip_debuff)
and TimeInCombat() < 15
and Talent(savage_roar_talent)
and Talent(jagged_wounds_talent)
and Talent(bloodtalons_talent)
and Enemies(tagged=1) <= 1
}
##### Opener Action List
##### End Opener
#rake,if=buff.prowl.up|buff.shadowmeld.up
AddFunction Rake_Prowl
{
BuffPresent(prowl_buff)
or BuffPresent(shadowmeld_buff)
}
#berserk,if=buff.ashamanes_energy.up|(equipped.convergence_of_fates&energy>=35)
AddFunction Berserk
{
BuffPresent(ashamanes_energy_buff)
or TigersFury() and SpellCooldown(tigers_fury) <= 0
or HasEquippedItem(convergence_of_fates) and Energy() >= 35
}
#incarnation,if=buff.ashamanes_energy.up|energy>=35
AddFunction Incarnation
{
BuffPresent(ashamanes_energy_buff)
or TigersFury() and SpellCooldown(tigers_fury) <= 0
or Energy() >= 35
}
#tigers_fury,if=(!buff.clearcasting.react&energy.deficit>=60)|energy.deficit>=80
AddFunction TigersFury
{
not BuffPresent(clearcasting_buff) and EnergyDeficit() >= 60
or EnergyDeficit() >= 80
}
#use_item,slot=trinket1,if=((buff.tigers_fury.up&(target.time_to_die>trinket.stat.any.cooldown|target.time_to_die<45))|buff.incarnation.remains>20)&!equipped.draught_of_souls
AddFunction Trinket
{
{ BuffPresent(tigers_fury_buff) and { target.TimeToDie() > BuffCooldownDuration(trinket_stat_any_buff) or target.TimeToDie() < 45 }
or BuffRemaining(incarnation_king_of_the_jungle_buff) > 20 } and not HasEquippedItem(draught_of_souls)
}
#ferocious_bite,cycle_targets=1,if=dot.rip.ticking&dot.rip.remains<3&target.time_to_die>3&target.health.pct<variable.execute_range
AddFunction FerociousBite_3SecondRefresh
{
target.DebuffPresent(rip_debuff)
and target.DebuffRemaining(rip_debuff) < 3
and target.TimeToDie() > 3
and target.HealthPercent() < execute_range()
}
#run_action_list,name=incarn,if=buff.incarnation.up
##### Incarn Action List
#pool_resource,for_next=1
#thrash_cat,cycle_targets=1,if=remains<=duration*0.3&spell_targets.thrash_cat>=5
AddFunction ThrashCat_Incarn_5Targets
{
target.DebuffRemaining(thrash_cat_debuff) <= BaseDuration(thrash_cat_debuff) * 0.3
and Enemies() >= 5
}
#regrowth,if=talent.bloodtalons.enabled&buff.predatory_swiftness.up&buff.bloodtalons.down&(buff.predatory_swiftness.remains<1.5|((!dot.rip.ticking|(dot.rip.remains<(4.8+gcd)&target.health.pct>25&talent.jagged_wounds.enabled)|(dot.rip.remains<(7.2+gcd)&target.health.pct>25&talent.elunes_guidance.enabled)|action.rip.persistent_multiplier>dot.rip.pmultiplier)&target.time_to_die-dot.rip.remains>action.rip.tick_time*4&combo_points=5))
AddFunction Regrowth_Expires_AF_EG_Incarn
{
Talent(bloodtalons_talent)
and BuffPresent(predatory_swiftness_buff)
and BuffExpires(bloodtalons_buff)
and { BuffRemaining(predatory_swiftness_buff) < 1.5
or { not target.DebuffPresent(rip_debuff)
or target.DebuffRemaining(rip_debuff) < 4.8 + GCD() and target.HealthPercent() > 25 and Talent(jagged_wounds_talent)
or target.DebuffRemaining(rip_debuff) < 7.2 + GCD() and target.HealthPercent() > 25 and Talent(elunes_guidance_talent)
or PersistentMultiplier(rip_debuff) > target.DebuffPersistentMultiplier(rip_debuff) }
and target.TimeToDie() - target.DebuffRemaining(rip_debuff) > target.TickTime(rip_debuff) * 4
and ComboPoints() == 5 }
}
#pool_resource,for_next=1
#swipe_cat,if=spell_targets.swipe_cat>=8
# No Function Necessary
#pool_resource,for_next=1
#rip,cycle_targets=1,if=(!ticking|(remains<4.8&target.health.pct>25&talent.jagged_wounds.enabled)|(remains<7.2&target.health.pct>25&talent.elunes_guidance.enabled)|persistent_multiplier>dot.rip.pmultiplier)&target.time_to_die-dot.rip.remains>tick_time*4&combo_points=5
AddFunction Rip_Incarn
{
{ not target.DebuffPresent(rip_debuff)
or target.DebuffRemaining(rip_debuff) < 4.8 and target.HealthPercent() > 25 and Talent(jagged_wounds_talent)
or target.DebuffRemaining(rip_debuff) < 7.2 and target.HealthPercent() > 25 and Talent(elunes_guidance_talent)
or PersistentMultiplier(rip_debuff) > target.DebuffPersistentMultiplier(rip_debuff) }
and target.TimeToDie() - target.DebuffRemaining(rip_debuff) > target.TickTime(rip_debuff) * 4
and ComboPoints() == 5
}
#swipe_cat,if=combo_points=5&(spell_targets.swipe_cat>=6|(spell_targets.swipe_cat>=3&!talent.bloodtalons.enabled))&combo_points=5
AddFunction SwipeCat_Incarn_5Targets
{
ComboPoints() == 5
and { Enemies() >= 6
or Enemies() >= 3 and not Talent(bloodtalons_talent) }
}
#regrowth,if=talent.bloodtalons.enabled&buff.predatory_swiftness.up&buff.bloodtalons.down&combo_points=5&(dot.rip.remains<=(4.8+5*gcd)|cooldown.ashamanes_frenzy.remains<gcd)
AddFunction Regrowth_Incarn_5CPs
{
Talent(bloodtalons_talent)
and BuffPresent(predatory_swiftness_buff)
and BuffExpires(bloodtalons_buff)
and ComboPoints() == 5
and { target.DebuffRemaining(rip_debuff) <= 4.8 + 5 * GCD()
or SpellCooldown(ashamanes_frenzy) < GCD() }
}
#maim,if=talent.bloodtalons.enabled&combo_points=5&buff.fiery_red_maimers.up&(dot.rip.remains<=(4.8+4*gcd)|cooldown.ashamanes_frenzy.remains<gcd)
AddFunction Maim_Incarn
{
Talent(bloodtalons_talent)
and ComboPoints() == 5
and BuffPresent(fiery_red_maimers_buff)
and { target.DebuffRemaining(rip_debuff) <= 4.8 + 4 * GCD()
or SpellCooldown(ashamanes_frenzy) < GCD() }
}
#ferocious_bite,cycle_targets=1,if=talent.bloodtalons.enabled&combo_points=5&(dot.rip.remains<=(4.8+4*gcd)|cooldown.ashamanes_frenzy.remains<gcd)
AddFunction FerociousBite_Incarn
{
Talent(bloodtalons_talent)
and ComboPoints() == 5
and { target.DebuffRemaining(rip_debuff) <= 4.8 + 4 * GCD()
or SpellCooldown(ashamanes_frenzy) < GCD() }
}
#call_action_list,name=maintain
#shred
##### End Incarnation
#For Short Cooldown
#regrowth,if=variable.regrowth_conditions&combo_points=2&buff.bloodtalons.down&cooldown.ashamanes_frenzy.remains<gcd&(buff.savage_roar.remains>gcd|!talent.savage_roar.enabled)
AddFunction Regrowth_AshamanesFrenzy
{
CheckBoxOff(opt_ashamanes_frenzy_main_action)
and regrowth_conditions()
and ComboPoints() == 2
and BuffExpires(bloodtalons_buff)
and SpellCooldown(ashamanes_frenzy) < GCD()
and { BuffRemaining(savage_roar_buff) > GCD() or not Talent(savage_roar_talent) }
and target.TimeToDie() > 15
}
#regrowth,if=variable.regrowth_conditions&(buff.predatory_swiftness.remains<1.5|(combo_points=2&buff.bloodtalons.down&cooldown.ashamanes_frenzy.remains<gcd&(buff.savage_roar.remains>gcd|!talent.savage_roar.enabled)))
AddFunction Regrowth_Expires_AF_EG
{
regrowth_conditions()
and { BuffRemaining(predatory_swiftness_buff) < 1.5
or ComboPoints() == 2
and BuffExpires(bloodtalons_buff)
and SpellCooldown(ashamanes_frenzy) < GCD()
and { BuffRemaining(savage_roar_buff) > GCD() or not Talent(savage_roar_talent) }
}
}
#ashamanes_frenzy,if=combo_points<=2&buff.elunes_guidance.down&variable.buff_bloodtalons_up&variable.buff_savage_roar_up
AddFunction AshamanesFrenzy
{
ComboPoints() <= 2
and BuffExpires(elunes_guidance_buff)
and buff_bloodtalons_up()
and buff_savage_roar_up()
and target.TimeToDie() > 15
}
#shadowmeld,if=combo_points<5&energy>=action.rake.cost&dot.rake.pmultiplier<2.1&buff.tigers_fury.up&variable.buff_savage_roar_up&variable.buff_bloodtalons_up&(!talent.incarnation.enabled|cooldown.incarnation.remains>18)&!buff.incarnation.up
AddFunction Shadowmeld
{
ComboPoints() < 5
and Energy() >= PowerCost(rake)
and target.DebuffPersistentMultiplier(rake_debuff) < 2.1
and BuffPresent(tigers_fury_buff)
and buff_savage_roar_up()
and buff_bloodtalons_up()
and { not Talent(incarnation_talent) or SpellCooldown(incarnation_king_of_the_jungle) > 18 }
and not BuffPresent(incarnation_king_of_the_jungle_buff)
}
#regrowth,if=talent.bloodtalons.enabled&combo_points=5&buff.bloodtalons.down&!dot.rip.ticking
AddFunction Regrowth_Hardcast
{
CheckBoxOn(opt_hardcast_regrowth)
and Talent(bloodtalons_talent)
and ComboPoints() == 5
and BuffExpires(bloodtalons_buff)
and not target.DebuffPresent(rip_debuff)
}
#call_action_list,name=elunes_guidance,if=talent.elunes_guidance.enabled
##### ElunesGuidance Action List
#regrowth,if=variable.regrowth_conditions&talent.elunes_guidance.enabled&((cooldown.elunes_guidance.remains<gcd&combo_points=0)|(buff.elunes_guidance.up&combo_points>=4))
AddFunction Regrowth_ElunesGuidance
{
regrowth_conditions()
and { SpellCooldown(elunes_guidance) < GCD() and ComboPoints() == 0
or BuffPresent(elunes_guidance_buff) and ComboPoints() >= 4 }
}
#pool_resource,if=talent.elunes_guidance.enabled&combo_points=0&energy<action.ferocious_bite.cost+25-energy.regen*cooldown.elunes_guidance.remains
AddFunction ElunesGuidance_Pooling
{
ComboPoints() == 0
and Energy() < PowerCost(ferocious_bite) + 25 - EnergyRegenRate() * SpellCooldown(elunes_guidance)
}
#elunes_guidance,if=talent.elunes_guidance.enabled&combo_points=0&energy>=action.ferocious_bite.cost+25
AddFunction ElunesGuidance
{
ComboPoints() == 0
and Energy() >= PowerCost(ferocious_bite) + 25
}
##### End ElunesGuidance
#call_action_list,name=sbt_opener,if=talent.sabertooth.enabled&time<20
AddFunction SbtOpenerConditions
{
Talent(sabertooth_talent)
and TimeInCombat() < 20
}
##### SbtOpener Action List
##### End SbtOpener
#regrowth,if=variable.regrowth_conditions&buff.savage_roar.down&combo_points=5
AddFunction Regrowth_SR_Expired
{
regrowth_conditions()
and BuffExpires(savage_roar_buff)
and ComboPoints() == 5
}
#pool_resource,for_next=1
#savage_roar,if=buff.savage_roar.down&(variable.finisher_conditions|time<8)
AddFunction SavageRoar_Expired
{
BuffExpires(savage_roar_buff)
and { finisher_conditions() or TimeInCombat() < 8 }
}
#regrowth,if=equipped.ailuro_pouncers&talent.bloodtalons.enabled&(buff.predatory_swiftness.stack>2|(buff.predatory_swiftness.stack>1&dot.rake.remains<3))&buff.bloodtalons.down
AddFunction Regrowth_Pouncers
{
HasEquippedItem(ailuro_pouncers)
and Talent(bloodtalons_talent)
and { BuffStacks(predatory_swiftness_buff) > 2
or BuffStacks(predatory_swiftness_buff) > 1 and target.DebuffRemaining(rake_debuff) < 3 }
and BuffExpires(bloodtalons_buff)
}
#call_action_list,name=aoe_finisher,if=active_enemies>1
##### AoeFinisher Action List
#savage_roar,if=talent.brutal_slash.enabled&buff.savage_roar.down&spell_targets.brutal_slash>desired_targets&action.brutal_slash.charges>0
AddFunction SavageRoar_ForBrutalSlash
{
Talent(brutal_slash_talent)
and BuffExpires(savage_roar_buff)
and Enemies() > Enemies(tagged=1)
and Charges(brutal_slash) > 0
}
#pool_resource,for_next=1
#thrash_cat,cycle_targets=1,if=spell_targets.thrash_cat>=5&remains<=duration*0.3&variable.thrash_energy_pooling
AddFunction ThrashCat_5Targets
{
Enemies() >= 5
and target.DebuffRemaining(thrash_cat_debuff) <= BaseDuration(thrash_cat_debuff) * 0.3
and thrash_energy_pooling()
}
#pool_resource,for_next=1
#swipe_cat,if=spell_targets.swipe_cat>=8&variable.swipe_energy_pooling
AddFunction SwipeCat_8Targets
{
Enemies() >= 8
and swipe_energy_pooling()
}
#regrowth,if=variable.regrowth_conditions&combo_points=5
AddFunction Regrowth_5CPs
{
regrowth_conditions()
and ComboPoints() == 5
}
#pool_resource,for_next=1
#maim,if=buff.fiery_red_maimers.up&spell_targets.swipe_cat>=3&variable.buff_savage_roar_up&variable.buff_bloodtalons_up
AddFunction Maim_3Targets
{
BuffPresent(fiery_red_maimers_buff)
and Enemies() >= 3
and buff_savage_roar_up()
and buff_bloodtalons_up()
}
##### End AoeFinisher
#call_action_list,name=finisher,if=variable.finisher_conditions
##### Finisher Action List
#rip,cycle_targets=1,if=(!ticking|(remains<variable.rip_refresh&target.health.pct>variable.execute_range)|persistent_multiplier>dot.rip.pmultiplier)&target.time_to_die-remains>tick_time*4
AddFunction Rip
{
{ not target.DebuffPresent(rip_debuff)
or target.DebuffRemaining(rip_debuff) < rip_refresh() and target.HealthPercent() > execute_range()
or PersistentMultiplier(rip_debuff) > target.DebuffPersistentMultiplier(rip_debuff) }
and target.TimeToDie() - target.DebuffRemaining(rip_debuff) > target.TickTime(rip_debuff) * 4
}
#pool_resource,for_next=1
#ferocious_bite,max_energy=1,cycle_targets=1,if=dot.rip.remains<variable.rip_refresh&target.health.pct<variable.execute_range
AddFunction FerociousBite_9SecondRefresh
{
target.DebuffRemaining(rip_debuff) < rip_refresh()
and target.HealthPercent() < execute_range()
}
#pool_resource,for_next=1
#savage_roar,if=(buff.savage_roar.remains<=7.2|(buff.savage_roar.remains<variable.savage_roar_refresh&target.health.pct>=25))
AddFunction SavageRoar_Refresh
{
BuffRemaining(savage_roar_buff) <= 7.2
or BuffRemaining(savage_roar_buff) < savage_roar_refresh() and target.HealthPercent() >= 25
}
#pool_resource,for_next=1
#maim,if=buff.fiery_red_maimers.up&variable.buff_bloodtalons_up&variable.buff_savage_roar_up
AddFunction Maim
{
BuffPresent(fiery_red_maimers_buff)
and buff_bloodtalons_up()
and buff_savage_roar_up()
}
#pool_resource,for_next=1
#ferocious_bite,max_energy=1
##### End Finisher
#call_action_list,name=generator
##### Generator Action List
#brutal_slash,if=spell_targets.brutal_slash>desired_targets&combo_points<5
AddFunction BrutalSlash_DesiredTargets
{
Enemies() > BrutalSlashDesiredTargetsOpt()
and ComboPoints() < 5
}
#pool_resource,for_next=1
#thrash_cat,if=talent.brutal_slash.enabled&spell_targets.thrash_cat>=9&variable.thrash_energy_pooling
AddFunction ThrashCat_BrutalSlashTalent
{
Talent(brutal_slash_talent)
and Enemies() >= 9
and thrash_energy_pooling()
}
#pool_resource,for_next=1
#swipe_cat,if=spell_targets.swipe_cat>=6&variable.swipe_energy_pooling
AddFunction SwipeCat_6Targets
{
Enemies() >= 6
and swipe_energy_pooling()
}
#call_action_list,name=maintain,if=combo_points<5
#pool_resource,for_next=1
#thrash_cat,cycle_targets=1,if=remains<=duration*0.3&combo_points<5&spell_targets.thrash_cat>=2&variable.thrash_energy_pooling
AddFunction ThrashCat_2Targets
{
target.DebuffRemaining(thrash_cat_debuff) <= BaseDuration(thrash_cat_debuff) * 0.3
and ComboPoints() < 5
and Enemies() >= 2
and thrash_energy_pooling()
}
#brutal_slash,if=combo_points<5&((raid_event.adds.exists&raid_event.adds.in>(1+max_charges-charges_fractional)*15)|(!raid_event.adds.exists&(charges_fractional>2.66&time>10)))
# Function: BrutalSlash_UnderDesiredTargets
#swipe_cat,if=combo_points<5&spell_targets.swipe_cat>=3&variable.swipe_energy_pooling
AddFunction SwipeCat_3Targets
{
ComboPoints() < 5
and Enemies() >= 3
and swipe_energy_pooling()
}
#shred,if=(spell_targets.swipe_cat<3|talent.brutal_slash.enabled)&variable.shred_conditions
AddFunction Shred
{
{ Enemies() < 3 or Talent(brutal_slash_talent) }
and shred_conditions()
}
##### End Generator
#call_action_list,name=maintain,if=combo_points<5
##### Maintain Action List
##### End Maintain
#brutal_slash,if=combo_points<5&((raid_event.adds.exists&raid_event.adds.in>(1+max_charges-charges_fractional)*15)|(!raid_event.adds.exists&(charges_fractional>2.66&time>10)))
AddFunction BrutalSlash_UnderDesiredTargets
{
CheckBoxOn(opt_brutal_slash_use_at_three_always)
and ComboPoints() < 5
and Charges(brutal_slash count=0) > 2.66
and TimeInCombat() > 10
}
#use_item,slot=trinket1,if=variable.buff_savage_roar_up&equipped.draught_of_souls
AddFunction DraughtOfSouls
{
buff_savage_roar_up()
and HasEquippedItem(draught_of_souls)
}
### actions.default
AddFunction FeralDefaultMainActions
{
#dash,if=!buff.cat_form.up
if not BuffPresent(cat_form_buff) Spell(dash)
#cat_form
Spell(cat_form)
#variable,name=high_energy,value=buff.berserk.up|buff.incarnation.up|cooldown.tigers_fury.remains<3|talent.soul_of_the_forest.enabled|energy.time_to_max<variable.pooling
#variable,name=finisher_conditions,value=(combo_points=5&(variable.high_energy|buff.elunes_guidance.up|cooldown.ashamanes_frenzy.remains<1|!dot.rip.ticking|(dot.rake.remains<1.5&spell_targets.swipe_cat<6)|(spell_targets.brutal_slash>desired_targets&talent.brutal_slash.enabled)))
#variable,name=clearcasting_or_high_energy,value=(variable.high_energy|buff.clearcasting.react)
#variable,name=thrash_energy_pooling,value=(!dot.thrash_cat.ticking|variable.clearcasting_or_high_energy)
#variable,name=swipe_energy_pooling,value=(buff.scent_of_blood.up|variable.clearcasting_or_high_energy)
#variable,name=buff_savage_roar_up,value=(buff.savage_roar.up|!talent.savage_roar.enabled)
#variable,name=buff_bloodtalons_up,value=(buff.bloodtalons.up|!talent.bloodtalons.enabled)
#variable,name=regrowth_conditions,value=(talent.bloodtalons.enabled&buff.predatory_swiftness.up&buff.bloodtalons.stack<variable.bt_stack)
#variable,name=shred_conditions,value=combo_points<5&((dot.rake.remains>(action.shred.cost+action.rake.cost-energy)%energy.regen)|variable.clearcasting_or_high_energy)
#call_action_list,name=opener,if=!dot.rip.ticking&time<15&talent.savage_roar.enabled&talent.jagged_wounds.enabled&talent.bloodtalons.enabled&desired_targets<=1
if FeralOpenerConditions() FeralOpenerMainActions()
unless FeralOpenerConditions() and FeralOpenerMainPostConditions()
{
#rake,if=buff.prowl.up|buff.shadowmeld.up
if Rake_Prowl() Spell(rake)
#ferocious_bite,cycle_targets=1,if=dot.rip.ticking&dot.rip.remains<3&target.time_to_die>3&target.health.pct<variable.execute_range
if FerociousBite_3SecondRefresh() Spell(ferocious_bite)
#run_action_list,name=incarn,if=buff.incarnation.up
if BuffPresent(incarnation_king_of_the_jungle_buff) FeralIncarnMainActions()
unless BuffPresent(incarnation_king_of_the_jungle_buff) and FeralIncarnMainPostConditions()
{
#regrowth,if=variable.regrowth_conditions&(buff.predatory_swiftness.remains<1.5|(combo_points=2&buff.bloodtalons.down&cooldown.ashamanes_frenzy.remains<gcd&(buff.savage_roar.remains>gcd|!talent.savage_roar.enabled)))
if Regrowth_Expires_AF_EG() Spell(regrowth)
#regrowth,if=talent.bloodtalons.enabled&combo_points=5&buff.bloodtalons.down&!dot.rip.ticking
if Regrowth_Hardcast() Spell(regrowth text="Hardcast")
#ashamanes_frenzy,if=combo_points<=2&buff.elunes_guidance.down&variable.buff_bloodtalons_up&variable.buff_savage_roar_up
if CheckBoxOn(opt_ashamanes_frenzy_main_action) and AshamanesFrenzy() Spell(ashamanes_frenzy)
#shadowmeld,if=combo_points<5&energy>=action.rake.cost&dot.rake.pmultiplier<2.1&buff.tigers_fury.up&variable.buff_savage_roar_up&variable.buff_bloodtalons_up&(!talent.incarnation.enabled|cooldown.incarnation.remains>18)&!buff.incarnation.up
if CheckBoxOn(opt_shadowmeld_main_action) and Shadowmeld() Spell(shadowmeld)
#call_action_list,name=elunes_guidance,if=talent.elunes_guidance.enabled
if Talent(elunes_guidance_talent) FeralElunesGuidanceMainActions()
unless Talent(elunes_guidance_talent) and FeralElunesGuidanceMainPostConditions()
{
#call_action_list,name=sbt_opener,if=talent.sabertooth.enabled&time<20
if SbtOpenerConditions() FeralSbtOpenerMainActions()
unless SbtOpenerConditions() and FeralSbtOpenerMainPostConditions()
{
#regrowth,if=variable.regrowth_conditions&buff.savage_roar.down&combo_points=5
if Regrowth_SR_Expired() Spell(regrowth)
#pool_resource,for_next=1
#savage_roar,if=buff.savage_roar.down&(variable.finisher_conditions|time<8)
if SavageRoar_Expired() Spell(savage_roar)
unless SavageRoar_Expired() and SpellUsable(savage_roar) and SpellCooldown(savage_roar) < TimeToEnergyFor(savage_roar)
{
#regrowth,if=equipped.ailuro_pouncers&talent.bloodtalons.enabled&(buff.predatory_swiftness.stack>2|(buff.predatory_swiftness.stack>1&dot.rake.remains<3))&buff.bloodtalons.down
if Regrowth_Pouncers() Spell(regrowth)
#call_action_list,name=aoe_finisher,if=active_enemies>1
if Enemies() > 1 FeralAoeFinisherMainActions()
unless Enemies() > 1 and FeralAoeFinisherMainPostConditions()
{
#regrowth,if=variable.regrowth_conditions&combo_points=5
if Regrowth_5CPs() Spell(regrowth)
#call_action_list,name=finisher,if=variable.finisher_conditions
if finisher_conditions() FeralFinisherMainActions()
unless finisher_conditions() and FeralFinisherMainPostConditions()
{
#call_action_list,name=generator
FeralGeneratorMainActions()
}
}
}
}
}
}
}
}
AddFunction FeralDefaultMainPostConditions
{
FeralOpenerConditions()
and FeralOpenerMainPostConditions()
or BuffPresent(incarnation_king_of_the_jungle_buff)
and FeralIncarnMainPostConditions()
or Talent(elunes_guidance_talent)
and FeralElunesGuidanceMainPostConditions()
or SbtOpenerConditions()
and FeralSbtOpenerMainPostConditions()
or not { SavageRoar_Expired() and SpellUsable(savage_roar) and SpellCooldown(savage_roar) < TimeToEnergyFor(savage_roar) }
and { Enemies() > 1 and FeralAoeFinisherMainPostConditions()
or finisher_conditions() and FeralFinisherMainPostConditions()
or FeralGeneratorMainPostConditions() }
}
AddFunction FeralDefaultShortCdActions
{
unless Spell(cat_form)
{
#variable,name=high_energy,value=buff.berserk.up|buff.incarnation.up|cooldown.tigers_fury.remains<3|talent.soul_of_the_forest.enabled|energy.time_to_max<variable.pooling
#variable,name=finisher_conditions,value=(combo_points=5&(variable.high_energy|buff.elunes_guidance.up|cooldown.ashamanes_frenzy.remains<1|!dot.rip.ticking|(dot.rake.remains<1.5&spell_targets.swipe_cat<6)|(spell_targets.brutal_slash>desired_targets&talent.brutal_slash.enabled)))
#variable,name=clearcasting_or_high_energy,value=(variable.high_energy|buff.clearcasting.react)
#variable,name=thrash_energy_pooling,value=(!dot.thrash_cat.ticking|variable.clearcasting_or_high_energy)
#variable,name=swipe_energy_pooling,value=(buff.scent_of_blood.up|variable.clearcasting_or_high_energy)
#variable,name=buff_savage_roar_up,value=(buff.savage_roar.up|!talent.savage_roar.enabled)
#variable,name=buff_bloodtalons_up,value=(buff.bloodtalons.up|!talent.bloodtalons.enabled)
#variable,name=regrowth_conditions,value=(talent.bloodtalons.enabled&buff.predatory_swiftness.up&buff.bloodtalons.stack<variable.bt_stack)
#variable,name=shred_conditions,value=combo_points<5&((dot.rake.remains>(action.shred.cost+action.rake.cost-energy)%energy.regen)|variable.clearcasting_or_high_energy)
#call_action_list,name=opener,if=!dot.rip.ticking&time<15&talent.savage_roar.enabled&talent.jagged_wounds.enabled&talent.bloodtalons.enabled&desired_targets<=1
if FeralOpenerConditions() FeralOpenerShortCdActions()
unless FeralOpenerConditions() and FeralOpenerShortCdPostConditions()
{
#wild_charge
#displacer_beast,if=movement.distance>10
FeralGetInMeleeRange()
unless Rake_Prowl() and Spell(rake)
{
#auto_attack
#potion,name=old_war,if=((buff.berserk.remains>10|buff.incarnation.remains>20)&(target.time_to_die<180|(trinket.proc.all.react&target.health.pct<25)))|target.time_to_die<=40
#tigers_fury,if=(!buff.clearcasting.react&energy.deficit>=60)|energy.deficit>=80
if TigersFury() Spell(tigers_fury)
unless FerociousBite_3SecondRefresh() and Spell(ferocious_bite)
{
#run_action_list,name=incarn,if=buff.incarnation.up
if BuffPresent(incarnation_king_of_the_jungle_buff) FeralIncarnShortCdActions()
unless BuffPresent(incarnation_king_of_the_jungle_buff) and FeralIncarnShortCdPostConditions()
or Regrowth_Expires_AF_EG() and Spell(regrowth)
or Regrowth_Hardcast() and Spell(regrowth)
{
#ashamanes_frenzy,if=combo_points<=2&buff.elunes_guidance.down&variable.buff_bloodtalons_up&variable.buff_savage_roar_up
if CheckBoxOff(opt_ashamanes_frenzy_main_action) and AshamanesFrenzy() Spell(ashamanes_frenzy)
#call_action_list,name=elunes_guidance,if=talent.elunes_guidance.enabled
if Talent(elunes_guidance_talent) FeralElunesGuidanceShortCdActions()
unless Talent(elunes_guidance_talent) and FeralElunesGuidanceShortCdPostConditions()
{
#call_action_list,name=sbt_opener,if=talent.sabertooth.enabled&time<20
if SbtOpenerConditions() FeralSbtOpenerShortCdActions()
unless SbtOpenerConditions() and FeralSbtOpenerShortCdPostConditions()
or Regrowth_SR_Expired() and Spell(regrowth)
{
#pool_resource,for_next=1
#savage_roar,if=buff.savage_roar.down&(variable.finisher_conditions|time<8)
unless SavageRoar_Expired() and SpellUsable(savage_roar) and SpellCooldown(savage_roar) < TimeToEnergyFor(savage_roar)
{
unless Regrowth_Pouncers() and Spell(regrowth)
{
#call_action_list,name=aoe_finisher,if=active_enemies>1
if Enemies() > 1 FeralAoeFinisherShortCdActions()
unless Enemies() > 1 and FeralAoeFinisherShortCdPostConditions()
or Regrowth_5CPs() and Spell(regrowth)
{
#call_action_list,name=finisher,if=variable.finisher_conditions
if finisher_conditions() FeralFinisherShortCdActions()
unless finisher_conditions() and FeralFinisherShortCdPostConditions()
{
#call_action_list,name=generator
FeralGeneratorShortCdActions()
}
}
}
}
}
}
}
}
}
}
}
}
AddFunction FeralDefaultShortCdPostConditions
{
Spell(cat_form)
or FeralOpenerConditions() and FeralOpenerShortCdPostConditions()
or Rake_Prowl() and Spell(rake)
or FerociousBite_3SecondRefresh() and Spell(ferocious_bite)
or BuffPresent(incarnation_king_of_the_jungle_buff) and FeralIncarnShortCdPostConditions()
or Regrowth_Expires_AF_EG() and Spell(regrowth)
or Regrowth_Hardcast() and Spell(regrowth)
or Talent(elunes_guidance_talent) and FeralElunesGuidanceShortCdPostConditions()
or SbtOpenerConditions() and FeralSbtOpenerShortCdPostConditions()
or Regrowth_SR_Expired() and Spell(regrowth)
or not { SavageRoar_Expired()
and SpellUsable(savage_roar)
and SpellCooldown(savage_roar) < TimeToEnergyFor(savage_roar) }
and { Regrowth_Pouncers() and Spell(regrowth)
or Enemies() > 1 and FeralAoeFinisherShortCdPostConditions()
or Regrowth_5CPs() and Spell(regrowth)
or finisher_conditions() and FeralFinisherShortCdPostConditions()
or FeralGeneratorShortCdPostConditions() }
}
AddFunction FeralDefaultCdActions
{
unless Spell(cat_form)
{
#variable,name=high_energy,value=buff.berserk.up|buff.incarnation.up|cooldown.tigers_fury.remains<3|talent.soul_of_the_forest.enabled|energy.time_to_max<variable.pooling
#variable,name=finisher_conditions,value=(combo_points=5&(variable.high_energy|buff.elunes_guidance.up|cooldown.ashamanes_frenzy.remains<1|!dot.rip.ticking|(dot.rake.remains<1.5&spell_targets.swipe_cat<6)|(spell_targets.brutal_slash>desired_targets&talent.brutal_slash.enabled)))
#variable,name=clearcasting_or_high_energy,value=(variable.high_energy|buff.clearcasting.react)
#variable,name=thrash_energy_pooling,value=(!dot.thrash_cat.ticking|variable.clearcasting_or_high_energy)
#variable,name=swipe_energy_pooling,value=(buff.scent_of_blood.up|variable.clearcasting_or_high_energy)
#variable,name=buff_savage_roar_up,value=(buff.savage_roar.up|!talent.savage_roar.enabled)
#variable,name=buff_bloodtalons_up,value=(buff.bloodtalons.up|!talent.bloodtalons.enabled)
#variable,name=regrowth_conditions,value=(talent.bloodtalons.enabled&buff.predatory_swiftness.up&buff.bloodtalons.stack<variable.bt_stack)
#variable,name=shred_conditions,value=combo_points<5&((dot.rake.remains>(action.shred.cost+action.rake.cost-energy)%energy.regen)|variable.clearcasting_or_high_energy)
#call_action_list,name=opener,if=!dot.rip.ticking&time<15&talent.savage_roar.enabled&talent.jagged_wounds.enabled&talent.bloodtalons.enabled&desired_targets<=1
if FeralOpenerConditions() FeralOpenerCdActions()
unless FeralOpenerConditions() and FeralOpenerCdPostConditions()
{
unless Rake_Prowl() and Spell(rake)
{
#skull_bash
FeralInterruptActions()
#berserk,if=buff.ashamanes_energy.up|(equipped.convergence_of_fates&energy>=35)
if Berserk() Spell(berserk_cat)
#incarnation,if=buff.ashamanes_energy.up|energy>=35
if Incarnation() Spell(incarnation_king_of_the_jungle)
#use_item,slot=trinket1,if=((buff.tigers_fury.up&(target.time_to_die>trinket.stat.any.cooldown|target.time_to_die<45))|buff.incarnation.remains>20)&!equipped.draught_of_souls
if Trinket() FeralUseItemActions()
unless FerociousBite_3SecondRefresh() and Spell(ferocious_bite)
{
#run_action_list,name=incarn,if=buff.incarnation.up
if BuffPresent(incarnation_king_of_the_jungle_buff) FeralIncarnCdActions()
unless BuffPresent(incarnation_king_of_the_jungle_buff) and FeralIncarnCdPostConditions()
or Regrowth_Expires_AF_EG() and Spell(regrowth)
or Regrowth_Hardcast() and Spell(regrowth)
or AshamanesFrenzy() and Spell(ashamanes_frenzy)
{
#shadowmeld,if=combo_points<5&energy>=action.rake.cost&dot.rake.pmultiplier<2.1&buff.tigers_fury.up&variable.buff_savage_roar_up&variable.buff_bloodtalons_up&(!talent.incarnation.enabled|cooldown.incarnation.remains>18)&!buff.incarnation.up
if CheckBoxOff(opt_shadowmeld_main_action) and Shadowmeld() Spell(shadowmeld)
#call_action_list,name=elunes_guidance,if=talent.elunes_guidance.enabled
if Talent(elunes_guidance_talent) FeralElunesGuidanceCdActions()
unless Talent(elunes_guidance_talent) and FeralElunesGuidanceCdPostConditions()
{
#call_action_list,name=sbt_opener,if=talent.sabertooth.enabled&time<20
if SbtOpenerConditions() FeralSbtOpenerCdActions()
unless SbtOpenerConditions() and FeralSbtOpenerCdPostConditions() or Regrowth_SR_Expired() and Spell(regrowth)
{
#pool_resource,for_next=1
#savage_roar,if=buff.savage_roar.down&(variable.finisher_conditions|time<8)
unless SavageRoar_Expired() and SpellUsable(savage_roar) and SpellCooldown(savage_roar) < TimeToEnergyFor(savage_roar)
{
unless Regrowth_Pouncers() and Spell(regrowth)
{
#call_action_list,name=aoe_finisher,if=active_enemies>1
if Enemies() > 1 FeralAoeFinisherCdActions()
unless Enemies() > 1 and FeralAoeFinisherCdPostConditions()
or Regrowth_5CPs() and Spell(regrowth)
{
#call_action_list,name=finisher,if=variable.finisher_conditions
if finisher_conditions() FeralFinisherCdActions()
unless finisher_conditions() and FeralFinisherCdPostConditions()
{
#call_action_list,name=generator
FeralGeneratorCdActions()
}
}
}
}
}
}
}
}
}
}
}
}
AddFunction FeralDefaultCdPostConditions
{
Spell(cat_form)
or FeralOpenerConditions() and FeralOpenerCdPostConditions()
or Rake_Prowl() and Spell(rake)
or FerociousBite_3SecondRefresh() and Spell(ferocious_bite)
or BuffPresent(incarnation_king_of_the_jungle_buff) and FeralIncarnCdPostConditions()
or Regrowth_Expires_AF_EG() and Spell(regrowth)
or Regrowth_Hardcast() and Spell(regrowth)
or CheckBoxOn(opt_ashamanes_frenzy_main_action) and AshamanesFrenzy() and Spell(ashamanes_frenzy)
or Talent(elunes_guidance_talent) and FeralElunesGuidanceCdPostConditions()
or SbtOpenerConditions() and FeralSbtOpenerCdPostConditions()
or Regrowth_SR_Expired() and Spell(regrowth)
or not { SavageRoar_Expired()
and SpellUsable(savage_roar)
and SpellCooldown(savage_roar) < TimeToEnergyFor(savage_roar) }
and { Regrowth_Pouncers() and Spell(regrowth)
or Enemies() > 1 and FeralAoeFinisherCdPostConditions()
or Regrowth_5CPs() and Spell(regrowth)
or finisher_conditions() and FeralFinisherCdPostConditions()
or FeralGeneratorCdPostConditions() }