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It's been made before URP/HDRP so it's not compatible.
I can try to fix this, but it will probably require reworking it from scratch and I currently do not have time to get invensted in this project. Once I have some spare time in the future (in 2-3 weeks I think), I'll try to work on that. Maybe I'll just convert it to shader graph form.
In the meantime, I think there are some good alternatives for URP using shader graph, search yt for some tutorials, I'm sure there's something usable for now.
I also can't get it compatible with the Universal Render Pipeline using Unity's Upgrade menu option
Can you make it compatible?
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