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17.11 - 2023
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Обновления LordNest:
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Починил отвалившийся путь к ИКСу ЛЭКа
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Добавлены обратно аптечки для СБ.
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Добавлены мэнстопперы и изменено оружие СБ в связи с голосованием миньонов.
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Продолжаем зачистку вилкой. Исправлено отсутствие доступа на Петров.
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Added queue for autolathe UI. Can hold up to four items in it + one processing.
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Обновления Ryan180602, PurplePineapple:
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Add three Ceti cultures.
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Correct references to 2nd Fleet and Home Guard (they're not the same thing).
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Обновления emmanuelbassil:
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Fixes being unable to place lipstick in storage
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16.11 - 2023
Обновления orelbon:
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Обновления Mucker, SuhEugene:
Robots no longer have all access, and can only access their relevant department doors. By default, all robots have access to the teleporter and maintenance tunnels, as well as robotics. - Mucker
Идея выше полная фигня, поэтому доступы боргам возвращены - SuhEugene
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15.09 - 2023
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Обновления HonkEmo:
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Спрайт клозета сделан контрастнее.
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Обновления Merlin1230:
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Fixes items that had internal machines that needed to be powered so they could actually get powered from a powered area, which includes the press camera drone
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Обновления Mucker:
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Plant genes are now properly randomized again.
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Fixed chameleon kit items not working.
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The 'Spawn Chemical Dispenser Cartridge' verb now takes an input for the reagent, instead of a giant list.
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Bluespace turfs made from the BSD event now properly revert to normal floors.
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Masks no longer prevent speech problems.
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Fixed rig-mounted RCDs.
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Fixed the Morpheus ariborne, blitz, and prime head icons being invisible.
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Обновления Sbotkin:
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Removes locks from the fridges and the kitchen cabinet.
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The Petrov's R&D console now correctly synchronizes with the robotics server.
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Обновления SierraKomodo:
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run-unit-tests now displays the test names, and is sorted alphabetically.
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Mobs no longer keep access to the changeling hivemind when their changeling status is removed.
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Attaching and removing augments now displays the augment's name instead of, i.e., "r_arm_aug".
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Grabs no longer drop themselves when you switch hands.
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Weapon attacks now generate attack logs again.
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Weapon attacks can now be blocked by auras and things using aura code.
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Navigational lights no longer fly away when you maneuver.
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Nabber (GAS) kill-grabs no longer repeatedly cancel themselves.
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Circuitry in the self-destruct room now starts the round with the correct unlit state.
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Circuitry in the self-destruct room now properly update their lighting color.
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Обновления emmanuelbassil, Mucker:
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Restored ability to parry attacks.
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Restored ability for melee attacks with weapons to miss.
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Some melee weapons no longer ignore armor
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