diff --git a/html/changelog.html b/html/changelog.html
index d90eeded71ccc..7d7f8ec39b1b5 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -28,6 +28,43 @@
+
24.01 - 2024
+
Обновления Mucker:
+
+
Robots can no longer roll traitor.
+
Fixed shuttle docking issue.
+
Fixed projector slides requiring you to be next to them to properly examine what they're projecting.
+
+
Обновления Sbotkin:
+
+
NTNet IDs are randomized on the mapped NTNet devices.
+
+
Обновления Slywater:
+
+
Added a changelog editing system that should cause fewer conflicts and more accurate timestamps.
+
Killed innocent kittens.
+
Zombies can pry open emergency shutters.
+
Zombies can no longer delete machinery like shuttle consoles.
+
Infected NPCs have clothes once again.
+
Monkey-like alien fauna can be infected with black goo.
+
Black goo infection now preserves hair.
+
Re-instated post-mortem infection (with a lower chance of exposure).
+
Nerfed zombie knock-down chance.
+
Nerfed zombie brute & burn resistance.
+
Decreased overall bite infection chance.
+
Increased zombie attack speed.
+
Increased the likelihood for zombies to break out of grabs.
+
Reduces dialysis effectiveness for removing black goo.
+
Removed the hulk mutation.
+
Ghosted players can now possess zombie NPCs, either by dragging their ghost onto them, or by clicking "Join as Zombie" in the Ghost tab.
+
+
Обновления emmanuelbassil:
+
+
Using a sharp tool to engrave graffiti on floors/walls now properly leaves fingerprints.
+
Doors with exposed wires no longer open when trying to access wires with empty hand.
+
Attacking simulated turfs and objects with punches now have the same behavior. Any turf or non-item object with a healthbar can be attacked; if minimum damage threshold is not reached will damage your hand.
+
+
23.01 - 2024
Обновления UEDHighCommand:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 4cde8d8779de1..3c35fb0e3e0ba 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -23044,3 +23044,38 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY sierra_genchangelog.p
- rscadd: "\u0420\u0438\u043E\u0442-\u0441\u043A\u0430\u0444\u0430\u043D\u0434\u0440\
\ \u0421\u0411 \u0432\u043E\u0437\u0432\u0440\u0430\u0449\u0435\u043D \u0432\
\ \u043C\u0435\u043D\u044E Security suit cycler"
+2024-01-24:
+ Mucker:
+ - rscdel: Robots can no longer roll traitor.
+ - bugfix: Fixed shuttle docking issue.
+ - bugfix: Fixed projector slides requiring you to be next to them to properly examine
+ what they're projecting.
+ Sbotkin:
+ - tweak: NTNet IDs are randomized on the mapped NTNet devices.
+ Slywater:
+ - rscadd: Added a changelog editing system that should cause fewer conflicts and
+ more accurate timestamps.
+ - rscdel: Killed innocent kittens.
+ - bugfix: Zombies can pry open emergency shutters.
+ - bugfix: Zombies can no longer delete machinery like shuttle consoles.
+ - bugfix: Infected NPCs have clothes once again.
+ - tweak: Monkey-like alien fauna can be infected with black goo.
+ - tweak: Black goo infection now preserves hair.
+ - balance: Re-instated post-mortem infection (with a lower chance of exposure).
+ - balance: Nerfed zombie knock-down chance.
+ - balance: Nerfed zombie brute & burn resistance.
+ - balance: Decreased overall bite infection chance.
+ - balance: Increased zombie attack speed.
+ - balance: Increased the likelihood for zombies to break out of grabs.
+ - balance: Reduces dialysis effectiveness for removing black goo.
+ - rscdel: Removed the hulk mutation.
+ - rscadd: Ghosted players can now possess zombie NPCs, either by dragging their
+ ghost onto them, or by clicking "Join as Zombie" in the Ghost tab.
+ emmanuelbassil:
+ - bugfix: Using a sharp tool to engrave graffiti on floors/walls now properly leaves
+ fingerprints.
+ - bugfix: Doors with exposed wires no longer open when trying to access wires with
+ empty hand.
+ - tweak: Attacking simulated turfs and objects with punches now have the same behavior.
+ Any turf or non-item object with a healthbar can be attacked; if minimum damage
+ threshold is not reached will damage your hand.
diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1816.yml b/html/changelogs/AutoChangeLog-sierra-pr-1816.yml
deleted file mode 100644
index 7496f9a11c287..0000000000000
--- a/html/changelogs/AutoChangeLog-sierra-pr-1816.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Mucker
-changes:
- - {bugfix: Fixed shuttle docking issue.}
-delete-after: true
diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1817.yml b/html/changelogs/AutoChangeLog-sierra-pr-1817.yml
deleted file mode 100644
index eb46519ca9490..0000000000000
--- a/html/changelogs/AutoChangeLog-sierra-pr-1817.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: Mucker
-changes:
- - {bugfix: Fixed projector slides requiring you to be next to them to properly examine
- what they're projecting.}
-delete-after: true
diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1818.yml b/html/changelogs/AutoChangeLog-sierra-pr-1818.yml
deleted file mode 100644
index 0ff5cba06d148..0000000000000
--- a/html/changelogs/AutoChangeLog-sierra-pr-1818.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Mucker
-changes:
- - {rscdel: Robots can no longer roll traitor.}
-delete-after: true
diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1819.yml b/html/changelogs/AutoChangeLog-sierra-pr-1819.yml
deleted file mode 100644
index c35c5dfc00631..0000000000000
--- a/html/changelogs/AutoChangeLog-sierra-pr-1819.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: emmanuelbassil
-changes:
- - {bugfix: Using a sharp tool to engrave graffiti on floors/walls now properly leaves
- fingerprints.}
-delete-after: true
diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1821.yml b/html/changelogs/AutoChangeLog-sierra-pr-1821.yml
deleted file mode 100644
index 0eabe730784cb..0000000000000
--- a/html/changelogs/AutoChangeLog-sierra-pr-1821.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Sbotkin
-changes:
- - {tweak: NTNet IDs are randomized on the mapped NTNet devices.}
-delete-after: true
diff --git a/html/changelogs/emmanuelbassil-rework-zombies.yml b/html/changelogs/emmanuelbassil-rework-zombies.yml
deleted file mode 100644
index 128d14fcdea2c..0000000000000
--- a/html/changelogs/emmanuelbassil-rework-zombies.yml
+++ /dev/null
@@ -1,38 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-# admin
-#################################
-
-# Your name.
-author: emmanuelbassil
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - bugfix: "Doors with exposed wires no longer open when trying to access wires with empty hand."
- - tweak: "Attacking simulated turfs and objects with punches now have the same behavior. Any turf or non-item object with a healthbar can be attacked; if minimum damage threshold is not reached will damage your hand."
diff --git a/html/changelogs/wb13-rework-zombies.yml b/html/changelogs/wb13-rework-zombies.yml
deleted file mode 100644
index 7aeb5498395ed..0000000000000
--- a/html/changelogs/wb13-rework-zombies.yml
+++ /dev/null
@@ -1,52 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-# admin
-#################################
-
-# Your name.
-author: Slywater
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - rscadd: "Added a changelog editing system that should cause fewer conflicts and more accurate timestamps."
- - rscdel: "Killed innocent kittens."
- - bugfix: "Zombies can pry open emergency shutters."
- - bugfix: "Zombies can no longer delete machinery like shuttle consoles."
- - bugfix: "Infected NPCs have clothes once again."
- - tweak: "Monkey-like alien fauna can be infected with black goo."
- - tweak: "Black goo infection now preserves hair."
- - balance: "Re-instated post-mortem infection (with a lower chance of exposure)."
- - balance: "Nerfed zombie knock-down chance."
- - balance: "Nerfed zombie brute & burn resistance."
- - balance: "Decreased overall bite infection chance."
- - balance: "Increased zombie attack speed."
- - balance: "Increased the likelihood for zombies to break out of grabs."
- - balance: "Reduces dialysis effectiveness for removing black goo."
- - rscdel: "Removed the hulk mutation."
- - rscadd: "Ghosted players can now possess zombie NPCs, either by dragging their ghost onto them, or by clicking \"Join as Zombie\" in the Ghost tab."