diff --git a/html/changelog.html b/html/changelog.html index d90eeded71ccc..7d7f8ec39b1b5 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -28,6 +28,43 @@

Sierra SS13

-->
+

24.01 - 2024

+

Обновления Mucker:

+
+
Robots can no longer roll traitor.
+
Fixed shuttle docking issue.
+
Fixed projector slides requiring you to be next to them to properly examine what they're projecting.
+
+

Обновления Sbotkin:

+
+
NTNet IDs are randomized on the mapped NTNet devices.
+
+

Обновления Slywater:

+
+
Added a changelog editing system that should cause fewer conflicts and more accurate timestamps.
+
Killed innocent kittens.
+
Zombies can pry open emergency shutters.
+
Zombies can no longer delete machinery like shuttle consoles.
+
Infected NPCs have clothes once again.
+
Monkey-like alien fauna can be infected with black goo.
+
Black goo infection now preserves hair.
+
Re-instated post-mortem infection (with a lower chance of exposure).
+
Nerfed zombie knock-down chance.
+
Nerfed zombie brute & burn resistance.
+
Decreased overall bite infection chance.
+
Increased zombie attack speed.
+
Increased the likelihood for zombies to break out of grabs.
+
Reduces dialysis effectiveness for removing black goo.
+
Removed the hulk mutation.
+
Ghosted players can now possess zombie NPCs, either by dragging their ghost onto them, or by clicking "Join as Zombie" in the Ghost tab.
+
+

Обновления emmanuelbassil:

+
+
Using a sharp tool to engrave graffiti on floors/walls now properly leaves fingerprints.
+
Doors with exposed wires no longer open when trying to access wires with empty hand.
+
Attacking simulated turfs and objects with punches now have the same behavior. Any turf or non-item object with a healthbar can be attacked; if minimum damage threshold is not reached will damage your hand.
+
+

23.01 - 2024

Обновления UEDHighCommand:

diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 4cde8d8779de1..3c35fb0e3e0ba 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -23044,3 +23044,38 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY sierra_genchangelog.p - rscadd: "\u0420\u0438\u043E\u0442-\u0441\u043A\u0430\u0444\u0430\u043D\u0434\u0440\ \ \u0421\u0411 \u0432\u043E\u0437\u0432\u0440\u0430\u0449\u0435\u043D \u0432\ \ \u043C\u0435\u043D\u044E Security suit cycler" +2024-01-24: + Mucker: + - rscdel: Robots can no longer roll traitor. + - bugfix: Fixed shuttle docking issue. + - bugfix: Fixed projector slides requiring you to be next to them to properly examine + what they're projecting. + Sbotkin: + - tweak: NTNet IDs are randomized on the mapped NTNet devices. + Slywater: + - rscadd: Added a changelog editing system that should cause fewer conflicts and + more accurate timestamps. + - rscdel: Killed innocent kittens. + - bugfix: Zombies can pry open emergency shutters. + - bugfix: Zombies can no longer delete machinery like shuttle consoles. + - bugfix: Infected NPCs have clothes once again. + - tweak: Monkey-like alien fauna can be infected with black goo. + - tweak: Black goo infection now preserves hair. + - balance: Re-instated post-mortem infection (with a lower chance of exposure). + - balance: Nerfed zombie knock-down chance. + - balance: Nerfed zombie brute & burn resistance. + - balance: Decreased overall bite infection chance. + - balance: Increased zombie attack speed. + - balance: Increased the likelihood for zombies to break out of grabs. + - balance: Reduces dialysis effectiveness for removing black goo. + - rscdel: Removed the hulk mutation. + - rscadd: Ghosted players can now possess zombie NPCs, either by dragging their + ghost onto them, or by clicking "Join as Zombie" in the Ghost tab. + emmanuelbassil: + - bugfix: Using a sharp tool to engrave graffiti on floors/walls now properly leaves + fingerprints. + - bugfix: Doors with exposed wires no longer open when trying to access wires with + empty hand. + - tweak: Attacking simulated turfs and objects with punches now have the same behavior. + Any turf or non-item object with a healthbar can be attacked; if minimum damage + threshold is not reached will damage your hand. diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1816.yml b/html/changelogs/AutoChangeLog-sierra-pr-1816.yml deleted file mode 100644 index 7496f9a11c287..0000000000000 --- a/html/changelogs/AutoChangeLog-sierra-pr-1816.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: Mucker -changes: - - {bugfix: Fixed shuttle docking issue.} -delete-after: true diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1817.yml b/html/changelogs/AutoChangeLog-sierra-pr-1817.yml deleted file mode 100644 index eb46519ca9490..0000000000000 --- a/html/changelogs/AutoChangeLog-sierra-pr-1817.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: Mucker -changes: - - {bugfix: Fixed projector slides requiring you to be next to them to properly examine - what they're projecting.} -delete-after: true diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1818.yml b/html/changelogs/AutoChangeLog-sierra-pr-1818.yml deleted file mode 100644 index 0ff5cba06d148..0000000000000 --- a/html/changelogs/AutoChangeLog-sierra-pr-1818.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: Mucker -changes: - - {rscdel: Robots can no longer roll traitor.} -delete-after: true diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1819.yml b/html/changelogs/AutoChangeLog-sierra-pr-1819.yml deleted file mode 100644 index c35c5dfc00631..0000000000000 --- a/html/changelogs/AutoChangeLog-sierra-pr-1819.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: emmanuelbassil -changes: - - {bugfix: Using a sharp tool to engrave graffiti on floors/walls now properly leaves - fingerprints.} -delete-after: true diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1821.yml b/html/changelogs/AutoChangeLog-sierra-pr-1821.yml deleted file mode 100644 index 0eabe730784cb..0000000000000 --- a/html/changelogs/AutoChangeLog-sierra-pr-1821.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: Sbotkin -changes: - - {tweak: NTNet IDs are randomized on the mapped NTNet devices.} -delete-after: true diff --git a/html/changelogs/emmanuelbassil-rework-zombies.yml b/html/changelogs/emmanuelbassil-rework-zombies.yml deleted file mode 100644 index 128d14fcdea2c..0000000000000 --- a/html/changelogs/emmanuelbassil-rework-zombies.yml +++ /dev/null @@ -1,38 +0,0 @@ -################################ -# Example Changelog File -# -# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. -# -# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) -# When it is, any changes listed below will disappear. -# -# Valid Prefixes: -# bugfix -# wip (For works in progress) -# tweak -# soundadd -# sounddel -# rscadd (general adding of nice things) -# rscdel (general deleting of nice things) -# imageadd -# imagedel -# maptweak -# spellcheck (typo fixes) -# experiment -# admin -################################# - -# Your name. -author: emmanuelbassil - -# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. -delete-after: True - -# Any changes you've made. See valid prefix list above. -# INDENT WITH TWO SPACES. NOT TABS. SPACES. -# SCREW THIS UP AND IT WON'T WORK. -# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. -# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. -changes: - - bugfix: "Doors with exposed wires no longer open when trying to access wires with empty hand." - - tweak: "Attacking simulated turfs and objects with punches now have the same behavior. Any turf or non-item object with a healthbar can be attacked; if minimum damage threshold is not reached will damage your hand." diff --git a/html/changelogs/wb13-rework-zombies.yml b/html/changelogs/wb13-rework-zombies.yml deleted file mode 100644 index 7aeb5498395ed..0000000000000 --- a/html/changelogs/wb13-rework-zombies.yml +++ /dev/null @@ -1,52 +0,0 @@ -################################ -# Example Changelog File -# -# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. -# -# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) -# When it is, any changes listed below will disappear. -# -# Valid Prefixes: -# bugfix -# wip (For works in progress) -# tweak -# soundadd -# sounddel -# rscadd (general adding of nice things) -# rscdel (general deleting of nice things) -# imageadd -# imagedel -# maptweak -# spellcheck (typo fixes) -# experiment -# admin -################################# - -# Your name. -author: Slywater - -# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. -delete-after: True - -# Any changes you've made. See valid prefix list above. -# INDENT WITH TWO SPACES. NOT TABS. SPACES. -# SCREW THIS UP AND IT WON'T WORK. -# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. -# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. -changes: - - rscadd: "Added a changelog editing system that should cause fewer conflicts and more accurate timestamps." - - rscdel: "Killed innocent kittens." - - bugfix: "Zombies can pry open emergency shutters." - - bugfix: "Zombies can no longer delete machinery like shuttle consoles." - - bugfix: "Infected NPCs have clothes once again." - - tweak: "Monkey-like alien fauna can be infected with black goo." - - tweak: "Black goo infection now preserves hair." - - balance: "Re-instated post-mortem infection (with a lower chance of exposure)." - - balance: "Nerfed zombie knock-down chance." - - balance: "Nerfed zombie brute & burn resistance." - - balance: "Decreased overall bite infection chance." - - balance: "Increased zombie attack speed." - - balance: "Increased the likelihood for zombies to break out of grabs." - - balance: "Reduces dialysis effectiveness for removing black goo." - - rscdel: "Removed the hulk mutation." - - rscadd: "Ghosted players can now possess zombie NPCs, either by dragging their ghost onto them, or by clicking \"Join as Zombie\" in the Ghost tab."