diff --git a/html/changelog.html b/html/changelog.html index bd905dc7f3a0c..0dcb573f8dfa4 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -28,6 +28,26 @@

Sierra SS13

-->
+

12.10 - 2023

+

Обновления Mucker:

+
+
Spiderlings should now grow properly while in your limbs, and eventually pop out.
+
+

Обновления PurplePineapple, [skull132](https://github.com/skull132), Azlan, Ryan0602:

+
+
Three new hardsuits for the "Operative" mode; a Sol hardsuit, an ICCG hardsuit, and a Corporate hardsuit.
+
The new hardsuits, a subtype of the Merc hardsuit, and the original ninja suit for 5 total options for a Ninja.
+
Leg actuator module using some code from [skull132](https://github.com/skull132) on Aurorastation13 for the Corporate RIG
+
Personal shield module for the SCG RIG
+
A mounted 7mm minigun module for the ICCG RIG
+
A separate minigun usable on its own. Adminspawn only for now.
+
Cloak and Telportation now use twice as much energy as before.
+
Hardsuit mounted weaponry has been separated into ballistic and energy subtypes.
+
A new Operative starting map made by Ryan0602 with tools, medical supplies, and one random large weapon on each side.
+
Ninja now requires 10 active players. The minimum number of Operatives is a minimum of 1, but now it's possible to have 2 as a maximum.
+
Removes mentions of the Spider-Clan from antagonist objectives. They are no longer only literal ninjas.
+
+

11.10 - 2023

Обновления SierraKomodo:

diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 450a2e2b5a7fa..dc36659c2a9e7 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -21978,3 +21978,26 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY sierra_genchangelog.p hit by an effect that increases your confusion, it can still extend this time - This change only prevents the total stack from exceeding 30 seconds if you're being spammed by something. +2023-10-12: + Mucker: + - bugfix: Spiderlings should now grow properly while in your limbs, and eventually + pop out. + PurplePineapple, [skull132](https://github.com/skull132), Azlan, Ryan0602: + - rscadd: Three new hardsuits for the "Operative" mode; a Sol hardsuit, an ICCG + hardsuit, and a Corporate hardsuit. + - tweak: The new hardsuits, a subtype of the Merc hardsuit, and the original ninja + suit for 5 total options for a Ninja. + - rscadd: Leg actuator module using some code from [skull132](https://github.com/skull132) + on Aurorastation13 for the Corporate RIG + - rscadd: Personal shield module for the SCG RIG + - rscadd: A mounted 7mm minigun module for the ICCG RIG + - rscadd: A separate minigun usable on its own. Adminspawn only for now. + - tweak: Cloak and Telportation now use twice as much energy as before. + - tweak: Hardsuit mounted weaponry has been separated into ballistic and energy + subtypes. + - rscadd: A new Operative starting map made by Ryan0602 with tools, medical supplies, + and one random large weapon on each side. + - tweak: Ninja now requires 10 active players. The minimum number of Operatives + is a minimum of 1, but now it's possible to have 2 as a maximum. + - rscdel: Removes mentions of the Spider-Clan from antagonist objectives. They are + no longer only literal ninjas. diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1125.yml b/html/changelogs/AutoChangeLog-sierra-pr-1125.yml deleted file mode 100644 index 598ce317bf057..0000000000000 --- a/html/changelogs/AutoChangeLog-sierra-pr-1125.yml +++ /dev/null @@ -1,21 +0,0 @@ -author: PurplePineapple, [skull132](https://github.com/skull132), Azlan, Ryan0602 -delete-after: true -changes: - - rscadd: Three new hardsuits for the "Operative" mode; a Sol hardsuit, an ICCG - hardsuit, and a Corporate hardsuit. - - tweak: The new hardsuits, a subtype of the Merc hardsuit, and the original ninja - suit for 5 total options for a Ninja. - - rscadd: Leg actuator module using some code from [skull132](https://github.com/skull132) - on Aurorastation13 for the Corporate RIG - - rscadd: Personal shield module for the SCG RIG - - rscadd: A mounted 7mm minigun module for the ICCG RIG - - rscadd: A separate minigun usable on its own. Adminspawn only for now. - - tweak: Cloak and Telportation now use twice as much energy as before. - - tweak: Hardsuit mounted weaponry has been separated into ballistic and energy - subtypes. - - rscadd: A new Operative starting map made by Ryan0602 with tools, medical supplies, - and one random large weapon on each side. - - tweak: Ninja now requires 10 active players. The minimum number of Operatives - is a minimum of 1, but now it's possible to have 2 as a maximum. - - rscdel: Removes mentions of the Spider-Clan from antagonist objectives. They are - no longer only literal ninjas. diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1127.yml b/html/changelogs/AutoChangeLog-sierra-pr-1127.yml deleted file mode 100644 index 450e6f745fe96..0000000000000 --- a/html/changelogs/AutoChangeLog-sierra-pr-1127.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: Mucker -delete-after: true -changes: - - bugfix: Spiderlings should now grow properly while in your limbs, and eventually - pop out.