From 5fb2fed068136515a87f4203dfc664d00851eaba Mon Sep 17 00:00:00 2001
From: Sierra Helper <125094432+SierraHelper@users.noreply.github.com>
Date: Thu, 12 Oct 2023 01:14:39 +0000
Subject: [PATCH] =?UTF-8?q?=D0=90=D0=B2=D1=82=D0=BE=D0=BC=D0=B0=D1=82?=
=?UTF-8?q?=D0=B8=D1=87=D0=B5=D1=81=D0=BA=D0=B0=D1=8F=20=D0=BA=D0=BE=D0=BC?=
=?UTF-8?q?=D0=BF=D0=B8=D0=BB=D1=8F=D1=86=D0=B8=D1=8F=20=D1=87=D0=B5=D0=B9?=
=?UTF-8?q?=D0=BD=D0=B4=D0=B6=D0=BB=D0=BE=D0=B3=D0=BE=D0=B2=20[ci=20skip]?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
html/changelog.html | 20 ++++++++++++++++
html/changelogs/.all_changelog.yml | 23 +++++++++++++++++++
.../AutoChangeLog-sierra-pr-1125.yml | 21 -----------------
.../AutoChangeLog-sierra-pr-1127.yml | 5 ----
4 files changed, 43 insertions(+), 26 deletions(-)
delete mode 100644 html/changelogs/AutoChangeLog-sierra-pr-1125.yml
delete mode 100644 html/changelogs/AutoChangeLog-sierra-pr-1127.yml
diff --git a/html/changelog.html b/html/changelog.html
index bd905dc7f3a0c..0dcb573f8dfa4 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -28,6 +28,26 @@
+
12.10 - 2023
+
Обновления Mucker:
+
+
Spiderlings should now grow properly while in your limbs, and eventually pop out.
+
+
Обновления PurplePineapple, [skull132](https://github.com/skull132), Azlan, Ryan0602:
+
+
Three new hardsuits for the "Operative" mode; a Sol hardsuit, an ICCG hardsuit, and a Corporate hardsuit.
+
The new hardsuits, a subtype of the Merc hardsuit, and the original ninja suit for 5 total options for a Ninja.
+
Leg actuator module using some code from [skull132](https://github.com/skull132) on Aurorastation13 for the Corporate RIG
+
Personal shield module for the SCG RIG
+
A mounted 7mm minigun module for the ICCG RIG
+
A separate minigun usable on its own. Adminspawn only for now.
+
Cloak and Telportation now use twice as much energy as before.
+
Hardsuit mounted weaponry has been separated into ballistic and energy subtypes.
+
A new Operative starting map made by Ryan0602 with tools, medical supplies, and one random large weapon on each side.
+
Ninja now requires 10 active players. The minimum number of Operatives is a minimum of 1, but now it's possible to have 2 as a maximum.
+
Removes mentions of the Spider-Clan from antagonist objectives. They are no longer only literal ninjas.
+
+
11.10 - 2023
Обновления SierraKomodo:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 450a2e2b5a7fa..dc36659c2a9e7 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -21978,3 +21978,26 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY sierra_genchangelog.p
hit by an effect that increases your confusion, it can still extend this time
- This change only prevents the total stack from exceeding 30 seconds if you're
being spammed by something.
+2023-10-12:
+ Mucker:
+ - bugfix: Spiderlings should now grow properly while in your limbs, and eventually
+ pop out.
+ PurplePineapple, [skull132](https://github.com/skull132), Azlan, Ryan0602:
+ - rscadd: Three new hardsuits for the "Operative" mode; a Sol hardsuit, an ICCG
+ hardsuit, and a Corporate hardsuit.
+ - tweak: The new hardsuits, a subtype of the Merc hardsuit, and the original ninja
+ suit for 5 total options for a Ninja.
+ - rscadd: Leg actuator module using some code from [skull132](https://github.com/skull132)
+ on Aurorastation13 for the Corporate RIG
+ - rscadd: Personal shield module for the SCG RIG
+ - rscadd: A mounted 7mm minigun module for the ICCG RIG
+ - rscadd: A separate minigun usable on its own. Adminspawn only for now.
+ - tweak: Cloak and Telportation now use twice as much energy as before.
+ - tweak: Hardsuit mounted weaponry has been separated into ballistic and energy
+ subtypes.
+ - rscadd: A new Operative starting map made by Ryan0602 with tools, medical supplies,
+ and one random large weapon on each side.
+ - tweak: Ninja now requires 10 active players. The minimum number of Operatives
+ is a minimum of 1, but now it's possible to have 2 as a maximum.
+ - rscdel: Removes mentions of the Spider-Clan from antagonist objectives. They are
+ no longer only literal ninjas.
diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1125.yml b/html/changelogs/AutoChangeLog-sierra-pr-1125.yml
deleted file mode 100644
index 598ce317bf057..0000000000000
--- a/html/changelogs/AutoChangeLog-sierra-pr-1125.yml
+++ /dev/null
@@ -1,21 +0,0 @@
-author: PurplePineapple, [skull132](https://github.com/skull132), Azlan, Ryan0602
-delete-after: true
-changes:
- - rscadd: Three new hardsuits for the "Operative" mode; a Sol hardsuit, an ICCG
- hardsuit, and a Corporate hardsuit.
- - tweak: The new hardsuits, a subtype of the Merc hardsuit, and the original ninja
- suit for 5 total options for a Ninja.
- - rscadd: Leg actuator module using some code from [skull132](https://github.com/skull132)
- on Aurorastation13 for the Corporate RIG
- - rscadd: Personal shield module for the SCG RIG
- - rscadd: A mounted 7mm minigun module for the ICCG RIG
- - rscadd: A separate minigun usable on its own. Adminspawn only for now.
- - tweak: Cloak and Telportation now use twice as much energy as before.
- - tweak: Hardsuit mounted weaponry has been separated into ballistic and energy
- subtypes.
- - rscadd: A new Operative starting map made by Ryan0602 with tools, medical supplies,
- and one random large weapon on each side.
- - tweak: Ninja now requires 10 active players. The minimum number of Operatives
- is a minimum of 1, but now it's possible to have 2 as a maximum.
- - rscdel: Removes mentions of the Spider-Clan from antagonist objectives. They are
- no longer only literal ninjas.
diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1127.yml b/html/changelogs/AutoChangeLog-sierra-pr-1127.yml
deleted file mode 100644
index 450e6f745fe96..0000000000000
--- a/html/changelogs/AutoChangeLog-sierra-pr-1127.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: Mucker
-delete-after: true
-changes:
- - bugfix: Spiderlings should now grow properly while in your limbs, and eventually
- pop out.