From 8007ff6cb800c76825376db1b160a62561e9e70d Mon Sep 17 00:00:00 2001 From: Baneuus <66535081+Baneuus@users.noreply.github.com> Date: Mon, 16 Dec 2024 18:31:57 +0300 Subject: [PATCH] Coat retexture (#2985) Co-authored-by: UEDCommander <52104104+UEDCommander@users.noreply.github.com> --- mods/utility_items/_utility_items.dme | 5 +++-- mods/utility_items/code/security.dm | 23 +++++++++++++++++++++++ 2 files changed, 26 insertions(+), 2 deletions(-) create mode 100644 mods/utility_items/code/security.dm diff --git a/mods/utility_items/_utility_items.dme b/mods/utility_items/_utility_items.dme index a0a6b6754592e..07564d1dd5a00 100644 --- a/mods/utility_items/_utility_items.dme +++ b/mods/utility_items/_utility_items.dme @@ -30,7 +30,8 @@ #include "code/modnye_patchi.dm" #include "code/bottom.dm" #include "code/top.dm" -#include "code\skrell-ship.dm" +#include "code/skrell-ship.dm" +#include "code/security.dm" #include "code/FBP_vox.dm" -#endif +#endif \ No newline at end of file diff --git a/mods/utility_items/code/security.dm b/mods/utility_items/code/security.dm new file mode 100644 index 0000000000000..7fa6363e5dec5 --- /dev/null +++ b/mods/utility_items/code/security.dm @@ -0,0 +1,23 @@ +/obj/item/clothing/suit/armor/hos/Initialize() + . = ..() + name = "armored coat" + desc = "A greatcoat enhanced with a special alloy for some protection and style." + icon = 'maps/sierra/icons/obj/clothing/obj_suit.dmi' + item_icons = list(slot_wear_suit_str = 'maps/sierra/icons/mob/onmob/onmob_suit.dmi') + icon_state = "hos" + sprite_sheets = list( + SPECIES_UNATHI = 'maps/sierra/icons/mob/onmob/onmob_suit.dmi', + SPECIES_TAJARA = 'maps/sierra/icons/mob/onmob/onmob_suit.dmi', + SPECIES_SKRELL = 'maps/sierra/icons/mob/onmob/onmob_suit.dmi', + SPECIES_VOX = 'maps/sierra/icons/mob/onmob/onmob_suit.dmi', + SPECIES_RESOMI = 'mods/resomi/icons/clothing/onmob_suit_resomi.dmi') + body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS + armor = list( + melee = ARMOR_MELEE_MAJOR, + bullet = ARMOR_BALLISTIC_PISTOL, + laser = ARMOR_LASER_HANDGUNS, + energy = ARMOR_ENERGY_MINOR, + bomb = ARMOR_BOMB_PADDED + ) + siemens_coefficient = 0.6 + flags_inv = null