From d571f8b1dec713d6e02bd3e96edc26b6efc3f8f6 Mon Sep 17 00:00:00 2001
From: Sierra Helper <125094432+SierraHelper@users.noreply.github.com>
Date: Wed, 27 Mar 2024 01:15:46 +0000
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Обновления LordNest:
Сделал новые эмоуты (портировал с Пары) ящерам
Портировал звуки Нелли для ящеров
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- 24.01 - 2024
- Обновления Mucker:
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Robots can no longer roll traitor.
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Fixed shuttle docking issue.
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Fixed projector slides requiring you to be next to them to properly examine what they're projecting.
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- Обновления Sbotkin:
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NTNet IDs are randomized on the mapped NTNet devices.
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- Обновления Slywater:
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Added a changelog editing system that should cause fewer conflicts and more accurate timestamps.
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Killed innocent kittens.
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Zombies can pry open emergency shutters.
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Zombies can no longer delete machinery like shuttle consoles.
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Infected NPCs have clothes once again.
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Monkey-like alien fauna can be infected with black goo.
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Black goo infection now preserves hair.
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Re-instated post-mortem infection (with a lower chance of exposure).
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Nerfed zombie knock-down chance.
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Nerfed zombie brute & burn resistance.
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Decreased overall bite infection chance.
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Increased zombie attack speed.
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Increased the likelihood for zombies to break out of grabs.
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Reduces dialysis effectiveness for removing black goo.
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Removed the hulk mutation.
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Ghosted players can now possess zombie NPCs, either by dragging their ghost onto them, or by clicking "Join as Zombie" in the Ghost tab.
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- Обновления emmanuelbassil:
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Using a sharp tool to engrave graffiti on floors/walls now properly leaves fingerprints.
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Doors with exposed wires no longer open when trying to access wires with empty hand.
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Attacking simulated turfs and objects with punches now have the same behavior. Any turf or non-item object with a healthbar can be attacked; if minimum damage threshold is not reached will damage your hand.
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