diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index 3eabe26cf6561..421c4481e3adb 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -199,7 +199,6 @@ return TRUE electronics.dropInto(loc) electronics.add_fingerprint(user) - electronics = null state = ASSEMBLY_STATE_WIRED update_state() playsound(src, 'sound/items/Crowbar.ogg', 50, TRUE) @@ -207,6 +206,7 @@ SPAN_NOTICE("\The [user] removes \the [src]'s [electronics.name] with \a [tool]."), SPAN_NOTICE("You remove \the [src]'s [electronics.name] with \the [tool].") ) + electronics = null return TRUE // Material Stack - Add glass/plating