diff --git a/code/datums/trading/ai.dm b/code/datums/trading/ai.dm index aeca1eb05081a..940eaccee075a 100644 --- a/code/datums/trading/ai.dm +++ b/code/datums/trading/ai.dm @@ -27,7 +27,7 @@ They sell generic supplies and ask for generic supplies. TRADER_BRIBE_FAILURE = "You have given me money to stay, however, I am a station. I do not leave.", ) - possible_wanted_items = list(/obj/item/device/ = TRADER_SUBTYPES_ONLY, + possible_wanted_items = list(/obj/item/device = TRADER_SUBTYPES_ONLY, /obj/item/device/assembly = TRADER_BLACKLIST_ALL, /obj/item/device/assembly_holder = TRADER_BLACKLIST_ALL, /obj/item/device/encryptionkey/syndicate = TRADER_BLACKLIST, diff --git a/code/datums/trading/vox.dm b/code/datums/trading/vox.dm index 42a64ab03f220..3a35990ea414e 100644 --- a/code/datums/trading/vox.dm +++ b/code/datums/trading/vox.dm @@ -39,7 +39,7 @@ TRADER_INSULT_GOOD = "Where this come from? Is trade no good?", TRADER_INSULT_BAD = "If you say all this at home, you be dead!" ) - possible_wanted_items = list(/obj/item/ = TRADER_SUBTYPES_ONLY, + possible_wanted_items = list(/obj/item = TRADER_SUBTYPES_ONLY, /obj/item/stack/material = TRADER_SUBTYPES_ONLY, /obj/item/stack/material/cyborg = TRADER_BLACKLIST_ALL, /obj/item/organ = TRADER_SUBTYPES_ONLY, diff --git a/code/game/objects/items/weapons/circuitboards/machinery/power.dm b/code/game/objects/items/weapons/circuitboards/machinery/power.dm index ef8598a2e9906..af83751e54394 100644 --- a/code/game/objects/items/weapons/circuitboards/machinery/power.dm +++ b/code/game/objects/items/weapons/circuitboards/machinery/power.dm @@ -14,7 +14,7 @@ build_path = /obj/machinery/power/smes/batteryrack board_type = "machine" origin_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 2) - req_components = list(/obj/item/stock_parts/capacitor/ = 3, /obj/item/stock_parts/matter_bin/ = 1) + req_components = list(/obj/item/stock_parts/capacitor = 3, /obj/item/stock_parts/matter_bin = 1) additional_spawn_components = list( /obj/item/stock_parts/console_screen = 1, /obj/item/stock_parts/keyboard = 1, diff --git a/code/modules/modular_computers/file_system/programs/generic/game.dm b/code/modules/modular_computers/file_system/programs/generic/game.dm index 0efec0cf2da3e..129f16b052acd 100644 --- a/code/modules/modular_computers/file_system/programs/generic/game.dm +++ b/code/modules/modular_computers/file_system/programs/generic/game.dm @@ -11,7 +11,7 @@ size = 5 // Size in GQ. Integers only. Smaller sizes should be used for utility/low use programs (like this one), while large sizes are for important programs. requires_ntnet = FALSE // This particular program does not require NTNet network conectivity... available_on_ntnet = TRUE // ... but we want it to be available for download. - nanomodule_path = /datum/nano_module/arcade_classic/ // Path of relevant nano module. The nano module is defined further in the file. + nanomodule_path = /datum/nano_module/arcade_classic // Path of relevant nano module. The nano module is defined further in the file. var/picked_enemy_name usage_flags = PROGRAM_ALL diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm index d019a04125a79..23cd5281dadc7 100644 --- a/code/modules/reagents/Chemistry-Recipes.dm +++ b/code/modules/reagents/Chemistry-Recipes.dm @@ -3015,7 +3015,7 @@ /datum/chemical_reaction/eggnog name = "Eggnog" result = /datum/reagent/drink/eggnog - required_reagents = list(/datum/reagent/nutriment/protein/egg = 1, /datum/reagent/drink/milk/ = 1, /datum/reagent/sugar = 1) + required_reagents = list(/datum/reagent/nutriment/protein/egg = 1, /datum/reagent/drink/milk = 1, /datum/reagent/sugar = 1) result_amount = 3 /datum/chemical_reaction/espresso diff --git a/code/modules/spells/spellbook.dm b/code/modules/spells/spellbook.dm index 75aa954ac6cab..f155f20e59a2d 100644 --- a/code/modules/spells/spellbook.dm +++ b/code/modules/spells/spellbook.dm @@ -29,7 +29,7 @@ var/global/list/artefact_feedback = list(/obj/structure/closet/wizard/armor = var/uses = 1 var/temp = null var/datum/spellbook/spellbook - var/spellbook_type = /datum/spellbook/ //for spawning specific spellbooks. + var/spellbook_type = /datum/spellbook //for spawning specific spellbooks. var/investing_time = 0 //what time we target forr a return on our spell investment. var/has_sacrificed = 0 //whether we have already got our sacrifice bonus for the current investment.