diff --git a/icons/obj/guns/confuseraysec.dmi b/icons/obj/guns/confuseraysec.dmi new file mode 100644 index 0000000000000..884212eb4a8b2 Binary files /dev/null and b/icons/obj/guns/confuseraysec.dmi differ diff --git a/mods/global_modpacks.dm b/mods/global_modpacks.dm index 415b50b4fefee..c48b51f396e3f 100644 --- a/mods/global_modpacks.dm +++ b/mods/global_modpacks.dm @@ -13,6 +13,7 @@ #include "hairs_ports/_hairs_ports.dme" #include "hardsuits/_hardsuits.dme" #include "sprite_accessories/_sprite_accessories.dme" +#include "ssgunsetc/_ssgunsetc.dme" #include "jukebox_tapes/_jukebox_tapes.dme" #include "loadout_items/_loadout_items.dme" #include "lobbyscreen/_lobbyscreen.dme" diff --git a/mods/ssgunsetc/README.md b/mods/ssgunsetc/README.md new file mode 100644 index 0000000000000..e90665417386c --- /dev/null +++ b/mods/ssgunsetc/README.md @@ -0,0 +1,77 @@ + +#### Список PRов: + +- https://github.com/SierraBay/SierraBay12/pull/#724 + + + +## Sad Ninja Sid tweaks + +ID мода: SSGUNSETC + + +### Описание мода + +Мод заменяет спрайт дезориентатора на используемый ранее на инфинити + + +### Изменения *кор кода* + +- Отсутствуют + + +### Оверрайды + +- Отсутствуют + + +### Дефайны + +- Отсутствуют + + +### Используемые файлы, не содержащиеся в модпаке + +- Отсутствуют + + +### Авторы: + +SadNinjaSid + diff --git a/mods/ssgunsetc/_ssgunsetc.dm b/mods/ssgunsetc/_ssgunsetc.dm new file mode 100644 index 0000000000000..853650be1ffaf --- /dev/null +++ b/mods/ssgunsetc/_ssgunsetc.dm @@ -0,0 +1,4 @@ +/singleton/modpack/ssgunsetc + name = "Модификация дезориентатора и других вещей" + desc = "Мод заменяющий модель дезориентатора и заготовка под другие фиксы, будет дополняться по мере изменения" + author = "SadNinjaSid" diff --git a/mods/ssgunsetc/_ssgunsetc.dme b/mods/ssgunsetc/_ssgunsetc.dme new file mode 100644 index 0000000000000..c1895970f35c7 --- /dev/null +++ b/mods/ssgunsetc/_ssgunsetc.dme @@ -0,0 +1,11 @@ +#ifndef MODPACK_SSGUNSETC +#define MODPACK_SSGUNSETC + +#include "_ssgunsetc.dm" + +// Далее просто включай свой код +// #include "code/something.dm" + +#include "code/guns/energy/stun.dm" + +#endif diff --git a/mods/ssgunsetc/code/guns/energy/stun.dm b/mods/ssgunsetc/code/guns/energy/stun.dm new file mode 100644 index 0000000000000..ca8b5f0f4e50a --- /dev/null +++ b/mods/ssgunsetc/code/guns/energy/stun.dm @@ -0,0 +1,5 @@ +/obj/item/gun/energy/confuseray/New() + ..() + icon = 'mods/ssgunsetc/code/icons/confuseraysec.dmi' + icon_state = "confuseray" + safety_icon = "safety" diff --git a/mods/ssgunsetc/code/icons/confuseraysec.dmi b/mods/ssgunsetc/code/icons/confuseraysec.dmi new file mode 100644 index 0000000000000..884212eb4a8b2 Binary files /dev/null and b/mods/ssgunsetc/code/icons/confuseraysec.dmi differ