diff --git a/cfg/stripper/zonemod/maps/cwm3_drain.cfg b/cfg/stripper/zonemod/maps/cwm3_drain.cfg index b15718c83..162956ae3 100644 --- a/cfg/stripper/zonemod/maps/cwm3_drain.cfg +++ b/cfg/stripper/zonemod/maps/cwm3_drain.cfg @@ -43,7 +43,31 @@ add: } -; --- RBTV Fixes +; --- Block survivors getting to an unreachable platform in the sewers +{ + "classname" "env_physics_blocker" + "origin" "-1160 -2240 -312" + "mins" "-248 -1 -184" + "maxs" "248 1 184" + "initialstate" "1" + "BlockType" "1" +} +{ + "classname" "env_physics_blocker" + "origin" "-1344 -1860 -256" + "mins" "-32 -628 -128" + "maxs" "32 628 128" + "initialstate" "1" + "BlockType" "1" +} +{ + "classname" "env_physics_blocker" + "origin" "-1290 -1710 -256" + "mins" "-22 -41 -128" + "maxs" "22 41 128" + "initialstate" "1" + "BlockType" "1" +} ; --- Block jumping out of bounds on dirt platforms in sewers { "classname" "env_physics_blocker" @@ -81,7 +105,6 @@ add: "initialstate" "1" "BlockType" "1" } - ; --- Block various skips / props around the bridge event ; --- Pipes { @@ -168,7 +191,15 @@ add: "spawnflags" "1" "OnTrigger" "caralarm_car1,SurvivorStandingOnCar,,0,-1" } - +; --- Block jumping on swing set to skip the alarm car +{ + "classname" "env_physics_blocker" + "origin" "2192 -575 888" + "mins" "-29 -77 -520" + "maxs" "29 77 520" + "initialstate" "1" + "BlockType" "1" +} ; ############# LADDER CHANGES AND FIXES ############ @@ -314,4 +345,4 @@ add: "normal.y" "0" "normal.z" "0" "team" "2" -} \ No newline at end of file +}