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pk_effects_override.json
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[
{
"type": "effect_type",
"id": "hallu",
"name": [ "Hallucinating" ],
"desc": [ "You are experiencing hallucinations. The resulting sense of surrealism is a real stressor, and gets the blood pumping." ],
"chance": 80,
"max_duration": 3200,
"base_mods": {
"str_mod": [1]
}
},
{
"type": "effect_type",
"id": "took_flumed",
"removes_effects": [ "common_cold", "flu", "infection_minor" ],
"base_mods": {
"rad_amount": [3],
"health_amount": [-5]
}
},
{
"type": "effect_type",
"id": "flushot",
"blocks_effects": [ "common_cold", "flu", "infection_minor" ],
"removes_effects": [ "common_cold", "flu", "flu_zed", "infection_minor" ]
},
{
"type": "effect_type",
"id": "pblue",
"name": [ "On The Blue" ],
"desc": [ "You have recently taken a Prussain Blue pill. It will slowly cleanse your body of radiation; taking more will speed up the process." ],
"max_intensity": 5,
"base_mods": {
"rad_chance": [180],
"rad_min": [-2],
"rad_max": [-1],
"h_mod_chance": [1000],
"vomit_chance": [10000]
},
"scaling_mods": {
"h_mod_min": [-1],
"h_mod_max": [-0],
"h_mod_chance": [-100],
"speed_mod": [-1.5],
"vomit_chance": [-1000],
"rad_chance": [180],
"rad_min": [-0.3],
"rad_max": [-0.5]
}
},
{
"type": "effect_type",
"id": "onfire",
"chance": 65,
"name": [ "On Fire" ],
"desc": [ "Loss of health - Entire Body\nYour clothing and other equipment may be consumed by the flames." ],
"remove_memorial_log": "Put out the fire.",
"apply_message": "You're on fire! Wait in place to attempt to put out the fire.",
"apply_memorial_log": "Caught on fire.",
"rating": "bad",
"max_intensity": 3,
"int_dur_factor": 2,
"max_duration": 35
},
{
"type": "effect_type",
"id": "darkness",
"name": [ "Darkess" ],
"desc": [ "Your vision is clouded and dark. This will fade as time passes, or you remove the source of the malady . . ." ],
"apply_message": "Your vision flickers and goes gray!",
"remove_message": "The world flickers back to normality.",
"rating": "bad",
"max_duration": 3850
},
{
"type": "effect_type",
"id": "cureall",
"//": "This is the royal jelly effect, it should cure pretty much everything.",
"removes_effects": [ "fungus", "dermatik", "bloodworms", "paincysts", "brainworms", "tapeworm", "blind", "poison", "stung", "badpoison", "foodpoison", "paralyzepoison", "tetanus", "bite", "infected", "asthma", "common_cold", "flu", "flu_zed", "infection_minor" ],
"base_mods": {
"rad_amount": [-75],
"health_amount": [5]
}
},
{
"type": "effect_type",
"id": "foodpoison",
"name": [ "Food Poisoning" ],
"desc": [ "Your stomach is extremely upset, and you are quite nauseous." ],
"miss_messages": [[ "Your stomach rolls over.", 1]],
"rating": "bad",
"resist_traits": [ "POISRESIST" ],
"int_add_val": 1,
"max_intensity": 3,
"base_mods": {
"per_mod": [-1],
"dex_mod": [-1],
"str_mod": [-2, -1],
"speed_mod": [-15],
"pain_min": [1],
"pain_chance": [100, 500],
"vomit_chance": [400, 700],
"rad_min": [1],
"rad_max_val": [75],
"rad_chance": [1000],
"h_mod_min": [-1],
"h_mod_tick": [30],
"h_mod_chance": [20]
},
"scaling_mods": {
"per_mod": [-1],
"dex_mod": [-1],
"str_mod": [-1, -0.5],
"speed_mod": [-5],
"pain_chance": [-33.5, -200],
"vomit_chance": [-150, -200],
"rad_chance": [-300],
"rad_max_val": [75]
}
},
{
"type": "effect_type",
"id": "boomered",
"name": [ "Boomered" ],
"desc": [ "Range of Sight: 1; You are covered in magenta bile!" ],
"apply_message": "You're covered in bile!",
"rating": "bad",
"base_mods": {
"per_mod": [-3],
"vomit_chance": [400]
}
},
{
"type": "effect_type",
"id": "tetanus",
"name": [ "Lockjaw" ],
"desc": [ "You have frequent muscle spasms, unable to freely move around even when not doubled over. Lockjaw is caused by bacteria and their toxins." ],
"rating": "bad",
"resist_effects": ["valium"],
"base_mods": {
"dex_mod": [-4, 0]
}
},
{
"type": "effect_type",
"id": "paralyzepoison",
"name": [
"Slowed", "Slowed", "Slowed", "Slowed", "Slowed",
"Sluggish", "Sluggish", "Sluggish", "Sluggish", "Sluggish",
"Partially Paralyzed", "Partially Paralyzed", "Partially Paralyzed", "Partially Paralyzed", "Partially Paralyzed",
"Totally Paralyzed", "Totally Paralyzed", "Totally Paralyzed", "Totally Paralyzed", "Totally Paralyzed"
],
"//": "20 max intensity, 5 each",
"desc": [ "You are being slowed by a paralyzing poison!" ],
"miss_messages": [[ "You feel stiff.", 4]],
"rating": "bad",
"max_intensity": 20,
"resist_traits": [ "POISRESIST" ],
"int_add_val": 1,
"int_decay_tick": 1500,
"base_mods": {
"dex_mod": [-0.34, -0.17],
"speed_mod": [-5, -3],
"h_mod_min": [-1, -0.5],
"h_mod_tick": [30, 60],
"h_mod_chance": [10],
"pain_min": [-1, -0.5],
"pain_min_val": [-10, 5],
"pain_chance": [10, 30],
"stamina_min": [-1, 0],
"rad_min": [1],
"rad_chance": [100]
},
"scaling_mods": {
"dex_mod": [-0.34, -0.17],
"speed_mod": [-3, -1],
"pain_min": [-0.1],
"pain_min_val": [-5, -3],
"stamina_min": [-0.1],
"rad_min": [0.1],
"rad_chance": [-4]
}
},
{
"type": "effect_type",
"id": "poison",
"copy-from": "poison",
"name": [ "Poisoned" ],
"apply_message": "You feel poisoned!",
"desc": [ "You have been poisoned!" ],
"miss_messages": [[ "You feel bad inside.", 2]],
"int_add_val": 1,
"max_intensity": 3,
"int_decay_step": -1,
"int_decay_tick": 600,
"max_duration": 1200,
"decay_messages": [[ "You feel a little better.", "neutral" ], [ "You feel a little better.", "neutral" ], [ "You don't feel poisoned any longer", "good" ]],
"rating": "bad",
"resist_traits": [ "POISRESIST" ],
"pain_sizing": true,
"hurt_sizing": true,
"main_parts_only": true,
"base_mods": {
"per_mod": [-2, -1],
"dex_mod": [-1, -1],
"str_mod": [-2, 1],
"speed_mod": [-5],
"pain_min": [1],
"pain_chance": [150, 900],
"hurt_min": [1],
"hurt_chance": [450, 2700],
"vomit_chance": [300, 900],
"vomit_tick": [20],
"rad_chance": [300, 500],
"rad_min": [1],
"rad_max": [3],
"rad_max_val": [50],
"h_mod_min": [-1],
"h_mod_tick": [60],
"h_mod_chance": [15],
"h_mod_min_value": [-100]
},
"scaling_mods": {
"per_mod": [-0.5, -0.25],
"dex_mod": [-0.5, -1],
"str_mod": [-1, -1],
"speed_mod": [-5],
"pain_min": [0.5],
"pain_chance": [-25, -200],
"hurt_min": [1],
"hurt_chance": [-50, -900],
"vomit_chance": [-120, 200],
"rad_chance": [-75],
"rad_max_val": [25],
"h_mod_chance": [-3, -2]
}
},
{
"type": "effect_type",
"id": "badpoison",
"copy-from": "badpoison",
"name": [ "Badly Poisoned" ],
"apply_message": "You feel badly poisoned!",
"desc": [ "You have been badly poisoned!" ],
"miss_messages": [[ "You feel awful inside.", 4]],
"int_add_val": 1,
"max_intensity": 3,
"int_decay_step": -1,
"int_decay_tick": 900,
"max_duration": 1800,
"decay_messages": [[ "You feel a little better.", "neutral" ], [ "You feel a little better.", "neutral" ], [ "You don't feel poisoned any longer", "good" ]],
"rating": "bad",
"resist_traits": [ "POISRESIST" ],
"pain_sizing": true,
"hurt_sizing": true,
"main_parts_only": true,
"base_mods": {
"per_mod": [-2],
"dex_mod": [-1],
"str_mod": [-2, -1],
"speed_mod": [-15],
"pain_min": [2],
"pain_chance": [100, 500],
"hurt_min": [1],
"hurt_max": [2],
"hurt_chance": [300, 1500],
"vomit_chance": [200],
"vomit_tick": [30],
"rad_min": [2],
"rad_max": [5],
"rad_max_val": [100],
"rad_chance": [180, 360],
"h_mod_min": [-1],
"h_mod_tick": [60],
"h_mod_chance": [10],
"h_mod_min_value": [-100]
},
"scaling_mods": {
"per_mod": [-1],
"dex_mod": [-1.5],
"str_mod": [-1.25, -1],
"speed_mod": [-5],
"pain_min": [2],
"pain_chance": [-20, -100],
"hurt_chance": [-75, -500],
"hurt_min": [1],
"hurt_max": [2],
"vomit_chance": [-80, -50],
"rad_max_val": [50],
"rad_chance": [-35, -75],
"h_mod_tick": [-10]
}
},
{
"type": "effect_type",
"id": "cold",
"name": [
"Chilly",
"Cold",
"Freezing"
],
"desc": [
"Your %s is exposed to the cold.",
"Your %s is very exposed to the cold.",
"Your %s is dangerously cold!"
],
"speed_name": "Cold",
"max_intensity": 3,
"part_descs": true,
"base_mods": {
"speed_mod": [-3],
"dex_mod": [-0.6],
"hunger_min": [1],
"hunger_max": [2],
"hunger_tick": [600],
"hunger_chance": [3],
"health_min": [-1],
"health_tick": [180],
"health_chance": [60],
"h_mod_tick": [12],
"h_mod_chance": [60]
},
"scaling_mods": {
"speed_mod": [-12],
"int_mod": [-0.5],
"dex_mod": [-0.6],
"hurt_min": [1],
"hurt_chance": [90],
"pkill_tick": [10],
"pkill_min": [1],
"pkill_max_val": [60],
"hunger_min": [1],
"hunger_max": [2],
"hunger_tick": [-200],
"hunger_chance": [-1],
"stamina_min": [-0.5],
"health_min": [-0.5],
"health_tick": [-40],
"h_mod_min": [-1]
}
},
{
"type": "effect_type",
"id": "hot",
"name": [
"Warm",
"Hot",
"Scorching"
],
"desc": [
"Your %s feels warm.",
"Your %s is sweating from the heat. Be careful not to get sick.",
"Your %s is sweating profusely!"
],
"speed_name": "Hot",
"max_intensity": 3,
"part_descs": true,
"base_mods": {
"speed_mod": [-2],
"thirst_min": [1],
"thirst_max": [3],
"thirst_tick": [600],
"thirst_chance": [3],
"pain_min": [1],
"pain_chance": [2],
"pain_max_val": [-1],
"hurt_min": [1],
"hurt_chance": [-300],
"stamina_chance": [2],
"health_min": [-1],
"health_tick": [180],
"health_chance": [60],
"h_mod_tick": [18],
"h_mod_chance": [40]
},
"scaling_mods": {
"speed_mod": [-4],
"hunger_max": [1],
"thirst_tick": [-240],
"thirst_chance": [-1],
"pain_max_val": [10],
"hurt_chance": [200],
"stamina_min": [-1],
"health_min": [-0.5],
"health_tick": [-40],
"h_mod_min": [-1]
}
},
{
"type": "effect_type",
"id": "frostbite",
"name": [
"Frostnip",
"Frostbite"
],
"desc": [
"Your %s is frostnipped and has gone numb. Careful, you'll catch a cold ...",
"Your %s is frostbitten! Its tissues are frozen from the cold!"
],
"part_descs": true,
"speed_name": "Frostbite",
"max_intensity": 2,
"dur_add_perc": 0,
"base_mods": {
"dex_mod": [-0.6],
"speed_mod": [-4],
"pain_min": [1],
"pain_max_val": [20],
"pain_chance": [25],
"pain_tick": [15]
},
"scaling_mods": {
"dex_mod": [-0.6],
"speed_mod": [-6],
"pain_min": [-2],
"pain_min_val": [-30],
"pain_chance": [10],
"pain_tick": [15],
"hurt_min": [1],
"hurt_chance": [12],
"hurt_tick": [20]
}
},
{
"type": "effect_type",
"id": "frostbite_recovery",
"name": [ "Defrosting" ],
"desc": [ "Your %s is starting to feel the damage cold has wrought." ],
"part_descs": true,
"base_mods": {
"dex_mod": [-0.5],
"pain_min": [1],
"pain_max_val": [40],
"pain_chance": [9],
"pain_tick": [10],
"hurt_min": [1],
"hurt_chance": [25],
"hurt_tick": [30]
}
},
{
"type": "effect_type",
"id": "hypocalcemia",
"name": [ "Hypocalcemia", "Weak bones", "Brittle bones" ],
"desc": [ "A lack of calcium in your diet will make your bones progressively weaker." ],
"apply_message": "Your bones are becoming more brittle.",
"remove_message": "Your bones regain their usual strength.",
"decay_messages": [
[ "Your calcium deficiency is nearly resolved.", "good" ],
[ "Your bones become stronger as your calcium deficiency improves.", "good" ]
],
"max_intensity": 3,
"rating": "bad",
"base_mods": {
"speed_mod": [-5],
"str_mod": [-1]
},
"scaling_mods": {
"speed_mod": [-10],
"str_mod": [-1.5]
}
},
{
"type": "effect_type",
"id": "anemia",
"name": [ "Iron deficiency", "Early anemia", "Anemia" ],
"desc": [ "A lack of iron in your diet will result in progressively worsening anemia." ],
"apply_message": "You begin feeling increasingly tired and listless.",
"remove_message": "You no longer feel anemic.",
"decay_messages": [
[ "Your iron deficiency is nearly resolved.", "good" ],
[ "Your feel stronger as your anemia starts to improve.", "good" ]
],
"max_intensity": 3,
"rating": "bad",
"base_mods": {
"speed_mod": [-5],
"stamina_min": [-1],
"fatigue_tick": [30]
},
"scaling_mods": {
"speed_mod": [-5],
"stamina_min": [-1],
"fatigue_min": [0.5]
}
},
{
"type": "effect_type",
"id": "hypovitA",
"name": [ "VitA deficiency", "Poor vision", "Night blindness" ],
"desc": [ "A lack of vitamin A in your diet will progressively worsen your vision." ],
"apply_message": "You start struggling to make out the finer details.",
"remove_message": "Your normal visual acuity returns.",
"decay_messages": [
[ "Your vitamin A deficiency is nearly resolved.", "good" ],
[ "Your vision improves as your Vitamin A deficiency improves.", "good" ]
],
"max_intensity": 3,
"rating": "bad",
"base_mods": {
"per_mod": [-1]
},
"scaling_mods": {
"per_mod": [-2],
"int_mod": [-1]
}
},
{
"type": "effect_type",
"id": "hypovitB",
"name": [ "B12 deficiency", "Slow healing", "No healing" ],
"desc": [ "A lack of vitamin B12 in your diet will affect your ability to heal." ],
"apply_message": "Simple wounds are starting to concern you more than usual.",
"remove_message": "Your wounds now heal normally.",
"decay_messages": [
[ "Your vitamin B12 deficiency is starting to resolve.", "good" ],
[ "Your ability to heal returns as your Vitamin B12 deficiency improves.", "good" ]
],
"max_intensity": 3,
"rating": "bad",
"base_mods": {
"stamina_min": [-0.5],
"hurt_chance": [125],
"hurt_tick": [60]
},
"scaling_mods": {
"stamina_min": [-0.5],
"hurt_min": [1],
"hurt_chance": [-25]
}
},
{
"type": "effect_type",
"id": "scurvy",
"name": [ "Early scurvy", "Scurvy", "Bad Scurvy" ],
"desc": [ "A lack of vitamin C in your diet will result in progressively worse symptoms of scurvy." ],
"miss_messages": [[ "You body quakes slightly.", 4]],
"apply_message": "You start to develop symptoms of scurvy.",
"remove_message": "Your scurvy has resolved.",
"decay_messages": [
[ "Your vitamin C deficiency is starting to resolve.", "good" ],
[ "Your scurvy lessens as your Vitamin C deficiency improves.", "good" ]
],
"max_intensity": 3,
"rating": "bad",
"base_mods": {
"stamina_min": [-0.5],
"pain_min": [1],
"pain_chance": [100],
"pain_tick": [50]
},
"scaling_mods": {
"str_mod": [-1.5],
"per_mod": [-1],
"int_mod": [-0.5],
"dex_mod": [-1],
"stamina_min": [-1.25],
"pain_chance": [-30]
}
},
{
"type": "effect_type",
"id": "hypervitaminosis",
"name": [ "Hypervitaminosis" ],
"desc": [ "An excess of vitamins has badly affected your metabolism." ],
"apply_message": "Your metabolism becomes unstable.",
"remove_message": "Your metabolism becomes more stable.",
"rating": "bad",
"base_mods": {
"stamina_min": [-1],
"stamina_chance": [12],
"speed_mod": [-5],
"health_amount": [-1],
"h_mod_amount": [-1],
"thirst_min": [1],
"thirst_max": [2],
"thirst_tick": [240],
"thirst_chance": [3]
}
},
{
"type": "effect_type",
"id": "slimed",
"name": [ "Slimed" ],
"desc": [ "You're covered in thick goo!" ],
"apply_message": "You're covered in thick goo!",
"rating": "bad",
"max_intensity": 3,
"miss_messages": [[ "This goo makes you slip", 6]],
"base_mods": {
"dex_mod": [-2],
"speed_mod": [-20],
"vomit_chance": [1900]
},
"scaling_mods": {
"str_mod": [-0.5],
"per_mod": [-0.5],
"dex_mod": [-1],
"stamina_min": [-1],
"vomit_chance": [-800],
"h_mod_amount": [-3],
"health_amount": [-3]
}
}
]