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Azumatt.AzuHoverStats.cfg
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Azumatt.AzuHoverStats.cfg
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## Settings file was created by plugin AzuHoverStats v1.1.6
## Plugin GUID: Azumatt.AzuHoverStats
[1 - General]
## Custom shortcut to enable or disable the hover text visuals.
# Setting type: KeyboardShortcut
# Default value: H
# Acceptable values: None, Backspace, Tab, Clear, Return, Pause, Escape, Space, Exclaim, DoubleQuote, Hash, Dollar, Percent, Ampersand, Quote, LeftParen, RightParen, Asterisk, Plus, Comma, Minus, Period, Slash, Alpha0, Alpha1, Alpha2, Alpha3, Alpha4, Alpha5, Alpha6, Alpha7, Alpha8, Alpha9, Colon, Semicolon, Less, Equals, Greater, Question, At, LeftBracket, Backslash, RightBracket, Caret, Underscore, BackQuote, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, LeftCurlyBracket, Pipe, RightCurlyBracket, Tilde, Delete, Keypad0, Keypad1, Keypad2, Keypad3, Keypad4, Keypad5, Keypad6, Keypad7, Keypad8, Keypad9, KeypadPeriod, KeypadDivide, KeypadMultiply, KeypadMinus, KeypadPlus, KeypadEnter, KeypadEquals, UpArrow, DownArrow, RightArrow, LeftArrow, Insert, Home, End, PageUp, PageDown, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, Numlock, CapsLock, ScrollLock, RightShift, LeftShift, RightControl, LeftControl, RightAlt, LeftAlt, RightMeta, RightMeta, RightMeta, LeftApple, LeftApple, LeftApple, LeftWindows, RightWindows, AltGr, Help, Print, SysReq, Break, Menu, Mouse0, Mouse1, Mouse2, Mouse3, Mouse4, Mouse5, Mouse6, JoystickButton0, JoystickButton1, JoystickButton2, JoystickButton3, JoystickButton4, JoystickButton5, JoystickButton6, JoystickButton7, JoystickButton8, JoystickButton9, JoystickButton10, JoystickButton11, JoystickButton12, JoystickButton13, JoystickButton14, JoystickButton15, JoystickButton16, JoystickButton17, JoystickButton18, JoystickButton19, Joystick1Button0, Joystick1Button1, Joystick1Button2, Joystick1Button3, Joystick1Button4, Joystick1Button5, Joystick1Button6, Joystick1Button7, Joystick1Button8, Joystick1Button9, Joystick1Button10, Joystick1Button11, Joystick1Button12, Joystick1Button13, Joystick1Button14, Joystick1Button15, Joystick1Button16, Joystick1Button17, Joystick1Button18, Joystick1Button19, Joystick2Button0, Joystick2Button1, Joystick2Button2, Joystick2Button3, Joystick2Button4, Joystick2Button5, Joystick2Button6, Joystick2Button7, Joystick2Button8, Joystick2Button9, Joystick2Button10, Joystick2Button11, Joystick2Button12, Joystick2Button13, Joystick2Button14, Joystick2Button15, Joystick2Button16, Joystick2Button17, Joystick2Button18, Joystick2Button19, Joystick3Button0, Joystick3Button1, Joystick3Button2, Joystick3Button3, Joystick3Button4, Joystick3Button5, Joystick3Button6, Joystick3Button7, Joystick3Button8, Joystick3Button9, Joystick3Button10, Joystick3Button11, Joystick3Button12, Joystick3Button13, Joystick3Button14, Joystick3Button15, Joystick3Button16, Joystick3Button17, Joystick3Button18, Joystick3Button19, Joystick4Button0, Joystick4Button1, Joystick4Button2, Joystick4Button3, Joystick4Button4, Joystick4Button5, Joystick4Button6, Joystick4Button7, Joystick4Button8, Joystick4Button9, Joystick4Button10, Joystick4Button11, Joystick4Button12, Joystick4Button13, Joystick4Button14, Joystick4Button15, Joystick4Button16, Joystick4Button17, Joystick4Button18, Joystick4Button19, Joystick5Button0, Joystick5Button1, Joystick5Button2, Joystick5Button3, Joystick5Button4, Joystick5Button5, Joystick5Button6, Joystick5Button7, Joystick5Button8, Joystick5Button9, Joystick5Button10, Joystick5Button11, Joystick5Button12, Joystick5Button13, Joystick5Button14, Joystick5Button15, Joystick5Button16, Joystick5Button17, Joystick5Button18, Joystick5Button19, Joystick6Button0, Joystick6Button1, Joystick6Button2, Joystick6Button3, Joystick6Button4, Joystick6Button5, Joystick6Button6, Joystick6Button7, Joystick6Button8, Joystick6Button9, Joystick6Button10, Joystick6Button11, Joystick6Button12, Joystick6Button13, Joystick6Button14, Joystick6Button15, Joystick6Button16, Joystick6Button17, Joystick6Button18, Joystick6Button19, Joystick7Button0, Joystick7Button1, Joystick7Button2, Joystick7Button3, Joystick7Button4, Joystick7Button5, Joystick7Button6, Joystick7Button7, Joystick7Button8, Joystick7Button9, Joystick7Button10, Joystick7Button11, Joystick7Button12, Joystick7Button13, Joystick7Button14, Joystick7Button15, Joystick7Button16, Joystick7Button17, Joystick7Button18, Joystick7Button19, Joystick8Button0, Joystick8Button1, Joystick8Button2, Joystick8Button3, Joystick8Button4, Joystick8Button5, Joystick8Button6, Joystick8Button7, Joystick8Button8, Joystick8Button9, Joystick8Button10, Joystick8Button11, Joystick8Button12, Joystick8Button13, Joystick8Button14, Joystick8Button15, Joystick8Button16, Joystick8Button17, Joystick8Button18, Joystick8Button19
Disable All Visuals = Keypad4
## Show additional tooltip information on hover of an item in inventory?
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Tooltip Information = On
[2 - Build Piece]
## Show health bar on building piece hover (with hammer)?
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Health Bar = On
## Show health text on building piece hover (with hammer)?
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Health Text = Off
## Show integrity text on building piece hover (with hammer)?
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Integrity Text = Off
## Use custom health colors on building piece hover (with hammer)?
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Custom Health Colors = Off
## Use custom integrity colors on building piece hover (with hammer)?
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Custom Integrity Colors = Off
## Color used for low health. When hovering a build piece with hammer
# Setting type: Color
# Default value: FF0000FF
LowColor = FF0000FF
## Color used for mid health. When hovering a build piece with hammer
# Setting type: Color
# Default value: FFEB04FF
MidColor = FFEB04FF
## Color used for high health. When hovering a build piece with hammer
# Setting type: Color
# Default value: 00FF00FF
HighColor = 00FF00FF
## Color used for low integrity. When hovering a build piece with hammer
# Setting type: Color
# Default value: FF0000FF
Low Integrity Color = FF0000FF
## Color used for mid integrity. When hovering a build piece with hammer
# Setting type: Color
# Default value: FFEB04FF
Mid Integrity Color = FFEB04FF
## Color used for high integrity. When hovering a build piece with hammer
# Setting type: Color
# Default value: 00FF00FF
High Integrity Color = 00FF00FF
## Health text. {0} is replaced by current health. {1} is replaced by max health. {2} is replaced by percentage health.
# Setting type: String
# Default value: {0}/{1} ({2}%)
Health Text = {0}/{1} ({2}%)
## Integrity text. {0} is replaced by current integrity. {1} is replaced by max integrity. {2} is replaced by percentage integrity.
# Setting type: String
# Default value: {0}/{1} ({2}%)
Integrity Text = {0}/{1} ({2}%)
## Health text size. When hovering a build piece with hammer
# Setting type: Int32
# Default value: 18
Health Text Size = 18
## Integrity text size. When hovering a build piece with hammer
# Setting type: Int32
# Default value: 18
Integrity Text Size = 18
## Health text position offset. When hovering a build piece with hammer/placement object
# Setting type: Vector2
# Default value: {"x":170.0,"y":-10.0}
Health Text Position = {"x":170.0,"y":-10.0}
## Health bar position offset. When hovering a build piece with hammer/placement object
# Setting type: Vector2
# Default value: {"x":170.0,"y":-50.0}
Health Bar Position = {"x":170.0,"y":-50.0}
## Integrity text position offset. When hovering a build piece with hammer/placement object
# Setting type: Vector2
# Default value: {"x":170.0,"y":-90.0}
Integrity Text Position = {"x":170.0,"y":-90.0}
[3 - Hover Texts]
## Display health and integrity based on your configurations when hovering a building piece with the hammer/placement object
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Build Piece Status = Off
## Display time left when hovering a lit fireplace
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Fireplace Status = On
## Display cooking time and burn time when hovering a cooking station that is currently cooking food.
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Cooking Station Status = On
## Display the health of mineable rocks when hovered
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Mine Rock Status = Off
## Display health and tool tier requirements when hovering trees and stumps
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Tree Status = Off
## Display time left when hovering over pickable objects.
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Pickable Status = Off
## Display time left when hovering over a plant
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Plant Status = Off
## Display time left when hovering over a sap collector
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Sap Collector Status = On
## Display time left when hovering over an active beehive.
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Beehive Status = On
## Display time left in fermentation process when hovering a fermenter
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Fermenter Status = On
[4 - Show Chest Contents]
## If on, the below settings for chest content showing will take effect. If off, the patch is skipped and nothing will display. None of the below settings will take effect.
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Show Chest Contents = On
## Max number of entries to show (-1 means show all)
# Setting type: Int32
# Default value: -1
MaxEntries = -1
## Type by which to sort entries.
# Setting type: SortType
# Default value: Value
# Acceptable values: Name, Weight, Amount, Value
SortType = Value
## Sort ascending?
# Setting type: Toggle
# Default value: Off
# Acceptable values: Off, On
SortAsc = Off
## Entry text. {0} is replaced by the total amount, {1} is replaced by the item name.
# Setting type: String
# Default value: <color=#FFFFAAFF>{0}</color> <color=#AAFFAAFF>{1}</color>
EntryText = <color=#FFFFAAFF>{0}</color> <color=#AAFFAAFF>{1}</color>
## Overflow text if more items than max entries.
# Setting type: String
# Default value: <color=#AAAAAAFF>...</color>
OverFlowText = <color=#AAAAAAFF>...</color>
## Text to show capacity. {0} is replaced by number of full slots, {1} is replaced by total slots.
# Setting type: String
# Default value: <color=#FFFFAAFF> {0}/{1}</color>
CapacityText = <color=#FFFFAAFF> {0}/{1}</color>