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RustyMods.BuildableBossStones.cfg
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RustyMods.BuildableBossStones.cfg
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## Settings file was created by plugin BuildableBossStones v1.0.7
## Plugin GUID: RustyMods.BuildableBossStones
[1 - General]
## If on,the configuration is locked and can be changed by server admins only. [Synced with Server]
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Lock Configuration = On
[BossStone_Bonemass]
## Set category of boss stone [Synced with Server]
# Setting type: PieceCategory
# Default value: Misc
# Acceptable values: Misc, Crafting, BuildingWorkbench, BuildingStonecutter, Furniture, Max, All, Saplings, Desert, Plants, Wetlands, Mushrooms, Forge, Nature, CreatorShop, BoatAdditions, CoreWoodPieces, CoreWoodFence, CollectorSeries, Warfare
Category = Misc
## Set the resources to build, [prefab]:[amount] [Synced with Server]
# Setting type: String
# Default value: Stone:100,Flint:20
Resources = Stone:100,Flint:20
## Set the display name of boss stone [Synced with Server]
# Setting type: String
# Default value: Boss Stone Bonemass
Display Name = Boss Stone Bonemass
[BossStone_DragonQueen]
## Set category of boss stone [Synced with Server]
# Setting type: PieceCategory
# Default value: Misc
# Acceptable values: Misc, Crafting, BuildingWorkbench, BuildingStonecutter, Furniture, Max, All, Saplings, Desert, Plants, Wetlands, Mushrooms, Forge, Nature, CreatorShop, BoatAdditions, CoreWoodPieces, CoreWoodFence, CollectorSeries, Warfare
Category = Misc
## Set the resources to build, [prefab]:[amount] [Synced with Server]
# Setting type: String
# Default value: Stone:100,Flint:20
Resources = Stone:100,Flint:20
## Set the display name of boss stone [Synced with Server]
# Setting type: String
# Default value: Boss Stone DragonQueen
Display Name = Boss Stone DragonQueen
[BossStone_Eikthyr]
## Set category of boss stone [Synced with Server]
# Setting type: PieceCategory
# Default value: Misc
# Acceptable values: Misc, Crafting, BuildingWorkbench, BuildingStonecutter, Furniture, Max, All, Saplings, Desert, Plants, Wetlands, Mushrooms, Forge, Nature, CreatorShop, BoatAdditions, CoreWoodPieces, CoreWoodFence, CollectorSeries, Warfare
Category = Misc
## Set the resources to build, [prefab]:[amount] [Synced with Server]
# Setting type: String
# Default value: Stone:100,Flint:20
Resources = Stone:100,Flint:20
## Set the display name of boss stone [Synced with Server]
# Setting type: String
# Default value: Boss Stone Eikthyr
Display Name = Boss Stone Eikthyr
[BossStone_Fader]
## Set category of boss stone [Synced with Server]
# Setting type: PieceCategory
# Default value: Misc
# Acceptable values: Misc, Crafting, BuildingWorkbench, BuildingStonecutter, Furniture, Max, All, Saplings, Desert, Plants, Wetlands, Mushrooms, Forge, Nature, CreatorShop, BoatAdditions, CoreWoodPieces, CoreWoodFence, CollectorSeries, Warfare
Category = Misc
## Set the resources to build, [prefab]:[amount] [Synced with Server]
# Setting type: String
# Default value: Stone:100,Flint:20
Resources = Stone:100,Flint:20
## Set the display name of boss stone [Synced with Server]
# Setting type: String
# Default value: Boss Stone Fader
Display Name = Boss Stone Fader
[BossStone_TheElder]
## Set category of boss stone [Synced with Server]
# Setting type: PieceCategory
# Default value: Misc
# Acceptable values: Misc, Crafting, BuildingWorkbench, BuildingStonecutter, Furniture, Max, All, Saplings, Desert, Plants, Wetlands, Mushrooms, Forge, Nature, CreatorShop, BoatAdditions, CoreWoodPieces, CoreWoodFence, CollectorSeries, Warfare
Category = Misc
## Set the resources to build, [prefab]:[amount] [Synced with Server]
# Setting type: String
# Default value: Stone:100,Flint:20
Resources = Stone:100,Flint:20
## Set the display name of boss stone [Synced with Server]
# Setting type: String
# Default value: Boss Stone TheElder
Display Name = Boss Stone TheElder
[BossStone_TheQueen]
## Set category of boss stone [Synced with Server]
# Setting type: PieceCategory
# Default value: Misc
# Acceptable values: Misc, Crafting, BuildingWorkbench, BuildingStonecutter, Furniture, Max, All, Saplings, Desert, Plants, Wetlands, Mushrooms, Forge, Nature, CreatorShop, BoatAdditions, CoreWoodPieces, CoreWoodFence, CollectorSeries, Warfare
Category = Misc
## Set the resources to build, [prefab]:[amount] [Synced with Server]
# Setting type: String
# Default value: Stone:100,Flint:20
Resources = Stone:100,Flint:20
## Set the display name of boss stone [Synced with Server]
# Setting type: String
# Default value: Boss Stone TheQueen
Display Name = Boss Stone TheQueen
[BossStone_Yagluth]
## Set category of boss stone [Synced with Server]
# Setting type: PieceCategory
# Default value: Misc
# Acceptable values: Misc, Crafting, BuildingWorkbench, BuildingStonecutter, Furniture, Max, All, Saplings, Desert, Plants, Wetlands, Mushrooms, Forge, Nature, CreatorShop, BoatAdditions, CoreWoodPieces, CoreWoodFence, CollectorSeries, Warfare
Category = Misc
## Set the resources to build, [prefab]:[amount] [Synced with Server]
# Setting type: String
# Default value: Stone:100,Flint:20
Resources = Stone:100,Flint:20
## Set the display name of boss stone [Synced with Server]
# Setting type: String
# Default value: Boss Stone Yagluth
Display Name = Boss Stone Yagluth