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Therzie.Monstrum.cfg
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## Settings file was created by plugin Monstrum v1.4.2
## Plugin GUID: Therzie.Monstrum
[1 - General]
## If on, the configuration is locked and can be changed by server admins only. [Synced with Server]
# Setting type: Toggle
# Default value: On
# Acceptable values: Off, On
Lock Configuration = On
[Ancient root]
## Decides if the creature can be tamed.
# Setting type: Toggle
# Default value: Off
# Acceptable values: On, Off
Can be tamed = Off
## The items the creature consumes to get tame.
# Setting type: String
# Default value:
Food items =
## Configures the spawn for the creature.
# Setting type: SpawnOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Spawn = Default
## Configures the altitude required for the creature to spawn.
# Setting type: Range
# Default value: 5 - 1000
Required altitude = 5 - 1000
## Configures the drops for the creature.
# Setting type: DropOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Drops = Default
# Setting type: String
# Default value:
Drop config =
[Ancient shaman]
## Decides if the creature can be tamed.
# Setting type: Toggle
# Default value: Off
# Acceptable values: On, Off
Can be tamed = Off
## The items the creature consumes to get tame.
# Setting type: String
# Default value:
Food items =
## Configures the spawn for the creature.
# Setting type: SpawnOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Spawn = Default
## Configures the altitude required for the creature to spawn.
# Setting type: Range
# Default value: 5 - 1000
Required altitude = 5 - 1000
## Configures the drops for the creature.
# Setting type: DropOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Drops = Default
# Setting type: String
# Default value: GreydwarfEye:1-1:1:unrestricted:multiplyByLevel,RoundLog:1-1:0,5:unrestricted:multiplyByLevel,TrophyGreydwarfShaman:1-1:0,25:unrestricted:unaffectedByLevel
Drop config = GreydwarfEye:1-1:1:unrestricted:multiplyByLevel,RoundLog:1-1:0,5:unrestricted:multiplyByLevel,TrophyGreydwarfShaman:1-1:0,25:unrestricted:unaffectedByLevel
[Asmodeus]
## Decides if the creature can be tamed.
# Setting type: Toggle
# Default value: Off
# Acceptable values: On, Off
Can be tamed = Off
## The items the creature consumes to get tame.
# Setting type: String
# Default value:
Food items =
## Configures the spawn for the creature.
# Setting type: SpawnOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Spawn = Default
## Configures the altitude required for the creature to spawn.
# Setting type: Range
# Default value: 5 - 1000
Required altitude = 5 - 1000
## Configures the drops for the creature.
# Setting type: DropOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Drops = Default
# Setting type: String
# Default value: KnifeViper_TW:1-1:6:unrestricted:unaffectedByLevel,TrophyAsmodeus_TW:1-1:100:unrestricted:unaffectedByLevel
Drop config = KnifeViper_TW:1-1:6:unrestricted:unaffectedByLevel,TrophyAsmodeus_TW:1-1:100:unrestricted:unaffectedByLevel
[Asmodeus trophy]
## Asmodeus trophy drops from this creature.
# Setting type: String
# Default value:
Drops from =
## Weight of Asmodeus trophy.
# Setting type: Single
# Default value: 2
Weight = 2
## Trader value of Asmodeus trophy.
# Setting type: Int32
# Default value: 0
Trader Value = 0
## Which traders sell Asmodeus trophy.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None
## Price of Asmodeus trophy at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0
## Stack size of Asmodeus trophy in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1
## Required global key to unlock Asmodeus trophy at the trader.
# Setting type: String
# Default value:
Trader Required Global Key =
[Bear jerky]
## Crafting station where Bear jerky is available.
# Setting type: CraftingTable
# Default value: Cauldron
# Acceptable values: Disabled, Inventory, Workbench, Cauldron, Forge, ArtisanTable, StoneCutter, MageTable, BlackForge, Custom
Crafting Station = Cauldron
# Setting type: String
# Default value:
Custom Crafting Station =
## Required crafting station level to craft Bear jerky.
# Setting type: Int32
# Default value: 1
Crafting Station Level = 1
## Whether only one of the ingredients is needed to craft Bear jerky
# Setting type: Toggle
# Default value: Off
# Acceptable values: Off, On
Require only one resource = Off
## Multiplies the crafted amount based on the quality of the resources when crafting Bear jerky. Only works, if Require Only One Resource is true.
# Setting type: Single
# Default value: 1
Quality Multiplier = 1
## Item costs to craft Bear jerky
# Setting type: String
# Default value: BearSteak_TW:1,Honey:1
Crafting Costs = BearSteak_TW:1,Honey:1
## Bear jerky drops from this creature.
# Setting type: String
# Default value:
Drops from =
## Weight of Bear jerky.
# Setting type: Single
# Default value: 0.5
Weight = 0.5
## Trader value of Bear jerky.
# Setting type: Int32
# Default value: 0
Trader Value = 0
## Health value of Bear jerky.
# Setting type: Single
# Default value: 30
Health = 30
## Stamina value of Bear jerky.
# Setting type: Single
# Default value: 30
Stamina = 30
## Eitr value of Bear jerky.
# Setting type: Single
# Default value: 0
Eitr = 0
## Duration of Bear jerky.
# Setting type: Single
# Default value: 1800
Duration = 1800
## Health regen value of Bear jerky.
# Setting type: Single
# Default value: 3
Health Regen = 3
## Which traders sell Bear jerky.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None
## Price of Bear jerky at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0
## Stack size of Bear jerky in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1
## Required global key to unlock Bear jerky at the trader.
# Setting type: String
# Default value:
Trader Required Global Key =
[Bear saddle]
## Crafting station where Bear saddle is available.
# Setting type: CraftingTable
# Default value: Workbench
# Acceptable values: Disabled, Inventory, Workbench, Cauldron, Forge, ArtisanTable, StoneCutter, MageTable, BlackForge, Custom
Crafting Station = Workbench
# Setting type: String
# Default value:
Custom Crafting Station =
## Required crafting station level to craft Bear saddle.
# Setting type: Int32
# Default value: 3
Crafting Station Level = 3
## Whether only one of the ingredients is needed to craft Bear saddle
# Setting type: Toggle
# Default value: Off
# Acceptable values: Off, On
Require only one resource = Off
## Multiplies the crafted amount based on the quality of the resources when crafting Bear saddle. Only works, if Require Only One Resource is true.
# Setting type: Single
# Default value: 1
Quality Multiplier = 1
## Item costs to craft Bear saddle
# Setting type: String
# Default value: BlackBearPelt_TW:6,TrollBone_TW:2,TrophyBlackBear_TW:1
Crafting Costs = BlackBearPelt_TW:6,TrollBone_TW:2,TrophyBlackBear_TW:1
## Bear saddle drops from this creature.
# Setting type: String
# Default value:
Drops from =
## Weight of Bear saddle.
# Setting type: Single
# Default value: 8
Weight = 8
## Trader value of Bear saddle.
# Setting type: Int32
# Default value: 0
Trader Value = 0
## Which traders sell Bear saddle.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None
## Price of Bear saddle at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0
## Stack size of Bear saddle in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1
## Required global key to unlock Bear saddle at the trader.
# Setting type: String
# Default value:
Trader Required Global Key =
[Black bear]
## Decides if the creature can be tamed.
# Setting type: Toggle
# Default value: On
# Acceptable values: On, Off
Can be tamed = On
## The items the creature consumes to get tame.
# Setting type: String
# Default value: RawMeat, Raspberry, MushroomYellow, DeerMeat, Blueberries, Mushroom, Entrails, Honey, FoxMeat_TW, FishRaw
Food items = RawMeat, Raspberry, MushroomYellow, DeerMeat, Blueberries, Mushroom, Entrails, Honey, FoxMeat_TW, FishRaw
## Configures the spawn for the creature.
# Setting type: SpawnOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Spawn = Default
## Configures the altitude required for the creature to spawn.
# Setting type: Range
# Default value: 5 - 1000
Required altitude = 5 - 1000
## Configures the drops for the creature.
# Setting type: DropOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Drops = Default
# Setting type: String
# Default value: BlackBearPelt_TW:1-1:100:unrestricted:multiplyByLevel,BearSteak_TW:1-1:70:unrestricted:multiplyByLevel,TrophyBlackBear_TW:1-1:22:unrestricted:unaffectedByLevel
Drop config = BlackBearPelt_TW:1-1:100:unrestricted:multiplyByLevel,BearSteak_TW:1-1:70:unrestricted:multiplyByLevel,TrophyBlackBear_TW:1-1:22:unrestricted:unaffectedByLevel
[Black bear cub]
## Decides if the creature can be tamed.
# Setting type: Toggle
# Default value: Off
# Acceptable values: On, Off
Can be tamed = Off
## The items the creature consumes to get tame.
# Setting type: String
# Default value:
Food items =
## Configures the spawn for the creature.
# Setting type: SpawnOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Spawn = Default
## Configures the altitude required for the creature to spawn.
# Setting type: Range
# Default value: 5 - 1000
Required altitude = 5 - 1000
## Configures the drops for the creature.
# Setting type: DropOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Drops = Default
# Setting type: String
# Default value: Wood:1-1:0:unrestricted:multiplyByLevel
Drop config = Wood:1-1:0:unrestricted:multiplyByLevel
[Black bear rug]
## Build Category where Black bear rug is available.
# Setting type: BuildPieceCategory
# Default value: Custom
# Acceptable values: Misc, Crafting, BuildingWorkbench, BuildingStonecutter, Furniture, Custom, All
Build Table Category = Custom
# Setting type: String
# Default value: Warfare
Custom Build Category = Warfare
## Comma separated list of tools where Black bear rug is available.
# Setting type: String
# Default value: Hammer
Tools = Hammer
## Crafting station where Black bear rug is available.
# Setting type: CraftingTable
# Default value: Workbench
# Acceptable values: None, Workbench, Cauldron, Forge, ArtisanTable, StoneCutter, MageTable, BlackForge, Custom
Crafting Station = Workbench
# Setting type: String
# Default value:
Custom Crafting Station =
## Item costs to craft Black bear rug
# Setting type: String
# Default value: BlackBearPelt_TW:4:True,TrophyBlackBear_TW:1:True
Crafting Costs = BlackBearPelt_TW:4:True,TrophyBlackBear_TW:1:True
[Black bear trophy]
## Black bear trophy drops from this creature.
# Setting type: String
# Default value:
Drops from =
## Weight of Black bear trophy.
# Setting type: Single
# Default value: 1.5
Weight = 1.5
## Trader value of Black bear trophy.
# Setting type: Int32
# Default value: 0
Trader Value = 0
## Which traders sell Black bear trophy.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None
## Price of Black bear trophy at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0
## Stack size of Black bear trophy in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1
## Required global key to unlock Black bear trophy at the trader.
# Setting type: String
# Default value:
Trader Required Global Key =
[Bloodgill]
## Decides if the creature can be tamed.
# Setting type: Toggle
# Default value: Off
# Acceptable values: On, Off
Can be tamed = Off
## The items the creature consumes to get tame.
# Setting type: String
# Default value:
Food items =
## Configures the spawn for the creature.
# Setting type: SpawnOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Spawn = Default
## Configures the altitude required for the creature to spawn.
# Setting type: Range
# Default value: -500 - 0
Required altitude = -500 - 0
## Configures the drops for the creature.
# Setting type: DropOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Drops = Default
# Setting type: String
# Default value: SharkMeat_TW:1-2:100:unrestricted:multiplyByLevel,SharkFin_TW:1-1:75:unrestricted:multiplyByLevel,TrophyShark_TW:1-1:22:unrestricted:unaffectedByLevel
Drop config = SharkMeat_TW:1-2:100:unrestricted:multiplyByLevel,SharkFin_TW:1-1:75:unrestricted:multiplyByLevel,TrophyShark_TW:1-1:22:unrestricted:unaffectedByLevel
[Bloodgill fin]
## Bloodgill fin drops from this creature.
# Setting type: String
# Default value:
Drops from =
## Weight of Bloodgill fin.
# Setting type: Single
# Default value: 0.8
Weight = 0.8
## Trader value of Bloodgill fin.
# Setting type: Int32
# Default value: 0
Trader Value = 0
## Which traders sell Bloodgill fin.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None
## Price of Bloodgill fin at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0
## Stack size of Bloodgill fin in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1
## Required global key to unlock Bloodgill fin at the trader.
# Setting type: String
# Default value:
Trader Required Global Key =
[Bloodgill fin soup]
## Crafting station where Bloodgill fin soup is available.
# Setting type: CraftingTable
# Default value: Cauldron
# Acceptable values: Disabled, Inventory, Workbench, Cauldron, Forge, ArtisanTable, StoneCutter, MageTable, BlackForge, Custom
Crafting Station = Cauldron
# Setting type: String
# Default value:
Custom Crafting Station =
## Required crafting station level to craft Bloodgill fin soup.
# Setting type: Int32
# Default value: 5
Crafting Station Level = 5
## Whether only one of the ingredients is needed to craft Bloodgill fin soup
# Setting type: Toggle
# Default value: Off
# Acceptable values: Off, On
Require only one resource = Off
## Multiplies the crafted amount based on the quality of the resources when crafting Bloodgill fin soup. Only works, if Require Only One Resource is true.
# Setting type: Single
# Default value: 1
Quality Multiplier = 1
## Item costs to craft Bloodgill fin soup
# Setting type: String
# Default value: SharkMeat_TW:1,SharkFin_TW:2,Cloudberry:3
Crafting Costs = SharkMeat_TW:1,SharkFin_TW:2,Cloudberry:3
## Bloodgill fin soup drops from this creature.
# Setting type: String
# Default value:
Drops from =
## Weight of Bloodgill fin soup.
# Setting type: Single
# Default value: 1
Weight = 1
## Trader value of Bloodgill fin soup.
# Setting type: Int32
# Default value: 0
Trader Value = 0
## Health value of Bloodgill fin soup.
# Setting type: Single
# Default value: 29
Health = 29
## Stamina value of Bloodgill fin soup.
# Setting type: Single
# Default value: 19
Stamina = 19
## Eitr value of Bloodgill fin soup.
# Setting type: Single
# Default value: 50
Eitr = 50
## Duration of Bloodgill fin soup.
# Setting type: Single
# Default value: 1500
Duration = 1500
## Health regen value of Bloodgill fin soup.
# Setting type: Single
# Default value: 3
Health Regen = 3
## Which traders sell Bloodgill fin soup.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None
## Price of Bloodgill fin soup at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0
## Stack size of Bloodgill fin soup in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1
## Required global key to unlock Bloodgill fin soup at the trader.
# Setting type: String
# Default value:
Trader Required Global Key =
[Bloodgill meat]
## Bloodgill meat drops from this creature.
# Setting type: String
# Default value:
Drops from =
## Weight of Bloodgill meat.
# Setting type: Single
# Default value: 1.3
Weight = 1.3
## Trader value of Bloodgill meat.
# Setting type: Int32
# Default value: 0
Trader Value = 0
## Which traders sell Bloodgill meat.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None
## Price of Bloodgill meat at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0
## Stack size of Bloodgill meat in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1
## Required global key to unlock Bloodgill meat at the trader.
# Setting type: String
# Default value:
Trader Required Global Key =
[Bloodgill trophy]
## Bloodgill trophy drops from this creature.
# Setting type: String
# Default value:
Drops from =
## Weight of Bloodgill trophy.
# Setting type: Single
# Default value: 3
Weight = 3
## Trader value of Bloodgill trophy.
# Setting type: Int32
# Default value: 0
Trader Value = 0
## Which traders sell Bloodgill trophy.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None
## Price of Bloodgill trophy at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0
## Stack size of Bloodgill trophy in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1
## Required global key to unlock Bloodgill trophy at the trader.
# Setting type: String
# Default value:
Trader Required Global Key =
[Burning hunger]
## Decides if the creature can be tamed.
# Setting type: Toggle
# Default value: Off
# Acceptable values: On, Off
Can be tamed = Off
## The items the creature consumes to get tame.
# Setting type: String
# Default value:
Food items =
## Configures the spawn for the creature.
# Setting type: SpawnOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Spawn = Default
## Configures the altitude required for the creature to spawn.
# Setting type: Range
# Default value: 5 - 1000
Required altitude = 5 - 1000
## Configures the drops for the creature.
# Setting type: DropOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Drops = Default
# Setting type: String
# Default value:
Drop config =
[Cooked bear steak]
## Cooked bear steak drops from this creature.
# Setting type: String
# Default value:
Drops from =
## Weight of Cooked bear steak.
# Setting type: Single
# Default value: 2.2
Weight = 2.2
## Trader value of Cooked bear steak.
# Setting type: Int32
# Default value: 0
Trader Value = 0
## Health value of Cooked bear steak.
# Setting type: Single
# Default value: 38
Health = 38
## Stamina value of Cooked bear steak.
# Setting type: Single
# Default value: 23
Stamina = 23
## Eitr value of Cooked bear steak.
# Setting type: Single
# Default value: 0
Eitr = 0
## Duration of Cooked bear steak.
# Setting type: Single
# Default value: 1800
Duration = 1800
## Health regen value of Cooked bear steak.
# Setting type: Single
# Default value: 3
Health Regen = 3
## Which traders sell Cooked bear steak.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None
## Price of Cooked bear steak at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0
## Stack size of Cooked bear steak in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1
## Required global key to unlock Cooked bear steak at the trader.
# Setting type: String
# Default value:
Trader Required Global Key =
[Cooked Bloodgill meat]
## Cooked Bloodgill meat drops from this creature.
# Setting type: String
# Default value:
Drops from =
## Weight of Cooked Bloodgill meat.
# Setting type: Single
# Default value: 1.3
Weight = 1.3
## Trader value of Cooked Bloodgill meat.
# Setting type: Int32
# Default value: 0
Trader Value = 0
## Health value of Cooked Bloodgill meat.
# Setting type: Single
# Default value: 25
Health = 25
## Stamina value of Cooked Bloodgill meat.
# Setting type: Single
# Default value: 50
Stamina = 50
## Eitr value of Cooked Bloodgill meat.
# Setting type: Single
# Default value: 0
Eitr = 0
## Duration of Cooked Bloodgill meat.
# Setting type: Single
# Default value: 1200
Duration = 1200
## Health regen value of Cooked Bloodgill meat.
# Setting type: Single
# Default value: 3
Health Regen = 3
## Which traders sell Cooked Bloodgill meat.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None
## Price of Cooked Bloodgill meat at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0
## Stack size of Cooked Bloodgill meat in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1
## Required global key to unlock Cooked Bloodgill meat at the trader.
# Setting type: String
# Default value:
Trader Required Global Key =
[Cooked fox meat]
## Cooked fox meat drops from this creature.
# Setting type: String
# Default value:
Drops from =
## Weight of Cooked fox meat.
# Setting type: Single
# Default value: 0.7
Weight = 0.7
## Trader value of Cooked fox meat.
# Setting type: Int32
# Default value: 0
Trader Value = 0
## Health value of Cooked fox meat.
# Setting type: Single
# Default value: 11
Health = 11
## Stamina value of Cooked fox meat.
# Setting type: Single
# Default value: 30
Stamina = 30
## Eitr value of Cooked fox meat.
# Setting type: Single
# Default value: 0
Eitr = 0
## Duration of Cooked fox meat.
# Setting type: Single
# Default value: 1200
Duration = 1200
## Health regen value of Cooked fox meat.
# Setting type: Single
# Default value: 2
Health Regen = 2
## Which traders sell Cooked fox meat.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None
## Price of Cooked fox meat at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0
## Stack size of Cooked fox meat in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1
## Required global key to unlock Cooked fox meat at the trader.
# Setting type: String
# Default value:
Trader Required Global Key =
[Crawler]
## Decides if the creature can be tamed.
# Setting type: Toggle
# Default value: Off
# Acceptable values: On, Off
Can be tamed = Off
## The items the creature consumes to get tame.
# Setting type: String
# Default value:
Food items =
## Configures the spawn for the creature.
# Setting type: SpawnOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Spawn = Default
## Configures the altitude required for the creature to spawn.
# Setting type: Range
# Default value: -1000 - 1
Required altitude = -1000 - 1
## Configures the drops for the creature.
# Setting type: DropOption
# Default value: Default
# Acceptable values: Disabled, Default, Custom
Drops = Default
# Setting type: String
# Default value: WitheredBone:1-1:45:unrestricted:multiplyByLevel,Guck:1-1:100:unrestricted:multiplyByLevel,TrophyCrawler_TW:1-1:30:unrestricted:unaffectedByLevel
Drop config = WitheredBone:1-1:45:unrestricted:multiplyByLevel,Guck:1-1:100:unrestricted:multiplyByLevel,TrophyCrawler_TW:1-1:30:unrestricted:unaffectedByLevel
[Crawler trophy]
## Crawler trophy drops from this creature.
# Setting type: String
# Default value:
Drops from =
## Weight of Crawler trophy.
# Setting type: Single
# Default value: 2
Weight = 2
## Trader value of Crawler trophy.
# Setting type: Int32
# Default value: 0
Trader Value = 0
## Which traders sell Crawler trophy.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None
## Price of Crawler trophy at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0
## Stack size of Crawler trophy in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1
## Required global key to unlock Crawler trophy at the trader.
# Setting type: String
# Default value:
Trader Required Global Key =