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WackyMole.WackysDatabase.cfg
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WackyMole.WackysDatabase.cfg
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## Settings file was created by plugin WackysDatabase v2.4.24
## Plugin GUID: WackyMole.WackysDatabase
[Armor]
## Water name for Armor Resistance [Not Synced with Server]
# Setting type: String
# Default value: Water
WaterName = Water
[Effects]
## Extra Effects to look for from base game or Mods - (Use_a_comma,No_spaces) [Synced with Server]
# Setting type: String
# Default value: lightningAOE
List of Extra Effects = lightningAOE
[General]
## Force Server Config [Synced with Server]
# Setting type: Boolean
# Default value: true
Force Server Config = true
## Enable this mod [Synced with Server]
# Setting type: Boolean
# Default value: true
Enabled = true
## NexusModID Number [Not Synced with Server]
# Setting type: String
# Default value: 1825
NexusModID = 1825
## Enable debug logs [Not Synced with Server]
# Setting type: Boolean
# Default value: true
IsDebug = true
## Do You want to see the String Debug Log - extra logs [Synced with Server]
# Setting type: Boolean
# Default value: false
StringisDebug = false
## Enable auto reload after wackydb_save or wackydb_clone for singleplayer [Synced with Server]
# Setting type: Boolean
# Default value: false
IsAutoReload = false
## Dedicated Servers will load wackydb files as a client would [Synced with Server]
# Setting type: Boolean
# Default value: true
DedServer load Memory = true
## Makes sure a player can't load into a server after going into Singleplayer -resulting in Game Ver .0.0.1, - Recommended to keep this enabled [Synced with Server]
# Setting type: Boolean
# Default value: true
ExtraSecurity on Servers = true
## EnableYMLWatcher Servers/Singleplayer, YMLs will autoreload if Wackydatabase folder changes(created,renamed,edited) - disable for some servers that auto reload too much [Synced with Server]
# Setting type: Boolean
# Default value: true
FileWatcher for YMLs = true