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i see this is still open. is there no way of pulling priority from worldguard regions and using them in skript? i love how worldguard is supported, but overlapping regions is a normal part of using worldguard, and having the option to specify regions based on priority is a must, in order for scripts to work properly.
i see this is still open. is there no way of pulling priority from worldguard regions and using them in skript? i love how worldguard is supported, but overlapping regions is a normal part of using worldguard, and having the option to specify regions based on priority is a must, in order for scripts to work properly.
i see this is still open. is there no way of pulling priority from worldguard regions and using them in skript? i love how worldguard is supported, but overlapping regions is a normal part of using worldguard, and having the option to specify regions based on priority is a must, in order for scripts to work properly.
When you are in a region that overlaps with another region, how can you specify that it only "sees" the region with the highest priority?
If I am in region 3 (priority 100) that is within region 2 (priority 50) and at the same time, within region 1 (priority 10)...
set {_region} to "%region at player%"
broadcast "%{_region}%"
It always returns the name of all overlapping regions (region 3, region 2 and region 1) regardless of their priority.
You could add a
set {_max} to region with max priority at player
To be able to do something like this
set {_max} to region with max priority at player
broadcast "%{_max}%"
So that it only returns "region 3"
If there is already a way to do it, I appreciate if you tell me how to do it.
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