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--[[
BY C0ZYD3V (C0ZZYTHEC0DER on github)
____ __ _____ _ _ _ _ ____
/ ___| \ \ |__ / | | | | | | | | | __ )
| | \ \ / / | |_| | | | | | | _ \
| |___ \ \ / /_ | _ | | |_| | | |_) |
\____| \_\ /____| |_| |_| \___/ |____/
]]
local v0=string.char;local v1=string.byte;local v2=string.sub;local v3=bit32 or bit ;local v4=v3.bxor;local v5=table.concat;local v6=table.insert;local function v7(v43,v44)local v45={};for v90=1, #v43 do v6(v45,v0(v4(v1(v2(v43,v90,v90 + 1 )),v1(v2(v44,1 + (v90% #v44) ,1 + (v90% #v44) + 1 )))%256 ));end return v5(v45);end local v8=Instance.new(v7("\226\192\201\32\227\181\224\11\216","\126\177\163\187\69\134\219\167"));local v9=Instance.new(v7("\23\200\50\209\222\54\217\62\202\242","\156\67\173\74\165"));v8.ResetOnSpawn=false;v8.Parent=game.Players.LocalPlayer:WaitForChild(v7("\4\187\72\15\185\52\97\33\190","\38\84\215\41\118\220\70"));v8.ZIndexBehavior=Enum.ZIndexBehavior.Sibling;v9.Parent=v8;v9.BackgroundColor3=Color3.fromRGB(26 + 46 ,25 + 41 ,40 + 32 );v9.BorderColor3=Color3.fromRGB(45 + 210 ,1 -0 ,5);v9.BorderSizePixel=1911 -(340 + 1571) ;v9.Position=UDim2.new(1130.699333847 -(369 + 761) ,0 + 0 ,0.93507719 -0 ,0 -0 );v9.Size=UDim2.new(238 -(64 + 174) ,29 + 171 ,0,34 -10 );v9.Font=Enum.Font.SourceSans;v9.Text="C\\Z HUB";v9.TextColor3=Color3.fromRGB(363 -108 ,591 -(144 + 192) ,471 -(42 + 174) );v9.TextSize=14;v9.MouseButton1Down:Connect(function()game:GetService(v7("\102\31\48\6\235\81\26\11\28\238\69\2\15\19\240\81\17\39\0","\158\48\118\66\114")):SendKeyEvent(true,"P",false,game);end);local function v25()local v46=0 + 0 ;local v47;local v48;local v49;while true do if ((1 + 0)==v46) then v49=v47.Parent;while true do for v107=350 -(51 + 44) ,0, -v48 do local v108=0 + 0 ;while true do if (v108==(1504 -(363 + 1141))) then task.wait();v49.BackgroundColor3=Color3.fromRGB(1835 -(1183 + 397) ,0 -0 ,v107);break;end end end for v109=0 + 0 ,918 -(174 + 489) ,v48 do local v110=0 -0 ;while true do if (v110==(0 + 0)) then task.wait();v49.BackgroundColor3=Color3.fromRGB(191 + 64 ,v109,0);break;end end end for v111=779 -(303 + 221) ,1975 -(1913 + 62) , -v48 do task.wait();v49.BackgroundColor3=Color3.fromRGB(v111,161 + 94 ,0 -0 );end for v113=0 -0 ,255,v48 do task.wait();v49.BackgroundColor3=Color3.fromRGB(1933 -(565 + 1368) ,958 -703 ,v113);end for v115=1916 -(1477 + 184) ,0 -0 , -v48 do local v116=0 + 0 ;while true do if (v116==(856 -(564 + 292))) then task.wait();v49.BackgroundColor3=Color3.fromRGB(0 -0 ,v115,788 -533 );break;end end end for v117=0,439 -184 ,v48 do local v118=158 -(91 + 67) ;local v119;while true do if (v118==(0 -0)) then v119=0 -0 ;while true do if (v119==(304 -(244 + 60))) then task.wait();v49.BackgroundColor3=Color3.fromRGB(v117,0 + 0 ,255);break;end end break;end end end for v120=731 -(41 + 435) ,1001 -(938 + 63) , -v48 do local v121=0 + 0 ;while true do if (v121==(1125 -(936 + 189))) then task.wait();v49.BackgroundColor3=Color3.fromRGB(133 + 122 ,0 + 0 ,v120);break;end end end end break;end if ((1613 -(1565 + 48))==v46) then v47=Instance.new(v7("\135\43\19\55\127\150\248\185\45\0\34","\155\203\68\112\86\19\197"),v9);v48=21 -16 ;v46=2 -1 ;end end end coroutine.wrap(v25)();local v26=loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Drifter0507/Shamrock/main/MainLibrary",true))();local v27=v26:CreateWindow({[v7("\114\212\34\240\69","\152\38\189\86\156\32\24\133")]="C\\Z HUB"});local v28=v27:CreateTab({[v7("\200\94\179\74\249","\38\156\55\199")]=v7("\133\124\117\38","\35\200\29\28\72\115\20\154"),[v7("\42\188\195\208\129\32\22\24\173\244\209\140\46\56\28\187","\84\121\223\177\191\237\76")]=false});local v29=v28:CreateSection({[v7("\143\95\221\172\63","\161\219\54\169\192\90\48\80")]=v7("\101\77\3\36\69\2\48\41\72\91\5\55","\69\41\34\96")});local v30=v28:CreateSection({[v7("\136\202\195\6\7","\75\220\163\183\106\98")]="FE/Server-Sided"});v29:CreateButton({[v7("\54\179\159\59\220","\185\98\218\235\87")]=v7("\232\48\46\229\213\234\255\12\103\210\209\165\199","\202\171\92\71\134\190"),[v7("\10\192\32\132\43\192\47\131","\232\73\161\76")]=function()local v50=game.Players.LocalPlayer;local v51=Instance.new(v7("\143\214\77\81","\126\219\185\34\61"));local v52=Instance.new(v7("\60\207\76\102","\135\108\174\62\18\30\23\147"));local v53=Instance.new(v7("\129\236\38\207\59\161\61\212\162\251\43\194\22\186","\167\214\137\74\171\120\206\83"));v51.Name=v7("\168\252\59\94\243\231\191\192","\199\235\144\82\61\152");v52.Name=v7("\47\23\183\47\11\19","\75\103\118\217");v52.Transparency=1 + 0 ;v52.Parent=v51;v53.Parent=v52;v51.Parent=v50.Backpack;v51.Equipped:Connect(function(v91)v91.Button1Down:Connect(function()v50.Character.HumanoidRootPart.CFrame=CFrame.new(v91.Hit.p);end);end);local v61=v51:Clone();v61.Parent=v50.StarterGear;end});local v31=false;local v32=game.Players.LocalPlayer;local v33=workspace.CurrentCamera;local v34=game:GetService(v7("\240\91\98\31\170\14\198\87\117","\126\167\52\16\116\217")).CurrentCamera;local v35=Vector3.new(0,712 -(530 + 181) ,1138 -(782 + 356) );local v36=v33.worldToViewportPoint;for v64,v65 in pairs(game.Players:GetChildren()) do local v66=32 -(19 + 13) ;local v67;local v68;while true do if (v66==(269 -(176 + 91))) then v67.Font=4 -2 ;v67.Color=Color3.new(2 -1 ,0 -0 ,1092 -(975 + 117) );v66=6 -3 ;end if (v66==(1876 -(157 + 1718))) then local v96=0;while true do if ((1 -0)==v96) then v66=4 -2 ;break;end if ((0 -0)==v96) then v67.Center=true;v67.Outline=true;v96=1 + 0 ;end end end if (v66==(6 -3)) then v67.Size=14 + 11 ;v68=nil;v66=1 + 3 ;end if (v66==(9 -5)) then function v68()game:GetService(v7("\53\251\171\253\2\252\179\199\4\235","\174\103\142\197")).RenderStepped:Connect(function()if ((v65.Character~=nil) and v65.Character:FindFirstChild(v7("\126\61\82\57\43\81\241\82","\152\54\72\63\88\69\62")) and (v65.Character:FindFirstChild(v7("\252\209\227\93\218\203\231\88\230\203\225\72\228\197\252\72","\60\180\164\142"))~=nil) and (v65~=v32) and (v65.Character.Humanoid.Health>(0 -0))) then local v180=0 + 0 ;local v181;local v182;local v183;local v184;local v185;while true do if (v180==(3 -2)) then v183=nil;v184=nil;v180=2;end if (v180==(1020 -(697 + 321))) then v185=nil;while true do if (v181==(0 -0)) then v182=v65.Character.Head;v183,v184=v34:worldToViewportPoint(v65.Character.HumanoidRootPart.Position);v181=1 -0 ;end if (v181==(2 -1)) then v185=v36(v33,v182.Position + v35 );if v184 then v67.Position=Vector2.new(v185.X,v185.Y);v67.Text=v65.DisplayName;v67.Visible=v31;else v67.Visible=false;end break;end end break;end if (v180==(0 + 0)) then v181=0 -0 ;v182=nil;v180=2 -1 ;end end else v67.Visible=false;end end);end coroutine.wrap(v68)();break;end if (v66==0) then v67=Drawing.new(v7("\252\43\56\148","\156\168\78\64\224\212\121"));v67.Visible=false;v66=1228 -(322 + 905) ;end end end game.Players.PlayerAdded:Connect(function()local v69=0 + 0 ;local v70;local v71;local v72;while true do if (v69==(612 -(602 + 9))) then v72=nil;while true do if (3==v70) then v71.Size=25;v72=nil;v70=3 + 1 ;end if (v70==(1189 -(449 + 740))) then v71=Drawing.new(v7("\108\91\29\61","\114\56\62\101\73\71\141"));v71.Visible=false;v70=873 -(826 + 46) ;end if (v70==4) then function v72()game:GetService(v7("\138\252\213\247\189\251\205\205\187\236","\164\216\137\187")).RenderStepped:Connect(function()if ((v.Character~=nil) and v.Character:FindFirstChild(v7("\250\243\60\179\168\241\2\214","\107\178\134\81\210\198\158")) and (v.Character:FindFirstChild(v7("\16\27\143\199\164\55\7\134\244\165\55\26\178\199\184\44","\202\88\110\226\166"))~=nil) and (v~=v32) and (v.Character.Humanoid.Health>(947 -(245 + 702)))) then local v200=0 -0 ;local v201;local v202;local v203;local v204;while true do if ((0 + 0)==v200) then v201=v.Character.Head;v202,v203=v34:worldToViewportPoint(v.Character.HumanoidRootPart.Position);v200=1899 -(260 + 1638) ;end if (v200==1) then v204=v36(v33,v201.Position + v35 );if v203 then v71.Position=Vector2.new(v204.X,v204.Y);v71.Text=v.DisplayName;v71.Visible=v31;else v71.Visible=false;end break;end end else v71.Visible=false;end end);end coroutine.wrap(v72)();break;end if (v70==(441 -(382 + 58))) then v71.Center=true;v71.Outline=true;v70=6 -4 ;end if (v70==(2 + 0)) then v71.Font=2;v71.Color=Color3.new(1,0 -0 ,1847 -(559 + 1288) );v70=5 -2 ;end end break;end if (v69==(0 -0)) then v70=1205 -(902 + 303) ;v71=nil;v69=1 -0 ;end end end);local v37=false;local v38=game:GetService(v7("\243\3\131\238\207\209\28","\170\163\111\226\151")):GetChildren();for v73,v74 in pairs(game.Players:GetChildren()) do local v75=0 -0 ;local v76;local v77;local v78;while true do if (v75==(1 + 0)) then v78=nil;while true do if (v76==(1690 -(1121 + 569))) then v77=Drawing.new(v7("\61\57\188\61","\73\113\80\210\88\46\87"));v77.Visible=false;v76=215 -(22 + 192) ;end if (v76==(686 -(483 + 200))) then function v78()game:GetService(v7("\179\57\195\33\226\147\58\196\17\226","\135\225\76\173\114")).RenderStepped:Connect(function()if ((v74.Character~=nil) and (v74.Character:FindFirstChild(v7("\50\248\181\177\162\178\174\30","\199\122\141\216\208\204\221"))~=nil) and (v74.Character:FindFirstChild(v7("\133\200\29\241\118\249\164\217\34\255\119\226\157\220\2\228","\150\205\189\112\144\24"))~=nil) and (v74~=v32) and (v74.Character.Humanoid.Health>(0 + 0))) then local v206=1463 -(1404 + 59) ;local v207;local v208;while true do if (v206==0) then v207,v208=v34:worldToViewportPoint(v74.Character.HumanoidRootPart.Position);if v208 then local v246=0 -0 ;while true do if (v246==(0 + 0)) then local v256=0 -0 ;while true do if (v256==(0 -0)) then v77.From=Vector2.new(v34.ViewportSize.X/(767 -(468 + 297)) ,v34.ViewportSize.Y/(564 -(334 + 228)) );v77.To=Vector2.new(v207.X,v207.Y);v256=3 -2 ;end if (v256==(2 -1)) then v246=1;break;end end end if (v246==(1 -0)) then v77.Visible=v37;break;end end else v77.Visible=false;end break;end end else v77.Visible=false;end end);end coroutine.wrap(v78)();break;end if (v76==(1 + 0)) then v77.Color=Color3.new(1 + 0 ,236 -(141 + 95) ,0);v77.Thickness=3 + 0 ;v76=4 -2 ;end if (v76==(4 -2)) then local v176=0 + 0 ;while true do if (v176==(0 -0)) then v77.Transparency=1 + 0 ;v78=nil;v176=1 + 0 ;end if (v176==(1 -0)) then v76=3;break;end end end end break;end if (v75==(0 + 0)) then v76=163 -(92 + 71) ;v77=nil;v75=1 + 0 ;end end end game.Players.PlayerAdded:Connect(function(v79)local v80=0 -0 ;local v81;local v82;while true do if (v80==(0 + 0)) then v81=Drawing.new(v7("\9\141\177\73","\112\69\228\223\44\100\232\113"));v81.Visible=false;v80=1;end if (v80==(1 -0)) then v81.Color=Color3.new(1 + 0 ,0 + 0 ,765 -(574 + 191) );v81.Thickness=3 + 0 ;v80=4 -2 ;end if (v80==(2 + 0)) then v81.Transparency=1;v82=nil;v80=852 -(254 + 595) ;end if (v80==3) then function v82()game:GetService(v7("\230\10\9\224\179\110\144\221\28\2","\230\180\127\103\179\214\28")).RenderStepped:Connect(function()if ((v79.Character~=nil) and (v79.Character:FindFirstChild(v7("\164\16\82\71\234\78\233\136","\128\236\101\63\38\132\33"))~=nil) and (v79.Character:FindFirstChild(v7("\132\188\28\69\184\228\198\168\155\30\75\162\219\206\190\189","\175\204\201\113\36\214\139"))~=nil) and (v79~=v32) and (v79.Character.Humanoid.Health>0)) then local v187,v188=v34:worldToViewportPoint(v79.Character.HumanoidRootPart.Position);if v188 then local v197=126 -(55 + 71) ;while true do if (v197==(0 -0)) then local v218=0 + 0 ;while true do if (v218==(1791 -(573 + 1217))) then v197=1;break;end if (v218==(0 -0)) then v81.From=Vector2.new(v34.ViewportSize.X/2 ,v34.ViewportSize.Y/(1 + 1) );v81.To=Vector2.new(v187.X,v187.Y);v218=1334 -(605 + 728) ;end end end if (v197==(1 -0)) then v81.Visible=v37;break;end end else v81.Visible=false;end else v81.Visible=false;end end);end coroutine.wrap(v82)();break;end end end);v30:CreateToggle({[v7("\115\197\33\208\1","\100\39\172\85\188")]=v7("\136\75\137","\83\205\24\217\224"),[v7("\194\192\203\60\243\201\217","\93\134\165\173")]=false,[v7("\157\243\205\206\56\207\177\117","\30\222\146\161\162\90\174\210")]=function(v83)v31=v83;v37=v83;end});v29:CreateToggle({[v7("\209\71\100\6\224","\106\133\46\16")]=v7("\126\44\106","\32\56\64\19\156\58"),[v7("\126\205\227\87\79\254\148","\224\58\168\133\54\58\146")]=false,[v7("\122\87\71\241\119\135\132\0","\107\57\54\43\157\21\230\231")]=function(v84)local v85=939 -(714 + 225) ;local v86;local v87;local v88;while true do if (v85==0) then speeds=1 -0 ;v86=game:GetService(v7("\235\135\16\236\188\206\220","\175\187\235\113\149\217\188")).LocalPlayer;v85=2 -1 ;end if (v85==(1 + 0)) then v87=game.Players.LocalPlayer.Character;v88=v87 and v87:FindFirstChildWhichIsA(v7("\20\186\140\77\237\118\113\56","\24\92\207\225\44\131\25")) ;v85=2 -0 ;end if (v85==(1 + 1)) then nowe=false;if v84 then local v122=0 -0 ;local v123;local v124;local v125;while true do if (v122==(0 + 0)) then v123=489 -(457 + 32) ;v124=nil;v122=1 -0 ;end if (v122==(807 -(118 + 688))) then v125=nil;while true do if (v123==(48 -(25 + 23))) then nowe=true;for v220=1 + 0 ,speeds do spawn(function()local v227=1402 -(832 + 570) ;local v228;local v229;local v230;while true do if (v227==(1886 -(927 + 959))) then v228=game:GetService(v7("\121\198\182\127\30\111\93\218\187\73","\29\43\179\216\44\123")).Heartbeat;tpwalking=true;v227=3 -2 ;end if (v227==(733 -(16 + 716))) then v229=game.Players.LocalPlayer.Character;v230=v229 and v229:FindFirstChildWhichIsA(v7("\149\204\45\77\179\214\41\72","\44\221\185\64")) ;v227=3 -1 ;end if ((99 -(11 + 86))==v227) then while tpwalking and v228:Wait() and v229 and v230 and v230.Parent do if (v230.MoveDirection.Magnitude>(0 -0)) then v229:TranslateBy(v230.MoveDirection);end end break;end end end);end game.Players.LocalPlayer.Character.Animate.Disabled=true;v124=game.Players.LocalPlayer.Character;v123=2 -1 ;end if ((289 -(175 + 110))==v123) then v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,false);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,false);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,false);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,false);v123=12 -7 ;end if (v123==(24 -19)) then v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,false);v86.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Swimming);break;end if (v123==(1797 -(503 + 1293))) then v125=v124:FindFirstChildOfClass(v7("\41\242\69\94\125\14\238\76","\19\97\135\40\63")) or v124:FindFirstChildOfClass(v7("\143\82\58\54\46\37\167\83\61\24\32\63\186\78\60\55\35\52\188","\81\206\60\83\91\79")) ;for v221,v222 in next,v125:GetPlayingAnimationTracks() do v222:AdjustSpeed(0 -0 );end v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,false);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,false);v123=2;end if (v123==(6 -3)) then v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,false);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,false);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,false);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false);v123=4;end if (v123==(2 + 0)) then v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,false);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,false);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,false);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,false);v123=1064 -(810 + 251) ;end end break;end end else local v126=0;local v127;while true do if (v126==(0 + 0)) then v127=0 + 0 ;while true do if (v127==(1 + 1)) then local v213=0 + 0 ;while true do if (v213==(607 -(316 + 289))) then v127=536 -(43 + 490) ;break;end if (v213==(734 -(711 + 22))) then v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,true);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,true);v213=7 -5 ;end if (v213==(425 -(360 + 65))) then local v234=859 -(240 + 619) ;while true do if ((0 + 0)==v234) then v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,true);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,true);v234=1 -0 ;end if (v234==1) then v213=1 -0 ;break;end end end end end if (v127==(1 + 0)) then local v214=1744 -(1344 + 400) ;local v215;while true do if (v214==(405 -(255 + 150))) then v215=181 -(92 + 89) ;while true do if ((0 + 0)==v215) then v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,true);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,true);v215=1 + 0 ;end if (v215==(1 + 0)) then v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,true);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,true);v215=8 -6 ;end if ((6 -4)==v215) then v127=1741 -(404 + 1335) ;break;end end break;end end end if (v127==(3 + 0)) then v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,true);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,true);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,true);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,true);v127=2 + 2 ;end if (v127==(406 -(183 + 223))) then local v216=0 + 0 ;while true do if (v216==(2 -0)) then v127=1245 -(485 + 759) ;break;end if (v216==(1 + 0)) then v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,true);v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,true);v216=1 + 1 ;end if (v216==(1189 -(442 + 747))) then nowe=false;v86.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,true);v216=338 -(10 + 327) ;end end end if (v127==(3 + 1)) then v86.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics);break;end end break;end end end v85=341 -(118 + 220) ;end if (v85==(1 + 2)) then if (game:GetService(v7("\126\167\209\107\42\209\94","\196\46\203\176\18\79\163\45")).LocalPlayer.Character:FindFirstChildOfClass(v7("\144\55\115\31\42\244\230\188","\143\216\66\30\126\68\155")).RigType==Enum.HumanoidRigType.R6) then local v128=game.Players.LocalPlayer;local v129=v128.Character.Torso;local v130=true;local v131=true;local v132={f=449 -(108 + 341) ,b=0 + 0 ,l=789 -(766 + 23) ,r=0 + 0 };local v133={f=0 -0 ,b=1493 -(711 + 782) ,l=0 -0 ,r=469 -(270 + 199) };local v134=17 + 33 ;local v135=1819 -(580 + 1239) ;local v136=Instance.new(v7("\136\199\9\210\226\186\197\238","\129\202\168\109\171\165\195\183"),v129);v136.P=267550 -177550 ;v136.maxTorque=Vector3.new(8999999488,9000000232 -(717 + 27) ,8999999488 -0 );v136.cframe=v129.CFrame;local v141=Instance.new(v7("\0\87\51\193\232\17\234\45\91\62\204\199","\134\66\56\87\184\190\116"),v129);v141.velocity=Vector3.new(0 -0 ,0.1,0 + 0 );v141.maxForce=Vector3.new(9000000655 -(645 + 522) ,9000000968 -(641 + 839) ,9000001278 -(1010 + 780) );if (nowe==true) then v128.Character.Humanoid.PlatformStand=true;end while (nowe==true) or (game:GetService(v7("\12\61\8\162\28\249\50","\85\92\81\105\219\121\139\65")).LocalPlayer.Character.Humanoid.Health==(0 -0)) do local v177=0;while true do if (v177==(0 + 0)) then game:GetService(v7("\207\166\94\118\121\205\235\186\83\64","\191\157\211\48\37\28")).RenderStepped:Wait();if (((v132.l + v132.r)~=(0 -0)) or ((v132.f + v132.b)~=(0 -0))) then v135=v135 + (1836.5 -(1045 + 791)) + (v135/v134) ;if (v135>v134) then v135=v134;end elseif ( not (((v132.l + v132.r)~=(0 + 0)) or ((v132.f + v132.b)~=(808 -(329 + 479)))) and (v135~=(0 -0))) then local v231=854 -(174 + 680) ;while true do if (v231==(0 -0)) then v135=v135-(506 -(351 + 154)) ;if (v135<(0 + 0)) then v135=1574 -(1281 + 293) ;end break;end end end v177=267 -(28 + 238) ;end if (v177==(2 -1)) then if (((v132.l + v132.r)~=(1559 -(1381 + 178))) or ((v132.f + v132.b)~=(0 + 0))) then v141.velocity=((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (v132.f + v132.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(v132.l + v132.r ,(v132.f + v132.b) * (0.2 + 0) ,0 + 0 ).p) -game.Workspace.CurrentCamera.CoordinateFrame.p)) * v135 ;v133={f=v132.f,b=v132.b,l=v132.l,r=v132.r};elseif (((v132.l + v132.r)==(0 -0)) and ((v132.f + v132.b)==0) and (v135~=(0 + 0))) then v141.velocity=((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (v133.f + v133.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(v133.l + v133.r ,(v133.f + v133.b) * (1527.2 -(389 + 1138)) ,470 -(381 + 89) ).p) -game.Workspace.CurrentCamera.CoordinateFrame.p)) * v135 ;else v141.velocity=Vector3.new(0 + 0 ,0 + 0 ,0);end v136.cframe=game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles( -math.rad(((v132.f + v132.b) * (85 -35) * v135)/v134 ),1156 -(1074 + 82) ,0 -0 ) ;break;end end end v132={f=0 + 0 ,b=1784 -(214 + 1570) ,l=1455 -(990 + 465) ,r=0 + 0 };v133={f=0 + 0 ,b=0 + 0 ,l=0 -0 ,r=0};v135=1726 -(1668 + 58) ;v136:Destroy();v141:Destroy();v128.Character.Humanoid.PlatformStand=false;game.Players.LocalPlayer.Character.Animate.Disabled=false;tpwalking=false;else local v146=game.Players.LocalPlayer;local v147=v146.Character.UpperTorso;local v148=true;local v149=true;local v150={f=0 -0 ,b=626 -(512 + 114) ,l=0,r=0 -0 };local v151={f=0,b=0 -0 ,l=0,r=0 -0 };local v152=24 + 26 ;local v153=0 + 0 ;local v154=Instance.new(v7("\253\16\240\5\29\198\13\251","\90\191\127\148\124"),v147);v154.P=139428 -49428 ;v154.maxTorque=Vector3.new(9000001249 -(927 + 834) ,8999999488 -0 ,8999999488);v154.cframe=v147.CFrame;local v159=Instance.new(v7("\90\136\42\14\78\130\34\24\123\142\58\14","\119\24\231\78"),v147);v159.velocity=Vector3.new(432 -(317 + 115) ,0.1 -0 ,0 + 0 );v159.maxForce=Vector3.new(8999999678 -(80 + 110) ,8999999488 -0 ,9000001265 -(1429 + 348) );if (nowe==true) then v146.Character.Humanoid.PlatformStand=true;end while (nowe==true) or (game:GetService(v7("\178\33\164\83\217\82\2","\113\226\77\197\42\188\32")).LocalPlayer.Character.Humanoid.Health==(42 -(19 + 23))) do local v178=0 -0 ;local v179;while true do if (v178==(0 -0)) then v179=1428 -(1233 + 195) ;while true do if ((3 -2)==v179) then if (((v150.l + v150.r)~=0) or ((v150.f + v150.b)~=(0 + 0))) then local v235=0 -0 ;while true do if (v235==(0 + 0)) then v159.velocity=((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (v150.f + v150.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(v150.l + v150.r ,(v150.f + v150.b) * (1906.2 -(1665 + 241)) ,0 + 0 ).p) -game.Workspace.CurrentCamera.CoordinateFrame.p)) * v153 ;v151={f=v150.f,b=v150.b,l=v150.l,r=v150.r};break;end end elseif (((v150.l + v150.r)==(0 + 0)) and ((v150.f + v150.b)==0) and (v153~=(0 + 0))) then v159.velocity=((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (v151.f + v151.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(v151.l + v151.r ,(v151.f + v151.b) * (0.2 + 0) ,0 -0 ).p) -game.Workspace.CurrentCamera.CoordinateFrame.p)) * v153 ;else v159.velocity=Vector3.new(1433 -(797 + 636) ,0,0);end v154.cframe=game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles( -math.rad(((v150.f + v150.b) * (242 -192) * v153)/v152 ),0,1619 -(1427 + 192) ) ;break;end if (v179==(0 + 0)) then local v224=0 -0 ;while true do if (v224==(1 + 0)) then v179=1 + 0 ;break;end if ((1259 -(233 + 1026))==v224) then local v250=326 -(192 + 134) ;while true do if (v250==(1667 -(636 + 1030))) then v224=1277 -(316 + 960) ;break;end if (v250==(0 + 0)) then wait();if (((v150.l + v150.r)~=(0 + 0)) or ((v150.f + v150.b)~=(0 + 0))) then v153=v153 + (0.5 -0) + (v153/v152) ;if (v153>v152) then v153=v152;end elseif ( not (((v150.l + v150.r)~=(551 -(83 + 468))) or ((v150.f + v150.b)~=(0 + 0))) and (v153~=(1806 -(1202 + 604)))) then local v260=0 + 0 ;while true do if (v260==0) then v153=v153-1 ;if (v153<(0 -0)) then v153=0;end break;end end end v250=222 -(55 + 166) ;end end end end end end break;end end end v150={f=0 + 0 ,b=0,l=0 -0 ,r=0 -0 };v151={f=0,b=297 -(36 + 261) ,l=0 -0 ,r=1368 -(34 + 1334) };v153=325 -(45 + 280) ;v154:Destroy();v159:Destroy();v146.Character.Humanoid.PlatformStand=false;game.Players.LocalPlayer.Character.Animate.Disabled=false;tpwalking=false;end break;end end end});local v39=game.Players.LocalPlayer;local v40=game:GetService(v7("\8\3\250\134\63\4\226\188\57\19","\213\90\118\148"));local v41=false;local v42=true;v40.Stepped:Connect(function()if v39.Character then for v105,v106 in pairs(v39.Character:GetDescendants()) do if v106:IsA(v7("\121\47\167\83\125\90\60\160","\45\59\78\212\54")) then v106.CanCollide=v42;end end end end);v29:CreateToggle({[v7("\36\95\151\135\131","\144\112\54\227\235\230\78\205")]=v7("\157\39\44\240\217\75","\59\211\72\111\156\176"),[v7("\106\130\229\44\91\139\247","\77\46\231\131")]=false,[v7("\153\85\186\76\184\85\181\75","\32\218\52\214")]=function(v89)v41=v89;if (v41==true) then v42=false;else v42=true;end end});game:GetService(v7("\125\3\48\186\229\181\87\125\91\30","\58\46\119\81\200\145\208\37")):SetCore(v7("\24\137\62\168\135\178\34\34\138\57\175\168\169\63\36\130","\86\75\236\80\204\201\221"),{[v7("\70\72\99\137\251","\235\18\33\23\229\158")]="C\Z HUB",[v7("\100\191\217\175","\219\48\218\161")]=v7("\198\104\60\106\139\117\217\192\34\74\9\218\65\228\164\82\115\74\212\65\245\240\75","\128\132\17\28\41\187\47"),[v7("\40\49\9\52","\61\97\82\102\90")]="rbxthumb://type=Asset&id=14016738059&w=150&h=150"});Duration=3 + 0 ;
-- loadstring(game:HttpGet(("https://raw.githubusercontent.com/C0ZZYTHEC0DER/CZ-Hub/main/Source%20code%22") ,true))() --