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En tant que joueur, je veux pouvoir apparaître sur une map prédéfinie, afin de débuter le jeu #3
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89/2 |
Glenn |
Feinte75
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Oct 10, 2015
- Modified prefabs The generated map is a square with 3 platforms The player is automaticaly instanciated at a currently hardcoded spawn location The collisions are handled with BoxCollider2D An additional saveScene function as been added. It allows to store all the generated scene into a new file. It is then possible to reload the specific scene into unity.
Feinte75
added a commit
that referenced
this issue
Oct 10, 2015
- Modified prefabs The generated map is a square with 3 platforms The player is automaticaly instanciated at a currently hardcoded spawn location The collisions are handled with BoxCollider2D An additional saveScene function has been added. It allows to store the generated scene into a new file. It is then possible to reload the specific scene into unity.
Feinte75
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3 - Review
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2 - Working
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2 - Working
3 - Review
1 - Ready
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Oct 16, 2015
Feinte75
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Oct 24, 2015
- Now more stable - Added level abstraction level class composed of rooms - The path from spawn to end is now open (no walls)
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-Notion de joueur
-génération de la carte (carrée)
-sprites joueur/map
-notion de spawn
-collision
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