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compression.go
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// Copyright 2023 Sneller, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package compr provides a unified interface wrapping
// third-party compression libraries.
package compr
import (
"fmt"
"runtime"
"unsafe"
"github.com/klauspost/compress/s2"
"github.com/klauspost/compress/zstd"
)
// Compressor describes the interface
// that CompressionWriter needs a compression
// algorithm to implement.
type Compressor interface {
// Name is the name of the compression algorithm.
Name() string
// Compress should append the compressed contents
// of src to dst and return the result.
Compress(src, dst []byte) []byte
}
// Decompressor is the interface that a
// CompressionReader uses to decompress blocks.
type Decompressor interface {
// Name is the name of the compression algorithm.
// See also Compressor.Name.
Name() string
// Decompress decompresses source data
// into dst. It should error out if
// dst is not large enough to fit the
// encoded source data.
//
// It must be safe to make multiple
// calls to Decompress simultaneously
// from different goroutines.
Decompress(src, dst []byte) error
}
type zstdCompressor struct {
enc *zstd.Encoder
}
func (z zstdCompressor) Compress(src, dst []byte) []byte {
return z.enc.EncodeAll(src, dst)
}
func (z zstdCompressor) Name() string { return "zstd" }
var (
zstdDecoder *zstd.Decoder
zstdFastDecoder *zstd.Decoder
zstdEncoder *zstd.Encoder
zstdBetterEncoder *zstd.Encoder
)
func init() {
// by default, concurrency is set to min(4, GOMAXPROCS);
// we'd like it to *always* be GOMAXPROCS
z, err := zstd.NewReader(nil, zstd.WithDecoderConcurrency(runtime.GOMAXPROCS(0)))
if err != nil {
panic(err)
}
zstdDecoder = z
z, err = zstd.NewReader(nil, zstd.WithDecoderConcurrency(runtime.GOMAXPROCS(0)),
zstd.IgnoreChecksum(true))
if err != nil {
panic(err)
}
zstdFastDecoder = z
enc, err := zstd.NewWriter(nil)
if err != nil {
panic(err)
}
zstdEncoder = enc
enc, err = zstd.NewWriter(nil,
zstd.WithEncoderLevel(zstd.SpeedBetterCompression))
if err != nil {
panic(err)
}
zstdBetterEncoder = enc
}
// DecodeZstd calls DecodeAll on the global zstd
// decoder.
//
// See: (*zstd.Decoder).DecodeAll
func DecodeZstd(src, dst []byte) ([]byte, error) {
return zstdDecoder.DecodeAll(src, dst)
}
type zstdDecompressor zstd.Decoder
func (z *zstdDecompressor) Name() string { return "zstd" }
func (z *zstdDecompressor) Decompress(src, dst []byte) error {
into := dst[:0:len(dst)]
ret, err := (*zstd.Decoder)(z).DecodeAll(src, into)
if err != nil {
return err
}
if len(ret) != len(dst) {
return fmt.Errorf("expected %d bytes decompressed; got %d", len(dst), len(ret))
}
// the decoder should not have had to
// realloc the buffer
if &ret[0] != &dst[0] {
return fmt.Errorf("zstd decompress: output buffer realloc'd")
}
return nil
}
type s2Compressor struct{}
func (s2Compressor) Compress(src, dst []byte) []byte {
tail := dst[len(dst):cap(dst)]
// s2 requires non-overlapping src and dst
if overlaps(src, tail) {
tail = nil
}
got := s2.Encode(tail, src)
if len(dst) == 0 {
return got
}
if len(tail) > 0 && len(got) > 0 && &tail[0] == &got[0] {
return dst[:len(dst)+len(got)]
}
return append(dst, got...)
}
func (s2Compressor) Decompress(src, dst []byte) error {
into := dst[:0:len(dst)]
ret, err := s2.Decode(into, src)
if err != nil {
return err
}
if len(ret) != len(dst) {
return fmt.Errorf("expected %d bytes decompressed; got %d", len(dst), len(ret))
}
// the decoder should not have had to
// realloc the buffer
if &ret[0] != &dst[0] {
return fmt.Errorf("s2 decompress: output buffer realloc'd")
}
return nil
}
func (s2Compressor) Name() string { return "s2" }
// Compression selects a compression algorithm by name.
// The returned Compressor will return the same value
// for Compressor.Name as the specified name.
func Compression(name string) Compressor {
switch name {
case "zstd-better":
return zstdCompressor{zstdBetterEncoder}
case "zstd":
return zstdCompressor{zstdEncoder}
case "s2":
return s2Compressor{}
default:
return nil
}
}
func Decompression(name string) Decompressor {
switch name {
case "zstd":
return (*zstdDecompressor)(zstdDecoder)
case "zstd-nocrc":
return (*zstdDecompressor)(zstdFastDecoder)
case "s2":
return s2Compressor{}
default:
return nil
}
}
func overlaps(a, b []byte) bool {
if len(a) == 0 || len(b) == 0 {
return false
}
a0 := uintptr(unsafe.Pointer(&a[0]))
a1 := a0 + uintptr(len(a))
b0 := uintptr(unsafe.Pointer(&b[0]))
b1 := b0 + uintptr(len(b))
return a0 < b1 && b0 < a1
}