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ForwardDeclarations.h
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#if !defined(VULKAN_FRAMEWORK_FORWARD_DECLARATIONS_H)
#define VULKAN_FRAMEWORK_FORWARD_DECLARATIONS_H
#include <memory>
// forward declarations
namespace vfs
{
class Buffer;
class BufferView;
class CommandPool;
class DescriptorPool;
class DescriptorSet;
class DescriptorSetLayout;
class Device;
class Fence;
class Framebuffer;
class QueryPool;
class PipelineBase;
class PipelineLayout;
class GraphicsPipeline;
class ComputePipeline;
class Queue;
class RenderPass;
class Sampler;
class Image;
class ImageView;
class Semaphore;
class Window;
using BufferPtr = std::shared_ptr<Buffer>;
using BufferViewPtr = std::shared_ptr<BufferView>;
using CommandPoolPtr = std::shared_ptr<CommandPool>;
using DescriptorPoolPtr = std::shared_ptr<DescriptorPool>;
using DescriptorSetPtr = std::shared_ptr<DescriptorSet>;
using DescriptorSetLayoutPtr = std::shared_ptr<DescriptorSetLayout>;
using DevicePtr = std::shared_ptr<Device>;
using FencePtr = std::shared_ptr<Fence>;
using FramebufferPtr = std::shared_ptr<Framebuffer>;
using QueryPoolPtr = std::shared_ptr<QueryPool>;
using PipelineBasePtr = std::shared_ptr<PipelineBase>;
using PipelineLayoutPtr = std::shared_ptr<PipelineLayout>;
using GraphicsPipelinePtr = std::shared_ptr<GraphicsPipeline>;
using ComputePipelinePtr = std::shared_ptr<ComputePipeline>;
using QueuePtr = std::shared_ptr<Queue>;
using RenderPassPtr = std::shared_ptr<RenderPass>;
using SamplerPtr = std::shared_ptr<Sampler>;
using ImagePtr = std::shared_ptr<Image>;
using ImageViewPtr = std::shared_ptr<ImageView>;
using WindowPtr = std::shared_ptr<Window>;
using SemaphorePtr = std::shared_ptr<Semaphore>;
};
#endif