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Player position gets de-synced between clients when teleporting more than 8 blocks. This results in the player falling through the ground on other players POV.
To Reproduce
/teleport ~ ~10 ~
You should then be in the ground for other players when falling to the ground.
Expected behavior
Teleport 10 blocks up and then fall down stopping at the ground for all players.
The text was updated successfully, but these errors were encountered:
I've searched existing issues and couldn't find a duplicate.
Operating System
Manjaro Linux
Server Software Version/Commit
f29cfbc
What happened?
Player position gets de-synced between clients when teleporting more than 8 blocks. This results in the player falling through the ground on other players POV.
To Reproduce
/teleport ~ ~10 ~
You should then be in the ground for other players when falling to the ground.
Expected behavior
Teleport 10 blocks up and then fall down stopping at the ground for all players.
The text was updated successfully, but these errors were encountered: