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The Authoring Tools Framework (ATF) is a collection of C#/.NET components for building game development tools on Windows®. ATF has been used as the basis for sound modeling and audio bank tools, level editors, character animation blending tools, scripting language debuggers and timeline/sequence tools.
The LittleBigPlanet Level Editor shown here was developed by Cambridge Studio using ATF. For other applications like this, see the ATF Gallery and list of ATF adopters.
To see what ATF has to offer, look at Is ATF for You. You'll find high level overviews of ATF in a video, feature descriptions, and the essence of ATF. This section is part of ATF Getting Started, where you can find all sorts of useful links:
- How to install ATF
- Basic ATF Frameworks
- Samples and Tutorials
- Next Steps
Some other useful information sources about ATF:
- ATF Programmer's Guide: A guide to programming with ATF.
- ATF Documentation: PDF documentation files.
- ATF Code Samples: A description of our sample projects.
- ATF Technology and Sample App Matrix: List of key technologies and the sample applications that demonstrate them.
- ATF Reference: Reference material, such as a glossary and API Reference.
- Home
- Getting Started
- Features & Benefits
- Requirements & Dependencies
- Gallery
- Technology & Samples
- Adoption
- News
- Release Notes
- ATF Community
- Searching Documentation
- Using Documentation
- Videos
- Tutorials
- How To
- Programmer's Guide
- Reference
- Code Samples
- Documentation Files
© 2014-2015, Sony Computer Entertainment America LLC