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I found that cindyker's repo does not allow opening issues. so i am posting here:
I'm having problems with Cenotaph 4.6 presumably in conjunction with CreeperHeal 6.7.9. My only solution is to enable creeperProtection: true; However, in doing so quick-loot fails to trigger and therefore cenotaphs require manual emptying.
On a bigger note, the timing with CreeperHeal and Cenotaph may be an issue. With creeperProtection: false, when dying from a creeper, it produces a Cenotaph void of inventory and also void of sign-text (upon creeperheal's replacement of the crate and signs of course). I believe introducing a delay option (cenothaphdelay: 10) might allow a cenotaph to be created/placed after the creeper has finished exploding the environment.
I found that cindyker's repo does not allow opening issues. so i am posting here:
I'm having problems with Cenotaph 4.6 presumably in conjunction with CreeperHeal 6.7.9. My only solution is to enable
creeperProtection: true
; However, in doing so quick-loot fails to trigger and therefore cenotaphs require manual emptying.On a bigger note, the timing with CreeperHeal and Cenotaph may be an issue. With
creeperProtection: false
, when dying from a creeper, it produces a Cenotaph void of inventory and also void of sign-text (upon creeperheal's replacement of the crate and signs of course). I believe introducing a delay option (cenothaphdelay: 10
) might allow a cenotaph to be created/placed after the creeper has finished exploding the environment.config files:
Cenpotaph config.yml CreeperHeal config.yml CreeperHeal advanced.yml
Part of my temporary fix may have also been due to adding item
54
and323
to CreeperHeal'sprotected-list
Thank you for a wonderful plugin!
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