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attributetableindex.h
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// Copyright (C) 2017 Christian Sailer
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#include "attributetable.h"
#include <algorithm>
class ConstAttributeIndexItem
{
public:
ConstAttributeIndexItem(const AttributeKey &k, double v, const AttributeRow &r) : key(k), value(v), row(&r)
{}
ConstAttributeIndexItem(const ConstAttributeIndexItem& other) : key(other.key), value(other.value), row(other.row)
{}
ConstAttributeIndexItem &operator = (const ConstAttributeIndexItem& other)
{
if ( this == &other)
{
return *this;
}
key = other.key;
value = other.value;
row = other.row;
return *this;
}
AttributeKey key;
double value;
const AttributeRow * row;
};
class AttributeIndexItem : public ConstAttributeIndexItem
{
public:
AttributeIndexItem( const AttributeKey &k, double v, AttributeRow &r) : ConstAttributeIndexItem(k,v,r), mutable_row(&r)
{}
AttributeIndexItem( const AttributeIndexItem &other) : ConstAttributeIndexItem(other), mutable_row(other.mutable_row)
{}
AttributeIndexItem &operator = (const AttributeIndexItem &other)
{
if ( this == &other)
{
return *this;
}
ConstAttributeIndexItem::operator =(other);
mutable_row = other.mutable_row;
return *this;
}
AttributeRow *mutable_row;
};
inline bool operator < (const ConstAttributeIndexItem &lhs, const ConstAttributeIndexItem &rhs)
{
return lhs.value < rhs.value;
}
std::vector<ConstAttributeIndexItem> makeAttributeIndex(const AttributeTable &table, int colIndex);
std::vector<AttributeIndexItem> makeAttributeIndex(AttributeTable &table, int colIndex);
std::pair<std::vector<AttributeIndexItem>::iterator, std::vector<AttributeIndexItem>::iterator>
getIndexItemsInValueRange(std::vector<AttributeIndexItem> &index, AttributeTable &table, float fromValue,
float toValue);