diff --git a/sdk/api.html b/sdk/api.html
index a74547b..a9a4ede 100644
--- a/sdk/api.html
+++ b/sdk/api.html
@@ -94,7 +94,7 @@
Spectacular AI SDK documentation
API Reference
- v1.36
+ v1.37
diff --git a/sdk/core.html b/sdk/core.html
index c7d19a1..e278f99 100644
--- a/sdk/core.html
+++ b/sdk/core.html
@@ -94,7 +94,7 @@
Spectacular AI SDK documentation
Core SDK
- v1.36
+ v1.37
diff --git a/sdk/cpp/latest/index.html b/sdk/cpp/latest/index.html
index baef5c1..1c9bbee 100644
--- a/sdk/cpp/latest/index.html
+++ b/sdk/cpp/latest/index.html
@@ -95,7 +95,7 @@
API Reference
C++
- v1.36
+ v1.37
diff --git a/sdk/custom-hardware.html b/sdk/custom-hardware.html
index 0dc1eb8..93ba774 100644
--- a/sdk/custom-hardware.html
+++ b/sdk/custom-hardware.html
@@ -95,7 +95,7 @@
Core SDK
Custom hardware
- v1.36
+ v1.37
diff --git a/sdk/index.html b/sdk/index.html
index d3373fd..bcc9b7a 100644
--- a/sdk/index.html
+++ b/sdk/index.html
@@ -93,7 +93,7 @@
Spectacular AI SDK documentation
Spectacular AI SDK documentation
- v1.36
+ v1.37
diff --git a/sdk/mapping.html b/sdk/mapping.html
index d9cb9a5..e7b4fe9 100644
--- a/sdk/mapping.html
+++ b/sdk/mapping.html
@@ -96,7 +96,7 @@
Core SDK
Mapping API
- v1.36
+ v1.37
diff --git a/sdk/python/latest/index.html b/sdk/python/latest/index.html
index ce2ee6c..3d6298a 100644
--- a/sdk/python/latest/index.html
+++ b/sdk/python/latest/index.html
@@ -95,7 +95,7 @@
API Reference
Python
- v1.36
+ v1.37
diff --git a/sdk/python/v1.37/index.html b/sdk/python/v1.37/index.html
new file mode 100644
index 0000000..3d6298a
--- /dev/null
+++ b/sdk/python/v1.37/index.html
@@ -0,0 +1,726 @@
+
+
+
+
+
+
+ Python — spectacularAI documentation
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ spectacularAI
+
+
+
+
+
+
+
+
+
+Python
+
+
+class spectacularAI. VioOutput
+Main output structure
+
+
+property angularVelocity
+angular velocity vector in SI units (Vector3d
)
+
+
+
+
+asJson ( self : spectacularAI.VioOutput ) → str
+a JSON representation of this object
+
+
+
+
+getCameraPose ( self : spectacularAI.VioOutput , arg0 : int ) → spectacularAI.CameraPose
+CameraPose
corresponding to a camera whose index is given as the parameter. Index 0 corresponds to the primary camera and index 1 the secondary camera.
+
+
+
+
+property globalPose
+GnssVioOutput
Global pose, only returned if GNSS information is provided via Session
.addGnss(…)
+
+
+
+
+property pose
+latest Pose
+
+
+
+
+property poseTrail
+trail of smoothed historical poses (list of Pose
objects)
+
+
+
+
+property positionCovariance
+position uncertainty, 3x3 covariance matrix
+
+
+
+
+property status
+current TrackingStatus
+
+
+
+
+property tag
+input tag from addTrigger
. Set to 0 for other outputs.
+
+
+
+
+property velocity
+current velocity (Vector3d
)
+
+
+
+
+property velocityCovariance
+velocity uncertainty, 3x3 covariance matrix
+
+
+
+
+
+
+class spectacularAI. Pose
+Represents the pose (position & orientation) of a device at a given time. This typically corresponds the pose of the IMU (configurable). See CameraPose
for exact poses of the cameras.
+
+
+asMatrix ( self : spectacularAI.Pose ) → numpy.ndarray
+4x4 matrix that converts homogeneous local coordinates to homogeneous world coordinates
+
+
+
+
+fromMatrix ( self : float , arg0 : List [ List [ float [ 4 ] ] [ 4 ] ] ) → spectacularAI.Pose
+Create a pose from a timestamp and 4x4 local-to-world matrix
+
+
+
+
+property orientation
+Quaternion
orientation of the IMU / camera, local-to-world
+
+
+
+
+property position
+Vector3d
position of the IMU / camera
+
+
+
+
+property time
+float
timestamp in seconds, synchronized with device monotonic time (not host)
+
+
+
+
+
+
+class spectacularAI. Camera ( self : spectacularAI.Camera , arg0 : List [ List [ float [ 3 ] ] [ 3 ] ] , arg1 : int , arg2 : int )
+Represents the intrinsic parameters of a particular camera. If the input image is distorted, the camera and projection matrices correspond to the undistorted / rectified image.
+Build a pinhole camera
+
+
+getIntrinsicMatrix ( self : spectacularAI.Camera ) → numpy.ndarray
+3x3 intrinsic camera matrix (OpenCV convention, undistorted).
+
+
+
+
+getProjectionMatrixOpenGL ( self : spectacularAI.Camera , arg0 : float , arg1 : float ) → numpy.ndarray
+4x4 projection matrix for OpenGL (undistorted)
+
+
+
+
+pixelToRay ( self : spectacularAI.Camera , arg0 : spectacularAI.PixelCoordinates ) → object
+Convert pixel coordinates to camera coordinates
+
+Parameters: arg0 PixelCoordinates
: pixel coordinates.
+
+Returns: Vector3d
ray in camera coordinates on succesful conversion. None otherwise.
+
+
+
+
+
+
+rayToPixel ( self : spectacularAI.Camera , arg0 : spectacularAI.Vector3d ) → object
+Convert camera coordinates to pixel coordinates
+
+Parameters: arg0 Vector3d
: ray in camera coordinates.
+
+Returns: PixelCoordinates
pixel coordinates on succesful conversion (note that the pixel can be outside image boundaries). None otherwise.
+
+
+
+
+
+
+
+
+class spectacularAI. CameraPose
+Represents the pose (position & orientation) and other parameters of a particular camera.
+
+
+property camera
+Camera
: camera parameteres
+
+
+
+
+getCameraToWorldMatrix ( self : spectacularAI.CameraPose ) → numpy.ndarray
+4x4 homogeneous camera-to-world matrix
+
+
+
+
+getPosition ( self : spectacularAI.CameraPose ) → spectacularAI.Vector3d
+Vector3d
position of the camera
+
+
+
+
+getWorldToCameraMatrix ( self : spectacularAI.CameraPose ) → numpy.ndarray
+4x4 homogeneous world-to-camera matrix
+
+
+
+
+pixelToWorld ( self : spectacularAI.CameraPose , arg0 : spectacularAI.PixelCoordinates ) → object
+Convert pixel coordinates to rays in world coordinates
+
+Parameters: arg0 PixelCoordinates
: pixel coordinates to convert.
+
+Returns: A tuple with Vector3d
origin of the ray in world coordinates, Vector3d
direction of ray from the origin on succesful conversion. None otherwise.
+
+
+
+
+
+
+property pose
+latest Pose
+
+
+
+
+property velocity
+Vector3d
instantaneous velocity vector (xyz) of the camera center in m/s
+
+
+
+
+worldToPixel ( self : spectacularAI.CameraPose , arg0 : spectacularAI.Vector3d ) → object
+Convert world coordinates to pixel coordinates
+
+Parameters: arg0 Vector3d
: point in world coordinates coordinates.
+
+Returns: PixelCoordinates
pixel coordinates on succesful conversion (note that the pixel can be outside image boundaries). None otherwise.
+
+
+
+
+
+
+
+
+class spectacularAI. Vector3d ( * args , ** kwargs )
+Vector in R^3. Can represent, e.g., velocity, position or angular velocity. Each property is a float
.
+Overloaded function.
+
+__init__(self: spectacularAI.Vector3d) -> None
+__init__(self: spectacularAI.Vector3d, arg0: float, arg1: float, arg2: float) -> None
+
+
+
+property x
+
+
+
+
+property y
+
+
+
+
+property z
+
+
+
+
+
+
+class spectacularAI. Vector3f ( * args , ** kwargs )
+Vector in R^3. Single precision.
+Overloaded function.
+
+__init__(self: spectacularAI.Vector3f) -> None
+__init__(self: spectacularAI.Vector3f, arg0: float, arg1: float, arg2: float) -> None
+
+
+
+property x
+
+
+
+
+property y
+
+
+
+
+property z
+
+
+
+
+
+
+class spectacularAI. Quaternion
+Quaternion representation of a rotation. Hamilton convention. Each property is a float
.
+
+
+property w
+
+
+
+
+property x
+
+
+
+
+property y
+
+
+
+
+property z
+
+
+
+
+
+
+class spectacularAI. TrackingStatus ( self : spectacularAI.TrackingStatus , value : int )
+Members:
+INIT
+TRACKING
+LOST_TRACKING
+
+
+INIT = <TrackingStatus.INIT: 0>
+
+
+
+
+LOST_TRACKING = <TrackingStatus.LOST_TRACKING: 2>
+
+
+
+
+TRACKING = <TrackingStatus.TRACKING: 1>
+
+
+
+
+property name
+
+
+
+
+property value
+
+
+
+
+
+
+class spectacularAI. ColorFormat ( self : spectacularAI.ColorFormat , value : int )
+Members:
+NONE
+GRAY
+RGB
+RGBA
+GRAY16
+
+
+GRAY = <ColorFormat.GRAY: 1>
+
+
+
+
+GRAY16 = <ColorFormat.GRAY16: 7>
+
+
+
+
+NONE = <ColorFormat.NONE: 0>
+
+
+
+
+RGB = <ColorFormat.RGB: 2>
+
+
+
+
+RGBA = <ColorFormat.RGBA: 3>
+
+
+
+
+property name
+
+
+
+
+property value
+
+
+
+
+
+
+class spectacularAI. Bitmap
+Represents a grayscale or RGB bitmap
+
+
+getColorFormat ( self : spectacularAI.Bitmap ) → spectacularAI.ColorFormat
+ColorFormat
+
+
+
+
+getHeight ( self : spectacularAI.Bitmap ) → int
+int
bitmap height
+
+
+
+
+getWidth ( self : spectacularAI.Bitmap ) → int
+int
bitmap width
+
+
+
+
+toArray ( self : spectacularAI.Bitmap ) → numpy.ndarray
+Returns array representation of the bitmap
+
+
+
+
+
+
+class spectacularAI. Frame
+A camera frame with a pose
+
+
+property cameraPose
+CameraPose
corresponding this camera
+
+
+
+
+property image
+Bitmap
that will contain bitmap image if it’s available
+
+
+
+
+property index
+Camera index
+
+
+
+
+
+
+class spectacularAI. Replay ( * args , ** kwargs )
+Replay previously recorded data
+Overloaded function.
+
+__init__(self: spectacularAI.Replay, folder: str, * , mapperCallback: Callable[[spectacularAI::mapping::MapperOutput], None] = None, configuration: dict = {}, ignoreFolderConfiguration: bool = False, startTime: object = None, stopTime: object = None) -> None
+
+Build a replay from a given folder containing the dataset
+
+__init__(self: spectacularAI.Replay, folder: str, mapperCallback: Callable[[spectacularAI::mapping::MapperOutput], None], * , configuration: dict = {}, ignoreFolderConfiguration: bool = False, startTime: object = None, stopTime: object = None) -> None
+
+Build a replay from a given folder containing the dataset with a mapping callback
+
+
+close ( self : spectacularAI.Replay ) → None
+Closes replay.
+
+
+
+
+runReplay ( self : spectacularAI.Replay ) → None
+Starts replaying the data and blocks until close() is called or the entire session has played out
+
+
+
+
+setExtendedOutputCallback ( self : spectacularAI.Replay , arg0 : Callable [ [ spectacularAI.VioOutput , List [ spectacularAI.Frame ] ] , None ] ) → None
+Set a callback that’s called for new output
+
+
+
+
+setOutputCallback ( self : spectacularAI.Replay , arg0 : Callable [ [ spectacularAI.VioOutput ] , None ] ) → None
+Set a callback that’s called for new output
+
+
+
+
+setPlaybackSpeed ( self : spectacularAI.Replay , arg0 : float ) → None
+Sets playbacks speed, 1.0 == real time, 2.0 == fast forward 2x, 0.5 == at half speed, -1.0 == unlimited. Defaults to 1.0.
+
+
+
+
+startReplay ( self : spectacularAI.Replay ) → None
+Starts replaying the data in the background until close() is called or entire session has been played.
+
+
+
+
+
+
+class spectacularAI. WgsCoordinates ( self : spectacularAI.WgsCoordinates )
+Represents the pose (position & orientation) of a device at a given time.
+
+
+property altitude
+
+
+
+
+property latitude
+
+
+
+
+property longitude
+
+
+
+
+
+
+class spectacularAI. GnssVioOutput
+GNSS-VIO output
+
+
+property angularVelocity
+current Vector3d
instantaneous angular velocity in ENU coordinates
+
+
+
+
+property coordinates
+current WgsCoordinates
+
+
+
+
+property enuPositionCovariance
+enu position uncertainty, 3x3 covariance matrix
+
+
+
+
+getEnuCameraPose ( self : spectacularAI.GnssVioOutput , arg0 : int , arg1 : spectacularAI.WgsCoordinates ) → spectacularAI::CameraPose
+Get the global pose of a particular camera. The “world” coordinate system of the camera pose is an East-North-Up system, whose origin is at the given WGS84 coordinates.
+
+
+
+
+property orientation
+current Quaternion
+
+
+
+
+property velocity
+current Vector3d
instantaneous velocity in ENU coordinates
+
+
+
+
+property velocityCovariance
+velocity uncertainty, 3x3 covariance matrix
+
+
+
+
+
+
+class spectacularAI. PixelCoordinates ( * args , ** kwargs )
+Coordinates of an image pixel (x, y), subpixel accuracy (float
).
+Overloaded function.
+
+__init__(self: spectacularAI.PixelCoordinates) -> None
+__init__(self: spectacularAI.PixelCoordinates, arg0: float, arg1: float) -> None
+
+
+
+property x
+
+
+
+
+property y
+
+
+
+
+
+
+class spectacularAI. FeaturePoint ( self : spectacularAI.FeaturePoint )
+Sparse 3D feature point observed from a certain camera frame.
+
+
+property id
+An int
ID to identify same points in different frames.
+
+
+
+
+property pixelCoordinates
+PixelCoordinates
of the observation in the camera frame.
+
+
+
+
+property position
+Vector3d
global position of the feature point.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/sdk/recording.html b/sdk/recording.html
index d212454..4fcf4f2 100644
--- a/sdk/recording.html
+++ b/sdk/recording.html
@@ -95,7 +95,7 @@
Core SDK
Recording
- v1.36
+ v1.37
diff --git a/sdk/replay.html b/sdk/replay.html
index 0e8ab50..799c693 100644
--- a/sdk/replay.html
+++ b/sdk/replay.html
@@ -96,7 +96,7 @@
Core SDK
Replay API
- v1.36
+ v1.37
diff --git a/sdk/search.html b/sdk/search.html
index 1e204b9..592bd08 100644
--- a/sdk/search.html
+++ b/sdk/search.html
@@ -95,7 +95,7 @@
Spectacular AI SDK documentation
Search
- v1.36
+ v1.37
diff --git a/sdk/searchindex.js b/sdk/searchindex.js
index 982a29c..9038e31 100644
--- a/sdk/searchindex.js
+++ b/sdk/searchindex.js
@@ -1 +1 @@
-Search.setIndex({"docnames": ["api", "core", "cpp/latest/index", "custom-hardware", "index", "mapping", "python/latest/index", "recording", "replay", "tools", "tools/calibration", "tools/nerf", "tracking", "wrappers", "wrappers/k4a", "wrappers/mobile", "wrappers/oak", "wrappers/orbbec", "wrappers/realsense", "wrappers/ros"], "filenames": ["api.md", "core.rst", "cpp/latest/index.rst", "custom-hardware.md", "index.md", "mapping.rst", "python/latest/index.rst", "recording.md", "replay.rst", "tools.md", "tools/calibration.md", "tools/nerf.md", "tracking.rst", "wrappers.md", "wrappers/k4a.rst", "wrappers/mobile.md", "wrappers/oak.rst", "wrappers/orbbec.rst", "wrappers/realsense.rst", "wrappers/ros.md"], "titles": ["API Reference", "Core SDK", "C++", "Custom hardware", "Spectacular AI SDK documentation", "Mapping API", "Python", "Recording", "Replay API", "Tools", "Calibration", "Gaussian Splatting & NeRFs", "Tracking API", "Wrappers", "Azure Kinect", "iOS & Android", "OAK-D", "ORBBEC", 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Tools
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Core SDK
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Spectacular AI SDK documentation
Wrappers
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OAK-D
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