Releases: Sponge-RPG-dev/NT-RPG
Releases · Sponge-RPG-dev/NT-RPG
2.1.0-snapshot-2
- Spigot: implemented item restrictions based on player classes for armor slots
Sponge: no changes
2.1.0-snapshot-1
- the project has been split into modules
- added implementation build based on spigot platform
- configuration rewriten into nightconfig library, its still hocon, but now its a library which actually works
- theres no need for nt-core dependency anymore.
- added a new flat file storage. which is enabled by default. SQL support will be re-added in later snapshot of 2.1.0
- fxied few minor bugs
configuration changes:
- description field within class files is now list of strings instead of plain string
This is first alpha build for 2.1.0.
Spigot lacks bunch of features, but class management will work.
Sponge might be broken here and there.
2.0.0-RC-8
Bugfixes:
- player could not gain class skills, if the class skilltree mode was set to AUTO
- player was unable to run skills, created via .conf files.
2.0.0-RC-7
- fixed bug/npe, which might occur during learning/upgrading skills
2.0.0-RC-6
- Experience Sources are now case insensitive
- Fixed a bug where causing wrong damage calculation, when item in hand changed
2.0.0-RC-5
- When class item definition is loaded from a config file the setup is now printed into the console
- Fixed a bug which was causing named items not being possible to reference from a class definition file
- Fixed a bug in the inventory gui, which was causing the class weapon view not displaying all items
2.0.0-RC-4
- Added some logging
- Fixed a bug which caused users not being able to set skill icon via Gui.conf file
- The gui conf is supposed be in following format
skillId:itemId
SkillIcons: {
"ntrpg:fireball":"minecraft:fire_charge"
}
2.0.0-RC-3
- Change order of config loading, skills defined in .conf files now load before skilltrees
2.0.0-RC-2
- Fixed database migrations
2.0.0-RC-1
First release candidate for 2.0.0 - 2.0.0 is now feature complete
- Skill icons are now defined within the file config/nt-rpg/Gui.conf
- added character overview menu accessible via /char only attribute button works right now
- added attribute gui menu,
- Fixed lots of bugs