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"location" key in worldgen/templatepool has incorrect report #1680

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AiJYGR opened this issue Dec 22, 2024 · 2 comments
Open

"location" key in worldgen/templatepool has incorrect report #1680

AiJYGR opened this issue Dec 22, 2024 · 2 comments

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@AiJYGR
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AiJYGR commented Dec 22, 2024

As the title suggests
Image

At the bottom you can see it shows "Can't find the structure"
But at the left you can see the files and the folders are all correct.
Also, in the game, the datapack runs well, and the structures also generate as expected.

In fact, nothing went wrong when I just started editing this part.
But less than 30 minutes I could say, It went wrong.
Is that a Data Overflow bug or something like this I guess? :(

@AiJYGR
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AiJYGR commented Dec 23, 2024

Never mind the line 17 QwQ
My bad

@misode
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misode commented Dec 24, 2024

I can't immediately tell what the problem might be. If it's still not working try running Spyglass: Reset Project Cache, wait for it to finish, and then making sure you've closed and reopened all tabs in vscode to refresh the diagnostics.

If it is still a problem after that, please share the extension log here, which you can get from Spyglass: Show Output

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