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I'm trying to list out all the possible features that could plausibly be exposed through the fuzzer. Just because something is on this list does not mean it is easy, or necessarily a good idea. However I think it would be worth discussing what the higher priority items would be and what items would be valuable.
Multi-node non-control-replicated
Multi-node control-replicated
Fills
Copies
Other ops?
More partitioning ops
Incomplete partitions
Deeper region trees
Deeper task trees
(Control) replicated subtasks
Multiple region trees
Multiple region requirements per task
Creating and destroying regions (fields) dynamically
Multi-dimensional index spaces
Multi-dimensional color spaces
Adversarial mapper: randomizing mapping decisions
The text was updated successfully, but these errors were encountered:
I'm trying to list out all the possible features that could plausibly be exposed through the fuzzer. Just because something is on this list does not mean it is easy, or necessarily a good idea. However I think it would be worth discussing what the higher priority items would be and what items would be valuable.
The text was updated successfully, but these errors were encountered: