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Armor value changes #54

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Jun 12, 2024
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8 changes: 4 additions & 4 deletions code/modules/mining/equipment/explorer_gear.dm
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
heat_protection = CHEST|GROIN|LEGS|ARMS
hoodtype = /obj/item/clothing/head/hooded/explorer
armor = list("melee" = 10, "bullet" = 0, "laser" = 0, "energy" = 10, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50)
armor = list("melee" = 15, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50)
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe)
resistance_flags = FIRE_PROOF
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION
Expand All @@ -23,7 +23,7 @@
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
armor = list("melee" = 10, "bullet" = 0, "laser" = 0, "energy" = 10, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50)
armor = list("melee" = 15, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50)
resistance_flags = FIRE_PROOF

/obj/item/clothing/suit/hooded/explorer/Initialize()
Expand Down Expand Up @@ -166,7 +166,7 @@
max_heat_protection_temperature = (FIRE_SUIT_MAX_TEMP_PROTECT / 2)
heat_protection = CHEST|GROIN|LEGS|ARMS
hoodtype = /obj/item/clothing/head/hooded/survivor_hood
armor = list("melee" = 15, "bullet" = 10, "laser" = 10, "energy" = 15, "bomb" = 20, "bio" = 100, "rad" = 20, "fire" = 50, "acid" = 30)
armor = list("melee" = 10, "bullet" = 0, "laser" = 0, "energy" = 10, "bomb" = 20, "bio" = 100, "rad" = 20, "fire" = 50, "acid" = 30)
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe)
resistance_flags = FIRE_PROOF
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION
Expand All @@ -180,7 +180,7 @@
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
armor = list("melee" = 15, "bullet" = 10, "laser" = 10, "energy" = 15, "bomb" = 20, "bio" = 100, "rad" = 20, "fire" = 50, "acid" = 30)
armor = list("melee" = 10, "bullet" = 0, "laser" = 0, "energy" = 10, "bomb" = 20, "bio" = 100, "rad" = 20, "fire" = 50, "acid" = 30)
resistance_flags = FIRE_PROOF

/obj/item/clothing/suit/hooded/survivor/Initialize()
Expand Down
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