Get DepotDownloader to use lancache #248
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Hi i was wondering how you can get depotdownloader to use lancache? |
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Replies: 3 comments 16 replies
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ok so this get moved here and pretty much pushed aside from being answered? |
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DepotDownloader uses steam's servers to download game files, similar to the actual Steam client app. I would assume if your PC running DepotDownloader is setup to route through LanCache, then LanCache would serve back files same as usual. LanCache just detects if you're requesting files from a given domain (steam.com, etc) before it kicks in and serves files it has already downloaded. Does it seem to not work? |
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Steam doesn't just use the override of a DNS server to handle it. It does a lot more logic to decide if Lancaches are in use, and how to handle them. This is not logic that DepotDownloader does, and so it's only assuming it's the very large DNS overrides, which are not used. lancachenet/monolithic#85 has good information on this process. In short:
So, because DepotDownloader is not doing that same logic, it's not using the caches. These are the only DNS entries (the last one being the local CDNs to actually get said files) media.steampowered.com |
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i got an working workaround
it involves using a proxy server like charles proxy and using like the rewrite function/map remote function to get it to run through the trigger domain lancache.steamcontent.com
This is temporary solution and not official but unofficially works