Documentation #1271
xXTurnerLP
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Documentation
#1271
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What problem is this feature trying to solve?
Currently if you want to make a port of SteamKit in another language or create a custom subset of features you'd need to browse the source code and essentially reverse engineer an already reversed project (although easier with source code access)
How would you like it to be solved?
Documentation in markdown would be amazing, specifying how the communication works, handshakes, endpoints, etc..
At the very least a doc about how the packets should be structured will be very helpful
Have you considered any alternative solutions
Alternative solution is to browse the source code yourself, and with a codebase this large, its not the easiest job
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