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idea.md

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Ideas

  • Legacy building like Crusader Kings. The whole idea being to build a strong nomadic family who continue your legacy and continue to move around and survive in the wilderness.

    • When you die you need to chose another member of the family to continue your legacy. You then play this character.

    • Some sort of skill inheritance system would be interesting. Perhaps if your father or mother was particularly strong then you're predisposed to being strong too? Needs some thought.

  • RPG elements, with starting stats and some perks. e.g. a person who is particularly strong, or particularly smart. Or the opposite. I like Project Zomboid's approach to this, so it might be worth doing something similar.

    • Also skill, like fishing, woodcutting. They can be trained, or taught. Teaching is especially good for your children?
  • Livestock, including moving them around with the group.

  • Detail. Like DF & Project Zomboid. Maybe not quite that detailed. But detailed.

  • Probably need to learn 2D art. Make some of my own resources.

  • NPCs

    • As part of the family/group
      • with their own agendas
      • intelligent but uncontrollable
    • Enemies
      • enemy groups, doing the same thing as the player's group
    • Friendly
      • Small villages / settlements
      • Wandering traders
      • friendly groups, doing the same thing as the player's group