diff --git a/.github/workflows/ant.yml b/.github/workflows/ant.yml new file mode 100644 index 0000000..110326e --- /dev/null +++ b/.github/workflows/ant.yml @@ -0,0 +1,50 @@ +name: Java CI + +on: + push: + branches: [ master ] + pull_request: + branches: [ master ] + +jobs: + build: + + runs-on: windows-latest + + steps: + - uses: actions/checkout@v2 + - name: Set up JDK 11 + uses: actions/setup-java@v2 + with: + java-version: '11' + distribution: 'adopt' + - shell: pwsh + working-directory: ${{ github.workspace }} + run: Get-ChildItem -Path .\ -Filter *.jar -Recurse -File -Name > jarfiles.txt + - shell: cmd + working-directory: ${{ github.workspace }} + run: ant -Dnb.internal.action.name=build jar + - shell: cmd + working-directory: ${{ github.workspace }} + run: | + mkdir dist\lib + for /F "tokens=*" %%A in (jarfiles.txt) do cp %%A dist\lib\%%~nxA + rm jarfiles.txt + - uses: actions/upload-artifact@v2.2.4 + with: + name: Build + path: | + ${{ github.workspace }}/dist + - if: github.ref == 'refs/heads/master' + shell: cmd + working-directory: ${{ github.workspace }}\dist + run: 7z a "${{ github.workspace }}\Whitehole.zip" *.* -r + - if: github.ref == 'refs/heads/master' + uses: "marvinpinto/action-automatic-releases@latest" + with: + repo_token: "${{ secrets.GITHUB_TOKEN }}" + automatic_release_tag: "Auto" + prerelease: true + title: "Auto Build" + files: | + *.zip diff --git a/data/modelsubstitutions.json b/data/modelsubstitutions.json index 90a6561..cff033f 100644 --- a/data/modelsubstitutions.json +++ b/data/modelsubstitutions.json @@ -1,166 +1,172 @@ { - "arrowswitchmulti": "arrowswitch", - "astrodomebluestar": "gcapturetarget", - "attackrockfinal": "attackrock", - "attackrocktutorial": "attackrock", - "benefititeminvincible": "powerupinvincible", - "benefititemlifeup": "kinokolifeup", - "benefititemoneup": "kinokooneup", - "bigbubblegenerator": "airbubblegenerator", - "bigobstructbubblegenerator": "airbubblegenerator", - "bomb": "bombhei", - "bomblauncher": "bombheilauncher", - "bosskameck2": "bosskameck", - "breakablecagerotate": "breakablecage", - "butlerexplain": "butler", - "butlermap": "butler", - "coinreplica": "coin", - "creeper": "creeperflower", - "cutbushgroup": "cutbush", - "demokoopajrship": "koopajrship", - "dharmasambo": "dharmasamboparts", - "drillbullet": "horino", - "fireballbeamkameck": "kameck", - "firepressureradiate": "firepressure", - "fishgroupa": "fisha", - "fishgroupb": "fishb", - "fishgroupc": "fishc", - "fishgroupd": "fishd", - "fishgroupe": "fishe", - "fishgroupf": "fishf", - "flowerbluegroup": "flowerblue", - "flowergroup": "flower", - "ghostplayer": "ghostmario", - "glibirdnpc": "glibird", - "goldenturtle": "kourashine", - "greenstar": "powerstar", - "hanachan": "hanachanhead", - "hanachanbig": "hanachanheadbig", - "instantinferno": "infernomario", - "itemblockswitch": "coinblock", - "jetturtle": "koura", - "kameckkuribomini": "kameck", - "kameckmeramera": "kameck", - "karikari": "karipon", - "kirairarail": "kiraira", - "koopabattlemapcoinplate": "koopaplatecoin", - "koopabattlemapplate": "koopaplate", - "koopabattlemapstairturnappear": "koopabattlemapstairturn", - "koopalv2": "koopa", - "koopalv3": "koopa", - "koopalv4": "koopa", - "koopanpc": "koopa", - "koopastatuevomit": "koopastatue", - "lavaprominencewithoutshadow": "lavaprominence", - "luigiintrusively": "luiginpc", - "luigitalknpc": "luiginpc", - "magicbell": "bell", - "mamemuimuiattackman": "scoreattackman", - "meteorcannon": "meteorstrike", - "meteorstrikeenvironment": "meteorstrike", - "minikoopabattlevs1galaxy": "minikoopagalaxy", - "minikoopabattlevs2galaxy": "minikoopagalaxy", - "minikoopabattlevs3galaxy": "minikoopagalaxy", - "morphitemcollectionbee": "powerupbee", - "morphitemcollectioncloud": "powerupcloud", - "morphitemcollectiondrill": "itemdrill", - "morphitemcollectionfire": "powerupfire", - "morphitemcollectionhopper": "poweruphopper", - "morphitemcollectionrock": "poweruprock", - "morphitemcollectionteresa": "powerupteresa", - "morphitemneobee": "powerupbee", - "morphitemneofire": "powerupfire", - "morphitemneofoo": "powerupfoo", - "morphitemneohopper": "poweruphopper", - "morphitemneoice": "powerupice", - "morphitemneoteresa": "powerupteresa", - "morphitemrock": "poweruprock", - "notefairy": "note", - "onimasupivot": "onimasu", - "penguinskater": "penguin", - "penguinstudent": "penguin", - "plant": "plantseed", - "playattackman": "scoreattackman", - "prologuedirector": "demoletter", - "pukupukuwatersurface": "pukupuku", - "rabbit": "moonrabbit", - "rockcreator": "rock", - "runawayrabbitcollect": "trickrabbit", - "seagullgroup": "seagull", - "seagullgroupmarioface": "seagull", - "shellfishbluechip": "shellfish", - "shellfishcoin": "shellfish", - "shellfishkinokooneup": "shellfish", - "shellfishyellowchip": "shellfish", - "signboardtamakoro": "signboard", - "skeletalfishbaby": "snakefish", - "spiderattachpoint": "spiderthreadattachpoint", - "spidercoin": "coin", - "spinclouditem": "powerupcloud", - "spincloudmarioitem": "powerupcloud", - "spinleverswitchforceanim": "spinleverswitch", - "splashcoinblock": "coinblock", - "splashpieceblock": "coinblock", - "superdreamer": "helperwitch", - "superspindrivergreen": "superspindriver", - "superspindriverpink": "superspindriver", - "surpbeltconveyerexgalaxy": "minisurprisedgalaxy", - "surpcocoonexgalaxy": "minisurprisedgalaxy", - "surpcubebubbleexlv2galaxy": "minisurprisedgalaxy", - "surpfishtunnelgalaxy": "minisurprisedgalaxy", - "surppeachcastlefinalgalaxy": "minisurprisedgalaxy", - "surpsnowcapsulegalaxy": "minisurprisedgalaxy", - "surpsurfinglv2galaxy": "minisurprisedgalaxy", - "surptamakoroexlv2galaxy": "minisurprisedgalaxy", - "surpteardropgalaxy": "minisurprisedgalaxy", - "surpteresamario2dgalaxy": "minisurprisedgalaxy", - "surptransformationexgalaxy": "minisurprisedgalaxy", - "talksyati": "syati", - "tamakorowithtutorial": "tamakoro", - "teresa": "teresawater", - "teresachief": "teresawater", - "ticoastro": "tico", - "ticodomelecture": "tico", - "ticofatcoin": "ticofat", - "ticofatstarpiece": "ticofat", - "ticogalaxy": "ticofat", - "ticorail": "tico", - "ticoreading": "tico", - "ticostarring": "tico", - "timercoinblock": "coinblock", - "timerpieceblock": "coinblock", - "togepinattackman": "scoreattackman", - "tongari2d": "tongari", - "treasureboxbluechip": "treasurebox", - "treasureboxcoin": "treasurebox", - "treasureboxcrackedairbubble": "treasureboxcracked", - "treasureboxcrackedbluechip": "treasureboxcracked", - "treasureboxcrackedcoin": "treasureboxcracked", - "treasureboxcrackedempty": "treasureboxcracked", - "treasureboxcrackedkinokolifeup": "treasureboxcracked", - "treasureboxcrackedkinokooneup": "treasureboxcracked", - "treasureboxcrackedpowerstar": "treasureboxcracked", - "treasureboxcrackedyellowchip": "treasureboxcracked", - "treasureboxempty": "treasurebox", - "treasureboxgoldempty": "treasureboxgold", - "treasureboxkinokolifeup": "treasurebox", - "treasureboxkinokooneup": "treasurebox", - "treasureboxyellowchip": "treasurebox", - "trickrabbitfreerun": "trickrabbit", - "trickrabbitfreeruncollect": "trickrabbit", - "trickrabbitghost": "trickrabbit", - "tripodbossbottomkillercannon": "tripodbosskillercannon", - "tripodbosscoin": "coin", - "tripodbosskillergenerator": "tripodbosskillercannon", - "tripodbosskinokooneup": "kinokooneup", - "tripodbossunderkillercannon": "tripodbosskillercannon", - "tripodbossupperkillercannon": "tripodbosskillercannon", - "tubesliderdamageobj": "needleplant", - "tubesliderenemy": "togezo", - "tubesliderhana": "hanachanheadbig", - "turtlebeamkameck": "kameck", - "twolegsbullet": "horino", - "wingblockcoin": "wingblock", - "wingblockstarpiece": "wingblock", - "yoshicapture": "ycapturetarget" + "arrowswitchmulti": "ArrowSwitch", + "astrodomebluestar": "GCaptureTarget", + "attackrockfinal": "AttackRock", + "attackrocktutorial": "AttackRock", + "begomanbabylauncher": "BegomanBaby", + "begomanlauncher": "BegomanSpring", + "benefititeminvincible": "PowerUpInvincible", + "benefititemlifeup": "KinokoLifeUp", + "benefititemoneup": "KinokoOneUp", + "bigbubblegenerator": "AirBubbleGenerator", + "bigobstructbubblegenerator": "AirBubbleGenerator", + "bomb": "BombHei", + "bomblauncher": "BombHeiLauncher", + "bosskameck2": "BossKameck", + "breakablecagerotate": "BreakableCage", + "butlerexplain": "Butler", + "butlermap": "Butler", + "coinreplica": "Coin", + "creeper": "CreeperFlower", + "cutbushgroup": "CutBush", + "demokoopajrship": "KoopaJrShip", + "dharmasambo": "DharmaSamboParts", + "drillbullet": "Horino", + "earthenpipeinwater": "EarthenPipe", + "fireballbeamkameck": "Kameck", + "firepressureradiate": "FirePressure", + "fishgroupa": "FishA", + "fishgroupb": "FishB", + "fishgroupc": "FishC", + "fishgroupd": "FishD", + "fishgroupe": "FishE", + "fishgroupf": "FishF", + "flowerbluegroup": "FlowerBlue", + "flowergroup": "Flower", + "ghostplayer": "GhostMario", + "glibirdnpc": "GliBird", + "goldenturtle": "KouraShine", + "greenstar": "PowerStar", + "hanachan": "HanachanHead", + "hanachanbig": "HanachanHeadBig", + "instantinferno": "InfernoMario", + "itemblockswitch": "CoinBlock", + "jetturtle": "Koura", + "kameckkuribomini": "Kameck", + "kameckmeramera": "Kameck", + "karikari": "Karipon", + "kirairarail": "Kiraira", + "koopabattlemapcoinplate": "KoopaPlateCoin", + "koopabattlemapplate": "KoopaPlate", + "koopabattlemapstairturnappear": "KoopaBattleMapStairTurn", + "koopalv2": "Koopa", + "koopalv3": "Koopa", + "koopalv4": "Koopa", + "koopanpc": "Koopa", + "koopastatuevomit": "KoopaStatue", + "lavaprominencewithoutshadow": "LavaProminence", + "luigiintrusively": "LuigiNPC", + "luigitalknpc": "LuigiNPC", + "magicbell": "Bell", + "mamemuimuiattackman": "ScoreAttackMan", + "marioactor": "MarioActor", + "meteorcannon": "MeteorStrike", + "meteorstrikeenvironment": "MeteorStrike", + "minikoopabattlevs1galaxy": "MiniKoopaGalaxy", + "minikoopabattlevs2galaxy": "MiniKoopaGalaxy", + "minikoopabattlevs3galaxy": "MiniKoopaGalaxy", + "morphitemcollectionbee": "PowerUpBee", + "morphitemcollectioncloud": "PowerUpCloud", + "morphitemcollectiondrill": "ItemDrill", + "morphitemcollectionfire": "PowerUpFire", + "morphitemcollectionhopper": "PowerUpHopper", + "morphitemcollectionrock": "PowerUpRock", + "morphitemcollectionteresa": "PowerUpTeresa", + "morphitemneobee": "PowerUpBee", + "morphitemneofire": "PowerUpFire", + "morphitemneofoo": "PowerUpFoo", + "morphitemneohopper": "PowerUpHopper", + "morphitemneoice": "PowerUpIce", + "morphitemneoteresa": "PowerUpTeresa", + "morphitemrock": "PowerUpRock", + "notefairy": "Note", + "onimasupivot": "Onimasu", + "penguinskater": "Penguin", + "penguinstudent": "Penguin", + "plant": "PlantSeed", + "playattackman": "ScoreAttackMan", + "prologuedirector": "DemoLetter", + "pukupukuwatersurface": "Pukupuku", + "rabbit": "MoonRabbit", + "rockcreator": "Rock", + "runawayrabbitcollect": "TrickRabbit", + "seagullgroup": "Seagull", + "seagullgroupmarioface": "Seagull", + "shellfishbluechip": "Shellfish", + "shellfishcoin": "Shellfish", + "shellfishkinokooneup": "Shellfish", + "shellfishyellowchip": "Shellfish", + "signboardtamakoro": "Signboard", + "skeletalfishbaby": "Snakefish", + "spiderattachpoint": "SpiderThreadAttachPoint", + "spidercoin": "Coin", + "spinclouditem": "PowerUpCloud", + "spincloudmarioitem": "PowerUpCloud", + "spinleverswitchforceanim": "SpinLeverSwitch", + "splashcoinblock": "CoinBlock", + "splashpieceblock": "CoinBlock", + "superdreamer": "HelperWitch", + "superspindrivergreen": "SuperSpinDriver", + "superspindriverpink": "SuperSpinDriver", + "surpbeltconveyerexgalaxy": "MiniSurprisedGalaxy", + "surpcocoonexgalaxy": "MiniSurprisedGalaxy", + "surpcubebubbleexlv2galaxy": "MiniSurprisedGalaxy", + "surpfishtunnelgalaxy": "MiniSurprisedGalaxy", + "surppeachcastlefinalgalaxy": "MiniSurprisedGalaxy", + "surprisedgalaxy": "MiniSurprisedGalaxy", + "surpsnowcapsulegalaxy": "MiniSurprisedGalaxy", + "surpsurfinglv2galaxy": "MiniSurprisedGalaxy", + "surptamakoroexlv2galaxy": "MiniSurprisedGalaxy", + "surpteardropgalaxy": "MiniSurprisedGalaxy", + "surpteresamario2dgalaxy": "MiniSurprisedGalaxy", + "surptransformationexgalaxy": "MiniSurprisedGalaxy", + "talksyati": "Syati", + "tamakorowithtutorial": "Tamakoro", + "teresa": "TeresaWater", + "teresachief": "TeresaWater", + "ticoastro": "Tico", + "ticodomelecture": "Tico", + "ticofatcoin": "TicoFat", + "ticofatstarpiece": "TicoFat", + "ticogalaxy": "TicoFat", + "ticorail": "Tico", + "ticoreading": "Tico", + "ticostarring": "Tico", + "timercoinblock": "CoinBlock", + "timerpieceblock": "CoinBlock", + "togebegomanlauncher": "BegomanSpike", + "togepinattackman": "ScoreAttackMan", + "tongari2d": "Tongari", + "treasureboxbluechip": "TreasureBox", + "treasureboxcoin": "TreasureBox", + "treasureboxcrackedairbubble": "TreasureBoxCracked", + "treasureboxcrackedbluechip": "TreasureBoxCracked", + "treasureboxcrackedcoin": "TreasureBoxCracked", + "treasureboxcrackedempty": "TreasureBoxCracked", + "treasureboxcrackedkinokolifeup": "TreasureBoxCracked", + "treasureboxcrackedkinokooneup": "TreasureBoxCracked", + "treasureboxcrackedpowerstar": "TreasureBoxCracked", + "treasureboxcrackedyellowchip": "TreasureBoxCracked", + "treasureboxempty": "TreasureBox", + "treasureboxgoldempty": "TreasureBoxGold", + "treasureboxkinokolifeup": "TreasureBox", + "treasureboxkinokooneup": "TreasureBox", + "treasureboxyellowchip": "TreasureBox", + "trickrabbitfreerun": "TrickRabbit", + "trickrabbitfreeruncollect": "TrickRabbit", + "trickrabbitghost": "TrickRabbit", + "tripodbossbottomkillercannon": "TripodBossKillerCannon", + "tripodbosscoin": "Coin", + "tripodbosskillergenerator": "TripodBossKillerCannon", + "tripodbosskinokooneup": "KinokoOneUp", + "tripodbossunderkillercannon": "TripodBossKillerCannon", + "tripodbossupperkillercannon": "TripodBossKillerCannon", + "tubesliderdamageobj": "NeedlePlant", + "tubesliderenemy": "Togezo", + "tubesliderhana": "HanachanHeadBig", + "turtlebeamkameck": "Kameck", + "twolegsbullet": "Horino", + "wingblockcoin": "WingBlock", + "wingblockstarpiece": "WingBlock", + "yoshicapture": "YCaptureTarget" } \ No newline at end of file diff --git a/data/objectdb.json b/data/objectdb.json index 4918660..5394a29 100644 --- a/data/objectdb.json +++ b/data/objectdb.json @@ -1 +1 @@ -{"Categories":[{"Description":"Stage Parts","Key":"stagepart"},{"Description":"Level Features","Key":"levelfeature"},{"Description":"Backgrounds","Key":"background"},{"Description":"Enemies","Key":"enemy"},{"Description":"Bosses","Key":"boss"},{"Description":"NPCs","Key":"npc"},{"Description":"Items","Key":"item"},{"Description":"Particles","Key":"particle"},{"Description":"Areas","Key":"areas"},{"Description":"Gravities","Key":"gravity"},{"Description":"Cutscenes","Key":"cutscene"},{"Description":"Controllers","Key":"controller"},{"Description":"Deprecated","Key":"deprecated"}],"Objects":{"FlagDiscPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlagDiscPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Yellow Disk Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The yellow disk planet located in the Gusty Garden Galaxy."},"FlagDiscPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"FlagDiscPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Blue Disk Planet Poles","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The poles for the blue disk planet located in the Gusty Garden Galaxy."},"TowerModeCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"TowerModeCylinder","IsLeftover":false,"ClassNameSMG1":"TowerModeCylinder","InternalName":"TowerModeCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Cylindrical 2D Movement Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":3,"File":"Map","Notes":"An area that enforces 2D movement around a cylinder. Meant to be used for cylindrical-shaped planets. This area is always cylindrical"},"FlagDiscPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"FlagDiscPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Orange Disk Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused orange disk planet that would have been used in the Gusty Garden Galaxy."},"TwoLegsBullet":{"Progress":2,"Category":"boss","ClassNameSMG2":"TwoLegsBullet","IsLeftover":false,"ClassNameSMG1":"TwoLegsBullet","InternalName":"TwoLegsBullet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Digga [Digga-Leg]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of the Digga enemy that appears during the fight against Digga-Leg in Spin-Dig Galaxy."},"FlagDiscPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"FlagDiscPlanetD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gusty Garden: Blue Disk Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The blue disk planet located in the Gusty Garden Galaxy."},"FlagDiscPlanetE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"FlagDiscPlanetE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Green Disk Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The green disk planet located in the Gusty Garden Galaxy."},"LavaBallRisingPlanetLava":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaBallRisingPlanetLava","IsLeftover":false,"ClassNameSMG1":"LavaBallRisingPlanetLava","InternalName":"LavaBallRisingPlanetLava","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBallRisingPlanetLava","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BathtubPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BathtubPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"BathtubPlanet\" [Unfinished]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bowl-shaped planet with checkered textures and hot water in the center."},"BackgroundComet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObjFarMax","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjFarMax","InternalName":"BackgroundComet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Rosalina's Comet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large egg-shaped Comet that appears during Starship Mario's ending cutscene."},"RotateClimbRockUnder":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RotateClimbRockUnder","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Bottom Rotating Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The bottom wheel of a pair of wheels used on the rolling wheels planet of Clockwork Ruins Galaxy."},"DashYoshiMoveClimbPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiMoveClimbPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Wide Wall Climb Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the first mission of Hightail Falls Galaxy."},"MameMuimuiScorerLv2":{"Progress":2,"Category":"controller","ClassNameSMG2":"MameMuimuiScorer","IsLeftover":false,"ClassNameSMG1":"MameMuimuiScorer","InternalName":"MameMuimuiScorerLv2","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Skate Challenge Controller [Shiverburn]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller used to control The Chimp's skating challenge in Shiverburn Galaxy."},"GoroRockLanePartsMove":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GoroRockLaneParts","IsLeftover":false,"ClassNameSMG1":"GoroRockLaneParts","InternalName":"GoroRockLanePartsMove","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Bowling Challenge -- Blue Moving Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A flat blue moving platform used in The Chimp's bowling challenge in Melty Monster Galaxy."},"YukkinaTree":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableStrongLightObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableStrongLightObj","InternalName":"YukkinaTree","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Leafless Snowy Tree","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A leafless snowy tree as seen on Sorbetti's battle planet in Freezy Flake Galaxy."},"BossJugemPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BossJugemPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Giga-Laktiu Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the second mission of Yoshi Star Galaxy."},"MorphItemNeoBee":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemBee","IsLeftover":false,"ClassNameSMG1":"MorphItemBee","InternalName":"MorphItemNeoBee","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bee Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Bee Mushroom that transforms the player into a Bee character."},"HitWallTimerSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"HitWallTimerSwitch","IsLeftover":false,"ClassNameSMG1":"HitWallTimerSwitch","InternalName":"HitWallTimerSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Timed Wall Button","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wall-attachable timed square button that can be activated by spinning at it. Fires SW_A when active."},"GravityFollowLiftBig":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GravityFollowLiftBig","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Upside Dizzy -- Thick Platform with Darker Gravity Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A thick platform with a darker gravity display panel."},"QuestionBoxMoveStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"QuestionBoxMoveStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"QuestionBoxMoveStepC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxMoveStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"QuestionBoxMoveStepC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SurpPeachCastleFinalGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpPeachCastleFinalGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Grand Finale Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Grand Finale Galaxy's Star select screen when touched during a Launch Star flight."},"BigStrongBlockStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigStrongBlockStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Huge Used Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge Used Block platform used in Supermassive Galaxy."},"MirrorReflectionPeachCastle":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMirrorObj","IsLeftover":false,"ClassNameSMG1":"SimpleMirrorObj","InternalName":"MirrorReflectionPeachCastle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MirrorReflectionPeachCastle","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomTowerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PhantomTowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomTower Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MovieStarter":{"Progress":0,"Category":"controller","ClassNameSMG2":"MovieStarter","IsLeftover":false,"ClassNameSMG1":"MovieStarter","InternalName":"MovieStarter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cutscene Video Player","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"This is the player for THP videos. To use it, make sure to set Obj_arg0."},"WanwanRollingPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"WanwanRollingPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Decorative Chomps Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A planet filled with Chomp heads used in the background of Chompworks Galaxy."},"HeavenlyBeachUnderRock":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"HeavenlyBeachUnderRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Rock Cap (Bottom)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rock that can be destroyed when activated through SW_A; used in Beach Bowl Galaxy."},"HipDropMoveCylinderSmall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMoveCylinderSmall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Dual-Sided Small Ground Pound Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small dual-sided ground pound block used in Puzzle Plank Galaxy."},"IceLavaIslandIceMovableStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"IceLavaIslandIceMovableStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceLavaIslandIceMovableStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses point_arg0 and point_arg5."},"BeeWallShortDistArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"BeeWallShortDistArea","IsLeftover":false,"ClassNameSMG1":"BeeWallShortDistArea","InternalName":"BeeWallShortDistArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Faster Bee Flight Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Allows the Bee power-up to fly a longer distance than usual if the player is inside this area."},"BossJugemPlanetCloud":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BossJugemPlanetCloud","IsLeftover":false,"ClassNameSMG1":"BossJugemPlanetCloud","InternalName":"BossJugemPlanetCloud","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Giga-Lakitu Background Clouds","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The decorative thunder clouds seen in the background of the Giga-Lakitu fight in Yoshi Star Galaxy. They can cause damage as well."},"SandUpDownKillerGunnerBase":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SandUpDownKillerGunnerBase","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Bullet Bill Tower","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small tower from Dusty Dune Galaxy which had some Bullet Bill blasters on it."},"PenguinCoach":{"Progress":2,"Category":"npc","ClassNameSMG2":"PenguinCoach","IsLeftover":false,"ClassNameSMG1":"PenguinCoach","InternalName":"PenguinCoach","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coach Penguin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The coach of the penguin class."},"StoryBookTicoMeetPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"StoryBookTicoMeetPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prologue -- Master Luma Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Master Luma is located during the prologue."},"Pukupuku":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Pukupuku","IsLeftover":false,"ClassNameSMG1":"Pukupuku","InternalName":"Pukupuku","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cheep Cheep","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A fish enemy used in underwater levels."},"MagnumKiller":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HomingKillerLauncher","IsLeftover":false,"ClassNameSMG1":"HomingKillerLauncher","InternalName":"MagnumKiller","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Banzai Bill Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Generates larger versions of Bullet Bills."},"SkateHolePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchFreezePlanet","IsLeftover":false,"ClassNameSMG1":"SwitchFreezePlanet","InternalName":"SkateHolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove -- Star Bunny Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Star Bunny appears; used in Cosmic Cove Galaxy."},"SimpleBloomCube":{"Progress":0,"Category":"areas","ClassNameSMG2":"SimpleBloomArea","IsLeftover":false,"ClassNameSMG1":"SimpleBloomArea","InternalName":"SimpleBloomCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"SimpleBloomCube","IsUnused":false,"AreaShape":"CenterOriginCube","Games":1,"File":"Map","Notes":""},"SwitchingMoveWallJumpAreaBlockBlue":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveWallJumpAreaBlockBlue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Final Section Blue Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blue walls used in the final section of Flip-Out Galaxy's main planet."},"BallOpenerTamakoro":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"BallOpener","IsLeftover":false,"ClassNameSMG1":"BallOpener","InternalName":"BallOpenerTamakoro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Star Ball Opener","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink pencil platform from Rolling Masterpiece Galaxy that features a hole to crack open the Star Ball."},"QuestionCoin":{"Progress":2,"Category":"item","ClassNameSMG2":"QuestionCoin","IsLeftover":false,"ClassNameSMG1":"QuestionCoin","InternalName":"QuestionCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"?-Coin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large yellow Coin with a question mark symbol on it that activates something when collected."},"FlowerRoadPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlowerRoadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Flower Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet located in the Honeyhive Galaxy that has many floating flower platforms."},"ForestBossPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ForestBossPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Bugaboom Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet where Bugaboom is fought in Honeyhive Galaxy."},"OceanRingPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OceanRingPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanRing Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"RockBreakCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RockBreakCage","IsLeftover":false,"ClassNameSMG1":"RockBreakCage","InternalName":"RockBreakCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Purple Rock Mushroom Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small purple rock crystal used in Boulder Bowl Galaxy that can be destroyed with the Rock power-up."},"LavaDomedPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaSunPlanet","IsLeftover":false,"ClassNameSMG1":"LavaSunPlanet","InternalName":"LavaDomedPlanet","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"LavaDomed Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AudioEffectArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"AudioEffectArea","IsLeftover":false,"ClassNameSMG1":"AudioEffectArea","InternalName":"AudioEffectArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Audio Effect Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Sound","Notes":"Enables a different audio effect once entered."},"KuriboChief":{"Progress":2,"Category":"enemy","ClassNameSMG2":"KuriboChief","IsLeftover":false,"ClassNameSMG1":"KuriboChief","InternalName":"KuriboChief","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Goomba","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A big Goomba that appears in Gateway Galaxy and the Supermassive Galaxy."},"FlowerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Flower Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The round planet with two towers that appears in the Gold Leaf Galaxy."},"AreaMoveSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"AreaMoveSphere","IsLeftover":false,"ClassNameSMG1":"AreaMoveSphere","InternalName":"AreaMoveSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Collision Push Movement Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":3,"File":"Map","Notes":"Moves compatible objects if they are on AreaMove collision triangles."},"ZoneHalo":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Halo","IsLeftover":false,"ClassNameSMG1":"Halo","InternalName":"ZoneHalo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Shine of Light","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative bright blue light, similar to the light used around Power Stars (PowerStarHalo)."},"TreasureBoxCrackedAirBubble":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedAirBubble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with Air Bubble","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gray treasure chest that reveals an Air Bubble when opened."},"TripodBossBottomKillerCannon":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossKillerGeneraterCircle","IsLeftover":false,"ClassNameSMG1":"TripodBossKillerGeneraterCircle","InternalName":"TripodBossBottomKillerCannon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Bottom Bullet Bill Cannon","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FloaterOtakingPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FloaterOtakingPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Reactor: Main Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main planet from Bowser Jr.'s Lava Reactor."},"NutShipFleetPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"NutShipFleetPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"NutShipFleet Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BlueStarGuidanceCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"BlueStarGuidanceArea","IsLeftover":false,"ClassNameSMG1":"BlueStarGuidanceArea","InternalName":"BlueStarGuidanceCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Pull Star Explanation Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that, if entered, notifies the player how to use Pull Stars. The cube's origin is the base's center."},"HolePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jr.'s Robot Reactor: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used at the start of Bowser Jr.'s Robot Reactor."},"WhiteRoom":{"Progress":2,"Category":"background","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"WhiteRoom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Epilogue Background Model","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The background model used during SMG1's epilogue."},"BigSandBirdRoutePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BigSandBirdRoutePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Sand Bird Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used for the Sand Bird ride in the second mission of Slipsand Galaxy."},"SubmarineVolcanoInside":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SubmarineVolcanoInside","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SubmarineVolcanoInside","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AstroDomeSky":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroDomeSky","IsLeftover":false,"ClassNameSMG1":"AstroDomeSky","InternalName":"AstroDomeSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The starry ocean sky models used in the Domes. "},"QuestionBoxMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"QuestionBoxMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AsteroidC":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"AsteroidC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Medium Decorative Asteroids","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of many medium-sized asteroids that serve as decoration."},"MechaKoopaPartsWreckA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MechaKoopaPartsWreckA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mecha-Bowser Wrecks: Left Arm (Non-Rotating)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A non-rotating version of Mecha-Bowser's wrecked left arm. (Unused)"},"AsteroidD":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"AsteroidD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lush Asteroid Cluster","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of many lush asteroids that serve as decoration."},"AsteroidA":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"AsteroidA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Asteroid Cluster","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of many large asteroids that serve as decoration."},"AsteroidB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"AsteroidB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Decorative Asteroids","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of many small asteroids that serve as decoration."},"SandUpDownTriRock":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SandUpDownTriRock","IsLeftover":false,"ClassNameSMG1":"SandUpDownTriRock","InternalName":"SandUpDownTriRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandUpDownTriRock","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UnizoShoal":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Unizo","IsLeftover":true,"ClassNameSMG1":"Unizo","InternalName":"UnizoShoal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shoal Urchin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A purple Urchin with spikes on its body. It doesn't create any water splash particles when it moves."},"WireCoverCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WireCoverCage","IsLeftover":false,"ClassNameSMG1":"WireCoverCage","InternalName":"WireCoverCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Metal Cage","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red metal cage that appears in Spin-Dig Galaxy."},"AstroStarPlate":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroStarPlate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Dome Pipes","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The decorative pipes in the Comet Observatory that power the Domes."},"DashYoshiMoveClimbPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"DashYoshiMoveClimbPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Hightail Falls -- Destroyed Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving platform used in the first mission of Hightail Falls Galaxy."},"BossBussunPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BossBussunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Glamdozer Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the first mission of Flipsville Galaxy."},"YoshiCaughtPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiCaughtPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The main planet of Yoshi Star Galaxy, featuring the huge volcano."},"SweetsDecoratePartsSpoon":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"SweetsDecoratePartsSpoon","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Decorative Spoon","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A huge spoon from Toy Time Galaxy and Sweet Sweet Galaxy."},"BattleUnizoLandPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleUnizoLandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Land Urchin Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rocky planet from Battle Belt Galaxy that features several Land Urchins."},"Trapeze":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Trapeze","IsLeftover":false,"ClassNameSMG1":"Trapeze","InternalName":"Trapeze","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Vine Swing","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A swing made from vines that the player can swing across."},"QuickSand2DMovePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"QuickSand2DMovePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dusty Dune: Rotating Gear","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating gear used in the underground section of the first mission in Dusty Dune Galaxy."},"HipDropMoveRock":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMoveRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockworld Ruins -- Grassy Ground Pound Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A grass-covered ground pound block used in Clockwork Ruins Galaxy."},"ZeroGravityBox":{"Progress":2,"Category":"gravity","ClassNameSMG2":"ZeroGravityBox","IsLeftover":false,"ClassNameSMG1":"ZeroGravityBox","InternalName":"ZeroGravityBox","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Zero Gravity [Box Range]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gravity area of zero gravity. This one has a box range."},"TrialBubbleMoveWallA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TrialBubbleMoveWallA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Moving Wooden Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wooden wall from Bubble Breeze Galaxy which uses path-controlled movement.\n\nUses path_arg1 and point_args 0 and 1. (Requires paths?)"},"HellBallGuidePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"HellBallGuidePartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten Guide Beam","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Very long white laser beams that serve as guide to the player of where invisible walls are on the Star Ball section of Melty Molten."},"UnizoLauncher":{"Progress":2,"Category":"enemy","ClassNameSMG2":"UnizoLauncher","IsLeftover":false,"ClassNameSMG1":"UnizoLauncher","InternalName":"UnizoLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Land Urchin Spawner","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A point that periodically spawns several Land Urchins."},"TreasureBoxBlueChip":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxBlueChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Treasure Chest with Blue Chip","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A brown treasure chest that reveals a Blue Chip when opened."},"OldFortressSlideStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"OldFortressSlideStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Throwback -- Moving Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A platform that slides in and out of the walls in Throwback Galaxy."},"BothSideMazeRoomSlideWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BothSideMazeRoomSlideWall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Flipsville -- Starting Planet Sliding Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sliding wall used on the starting planet of Flipsville Galaxy."},"KoopaDemoChamber":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KoopaDemoChamber","IsLeftover":false,"ClassNameSMG1":"KoopaDemoChamber","InternalName":"KoopaDemoChamber","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser's Throne","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Bowser waits for the player before battling them. The throne has no actual collision."},"CocoTwinA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CocoTwinA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg -- Palm Tree Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The first tropical planet with a palm tree located in Good Egg Galaxy."},"KoopaBattleLv1Planet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaBattlePlanet","IsLeftover":false,"ClassNameSMG1":"KoopaBattlePlanet","InternalName":"KoopaBattleLv1Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Bowser Battle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Bowser is fought in Bowser's Lava Lair."},"CocoTwinB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CocoTwinB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg -- Pokey Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The tropical planet with Coconuts located in Good Egg Galaxy and Dusty Dune Galaxy."},"FruitPeelPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FruitPeelPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Fruit Peel Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet that looks like a fruit peel; used in Good Egg Galaxy."},"GliderWaterfallPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderWaterfallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Cave Tunnels Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The triple cave tunnel planet used near the end of Wild Glide Galaxy."},"IcicleRock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"IcicleRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Stalagmite","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A stalagmite that can be destroyed with a Spin Attack"},"StarEggRoadPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarEggRoadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarEggRoad Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WorldWarpPointEntrance":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WorldWarpPoint","IsLeftover":false,"ClassNameSMG1":"WorldWarpPoint","InternalName":"WorldWarpPointEntrance","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative World Map Entry Portal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative portal from the World Map that appears if the player is close to the currently selected world's entry portal."},"DropOfWaterCore":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DropOfWaterCore","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Water Planet (Center)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The center of the water planets used in the background of Good Egg Galaxy."},"HeavensDoorInsidePlanetPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"HeavensDoorDemoObj","IsLeftover":false,"ClassNameSMG1":"HeavensDoorDemoObj","InternalName":"HeavensDoorInsidePlanetPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorInsidePlanetPartsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FileSelector":{"Progress":2,"Category":"controller","ClassNameSMG2":"FileSelector","IsLeftover":false,"ClassNameSMG1":"FileSelector","InternalName":"FileSelector","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"File Select Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The title screen and file select controller."},"MorphItemCollectionCloud":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionCloud","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Cloud Flower","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Cloud Flower used in the power-up display room of Starship Mario."},"LavaBallRisingPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaBallRisingPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Lava Tide Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used for the secret Star mission in Melty Molten Galaxy."},"GliderDownFallPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GliderDownFallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Collapsing Pillars Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The section with the collapsing pillars used in Fleet Glide Galaxy."},"RayGunPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RayGunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"RayGun Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ChildMeramera":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Meramera","IsLeftover":false,"ClassNameSMG1":"Meramera","InternalName":"ChildMeramera","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"Li'l Cinder [Child]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Li'l Cinder that is used for special ChildObj setups."},"OtaKingBathPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OtaKingBathPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg -- King Kaliente's Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet where King Kaliente is fought; used in Good Egg Galaxy and Boss Blitz Galaxy."},"CollisionArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CollisionArea","IsLeftover":false,"ClassNameSMG1":"CollisionArea","InternalName":"CollisionArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Collision Area [Cube]","IsUnused":false,"AreaShape":"CenterOriginCube","Games":3,"File":"Map","Notes":"An area that contains an invisible collision box. It can be passed through with the Boo power-up."},"GhostAttackGhost":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GhostAttackGhost","IsLeftover":false,"ClassNameSMG1":"GhostAttackGhost","InternalName":"GhostAttackGhost","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghost Luigi","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A ghost version of Luigi that guides the player through a level."},"AstroDome":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroDome","IsLeftover":false,"ClassNameSMG1":"AstroDome","InternalName":"AstroDome","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Interior","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The interior of a dome."},"CubeCameraSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"CubeCameraArea","IsLeftover":false,"ClassNameSMG1":"CubeCameraArea","InternalName":"CubeCameraSphere","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Camera Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it."},"JumpBranch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"JumpBranch","IsLeftover":false,"ClassNameSMG1":"JumpBranch","InternalName":"JumpBranch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Swing Pole","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A pole that can be swung from and jumped off of; used in Deep Dark Galaxy and Clockwork Ruins Galaxy."},"IceWaterUpDownParts":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"IceVolcanoUpDownPlane","IsLeftover":false,"ClassNameSMG1":"IceVolcanoUpDownPlane","InternalName":"IceWaterUpDownParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceWaterUpDownParts","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 with point_args 0, 1, 2 and 5."},"LavaGravityRoadPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaGravityRoadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Gauntlet -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Bowser's Gravity Gauntlet."},"SpringWaterFloaterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SpringWaterFloaterSpot","IsLeftover":false,"ClassNameSMG1":"SpringWaterFloaterSpot","InternalName":"SpringWaterFloaterA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SpringWaterFloaterA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BallBeamer":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BallBeamer","IsLeftover":false,"ClassNameSMG1":"BallBeamer","InternalName":"BallBeamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ball Beamer","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A yellow enemy with a metal nut on its head that periodically emits spherical rings of electricity."},"GlobalConeGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalConeGravity","IsLeftover":true,"ClassNameSMG1":"GlobalConeGravity","InternalName":"GlobalConeGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Cone Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area for a cone-shaped planet."},"SpringWaterFloaterB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SpringWaterFloaterSpot","IsLeftover":false,"ClassNameSMG1":"SpringWaterFloaterSpot","InternalName":"SpringWaterFloaterB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SpringWaterFloaterB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"VR_GrandGalaxy":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"VR_GrandGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Grand World Map Atmosphere","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The atmosphere used on the Grand World Map."},"GliderCylinderPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderCylinderPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Central Pistons Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The center of the large battlestation planet used in Fleet Glide Galaxy."},"TeresaRacePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"TeresaRacePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Ghostly: Race Wheel","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating bone wheel from Ghostly Galaxy's racing zone."},"TeresaRacePartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelBindMove","IsLeftover":false,"ClassNameSMG1":"AnmModelBindMove","InternalName":"TeresaRacePartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spooky Sprint Bumper Meat Bone","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The bone with a bouncy bumper meat used as a non-lethal obstacle on the Spooky Sprint in Ghostly Galaxy."},"GarigariMini":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Garigari","IsLeftover":false,"ClassNameSMG1":"Garigari","InternalName":"GarigariMini","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Grinder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small buzz-saw that moves forward when activated, cutting through objects in its path."},"Teresa":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Teresa","IsLeftover":false,"ClassNameSMG1":"Teresa","InternalName":"Teresa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The iconic ghost enemy."},"CubeBubbleExHomeStep":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CubeBubbleExHomeStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Blast -- Launch Star Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The star-shaped platform that serves as the starting planet in the Bubble Blast Galaxy."},"WaterRoadCavePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WaterRoadCavePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Spiral -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main planet of Sand Spiral Galaxy, with the long tunnel and sand flowing outwards."},"CometFireDanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CometFireDanceArea","IsLeftover":false,"ClassNameSMG1":"CometFireDanceArea","InternalName":"CometFireDanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Force Straight Line Running Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, forces the player to run in a straight line."},"LightCtrlArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"LightArea","IsLeftover":false,"ClassNameSMG1":"LightArea","InternalName":"LightCtrlArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Light Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Design","Notes":"An area that changes lighting when entered."},"Karon":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Karon","IsLeftover":false,"ClassNameSMG1":"Karon","InternalName":"Karon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dry Bones","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A dead skeleton of a Koopa Troopa."},"PenguinMaster":{"Progress":2,"Category":"npc","ClassNameSMG2":"PenguinMaster","IsLeftover":false,"ClassNameSMG1":"PenguinMaster","InternalName":"PenguinMaster","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Penguru","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An elderly penguin character used in certain galaxies."},"UFOShapePassThroughPlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOShapePassThroughPlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Starting Planet Log Cover","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A log that covers the holes of the starting planet in Sky Station Galaxy."},"PlaneModeArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlaneModeArea","IsLeftover":false,"ClassNameSMG1":"PlaneModeArea","InternalName":"PlaneModeArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"2D Movement Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that restricts movement to a 2D plane when entered."},"TwinPeanutsPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TwinPeanutsPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Long Rolling Rock Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A long beady planet in Gusty Garden Galaxy, which also has rocks rolling around on it."},"KoopaVS2PartsReverseGRoadA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsReverseGRoadA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsReverseGRoadA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsReverseGRoadB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsReverseGRoadB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsReverseGRoadB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomShipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PhantomShipA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomShipA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomShipB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PhantomShipB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomShipB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UFOSandObstacleA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOSandObstacleA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Tall Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A tall brick block from Dusty Dune Galaxy."},"BombLauncher":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BombHeiLauncher","IsLeftover":true,"ClassNameSMG1":"BombHeiLauncher","InternalName":"BombLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bomb Dispenser","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A dispenser that releases bombs."},"UFOSandObstacleB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOSandObstacleB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Cubic Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A cubic brick block from Dusty Dune Galaxy."},"BigFanCloud":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BigFanCloud","IsLeftover":false,"ClassNameSMG1":"BigFanCloud","InternalName":"BigFanCloud","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Metal Fan Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A circle-shaped metal platform with a fan. It does not actually produce a wind gust. For this, use FluffWind in combination with this object."},"MarioFacePlanetTakeOffDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"MarioFacePlanetTakeOffDemoObj","IsLeftover":false,"ClassNameSMG1":"MarioFacePlanetTakeOffDemoObj","InternalName":"MarioFacePlanetTakeOffDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"First World Map Entrance Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects that are used in the cutscene where Starship Mario takes off to World 1 for the first time."},"SliderPole":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SliderPole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Coaster -- Pole Obstacle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple fence pole used in Rolling Coaster Galaxy."},"UFOSandObstacleC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOSandObstacleC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Long Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A long brick block from Dusty Dune Galaxy."},"TwinPeanutsPlanetB":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TwinPeanutsPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peanut Planet (Duplicate)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An exact duplicate of PeanutPlanet."},"LotusLeaf":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LotusLeaf","IsLeftover":false,"ClassNameSMG1":"LotusLeaf","InternalName":"LotusLeaf","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lily Pad","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A floating lily pad platform, commonly used in Bee-related galaxies."},"Togepin":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Togepin","IsLeftover":false,"ClassNameSMG1":"Togepin","InternalName":"Togepin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pinhead","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A bowling pin that can be defeated using the Rock power-up."},"DeathCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"DeathArea","IsLeftover":false,"ClassNameSMG1":"DeathArea","InternalName":"DeathCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Death Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that kills the player and several other objects when entered."},"Menbo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Menbo","IsLeftover":false,"ClassNameSMG1":"Menbo","InternalName":"Menbo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Skeeter","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple spider that lunges across water."},"FlipPanelKillerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlipPanelKillerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Banzai Bills Flipswitch Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A planet where Flipswitch panels and Banzai Bills appear in the second mission of Sky Station Galaxy."},"SwitchingMoveBuzzAreaBlockBlue":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveBuzzAreaBlockBlue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Chopper Section Blue Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blue walls used in the middle section of Flip-Out Galaxy's main planet."},"SurpCocoonExGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpCocoonExGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Observatory Portal -- Sling Pod Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Sling Pod Galaxy's Star select screen when touched during a Launch Star flight."},"KoopaSealFieldMiddle":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KoopaSealField","IsLeftover":false,"ClassNameSMG1":"KoopaSealField","InternalName":"KoopaSealFieldMiddle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Bowser Door","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large purple door with a large seal that is found midway through Bowser's Lava Lair."},"CometNoSpinArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CometNoSpinArea","IsLeftover":false,"ClassNameSMG1":"CometNoSpinArea","InternalName":"CometNoSpinArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Force No Spinning Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, disables the Spin Attack."},"DemoTitleAnim":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"DemoTitleAnim","IsLeftover":false,"ClassNameSMG1":"DemoTitleAnim","InternalName":"DemoTitleAnim","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Title Screen Animation Controller [Unusable]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that controls the animations used on the Title Screen. It is internally used and does nothing when placed in a stage."},"GravityDust":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjGravityDust","IsLeftover":false,"ClassNameSMG1":"EffectObjGravityDust","InternalName":"GravityDust","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Dust","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused effect."},"EffectTeresa":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj50x50x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj50x50x10SyncClipping","InternalName":"EffectTeresa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Race Goal Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A ghost effect used as the finish line of the Spooky Speedster race in Ghostly Galaxy."},"PowerStar":{"Progress":2,"Category":"item","ClassNameSMG2":"PowerStar","IsLeftover":false,"ClassNameSMG1":"PowerStar","InternalName":"PowerStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A shiny Power Star that acts as the main collectible in most galaxies."},"StarReturnDemoStarter":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"StarReturnDemoStarter","IsLeftover":false,"ClassNameSMG1":"StarReturnDemoStarter","InternalName":"StarReturnDemoStarter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star Return Path","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A controller used to specify the sequence and path for when the player returns to the HUB after collecting a Power Star."},"StarPiece":{"Progress":2,"Category":"item","ClassNameSMG2":"StarPiece","IsLeftover":false,"ClassNameSMG1":"StarPiece","InternalName":"StarPiece","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bit","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The game's main collectible, aside from Coins."},"TicoFatCoin":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoFatCoin","IsLeftover":false,"ClassNameSMG1":"TicoFatCoin","InternalName":"TicoFatCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hungry Luma [Coins]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink Luma that is hungry for Coins."},"MorphItemNeoFire":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemFire","IsLeftover":false,"ClassNameSMG1":"MorphItemFire","InternalName":"MorphItemNeoFire","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Flower","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Fire Flower that transforms the player into a Fire character."},"OnimasuPlanetRailMovePartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"OnimasuPlanetRailMovePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Stone Cyclone -- Moving Stone Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rectangular stone block that is used in Beach Bowl Galaxy and Stone Cyclone Galaxy."},"BloomArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"BloomArea","IsLeftover":false,"ClassNameSMG1":"BloomArea","InternalName":"BloomArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Bloom Effect Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that enables bloom shading for compatible objects inside it."},"WanwanObstacleFloaterA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleFloaterObj","IsLeftover":false,"ClassNameSMG1":"SimpleFloaterObj","InternalName":"WanwanObstacleFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Square Sinking Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A single blue sinking platform that is used on the starting planet of Chompworks Galaxy."},"MarioLauncherRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MarioLauncherRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MarioLauncherRoom Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaBlackUFO":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"LavaBlackUFO","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Background UFO Ship","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A destroyed UFO used in the background of the first mission of Melty Molten Galaxy."},"WanwanObstacleFloaterB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleFloaterObj","IsLeftover":false,"ClassNameSMG1":"SimpleFloaterObj","InternalName":"WanwanObstacleFloaterB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Double Sinking Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pair of blue sinking platforms that is used on the starting planet of Chompworks Galaxy."},"WanwanObstacleFloaterC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleFloaterObj","IsLeftover":false,"ClassNameSMG1":"SimpleFloaterObj","InternalName":"WanwanObstacleFloaterC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Narrow Sinking Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A narrow blue and green sinking platform that is used on the Golden Chomp planet in Chompworks Galaxy."},"ItemAppearStoneSpinDriver":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"ItemAppearStone","IsLeftover":false,"ClassNameSMG1":"ItemAppearStone","InternalName":"ItemAppearStoneSpinDriver","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ItemAppearStoneSpinDriver","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubeSliderStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"TubeSliderStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Slide Start Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the wooden slide starts in Tall Trunk Galaxy."},"DodoryuClosedArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DodoryuClosedArea","IsLeftover":false,"ClassNameSMG1":"DodoryuClosedArea","InternalName":"DodoryuClosedArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Block Major Burrows Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that blocks Major Burrows from entering it."},"RailMoveWaterObj":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveWithIndirectModelObj","IsLeftover":false,"ClassNameSMG1":"RailMoveWithIndirectModelObj","InternalName":"RailMoveWaterObj","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Cosmic Cove -- Moving Water Cube","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A cube-shaped body of water from Cosmic Cove Galaxy."},"ExterminationPowerStar":{"Progress":2,"Category":"controller","ClassNameSMG2":"ExterminationSwitch","IsLeftover":false,"ClassNameSMG1":"ExterminationSwitch","InternalName":"ExterminationPowerStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Destroy Objects Power Star Spawner","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that spawns a Power Star if all objects are destroyed."},"MechaKoopaPartsCollar":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MechaKoopaPartsCollar","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MechaKoopaPartsCollar","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubeSliderHana":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HanachanTubeSlider","IsLeftover":false,"ClassNameSMG1":"HanachanTubeSlider","InternalName":"TubeSliderHana","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Wiggler","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of a Wiggler that is used on the wooden slide in Tall Trunk Galaxy."},"SphereCloudMoveRotateStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"SphereCloudMoveRotateStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Blue Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blue rotating platforms used on the cloud ferris wheel planet in Bowser Jr.'s Boom Bunker."},"LavaUpDownPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaUpDownPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaUpDown Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SphereCloudMoveRotateStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"SphereCloudMoveRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Red Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of red rotating platforms used on the cloud ferris wheel planet in Bowser Jr.'s Boom Bunker."},"IceSlipRoad":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"IceSlipRoad","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceSlipRoad","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WanwanRollingMini":{"Progress":2,"Category":"enemy","ClassNameSMG2":"WanwanCreator","IsLeftover":false,"ClassNameSMG1":"WanwanCreator","InternalName":"WanwanRollingMini","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Chomp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small rolling Chomp that moves along a set path."},"AsteroidMoveA":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"AsteroidMoveA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Moving Asteroid Cluster","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of many small moving asteroids that serve as decoration."},"SpinGuidanceCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinGuidanceArea","IsLeftover":false,"ClassNameSMG1":"SpinGuidanceArea","InternalName":"SpinGuidanceCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Spin Tutorial Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that tells the player how to use the Spin Attack when entered. The cube's origin is the base's center."},"HatchWaterPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"HatchWaterPlanet","IsLeftover":false,"ClassNameSMG1":"HatchWaterPlanet","InternalName":"HatchWaterPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HatchWaterPlanet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OpeningDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"OpeningDemoObj","IsLeftover":false,"ClassNameSMG1":"OpeningDemoObj","InternalName":"OpeningDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prologue Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects for the prologue cutscene."},"PusherWallPlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMoveEndKill","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveEndKill","InternalName":"PusherWallPlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Disappearing Gravity Planet Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The back wall of the gravity planet used in Clockwork Ruins Galaxy."},"FireBar":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FireBar","IsLeftover":false,"ClassNameSMG1":"FireBar","InternalName":"FireBar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Bar","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Used Block that connects sticks made up of several Fire Balls."},"TicoBaby":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoBaby","IsLeftover":false,"ClassNameSMG1":"TicoBaby","InternalName":"TicoBaby","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Master Luma","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The silver baby Luma that grants the player the spin ability."},"ClipAreaBottomBox":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaBottomBox","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Matter Splatter Hole (Box/Bottom)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A model of a box-shaped matter splatter hole."},"MilkyWaySky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"MilkyWaySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Space Junk Galaxy. The model is slightly different in SMG2."},"FineAir":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapAir","IsLeftover":false,"ClassNameSMG1":"ProjectionMapAir","InternalName":"FineAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Daytime Atmosphere","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The cloudy atmosphere used in Deep Dark Galaxy."},"ChimneyEntryObj":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ChimneyEntryObj","IsLeftover":false,"ClassNameSMG1":"ChimneyEntryObj","InternalName":"ChimneyEntryObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario Chimney Warp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that, when touched, will warp the player to a defined destination point."},"KoopaVS3CylinderInsidePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3CylinderInsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser's Galaxy Reactor: Lava Cannons Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The long cylindrical-shaped planet used near the end of Bowser's Galaxy Reactor."},"ThreeSwingByPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ThreeSwingByPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Three Mini Planets","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The three small planets from Sky Station Galaxy."},"BallOpener":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BallOpener","IsLeftover":true,"ClassNameSMG1":"BallOpener","InternalName":"BallOpener","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Generic Star Ball Opener","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A metal hole with a blue edge that is used to crack Star Balls in Rolling Greens Galaxy and Rolling Gizmo Galaxy."},"CloudWindmill":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"CloudWindmill","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Decorative Windmill","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative windmill from Cloudy Court Galaxy and Grandmaster Galaxy."},"IceMountainPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceMountainPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezeflame Snow Mountain Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The massive tall snow mountain that serves as one of Freezeflame Galaxy's main planets."},"DeathSandLandPartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DeathSandLandPartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Starting Planet (Rocks B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rocks used at the start of the first mission of Dusty Dune Galaxy."},"DeathSandLandPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DeathSandLandPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Starting Planet (Rocks A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rocks used at the start of the first mission of Dusty Dune Galaxy."},"TeresaRacePartsBallA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TeresaRacePartsBallA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Race Skull","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative skull from Ghostly Galaxy's racing zone."},"YoshiEggCapsuleCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AnmModelSwitchMoveEndKillAnyAnim","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveEndKillAnyAnim","InternalName":"YoshiEggCapsuleCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Magic Cage","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A magical cage created by a Magikoopa. It holds the Yoshi Egg in Yoshi Star Galaxy."},"PullBackCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"PullBackArea","IsLeftover":false,"ClassNameSMG1":"PullBackArea","InternalName":"PullBackCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Rescue from Falling Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that, when entered, returns the player to the last safe position they stood on before falling off. The cube's origin is the base's center."},"RoboRotateArmStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RoboRotateArmStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Rotating Robot Arm","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating robotic arm used on the starting planet of Bowser Jr.'s Boom Bunker."},"SnowDollKoopa":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SnowMound","IsLeftover":false,"ClassNameSMG1":"SnowMound","InternalName":"SnowDollKoopa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Bowser Statue","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large destroyable Bowser statue made of snow; used in Freezy Flake Galaxy."},"KirairaRail":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kiraira","IsLeftover":false,"ClassNameSMG1":"Kiraira","InternalName":"KirairaRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Underwater Mine","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A moving underwater mine used in Deep Dark Galaxy and Cosmic Cove Galaxy."},"WorldMap05Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap05Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 5 Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World 5."},"GoldenWanwanConveyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GoldenWanwanConveyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Gold Chomp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the Gold Chomps used at the end of the first mission of Chompworks Galaxy."},"DashYoshiBridgeSlopeCometPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiBridgeSlopeCometPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Destroyed Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet used in the Comet mission of Hightail Falls Galaxy."},"UFOBattleStageC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"UFOSolid","IsLeftover":false,"ClassNameSMG1":"UFOSolid","InternalName":"UFOBattleStageC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"UFOBattleStageC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_args 0, 1, 2 and point_arg0"},"PhantomDecoratePartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"PhantomDecoratePartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Decorative Trees","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of decorative trees from Ghostly Galaxy."},"StarPieceFlower":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceFlower","IsLeftover":false,"ClassNameSMG1":"StarPieceFlower","InternalName":"StarPieceFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bit Flower","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small flower that reveals its petals and releases a Star Bit when touched."},"FloaterLandPartsFrame":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"FloaterLandPartsFrame","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Buoy Base: Fortress Frame (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused and unfinished fortress frame intended for Buoy Base Galaxy."},"PhantomDecoratePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"PhantomDecoratePartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Decorative Wall Pieces","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of decorative wall pieces from Ghostly Galaxy."},"SplashPieceBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemBlock","IsLeftover":false,"ClassNameSMG1":"ItemBlock","InternalName":"SplashPieceBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Splashing Star Bits ? Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ? Block that drops Star Bits when hit."},"UFOBattleStageE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"UFOSolid","IsLeftover":false,"ClassNameSMG1":"UFOSolid","InternalName":"UFOBattleStageE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"UFOBattleStageE","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ScreenBlurCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ScreenBlurArea","IsLeftover":false,"ClassNameSMG1":"ScreenBlurArea","InternalName":"ScreenBlurCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Motion Blur Area [Cube]","IsUnused":true,"AreaShape":"CenterOriginCube","Games":1,"File":"Map","Notes":"An area that blurs the screen when moving the camera around. The cube's origin is the volume's center."},"UFOBattleStageD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"UFOSolid","IsLeftover":false,"ClassNameSMG1":"UFOSolid","InternalName":"UFOBattleStageD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"UFOBattleStageD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WingBlockCoin":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WingBlock","IsLeftover":false,"ClassNameSMG1":"WingBlock","InternalName":"WingBlockCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Winged Coin ? Block","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A winged ? Block which drops a Coin after being hit."},"MagmaSeaWave":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MagmaSeaWave","IsLeftover":false,"ClassNameSMG1":"MagmaSeaWave","InternalName":"MagmaSeaWave","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Wave","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A single lava wave that loops along an assigned path; used in Melty Monster Galaxy."},"BellyDragonLv2":{"Progress":2,"Category":"boss","ClassNameSMG2":"BellyDragon","IsLeftover":false,"ClassNameSMG1":"BellyDragon","InternalName":"BellyDragonLv2","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Gobblegut","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A fiery version of Gobblegut that appears in Battle Belt Galaxy."},"TubeSliderJumpStep":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"TubeSliderJumpStep","IsLeftover":false,"ClassNameSMG1":"TubeSliderJumpStep","InternalName":"TubeSliderJumpStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"TubeSliderJumpStep\" [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Model files have been removed. Therefore, the object is useless."},"AstroDomeComet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroDomeComet","IsLeftover":false,"ClassNameSMG1":"AstroDomeComet","InternalName":"AstroDomeComet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Comet Decor","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The decoration used when a galaxy in the galaxy select has a Comet."},"CaveInCube":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CaveInCube","IsLeftover":false,"ClassNameSMG1":"CaveInCube","InternalName":"CaveInCube","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collapsing Engine Parts Generator","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that spawns the collapsing engine parts used in Fleet Glide Galaxy."},"MagmaMonsterSmallPlanetStepBigBurn":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaMonsterSmallPlanetStepBigBurn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Magmaw Planet Long Burned Asteroid","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The burned version of the long stone planet used at the end of the first mission of Melty Monster Galaxy."},"Penguin":{"Progress":2,"Category":"npc","ClassNameSMG2":"Penguin","IsLeftover":false,"ClassNameSMG1":"Penguin","InternalName":"Penguin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Penguin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A sassy penguin."},"GliderDownPillar":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GliderDownPillar","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Fleet Glide -- Large Collapsing Pillar","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large collapsing pillar used in Fleet Glide Galaxy."},"StarCreekWaterfallL":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"StarCreekWaterfallL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove Waterfall Splashes [Duplicate]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A standalone duplicate of the waterfall splash effects seen on Cosmic Cove Galaxy's main planet."},"Meramera":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Meramera","IsLeftover":false,"ClassNameSMG1":"Meramera","InternalName":"Meramera","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Li'l Cinder","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A burning rock enemy that floats around and chases after Mario. It will burn the player upon contact. If attacked with a Fire Ball, it gets reignited."},"FireBarSpherePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FireBarSpherePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Flotilla -- Spherical Lava Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The spherical lava planet used in Bowser Jr.'s Fiery Flotilla."},"GoroRockBreakFance":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableCollisionObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableCollisionObj","InternalName":"GoroRockBreakFance","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Destroyable Fence","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wooden fence that can be broken using the Rock power-up; used in Boulder Bowl Galaxy."},"VsOtaRockTankIcePlanetIce":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"VsOtaRockTankIcePlanetIce","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Prince Pikante Planet Ice Layer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The ice layer used on the Prince Pikante planet in Shiverburn Galaxy."},"ChoConveyorPlanetB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailPlanetMap","IsLeftover":false,"ClassNameSMG1":"RailPlanetMap","InternalName":"ChoConveyorPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Chocolate Conveyor Belt","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The blue conveyor belt on which chocolate moves on, located in Toy Time Galaxy."},"ChoConveyorPlanetA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ChoConveyorPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Wall Bounce Dessert Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The first dessert planet where you bounce off of the walls with the Spring Mushroom, located in the Toy Time Galaxy."},"ChoConveyorPlanetD":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"ChoConveyorPlanetD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time -- Rotating Citrus Cake","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The rotating citrus cake planet in Toy Time Galaxy."},"ChoConveyorPlanetC":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ChoConveyorPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Citrus Cake Slice","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The plate with a slice of a citrus cake in Toy Time Galaxy."},"ElectricRailTwoPoint":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ElectricRail2Point","IsLeftover":false,"ClassNameSMG1":"ElectricRail2Point","InternalName":"ElectricRailTwoPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Back-and-Forth Electric Fence","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A fence made of electricity that moves back and forth between two points."},"BigBubbleSwitchSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleSwitchArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleSwitchArea","InternalName":"BigBubbleSwitchSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Big Bubble Switch Area [Sphere]","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that activates a switch once the player enters it while riding a Big Bubble."},"HipDropMoveBlockHShape":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMoveBlockHShape","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- H-Shape Ground Pound Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An H-shaped ground pound block used in Puzzle Plank Galaxy."},"StaffRollDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"StaffRollDemoObj","IsLeftover":false,"ClassNameSMG1":"StaffRollDemoObj","InternalName":"StaffRollDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Credits Sequence Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects that appear during the credits sequence as well as the scrolling text."},"CubeCameraCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"CubeCameraArea","IsLeftover":false,"ClassNameSMG1":"CubeCameraArea","InternalName":"CubeCameraCylinder","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Camera Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it."},"KoopaJrCastleGate":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaJrCastleGate","IsLeftover":false,"ClassNameSMG1":"KoopaJrCastleGate","InternalName":"KoopaJrCastleGate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Flotilla -- Castle Gate","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large gate used in Bowser Jr.'s Fiery Flotilla."},"PlayerSeSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlayerSeArea","IsLeftover":false,"ClassNameSMG1":"PlayerSeArea","InternalName":"PlayerSeSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Player Falling Sound Area [Sphere]","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"Plays the \"long fall\" sound effect while the player is airborne inside this area."},"BreakableCageL":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BreakableCage","IsLeftover":false,"ClassNameSMG1":"BreakableCage","InternalName":"BreakableCageL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Breakable Glass Cage","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large breakable glass cage."},"SpaceCannonLauncher":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"SpaceCannonLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Enemy Cannon","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative cannon that is used as a base for things like Bullet Bill launchers."},"BegomanBaby":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanBaby","IsLeftover":false,"ClassNameSMG1":"BegomanBaby","InternalName":"BegomanBaby","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Topmini","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small yellow robot enemy that is always spinning."},"DanceFlower":{"Progress":2,"Category":"enemy","ClassNameSMG2":"DanceFlower","IsLeftover":false,"ClassNameSMG1":"DanceFlower","InternalName":"DanceFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Twirlip","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A flower-like enemy whose movement is defined by paths."},"MorphItemCollectionFire":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionFire","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Fire Flower","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Fire Flower used in the power-up display room of Starship Mario."},"HeavensDoorMiddleRotatePartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HeavensDoorMiddleRotatePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HeavensDoorMiddleRotatePartsB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniPlanetAcrossPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MiniPlanetAcrossPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Grass Bonus Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An optional planet used in the second planet of Yoshi Star Galaxy."},"KingTossin":{"Progress":2,"Category":"boss","ClassNameSMG2":"KingTossin","IsLeftover":false,"ClassNameSMG1":"KingTossin","InternalName":"KingTossin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rollodillo","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The armadillo boss fought at the end of Boulder Bowl Galaxy's first mission."},"ReverseGravity2DRoofActionPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ReverseGravity2DPlanet","IsLeftover":false,"ClassNameSMG1":"ReverseGravity2DPlanet","InternalName":"ReverseGravity2DRoofActionPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down -- Fire Flower Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Fire Flower is located in Rightside Down Galaxy."},"SwitchingMoveWallJumpAreaBlockRed":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveWallJumpAreaBlockRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Final Section Red Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of red walls used in the final section of Flip-Out Galaxy's main planet."},"ItemCollectionPlanetWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ItemCollectionPlanetWall","IsLeftover":false,"ClassNameSMG1":"ItemCollectionPlanetWall","InternalName":"ItemCollectionPlanetWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Power-Up Display Room Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wall used for the power-up display room of Starship Mario."},"WatchTowerRotateStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"WatchTowerRotateStep","IsLeftover":false,"ClassNameSMG1":"WatchTowerRotateStep","InternalName":"WatchTowerRotateStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive -- Giant Wood Windmill","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A giant wood windmill with four platforms that move along with the rotating frame."},"HeavensDoorMiddleRotatePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HeavensDoorMiddleRotatePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HeavensDoorMiddleRotatePartsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GlaringLightAreaCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"GlaringLightArea","IsLeftover":false,"ClassNameSMG1":"GlaringLightArea","InternalName":"GlaringLightAreaCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Glaring Light Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"A shining light area that kills Boos when they enter it."},"LightFruit":{"Progress":2,"Category":"item","ClassNameSMG2":"LightFruit","IsLeftover":false,"ClassNameSMG1":"LightFruit","InternalName":"LightFruit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bulb Berry","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A berry that turns Yoshi into Bulb Yoshi who can make parts of the stage appear."},"ToyFactoryDecoratePartsGearA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"ToyFactoryDecoratePartsGearA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Decorative Gear","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative gear from Toy Time Galaxy."},"RepeatBlockLavaBoxPlanetProminence":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"RepeatBlockLavaBoxPlanetProminence","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Snake Blocks Planet Rotating Fire Balls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating fire balls used on the snake blocks planet in Bowser's Lava Lair."},"SoundEmitter":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SoundEmitter","IsLeftover":false,"ClassNameSMG1":"SoundEmitter","InternalName":"SoundEmitter","ListSMG1":"SoundInfo","ListSMG2":"SoundInfo","Name":"Sound Emitter","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Butterfly":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Butterfly","IsLeftover":false,"ClassNameSMG1":"Butterfly","InternalName":"Butterfly","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Butterfly","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small decorative butterfly. May release Star Bits if touched."},"Fountain":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Fountain","IsLeftover":true,"ClassNameSMG1":"Fountain","InternalName":"Fountain","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Water Fountain","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A water fountain effect from Gusty Garden Galaxy. Flings the player upwards if they stand on it."},"KoopaVS1PartsBattleStage":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS1PartsBattleStage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS1PartsBattleStage","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FreezeVolcanoMagma":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObjWithEffect","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjWithEffect","InternalName":"FreezeVolcanoMagma","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Flaming Volcano","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The flaming volcano used in Shiverburn Galaxy."},"KoopaBattleMapPlate":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"KoopaBattleMapPlate","IsLeftover":false,"ClassNameSMG1":"KoopaBattleMapPlate","InternalName":"KoopaBattleMapPlate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaBattleMapPlate","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PlayerSeCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlayerSeArea","IsLeftover":false,"ClassNameSMG1":"PlayerSeArea","InternalName":"PlayerSeCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Player Falling Sound Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"Plays the \"long fall\" sound effect while the player is airborne inside this area."},"PurpleRailCoin":{"Progress":2,"Category":"item","ClassNameSMG2":"RailCoin","IsLeftover":false,"ClassNameSMG1":"RailCoin","InternalName":"PurpleRailCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Coin Line","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that creates a line of Purple Coins."},"LavaStrangeRockTable":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaStrangeRock","IsLeftover":false,"ClassNameSMG1":"LavaStrangeRock","InternalName":"LavaStrangeRockTable","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Stalactite","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An odd looking lava stalactite."},"SuperSpinDriverPink":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SuperSpinDriver","IsLeftover":false,"ClassNameSMG1":"SuperSpinDriver","InternalName":"SuperSpinDriverPink","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pink Launch Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A pink version of the Launch Star which appears after a Hungry Luma is fed."},"BigBirikyu":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Birikyu","IsLeftover":false,"ClassNameSMG1":"Birikyu","InternalName":"BigBirikyu","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Amp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An electric ball-shaped enemy that moves on a set path."},"InvisibleWall10x20":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"InvisibleWall10x20","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Wall (Size: 10 x 20)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An invisible wall of size 10 x 20."},"KoopaJrKillerShipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaJrKillerShipA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Airship (Cannons)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An airship with rows of cannons on the sides."},"DemoAstroPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DemoAstroPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory for Cutscene","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A model of the Comet Observatory that appears during the ending cutscene. This standalone version of the object is unused."},"AirBubbleGenerator":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AirBubbleGenerator","IsLeftover":false,"ClassNameSMG1":"AirBubbleGenerator","InternalName":"AirBubbleGenerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Air Bubble Generator","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A nozzle that periodically generates air bubbles."},"RotateFireBar2DRotateStepParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RotateFireBar2DRotateStepParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gravity Gauntlet -- Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of four rotating platforms used on the large rotating wheel in Bowser's Gravity Gauntlet."},"DrumActionPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapAnimLow","IsLeftover":false,"ClassNameSMG1":"PlanetMapAnimLow","InternalName":"DrumActionPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Spiky Piranha Plant Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the second mission of Sky Station Galaxy."},"NoMessageArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"NoMessageArea","IsLeftover":false,"ClassNameSMG1":"NoMessageArea","InternalName":"NoMessageArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Disable Messages Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that prevents talking and reading of NPCs when entered."},"MercatorCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"MercatorTransformCube","IsLeftover":true,"ClassNameSMG1":"MercatorTransformCube","InternalName":"MercatorCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Mercator Projection Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":3,"File":"Map","Notes":"A special area that projects compatible objects inside of it around the origin of the zone. The cube's origin is the base's center."},"CandyLiftA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"CandyLiftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time -- 4 Rotating Lollipops","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of 4 rotating lollipops used in Toy Time Galaxy."},"CandyLiftB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"CandyLiftB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time -- 2 Rotating Lollipops","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of 2 rotating lollipops used in Toy Time Galaxy."},"HeavySteeringArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"HeavySteeringArea","IsLeftover":false,"ClassNameSMG1":"HeavySteeringArea","InternalName":"HeavySteeringArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Hard Turning Controls Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that makes it harder to steer the player around."},"MiniHoneyBeeExGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniHoneyBeeExGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Honeyclimb","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Honeyclimb Galaxy."},"LavaRotatePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaSunPlanet","IsLeftover":false,"ClassNameSMG1":"LavaSunPlanet","InternalName":"LavaRotatePlanet","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Rotating Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large rotating planet used in the third mission of Melty Molten Galaxy."},"OmoteuLandSky":{"Progress":2,"Category":"background","ClassNameSMG2":"OmoteuLandSky","IsLeftover":false,"ClassNameSMG1":"OmoteuLandSky","InternalName":"OmoteuLandSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cloudy sky model with multiple gravity-indicating arrows from Flipsville Galaxy."},"ReverseGravity2DLiftPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ReverseGravity2DPlanet","IsLeftover":false,"ClassNameSMG1":"ReverseGravity2DPlanet","InternalName":"ReverseGravity2DLiftPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down -- Slide Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The section with the long slide from Rightside Down Galaxy."},"SandBird":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBird","IsLeftover":false,"ClassNameSMG1":"SandBird","InternalName":"SandBird","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Controller","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Assembles several smaller parts to form the Sand Bird creature from Slipsand Galaxy."},"InvisibleWall10x10":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"InvisibleWall10x10","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Wall 10x10","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An invisible wall of the size 10 x 10."},"GliderBalloon":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GliderBalloon","IsLeftover":false,"ClassNameSMG1":"GliderBalloon","InternalName":"GliderBalloon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Balloon","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A balloon that gives Star Bits when popped."},"CannonFortressRotateBreakStepB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"CannonFortressBreakStep","IsLeftover":false,"ClassNameSMG1":"CannonFortressBreakStep","InternalName":"CannonFortressRotateBreakStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dreadnought -- Medium Tower Planet Wheel","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating cylindrical platform that breaks off the tower planet in Dreadnought Galaxy."},"PlantB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"PlantB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Plant B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A more advanced flower spawner which uses ShapeModelNo for all the different plants. The following shape IDs are available:\n0 Tulips\n3 Lily of the Valley"},"BeeEater":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BeeEater","IsLeftover":false,"ClassNameSMG1":"BeeEater","InternalName":"BeeEater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bee Eater","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green plant with red spikes that will try to lunge at the player to damage them."},"CannonFortressRotateBreakStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"CannonFortressBreakStep","IsLeftover":false,"ClassNameSMG1":"CannonFortressBreakStep","InternalName":"CannonFortressRotateBreakStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dreadnought -- Small Tower Planet Wheel","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small rotating cylindrical platform that breaks off the tower planet in Dreadnought Galaxy."},"DrillBullet":{"Progress":2,"Category":"enemy","ClassNameSMG2":"DrillBullet","IsLeftover":false,"ClassNameSMG1":"DrillBullet","InternalName":"DrillBullet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Digga","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The yellow drill bullet enemy used in Spin-Dig Galaxy."},"PlantA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"PlantA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Plant A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A more advanced flower spawner which uses ShapeModelNo for all the different plants. The following shape IDs are available:\n0 Violets\n1 Short Bush\n2 Mushrooms\n3 Clover\n4 Dead Bush\n5 Red Flower\n6 Bubbly Flower\n7 Yellow Flower\n8 Tall Bush"},"SkeletalFishBoss":{"Progress":0,"Category":"boss","ClassNameSMG2":"SkeletalFishBoss","IsLeftover":false,"ClassNameSMG1":"SkeletalFishBoss","InternalName":"SkeletalFishBoss","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Kingfin (Boss)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The skeletal fish boss of Bonefin Galaxy."},"TicoShopDice":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoShopDice","IsLeftover":false,"ClassNameSMG1":"TicoShopDice","InternalName":"TicoShopDice","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lumalee Shop [Dices]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue Luma that can transform on the spot into a 1-Up Chance Cube."},"CannonFortressRotateBreakStepC":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"CannonFortressBreakStep","IsLeftover":false,"ClassNameSMG1":"CannonFortressBreakStep","InternalName":"CannonFortressRotateBreakStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dreadnought -- Large Tower Planet Wheel","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large rotating cylindrical platform that breaks off the tower planet in Dreadnought Galaxy."},"LavaGeyser":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaGeyser","IsLeftover":false,"ClassNameSMG1":"LavaGeyser","InternalName":"LavaGeyser","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Geyser","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A lava geyser used in lava-themed galaxies."},"PlantD":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"PlantD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Plant D","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A more advanced flower spawner which uses ShapeModelNo for all the different plants. The following shape IDs are available:\n1 Lily\n2 Sunflower"},"PlantC":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"PlantC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Plant C","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A more advanced flower spawner which uses ShapeModelNo for all the different plants. The following shape IDs are available:\n0 Cosmos\n1 Round Bush"},"BombBird":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BombBird","IsLeftover":false,"ClassNameSMG1":"BombBird","InternalName":"BombBird","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cluckboom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A fat bird that drops bombs; used in Dusty Dune Galaxy and Slipsand Galaxy."},"PeachCastleGardenPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PeachCastleGardenPlanet","IsLeftover":false,"ClassNameSMG1":"PeachCastleGardenPlanet","InternalName":"PeachCastleGardenPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle (Star Festival)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Peach's Castle, as seen during the night of the Star Festival (prologue) in SMG1."},"DinoPackunVs2":{"Progress":2,"Category":"boss","ClassNameSMG2":"DinoPackunVs2","IsLeftover":false,"ClassNameSMG1":"DinoPackunVs2","InternalName":"DinoPackunVs2","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Dino Piranha","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The boss fought in Melty Molten Galaxy and in Boss Blitz Galaxy."},"DinoPackunVs1":{"Progress":2,"Category":"boss","ClassNameSMG2":"DinoPackunVs1","IsLeftover":false,"ClassNameSMG1":"DinoPackunVs1","InternalName":"DinoPackunVs1","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dino Piranha [SMG2]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The SMG2 version of Dino Piranha fought at the Boss Blitz Galaxy."},"ReverseGravity2DDossunPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ReverseGravity2DDossunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down -- Thwomps Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the Thwomps used in Rightside Down Galaxy."},"LuigiIntrusively":{"Progress":2,"Category":"npc","ClassNameSMG2":"LuigiTalkNpc","IsLeftover":false,"ClassNameSMG1":"LuigiTalkNpc","InternalName":"LuigiIntrusively","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Playable Luigi","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Mario's younger brother who offers to play a level in Mario's place when talked to."},"BarrelElectricRailMoveLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BarrelElectricRailMoveLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Small Moving Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small moving platform from Space Storm Galaxy's long cylindrical satellite planet."},"WhirlPoolAccelerator":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WhirlPoolAccelerator","IsLeftover":false,"ClassNameSMG1":"WhirlPoolAccelerator","InternalName":"WhirlPoolAccelerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Whirlpool","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A whirlpool of configurable size that spins the player around upon contact underwater."},"MeteorCannon":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MeteorStrikeLauncher","IsLeftover":true,"ClassNameSMG1":"MeteorStrikeLauncher","InternalName":"MeteorCannon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gateway Meteor","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small meteor used in Gateway Galaxy. This will cause a quake once it hits the floor."},"Hanachan":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Hanachan","IsLeftover":false,"ClassNameSMG1":"Hanachan","InternalName":"Hanachan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wiggler","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small caterpillar-like enemy."},"MorphItemNeoTeresa":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemTeresa","IsLeftover":false,"ClassNameSMG1":"MorphItemTeresa","InternalName":"MorphItemNeoTeresa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Boo Mushroom that transforms the player into a Boo character."},"KoopaVS3HoleSunInsidePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3HoleSunInsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3HoleSunInside Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ChallengeBallMoveGroundA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"ChallengeBallMoveGroundA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Gizmo -- Large Moving Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large metal box that serves as an obstacle in Rolling Gizmo Galaxy."},"ChallengeBallMoveGroundB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"ChallengeBallMoveGroundB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Gizmo -- Small Moving Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small metal box that serves as an obstacle in Rolling Gizmo Galaxy."},"BarrelCloudActionPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BarrelCloudActionPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Cloud Flower Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet from Bowser's Galaxy Generator's section that features Cloud Flowers and Bullet Bills."},"ColorPencil":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ColorPencil","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Colored Pencil","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A colored pencil used in Toy Time Galaxy."},"RunawayRabbitCollect":{"Progress":0,"Category":"npc","ClassNameSMG2":"RunawayRabbitCollect","IsLeftover":false,"ClassNameSMG1":"RunawayRabbitCollect","InternalName":"RunawayRabbitCollect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"RunawayRabbitCollect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SurfingRaceVictoryStand":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SurfingRaceVictoryStand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SurfingRaceVictoryStand","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubeSliderDamageObj":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TubeSliderDamageObj","IsLeftover":false,"ClassNameSMG1":"TubeSliderDamageObj","InternalName":"TubeSliderDamageObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Spiky Plant Group","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A group of Spiky Plants that is used on the wooden slide in Tall Trunk Galaxy."},"LavaHomeVolcanoFlow":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaHomeVolcanoFlow","IsLeftover":true,"ClassNameSMG1":"LavaHomeVolcanoFlow","InternalName":"LavaHomeVolcanoFlow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten -- Volcano Eruption","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The volcano eruption effect used in Melty Molten Galaxy."},"LavaTransparentPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaTransparentPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Cap: Transparent Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A transparent planet used in both Melty Molten Galaxy and Snow Cap Galaxy."},"BattleShipExplosionMetal":{"Progress":1,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"BattleShipExplosionMetal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Metal Explosion Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metal explosion effect used in the second mission of Battlerock Galaxy."},"KoopaVS1PartsMoveStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS1PartsMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS1PartsMoveStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS1PartsMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS1PartsMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS1PartsMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ChildKameck":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kameck","IsLeftover":false,"ClassNameSMG1":"Kameck","InternalName":"ChildKameck","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"Fire Ball Magikoopa [Child]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Fire Ball Magikoopa that is used for special ChildObj setups."},"TimerCoinBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemBlock","IsLeftover":false,"ClassNameSMG1":"ItemBlock","InternalName":"TimerCoinBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Timed Coins ? Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ? Block that gives one Coin every time it is hit. Disappears after some hits and seconds."},"KickStone":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KickStone","IsLeftover":false,"ClassNameSMG1":"KickStone","InternalName":"KickStone","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Kickable Rock","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small rock that will spawn either a Coin or a Star Bit when kicked."},"BiriBiriBegomanSpikePistonA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BiriBiriBegomanSpikePistonA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Battlerock -- Green Piston","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving green piston used in Battlerock Galaxy."},"MarioNoCapArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"MarioNoCapArea","IsLeftover":false,"ClassNameSMG1":"MarioNoCapArea","InternalName":"MarioNoCapArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Hide Mario's Cap Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that hides Mario's cap when entered."},"StarrySky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"StarrySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarrySky","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A colorful sky model featuring many stars."},"GoroRockDashPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GoroRockDashPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Rock Mushroom Course First Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first section of the Rock Mushroom course in Melty Monster Galaxy."},"TriPodBossGearSmallC":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearSmallC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Small Gear (C)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GoroRockDashPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GoroRockDashPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Rock Mushroom Course Final Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The final section of the Rock Mushroom course in Melty Monster Galaxy."},"TriPodBossGearSmallB":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearSmallB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Small Gear (B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HeavensDoorHouseDoor":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"HeavensDoorHouseDoor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gateway House Door","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A door from one of Gateway Galaxy's houses"},"PlaneCollisionArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlaneCollisionArea","IsLeftover":false,"ClassNameSMG1":"PlaneCollisionArea","InternalName":"PlaneCollisionArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Extended Item Sensor Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area which extends the sensor range when trying to collect items along the camera's view direction. For example, this allows the player to collect an item while they stand behind or in front of it."},"TriPodBossGearSmallA":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearSmallA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Small Gear (A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WanwanSearchBig":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"WanwanSearch","IsLeftover":false,"ClassNameSMG1":"WanwanSearch","InternalName":"WanwanSearchBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Silver Chomp [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large, more aggressive version of a Silver Chomp. Model files have been removed. Therefore, the object is useless."},"StarPieceCluster":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceCluster","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"StarPieceCluster","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Star Bit Crystal","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large blue crystal that is used on Launch Star paths. In SMG2, it breaks once the player touches it."},"BeyondSandSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondSandSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand Daytime Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The daytime sky model from Slipsand Galaxy and Clockwork Ruins Galaxy that features several large towers."},"MogucchiRefuseTerritory":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"MogucchiRefuseTerritory","IsLeftover":false,"ClassNameSMG1":"MogucchiRefuseTerritory","InternalName":"MogucchiRefuseTerritory","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"MogucchiRefuseTerritory\" [Useless]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A useless generic object that serves no actual purpose."},"DashRingWallRightA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"DashRingWallRightA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Slimy Spring -- Right Moving Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving wall used in the Underwater Boo section of Slimy Spring Galaxy."},"LavaStrangeRock":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaStrangeRock","IsLeftover":false,"ClassNameSMG1":"LavaStrangeRock","InternalName":"LavaStrangeRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaStrangeRock","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FallsCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"FallsArea","IsLeftover":false,"ClassNameSMG1":"FallsArea","InternalName":"FallsCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Waterfall Effect Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":3,"File":"Map","Notes":"An area that makes waterfall splash effects appear around the player. The cube's origin is the base's center."},"LavaHomeVolcanoFallingRock":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"LavaHomeVolcanoFallingRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Rocks Effect (Alternate)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An alternate version of the falling rocks effect; used in Melty Molten Galaxy."},"BothSideLiftPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapPress","IsLeftover":false,"ClassNameSMG1":"PlanetMapPress","InternalName":"BothSideLiftPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Moving Platforms Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used near the end of the first mission of Flipsville Galaxy."},"LavaMeteoPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaMeteoPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaMeteo Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DeadLeaves":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"DeadLeaves","IsLeftover":false,"ClassNameSMG1":"DeadLeaves","InternalName":"DeadLeaves","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Autumn Leaves","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative pile of brown leaves that can be set to spawn an item when spinning in its range.\n\nBy Aurum."},"WaterRoadCaveRotateGround":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterRoadCaveRotateGround","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sand Spiral -- Rotating Stone Spiral Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large rotating stone spiral platform used at the end of Sand Spiral Galaxy."},"CrossRingOpaquePlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CrossRingOpaquePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Opaque Flipswitch Chain","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The opaque part of the Flipswitch Chain located in the Toy Time Galaxy."},"WhiteOutPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WhiteOutPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Blizzard Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The blizzard planet from Freezy Flake Galaxy."},"DustKoopaBrick":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustKoopaBrick","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Castle Blocks Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of castle blocks used as space debris."},"BigBubbleMoveLimitterPlane":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"BigBubbleMoveLimitter","IsLeftover":false,"ClassNameSMG1":"BigBubbleMoveLimitter","InternalName":"BigBubbleMoveLimitterPlane","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Bubble Movement Limiter [Planar]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Limits the movement of Big Bubbles inside an invisible box."},"ForceJumpPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ForceJumpPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Airship Armada: Trampoline Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The small trampoline planet that appears in Bowser Jr.'s Airship Armada."},"MagicBell":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"MagicBell","IsLeftover":false,"ClassNameSMG1":"MagicBell","InternalName":"MagicBell","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Magic Bell","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A shiny bell that can be interacted with by touching it with the star pointer or directly with the player from up close.\n\nSW_A: Activates upon first interaction. (Single use)"},"FlagKoopaCastle":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":true,"ClassNameSMG1":"Flag","InternalName":"FlagKoopaCastle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Bowser Flag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A blue flag with Bowser's symbol on it. Used in the background of Bowser's domains."},"PictureJoinPlanetFinish":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PictureJoinPlanetFinish","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Completed Mandibug Puzzle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The completed version of the Mandibug puzzle used in Puzzle Plank Galaxy."},"RailMoveNormalLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveNormalLift","IsLeftover":false,"ClassNameSMG1":"RailMoveNormalLift","InternalName":"RailMoveNormalLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Flash Black -- Yellow Moving Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A simple moving platform that is yellow."},"ReverseGravityRoomPressGroundE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"ReverseGravityRoomPressGroundE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"ReverseGravityRoomPressGroundE","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ReverseGravityRoomPressGroundD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"ReverseGravityRoomPressGroundD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"ReverseGravityRoomPressGroundD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ReverseGravityRoomPressGroundC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"ReverseGravityRoomPressGroundC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"ReverseGravityRoomPressGroundC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TamakoroFlipPanelAppearStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TamakoroFlipPanelAppearStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Flipswitch Planet Ruler","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large ruler platform used on the Flipswitch planet in Rolling Masterpiece Galaxy."},"HoneyQueenLeafA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"HoneyQueenLeafA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Leaf Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A leaf platform used in Honeyhive Galaxy."},"TicoDomeLecture":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoDomeLecture","IsLeftover":false,"ClassNameSMG1":"TicoDomeLecture","InternalName":"TicoDomeLecture","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luma DomeLecture","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ChaosGravityStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ChaosGravityStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Intro Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The house/mansion planet that the player lands on at the start of Upside Dizzy Galaxy. It lacks collision."},"Coin":{"Progress":2,"Category":"item","ClassNameSMG2":"Coin","IsLeftover":false,"ClassNameSMG1":"Coin","InternalName":"Coin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A collectable yellow Coin."},"LavaProminenceEnvironment":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"LavaProminenceTriple","IsLeftover":false,"ClassNameSMG1":"LavaProminenceTriple","InternalName":"LavaProminenceEnvironment","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Bubble Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A standalone visual effect of a Lava Bubble (LavaProminence) for solely decorational purposes, without harming the player."},"MiniHoneyBeeKingdomGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniHoneyBeeKingdomGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Honeyhive","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Honeyhive Galaxy."},"DashRingWallLeftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"DashRingWallLeftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Slimy Spring -- Left Moving Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving wall used in the Underwater Boo section of Slimy Spring Galaxy."},"FlexibleSandPlanetPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"FlexibleSphere","IsLeftover":false,"ClassNameSMG1":"FlexibleSphere","InternalName":"FlexibleSandPlanetPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Tide Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The sand tide planet that appears in the Dusty Dune Galaxy."},"OceanFloaterTowerRotateStepD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OceanFloaterTowerRotateStepD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Buoy Base: Rotating Platform D","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating platform used in Buoy Base Galaxy."},"IceRingIcePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceRingIcePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceRingIce Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Kanina":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kanina","IsLeftover":false,"ClassNameSMG1":"Kanina","InternalName":"Kanina","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Crabber","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A blue crab enemy that runs away from the player. Drops a 1-Up when defeated."},"OceanFloaterTowerRotateStepC":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OceanFloaterTowerRotateStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Buoy Base: Rotating Platform C (Unfinished)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused and unfinished rotating platform which was meant to be used in Buoy Base Galaxy."},"OceanFloaterTowerRotateStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OceanFloaterTowerRotateStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Buoy Base: Rotating Platform B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating platform used in Buoy Base Galaxy."},"RainCloud":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"RainCloud","IsLeftover":false,"ClassNameSMG1":"RainCloud","InternalName":"RainCloud","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rain Cloud","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rain cloud. Only Bee Mario can stand on these."},"StinkBugParent":{"Progress":2,"Category":"enemy","ClassNameSMG2":"StinkBugParent","IsLeftover":false,"ClassNameSMG1":"StinkBugParent","InternalName":"StinkBugParent","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mandibug Stack","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The miniboss fought at the end of the second mission of Honeyhive Galaxy and at the end of the first mission of Puzzle Plank Galaxy."},"OceanFloaterTowerRotateStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OceanFloaterTowerRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Buoy Base: Rotating Platform A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating platform used in Buoy Base Galaxy."},"SkyIslandPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Cloudy Court Galaxy."},"TrapBaseA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TrapBaseA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Blast: Launcher Base","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small artificial planet used as a base for various Bullet Bill launchers in Bubble Blast Galaxy."},"SkyIslandPartsE":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandPartsE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Grass Planet with Ledge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A grassy platform with a raised ledge used in Cloudy Court Galaxy."},"FlowerHighlandPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlowerHighlandPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeybloom -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet of Honeybloom Galaxy where the player can find a hidden Star."},"SkyIslandPartsD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandPartsD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Checkpoint Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where a Checkpoint and the Hungry Luma are located in Cloudy Court Galaxy."},"FlowerHighlandPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlowerHighlandPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeybloom -- Buzz Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet of Honeybloom Galaxy where several Buzz can be found."},"SkyIslandPartsC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandPartsC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Cylindrical Grass Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small grassy planet used in Cloudy Court Galaxy."},"FlowerHighlandPlanetC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlowerHighlandPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeybloom -- Fuzzy Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the Fuzzies from Honeybloom Galaxy."},"SkyIslandPartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandPartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Pedestal Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A planet featuring a wood pedestal; used in Cloudy Court Galaxy."},"FlowerHighlandPlanetD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlowerHighlandPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeybloom -- Bee Eater Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The long planet with the Bee Eater plants used at the end of Honeybloom Galaxy."},"TubeSliderTicoCoin":{"Progress":2,"Category":"item","ClassNameSMG2":"TicoCoin","IsLeftover":false,"ClassNameSMG1":"TicoCoin","InternalName":"TubeSliderTicoCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Comet Medal","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of the Comet Medal item that is intended to be used in slider sections."},"BuildingBlocksDust":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"BuildingBlocksDust","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down -- Decorative Wood Blocks","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of decorative wooden blocks from Rightside Down Galaxy."},"SkyIslandPartsF":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandPartsF","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Launch Star Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A platform where a Launch Star is located in Cloudy Court Galaxy."},"InvisibleWallGCapture10x10":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObjGCapture","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObjGCapture","InternalName":"InvisibleWallGCapture10x10","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pull Star Invisible Wall (Cube)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Unused object."},"Petari":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Petari","IsLeftover":false,"ClassNameSMG1":"Petari","InternalName":"Petari","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starbag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A green bag-like enemy that turns invisible and runs away from the player and drops twenty Star Bits once defeated."},"BarrelElectricRailColonyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BarrelElectricRailColonyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm -- Long Cylindrical Satellite Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The long cylindrical satellite planet from Space Storm Galaxy."},"ChooChooTrain":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"ChooChooTrain","IsLeftover":false,"ClassNameSMG1":"ChooChooTrain","InternalName":"ChooChooTrain","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Train","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving train located in Toy Time Galaxy."},"ButlerExplain":{"Progress":1,"Category":"npc","ClassNameSMG2":"ButlerExplain","IsLeftover":false,"ClassNameSMG1":"ButlerExplain","InternalName":"ButlerExplain","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cutscene Polari","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A special version of Polari that appears after collecting the Red Power Star."},"ChallengeBallAccelCylinderA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"ChallengeBallAccelCylinderA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Gizmo -- Accelerator","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating decorative red cylinder used in Rolling Gizmo Galaxy."},"OnimasuPivot":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"OnimasuPivot","IsLeftover":false,"ClassNameSMG1":"OnimasuPivot","InternalName":"OnimasuPivot","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OnimasuPivot","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AquariumRailMoveObj":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"AquariumRailMoveObj","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Cosmic Cove -- Moving Gate","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving metal gate from Cosmic Cove Galaxy."},"CrystalSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"CrystalSwitch","IsLeftover":false,"ClassNameSMG1":"CrystalSwitch","InternalName":"CrystalSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Crystal Switch","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Zelda-like crystal switch that can be activated using Spin Attacks, Ground-Pounds, Star Bit\nShots or by trampling on it. This will trigger the event attached to its SW_A setting permanently.\nHowever, if you specify the activation time, it will deactivate again after the set amount of\nframes have passed.\n\nBy Someone, Evanbowl and Aurum\nOur first real custom object with code!"},"MagmaMonsterRotateSeasaw":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"MagmaMonsterRotateSeasaw","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Monster -- Rotating Lava Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating wheel used on the second planet of the first mission of Melty Monster Galaxy."},"WaterBazooka":{"Progress":2,"Category":"boss","ClassNameSMG2":"WaterBazooka","IsLeftover":false,"ClassNameSMG1":"WaterBazooka","InternalName":"WaterBazooka","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubbles Undergrunt Gunner","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A water bubble-shooting Undergrunt Gunner that appears in Gold Leaf Galaxy and Deep Dark Galaxy."},"ReverseGravityRoomPressGroundB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"ReverseGravityRoomPressGroundB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"ReverseGravityRoomPressGroundB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Dreamer":{"Progress":2,"Category":"npc","ClassNameSMG2":"Dreamer","IsLeftover":false,"ClassNameSMG1":"Dreamer","InternalName":"Dreamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tip Network","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An digital billboard that shows the player how to perform basic actions."},"ReverseGravityRoomPressGroundA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"ReverseGravityRoomPressGroundA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"ReverseGravityRoomPressGroundA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SeaStormPlanet":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SeaStormPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"Temporary High Model\" Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Yet another \"Temporary High Model\" object.\nSee: https://tcrf.net/Super_Mario_Galaxy/Unused_Models#Placeholder_Planets"},"WorldMap07Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap07Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World S Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model form World S."},"DinoPackunBattleLv2Planet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DinoPackunBattleLv2Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten -- Fiery Dino Piranha Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet where Fiery Dino Piranha is fought in the Melty Molten and Boss Blitz Galaxies."},"SoundEmitterCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SoundEmitterCube","IsLeftover":false,"ClassNameSMG1":"SoundEmitterCube","InternalName":"SoundEmitterCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Sound Emitter Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":3,"File":"Sound","Notes":"An area that starts playing a sound effect when entered. The cube's origin is the base's center."},"Koopa":{"Progress":2,"Category":"boss","ClassNameSMG2":"Koopa","IsLeftover":false,"ClassNameSMG1":"Koopa","InternalName":"Koopa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser [Lava Lair]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Bowser boss fought at the end of Bowser's Lava Lair."},"WaterfallCaveNoBreakCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"WaterfallCaveNoBreakCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl -- Rock Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unbreakable rock wall which covers the entrance to Beach Bowl Galaxy's underwater cave."},"BirdLouseS":{"Progress":1,"Category":"particle","ClassNameSMG2":"EffectObj20x20x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj20x20x10SyncClipping","InternalName":"BirdLouseS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Cloud Particles","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large cloud effect used in a few galaxies, such as Honeyhive Galaxy and Gold Leaf Galaxy."},"TereboGroup":{"Progress":2,"Category":"enemy","ClassNameSMG2":"TereboGroup","IsLeftover":false,"ClassNameSMG1":"TereboGroup","InternalName":"TereboGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octoboo Group","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A group of Octoboos that move together."},"MiniOceanRingGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniOceanRingGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Sea Slide","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Sea Slide Galaxy."},"SurprisedGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurprisedGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Loopdeeloop Galaxy","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Loopdeeloop Galaxy's Star select screen when touched during a Launch Star flight."},"AstroMapBoard":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AstroMapBoard","IsLeftover":false,"ClassNameSMG1":"AstroMapBoard","InternalName":"AstroMapBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Map Screen","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A huge screen that displays the map of the Comet Observatory."},"MercatorFixParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"MercatorFixParts","IsLeftover":false,"ClassNameSMG1":"MercatorFixParts","InternalName":"MercatorFixParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MercatorFixParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BirdLouseL":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObj50x50x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj50x50x10SyncClipping","InternalName":"BirdLouseL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Cloud Particles","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large cloud effect used in a few galaxies, such as Wild Glide Galaxy and Freezy Flake Galaxy."},"GlobalPointGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalPointGravity","IsLeftover":false,"ClassNameSMG1":"GlobalPointGravity","InternalName":"GlobalPointGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Spherical Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area that attracts objects towards its origin."},"RailObj":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RailObj","IsLeftover":false,"ClassNameSMG1":"RailObj","InternalName":"RailObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Subpath","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"This object is required by ElectricRailTwoPoint and LavaSeparateWaterfall. It sets multiple paths for an object to use."},"AstroCountDownPlate":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AstroCountDownPlate","IsLeftover":false,"ClassNameSMG1":"AstroCountDownPlate","InternalName":"AstroCountDownPlate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Star Countdown","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The number located at the start of the Comet Observatory that counts down the amount of stars you need to finish the game."},"Nyoropon":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Nyoropon","IsLeftover":false,"ClassNameSMG1":"Nyoropon","InternalName":"Nyoropon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snoodle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A tall tube worm enemy typically found underwater."},"PetitPorterExitPoint":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PetitPorterExitPoint","IsLeftover":false,"ClassNameSMG1":"PetitPorterExitPoint","InternalName":"PetitPorterExitPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bonus Planet Teleporter Exit Point","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An optional point that can be used to define the location where the bonus planet teleporter will teleport the player to after the timer ran out."},"HShapeBlockSetPlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"HShapeBlockSetPlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Starting Planet Cubes","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The pair of wood cubes used at the start of Puzzle Plank Galaxy."},"CloudAcrossValleyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CloudAcrossValleyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet used in Fluffy Bluff Galaxy."},"IceMagmaAppearanceStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"IceMagmaAppearanceStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Rock Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rocks which rise from lava that are used as a platform on the third planet of Shiverburn Galaxy."},"IceRingBumpyPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"IceRingBumpyPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceRingBumpyPartsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LiftFlower":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LiftFlower","IsLeftover":false,"ClassNameSMG1":"LiftFlower","InternalName":"LiftFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Disappearing Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow platform that disappears and reappears periodically."},"TrialBallPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TrialBallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Green: Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet from Rolling Green Galaxy. It features a lot of bridges and flowers, as well as star ball rails and a stand for a windmill."},"DiskFlowerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DiskFlowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Starting Planet (E3)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An early version of Good Egg's starting planet that can be seen in the E3 2006 demo."},"GarigariCutStepFlatThreeLeft":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailAndRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailAndRotateMoveObj","InternalName":"GarigariCutStepFlatThreeLeft","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Triplet Set of Wood Left Piece","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The left piece of a set of three pieces of wood used in Puzzle Plank Galaxy."},"HeavensDoorMiddlePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HeavensDoorMiddlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorMiddle Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ForceDashCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ForceDashCube","IsLeftover":false,"ClassNameSMG1":"ForceDashCube","InternalName":"ForceDashCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Rock Mushroom Boost Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that gives the player a speed boost when entered using the Rock Mushroom.\nRequires a valid KCL floor code of 39 (ForceDash).\nThe direction of the Dash is determined by the rotation of the area. (Boost is on the Z axis)"},"StumpObj":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"StumpObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Stump Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small tree stump platform used for NPCs that appear on Starship Mario."},"RasterScrollArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"RasterScrollArea","IsLeftover":false,"ClassNameSMG1":"RasterScrollArea","InternalName":"RasterScrollArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Wobbling Screen Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, creates a wobbling screen effect."},"MechaKoopaPartsCaterpillar":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"MechaKoopaPartsCaterpillar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MechaKoopaPartsCaterpillar","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DrumSeparateRocketPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DrumSeparateRocketPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Long House Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The long curved planet used in the first mission of Sky Station Galaxy."},"RunawayTico":{"Progress":0,"Category":"npc","ClassNameSMG2":"RunawayTico","IsLeftover":false,"ClassNameSMG1":"RunawayTico","InternalName":"RunawayTico","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"RunawayTico","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TicoAstro":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoAstro","IsLeftover":false,"ClassNameSMG1":"TicoAstro","InternalName":"TicoAstro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luma (Comet Observatory)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A special Luma object for the Comet Observatory. Only used by the 3 Green Lumas surrounding the Green Launch Star to the Planet of Trials."},"SnowDollKoopaPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SnowDollKoopaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Snow Statues Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with snow trees and snow statues used in Freezy Flake Galaxy."},"TicoGalaxy":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoGalaxy","IsLeftover":false,"ClassNameSMG1":"TicoGalaxy","InternalName":"TicoGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hungry Luma (Galaxies)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"// to be documented"},"FireBarCoverMiniA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PartsModel","IsLeftover":false,"ClassNameSMG1":"PartsModel","InternalName":"FireBarCoverMiniA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Fire Bar Barrel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small barrel that is used to hide the Used Block of a Fire Bar. Used in Bowser's Lava Lair."},"WorldMap01Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap01Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 1 Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World 1."},"SurpTamakoroExLv2Galaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpTamakoroExLv2Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Rolling Gizmo Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Rolling Gizmo Galaxy's Star select screen when touched during a Launch Star flight."},"AstroBaseKitchen":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseKitchen","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Kitchen Steps","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The steps that lead up to the Kitchen in the Comet Observatory."},"CoinBox":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CoinBox","IsLeftover":false,"ClassNameSMG1":"CoinBox","InternalName":"CoinBox","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Coin Spot","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An invisible spot that will spawn a Coin when using a Spin Attack nearby."},"SpiderCoin":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SpiderCoin","IsLeftover":false,"ClassNameSMG1":"SpiderCoin","InternalName":"SpiderCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tarantox Web Coin","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A coin trapped in Tarantox's web. Touch it to release it from the web."},"OtaRock":{"Progress":2,"Category":"enemy","ClassNameSMG2":"OtaRock","IsLeftover":false,"ClassNameSMG1":"OtaRock","InternalName":"OtaRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octopus","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large, gray octopus enemy that shoots both fireballs and coconuts at Mario."},"HeavenlyBeachPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HeavenlyBeachPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The starting planet used in Beach Bowl Galaxy."},"HugeHammerConveyerUp":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HugeHammerConveyerUp","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Hammers Planet Upper Rotating Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating platform used on the hammer planet in Clockwork Ruins Galaxy."},"LavaSpaceStickA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"LavaSpaceStickA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Lava Rock (Version A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A lava rock used in the background of Melty Molten Galaxy."},"BattleMogucchiPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleMogucchiPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Undergrunt Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The grassy planet from Battle Belt Galaxy that features two Undergrunts."},"BegomanRoomPlanet":{"Progress":1,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BegomanRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"BegomanRoomPlanet\" [Unfinished]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished planet with a checkerboard pattern, it ressembles \"JumpBeamerRoomPlanet\""},"BigSandBirdGoalStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigSandBirdGoalStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Sand Bird Planet Ending Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The ending platform of the Sand Bird planet from Slipsand Galaxy."},"SpinCloudFrontDefineArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinCloudFrontDefineArea","IsLeftover":false,"ClassNameSMG1":"SpinCloudFrontDefineArea","InternalName":"SpinCloudFrontDefineArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Cloud Direction Controller Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"This area controls and sets the facing direction of Cloud Flower platforms created inside of it."},"DinoPackun":{"Progress":0,"Category":"boss","ClassNameSMG2":"DinoPackun","IsLeftover":false,"ClassNameSMG1":"DinoPackun","InternalName":"DinoPackun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dino Piranha (SMG1)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The boss fought at the end of the first mission of Good Egg Galaxy."},"Karikari":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Karikari","IsLeftover":false,"ClassNameSMG1":"Karikari","InternalName":"Karikari","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slurple","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small blue enemy that will stick onto player if they get near it. If the enemy is not defeated, it will begin to damage the player."},"KoopaJrCastlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrCastlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker -- Boomsday Machine Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Boomsday Machine is fought in Bowser Jr.'s Boom Bunker."},"LavaSpaceStickB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"LavaSpaceStickB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Lava Rock (Version B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A lava rock used in the background of Melty Molten Galaxy."},"TripodBossStepPoint":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossStepPoint","IsLeftover":false,"ClassNameSMG1":"TripodBossStepPoint","InternalName":"TripodBossStepPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Stepping Point","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GhostClipPlanetPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"GhostClipPlanetPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Boo Corridor Rug","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rugs used on the second planet of the second mission of Haunty Halls Galaxy."},"EarthenPipePictureBook":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"EarthenPipePictureBook","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Warp Pipe","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative Warp Pipe that cannot be entered. Used in the game's intro."},"SeesawMoveNutB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SeesawMoveNut","IsLeftover":false,"ClassNameSMG1":"SeesawMoveNut","InternalName":"SeesawMoveNutB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Moving Screw Nut (Dreadnought)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A hexagonal-shaped moving screw nut used on Dreadnought Galaxy.\n\nFollows a straight line path back and forth depending on how the player steps on it to make it rotate."},"BenefitItemInvincible":{"Progress":2,"Category":"item","ClassNameSMG2":"BenefitItemInvincible","IsLeftover":false,"ClassNameSMG1":"BenefitItemInvincible","InternalName":"BenefitItemInvincible","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rainbow Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A collectable power-up that transforms the player into a Rainbow character."},"SeesawMoveNutC":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"SeesawMoveNut","IsLeftover":false,"ClassNameSMG1":"SeesawMoveNut","InternalName":"SeesawMoveNutC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Moving Screw Nut (Cylinder)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Textureless cylinder-shaped version of the Dreadnought's moving screw nuts."},"TearDropPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TearDropPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Drip Drop Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main and only planet of Drip Drop Galaxy."},"MarioFaceShipRudder":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MarioFaceShipRudder","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Steering Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The steering wheel used on Starship Mario."},"SeesawMoveNutA":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"SeesawMoveNut","IsLeftover":false,"ClassNameSMG1":"SeesawMoveNut","InternalName":"SeesawMoveNutA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Moving Screw Nut (Unfinished)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Textureless version of the Dreadnought's moving screw nuts."},"SecretGateCounter":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SecretGateCounter","IsLeftover":false,"ClassNameSMG1":"SecretGateCounter","InternalName":"SecretGateCounter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Medal Gate Counter","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller used to count the amount of gates that the player has moved through."},"BarrelCloudActionRotateLiftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"BarrelCloudActionRotateLiftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Generator -- Rotating Stone Lift","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating cylinder from Bowser's Galaxy Generator that has some small platforms attached to it. Used in the section that features Cloud Flowers and Bullet Bills."},"SpiderAttachPoint":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SlingShooter","IsLeftover":false,"ClassNameSMG1":"SlingShooter","InternalName":"SpiderAttachPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tarantox Sling Pod","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A variation of the regular Sling Pod used on Tarantox's planet in Space Junk Galaxy. Behaves exactly the same way as the normal Sling Pod, the difference is probably internally to process hits on Tarantox or something along those lines."},"DustLava":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustLava","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Particles Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of lava particles used as space debris."},"KinopioBank":{"Progress":2,"Category":"npc","ClassNameSMG2":"KinopioBank","IsLeftover":false,"ClassNameSMG1":"KinopioBank","InternalName":"KinopioBank","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bank Toad","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A special Toad NPC that allows the player to deposit and withdraw Star Bits."},"HugeHammerConveyerDown":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HugeHammerConveyerDown","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Hammers Planet Lower Rotating Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating platform used on the hammer planet in Clockwork Ruins Galaxy."},"ConcreteBlock":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"ConcreteBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Concrete Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large concrete block used in Rolling Gizmo Galaxy."},"SkyBeachCorals":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"SkyBeachCorals","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Decorative Water Coral","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of decorative coral used in Starshine Beach Galaxy."},"OceanRingRuinsGearBig":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OceanRingRuinsGearBig","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"OceanRingRuinsGearBig","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PenguinRacerLeader":{"Progress":0,"Category":"npc","ClassNameSMG2":"PenguinRacerLeader","IsLeftover":false,"ClassNameSMG1":"PenguinRacerLeader","InternalName":"PenguinRacerLeader","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PenguinRacerLeader","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomShipBoxFloaterB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PhantomShipBoxFloater","IsLeftover":false,"ClassNameSMG1":"PhantomShipBoxFloater","InternalName":"PhantomShipBoxFloaterB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"PhantomShipBoxFloaterB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DrillWaterSpringPlanetFountain":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1500F400","IsLeftover":false,"ClassNameSMG1":"EffectObjR1500F400","InternalName":"DrillWaterSpringPlanetFountain","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove Water Jet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The fountain effect used on the drill water planet in Cosmic Cove Galaxy."},"PhantomShipBoxFloaterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PhantomShipBoxFloater","IsLeftover":false,"ClassNameSMG1":"PhantomShipBoxFloater","InternalName":"PhantomShipBoxFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"PhantomShipBoxFloaterA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UFOShapePassThroughPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"UFOShapePassThroughPlanet","IsLeftover":false,"ClassNameSMG1":"UFOShapePassThroughPlanet","InternalName":"UFOShapePassThroughPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Sky Station Galaxy."},"KoopaJrLv2BossRelayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrLv2BossRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Launch Star Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The set of platforms where the Launch Star to the Megahammer planet in Bowser Jr.'s Fearsome Fleet is found."},"CubeBubbleExPartsA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CubeBubbleExPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Blast -- Metal Sphere","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A multi-colored stationary metal sphere that serves as an obstacle in Bubble Blast Galaxy."},"DrainPipeBubbleA":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"DrainPipeBubbleA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Effect (Version A)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bubble effect."},"PhantomShipBoxFloaterC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PhantomShipBoxFloater","IsLeftover":false,"ClassNameSMG1":"PhantomShipBoxFloater","InternalName":"PhantomShipBoxFloaterC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"PhantomShipBoxFloaterC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniStarDustGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniStarDustGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Space Junk","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Space Junk Galaxy."},"PipeModeCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"PipeModeArea","IsLeftover":false,"ClassNameSMG1":"PipeModeArea","InternalName":"PipeModeCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Redirect Player Movement Area [Cube]","IsUnused":true,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that changes the direction the player is moving to by 90 degrees as soon as entered. The cube's origin is the base's center."},"DrainPipeBubbleB":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"DrainPipeBubbleB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Effect (Version B)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bubble effect."},"FluffWind":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FluffWind","IsLeftover":false,"ClassNameSMG1":"FluffWind","InternalName":"FluffWind","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluff Flower Wind","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that creates a wind stream used to push the Fluff Flowers."},"SummerSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"SummerSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Beach Bowl Galaxy."},"GlobalCubeGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalCubeGravity","IsLeftover":false,"ClassNameSMG1":"GlobalCubeGravity","InternalName":"GlobalCubeGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Cube Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area for a cube-shaped planet that allows movement on all six faces."},"BrickDust":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"BrickDust","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Floating Bricks Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A group of bricks used as floating debris in both Clockwork Ruins Galaxy and Upside Dizzy Galaxy."},"KoopaBackEffect":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"KoopaBackEffect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle -- Decorative Bowser Portal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large portal that Bowser disappears through during the intro sequence at Peach's Castle."},"IceLayerBreak":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"IceLayerBreak","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Broken Glass Effect","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A glass-breaking effect used on Launch Stars that require the player to go through glass."},"FallDownBridgeRock":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"FallDownBridge","IsLeftover":false,"ClassNameSMG1":"FallDownBridge","InternalName":"FallDownBridgeRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Large Metal Bridge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large metal bridge that can be knocked over with Rock Mario; used in Boulder Bowl Galaxy."},"OceanRingRuinsGearSmall":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OceanRingRuinsGearSmall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"OceanRingRuinsGearSmall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"IceBarPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceBarPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceBar Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"InvisibleWallGCapture10x20":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObjGCapture","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObjGCapture","InternalName":"InvisibleWallGCapture10x20","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pull Star Invisible Wall (Rectangle)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OceanRingAndFlag":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"OceanRing","IsLeftover":false,"ClassNameSMG1":"OceanRing","InternalName":"OceanRingAndFlag","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanRingAndFlag","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ClipFieldSwitch":{"Progress":2,"Category":"controller","ClassNameSMG2":"ClipFieldSwitch","IsLeftover":false,"ClassNameSMG1":"ClipFieldSwitch","InternalName":"ClipFieldSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A controller that enables Matter Splatter effects."},"MarioFaceShipPlanetCore":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"MarioFaceShipPlanetCore","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Blue Core","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The blue core used in the power-up display room of Starship Mario."},"PullTargetBridge":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"PullTargetBridge","IsLeftover":false,"ClassNameSMG1":"PullTargetBridge","InternalName":"PullTargetBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"PullTargetBridge\" [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Model files have been removed. Therefore, the object is useless."},"WindMillPropellerMini":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WindMillPropellerMini","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Gizmo -- Windmill Propeller","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The toy windmill propeller found at the end of Rolling Gizmo Galaxy."},"LavaRotatePlanetStartStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"LavaRotatePlanetStartStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Rotating Planet (Fixed Platform)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The stationary platform used on the rotating platform in Melty Molten Galaxy."},"Butler":{"Progress":1,"Category":"npc","ClassNameSMG2":"Butler","IsLeftover":false,"ClassNameSMG1":"Butler","InternalName":"Butler","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Polari","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dark-brown Luma with blue eyes, Rosalina's right-hand luma."},"CountFlowerPowerStar":{"Progress":2,"Category":"controller","ClassNameSMG2":"CountFlower","IsLeftover":false,"ClassNameSMG1":"CountFlower","InternalName":"CountFlowerPowerStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flower Counter Power Star Spawner","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that activates a switch and spawns a Power Star once all of its flowers have appeared."},"Mogucchi":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Mogucchi","IsLeftover":false,"ClassNameSMG1":"Mogucchi","InternalName":"Mogucchi","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Undergrunt","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A mole enemy with a helmet that moves on a path."},"NokonokoLand":{"Progress":2,"Category":"enemy","ClassNameSMG2":"NokonokoLand","IsLeftover":false,"ClassNameSMG1":"NokonokoLand","InternalName":"NokonokoLand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Koopa Troopa","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small turtle that drops its Shell when jumped on."},"CannonFortressMoveWall":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"CannonFortressMoveWall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dreadnought -- Tower Wall Jump Shaft","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of two blocks that move on a path in Dreadnought Galaxy."},"StinkBugSmall":{"Progress":2,"Category":"enemy","ClassNameSMG2":"StinkBugSmall","IsLeftover":false,"ClassNameSMG1":"StinkBugSmall","InternalName":"StinkBugSmall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mandibug","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A purple bug that charges at the player once it spots them."},"PowerStarKeeperA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"PowerStarKeeperA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rotating Metal Shields A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rotating metal shields that can be often seen to block a Power Star."},"PowerStarKeeperB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"PowerStarKeeperB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rotating Metal Shields B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rotating metal shields that can be often seen to block a Power Star."},"RecoveryFloorControlArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"RecoveryFloorControlArea","IsLeftover":false,"ClassNameSMG1":"RecoveryFloorControlArea","InternalName":"RecoveryFloorControlArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Enable Ice Collision Rescue Position Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that enables saving the last position on Ice or GlassIce collision as a safe rescuing position."},"PowerStarKeeperC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"PowerStarKeeperC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rotating Metal Shields C","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rotating metal shields that can be often seen to block a Power Star."},"WaterCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"WaterArea","IsLeftover":false,"ClassNameSMG1":"WaterArea","InternalName":"WaterCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Water Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that consists of an invisible body of water."},"SubmarineSteam":{"Progress":0,"Category":"particle","ClassNameSMG2":"SubmarineSteam","IsLeftover":false,"ClassNameSMG1":"SubmarineSteam","InternalName":"SubmarineSteam","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Underwater Steam","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An underwater steam effect."},"ForestHomeBridge":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestHomeBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Stone Bridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small stone bridge used in Gold Leaf Galaxy."},"BigYellowChipStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigYellowChipStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Star Chip Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge Star Chip that is used as a platform in Supermassive Galaxy."},"CameraRepulsiveSphere":{"Progress":0,"Category":"areas","ClassNameSMG2":"CameraRepulsiveSphere","IsLeftover":false,"ClassNameSMG1":"CameraRepulsiveSphere","InternalName":"CameraRepulsiveSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"CameraRepulsiveSphere","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":""},"SandCapsulePressGround":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SandCapsulePressGround","IsLeftover":false,"ClassNameSMG1":"SandCapsulePressGround","InternalName":"SandCapsulePressGround","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandCapsulePressGround","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"VsBossJugemAir":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapAir","IsLeftover":false,"ClassNameSMG1":"ProjectionMapAir","InternalName":"VsBossJugemAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Thunderstorm Atmosphere","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The thunderstorm atmosphere used during the Giga-Lakitu battle in Yoshi Star Galaxy."},"BombHeiRed":{"Progress":2,"Category":"npc","ClassNameSMG2":"BombHeiRed","IsLeftover":false,"ClassNameSMG1":"BombHeiRed","InternalName":"BombHeiRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bob-omb Buddy","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red Bob-omb NPC from Throwback Galaxy."},"SpiderMapBlock":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SpiderMapBlock","IsLeftover":false,"ClassNameSMG1":"SpiderMapBlock","InternalName":"SpiderMapBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tarantox Stone Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The destroyable stone blocks on Tarantox's planet in Space Junk Galaxy."},"BegomanSpike":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanSpike","IsLeftover":false,"ClassNameSMG1":"BegomanSpike","InternalName":"BegomanSpike","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiky Topman","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A red spiky robot enemy that is always spinning."},"GreenPlanetOrbitSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"GreenPlanetOrbitSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The starry sky model used in Gusty Garden Galaxy."},"FlagKoopaB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":true,"ClassNameSMG1":"Flag","InternalName":"FlagKoopaB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Bowser Flag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A yellow flag with Bowser's symbol on it. Used in airship sections."},"StarDustStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"StarDustStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Small Stone Platform B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Another small stone platform from Space Junk Galaxy."},"FlagKoopaA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":false,"ClassNameSMG1":"Flag","InternalName":"FlagKoopaA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Black Bowser Flag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A black flag with Bowser's symbol on it."},"StarDustStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"StarDustStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Small Stone Platform A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small stone platform from Space Junk Galaxy."},"WoodCircleCutPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WoodCircleCutPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Circular Log Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The final planet from Tall Trunk Galaxy's first star."},"CloudSeaA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CloudSea","IsLeftover":false,"ClassNameSMG1":"CloudSea","InternalName":"CloudSeaA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Swamp Bowl Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large toxic swamp planet used for the secret Star mission of Cloudy Court Galaxy."},"GhostMazePushDoor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GhostMazePushDoor","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo Moon -- Disguised Maze Door [Counter-clockwise]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A door disguised as a wall piece of the dark maze planet in Boo Moon Galaxy.\nThis variant opens counter-clockwise."},"CapsuleCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CapsuleCage","IsLeftover":false,"ClassNameSMG1":"CapsuleCage","InternalName":"CapsuleCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Locked Glass Cage","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A locked glass cage."},"TripodBossBodyABloom":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TripodBossBodyABloom","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Body Bloom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WorldMap03Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap03Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 3 Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model from World 3."},"TShapePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TShapePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: T-Shaped Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A futuristic-style metal platform shaped as a tridimensional \"T\" used in Space Junk Galaxy."},"BreakableTrash":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BreakableCage","IsLeftover":true,"ClassNameSMG1":"BreakableCage","InternalName":"BreakableTrash","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gearmo Challenge Trash","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A pile of trash that the player must destroy during the trash minigames in Battlerock Galaxy and Dreadnought Galaxy."},"KoopaJrShip":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"KoopaJrShip","IsLeftover":false,"ClassNameSMG1":"KoopaJrShip","InternalName":"KoopaJrShip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Jr.'s Airship (Boss)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small airship controlled and tripulated by Bowser Jr. himself, which is the boss of Bowser Jr.'s Airship Armada."},"TwisterSanSlim":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Sandstorm","IsLeftover":false,"ClassNameSMG1":"Sandstorm","InternalName":"TwisterSanSlim","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slim Galactic Tornado","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A slim tornado enemy with a somewhat wide attraction range."},"CancelBeeMorphArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CancelBeeMorphArea","IsLeftover":false,"ClassNameSMG1":"CancelBeeMorphArea","InternalName":"CancelBeeMorphArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Cancel Bee Power-Up Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Removes the Bee power-up from the player if they go inside the area."},"BigBubbleSwitchCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleSwitchArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleSwitchArea","InternalName":"BigBubbleSwitchCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Big Bubble Switch Area [Cylinder]","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that activates a switch once the player enters it while riding a Big Bubble."},"BakuBakuClipStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"BakuBakuClipStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Mattermouth Carpet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large carpet from Bowser's Lava Lair that is eaten away by Mattermouths."},"LuigiNPC":{"Progress":0,"Category":"npc","ClassNameSMG2":"LuigiNPC","IsLeftover":false,"ClassNameSMG1":"LuigiNPC","InternalName":"LuigiNPC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luigi (NPC)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Luigi you talk to in Ghostly Galaxy's first star."},"SphereSelectorHandle":{"Progress":0,"Category":"controller","ClassNameSMG2":"SphereSelectorHandle","IsLeftover":false,"ClassNameSMG1":"SphereSelectorHandle","InternalName":"SphereSelectorHandle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SphereSelectorHandle","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomShipPropellerBig":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"PhantomShipPropellerBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomShipPropellerBig","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TogeBegomanLauncher":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanLauncher","IsLeftover":false,"ClassNameSMG1":"BegomanLauncher","InternalName":"TogeBegomanLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiky Topman Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A black hole that spawns Spiky Topman. Defeated Spiky Topman will respawn after some time."},"HanachanBig":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HanachanBig","IsLeftover":false,"ClassNameSMG1":"HanachanBig","InternalName":"HanachanBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Wiggler","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A bigger version of a Wiggler. May run around aggressively."},"UnderseaTunnelPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"UnderseaTunnelPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bigmouth -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The massive fish-shaped main planet from Bigmouth Galaxy."},"OldFortressTopCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"OldFortressCover","IsLeftover":false,"ClassNameSMG1":"OldFortressCover","InternalName":"OldFortressTopCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Throwback -- Top Fortress Cover","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cover used at the top of Throwback Galaxy."},"Tamakoro":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Tamakoro","IsLeftover":false,"ClassNameSMG1":"Tamakoro","InternalName":"Tamakoro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Ball","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ball with a Power Star or Purple Coin inside it."},"Flag":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":true,"ClassNameSMG1":"Flag","InternalName":"Flag","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sea Slide Flag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag used in both Loopdeeloop Galaxy and Sea Slide Galaxy."},"KoopaStatueVomit":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KoopaStatueVomit","IsLeftover":false,"ClassNameSMG1":"KoopaStatueVomit","InternalName":"KoopaStatueVomit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Turning Bowser Statue","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A statue of Bowser that can turn around. The actual laser is created using an ElectricRail object."},"BothSideMazeRoomPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BothSideMazeRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet used in the first mission of Flipsville Galaxy."},"KoopaRestarterVs3":{"Progress":0,"Category":"boss","ClassNameSMG2":"KoopaRestarterVs3","IsLeftover":false,"ClassNameSMG1":"KoopaRestarterVs3","InternalName":"KoopaRestarterVs3","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaRestarterVs3","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SandBirdPartsTailRight":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsTailRight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Right Striped Tail","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The right piece of the tail of the Sand Bird used in Slipsand Galaxy."},"JumpStand":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"JumpStand","IsLeftover":false,"ClassNameSMG1":"JumpStand","InternalName":"JumpStand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Pound Spring","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spring that bounces the player into the air when Ground Pounding it."},"TrickRabbitFreeRun":{"Progress":0,"Category":"npc","ClassNameSMG2":"TrickRabbitFreeRun","IsLeftover":false,"ClassNameSMG1":"TrickRabbitFreeRun","InternalName":"TrickRabbitFreeRun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bunny (Free Run)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A runaway Star Bunny that runs randomly without a path."},"PunchBox2D":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PunchBox","IsLeftover":false,"ClassNameSMG1":"PunchBox","InternalName":"PunchBox2D","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Brick Block [2D]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small Brick Block variant that is used in the prologue."},"SwitchCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SwitchArea","IsLeftover":false,"ClassNameSMG1":"SwitchArea","InternalName":"SwitchCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Switch Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that activates a switch once the player enters it. The cube's origin is the base's center."},"TrialBubbleSPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TrialBubbleSPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Breeze Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet Bubble Breeze Galaxy takes place on. Includes the first section of the galaxy."},"GiantRotationRockD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GiantRotationRockD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Launch Star Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gear used to reach the Launch Star on the starting planet of Clockwork Ruins Galaxy."},"TwinFallLakeWaterFall":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"TwinFallLakeWaterFall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Waterfall Effect (Waterfalls Planet)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A waterfalls effect used on the waterfalls planet in Beach Bowl Galaxy."},"GiantRotationRockC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GiantRotationRockC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Cross Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gear with a \"cross\"-like design of blocks used on the starting planet of Clockwork Ruins Galaxy."},"IceCreamPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceCreamPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Ice Cream Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The ice cream planet from Toy Time Galaxy."},"KoopaJrLv2StartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrLv2StartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Starting Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The set of platforms used at the start of Bowser Jr.'s Fearsome Fleet."},"GiantRotationRockB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GiantRotationRockB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- L-Blocks Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gear with opposite L-shaped blocks used on the starting planet of Clockwork Ruins Galaxy."},"GiantRotationRockA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GiantRotationRockA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Staircase Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gear with opposite staircases used on the starting planet of Clockwork Ruins Galaxy."},"PrologueDirector":{"Progress":0,"Category":"controller","ClassNameSMG2":"PrologueDirector","IsLeftover":false,"ClassNameSMG1":"PrologueDirector","InternalName":"PrologueDirector","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PrologueDirector","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpaceMineRailA":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SpaceMineRailA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mine Path Marker (Circle)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A circle marker for a mine."},"DepthOfFieldSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"DepthOfFieldArea","IsLeftover":false,"ClassNameSMG1":"DepthOfFieldArea","InternalName":"DepthOfFieldSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Field Depth Area [Sphere]","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that changes the screen depth if the player enters it."},"LeafManholeCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ManholeCover","IsLeftover":false,"ClassNameSMG1":"ManholeCover","InternalName":"LeafManholeCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Flippable Grate","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red grate that can be flipped over; used in Flipsville Galaxy."},"TreasureBoxCrackedCoin":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with Coin","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gray treasure chest that reveals a Coin when opened."},"AbekobeCircleMoveLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"AbekobeCircleMoveLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rightside Down -- Checkered Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving platform from Rightside Down Galaxy. It has a checker patterned surface."},"TreasureBoxYellowChip":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxYellowChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Treasure Chest with Star Chip","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A brown treasure chest that reveals a Star Chip when opened."},"BloomSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"BloomArea","IsLeftover":false,"ClassNameSMG1":"BloomArea","InternalName":"BloomSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Bloom Effect Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that enables bloom shading for compatible objects inside it."},"WanwanEscapePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WanwanEscapePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Lava Chomps Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used that features a long bridge Chompworks Galaxy."},"GravityFollowLift2DPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"GravityFollowLift2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Starting Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first section of the first planet used in Upside Dizzy Galaxy."},"LavaCShapePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaCShapePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaCShape Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FullMoonPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FullMoonPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Bright Moon Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small and bright moon planet from Sand Spiral Galaxy that emits an intense bloom when seen from a distance."},"GlobalDiskTorusGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalDiskTorusGravity","IsLeftover":false,"ClassNameSMG1":"GlobalDiskTorusGravity","InternalName":"GlobalDiskTorusGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Torus Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area for a torus-shaped planet."},"WaterFortressRain":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WaterFortressRain","IsLeftover":false,"ClassNameSMG1":"WaterFortressRain","InternalName":"WaterFortressRain","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm Rain","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rain effect from Space Storm Galaxy. This will crash the game without a specific setup."},"HoleDiskDeathSandPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HoleDiskDeathSandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HoleDiskDeathSand Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TeresaMansionGatePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaMansionGatePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansionGate Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ConstructionLight":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ConstructionLight","IsLeftover":false,"ClassNameSMG1":"ConstructionLight","InternalName":"ConstructionLight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Construction Light","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A destroyable construction light; used in Spin-Dig Galaxy."},"MarioLauncher":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MarioLauncher","IsLeftover":false,"ClassNameSMG1":"MarioLauncher","InternalName":"MarioLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Player Cannon","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A cannon that the player can use to shoot themselves to distant places."},"SecretGate":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SecretGate","IsLeftover":false,"ClassNameSMG1":"SecretGate","InternalName":"SecretGate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Medal Gate","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red and yellow gate used in gliding levels to unlock the Comet Medal for collection afterwards."},"BlueStarGuidanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"BlueStarGuidanceArea","IsLeftover":false,"ClassNameSMG1":"BlueStarGuidanceArea","InternalName":"BlueStarGuidanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Pull Star Explanation Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, if entered, notifies the player how to use Pull Stars."},"Gorogoro":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Gorogoro","IsLeftover":false,"ClassNameSMG1":"Gorogoro","InternalName":"Gorogoro","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rhomp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A cylindrical-shaped rolling stone obstacle used in Slipsand Galaxy."},"LavaDrillKillerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaDrillKillerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Banzai Bill Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with Banzai Bills and the Spin Drill used in Bowser's Galaxy Generator."},"BossKameck":{"Progress":1,"Category":"boss","ClassNameSMG2":"BossKameck","IsLeftover":false,"ClassNameSMG1":"BossKameck","InternalName":"BossKameck","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Kamella","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large Magikoopa fought in Space Junk Galaxy."},"RailCoin":{"Progress":2,"Category":"item","ClassNameSMG2":"RailCoin","IsLeftover":false,"ClassNameSMG1":"RailCoin","InternalName":"RailCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin Line","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that creates a path of Coins."},"BallRail":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BallRail","IsLeftover":false,"ClassNameSMG1":"BallRail","InternalName":"BallRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Ball Rail","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An invisible path that the Star Ball will move on once touched."},"DotPatternSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"DotPatternSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Twisty Trials Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Twisty Trials Galaxy."},"HellBallRotatePartsD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HeavenlyBeachTimerStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleTimerObj","IsLeftover":false,"ClassNameSMG1":"SimpleTimerObj","InternalName":"HeavenlyBeachTimerStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl Appearing Platform A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of boardwalk platforms from Beach Bowl that appear when a switch is pressed."},"HellBallRotatePartsC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HellBallRotatePartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HellBallRotatePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FloaterLandPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FloaterLandPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Buoy Base: Fortress Parts (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused set of fortress parts intended for Buoy Base Galaxy."},"HellBallRotatePartsG":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsG","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsG","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UFOKinokoUnderConstruction":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"UFOKinokoUnderConstruction","IsLeftover":false,"ClassNameSMG1":"UFOKinokoUnderConstruction","InternalName":"UFOKinokoUnderConstruction","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory Starshroom (Under Construction)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HeavenlyBeachTimerStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleTimerObj","IsLeftover":false,"ClassNameSMG1":"SimpleTimerObj","InternalName":"HeavenlyBeachTimerStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl Appearing Platform B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pair of vertical walls from Beach Bowl that appear when a switch is pressed. "},"HellBallRotatePartsF":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsF","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsF","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniMechaKoopaPartsMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"MiniMechaKoopaPartsMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Factory Moving Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blue moving platform from the factory planet from Toy Time Galaxy."},"HellBallRotatePartsE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsE","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ArrowSwitchTarget":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"ArrowSwitchTarget","IsLeftover":false,"ClassNameSMG1":"ArrowSwitchTarget","InternalName":"ArrowSwitchTarget","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Multi-Use Arrow Switch Target","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A target that triggers a switch based off of the state of \"ArrowSwitchMulti\"."},"AncientCage":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AncientCage","IsLeftover":false,"ClassNameSMG1":"AncientCage","InternalName":"AncientCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Luma Cage","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The red metal cage from Clockwork Ruins Galaxy."},"Togezo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Togezo","IsLeftover":false,"ClassNameSMG1":"Togezo","InternalName":"Togezo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiny","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red-shelled enemy with spikes on its back."},"KoopaVS2PartsClipAreaDisplayA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveIndirectObj","IsLeftover":false,"ClassNameSMG1":"RailMoveIndirectObj","InternalName":"KoopaVS2PartsClipAreaDisplayA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsClipAreaDisplayA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TriPodBossGearBody":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearBody","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Body Gear","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TamakoroWithTutorial":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"Tamakoro","IsLeftover":false,"ClassNameSMG1":"Tamakoro","InternalName":"TamakoroWithTutorial","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Ball (Sign Tutorial)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UFOKinokoLandingAstro":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOKinokoLandingAstro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory Starshroom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BeyondHorizonSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondHorizonSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slimy Spring Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sunset sky model from Slimy Spring Galaxy."},"DepthOfFieldCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"DepthOfFieldArea","IsLeftover":false,"ClassNameSMG1":"DepthOfFieldArea","InternalName":"DepthOfFieldCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Field Depth Area [Cube]","IsUnused":false,"AreaShape":"CenterOriginCube","Games":1,"File":"Map","Notes":"An area that changes the screen depth if the player enters it. The cube's origin is the volume's center."},"RailMoveDisappearStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveDisappearStep","IsLeftover":false,"ClassNameSMG1":"RailMoveDisappearStep","InternalName":"RailMoveDisappearStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Throwback -- Collapsing Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A stone platform that falls when the player steps on it."},"DeathPromenadeMovePartsSpuareA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"DeathPromenadeMovePartsSpuareA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo's Boneyard: Rectangular Block (Moving)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving rectangular-shaped block used in Boo's Boneyard Galaxy."},"NeedleTrapSide":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"NeedleTrap","IsLeftover":false,"ClassNameSMG1":"NeedleTrap","InternalName":"NeedleTrapSide","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wall Spike Trap","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wall-connected trap with spikes that pop out periodically."},"Kiraira":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kiraira","IsLeftover":true,"ClassNameSMG1":"Kiraira","InternalName":"Kiraira","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Underwater Mine","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A stationary mine used in Deep Dark Galaxy."},"BendSwanpStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BendSwanpStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo Moon -- Folding Swamp Starting Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting platform from Boo Moon Galaxy's folding swamp planet."},"BegomanSpringHide":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanSpring","IsLeftover":true,"ClassNameSMG1":"BegomanSpring","InternalName":"BegomanSpringHide","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Passive Spring Topman","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A variant of a Spring Topman that resides in the ground and jumps out once the player gets near. It emits a Topmini if hit with a Spin Attack."},"GoldenTurtle":{"Progress":2,"Category":"item","ClassNameSMG2":"GoldenTurtle","IsLeftover":false,"ClassNameSMG1":"GoldenTurtle","InternalName":"GoldenTurtle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Shell","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A golden Koopa Shell that can be used to open specific treasure chests."},"BattleShipExplosionRock":{"Progress":1,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"BattleShipExplosionRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rock Explosion Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rock explosion effect used in the third mission of Battlerock Galaxy."},"Blue2DSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"Blue2DSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeybloom Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Honeybloom Galaxy."},"TwilightAir":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"TwilightAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Twilight Atmosphere","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The unusual red atmosphere used in Bubble Breeze Galaxy."},"DashRing":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"DashRing","IsLeftover":false,"ClassNameSMG1":"DashRing","InternalName":"DashRing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boost Ring","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ring that boosts the speed of the player when passed through."},"GraveStoneA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GraveStoneA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Graveyard Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The graveyard planet that is located in the Space Junk Galaxy."},"KoopaNpc":{"Progress":2,"Category":"npc","ClassNameSMG2":"KoopaNpc","IsLeftover":false,"ClassNameSMG1":"KoopaNpc","InternalName":"KoopaNpc","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tiny Bowser","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A tiny version of Bowser used in the end credits."},"GraveStoneC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GraveStoneC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Gray Stone (L-Shaped)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A L-shaped gray stone that appears in the Space Junk Galaxy."},"GraveStoneB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GraveStoneB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Gray Stone (Rectangular)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rectangular gray stone that appears in the Space Junk Galaxy."},"AuroraSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"AuroraSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezeflame Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The sky model from Freezeflame Galaxy that features auroras."},"GraveStoneE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GraveStoneE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Gray Stone (Unfinished Sphere)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished spherical gray stone that was supposed to appear in the Space Junk Galaxy."},"MirrorModelPeachCastle":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMirrorReflectionObj","IsLeftover":false,"ClassNameSMG1":"SimpleMirrorReflectionObj","InternalName":"MirrorModelPeachCastle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle (Low-poly Mirrored)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A mirrored low-poly version of the Peach's Castle at the beginning of the game (SMG1)"},"GraveStoneD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GraveStoneD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Gray Stone (Unfinished L-Shape)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished L-shaped gray stone that was supposed to appear in the Space Junk Galaxy."},"StarPieceSpot":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceSpot","IsLeftover":false,"ClassNameSMG1":"StarPieceSpot","InternalName":"StarPieceSpot","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bit Spawn Point","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that spawns several Star Bits when activated."},"GhostTower2DPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GhostTower2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Moon -- Mansion Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large mansion planet used in the second mission of Boo Moon Galaxy."},"OnimasuPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OnimasuPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Cyclone Stone Planet (Section A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The first section of the planet used at the end of the third mission of Beach Bowl Galaxy."},"ChooChooTrainStationPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ChooChooTrainStationPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Train Station","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The train station planet from Toy Time Galaxy."},"GhostMazeWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GhostMazeWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Moon -- Maze Planet Blockade","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wall used to block access to the Warp Pipe on the maze planet of Boo Moon Galaxy."},"GiantTeresaCirclePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GiantTeresaCirclePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The solid platforms used on the starting planet of Haunty Halls Galaxy."},"DashChargeCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"DashChargeArea","IsLeftover":false,"ClassNameSMG1":"DashChargeArea","InternalName":"DashChargeCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Fast Running Area [Cylinder]","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that, when entered, turns the player yellow and causes them to run faster."},"PhantomDecoratePartsHole":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"PhantomDecoratePartsHole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Decorative Hole Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative planet with many holes in it, from Ghostly Galaxy."},"CrystalCageOpaLL":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CrystalCageOpa","IsLeftover":false,"ClassNameSMG1":"CrystalCageOpa","InternalName":"CrystalCageOpaLL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Opaque Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large destroyable crystal that is not transparent."},"HazeCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"HazeCube","IsLeftover":false,"ClassNameSMG1":"HazeCube","InternalName":"HazeCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Haze Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":3,"File":"Map","Notes":"A haze screen effect used in lava-themed galaxies. The cube's origin is the base's center."},"KoopaSwitchKeeper":{"Progress":0,"Category":"boss","ClassNameSMG2":"KoopaSwitchKeeper","IsLeftover":false,"ClassNameSMG1":"KoopaSwitchKeeper","InternalName":"KoopaSwitchKeeper","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaSwitchKeeper","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GeneralRestartPos":{"Progress":2,"Category":"controller","ClassNameSMG2":"GeneralRestartPos","IsLeftover":false,"ClassNameSMG1":"GeneralRestartPos","InternalName":"GeneralRestartPos","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Ball Respawn Position","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Can be used to define a Star Ball's respawn position after collecting a Checkpoint Flag."},"SandCapsuleOutsidePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandCapsuleOutsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandCapsuleOutside Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BendSwanpStepC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BendSwanpStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo Moon -- Folding Swamp Curved Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The curved platform from Boo Moon Galaxy's folding swamp planet."},"PhantomBonfire":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PhantomTorch","IsLeftover":false,"ClassNameSMG1":"PhantomTorch","InternalName":"PhantomBonfire","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Flame","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small red flame used on a torch."},"BendSwanpStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BendSwanpStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo Moon -- Folding Swamp Midway Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second platform from Boo Moon Galaxy's folding swamp planet."},"BigBubbleCameraCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleCameraArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleCameraArea","InternalName":"BigBubbleCameraCylinder","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Big Bubble Camera Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it while riding a Big Bubble."},"TriangleTowerRotateStepSpring":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"TriangleTowerRotateStepSpring","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Spring Tower Rotating Metal Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating metal gear used on the spring tower planet in Chompworks Galaxy."},"SandwitchVolcanoPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandwitchVolcanoPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandwitchVolcano Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WarpPod":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WarpPod","IsLeftover":false,"ClassNameSMG1":"WarpPod","InternalName":"WarpPod","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Warp Pad","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A warp pad that warps the player from one place to another. May also be invisible depending on the setup."},"WaterFortressRotateStepD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressRotateStepD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Thin Rotating Metal Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of thin red rotating metal platforms from Space Storm Galaxy."},"HShapeBlockSetPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HShapeBlockSetPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Wiggler Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where two Wigglers and a large H-shaped hole are found; used in Puzzle Plank Galaxy."},"TreasureBoxCrackedYellowChip":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedYellowChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with Star Chip","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gray treasure chest that reveals a Star Chip when opened."},"FallDownWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"FallDownWall","IsLeftover":false,"ClassNameSMG1":"FallDownWall","InternalName":"FallDownWall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Fleet Glide -- Large Metal Door","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large metal door that closes near the end of Fleet Glide Galaxy."},"MiniCannonFleetGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniCannonFleetGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Dreadnought","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Dreadnought Galaxy."},"SeaGullGroupMarioFace":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SeaGullGroup","IsLeftover":false,"ClassNameSMG1":"SeaGullGroup","InternalName":"SeaGullGroupMarioFace","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Seagulls [Starship Mario]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A group of seagulls that appear in the background of Starship Mario if the player is currently in World 1."},"TamakoroPlanetStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TamakoroPlanetStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Rolling Masterpiece Galaxy."},"WaterFortressRotateStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressRotateStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Blue Rotating Metal Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blue rotating metal platforms from Space Storm Galaxy."},"WaterFortressRotateStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Red Rotating Metal Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of red rotating metal platforms from Space Storm Galaxy."},"BeyondHellValleySky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondHellValleySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from Shiverburn Galaxy that features the infamous alien creatures."},"StarEggRoadEggPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarEggRoadEggPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarEggRoadEgg Planet B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"StarEggRoadEggPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarEggRoadEggPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarEggRoadEgg Planet C","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"StarEggRoadEggPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarEggRoadEggPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarEggRoadEgg Planet D","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AttackRockTutorial":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AttackRockTutorial","IsLeftover":false,"ClassNameSMG1":"AttackRockTutorial","InternalName":"AttackRockTutorial","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Attack Rock [Stage]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow orb that appears before the fights against Bowser."},"TamakoroGarigariCylinderPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TamakoroGarigariCylinderPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Solid Grinder Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The last wooden platform from the Grinder section in Rolling Masterpiece Galaxy that does not disappear."},"AssemblyBlockPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"AssemblyBlockPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk -- Silver Star Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet at the start of the Silver Star section in the first mission of Space Junk Galaxy."},"AssemblyBlockPartsE":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":true,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A triangular Space Junk Block."},"MiniOceanPhantomCaveGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniOceanPhantomCaveGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Deep Dark","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Deep Dark Galaxy."},"SpringJetWater":{"Progress":0,"Category":"particle","ClassNameSMG2":"SpringJetWater","IsLeftover":false,"ClassNameSMG1":"SpringJetWater","InternalName":"SpringJetWater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Water Spring (Effect)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A water spring effect from Dreadnought Galaxy."},"AssemblyBlockPartsB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Green Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A long Space Junk Block."},"AssemblyBlockPartsA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A square-shaped Space Junk Block."},"HolePlanetInsideSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"HolePlanetInsideSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Spin-Dig Galaxy."},"ItemBlockSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemBlock","IsLeftover":true,"ClassNameSMG1":"ItemBlock","InternalName":"ItemBlockSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Switch ? Block","IsUnused":true,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ? Block that triggers a switch after being hit."},"AssemblyBlockPartsD":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":true,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Orange Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An octagonal Space Junk Block."},"ItemCollectionPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"ItemCollectionPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Power-Up Display Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The power-up display room used on Starship Mario."},"AssemblyBlockPartsC":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":true,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A tall Space Junk Block."},"PlaneCircularModeCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlaneCircularModeArea","IsLeftover":false,"ClassNameSMG1":"PlaneCircularModeArea","InternalName":"PlaneCircularModeCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Circular 2D Movement Area","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that restricts movement to a 2D plane when entered. The movement direction is adjusted for moving around a circular center point. The cube's origin is the base's center."},"StarEggRoadEggPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarEggRoadEggPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarEggRoadEgg Planet A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"StrayTico":{"Progress":2,"Category":"item","ClassNameSMG2":"StrayTico","IsLeftover":false,"ClassNameSMG1":"StrayTico","InternalName":"StrayTico","ListSMG1":"ChildObjInfo","ListSMG2":"ObjInfo","Name":"Silver Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Silver Star that is trapped in a bubble. The player usually has to collect five of them to make a Power Star appear."},"SwitchingMoveBuzzAreaBlockRed":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveBuzzAreaBlockRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Chopper Section Red Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of red walls used in the middle section of Flip-Out Galaxy's main planet."},"LavaShellTower":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaShellTower","IsLeftover":false,"ClassNameSMG1":"LavaShellTower","InternalName":"LavaShellTower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten Sinking Lava Spire","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large and tall stone spire that sinks down, found in Melty Molten Galaxy."},"RelayDrill2DPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RelayDrill2DPlanet","IsLeftover":false,"ClassNameSMG1":"RelayDrill2DPlanet","InternalName":"RelayDrill2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Cylinder Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cylindrical-shaped planet used in the second mission of Spin-Dig Galaxy."},"KoopaBattleLv3Planet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaBattlePlanet","IsLeftover":false,"ClassNameSMG1":"KoopaBattlePlanet","InternalName":"KoopaBattleLv3Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Bowser Battle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Bowser is fought in Bowser's Galaxy Generator."},"ChangeBgmCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ChangeBgmCube","IsLeftover":false,"ClassNameSMG1":"ChangeBgmCube","InternalName":"ChangeBgmCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Music Change Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"Changes the stage's background music in various different ways if entered. The cube's origin is the base's center."},"HomingKiller":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HomingKillerLauncher","IsLeftover":false,"ClassNameSMG1":"HomingKillerLauncher","InternalName":"HomingKiller","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bullet Bill Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bullet-like enemy that may home onto the player if they get in its range."},"TicoReading":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoReading","IsLeftover":false,"ClassNameSMG1":"TicoReading","InternalName":"TicoReading","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luma (Reading)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DropOfWaterPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DropOfWaterPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Water Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A water planet used in the background of Good Egg Galaxy."},"KinokoTwinsPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KinokoTwinsPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive Mushroom Twin Planet (Light Colored)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The lighter colored version of the Mushroom Twins wooden planets found in Honeyhive Galaxy.\n\n* Not to be confused with the standard Mario power-up mushroom shape, this is not what these planets are, the \"mushroom\" shape is from a real life mushroom."},"KinokoTwinsPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KinokoTwinsPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive Mushroom Twin Planet (Dark Colored)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The darker colored version of the Mushroom Twins wooden planets found in Honeyhive Galaxy.\n\n* Not to be confused with the standard Mario power-up mushroom shape, this is not what these planets are, the \"mushroom\" shape is from a real life mushroom."},"BeeWallClimbPartsA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BeeWallClimbPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Honeycomb Panel","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A hexagonal honeycomb panel that can be placed on a path. Bee Mario can climb on it."},"CrescentSeesawPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CrescentSeesawPlanet","IsLeftover":false,"ClassNameSMG1":"CrescentSeesawPlanet","InternalName":"CrescentSeesawPlanet","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo Moon -- Rotatable Crescent Moon","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rotatable crescent moon used in Boo Moon Galaxy."},"SnowMoundL":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SnowMound","IsLeftover":false,"ClassNameSMG1":"SnowMound","InternalName":"SnowMoundL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Tree","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large destroyable tree made of snow; used in Freezy Flake Galaxy."},"HopperBeltConveyerMovePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HopperBeltConveyerMovePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Conveyor Belt","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A conveyor belt used in Toy Time Galaxy. (This object requires repeat settings.)"},"ChallengeBallVanishingRoadA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ChallengeBallVanishingRoadA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Gizmo -- Vanishing Bridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The blue and yellow bridge that vanishes when the player destroys the Star Ball at the end of Rolling Gizmo Galaxy."},"TimeAttackClock":{"Progress":2,"Category":"item","ClassNameSMG2":"TimeAttackClock","IsLeftover":false,"ClassNameSMG1":"TimeAttackClock","InternalName":"TimeAttackClock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Plus Clock","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A stopwatch that adds additional seconds to the Comet timer."},"BlueStarCupsulePlanet":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BlueStarCupsulePlanet","IsLeftover":false,"ClassNameSMG1":"BlueStarCupsulePlanet","InternalName":"BlueStarCupsulePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pull Star Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A transparent planet with a Pull Star inside; used in Space Junk Galaxy, Ghostly Galaxy and Space Storm Galaxy."},"KuriboFence":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KuriboFence","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Circular Fence","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A circular fence that is used in The Chimp's challenge in Fluffy Buff Galaxy."},"BigFan":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BigFan","IsLeftover":true,"ClassNameSMG1":"BigFan","InternalName":"BigFan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Fan","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large fan with legs that creates gust that can push Bubbles and the player if they use the Boo power-up."},"SandUpDownTowerTopEffect":{"Progress":0,"Category":"particle","ClassNameSMG2":"SandUpDownEffectObj","IsLeftover":false,"ClassNameSMG1":"SandUpDownEffectObj","InternalName":"SandUpDownTowerTopEffect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Tower Effect (Sand Tower)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving tower effect from Dusty Dunes Galaxy."},"MiniKoopaJrShipLv1Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniKoopaJrShipLv1Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Airship Armada","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bowser Jr.'s Airship Armada."},"BigTreePlanetBranchA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"BigTreePlanetBranchA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Large Tree Planet Platforms A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of platforms used on the tree planet in Tall Trunk Galaxy."},"TicoComet":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoComet","IsLeftover":false,"ClassNameSMG1":"TicoComet","InternalName":"TicoComet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prankster Comet Luma","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The dark purple Luma holding star rods in the Comet Observatory who moves Prankester Comets around in exchange for some starbits."},"BigTreePlanetBranchB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"BigTreePlanetBranchB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Large Tree Planet Platforms B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of planks used on the tree planet in Tall Trunk Galaxy."},"GarigariCutStepFlatThinLeft":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatThinLeft","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Left Thin Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A left-sided thin piece of wood used in Puzzle Plank Galaxy."},"IronCannonLauncher":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"IronCannonLauncher","IsLeftover":false,"ClassNameSMG1":"IronCannonLauncher","InternalName":"IronCannonLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IronCannonLauncher","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"StarPieceClusterRock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceClusterRock","IsLeftover":false,"ClassNameSMG1":"StarPieceClusterRock","InternalName":"StarPieceClusterRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rock Mushroom Star Bit Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small blue crystal that releases four Star Bits when broken using the Rock power-up; used in Melty Monster Galaxy."},"FamicomMarioSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"FamicomMarioSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipswitch Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Super Mario Bros. sky model used in Flipswitch Galaxy."},"FloaterOtakingFloaterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"FloaterOtakingFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Lava Reactor: Hexagonal Floater","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A hexagonal lava floater that appears in Bowser Jr.'s Lava Reactor."},"KoopaVS1PartsReverseGRoad":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS1PartsReverseGRoad","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS1PartsReverseGRoad","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ViewGroupCtrlCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ViewGroupCtrlArea","IsLeftover":false,"ClassNameSMG1":"ViewGroupCtrlArea","InternalName":"ViewGroupCtrlCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"View Group Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"When entered by the player, all compatible objects in its ViewGroup will be forced to render. The cube's origin is the base's center."},"BattleWaterTeresaPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleWaterTeresaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Water Boo Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The underwater section planet from Battle Belt Galaxy that features several Water Boos."},"GlaringLightArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"GlaringLightArea","IsLeftover":false,"ClassNameSMG1":"GlaringLightArea","InternalName":"GlaringLightArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Glaring Light Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A shining light area that kills Boos when they enter it."},"SandBreezeS":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj20x20x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj20x20x10SyncClipping","InternalName":"SandBreezeS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Breeze Effect (Small)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small sand breeze effect used in desert-themed galaxies."},"TwoLegs":{"Progress":2,"Category":"boss","ClassNameSMG2":"TwoLegs","IsLeftover":false,"ClassNameSMG1":"TwoLegs","InternalName":"TwoLegs","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Digga-Leg","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of the first mission of Spin-Dig Galaxy."},"BigBubbleSwitchBox":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleSwitchArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleSwitchArea","InternalName":"BigBubbleSwitchBox","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Big Bubble Switch Area [Cube]","IsUnused":true,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that activates a switch once the player enters it while riding a Big Bubble. The cube's origin is the base's center."},"WorldMap02Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap02Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 2 Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model from World 2."},"KinopioPostman":{"Progress":2,"Category":"npc","ClassNameSMG2":"KinopioPostman","IsLeftover":false,"ClassNameSMG1":"KinopioPostman","InternalName":"KinopioPostman","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mail Toad","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A special Toad NPC that delivers letters to the player."},"TriPodBossLeg2ABloom":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg2ABloom","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg Bloom (2A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SandBreezeL":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj50x50x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj50x50x10SyncClipping","InternalName":"SandBreezeL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Breeze Effect (Large)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large sand breeze effect used in desert-themed galaxies."},"TreasureBoxKinokoOneUp":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxKinokoOneUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Treasure Chest with 1-Up Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A brown treasure chest that reveals a 1-Up Mushroom when opened."},"WoodLogBridge":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WoodLogBridge","IsLeftover":false,"ClassNameSMG1":"WoodLogBridge","InternalName":"WoodLogBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wide Wood Bridge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Creates a suspension bridge consisting of long logs."},"PhantomSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"PhantomSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Ghostly Galaxy and Boo Moon Galaxy."},"KoopaVS1PartsStairRoad":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS1PartsStairRoad","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS1PartsStairRoad","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"RelayPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Asteroid Planet B","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The asteroid planet with the Launch Star leading to the Fiery Dino Piranha planet in Boss Blitz Galaxy."},"BloomCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"BloomArea","IsLeftover":false,"ClassNameSMG1":"BloomArea","InternalName":"BloomCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Bloom Effect Area [Cube]","IsUnused":false,"AreaShape":"CenterOriginCube","Games":1,"File":"Map","Notes":"An area that enables bloom shading for compatible objects inside it. The cube's origin is the volume's center."},"IcePlanetLight":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR100F50SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObjR100F50SyncClipping","InternalName":"IcePlanetLight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Eerie Light","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An eerie light effect from Space Junk's glass planet."},"RelayPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Asteroid Planet A","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small asteroid used in the background of certain galaxies, such as Space Junk Galaxy and Spin Dig Galaxy."},"JrRobotStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"JrRobotStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Megahammer Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Megahammer is fought in Bowser Jr.'s Fearsome Fleet."},"RelayPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Blast: Asteroid Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small blue asteroid used in Bubble Blast Galaxy."},"RelayPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wood Planet (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wooden planet that is unused in the original game."},"DustIceCrystal":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustIceCrystal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ice Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of ice crystals used as space debris."},"MiniFlipPanelExGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniFlipPanelExGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Flipswitch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Flipswitch Galaxy."},"QuarterRollGravityRoomArrow":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuarterRollGravityRoomArrow","IsLeftover":false,"ClassNameSMG1":"QuarterRollGravityRoomArrow","InternalName":"QuarterRollGravityRoomArrow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuarterRollGravityRoomArrow","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"RelayPlanetF":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetF","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Metal Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small rusty metal planet used in Toy Time Galaxy."},"RelayPlanetE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Wood Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small wooden planet used in Deep Dark Galaxy."},"RelayPlanetH":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetH","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gateway: Metal Planet (Square Slot)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A planet very similar to the metal planets in Gateway Galaxy. It has a place on one end for a cannon or similar square object."},"WaterSphereCoralPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WaterSphereCoralPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet from Starshine Beach Galaxy. It has a lot of corals."},"StoryBookOpeningPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"StoryBookOpeningPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prologue -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of the prologue."},"Balloonfish":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Balloonfish","IsLeftover":false,"ClassNameSMG1":"Balloonfish","InternalName":"Balloonfish","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Porcupuffer","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A purple blowfish enemy from Drip Drop Galaxy and Cosmic Cove Galaxy."},"KoopaVS2PartsJoinedMoveClip":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"KoopaVS2PartsJoinedMoveClip","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsJoinedMoveClip","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"RepeatBlockShadowChangeArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"RepeatBlockShadowChangeArea","IsLeftover":false,"ClassNameSMG1":"RepeatBlockShadowChangeArea","InternalName":"RepeatBlockShadowChangeArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Snake Block Shadow Direction Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that changes the direction for snake blocks."},"ExterminationMeramera":{"Progress":0,"Category":"controller","ClassNameSMG2":"ExterminationChecker","IsLeftover":false,"ClassNameSMG1":"ExterminationChecker","InternalName":"ExterminationMeramera","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star Spawner (Lil' Burn)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Spawns a Power Star if the assigned ChildMeramera objects have been killed. Requires a proper Scenario setup."},"SmallStone":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SmallStone","IsLeftover":false,"ClassNameSMG1":"SmallStone","InternalName":"SmallStone","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Stone Circle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A circle of stones that spawns Star Bits when the player shakes the Wii Remote nearby."},"YoshiKillerThrowPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiKillerThrowPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- First Checkpoint Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of two blue platforms which contain the first checkpoint before the Megahammer boss fight in Bowser Jr.'s Fearsome Fleet."},"BossBussun":{"Progress":2,"Category":"boss","ClassNameSMG2":"BossBussun","IsLeftover":false,"ClassNameSMG1":"BossBussun","InternalName":"BossBussun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Glamdozer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss used at the end of the first mission of Flipsville Galaxy."},"KoopaLv3Seesaw":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"KoopaLv3Seesaw","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Generator -- Stone Seesaw Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A stone seesaw platform used in Bowser's Galaxy Generator."},"EffectArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"EffectArea","IsLeftover":false,"ClassNameSMG1":"EffectArea","InternalName":"EffectArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Flower Petals Effect Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that changes the dust cloud effects into flower petals when the player is running or stomping."},"GliBird":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GliBird","IsLeftover":false,"ClassNameSMG1":"GliBird","InternalName":"GliBird","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluzzard","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The colorful bird used for the Gliding minigames in Wild Glide Galaxy and Fleet Glide Galaxy."},"LavaHomeVolcanoInnerFlow":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"LavaHomeVolcanoInnerFlow","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Volcano Lava (Rising)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The rising lava used inside the volcano in Melty Molten Galaxy."},"NoteFairy":{"Progress":2,"Category":"item","ClassNameSMG2":"NoteFairy","IsLeftover":false,"ClassNameSMG1":"NoteFairy","InternalName":"NoteFairy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rainbow Notes","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A set of Rainbow Notes that can be collected, usually to unlock a bonus."},"FlexibleSandPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlexibleSandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Tide Planet Solids","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The solid parts of the sand tide planet located in the Dusty Dune Galaxy."},"ZeroGravityRoomRotateStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"ZeroGravityRoomRotateStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Slipsand -- 2D Underground Rotating Stone","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating stone from the 2D underground section in Slipsand Galaxy."},"StarPieceSpotEruption":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceSpotEruption","IsLeftover":false,"ClassNameSMG1":"StarPieceSpotEruption","InternalName":"StarPieceSpotEruption","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bit Volcano Eruption","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Spawns a bunch of Star Bits when activated. This also creates a volcanic eruption effect."},"RayGunPlanetPartsScrew":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailRotateMoveObj","InternalName":"RayGunPlanetPartsScrew","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Giant Screw","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The giant screw from Toy Time Galaxy."},"StarDustStar":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"StarDustStar","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Question Mark Hill Planet (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A strange planet with weird-shaped hills."},"WaterLeakPipe":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WaterLeakPipe","IsLeftover":false,"ClassNameSMG1":"WaterLeakPipe","InternalName":"WaterLeakPipe","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Leaking Pipe","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blue pipe with some visual water leaking out of it. Can be used to create ice platforms when touched while using the Ice power-up."},"BothSideMazeRoomDrillPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BothSideMazeRoomDrillPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Starting Planet with Drill Spots","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet used in the second mission of Flipsville Galaxy, covered in dirt."},"LavaHomeSeesaw":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaHomeSeesaw","IsLeftover":false,"ClassNameSMG1":"LavaHomeSeesaw","InternalName":"LavaHomeSeesaw","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"LavaHomeSeesaw","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomShipBridge":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"PhantomShipBridge","IsLeftover":false,"ClassNameSMG1":"PhantomShipBridge","InternalName":"PhantomShipBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomShipBridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaShellTowerStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaGalaxyParts","IsLeftover":false,"ClassNameSMG1":"LavaGalaxyParts","InternalName":"LavaShellTowerStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten Sinking Lava Spire Starting Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The small starting platform Mario lands on when arriving at the Sinking Lava Spire on Melty Molten Galaxy."},"KoopaVS2Parts2DMoveStepBarA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2Parts2DMoveStepBarA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2Parts2DMoveStepBarA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2Parts2DMoveStepBarB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2Parts2DMoveStepBarB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2Parts2DMoveStepBarB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Nigero":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Nigero","IsLeftover":false,"ClassNameSMG1":"Nigero","InternalName":"Nigero","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Kleptoad","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small blue frog enemy that steals several items; used in Hightail Falls Galaxy."},"TripodBossFixParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TripodBossFixParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"TripodBossFixParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Sandy":{"Progress":2,"Category":"boss","ClassNameSMG2":"Sandy","IsLeftover":false,"ClassNameSMG1":"Sandy","InternalName":"Sandy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Squizzard","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of the first mission of Slipsand Galaxy."},"LavaObstacleRockHomeB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"LavaObstacleRockHomeB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Falling Stone Rock (Version B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A falling stone platform used on the starting planet in Melty Molten Galaxy."},"LavaObstacleRockHomeA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"HipDropDemoMoveObj","IsLeftover":false,"ClassNameSMG1":"HipDropDemoMoveObj","InternalName":"LavaObstacleRockHomeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaObstacleRockHomeA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"JumpBeamer":{"Progress":2,"Category":"enemy","ClassNameSMG2":"JumpBeamer","IsLeftover":false,"ClassNameSMG1":"JumpBeamer","InternalName":"JumpBeamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jump Beamer","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A robot-like enemy that emits electrical rings. Its head can be used as a spring."},"BombHeiLeadingOuterPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BombHeiLeadingOuterPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm -- Bob-omb Planet Exterior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The exterior of the cylindrical glass planet from Space Storm Galaxy."},"WanwanEscapePlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"WanwanEscapePlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Lava Chomps Planet Side Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The solid blue platforms used on the lava Chomps planet in Chompworks Galaxy."},"MiniTriLegLv1Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniTriLegLv1Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Robot Reactor","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bowser Jr.'s Robot Reactor."},"MysteryMoveStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"MysteryMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sweet Mystery -- Blue Moving Present Box","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue present-box platform used in Sweet Mystery Galaxy."},"MysteryMoveStepC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"MysteryMoveStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sweet Mystery -- Yellow Moving Present Box","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow present box platform used in Sweet Mystery Galaxy."},"RingBeamerAreaObj":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RingBeamerAreaObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ring Beam Indicator","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A ring used to indicate the size of the electric rings that a Sentry Beam fires off."},"RockPlanetOrbitSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"RockPlanetOrbitSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The dark green sky model used in Battlerock Galaxy."},"ClipFieldFillDraw":{"Progress":0,"Category":"controller","ClassNameSMG2":"ClipFieldFillDraw","IsLeftover":false,"ClassNameSMG1":"ClipFieldFillDraw","InternalName":"ClipFieldFillDraw","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ClipFieldFillDraw","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MysteryMoveStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"MysteryMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sweet Mystery -- Red Moving Present Box","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red present-box platform used in Sweet Mystery Galaxy."},"OldFortressRotateStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OldFortressRotateStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Throwback -- Rotating Bridge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating wood bridge used in Throwback Galaxy."},"WaterFortressConveyerB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressConveyerB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Rotating Wood Platform B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the rotating wood platforms from Space Storm Galaxy's second mission."},"WaterFortressConveyerC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressConveyerC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Rotating Wood Platform C","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the rotating wood platforms from Space Storm Galaxy's second mission."},"ForbidTriangleJumpCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ForbidTriangleJumpArea","IsLeftover":false,"ClassNameSMG1":"ForbidTriangleJumpArea","InternalName":"ForbidTriangleJumpCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Prevent Angled Wall Jump Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that prevents angled Wall Jumps inside of it. The cube's origin is the base's center."},"WaterFortressConveyerD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressConveyerD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Rotating Wood Platform D","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the rotating wood platforms from Space Storm Galaxy's second mission."},"TridentPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AstroSimpleObj","IsLeftover":false,"ClassNameSMG1":"AstroSimpleObj","InternalName":"TridentPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Planet of Trials","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The trident-shaped planet near the Comet Observatory where the Trial Galaxies and the Grand Finale Galaxy entrances are located (once unlocked)."},"VsBoomerangBrosPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"VsBoomerangBrosPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker -- Hammer Bros. Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in Bowser Jr.'s Boom Bunker."},"ReverseClipConveyerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ReverseClipConveyerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Mattermouth Corridor Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The corridor planet used at the end of the second mission of Haunty Halls Galaxy."},"SceneChangeArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SceneChangeArea","IsLeftover":false,"ClassNameSMG1":"SceneChangeArea","InternalName":"SceneChangeArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Open Sky Station Star Select Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, loads the Star select screen for Sky Station Galaxy."},"SandStreamMoveStepsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"SandStreamMoveStepsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dusty Dune: Rotating Stones A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rotating stones from Dusty Dune Galaxy."},"SmallMazePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SmallMazePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SmallMaze Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FlipPanelPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlipPanelPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Flipswitch Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The flipswitch planet located in the Good Egg Galaxy."},"WaterFortressConveyerA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressConveyerA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Rotating Wood Platform A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the rotating wood platforms from Space Storm Galaxy's second mission."},"BgmProhibitArea":{"Progress":0,"Category":"areas","ClassNameSMG2":"BgmProhibitArea","IsLeftover":false,"ClassNameSMG1":"BgmProhibitArea","InternalName":"BgmProhibitArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"BgmProhibitArea","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":""},"LongCylinderFlowSandPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"QuicksandPlanet","IsLeftover":false,"ClassNameSMG1":"QuicksandPlanet","InternalName":"LongCylinderFlowSandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The flowing sand planet used at the start of Slipsand Galaxy."},"SandStreamMoveStepsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"SandStreamMoveStepsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dusty Dune: Rotating Stones B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Another set of rotating stones from Dusty Dune Galaxy."},"HoleBeltConveyerPartsH":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsH","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsH","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0."},"HoleBeltConveyerPartsF":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsF","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsF","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0."},"HoleBeltConveyerPartsG":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HoleBeltConveyerPartsG","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsG","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0. (?)"},"HoleBeltConveyerPartsD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0."},"HoleBeltConveyerPartsE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsE","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0."},"HoleBeltConveyerPartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0."},"HoleBeltConveyerPartsC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0."},"HoleBeltConveyerPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MarblePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"MarblePlanet","IsLeftover":false,"ClassNameSMG1":"MarblePlanet","InternalName":"MarblePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark Watermelon Glass Cage Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A glass planet with 3 orange balls and a watermelon caged inside. Found in Deep Dark Galaxy.\n\nExtra notes: The orange balls can be ground-pounded towards the watermelon* in the center to expand it, breaking the glass cage on the third and final hit, while also spawning a Power Star on the retail mission.\n\n* The orange ball gets consumed when it hits the watermelon."},"GliderForestWaterfallRelayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderForestWaterfallRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Waterfalls Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The section featuring three tunnels and waterfalls used in Wild Glide Galaxy."},"HeavensDoorMysteriousPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HeavensDoorMysteriousPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorMysterious Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SnowDollKuribo":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SnowMound","IsLeftover":false,"ClassNameSMG1":"SnowMound","InternalName":"SnowDollKuribo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Goomba Statue","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A destroyable statue of a Goomba made from snow; used in Freezy Flake Galaxy."},"CocoNut":{"Progress":2,"Category":"item","ClassNameSMG2":"CocoNut","IsLeftover":false,"ClassNameSMG1":"CocoNut","InternalName":"CocoNut","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coconut","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A green coconut. Changes to a watermelon when the player has 9999 Star Bits."},"DreamerDeadCountArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DreamerDeadCountArea","IsLeftover":false,"ClassNameSMG1":"DreamerDeadCountArea","InternalName":"DreamerDeadCountArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Cosmic Spirit Death Counter Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that counts the number of deaths until the Cosmic Spirit appears."},"SunLightAreaBox":{"Progress":2,"Category":"areas","ClassNameSMG2":"SunLightArea","IsLeftover":false,"ClassNameSMG1":"SunLightArea","InternalName":"SunLightAreaBox","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Sunlight Area [Cube]","IsUnused":true,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area of \"invisible light\" that will kill any Boos or remove the Boo power-up from the player when entered."},"BigEarthenPipeExtend":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BigEarthenPipeExtend","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Supermassive -- Large Moving Pipe","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large moving Pipe from Supermassive Galaxy."},"OctopusTrapPlanet":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OctopusTrapPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"Temporary High Model\" Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Yet another \"Temporary High Model\" object.\nSee: https://tcrf.net/Super_Mario_Galaxy/Unused_Models#Placeholder_Planets"},"StoryBookAreaText":{"Progress":2,"Category":"areas","ClassNameSMG2":"StoryBookAreaText","IsLeftover":false,"ClassNameSMG1":"StoryBookAreaText","InternalName":"StoryBookAreaText","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Picture Book Text Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Displays some text if entered during a Picture Book sequence."},"IcicleRockLight":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR100F50SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObjR100F50SyncClipping","InternalName":"IcicleRockLight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Icicle Rock Light","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A glittering effect for icicle rocks."},"PlanetRocket":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PlanetRocket","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Planet Rocket","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpinCloudItem":{"Progress":2,"Category":"item","ClassNameSMG2":"SpinCloudItem","IsLeftover":false,"ClassNameSMG1":"SpinCloudItem","InternalName":"SpinCloudItem","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloud Flower","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Cloud Flower that turns the player into a Cloud character, which allows them to create up to 3 temporary cloud platforms."},"KoopaJrCastleGatePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrCastleGatePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Flotilla -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Bowser Jr.'s Fiery Flotilla."},"PunchBox":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PunchBox","IsLeftover":false,"ClassNameSMG1":"PunchBox","InternalName":"PunchBox","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Brick Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A standard Brick Block that can be destroyed."},"BgmVolumeFadeArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"BgmVolumeFadeArea","IsLeftover":false,"ClassNameSMG1":"BgmVolumeFadeArea","InternalName":"BgmVolumeFadeArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Music Volume Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Sound","Notes":"Changes the background music's volume if entered."},"BindEndArea":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"BindEndArea","IsLeftover":false,"ClassNameSMG1":"BindEndArea","InternalName":"BindEndArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"\"BindEnd\" Area [Useless]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A useless area object that has no actual effect in-game."},"MiniDarkRoomGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniDarkRoomGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Matter Splatter","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Matter Splatter Galaxy."},"FishGroupA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FishGroup","IsLeftover":false,"ClassNameSMG1":"FishGroup","InternalName":"FishGroupA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Fish Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of red fish."},"FishGroupB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FishGroup","IsLeftover":false,"ClassNameSMG1":"FishGroup","InternalName":"FishGroupB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Fish Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of blue fish."},"FishGroupC":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FishGroup","IsLeftover":false,"ClassNameSMG1":"FishGroup","InternalName":"FishGroupC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Fish Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of fish."},"FishGroupD":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FishGroup","IsLeftover":true,"ClassNameSMG1":"FishGroup","InternalName":"FishGroupD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Striped Fish Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of striped fish."},"GlobalPlaneGravityInCylinder":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalPlaneGravityInCylinder","IsLeftover":false,"ClassNameSMG1":"GlobalPlaneGravityInCylinder","InternalName":"GlobalPlaneGravityInCylinder","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Planar Gravity [Cylinder Range]","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area that attracts objects parallel to the plane. This one has a cylindrical range."},"FishGroupE":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FishGroup","IsLeftover":true,"ClassNameSMG1":"FishGroup","InternalName":"FishGroupE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gray Fish Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of long, grey fish."},"FishGroupF":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FishGroup","IsLeftover":true,"ClassNameSMG1":"FishGroup","InternalName":"FishGroupF","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiky Fish Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of spiky fish."},"Rabbit":{"Progress":2,"Category":"npc","ClassNameSMG2":"Rabbit","IsLeftover":false,"ClassNameSMG1":"Rabbit","InternalName":"Rabbit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bunny","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rabbit that be found in several galaxies, including Gold Leaf Galaxy and Freezy Flake Galaxy."},"BarrelElectricRailRotateLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"BarrelElectricRailRotateLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Rotating Metal Lift","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rotating metal lift from Space Storm Galaxy's long cylindrical satellite planet."},"WaterSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"WaterArea","IsLeftover":false,"ClassNameSMG1":"WaterArea","InternalName":"WaterSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Water Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that consists of an invisible body of water."},"ClipAreaCenterBox":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaCenterBox","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Matter Splatter Hole (Box/Center)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A box-shaped matter splatter hole."},"TamakoroMoveGuidanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinGuidanceArea","IsLeftover":false,"ClassNameSMG1":"SpinGuidanceArea","InternalName":"TamakoroMoveGuidanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Star Ball Moving Explanation Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area which shows the player how to move with the Star Ball while inside it."},"BigBubbleMoveLimitterCylinder":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"BigBubbleMoveLimitter","IsLeftover":false,"ClassNameSMG1":"BigBubbleMoveLimitter","InternalName":"BigBubbleMoveLimitterCylinder","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Bubble Movement Limiter [Cylinder]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Limits the movement of Big Bubbles inside an invisible cylinder."},"UFOSandObstacleCEffect":{"Progress":0,"Category":"particle","ClassNameSMG2":"SandUpDownEffectObj","IsLeftover":false,"ClassNameSMG1":"SandUpDownEffectObj","InternalName":"UFOSandObstacleCEffect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Sand Obstacle Effect C","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving sand obstacle effect."},"BeachParasol":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BeachParasol","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Parasol","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An bouncy parasol from Deep Dark Galaxy."},"FlipPanelReverse":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FlipPanel","IsLeftover":true,"ClassNameSMG1":"FlipPanel","InternalName":"FlipPanelReverse","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gateway Flipswitch Panel","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A yellow panel that changes to blue if the player steps on it."},"VsOtaRockTankIcePlanetFence":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"VsOtaRockTankIcePlanetFence","IsLeftover":false,"ClassNameSMG1":"VsOtaRockTankIcePlanetFence","InternalName":"VsOtaRockTankIcePlanetFence","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Prince Pikante Planet Fence","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The fence that surrounds the Prince Pikante planet in Shiverburn Galaxy."},"TwoLegsPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TwoLegsPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin Dig -- Digga-Leg Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Digga-Leg is fought in Spin-Dig Galaxy."},"MagmaSlicePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapPress","IsLeftover":false,"ClassNameSMG1":"PlanetMapPress","InternalName":"MagmaSlicePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Rotating Platforms Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet with the many rotating stone platforms from Shiverburn Galaxy's first mission."},"IceMountainSeesawSlipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceMountainSeesawSlipA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceMountainSeesawSlipA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TakoSho":{"Progress":2,"Category":"enemy","ClassNameSMG2":"TakoSho","IsLeftover":false,"ClassNameSMG1":"TakoSho","InternalName":"TakoSho","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Elite Octoomba","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green version of an Octoomba that spits two rocks instead of one."},"BenefitItemOneUp":{"Progress":2,"Category":"item","ClassNameSMG2":"BenefitItemOneUp","IsLeftover":false,"ClassNameSMG1":"BenefitItemOneUp","InternalName":"BenefitItemOneUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"1-Up Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A collectable mushroom that gives an extra life."},"GliderDownFallOutWardPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderDownFallOutWardPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Lower Battleship Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The battleship planet parts used in Fleet Glide Galaxy."},"HeavensDoorSmallPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HeavensDoorSmallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorSmall Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"IceMountainSeesawSlipD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceMountainSeesawSlipD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceMountainSeesawSlipD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FirePressure":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FirePressure","IsLeftover":false,"ClassNameSMG1":"FirePressure","InternalName":"FirePressure","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Ball Shooter","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A red nozzle that shoots balls of fire."},"IceMountainSeesawSlipC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceMountainSeesawSlipC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceMountainSeesawSlipC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"IceMountainSeesawSlipB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceMountainSeesawSlipB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceMountainSeesawSlipB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UFOSandObstacleBEffect":{"Progress":0,"Category":"particle","ClassNameSMG2":"SandUpDownEffectObj","IsLeftover":false,"ClassNameSMG1":"SandUpDownEffectObj","InternalName":"UFOSandObstacleBEffect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Sand Obstacle Effect B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving sand obstacle effect."},"SimpleBloomCylinder":{"Progress":0,"Category":"areas","ClassNameSMG2":"SimpleBloomArea","IsLeftover":false,"ClassNameSMG1":"SimpleBloomArea","InternalName":"SimpleBloomCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"SimpleBloomCylinder","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":""},"BothSideWanwanPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BothSideWanwanPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Chomp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Chomp-filled planet used in the first mission of Flipsville Galaxy."},"ChallengeBallPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ChallengeBallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Gizmo -- Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet from Rolling Gizmo Galaxy; includes every section."},"KoopaLv1StartStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaLv1StartStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Bowser's Lava Lair."},"FollowerDrillDiskPlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"FollowerDrillDiskPlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Ring Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The ring planet used in the first mission of Spin-Dig Galaxy."},"WoodLogBridgeShort":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WoodLogBridge","IsLeftover":false,"ClassNameSMG1":"WoodLogBridge","InternalName":"WoodLogBridgeShort","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Narrow Wood Bridge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Creates a suspension bridge consisting of short logs."},"PackunPetit":{"Progress":2,"Category":"enemy","ClassNameSMG2":"PackunPetit","IsLeftover":false,"ClassNameSMG1":"PackunPetit","InternalName":"PackunPetit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Piranha Plant","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An iconic plant enemy that tries to bite the player."},"PeachCastleTownGate":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PeachCastleTownGate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle: Town Gate","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The gate used in Peach's Castle used to block off the path behind the start of Peach's Castle."},"TeresaAtomic":{"Progress":2,"Category":"enemy","ClassNameSMG2":"TeresaAtomic","IsLeftover":false,"ClassNameSMG1":"TeresaAtomic","InternalName":"TeresaAtomic","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Boo Group","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Big Boo that is followed by four smaller Boos. They move on a set path."},"Tripod2Boss":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBoss","IsLeftover":false,"ClassNameSMG1":"TripodBoss","InternalName":"Tripod2Boss","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg 2","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HoleBeltConveyerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HoleBeltConveyerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HoleBeltConveyer Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ClipAreaBoxBottomHighModel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaBoxBottomHighModel","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Box-shaped Matter Splatter Hole [Base Centered, \"HighModel\"]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A box-shaped Matter Splatter hole. The origin is the center of the lower base."},"HipDropMoveCylinderMiddle":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMoveCylinderMiddle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Dual-Sided Medium Ground Pound Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A medium dual-sided ground pound block used in Puzzle Plank Galaxy."},"WanwanObstaclePile":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WanwanObstaclePile","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Moving Metal Blockade","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue metal platform used to block Chomps on the starting planet in Chompworks Galaxy."},"AstroBaseCenterTop":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseCenterTop","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Top","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The top of the Comet Observatory where a 1-Up can be found."},"MarioFaceShipChimney":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"MarioFaceShipChimney","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Decorative Chimney","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The chimney used on Starship Mario."},"RollingDrumPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RollingDrumPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Rolling Wheels Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the first mission of Clockwork Ruins Galaxy."},"NPCSupportRail":{"Progress":0,"Category":"npc","ClassNameSMG2":"NPCSupportRail","IsLeftover":false,"ClassNameSMG1":"NPCSupportRail","InternalName":"NPCSupportRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"NPCSupportRail","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TriPodBossLeg1C":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg1C","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (1C)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomCandlestand":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Candlestand","IsLeftover":false,"ClassNameSMG1":"Candlestand","InternalName":"PhantomCandlestand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Flame Torch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small torch."},"TriPodBossLeg1B":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg1B","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (1B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpinGuidanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinGuidanceArea","IsLeftover":false,"ClassNameSMG1":"SpinGuidanceArea","InternalName":"SpinGuidanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Spin Tutorial Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that tells the player how to use the Spin Attack when entered."},"GoroRockDashStartStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GoroRockDashStartStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Starting Planet Ramp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple extension for the starting planet used in the second mission of Melty Monster Galaxy."},"BigFanNoLeg":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BigFan","IsLeftover":false,"ClassNameSMG1":"BigFan","InternalName":"BigFanNoLeg","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Fan without Legs","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large fan that creates a gust that can push Bubbles and the player if with the Boo power-up."},"TriPodBossLeg1A":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg1A","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (1A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BigCoinBlockStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigCoinBlockStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Huge ? Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large ? Block from Supermassive Galaxy."},"ClipAppearBattleShip":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipAppearBattleShip","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Fearsome Fleet -- Moving Airship","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The airship that appears from the portals in Bowser Jr.'s Fearsome Fleet."},"CrystalCageOpa":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CrystalCageOpa","IsLeftover":false,"ClassNameSMG1":"CrystalCageOpa","InternalName":"CrystalCageOpa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Opaque Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small destroyable crystal that is not transparent."},"ForestObstacleWoodA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"HipDropDemoMoveObj","IsLeftover":false,"ClassNameSMG1":"HipDropDemoMoveObj","InternalName":"ForestObstacleWoodA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Ground Pound Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The big ground pound platform that appears in the Honeyhive Galaxy."},"SphereRailDash":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SphereRailDash","IsLeftover":false,"ClassNameSMG1":"SphereRailDash","InternalName":"SphereRailDash","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fast Star Ball Rail","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An invisible path that the Star Ball will fastly move on once touched."},"RockBreakCageL":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RockBreakCage","IsLeftover":false,"ClassNameSMG1":"RockBreakCage","InternalName":"RockBreakCageL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Purple Rock Mushroom Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large purple rock crystal used in Boulder Bowl Galaxy that can be destroyed with the Rock power-up."},"DeathCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"DeathArea","IsLeftover":false,"ClassNameSMG1":"DeathArea","InternalName":"DeathCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Death Area [Cube]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An area that kills the player and several other objects when entered. The cube's origin is the base's center."},"MysteryCandyDecoratePartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"MysteryCandyDecoratePartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Decorative Pretzels, Candy Canes, etc.","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of candy canes, pretzels and more; used in the background of Sweet Mystery Galaxy."},"IceMeramera":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Meramera","IsLeftover":false,"ClassNameSMG1":"Meramera","InternalName":"IceMeramera","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Li'l Brr","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A burning rock enemy that floats around and chases after Mario. It will freeze the player upon contact."},"DashYoshiTimerBridgeCometPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiTimerBridgeCometPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Destroyed Stone Platforms Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The third planet used in the Comet mission of Hightail Falls Galaxy."},"RepeatTimerStageNormalStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RepeatTimerStageNormalStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beat Block -- Large Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of four solid purple blocks used in Beat Block Galaxy."},"WaterfallCaveCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"WaterfallCaveCover","IsLeftover":false,"ClassNameSMG1":"WaterfallCaveCover","InternalName":"WaterfallCaveCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl -- Breakable Rock Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A breakable rock wall which covers the entrance to Beach Bowl Galaxy's underwater cave."},"GarigariCutStepWithSwitch":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepWithSwitch","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Short Piece of Dark Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A short piece of dark wood; used in Puzzle Plank Galaxy as the base for the Ground Pound Switch."},"JumpStandAuto":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"JumpStandAuto","IsLeftover":false,"ClassNameSMG1":"JumpStandAuto","InternalName":"JumpStandAuto","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jump Spring","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue spring that bounces the player into the air when jumping on it."},"KillerGunnerTriple":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"KillerGunnerTriple","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bullet Bill Blaster (Triple)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of three cannons that shoot Bullet Bills."},"HipDropSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"HipDropSwitch","IsLeftover":false,"ClassNameSMG1":"HipDropSwitch","InternalName":"HipDropSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Pound Switch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A switch that activates something when Ground Pounded."},"YoshiSendOffArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"YoshiSendOffArea","IsLeftover":false,"ClassNameSMG1":"YoshiSendOffArea","InternalName":"YoshiSendOffArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Waving Yoshi Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"When the player dismounts Yoshi in this area, Yoshi waves them goodbye."},"HugeBattleShipPlanetEntrance":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"HugeBattleShipPlanetEntrance","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock: Metal Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metal platform used in the third mission of Battlerock Galaxy."},"PieFortress":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PieFortress","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Chomp Saucer Planet (Early)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An early unused version of Good Egg Galaxy's Chomp Saucer Planet (DorayakiFortressPlanet), with a destroyed tower in the center."},"GarigariCutStepCircleHalfLeftB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepCircleHalfLeftB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Large Green Semi-Circle Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A semi-circular green piece of wood used in Puzzle Plank Galaxy."},"TamakoroFlipPanelPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TamakoroFlipPanelPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Flipswitch Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with Space Junk blocks, Flipswitch panels and colorful disks used in Rolling Masterpiece Galaxy."},"PeanutMudPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PeanutMudPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Peanut Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The peanut-shaped planet used in the first mission of Good Egg Galaxy."},"RosettaPictureBook":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"RosettaPictureBook","IsLeftover":false,"ClassNameSMG1":"RosettaPictureBook","InternalName":"RosettaPictureBook","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rosalina's Storybook","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The storybook which Rosalina reads in the Library at the Comet Observatory as the player progresses through the game (SMG1).\n\nExtra notes: This is not the object you're looking for if you want to edit the actual story told by Rosalina, whether it be the text or the images, it doesn't contain either of those, it's just a prop."},"BombTimeAttackLv2Planet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BombTimeAttackLv2Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gearmo Challenge Planet (Dreadnought)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used for the trash minigame in Dreadnought Galaxy."},"StarPieceFollowGroup":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceFollowGroup","IsLeftover":false,"ClassNameSMG1":"StarPieceFollowGroup","InternalName":"StarPieceFollowGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Following Star Piece Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Creates a bunch of Star Bits that will move around the player. Usually used during Launch Star flights."},"GarigariCutStepCircleHalfLeftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepCircleHalfLeftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Large Brown Semi-Circle Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A semi-circular brown piece of wood used in Puzzle Plank Galaxy."},"GhostShipCaveClosedRockA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GhostShipCaveClosedRockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Barricade Rocks","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rocks that blocks the entrance to the ghost ship area in the Deep Dark Galaxy."},"SurfingRaceStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SurfingRaceStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SurfingRaceStep","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Polta":{"Progress":2,"Category":"boss","ClassNameSMG2":"Polta","IsLeftover":false,"ClassNameSMG1":"Polta","InternalName":"Polta","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bouldergeist","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The boss fought at the end of the third mission in Ghostly Galaxy and Boss Blitz Galaxy."},"PurpleCoinStarter":{"Progress":0,"Category":"controller","ClassNameSMG2":"PurpleCoinStarter","IsLeftover":false,"ClassNameSMG1":"PurpleCoinStarter","InternalName":"PurpleCoinStarter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Coin Spawner","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Once activated, spawns the purple coin UI and the purple coins in the area."},"SpringWaterPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SpringWaterPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SpringWater Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CylinderInsidePlanetA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CylinderInsidePlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Cylindrical Bonus Room","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The tall cylindrical bonus room from Toy Time Galaxy."},"KoopaAssaultFallObj":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KoopaAssaultFallObj","IsLeftover":false,"ClassNameSMG1":"KoopaAssaultFallObj","InternalName":"KoopaAssaultFallObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Falling Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A crystal cage that falls from the sky during Bowser's attack in the opening stroybook level."},"NewBossStinkBugPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"NewBossStinkBugPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Bugaboom Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Bugaboom is fought in Puzzle Plank Galaxy."},"GliderShooter":{"Progress":2,"Category":"enemy","ClassNameSMG2":"MogucchiShooter","IsLeftover":false,"ClassNameSMG1":"MogucchiShooter","InternalName":"GliderShooter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cannonballs Undergrunt Gunner","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An Undergrunt Gunner that shoots cannonballs; used in Fleet Glide Galaxy."},"YoshiCaptureRelayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiCaptureRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Tiny Dirt Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A tiny spherical dirt planet with a small decorative fossil."},"UnizoLand":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Unizo","IsLeftover":false,"ClassNameSMG1":"Unizo","InternalName":"UnizoLand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Land Urchin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A red furry Urchin with spikes on its body; intended for land areas."},"SurpSnowCapsuleGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpSnowCapsuleGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Snow Cap Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Snow Cap Galaxy's Star select screen when touched during a Launch Star flight."},"SurpTearDropGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpTearDropGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Drip Drop Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Drip Drop Galaxy's Star select screen when touched during a Launch Star flight."},"TripodBossShell":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossShell","IsLeftover":false,"ClassNameSMG1":"TripodBossShell","InternalName":"TripodBossShell","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Shell","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsStartRestStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsStartRestStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsStartRestStep","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MemoryRoadSky":{"Progress":2,"Category":"background","ClassNameSMG2":"SoundSyncSky","IsLeftover":false,"ClassNameSMG1":"SoundSyncSky","InternalName":"MemoryRoadSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flash Black Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Flash Black Galaxy."},"ScoreAttackCounter":{"Progress":2,"Category":"controller","ClassNameSMG2":"ScoreAttackCounter","IsLeftover":false,"ClassNameSMG1":"ScoreAttackCounter","InternalName":"ScoreAttackCounter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"The Chimp Challenge Score Controller","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that sets up the required points and time limit in The Chimp's challenges."},"BalloonFruit":{"Progress":2,"Category":"item","ClassNameSMG2":"BalloonFruit","IsLeftover":false,"ClassNameSMG1":"BalloonFruit","InternalName":"BalloonFruit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blimp Fruit","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The blue fruit that Yoshi can eat to expand and fly like a balloon."},"MorphSwitchArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"MorphSwitchArea","IsLeftover":false,"ClassNameSMG1":"MorphSwitchArea","InternalName":"MorphSwitchArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Power-Up Switch Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Activates a switch if the player enters it while using a specific power-up."},"DashYoshiWallClimbCometPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiWallClimbCometPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Destroyed Tall Wall Climb Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in the Comet mission of Hightail Falls Galaxy."},"ExterminationSkeletalFishBaby":{"Progress":0,"Category":"controller","ClassNameSMG2":"ExterminationChecker","IsLeftover":false,"ClassNameSMG1":"ExterminationChecker","InternalName":"ExterminationSkeletalFishBaby","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star Spawner (Swimming Gringills)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Spawns a Power Star if the assigned ChildSkeletalFishBaby objects have been killed. Requires a proper Scenario setup."},"PlayerSeCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlayerSeArea","IsLeftover":false,"ClassNameSMG1":"PlayerSeArea","InternalName":"PlayerSeCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Player Falling Sound Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"Plays the \"long fall\" sound effect while the player is airborne inside this area. The cube's origin is the base's center."},"SkullPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SkullPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo's Boneyard: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used at the start of Boo's Boneyard Galaxy."},"TriPodBossLeg3A":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg3A","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (3A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FineAndStormSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"FineAndStormSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Throwback Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Throwback Galaxy."},"TriPodBossLeg3C":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg3C","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (3C)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OceanRingRuinsColumn":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"OceanRingRuinsColumn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanRingRuinsColumn","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TriPodBossLeg3B":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg3B","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (3B)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WorldMap04Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap04Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 4 Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World 4."},"TeresaRaceSpaceStickA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TeresaRaceSpaceStickA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Race Bone","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative bone from the racing section in Ghostly Galaxy."},"ShellfishCoin":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Shellfish","IsLeftover":false,"ClassNameSMG1":"Shellfish","InternalName":"ShellfishCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clampy with Coin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An underwater clam that opens its mouth periodically; contains one Coin inside."},"TeresaRaceSpaceStickB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TeresaRaceSpaceStickB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Race Spine","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative spine from Ghostly Galaxy's racing section."},"GorogoroPair":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Gorogoro","IsLeftover":false,"ClassNameSMG1":"Gorogoro","InternalName":"GorogoroPair","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rhomp Pair","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of two Rhomps attached to each other; used in Slipsand Galaxy."},"TeresaRaceSpaceStickC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TeresaRaceSpaceStickC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Race Rib","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative rib from Ghostly Galaxy's racing section."},"CircleShell":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SmallStone","IsLeftover":false,"ClassNameSMG1":"SmallStone","InternalName":"CircleShell","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Seashells Circle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A circle of seashells that spawns Star Bits when the player shakes the Wii Remote nearby."},"Jiraira":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"Jiraira","IsLeftover":false,"ClassNameSMG1":"Jiraira","InternalName":"Jiraira","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Land Mine","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large land mine with Bowser's emblem on the trigger. If the button is activated, it will charge\nfor half a second and cause an explosion after that. This explosion affects any actor with Player,\nEnemy or MapObj sensors. If the actor is \"killed\", it will trigger the event that is attached to\nits SW_DEAD setting.\n\nBy Someone"},"PoleSquareNoModel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"PoleSquareNoModel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Wood Pole","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An invisible version of the square-shaped pole."},"Tico":{"Progress":2,"Category":"npc","ClassNameSMG2":"Tico","IsLeftover":false,"ClassNameSMG1":"Tico","InternalName":"Tico","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luma","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The game's iconic Luma NPC."},"KoopaBattleMapCoinPlate":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"KoopaBattleMapCoinPlate","IsLeftover":false,"ClassNameSMG1":"KoopaBattleMapCoinPlate","InternalName":"KoopaBattleMapCoinPlate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaBattleMapCoinPlate","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GorogoroPyramidPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GorogoroPyramidPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Pyramid Slide Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large pyramid planet and slide used in the first mission of Slipsand Galaxy."},"MeetKoopaDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"MeetKoopaDemoObj","IsLeftover":false,"ClassNameSMG1":"MeetKoopaDemoObj","InternalName":"MeetKoopaDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser's First Appearance Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects that are used in the cutscene where Bowser is encountered for the first time in Peach's Castle."},"KoopaShipManholeCover":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ManholeCover","IsLeftover":true,"ClassNameSMG1":"ManholeCover","InternalName":"KoopaShipManholeCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Airship Manhole","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flippable manhole found on certain airships."},"DeathSandEnvironmentRock":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"DeathSandEnvironmentRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Background Rocks","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rocks used in the background of Dusty Dune Galaxy."},"Pompon4Plant":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"PomponPlant","IsLeftover":false,"ClassNameSMG1":"PomponPlant","InternalName":"Pompon4Plant","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pompon4Plant","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DarknessRoomDoorA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"DarknessRoomDoor","IsLeftover":false,"ClassNameSMG1":"DarknessRoomDoor","InternalName":"DarknessRoomDoorA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mansion Door","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A mansion door that can be unlocked and opened."},"Steam":{"Progress":0,"Category":"particle","ClassNameSMG2":"SimpleEffectObj","IsLeftover":false,"ClassNameSMG1":"SimpleEffectObj","InternalName":"Steam","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Steam (Effect)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A steam effect from Gateway Galaxy."},"BeeJumpBallB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BeeJumpBall","IsLeftover":false,"ClassNameSMG1":"BeeJumpBall","InternalName":"BeeJumpBallB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pink Honeybloom Berry","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the many bouncy berries from Honeybloom Galaxy."},"TriPodBossLeg2A":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg2A","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (2A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BeeJumpBallC":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BeeJumpBall","IsLeftover":false,"ClassNameSMG1":"BeeJumpBall","InternalName":"BeeJumpBallC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Honeybloom Berry","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the many bouncy berries from Honeybloom Galaxy."},"JumpBeamerRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"JumpBeamerRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"JumpBeamerRoom Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BeeJumpBallD":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BeeJumpBall","IsLeftover":false,"ClassNameSMG1":"BeeJumpBall","InternalName":"BeeJumpBallD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Honeybloom Berry","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the many bouncy berries from Honeybloom Galaxy."},"MagmaMeteor":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MagmaMeteor","IsLeftover":false,"ClassNameSMG1":"MagmaMeteor","InternalName":"MagmaMeteor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Meteor","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A lava meteor that creates a lava pond once it lands; used on the skating planet in Shiverburn Galaxy."},"PlaneCollisionCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlaneCollisionArea","IsLeftover":false,"ClassNameSMG1":"PlaneCollisionArea","InternalName":"PlaneCollisionCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Extended Item Sensor Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":3,"File":"Map","Notes":"An area which extends the sensor range when trying to collect items along the camera's view direction. For example, this allows the player to collect an item while thy stand behind or in front of it. The cube's origin is the base's center."},"SliderBranchZoneSlopeA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SliderBranchZoneSlopeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Coaster -- Split Path Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the split path used in the first mission of Rolling Coaster Galaxy."},"FireBubble":{"Progress":2,"Category":"enemy","ClassNameSMG2":"FireBubble","IsLeftover":false,"ClassNameSMG1":"FireBubble","InternalName":"FireBubble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Podoboo","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A blue Lava Bubble that can only be defeated by shooting a Star Bit at it."},"SliderBranchZoneSlopeB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SliderBranchZoneSlopeB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Coaster -- Single Path Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The single path planet used in the Comet mission of Rolling Coaster Galaxy."},"ForestHomeGate":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestHomeGate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Honeycomb Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large honeycomb wall used in the second mission of Honeyhive Galaxy."},"LuigiTalkNpc":{"Progress":2,"Category":"npc","ClassNameSMG2":"LuigiTalkNpc","IsLeftover":false,"ClassNameSMG1":"LuigiTalkNpc","InternalName":"LuigiTalkNpc","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luigi","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Mario's younger brother who can be talked to."},"WorldWarpPointExit":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WorldWarpPoint","IsLeftover":false,"ClassNameSMG1":"WorldWarpPoint","InternalName":"WorldWarpPointExit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative World Map Exit Portal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative portal from the World Map that appears if the player is close to the currently selected world's exit portal."},"FallsArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"FallsArea","IsLeftover":false,"ClassNameSMG1":"FallsArea","InternalName":"FallsArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Waterfall Effect Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that makes waterfall splash effects appear around the player."},"ForestBarricadeRockA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestBarricadeRockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Rolling Boulder","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rolling boulder used in both Honeyhive Galaxy and Gold Leaf Galaxy."},"CoinLinkGroup":{"Progress":2,"Category":"controller","ClassNameSMG2":"CoinLinkGroup","IsLeftover":false,"ClassNameSMG1":"CoinLinkGroup","InternalName":"CoinLinkGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin 1-Up Bonus Controller","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Rewards the player a 1-Up when all grouped Coins have been collected."},"PetitPorter":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PetitPorter","IsLeftover":false,"ClassNameSMG1":"PetitPorter","InternalName":"PetitPorter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bonus Planet Teleporter","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A teleporter that can be used to temporarily teleport the player to another place."},"FollowerDrillPearPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FollowerDrillPearPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Spin-Dig Galaxy."},"TakoBarrelA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"TakoBarrelA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octopus Barrel","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A barrel that is used to protect an Octopus."},"BattleWanwanSearchPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleWanwanSearchPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Silver Chomp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large metal planet from Battle Belt Galaxy that feautures several Silver Chomps."},"TakoBarrelB":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TakoBarrelB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octopus Turret Barrel (Duplicate)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused duplicate of the TakoBarrelA object."},"FireBallBeamKameck":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kameck","IsLeftover":false,"ClassNameSMG1":"Kameck","InternalName":"FireBallBeamKameck","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Ball Magikoopa","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Magikoopa that casts fire balls."},"KoopaFinalStarPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaFinalStarPlanet","IsLeftover":false,"ClassNameSMG1":"KoopaFinalStarPlanet","InternalName":"KoopaFinalStarPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Grand Star Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the player finds both Princess Peach and the final Grand Star; used in Bowser's Galaxy Generator."},"MarioLauncherTargetC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MarioLauncherTarget","IsLeftover":false,"ClassNameSMG1":"MarioLauncherTarget","InternalName":"MarioLauncherTargetC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Dark Matter Planet Cannon Target","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A target for a cannon used on the Dark Matter planet in Bowser Jr.'s Boom Bunker."},"GlobalPlaneGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalPlaneGravity","IsLeftover":true,"ClassNameSMG1":"GlobalPlaneGravity","InternalName":"GlobalPlaneGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Planar Gravity [Sphere Range]","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area that attracts objects parallel to the plane. This one has a spherical range."},"MarioLauncherTargetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MarioLauncherTarget","IsLeftover":false,"ClassNameSMG1":"MarioLauncherTarget","InternalName":"MarioLauncherTargetB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Cloud Ferris Wheel Planet Cannon Target","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A target for a cannon used on the cloud ferris wheel planet in Bowser Jr.'s Boom Bunker."},"MarioLauncherTargetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MarioLauncherTarget","IsLeftover":false,"ClassNameSMG1":"MarioLauncherTarget","InternalName":"MarioLauncherTargetA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Hammer Bros. Planet Cannon Target","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A target for a cannon used on the Hammer Bros. planet in Bowser Jr.'s Boom Bunker."},"PhantomHolePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PhantomHolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomHole Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WaterDropMiddle":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"WaterDropMiddle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Long Water Droplets Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dripping water effect from Deep Dark Galaxy's Boo Box planet that shows many long droplets."},"SnowCapsulePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SnowCapsulePlanet","IsLeftover":false,"ClassNameSMG1":"SnowCapsulePlanet","InternalName":"SnowCapsulePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Cap Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main and only planet in Snow Cap Galaxy.\n\nNote: This planet does not include the snow it has in the game, the snow is a separate object named SnowFloor."},"YoshiEgg":{"Progress":2,"Category":"item","ClassNameSMG2":"YoshiEgg","IsLeftover":false,"ClassNameSMG1":"YoshiEgg","InternalName":"YoshiEgg","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Egg","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An egg that hatches into Yoshi if destroyed."},"CoinAppearSpot":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CoinAppearSpot","IsLeftover":false,"ClassNameSMG1":"CoinAppearSpot","InternalName":"CoinAppearSpot","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin Spawn Point","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that spawns several Coins when activated."},"MameMuimuiAttackMan":{"Progress":2,"Category":"npc","ClassNameSMG2":"MameMuimuiAttackMan","IsLeftover":false,"ClassNameSMG1":"MameMuimuiAttackMan","InternalName":"MameMuimuiAttackMan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"The Chimp [Skating Challenge]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Chimp NPC used for the skating challenges in both Freezy Flake Galaxy and Shiverburn Galaxy."},"AstroOverlookAreaCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"AstroOverlookArea","IsLeftover":false,"ClassNameSMG1":"AstroOverlookArea","InternalName":"AstroOverlookAreaCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Show Comet Observatory Labels Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"Displays the labels for the different parts of the Comet Observatory. Requires an actual AstroOverlookObj placed in the stage."},"LuckyDice":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LuckyDice","IsLeftover":false,"ClassNameSMG1":"LuckyDice","InternalName":"LuckyDice","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"1-Up Chance Cube","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A dice cube used in the Luma Shop room of Starship Mario. Can reward the player with a Star Bit, a 1-Up, a 3-Up or a 5-Up."},"Monte":{"Progress":2,"Category":"npc","ClassNameSMG2":"Monte","IsLeftover":false,"ClassNameSMG1":"Monte","InternalName":"Monte","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pianta","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An exotic NPC originated from Super Mario Sunshine used in Starshine Beach Galaxy."},"AstroDecoratePartsA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroDecoratePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Comet Observatory -- Beacon Ring","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The red-purple ring around the Beacon in the Comet Observatory."},"BarrelColonyOuterPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BarrelColonyOuterPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Cylindrical Banzai Bill Planet Exterior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The exterior parts of the large cylindrical planet from Sky Station Galaxy's second Star."},"MarioFacePlanetPrevious":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MarioFacePlanetPrevious","IsLeftover":false,"ClassNameSMG1":"MarioFacePlanetPrevious","InternalName":"MarioFacePlanetPrevious","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Main Planet before Transformation","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The damaged planet that gets transformed into Starship Mario at the beginning of the game."},"DepthOfFieldCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"DepthOfFieldArea","IsLeftover":false,"ClassNameSMG1":"DepthOfFieldArea","InternalName":"DepthOfFieldCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Field Depth Area [Cylinder]","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that changes the screen depth if the player enters it."},"CoconutTree":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"CoconutTree","IsLeftover":false,"ClassNameSMG1":"CoconutTree","InternalName":"CoconutTree","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Palm Tree","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative palm tree that can be seen in Drip Drop Galaxy."},"LavaRotateStepsPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaRotateStepsPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaRotateSteps Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CoinReplica":{"Progress":2,"Category":"item","ClassNameSMG2":"CoinReplica","IsLeftover":false,"ClassNameSMG1":"CoinReplica","InternalName":"CoinReplica","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deactivated Coin","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Coin that can only be collected if a specific switch is activated."},"GhostPlayer":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"GhostPlayer","IsLeftover":false,"ClassNameSMG1":"GhostPlayer","InternalName":"GhostPlayer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Mario","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Cosmic Mario, in use on Cosmic Prankster Comets."},"KoopaJrCastle":{"Progress":2,"Category":"boss","ClassNameSMG2":"KoopaJrCastle","IsLeftover":false,"ClassNameSMG1":"KoopaJrCastle","InternalName":"KoopaJrCastle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boomsday Machine","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large tank boss fought at the end of Bowser Jr.'s Boom Bunker."},"EnforceJumpArea":{"Progress":0,"Category":"areas","ClassNameSMG2":"EnforceJumpArea","IsLeftover":false,"ClassNameSMG1":"EnforceJumpArea","InternalName":"EnforceJumpArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"EnforceJumpArea","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":""},"BeyondGalaxySky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"BeyondGalaxySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starry sky model from Chompworks Galaxy, Fleet Glide Galaxy and Upside Dizzy Galaxy."},"BringEnemy":{"Progress":2,"Category":"npc","ClassNameSMG2":"BringEnemy","IsLeftover":false,"ClassNameSMG1":"BringEnemy","InternalName":"BringEnemy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gearmo Enemy Checker","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object used to check if the player brings the correct enemy to the Gearmo in Boulder Bowl Galaxy and Space Storm Galaxy."},"ValveSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ValveSwitch","IsLeftover":false,"ClassNameSMG1":"ValveSwitch","InternalName":"ValveSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Valve Switch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A screw-like green valve that the player can spin on top of to bring it up or down to activate a switch."},"CoconutTreeLeaf":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CoconutTreeLeafGroup","IsLeftover":false,"ClassNameSMG1":"CoconutTreeLeafGroup","InternalName":"CoconutTreeLeaf","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Palm Tree Leaves","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A set of animated palm tree leaves that the player can stand on."},"MercatorRailMoveParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"MercatorRailMoveParts","IsLeftover":false,"ClassNameSMG1":"MercatorRailMoveParts","InternalName":"MercatorRailMoveParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MercatorRailMoveParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaBattleLv2Planet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaBattlePlanet","IsLeftover":false,"ClassNameSMG1":"KoopaBattlePlanet","InternalName":"KoopaBattleLv2Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Gauntlet -- Bowser Battle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Bowser is fought in Bowser's Gravity Gauntlet."},"WoodBox":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WoodBox","IsLeftover":false,"ClassNameSMG1":"WoodBox","InternalName":"WoodBox","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Crate","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A wooden box that can be destroyed through most attacks. It can spawn various different items."},"ElectricRail":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ElectricRail","IsLeftover":false,"ClassNameSMG1":"ElectricRail","InternalName":"ElectricRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Electric Fence","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A fence made of electricity."},"GravityFollowPanel":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GravityFollowPanel","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Upside Dizzy -- Moving Gravity Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving gravity display wall used on the first planet of Upside Dizzy Galaxy."},"ScrewSwitchReverse":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ScrewSwitchReverse","IsLeftover":false,"ClassNameSMG1":"ScrewSwitchReverse","InternalName":"ScrewSwitchReverse","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ScrewSwitchReverse","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SubmarineVolcanoSmallColumn":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SubmarineVolcanoBigColumn","IsLeftover":false,"ClassNameSMG1":"SubmarineVolcanoBigColumn","InternalName":"SubmarineVolcanoSmallColumn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SubmarineVolcanoSmallColumn","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpaceMineRail5m":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SpaceMineRail5m","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mine Path Marker (Line)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A line marker for a mine."},"GliderForestPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderForestPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Forest Cliffs Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The forest cliffs section used in Wild Glide Galaxy."},"MarioFaceShipJet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"MarioFaceShipJet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Rocket Booster","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rocket booster used on the back of Starship Mario."},"EffectTicoL":{"Progress":0,"Category":"particle","ClassNameSMG2":"AstroEffectObj","IsLeftover":false,"ClassNameSMG1":"AstroEffectObj","InternalName":"EffectTicoL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory Sparkles (Large)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A sparkling effect that is used in the Comet Observatory."},"KoopaVs2":{"Progress":0,"Category":"boss","ClassNameSMG2":"Koopa","IsLeftover":false,"ClassNameSMG1":"Koopa","InternalName":"KoopaVs2","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser (Dark Matter Plant Battle)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Bowser battle that takes place on Bowser's Dark Matter Plant (SMG1).\nThis is the 2nd Bowser battle of SMG1."},"KoopaVs1":{"Progress":0,"Category":"boss","ClassNameSMG2":"Koopa","IsLeftover":false,"ClassNameSMG1":"Koopa","InternalName":"KoopaVs1","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser (Star Reactor Battle)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Bowser battle that takes place on Bowser's Star Reactor (SMG1).\nThis is the 1st Bowser battle of SMG1."},"RotateSeesawTrampoline":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateSeesawStep","IsLeftover":false,"ClassNameSMG1":"RotateSeesawStep","InternalName":"RotateSeesawTrampoline","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Starshine Beach -- Buoy Trampoline","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large moving buoy trampoline used in Starshine Beach Galaxy."},"NormalEndingDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"NormalEndingDemoObj","IsLeftover":false,"ClassNameSMG1":"NormalEndingDemoObj","InternalName":"NormalEndingDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ending Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects for the ending cutscene where Rosalina appears on Starship Mario."},"ExtraWallCheckCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"ExtraWallCheckArea","IsLeftover":false,"ClassNameSMG1":"ExtraWallCheckArea","InternalName":"ExtraWallCheckCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Wall Shadow Cast Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that when entered creates a blob like shadow to the wall perpendicular to the player."},"KoopaVs3":{"Progress":0,"Category":"boss","ClassNameSMG2":"Koopa","IsLeftover":false,"ClassNameSMG1":"Koopa","InternalName":"KoopaVs3","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser (Galaxy Reactor Battle)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Bowser battle that takes place on Bowser's Galaxy Reactor (SMG1).\nThis is the 3rd and final Bowser battle of SMG1."},"MirrorAreaCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"MirrorArea","IsLeftover":false,"ClassNameSMG1":"MirrorArea","InternalName":"MirrorAreaCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Mirror Reflection Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An object that mirrors some compatible objects onto a compatible surface."},"SubmarineVolcanoBigColumn":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SubmarineVolcanoBigColumn","IsLeftover":false,"ClassNameSMG1":"SubmarineVolcanoBigColumn","InternalName":"SubmarineVolcanoBigColumn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bonefin Planet Stone Column","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Large stone pillars used on the Bonefin planet."},"BigBubbleCameraSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleCameraArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleCameraArea","InternalName":"BigBubbleCameraSphere","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Big Bubble Camera Area [Sphere]","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it while riding a Big Bubble."},"AstroChangeStageCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"AstroChangeStageCube","IsLeftover":false,"ClassNameSMG1":"AstroChangeStageCube","InternalName":"AstroChangeStageCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Comet Observatory Change Stage Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that will exit the current scene and start another one. For example, this is used to go to the different Domes on the Comet Observatory."},"MuimuiAttackPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"MuimuiAttackPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"The Chimp's Skating Challenge Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where The Chimp is located in both Freezy Flake Galaxy and Shiverburn Galaxy."},"AudioEffectSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"AudioEffectArea","IsLeftover":false,"ClassNameSMG1":"AudioEffectArea","InternalName":"AudioEffectSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Audio Effect Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"Enables a different audio effect once entered."},"SwitchingMoveStartAreaBlockRed":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveStartAreaBlockRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Starting Planet Red Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of red walls used on the starting planet of Flip-Out Galaxy."},"TropicalCloudTowerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TropicalCloudTowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sandy beach planet used in Starshine Beach."},"BattleShipElevator":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"BattleShipElevator","IsLeftover":false,"ClassNameSMG1":"BattleShipElevator","InternalName":"BattleShipElevator","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Battlerock -- Elevator","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The yellow elevator platform used in the third mission of Battlerock Galaxy."},"BigRepeatWarpLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"BigRepeatWarpLift","IsLeftover":false,"ClassNameSMG1":"BigRepeatWarpLift","InternalName":"BigRepeatWarpLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Supermassive -- Huge Yellow Disappearing Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge yellow platform that disappears and then reappears again after a short time; used in Supermassive Galaxy."},"MiniKoopaBattleVs3Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniKoopaBattleVs3Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Galaxy Reactor","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Unused, yet fully functional dome warp to the final galaxy of the main game, Bowser's Galaxy Reactor, which is normally accessed by talking to Rosalina after collecting enough Power Stars.\n\nExtra notes:\n1) Does not have any special model, re-uses the same Bowser head model as the other Bowser dome warps.\n2) Needs to have obj_arg0 set to 2 (Boss) to have it's expected functionality.\n"},"EffectTicoS":{"Progress":0,"Category":"particle","ClassNameSMG2":"AstroEffectObj","IsLeftover":false,"ClassNameSMG1":"AstroEffectObj","InternalName":"EffectTicoS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory Sparkles (Small)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A sparkling effect that is used in the Comet Observatory."},"KoopaCastleFireTowerA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"KoopaCastleFireTowerA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Tower with Torch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A background tower with a torch used in Bowser's Lava Lair."},"GliderTreeA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GliderTree","IsLeftover":false,"ClassNameSMG1":"GliderTree","InternalName":"GliderTreeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Palm Tree","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative palm tree used in Wild Glide Galaxy that swings if the Fluzzard bonks against it."},"CoinSpot":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"CoinSpot","IsLeftover":false,"ClassNameSMG1":"CoinSpot","InternalName":"CoinSpot","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin Spot","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KaninaRed":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kanina","IsLeftover":false,"ClassNameSMG1":"Kanina","InternalName":"KaninaRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Crabber","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A red crab enemy that runs towards the player. Drops Star Bits when defeated."},"KoopaLv2BattleRelayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaLv2BattleRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Gauntlet -- Meteors Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where some meteors and the large Bowser door are found at the end of Bowser's Gravity Gauntlet."},"MechaKoopaPartsBody":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MechaKoopaPartsBody","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MechaKoopaPartsBody","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaJShapePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaJShapePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaJShape Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MechaKoopaPartsArmLeft":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"MechaKoopaPartsArm","IsLeftover":false,"ClassNameSMG1":"MechaKoopaPartsArm","InternalName":"MechaKoopaPartsArmLeft","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MechaKoopaPartsArmLeft","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DashYoshiBridgeSlopePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiBridgeSlopePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Destroyed Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet used in the first mission of Hightail Falls Galaxy."},"SkeletalFishBossRail":{"Progress":0,"Category":"boss","ClassNameSMG2":"SkeletalFishBossRail","IsLeftover":false,"ClassNameSMG1":"SkeletalFishBossRail","InternalName":"SkeletalFishBossRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SkeletalFishBossRail","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MagmaMonsterPole":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"MagmaMonsterPole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Blue Pole","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue pole used on the second planet of the first mission of Melty Monster Galaxy. The actual climbing occurs on an invisible pole object that is placed inside of it."},"KillerShooter":{"Progress":2,"Category":"enemy","ClassNameSMG2":"MogucchiShooter","IsLeftover":false,"ClassNameSMG1":"MogucchiShooter","InternalName":"KillerShooter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bullet Bill Undergrunt Gunner","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An Undergrunt Gunner that shoots Bullet Bills."},"BarrelColonyDoor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMoveInvalidateCollision","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveInvalidateCollision","InternalName":"BarrelColonyDoor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Cylindrical Banzai Bill Planet Door","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The small door that covers the entrance into the cylindrical planet from Sky Station Galaxy's second Star."},"TicoFatStarPiece":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoFatStarPiece","IsLeftover":false,"ClassNameSMG1":"TicoFatStarPiece","InternalName":"TicoFatStarPiece","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hungry Luma [World Map]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink Luma that is hungry for Star Bits. Appears on the Starship Mario when requested on the World Map."},"BossStinkBug":{"Progress":2,"Category":"boss","ClassNameSMG2":"BossStinkBug","IsLeftover":false,"ClassNameSMG1":"BossStinkBug","InternalName":"BossStinkBug","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bugaboom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The boss fought in both the third mission of Honeyhive Galaxy and in the secret mission of Puzzle Plank Galaxy."},"Mario":{"Progress":2,"Category":"controller","ClassNameSMG2":"MarioActor","IsLeftover":false,"ClassNameSMG1":"MarioActor","InternalName":"Mario","ListSMG1":"StartInfo","ListSMG2":"StartInfo","Name":"Spawn Point","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Sets the spawn point for the player at the start of a mission or at Checkpoints in a mission."},"WoodDrumPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WoodDrumPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Cylinder Log Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cylindrical tree planet from Tall Trunk Galaxy."},"GravityFallBlockSnow":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GravityFallBlock","IsLeftover":false,"ClassNameSMG1":"GravityFallBlock","InternalName":"GravityFallBlockSnow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Snow Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A snow block that can be destroyed with fire balls; used in Freezy Flake Galaxy. Always falls down if nothing is below it."},"CompleteEndingDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"CompleteEndingDemoObj","IsLeftover":false,"ClassNameSMG1":"CompleteEndingDemoObj","InternalName":"CompleteEndingDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Library Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects for the last cutscene in the Library Room."},"Pichan":{"Progress":2,"Category":"npc","ClassNameSMG2":"Pichan","IsLeftover":false,"ClassNameSMG1":"Pichan","InternalName":"Pichan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jibberjay","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An orange bird NPC that is used in the gliding galaxies."},"FlipPanelInfernoPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlipPanelInfernoPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Cosmic Clones Flipswitch Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A planet where Flipswitch panels and Cosmic Clones appear in the second mission of Sky Station Galaxy."},"KoopaViewSwitchKeeper":{"Progress":0,"Category":"boss","ClassNameSMG2":"KoopaViewSwitchKeeper","IsLeftover":false,"ClassNameSMG1":"KoopaViewSwitchKeeper","InternalName":"KoopaViewSwitchKeeper","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaViewSwitchKeeper","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ReverseFlowSandPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"QuicksandPlanet","IsLeftover":false,"ClassNameSMG1":"QuicksandPlanet","InternalName":"ReverseFlowSandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Cluckboom Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in the first mission of Slipsand Galaxy."},"ForbidWaterSearchCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ForbidWaterSearchArea","IsLeftover":false,"ClassNameSMG1":"ForbidWaterSearchArea","InternalName":"ForbidWaterSearchCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"No Edge Dive Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"This prevents the player from performing a special dive action when jumping off an edge while above a WaterArea. The cube's origin is the base's center."},"RasterScrollCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"RasterScrollArea","IsLeftover":false,"ClassNameSMG1":"RasterScrollArea","InternalName":"RasterScrollCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Wobbling Screen Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that, when entered, creates a wobbling screen effect. The cube's origin is the base's center."},"RepeatBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RepeatBlock","IsLeftover":false,"ClassNameSMG1":"RepeatBlock","InternalName":"RepeatBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snake Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blocks that move along a set path."},"FlipPanelFrame":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"FlipPanelFrame","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipswitch: Starting Planet (Frame)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The frame used on the starting planet of Flipswitch Galaxy."},"WoodWallDownRotate":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WoodWallDownRotate","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Thin Falling Wood Piece","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A thin piece of wood which collapses down; used in Puzzle Plank Galaxy."},"MysteryCandyBrightPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"MysteryCandyBrightPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Main Platforms [Invisible]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The invisible platforms used in the major portion of Sweet Mystery Galaxy that are set to appear when Bulb Yoshi is nearby."},"FlipPanel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FlipPanel","IsLeftover":false,"ClassNameSMG1":"FlipPanel","InternalName":"FlipPanel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipswitch Panel","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A blue panel that changes to yellow if the player steps on it."},"GoroRockLanePartsRotate":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GoroRockLaneParts","IsLeftover":false,"ClassNameSMG1":"GoroRockLaneParts","InternalName":"GoroRockLanePartsRotate","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Bowling Challenge -- Blue Rotating Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating blue platform used in The Chimp's bowling challenge in Melty Monster Galaxy."},"AssemblyBlock":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"AssemblyBlock","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaBreakColumn":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaBreakColumn","IsLeftover":false,"ClassNameSMG1":"LavaBreakColumn","InternalName":"LavaBreakColumn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBreakColumn","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OceanSmallTurtle":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"OceanSmallTurtle","IsLeftover":false,"ClassNameSMG1":"OceanSmallTurtle","InternalName":"OceanSmallTurtle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanSmallTurtle","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TsukidashikunBig":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"RailBlock","IsLeftover":false,"ClassNameSMG1":"RailBlock","InternalName":"TsukidashikunBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Bomp (Broken)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large version of the Bomp, but the model is still visually the same size as the regular one, leading to visually weird collision."},"DarkMatterCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"DarkMatterArea","IsLeftover":false,"ClassNameSMG1":"DarkMatterArea","InternalName":"DarkMatterCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Dark Matter Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area containing Dark Matter. The cube's origin is the base's center."},"KoopaVS2Parts2DRailGuideA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2Parts2DRailGuideA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2Parts2DRailGuideA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AstroDomeEntrance":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroDomeEntrance","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Dome","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The entrances to the several domes in the Comet Observatory."},"SwitchGravityBombHeiPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"SwitchGravityBombHeiPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Timed Gravity Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The upper portion of the first section in Upside Dizzy Galaxy."},"DustMetal":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustMetal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Metal Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of metal particles used as space debris."},"ItemDrill":{"Progress":2,"Category":"item","ClassNameSMG2":"ItemDrill","IsLeftover":false,"ClassNameSMG1":"ItemDrill","InternalName":"ItemDrill","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin Drill","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A drill power-up that allows the player to dig through certain dirt upon spinning."},"LavaStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaGalaxyParts","IsLeftover":false,"ClassNameSMG1":"LavaGalaxyParts","InternalName":"LavaStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BreakableCageRotate":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BreakableCage","IsLeftover":true,"ClassNameSMG1":"BreakableCage","InternalName":"BreakableCageRotate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rotating Breakable Glass Cage","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rotating breakable glass cage."},"LavaStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaGalaxyParts","IsLeftover":false,"ClassNameSMG1":"LavaGalaxyParts","InternalName":"LavaStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaStepC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaGalaxyParts","IsLeftover":false,"ClassNameSMG1":"LavaGalaxyParts","InternalName":"LavaStepC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaStepC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OtaKing":{"Progress":2,"Category":"boss","ClassNameSMG2":"OtaKing","IsLeftover":false,"ClassNameSMG1":"OtaKing","InternalName":"OtaKing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"King Kaliente","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The octopus boss fought in both the third mission of Good Egg Galaxy and all missions of Boss Blitz Galaxy."},"Terebo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Terebo","IsLeftover":false,"ClassNameSMG1":"Terebo","InternalName":"Terebo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octoboo","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An undead version of an Octoomba."},"LavaYoshiActionPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaYoshiActionPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Dash Pepper Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Dash Pepper is found in Bowser's Galaxy Generator."},"BigBubbleGoalAreaBox":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleGoalArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleGoalArea","InternalName":"BigBubbleGoalAreaBox","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Pop Big Bubble Area [Cube]","IsUnused":true,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that pops any Big Bubble inside it. This may also activate a switch. The cube's origin is the base's center."},"TreasureBoxKinokoLifeUp":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxKinokoLifeUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Treasure Chest with Life Mushroom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A brown treasure chest that reveals a Life Mushroom when opened."},"StaffRollSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"StaffRollSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Credits Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in the credits that consists of several overlapped sky models."},"StardustHillPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StardustHillPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Level Select Model Part","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small hemisphere planet bearing the name for Space Junk Galaxy. Despite this, it is featured in the level selection model for Good Egg Galaxy."},"PicketSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PicketSwitch","IsLeftover":false,"ClassNameSMG1":"PicketSwitch","InternalName":"PicketSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Ground Pound Stump","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small tree stump that can be Ground Pounded to activate something."},"TreasureSpot":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureSpot","IsLeftover":false,"ClassNameSMG1":"TreasureSpot","InternalName":"TreasureSpot","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin Spot","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A golden spot on the ground that reveals a Coin when it is hit with a Star Bit."},"MiniKoopaBattleVs1Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniKoopaBattleVs1Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Star Reactor","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bowser's Star Reactor."},"TreasureBoxCrackedBlueChip":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedBlueChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with Blue Chip","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gray treasure chest that reveals a Blue Chip when opened."},"SpinLeverSwitchForceAnim":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SpinLeverSwitch","IsLeftover":false,"ClassNameSMG1":"SpinLeverSwitch","InternalName":"SpinLeverSwitchForceAnim","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lockable Lever Switch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of SpinLeverSwitch that automatically flips over and locks irreversibly in the activated position if its SW_B gets activated, making it unusable. See Fiery Flotilla's starting planet for an example use case and setup."},"ReverseGravityRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"ReverseGravityRoomPlanet","IsLeftover":false,"ClassNameSMG1":"ReverseGravityRoomPlanet","InternalName":"ReverseGravityRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ReverseGravityRoom Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BattleShipElevatorCover":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BattleShipElevatorCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock -- Elevator Cover","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The yellow platform that covers the elevator hole after you ride the elevator in Battlerock Galaxy."},"OtaKingBath":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OtaKingBath","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"King Kaliente's Planet (Duplicate)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An almost identical copy of King Kaliente's planet used ingame."},"Buzz":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Buzz","IsLeftover":false,"ClassNameSMG1":"Buzz","InternalName":"Buzz","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chopper","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green flying enemy used throughout Super Mario Galaxy 2."},"PeachCastleNightPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PeachCastleNightPlanet","IsLeftover":false,"ClassNameSMG1":"PeachCastleNightPlanet","InternalName":"PeachCastleNightPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ending Credits -- Peach's Castle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A nighttime version of Peach's Castle used in the credits."},"ForestNarrowStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestNarrowStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Tower Section","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The huge tower section used in the third mission of Gold Leaf Galaxy."},"YoshiClipGhostRoomPlanetClipParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"YoshiClipGhostRoomPlanetClipParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Bulb Berry Planet Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The invisible parts of the bulb berry planet from Haunty Halls Galaxy."},"DarknessRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"DarknessRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Matter Splatter Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used for the secret Star mission of Ghostly Galaxy."},"DemoKoopaJrShip":{"Progress":0,"Category":"npc","ClassNameSMG2":"DemoKoopaJrShip","IsLeftover":false,"ClassNameSMG1":"DemoKoopaJrShip","InternalName":"DemoKoopaJrShip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Jr.'s Airship (Cutscene)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Bowser Jr.'s Airship that appears during certain boss intros."},"TeresaMansionBridgeA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TeresaMansionBridgeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Mansion Bridge (Spiral)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The mansion bridge from Ghostly Galaxy in its spiral-shaped form."},"HipDropMovePicturePartsC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMovePicturePartsC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Mandibug Puzzle Piece C","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A piece of the Mandibug puzzle used in Puzzle Plank Galaxy."},"HipDropMovePicturePartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMovePicturePartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Mandibug Puzzle Piece B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A piece of the Mandibug puzzle used in Puzzle Plank Galaxy."},"HipDropMovePicturePartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMovePicturePartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Mandibug Puzzle Piece A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A piece of the Mandibug puzzle used in Puzzle Plank Galaxy."},"OceanPierFloaterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"OceanWaveFloater","IsLeftover":false,"ClassNameSMG1":"OceanWaveFloater","InternalName":"OceanPierFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"OceanPierFloaterA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SwitchingMoveStairsAreaBlockBlue":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveStairsAreaBlockBlue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Stairs Section Blue Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blue walls used in the first section of Flip-Out Galaxy's main planet."},"TeresaMansionBridgeB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TeresaMansionBridgeB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Mansion Bridge (Normal)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The bridge for the ghost mansion from Ghostly Galaxy."},"TeresaRacer":{"Progress":0,"Category":"npc","ClassNameSMG2":"TeresaRacer","IsLeftover":false,"ClassNameSMG1":"TeresaRacer","InternalName":"TeresaRacer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spooky Speedster","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large boo with a distinctive outfit that races the player for 1st place on a race, awarding a Power Star upon the player's victory, killing the player otherwise. The route the boo follows is defined by a path he is assigned to (Required?)"},"SandStreamHighTowerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailPlanetMap","IsLeftover":false,"ClassNameSMG1":"RailPlanetMap","InternalName":"SandStreamHighTowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandStreamHighTower Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniOceanFloaterLandGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniOceanFloaterLandGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Buoy Base","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Buoy Base Galaxy."},"KameckKuriboMini":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kameck","IsLeftover":false,"ClassNameSMG1":"Kameck","InternalName":"KameckKuriboMini","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mini Goomba Magikoopa","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Magikoopa that casts Mini Goombas."},"NonSleepCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"NonSleepArea","IsLeftover":false,"ClassNameSMG1":"NonSleepArea","InternalName":"NonSleepCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"No Sleep Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that prevents the player's sleeping animation and changes their idle animation. The cube's origin is the base's center."},"WaterFortressTopFence":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WaterFortressTopFence","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Circular Tower Fence","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The red fence from Space Storm Galaxy's tower planet."},"RGTowerPressGroundA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"RGTowerPressGroundA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"RGTowerPressGroundA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SnowFloorTile":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SnowFloorTile","IsLeftover":false,"ClassNameSMG1":"SnowFloorTile","InternalName":"SnowFloorTile","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Floor Square Tile","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A perfect standalone square tile of the snow floor used in Snowcap Galaxy.\n\nVanishes away when spun on."},"DinoPackunBabyBattlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DinoPackunBabyBattlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Peewee Piranha Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Peewee Piranha is fought at the end of the first mission of Sky Station Galaxy."},"SandBirdPartsHeadLeft":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsHeadLeft","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Left Head Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The left piece of the head of the Sand Bird used in Slipsand Galaxy."},"TripodBossKillerGenerater":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossKillerGenerater","IsLeftover":false,"ClassNameSMG1":"TripodBossKillerGenerater","InternalName":"TripodBossKillerGenerater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Bullet Bill Generator","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Tsukidashikun":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Tsukidashikun","IsLeftover":false,"ClassNameSMG1":"Tsukidashikun","InternalName":"Tsukidashikun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bomp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gray rectangular stone with a face that pushes objects in front of it."},"CylinderLiftMovePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CylinderLiftMovePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Rotating Trains Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cylindrical-shaped planet used in the first mission of Sky Station Galaxy."},"BothSideLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BothSideLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Flipsville -- Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving platform used in the first mission of Flipsville Galaxy. It has a hole in the middle."},"DeathSandLandPlatformStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DeathSandLandPlatformStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Launch Star Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small platform where a Launch Star is located in the first mission of Dusty Dune Galaxy."},"GliderChangeVisiblePillarB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ChangeAlphaObj","IsLeftover":false,"ClassNameSMG1":"ChangeAlphaObj","InternalName":"GliderChangeVisiblePillarB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Short Pillar","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A short pillar that becomes transparent; used in Fleet Glide Galaxy."},"TubeSliderCourceSnow":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TubeSliderCourceSnow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Snow Slide","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The snowy slide used in the first mission of Freezy Flake Galaxy."},"PuffballPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PuffballPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puffball Planet A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MysteryFlipPanelPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MysteryFlipPanelPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Solid Flipswitch Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The solid platforms used in the Flipswitch section of Sweet Mystery Galaxy."},"PrepareKoopaFinalDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"PrepareKoopaFinalDemoObj","IsLeftover":false,"ClassNameSMG1":"PrepareKoopaFinalDemoObj","InternalName":"PrepareKoopaFinalDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Before Final Bowser Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers the objects used during the cutscene before entering Bowser's Galaxy Generator."},"PuffballPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PuffballPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puffball Planet C","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DarkHopperRotateStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"DarkHopperRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Matter Splatter: Swinging Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A swinging platform used in Matter Splatter Galaxy."},"PuffballPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PuffballPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puffball Planet B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaMazeCubePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaMazeCubePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaMazeCube Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SubmarineVolcano":{"Progress":0,"Category":"particle","ClassNameSMG2":"SubmarineSteam","IsLeftover":false,"ClassNameSMG1":"SubmarineSteam","InternalName":"SubmarineVolcano","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Underwater Volcano (Effect)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An underwater volcano effect."},"LavaSteam":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"LavaSteam","IsLeftover":false,"ClassNameSMG1":"LavaSteam","InternalName":"LavaSteam","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Steam Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative lava steam effect."},"YoshiBoxBreakPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiBoxBreakPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Small Dirt Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small spherical dirt planet with some decorative rocks."},"GravityBgmCtrl":{"Progress":2,"Category":"controller","ClassNameSMG2":"GravityBgmCtrl","IsLeftover":false,"ClassNameSMG1":"GravityBgmCtrl","InternalName":"GravityBgmCtrl","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Music Controller","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Sound","Notes":"A controller used to change the state of the background music depending on the player's gravity direction."},"WaterCaveWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"WaterCaveWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Water Tower Blockade","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small round door used to block the water tower entrance during the first mission of Starshine Beach Galaxy."},"DesertLandDownSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"DesertLandMoveSwitch","IsLeftover":false,"ClassNameSMG1":"DesertLandMoveSwitch","InternalName":"DesertLandDownSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Pound Down-Switch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A ground pound switch that has an arrow pointing downwards."},"DarkHopperPlanetPartsD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DarkHopperPlanetPartsD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Ending Section (Platforms)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The solid platforms used at the end of Matter Splatter Galaxy."},"DarkHopperPlanetPartsC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DarkHopperPlanetPartsC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Tower Section (Platforms)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The solid platforms used in the wall-jumping area of Matter Splatter Galaxy."},"ReverseKingdomTreeA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ReverseKingdomTreeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Tree","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A tree used in Gold Leaf Galaxy."},"DarkHopperPlanetPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DarkHopperPlanetPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Starting Planet (Platforms)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The solid platforms used on the starting planet of Matter Splatter Galaxy."},"TripodBossStepStartArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"TripodBossStepStartArea","IsLeftover":false,"ClassNameSMG1":"TripodBossStepStartArea","InternalName":"TripodBossStepStartArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Move Megaleg Leg Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that causes Megaleg's specified leg to move once entered."},"KinopioAstro":{"Progress":0,"Category":"npc","ClassNameSMG2":"KinopioAstro","IsLeftover":false,"ClassNameSMG1":"KinopioAstro","InternalName":"KinopioAstro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toad (Comet Observatory)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"This is the object for the Toad NPCs on the Comet Observatory, for regular Toads used anywhere else, see the Kinopio object.\n\n* May or may not require paths depending on which behavior (obj_arg2) is defined to it."},"ArrowSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ArrowSwitch","IsLeftover":false,"ClassNameSMG1":"ArrowSwitch","InternalName":"ArrowSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Arrow Switch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An arrow-shaped switch that rotates once it gets triggered."},"LeafBoard":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"LeafBoard","IsLeftover":false,"ClassNameSMG1":"LeafBoard","InternalName":"LeafBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Leaf Raft","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving leaf raft used in Starshine Beach Galaxy."},"MagmaSliceRotateStepD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms D","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"PurpleCoinCompleteWatcher":{"Progress":2,"Category":"controller","ClassNameSMG2":"PurpleCoinCompleteWatcher","IsLeftover":false,"ClassNameSMG1":"PurpleCoinCompleteWatcher","InternalName":"PurpleCoinCompleteWatcher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"All Purple Coins Collected Switch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that activates a switch when 100 Purple Coins have been collected."},"MagmaSliceRotateStepE":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms E","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"RelayPlanetI":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetI","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Relay Planet I","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MagmaSliceRotateStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"MagmaSliceRotateStepC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms C","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"MagmaSliceRotateStepH":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepH","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms H","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"MagmaSliceRotateStepF":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepF","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms F","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"MagmaSliceRotateStepG":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepG","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms G","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"SandBirdPartsTail":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsTail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Striped Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The center piece of the tail of the Sand Bird used in Slipsand Galaxy."},"SandUpDownTowerMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"SandUpDownTowerMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dusty Dune: Red Moving Brick Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A red moving brick block from Dusty Dune Galaxy."},"TamakoroPolePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TamakoroPolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Paintbrush Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in Rolling Masterpiece Galaxy."},"PowerStarHalo":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PowerStarHalo","IsLeftover":false,"ClassNameSMG1":"PowerStarHalo","InternalName":"PowerStarHalo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star Light","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The large light given off by a Power Star. The model differs between the two games."},"PunchingKinoko":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PunchingKinoko","IsLeftover":false,"ClassNameSMG1":"PunchingKinoko","InternalName":"PunchingKinoko","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Stretch Plant","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A green plant that the player can fling around to damage other objects."},"StaffRollDecorateFaceShip":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"StaffRollDecorateFaceShip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ending Credits -- Decorative Starship Mario","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative image of Starship Mario that appears during the game's ending credits."},"YoshiCaptureClimbPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiCaptureClimbPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Climbing Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The final planet from Yoshi Star Galaxy's first star."},"YukkinaBodyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapStrongLight","IsLeftover":false,"ClassNameSMG1":"PlanetMapStrongLight","InternalName":"YukkinaBodyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Sorbetti Battle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the boss fight against Sorbetti takes place."},"MagmaSliceRotateStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"WaterDropBottom":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"WaterDropBottom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rippling Water Droplets Effect ","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dripping water effect from Deep Dark Galaxy's Boo Box planet that shows the droplets creating ripples."},"TreeCube":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"TreeCube","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TreeCube","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DecorationBigCloud":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DecorationBigCloud","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Background Cloud","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A cloud used in the background of Fluffy Bluff Galaxy."},"PusherWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"PusherWall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Pusher Wall [Remaining]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple wall that pushes objects; used on the gravity planet in Clockwork Ruins Galaxy."},"ForestHomePartsTreeTower":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestHomePartsTreeTower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Tower Section","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large tower section used in the second mission of Honeyhive Galaxy."},"YoshiEggStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"YoshiEggStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The small stone platform where the player finds the Yoshi Egg in Yoshi Star Galaxy."},"GoroRockLaneGoalStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GoroRockLaneGoalStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowling Challenge -- Goal Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The goal ring platform used in The Chimp's bowling challenge in Melty Monster Galaxy."},"OceanRingRuinsBase":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"OceanRingRuinsBase","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanRingRuinsBase","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SkeletalFishBaby":{"Progress":2,"Category":"enemy","ClassNameSMG2":"SkeletalFishBaby","IsLeftover":false,"ClassNameSMG1":"SkeletalFishBaby","InternalName":"SkeletalFishBaby","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Swimming Gringill","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A swimming eel-like enemy."},"GrandStarReturnDemoStarter":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"GrandStarReturnDemoStarter","IsLeftover":false,"ClassNameSMG1":"GrandStarReturnDemoStarter","InternalName":"GrandStarReturnDemoStarter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Grand Star Return Path","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A controller used to specify the cutscene and path for when the player returns to the HUB after collecting a Grand Star."},"ShootingStar":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ShootingStar","IsLeftover":false,"ClassNameSMG1":"ShootingStar","InternalName":"ShootingStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shooting Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A shooting star that releases Star Bits when it hits the ground."},"TripodBossEyeLight":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TripodBossEyeLight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Eye Light","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GlassBottleDishPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GlassBottleDishPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Dinner Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A big plate that is located in the Toy Time Galaxy."},"Peto":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Peto","IsLeftover":false,"ClassNameSMG1":"Peto","InternalName":"Peto","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fizzlit","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple blob enemy that jumps around and creates a field of electricity from time to time."},"ItemDice":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemDice","IsLeftover":false,"ClassNameSMG1":"ItemDice","InternalName":"ItemDice","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chance Cube","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A dice block that can spawn either ten Coins, a Goomba or a 1-Up Mushroom."},"MorphItemCollectionRock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Rock Mushroom","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Rock Mushroom used in the power-up display room of Starship Mario."},"RepeatTimerStageStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RepeatTimerStageStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beat Block -- Small Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A single solid purple block used in Beat Block Galaxy."},"BlueChipGroup":{"Progress":2,"Category":"item","ClassNameSMG2":"BlueChipGroup","IsLeftover":false,"ClassNameSMG1":"BlueChipGroup","InternalName":"BlueChipGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Chip Group","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Controls a collection of Blue Chips and activates something once all are collected."},"RepeatTimerStageStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RepeatTimerStageStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beat Block -- Long Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of two solid purple blocks used in Beat Block Galaxy."},"TamakoroHoleBombHeiPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TamakoroHoleBombHeiPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Grassy Bob-omb Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The grassy planet with Bob-ombs used in the Comet mission of Rolling Masterpiece Galaxy."},"TreasureBoxCrackedPowerStar":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedPowerStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with Power Star","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gray treasure chest that reveals a Power Star when opened."},"IceVolcanoAppearStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"IceVolcanoAppearStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceVolcanoAppearStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KameckMeramera":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kameck","IsLeftover":false,"ClassNameSMG1":"Kameck","InternalName":"KameckMeramera","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Li'l Cinder Magikoopa","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Magikoopa that casts Li'l Cinders."},"PusherWallPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PusherWallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Gravity Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in the first mission of Clockwork Ruins Galaxy."},"FreezeVolcanoIce":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"FreezeVolcanoIce","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Frozen Volcano","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The frozen volcano used in Shiverburn Galaxy."},"EffectObjSample":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"EffectObjSample","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sample Effect","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A sample effect."},"IceVolcanoAppearStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"IceVolcanoAppearStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceVolcanoAppearStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PicketSwitchBig":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PicketSwitch","IsLeftover":false,"ClassNameSMG1":"PicketSwitch","InternalName":"PicketSwitchBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Ground Pound Stump","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large tree stump that can be Ground Pounded to activate something."},"CountFlower":{"Progress":2,"Category":"controller","ClassNameSMG2":"CountFlower","IsLeftover":false,"ClassNameSMG1":"CountFlower","InternalName":"CountFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flower Counter Switch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that activates a switch once all of its flowers have appeared."},"KoopaSealField":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KoopaSealField","IsLeftover":false,"ClassNameSMG1":"KoopaSealField","InternalName":"KoopaSealField","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Bowser Door","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large red door with three chained seals that is found at the end of Bowser galaxies."},"CelestrialSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"CelestrialArea","IsLeftover":false,"ClassNameSMG1":"CelestrialArea","InternalName":"CelestrialSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Limited Flying Range Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that will keep the player in if they are using the Flying power-up."},"GarigariCutStepCircleHalfRightA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepCircleHalfRightA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Small Brown Semi-Circle Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A semi-circular brown piece of wood used in Puzzle Plank Galaxy."},"SuperSpinDriver":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SuperSpinDriver","IsLeftover":false,"ClassNameSMG1":"SuperSpinDriver","InternalName":"SuperSpinDriver","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Launch Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large star-shaped ring that launches the player from one point to another."},"GarigariCutStepCircleHalfRightB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepCircleHalfRightB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Small Green Semi-Circle Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A semi-circular green piece of wood used in Puzzle Plank Galaxy."},"HugeBattleShipPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HugeBattleShipPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock: Fortress Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large rock fortress planet used in Battlerock Galaxy."},"HomeAir":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"HomeAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clear Blue Atmosphere","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A clear blue atmosphere that is used in Good Egg Galaxy and Buoy Base Galaxy."},"ScaleDownRelayPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"FlexibleSphere","IsLeftover":false,"ClassNameSMG1":"FlexibleSphere","InternalName":"ScaleDownRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ScaleDownRelay Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ItemRoomDoor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ItemRoomDoor","IsLeftover":false,"ClassNameSMG1":"ItemRoomDoor","InternalName":"ItemRoomDoor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Power-Up Display Room Door","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The door that warps the player to the power-up display room on Starship Mario."},"BigFallSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BigFallSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The waterfalls sky model from Hightail Falls Galaxy."},"ScreenBlurCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"ScreenBlurArea","IsLeftover":false,"ClassNameSMG1":"ScreenBlurArea","InternalName":"ScreenBlurCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Motion Blur Area [Cylinder]","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that blurs the screen when moving the camera around."},"StarListBoard":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarListBoard","IsLeftover":false,"ClassNameSMG1":"StarListBoard","InternalName":"StarListBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star List Sign","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sign that displays the Star List on Starship Mario."},"BroadBeanCrowdPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BroadBeanCrowdPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden -- Scattered Bean Planets","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of 5 scattered bean-shaped planets from Gusty Garden Galaxy."},"CameraArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CubeCameraArea","IsLeftover":false,"ClassNameSMG1":"CubeCameraArea","InternalName":"CameraArea","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Camera Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that causes the camera to change when the player enters it."},"UFOKinokoLandingBlackSmoke":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"UFOKinokoLandingBlackSmoke","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Crashed Starshroom Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An effect for a crashed Starshroom."},"WorldMap05Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap05Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 5 Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model form World 5."},"ElectricRailMoving":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ElectricRailMoving","IsLeftover":false,"ClassNameSMG1":"ElectricRailMoving","InternalName":"ElectricRailMoving","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Electric Fence","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A moving fence made of electricity."},"IceMountainSeesawNoSlipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceMountainSeesawNoSlipA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceMountainSeesawNoSlipA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DrumTrampoline":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"DrumTrampoline","IsLeftover":false,"ClassNameSMG1":"DrumTrampoline","InternalName":"DrumTrampoline","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Drum Trampoline","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A drum that acts as a trampoline; used in Cloudy Court Galaxy."},"PoihanaMazePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PoihanaMazePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Cataquack Maze Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The grassy maze-like planet used in the second mission of Gold Leaf Galaxy."},"AstroParking":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroParking","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Garage","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The garage in which the Toad Brigade's Starshroom is parked."},"MirrorModelTwinFallLake":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMirrorReflectionObj","IsLeftover":false,"ClassNameSMG1":"SimpleMirrorReflectionObj","InternalName":"MirrorModelTwinFallLake","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MirrorModelTwinFallLake","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TimerSwitch":{"Progress":2,"Category":"controller","ClassNameSMG2":"TimerSwitch","IsLeftover":false,"ClassNameSMG1":"TimerSwitch","InternalName":"TimerSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Timer Switch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A switch that appears another switch after the requested number of frames elapsed."},"NewOnimasuPlanetPartsGoal":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"NewOnimasuPlanetPartsGoal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Stone Cyclone -- Ending Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second section of Stone Cyclone Galaxy."},"GhostMazePushDoorB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GhostMazePushDoorB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo Moon -- Disguised Maze Door [Clockwise]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A door disguised as a wall piece of the dark maze planet in Boo Moon Galaxy.\nThis variant opens clockwise."},"TripodBossEyeLightBloom":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TripodBossEyeLightBloom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Eye Light Bloom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"YoshiPullStepPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiPullStepPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Bridge-Pulling Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet right before Giga-Lakitu's planet where Yoshi has to pull a small set of bridges with his tongue."},"PurpleCoin":{"Progress":2,"Category":"item","ClassNameSMG2":"Coin","IsLeftover":false,"ClassNameSMG1":"Coin","InternalName":"PurpleCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Coin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Purple Coin from Purple Comet missions that spawns a Power Star once 100 of them are collected."},"IceMagmaSkatePlanetIce":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"IceMagmaSkatePlanetIce","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Skating Planet Ice Layer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The ice layer used on the skating planet in Shiverburn Galaxy."},"SurpFishTunnelGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpFishTunnelGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Bigmouth Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Bigmouth Galaxy's Star select screen when touched during a Launch Star flight."},"WoodyDecoratePartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"WoodyDecoratePartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Decorative Wood Debris with Nails","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Decorative wood debris from Puzzle Plank Galaxy."},"SunsetAir":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapAir","IsLeftover":false,"ClassNameSMG1":"ProjectionMapAir","InternalName":"SunsetAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sunset Atmosphere","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The sunset atmosphere used in Deep Dark Galaxy."},"WoodyDecoratePartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"WoodyDecoratePartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Decorative Wood Debris with Tools","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Decorative wood debris from Puzzle Plank Galaxy."},"Rosetta":{"Progress":2,"Category":"npc","ClassNameSMG2":"Rosetta","IsLeftover":false,"ClassNameSMG1":"Rosetta","InternalName":"Rosetta","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rosalina","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The mother of the Lumas; wears a blue dress."},"PeanutPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PeanutPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peanut Planet (E3)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An early version of PeanutMudPlanet seen in the E3 Demo."},"RayGunPlanetPartsGear":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RayGunPlanetPartsGear","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Rotating Wood Gear","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating wood gear from Toy Time Galaxy."},"YoshiClipGhostRoomPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiClipGhostRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Bulb Berry Planet Solids","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The solid platforms of Haunty Halls Galaxy's bulb berry section."},"HoneyBee":{"Progress":2,"Category":"npc","ClassNameSMG2":"HoneyBee","IsLeftover":false,"ClassNameSMG1":"HoneyBee","InternalName":"HoneyBee","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bee","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bee NPC used in Honeyhive Galaxy, Honeybloom Galaxy and other places."},"SwitchCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"SwitchArea","IsLeftover":false,"ClassNameSMG1":"SwitchArea","InternalName":"SwitchCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Switch Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that activates a switch once the player enters it."},"MiniCosmosGardenGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniCosmosGardenGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Gusty Garden","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Gusty Garden Galaxy."},"StoryBookAreaWarp":{"Progress":2,"Category":"areas","ClassNameSMG2":"StoryBookAreaWarp","IsLeftover":false,"ClassNameSMG1":"StoryBookAreaWarp","InternalName":"StoryBookAreaWarp","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Picture Book Warp Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Warps the player to a specific point if entered during a Picture Book sequence."},"GoodWeatherSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"GoodWeatherSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Yoshi Star Galaxy and Cloudy Court Galaxy."},"WingBlockStarPiece":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WingBlock","IsLeftover":false,"ClassNameSMG1":"WingBlock","InternalName":"WingBlockStarPiece","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Winged Star Bits ? Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A winged ? Block which drops some Star Bits after being hit."},"TreasureBoxCrackedEmpty":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":true,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedEmpty","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Empty Cracked Treasure Chest","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gray treasure chest that reveals nothing when opened."},"CloudSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"CloudSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Generic Cloud Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A cloudy sky model used in several galaxies."},"SeaGullGroup":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SeaGullGroup","IsLeftover":false,"ClassNameSMG1":"SeaGullGroup","InternalName":"SeaGullGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Seagulls","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of seagulls used in the background of beach-themed galaxies."},"HipDropTimerSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"HipDropTimerSwitch","IsLeftover":false,"ClassNameSMG1":"HipDropTimerSwitch","InternalName":"HipDropTimerSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Pound Timer Switch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A switch that activates something for a set amount of time when Ground Pounded."},"MorphItemNeoFoo":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemNeoFoo","IsLeftover":false,"ClassNameSMG1":"MorphItemNeoFoo","InternalName":"MorphItemNeoFoo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flying Star","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Flying Star that transforms the player into a Flying character."},"KoopaPowerUpSwitch":{"Progress":0,"Category":"boss","ClassNameSMG2":"KoopaPowerUpSwitch","IsLeftover":false,"ClassNameSMG1":"KoopaPowerUpSwitch","InternalName":"KoopaPowerUpSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaPowerUpSwitch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HoneyQueen":{"Progress":2,"Category":"npc","ClassNameSMG2":"HoneyQueen","IsLeftover":false,"ClassNameSMG1":"HoneyQueen","InternalName":"HoneyQueen","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Queen Bee","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Her highness, the queen of the bees."},"BeyondPhantomSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondPhantomSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from Haunty Halls Galaxy which features a large moon."},"BombZoneGravityDisplayPanel":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BombZoneGravityDisplayPanel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Red Gravity Indicator Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red wall piece that is used to indicate the direction of gravity in Upside Dizzy Galaxy."},"BeachChair":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BeachChair","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Chair","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A beach chair from Deep Dark Galaxy."},"FollowerDrillDiskPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FollowerDrillDiskPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Dirt Towers Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The disk planet with two towers used in the first mission of Spin-Dig Galaxy."},"BakuBaku":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BakuBaku","IsLeftover":false,"ClassNameSMG1":"BakuBaku","InternalName":"BakuBaku","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mattermouth","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gluttonous skull enemy from Haunty Halls Galaxy."},"EyeBeamerCubePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"EyeBeamerCubePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought: Laser Cube Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The small cube planet that appears on the first star in the Dreadnought Galaxy."},"BlackHole":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BlackHole","IsLeftover":false,"ClassNameSMG1":"BlackHole","InternalName":"BlackHole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Black Hole [Spherical Attraction]","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Black Hole that sucks in the player or defeats some enemies in its range. This one has a spherical attraction range."},"AudioEffectCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"AudioEffectArea","IsLeftover":false,"ClassNameSMG1":"AudioEffectArea","InternalName":"AudioEffectCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Audio Effect Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"Enables a different audio effect once entered. The cube's origin is the base's center."},"MoonPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MoonPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Moon Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large moon planet with a bright half and a dark half, just like the real life moon.\n\nSeen in Deep Dark Galaxy as a full moon on Kamella's battle entrance cutscene."},"SurpBeltConveyerExGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpBeltConveyerExGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Observatory Portal -- Sweet Sweet Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Sweet Sweet Galaxy's Star select screen when touched during a Launch Star flight."},"WaterPressure":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WaterPressure","IsLeftover":false,"ClassNameSMG1":"WaterPressure","InternalName":"WaterPressure","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Shooter","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"This object shoots bubbles that the player can ride to get to other places. But it can be also function as a deadly trap."},"SliderStartSlopeA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SliderStartSlopeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Coaster -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Rolling Coaster Galaxy."},"Kameck":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kameck","IsLeftover":false,"ClassNameSMG1":"Kameck","InternalName":"Kameck","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Ball Magikoopa","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Magikoopa that casts fire balls."},"RepeartTimerSwitch":{"Progress":2,"Category":"controller","ClassNameSMG2":"RepeatTimerSwitch","IsLeftover":false,"ClassNameSMG1":"RepeatTimerSwitch","InternalName":"RepeartTimerSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Repeating Timer Switch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A timer switch that activates and deactivates something periodically."},"MysteryCandyBrightPlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"MysteryCandyBrightPlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Invisible Comet Medal Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of platforms where the Comet Medal is located in Sweet Mystery Galaxy that are set to appear when Bulb Yoshi is nearby."},"MiniTamakoroExLv1Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniTamakoroExLv1Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Rolling Green","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Rolling Green Galaxy."},"HammerBros":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HammerBros","IsLeftover":false,"ClassNameSMG1":"HammerBros","InternalName":"HammerBros","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hammer Bro","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Koopa Troopa variant that throws hammers at the player."},"StarPieceClusterBreak":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"StarPieceClusterBreak","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Breaking Starbit Cluster Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A breaking Starbit cluster effect."},"SwitchBox":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SwitchBox","IsLeftover":false,"ClassNameSMG1":"SwitchBox","InternalName":"SwitchBox","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red \"?\" Block","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unusual looking red and pink \"?\" block.\n\nBehaves like a regular \"?\" block but does not drop anything, instead it fires the events linked to it's SW_DEAD"},"AttackRock":{"Progress":2,"Category":"boss","ClassNameSMG2":"AttackRock","IsLeftover":false,"ClassNameSMG1":"AttackRock","InternalName":"AttackRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Attack Rock [Fight]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow orb that appears during the boss fights against Bowser."},"DeathArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DeathArea","IsLeftover":false,"ClassNameSMG1":"DeathArea","InternalName":"DeathArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Death Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that kills the player and several other objects when entered."},"TamakoroJumpGuidanceCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinGuidanceArea","IsLeftover":false,"ClassNameSMG1":"SpinGuidanceArea","InternalName":"TamakoroJumpGuidanceCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Star Ball Jumping Explanation Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area which shows the player how to jump with the Star Ball while inside it. The cube's origin is the base's center."},"SphereInsidePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SphereInsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spherical Bonus Room","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The spherical bonus room from Super Mario Galaxy."},"DodoryuClosedCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"DodoryuClosedArea","IsLeftover":false,"ClassNameSMG1":"DodoryuClosedArea","InternalName":"DodoryuClosedCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Block Major Burrows Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that blocks Major Burrows from entering it."},"StringSpider":{"Progress":2,"Category":"enemy","ClassNameSMG2":"StringSpider","IsLeftover":false,"ClassNameSMG1":"StringSpider","InternalName":"StringSpider","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sprangler","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spider-like enemy that hangs from a web."},"LavaHomeFloaterB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaHomeFloaterB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"LavaHomeFloaterB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SnowMan":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SnowMan","IsLeftover":true,"ClassNameSMG1":"SnowMan","InternalName":"SnowMan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snowman","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large destroyable snowman used in Freeze Flame Galaxy and Snow Cap Galaxy."},"IceVolcanoBalanceStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceVolcanoBalanceStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceVolcanoBalanceStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"IceVolcanoBalanceStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceVolcanoBalanceStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceVolcanoBalanceStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BossKameckMoveRail":{"Progress":1,"Category":"boss","ClassNameSMG2":"BossKameckMoveRail","IsLeftover":false,"ClassNameSMG1":"BossKameckMoveRail","InternalName":"BossKameckMoveRail","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"Kamella Subpath","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An object that Kamella requires, so Kamella can have multiple paths."},"CaretakerGarbage":{"Progress":1,"Category":"deprecated","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CaretakerGarbage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Garbage Cart","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused Garbage Cart for a Gearmo."},"GhostShipCavePipeCollision":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"GhostShipCavePipeCollision","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Invisible Pipe Collision","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Invisible collision for the water pipes in the Deep Dark Galaxy."},"AssemblyBlockPartsTimerA":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsTimerA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Timed Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A long rectangular transparent Space Junk Block."},"CollectTico":{"Progress":2,"Category":"controller","ClassNameSMG2":"CollectTico","IsLeftover":false,"ClassNameSMG1":"CollectTico","InternalName":"CollectTico","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Silver Star Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A controller that keeps track of Silver Stars the player has collected. See StrayTico for individual Silver Stars."},"HugeHammerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HugeHammerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Hammers Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the rotating hammers from Clockwork Ruins Galaxy."},"BattleIceMerameraPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleIceMerameraPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Li'l Brr Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The ice planet from Battle Belt Galaxy that features several Li'l Brrs."},"SandyFlowSandAfterBattlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandyFlowSandAfterBattlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- After Squizzard Battle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet without the moving sand that appears after Squizzard is defeated in Slipsand Galaxy."},"JewelRelayPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"JewelRelayPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Crystal Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The small orange crystal planet used near the end of the first mission of Boulder Bowl Galaxy."},"MarioFaceFruitRellayParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MarioFaceFruitRellayParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Fruit Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small disk-shaped planet containing fruit; used on Starship Mario."},"PlantSlider":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantSlider","IsLeftover":false,"ClassNameSMG1":"PlantSlider","InternalName":"PlantSlider","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"One-Way Vine Sproutle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A vine that can be used to reach other places in a galaxy. This one leads into one direction only and the player doesn't have to shake the Wiimote."},"LavaFloaterTrapezoid":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaFloaterTrapezoid","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gravity Gauntlet -- Sinking Trapezoid Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A trapezoid-shaped platform that sinks when the player stands on it."},"CoinRoomBrickFlatBrownPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CoinRoomBrickFlatBrownPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flat Bonus Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The bonus room used in several galaxies."},"SliderSnowFrontWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SliderSnowFrontWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Slide Blockade","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blockade used to block the entrance to the slide during the second mission of Freezy Flake Galaxy."},"KoopaJrRobotBreakPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrRobotBreakPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker -- Destroyed Megahammer Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Bowser Jr.'s Boom Bunker."},"KuriboMini":{"Progress":2,"Category":"enemy","ClassNameSMG2":"KuriboMini","IsLeftover":false,"ClassNameSMG1":"KuriboMini","InternalName":"KuriboMini","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mini Goomba","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small round Goomba that drops one Coin when jumped on and a Star Bit if spun (always a Coin in SMG1)."},"MeteorStrikeEnvironment":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MeteorStrikeLauncher","IsLeftover":true,"ClassNameSMG1":"MeteorStrikeLauncher","InternalName":"MeteorStrikeEnvironment","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Meteors","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative version of the falling meteors that appears in Melty Molten Galaxy."},"SeaBottomTriplePropeller":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SeaBottomTriplePropeller","IsLeftover":false,"ClassNameSMG1":"SeaBottomTriplePropeller","InternalName":"SeaBottomTriplePropeller","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Buoy Base: Propellers","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of three yellow propellers inlined with each other found under Buoy Base."},"BeyondOrbitSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondOrbitSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Flotilla Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from Bowser Jr.'s Fiery Flotilla and Bowser Jr.'s Fearsome Fleet."},"CoinInsidePearPlanetCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchSyncBrk","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchSyncBrk","InternalName":"CoinInsidePearPlanetCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Pear Planet Exterior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The exterior of the pear planet used in the first mission of Spin-Dig Galaxy."},"IceVolcanoClimbingWall":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"IceVolcanoClimbingWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceVolcanoClimbingWall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DarknessRoomAir":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"DarknessRoomAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Green Void Atmosphere","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The green void atmosphere used in Ghostly Galaxy and Matter Splatter Galaxy."},"TripodBossFoot":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TripodBossFoot","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Foot","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"VsKingTossinPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"VsKingTossinPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Rollodillo Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Rollodillo is fought in Boulder Bowl Galaxy."},"GarigariCutStepFlatMiniB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatMiniB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Short Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A short piece of wood; used in Puzzle Plank Galaxy."},"Gesso":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Gesso","IsLeftover":false,"ClassNameSMG1":"Gesso","InternalName":"Gesso","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blooper","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A squid-like enemy usually used underwater."},"GarigariCutStepFlatMiniA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatMiniA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Short Piece of Wood with Nails","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A short piece of wood with nails; used in Puzzle Plank Galaxy."},"PoleUnizoPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PoleUnizoPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Urchin Pole Planet (Unused)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A strange rocky planet with a name referring to the fuzzy red Urchins found in hot galaxies. It has a low-poly model, but it is identical. Unlike the other unused planets, this one has an entire unused zone dedicated to it."},"SandBirdPartsHeadRight":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsHeadRight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Right Head Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The right piece of the head of the Sand Bird used in Slipsand Galaxy."},"DarkMatterCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"DarkMatterArea","IsLeftover":false,"ClassNameSMG1":"DarkMatterArea","InternalName":"DarkMatterCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Dark Matter Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area containing Dark Matter."},"GravityFallBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GravityFallBlock","IsLeftover":false,"ClassNameSMG1":"GravityFallBlock","InternalName":"GravityFallBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Wooden Crate","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large wooden crate with a frame that can be destroyed with a fire ball; used in Rightside Down Galaxy. Always falls down if nothing is below it."},"GravityFollowLiftLongPanel":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GravityFollowLiftLongPanel","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Upside Dizzy -- Platform with Long Gravity Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A platform with a long gravity display panel."},"BattleAsteroidCloud":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"BattleAsteroidCloud","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Decorative Asteroid Belt","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative asteroid belt that can be seen in the background of Battle Belt Galaxy."},"Kabokuri":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kabokuri","IsLeftover":false,"ClassNameSMG1":"Kabokuri","InternalName":"Kabokuri","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jack O' Goomba","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Goomba with a pumpkin mask on its head; used in ghost-themed galaxies, such as Ghostly Galaxy and Flash Black Galaxy."},"Takobo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Takobo","IsLeftover":false,"ClassNameSMG1":"Takobo","InternalName":"Takobo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octoomba","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A blue Octopus Goomba-like enemy. In SMG1 it swings its head at the player when they get close. In SMG2 it spits rocks at them."},"PoisonSwanpRailMoveSeesaw":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailAndRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailAndRotateMoveObj","InternalName":"PoisonSwanpRailMoveSeesaw","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Tilting Seesaw Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A tilting seesaw-like platform used on the Dark Matter planet in Bowser Jr.'s Boom Bunker."},"BeyondSummerSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondSummerSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cloudy sky model from Fluffy Bluff Galaxy and Starshine Beach Galaxy."},"GliderChangeVisiblePillar":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ChangeAlphaObj","IsLeftover":false,"ClassNameSMG1":"ChangeAlphaObj","InternalName":"GliderChangeVisiblePillar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Long Pillar","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long pillar that becomes transparent; used in Fleet Glide Galaxy."},"TripodBossUnderKillerCannon":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossKillerGeneraterCircle","IsLeftover":false,"ClassNameSMG1":"TripodBossKillerGeneraterCircle","InternalName":"TripodBossUnderKillerCannon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Underside Bullet Bill Cannon","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DepthOfFieldArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DepthOfFieldArea","IsLeftover":false,"ClassNameSMG1":"DepthOfFieldArea","InternalName":"DepthOfFieldArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Depth of Field Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that changes the screen depth if the player enters it."},"BossPlanetR50":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BossPlanetR50","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"BossPlanetR50\" [Unfinished]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An huge unused planet with 14 smaller planets surrounding it."},"CloudSliderObstacle":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CloudSliderObstacle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Wooden Obstacle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A box-shaped wood obstacle used in Cloudy Court Galaxy."},"Meister":{"Progress":2,"Category":"npc","ClassNameSMG2":"Meister","IsLeftover":false,"ClassNameSMG1":"Meister","InternalName":"Meister","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lubba","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large purple Luma that helps the player throughout their adventure in Super Mario Galaxy 2."},"DiskGardenPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DiskGardenPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used at the start of Good Egg Galaxy."},"IceMeteor":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"IceMeteor","IsLeftover":false,"ClassNameSMG1":"IceMeteor","InternalName":"IceMeteor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Ice Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A falling ice crystal that creates an ice platform that can be stood on."},"FireworksA":{"Progress":0,"Category":"particle","ClassNameSMG2":"RandomEffectObj","IsLeftover":false,"ClassNameSMG1":"RandomEffectObj","InternalName":"FireworksA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fireworks Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A fireworks effect."},"RailMoveWaterAreaPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RailMoveWaterAreaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove -- Water Cubes Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with moving water cubes used in the second mission of Cosmic Cove Galaxy."},"GarigariCutStepCircle":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepCircle","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Circle Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A circular-shaped piece of wood; used in Puzzle Plank Galaxy."},"DeathSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"DeathArea","IsLeftover":false,"ClassNameSMG1":"DeathArea","InternalName":"DeathSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Death Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that kills the player and several other objects when entered."},"LavaProminence":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaProminence","IsLeftover":false,"ClassNameSMG1":"LavaProminence","InternalName":"LavaProminence","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fireball","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A fireball used in lava-themed galaxies."},"SweetDecoratePartsOrange":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"SweetDecoratePartsOrange","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Orange","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative orange from Toy Time Galaxy."},"ArrowSwitchMulti":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"ArrowSwitchMulti","IsLeftover":false,"ClassNameSMG1":"ArrowSwitchMulti","InternalName":"ArrowSwitchMulti","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Multi-Use Arrow Switch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An arrow-shaped switch that rotates once it gets triggered. Can be triggered multiple times."},"UFOKinokoLanding":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOKinokoLanding","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshroom (Landed)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GrandStar":{"Progress":2,"Category":"item","ClassNameSMG2":"PowerStar","IsLeftover":false,"ClassNameSMG1":"PowerStar","InternalName":"GrandStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Grand Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The Grand Star that is collected at the end of a major boss level."},"UFOBlueStarCupsule":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"BlueStarCupsulePlanet","IsLeftover":false,"ClassNameSMG1":"BlueStarCupsulePlanet","InternalName":"UFOBlueStarCupsule","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pull Star UFO Platform","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A UFO platform with a usable pull star caged inside it."},"CloudStep":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CloudStep","IsLeftover":false,"ClassNameSMG1":"CloudStep","InternalName":"CloudStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloud Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small cloud platform that can be stood on with the Bee or Cloud power-ups."},"YoshiBlock":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"YoshiBlock","IsLeftover":false,"ClassNameSMG1":"YoshiBlock","InternalName":"YoshiBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"YoshiBlock\" [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Model files have been removed. Therefore, the object is useless."},"AquariumPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"AquariumPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove -- 2D Sea Mine Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large planet found in Cosmic Cove Galaxy's 2D section that features Jammyfish and Sea Mines."},"AquariumPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"AquariumPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove -- 2D Underwater Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large planet found in the 2D underwater section from Cosmic Cove Galaxy."},"CannonUnderConstructionB":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CannonUnderConstructionB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Under-Construction Cannon 2nd Stage","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A deoration of a cannon that is about to be finished."},"CannonUnderConstructionA":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CannonUnderConstructionA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Under-Construction Cannon 1st Stage","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A deoration of a cannon that is under-construction."},"TicoCoin":{"Progress":2,"Category":"item","ClassNameSMG2":"TicoCoin","IsLeftover":false,"ClassNameSMG1":"TicoCoin","InternalName":"TicoCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Medal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A collectable octagonal-shaped medal with a picture of a Comet on it."},"BigCloudStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CloudStep","IsLeftover":false,"ClassNameSMG1":"CloudStep","InternalName":"BigCloudStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Large Cloud Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large cloud platform that can be stood on using the Bee and Cloud power-ups."},"TripodBossGuardWall":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossGuardWall","IsLeftover":false,"ClassNameSMG1":"TripodBossGuardWall","InternalName":"TripodBossGuardWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Guard Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MarioActor":{"Progress":2,"Category":"controller","ClassNameSMG2":"MarioActor","IsLeftover":false,"ClassNameSMG1":"MarioActor","InternalName":"MarioActor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mario/Luigi","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Creates a clone of the player that can be controlled. May also be used as the actual spawn point. Should not be used in actual levels!"},"MiniPhantomGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniPhantomGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Ghostly","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Ghostly Galaxy."},"HeavensDoorInsideRotatePartsC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HeavensDoorInsideRotatePartsC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HeavensDoorInsideRotatePartsC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Dodoryu":{"Progress":2,"Category":"boss","ClassNameSMG2":"Dodoryu","IsLeftover":false,"ClassNameSMG1":"Dodoryu","InternalName":"Dodoryu","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Major Burrows","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The boss fought at the end of the second mission of Gusty Garden Galaxy and in the Boss Blitz Galaxy."},"LavaAcrossFloater":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveLavaProjmapObj","IsLeftover":false,"ClassNameSMG1":"RailMoveLavaProjmapObj","InternalName":"LavaAcrossFloater","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Generator -- Small Sinking Platform ","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small platform that sinks into the lava in Bowser's Galaxy Generator."},"WorldMap07Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap07Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World S Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World S."},"GiantRotationPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GiantRotationPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Clockwork Ruins Galaxy."},"TubeSliderCoinCreatorPurple":{"Progress":2,"Category":"item","ClassNameSMG2":"TubeSliderCoinCreator","IsLeftover":false,"ClassNameSMG1":"TubeSliderCoinCreator","InternalName":"TubeSliderCoinCreatorPurple","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Purple Coin Group","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A group of Purple Coins that appear during slide sections."},"AstroChildRoom":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"AstroChildRoom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Gateway Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The small planet from the Comet Observatory that leads to Gateway Galaxy."},"KoopaVS1Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"KoopaVS1Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Reactor Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Bowser's Star Reactor, Bowser's Lava Lair and Bowser's Gravity Gauntlet."},"MechaKoopaPartsBreast":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjBreakAtEnd","IsLeftover":false,"ClassNameSMG1":"RailMoveObjBreakAtEnd","InternalName":"MechaKoopaPartsBreast","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MechaKoopaPartsBreast","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Grapyon":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Grapyon","IsLeftover":false,"ClassNameSMG1":"Grapyon","InternalName":"Grapyon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Swaphopper","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue bug-like enemy with a spike that hops around; intended to be used in 2D sections."},"BreakDownFixStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BreakDownFixStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hurry-Scurry -- Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The stationary platform used in Hurry-Scurry Galaxy."},"TeresaMansionPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaMansionPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansion Planet B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ElectricBazooka":{"Progress":0,"Category":"boss","ClassNameSMG2":"WaterBazooka","IsLeftover":false,"ClassNameSMG1":"WaterBazooka","InternalName":"ElectricBazooka","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Undergrunt Gunner (Electric)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The electricity-shooting Undergrunt Gunner that appears in Toy Time Galaxy."},"TeresaMansionPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaMansionPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansion Planet A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AstroDomeGalaxySelector":{"Progress":1,"Category":"controller","ClassNameSMG2":"AstroDomeGalaxySelector","IsLeftover":false,"ClassNameSMG1":"AstroDomeGalaxySelector","InternalName":"AstroDomeGalaxySelector","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Galaxy Select Controller","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A controller for the galaxy select in the Domes."},"KoopaVS2PartsRollingStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS2PartsRollingStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsRollingStep","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TeresaMansionPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaMansionPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansion Planet D","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniKoopaBattleVs2Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniKoopaBattleVs2Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Dark Matter Plant","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bowser's Dark Matter Plant."},"TeresaMansionPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaMansionPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansion Planet C","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CloudAcrossValleyCliffPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CloudAcrossValleyCliffPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Wall Jump Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the tall wood walls; used in Fluffy Bluff Galaxy."},"SlopeRunningCancelArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SlopeRunningCancelArea","IsLeftover":false,"ClassNameSMG1":"SlopeRunningCancelArea","InternalName":"SlopeRunningCancelArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Stop Steep Slope Running Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that immediately cancels running on a steep surface when entered."},"SwitchingMoveBlockMainPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SwitchingMoveBlockMainPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The main planet of Flip-Out Galaxy."},"LavaHomePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaHomePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used at the start of Melty Molten Galaxy."},"Tongari2D":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Tongari","IsLeftover":false,"ClassNameSMG1":"Tongari","InternalName":"Tongari2D","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiny Hermit [2D]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of a Spiny Hermit for 2D sections."},"ElectricBall":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ElectricBall","IsLeftover":false,"ClassNameSMG1":"ElectricBall","InternalName":"ElectricBall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Electric Ball","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An electric obstacle that is used in the Battlerock and Dreadnought galaxies."},"DimensionAir":{"Progress":2,"Category":"background","ClassNameSMG2":"AirFar100m","IsLeftover":false,"ClassNameSMG1":"AirFar100m","InternalName":"DimensionAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Void Atmosphere","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The purple void atmosphere used in the background of several bonus areas."},"PolygonCodeRecoveryBowl":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"PolygonCodeRecoveryBowl","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collision Bowl (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused bowl-shaped collision object."},"FlowerBlossomRellayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"FlowerBlossomRellayPlanet","IsLeftover":false,"ClassNameSMG1":"FlowerBlossomRellayPlanet","InternalName":"FlowerBlossomRellayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Flower Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The flower planet used for the secret Star mission of Supermassive Galaxy."},"SpaceMine":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SpaceMine","IsLeftover":false,"ClassNameSMG1":"SpaceMine","InternalName":"SpaceMine","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Mine","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A space mine that can be destroyed with a Star Bit or by jumping right into it."},"LightCtrlCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"LightArea","IsLeftover":false,"ClassNameSMG1":"LightArea","InternalName":"LightCtrlCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Light Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that changes lighting when entered."},"ScrewSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ScrewSwitch","IsLeftover":false,"ClassNameSMG1":"ScrewSwitch","InternalName":"ScrewSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ScrewSwitch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MeteorStrike":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MeteorStrikeLauncher","IsLeftover":false,"ClassNameSMG1":"MeteorStrikeLauncher","InternalName":"MeteorStrike","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Meteor","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A falling meteor used in several galaxies, including Melty Molten Galaxy and Hightail Falls Galaxy."},"DigMineBigStrongBlockStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DigMineBigStrongBlockStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin Dig -- Medium Used-Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Medium sized Used-Block used in several galaxies (Flip-Swap Galaxy, Spin-Dig Galaxy, etc.)."},"SurfRay":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SurfRay","IsLeftover":false,"ClassNameSMG1":"SurfRay","InternalName":"SurfRay","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Manta Ray (Surfing Minigame)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Manta Ray from the Surfing minigame of the Loopdeeloop and Loopdeswoop galaxies."},"CubeCameraBowl":{"Progress":2,"Category":"areas","ClassNameSMG2":"CubeCameraArea","IsLeftover":false,"ClassNameSMG1":"CubeCameraArea","InternalName":"CubeCameraBowl","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Camera Area [Bowl]","IsUnused":false,"AreaShape":"Bowl","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it."},"BrightSun":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BrightSun","IsLeftover":false,"ClassNameSMG1":"BrightSun","InternalName":"BrightSun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sunlight Effect","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bright sunlight effect that is used in the background of some levels."},"HeavensDoorInsideRotatePartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HeavensDoorInsideRotatePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HeavensDoorInsideRotatePartsB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HeavensDoorInsideRotatePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HeavensDoorInsideRotatePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HeavensDoorInsideRotatePartsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CoinRoomWoodFlatBrownPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CoinRoomWoodFlatBrownPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wooden Bonus Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The wooden bonus room used in Rightside Down Galaxy and Upside Dizzy Galaxy."},"SkeletalFishBabyRail":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"SkeletalFishBabyRail","IsLeftover":false,"ClassNameSMG1":"SkeletalFishBabyRail","InternalName":"SkeletalFishBabyRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"SkeletalFishBabyRail\" [Useless]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A useless object that has no actual effect in-game."},"DesertSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"DesertSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The clear blue sky model used in Dusty Dune Galaxy."},"KoopaJrNormalShipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaJrNormalShipA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Airship","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A standard airship with nothing special about it."},"MiniPlanetAcrossPlanetMistA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MiniPlanetAcrossPlanetMistA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Grass Bonus Planet Trails","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet path trails used on the grass bonus planet in Yoshi Star Galaxy."},"FollowerDrillInsidePlanetCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchSyncBrk","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchSyncBrk","InternalName":"FollowerDrillInsidePlanetCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Silver Star Planet Exterior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large metal cover used on the exterior of the Silver Star planet in Spin-Dig Galaxy."},"SwitchingMoveBlockStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SwitchingMoveBlockStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Flip-Out Galaxy."},"TicoStarRing":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoStarRing","IsLeftover":false,"ClassNameSMG1":"TicoStarRing","InternalName":"TicoStarRing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Trial Galaxies Launch Star","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The green launch stars spawned on the Planet of Trials to take you to each Trial Galaxy."},"Jellyfish":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Jellyfish","IsLeftover":false,"ClassNameSMG1":"Jellyfish","InternalName":"Jellyfish","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jammyfish","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small white jellyfish that can be defeated with a spin attack."},"ChallengeGliderStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"ChallengeGliderStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Battleship Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet and battleship used in Fleet Glide Galaxy."},"EarthenPipeInWater":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"EarthenPipe","IsLeftover":true,"ClassNameSMG1":"EarthenPipe","InternalName":"EarthenPipeInWater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Underwater Warp Pipe","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Warp Pipe with a vortex that sucks in the player if they are nearby."},"ViewGroupCtrlArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ViewGroupCtrlArea","IsLeftover":false,"ClassNameSMG1":"ViewGroupCtrlArea","InternalName":"ViewGroupCtrlArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"View Group Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"When entered by the player, all compatible objects in its ViewGroup will be forced to render."},"CannonStormGCapturePlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CannonStormGCapturePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought -- Pull Star Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of 2 walls in which Mario uses Pull Stars between in Dreadnought Galaxy."},"DashFruit":{"Progress":2,"Category":"item","ClassNameSMG2":"DashFruit","IsLeftover":false,"ClassNameSMG1":"DashFruit","InternalName":"DashFruit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dash Pepper","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The red pepper that Yoshi can eat to obtain the Dash power-up."},"TubeSliderGoalPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TubeSliderGoalPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Slide Goal Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the slide in Tall Trunk Galaxy."},"MameMuimuiScorer":{"Progress":2,"Category":"controller","ClassNameSMG2":"MameMuimuiScorer","IsLeftover":false,"ClassNameSMG1":"MameMuimuiScorer","InternalName":"MameMuimuiScorer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Skate Challenge Controller [Freezy Flake]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller used to control The Chimp's skating challenge in Freezy Flake Galaxy."},"LavaBegomanPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaBegomanPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBegoman Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TogepinScorer":{"Progress":2,"Category":"controller","ClassNameSMG2":"TogepinScorer","IsLeftover":false,"ClassNameSMG1":"TogepinScorer","InternalName":"TogepinScorer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowling Challenge Controller","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that sets up bowling challenges and controls the scoring."},"ChildSkeletalFishBaby":{"Progress":2,"Category":"enemy","ClassNameSMG2":"SkeletalFishBaby","IsLeftover":false,"ClassNameSMG1":"SkeletalFishBaby","InternalName":"ChildSkeletalFishBaby","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"Swimming Gringill [Child]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Swimming Gringill that is used for special ChildObj setups."},"ChallengeBallRotateBridgeA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"ChallengeBallRotateBridgeA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Gizmo -- Rotating Bridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The rotating bridge located in Rolling Gizmo Galaxy."},"SliderGoalSlopeA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SliderGoalSlopeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Coaster -- Goal Ramp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The long ramp leading to the goal platform; used in Rolling Coaster Galaxy."},"DashYoshiTimerBridgePartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CollapseRailMoveObj","IsLeftover":false,"ClassNameSMG1":"CollapseRailMoveObj","InternalName":"DashYoshiTimerBridgePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Hightail Falls -- Large Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The falling large stone platforms used in the first mission of Hightail Falls Galaxy."},"KoopaBattleSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"KoopaBattleSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Fight Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used during the fights against Bowser in Bowser's Lava Lair, Bowser's Gravity Gauntlet and Bowser's Galaxy Generator."},"MagmaMonsterSmallPlanetStepBurn":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaMonsterSmallPlanetStepBurn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Magmaw Planet Small Burned Asteroid","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A burned version of the stone planet used at the end of the first mission of Melty Monster Galaxy."},"DashYoshiTimerBridgePartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CollapseRailMoveObj","IsLeftover":false,"ClassNameSMG1":"CollapseRailMoveObj","InternalName":"DashYoshiTimerBridgePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Hightail Falls -- Small Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The falling small stone platforms used in the first mission of Hightail Falls Galaxy."},"PalmIsland":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PalmIsland","IsLeftover":false,"ClassNameSMG1":"PalmIsland","InternalName":"PalmIsland","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PalmIsland","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Yukkina":{"Progress":2,"Category":"boss","ClassNameSMG2":"Yukkina","IsLeftover":false,"ClassNameSMG1":"Yukkina","InternalName":"Yukkina","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sorbetti","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rolling snow ball boss from Freezy Flake Galaxy."},"KoopaVS2PartsStairBig":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsStairBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsStairBig","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GoroRockLanePartsHole":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GoroRockLaneParts","IsLeftover":false,"ClassNameSMG1":"GoroRockLaneParts","InternalName":"GoroRockLanePartsHole","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Bowling Challenge -- Blue Platform with Gap","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A flat blue platform with a gap used in The Chimp's bowling challenge in Melty Monster Galaxy."},"LavaBreakRockA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMoveEndKill","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveEndKill","InternalName":"LavaBreakRockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Tipping Platform A (Lava Spire Planet)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rock platform used on the lava spire planet in Melty Molten Galaxy. (This object requires an SW_A switch to function.)"},"LavaBreakRockC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelGroundOnMove","IsLeftover":false,"ClassNameSMG1":"AnmModelGroundOnMove","InternalName":"LavaBreakRockC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBreakRockC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaBreakRockB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelGroundOnMove","IsLeftover":false,"ClassNameSMG1":"AnmModelGroundOnMove","InternalName":"LavaBreakRockB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBreakRockB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"VsOtaRockTankIcePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"VsOtaRockTankIcePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Prince Pikante Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Prince Pikante is fought in Shiverburn Galaxy."},"SandUpDownKGBaseEffect":{"Progress":0,"Category":"particle","ClassNameSMG2":"SandUpDownEffectObj","IsLeftover":false,"ClassNameSMG1":"SandUpDownEffectObj","InternalName":"SandUpDownKGBaseEffect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Tower Effect (Bullet Bill)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving tower effect from Dusty Dunes Galaxy."},"DustFlower":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flowers Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of flowers used as space debris."},"OldFortressUnderCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"OldFortressCover","IsLeftover":false,"ClassNameSMG1":"OldFortressCover","InternalName":"OldFortressUnderCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Throwback -- Bottom Fortress Cover","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cover used at the bottom of Throwback Galaxy."},"Pole2Way":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"Pole2Way","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wood Pole [Two-Sided Climbing]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An alternate version of the wooden pole which can be climbed on two sides only."},"SuperSpinDriverGreen":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SuperSpinDriver","IsLeftover":false,"ClassNameSMG1":"SuperSpinDriver","InternalName":"SuperSpinDriverGreen","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Launch Star","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large green star that launches the player from one planet to another."},"HeavensDoorInsideCage":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"HeavensDoorDemoObj","IsLeftover":false,"ClassNameSMG1":"HeavensDoorDemoObj","InternalName":"HeavensDoorInsideCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Glass Cage","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large glass cage, used most notoriously on Gateway Galaxy to hold the grand star, but is used elsewhere."},"KoopaFinalBattlePos":{"Progress":2,"Category":"boss","ClassNameSMG2":"KoopaFinalBattlePos","IsLeftover":false,"ClassNameSMG1":"KoopaFinalBattlePos","InternalName":"KoopaFinalBattlePos","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser [Final Encounter]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The final boss battle from Bowser's Galaxy Generator that takes place in the sky."},"MagmaMonsterBigPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MagmaMonsterBigPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Large Lava Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large lava-covered planet used at the start of Melty Monster Galaxy."},"TurtleBeamKameck":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kameck","IsLeftover":false,"ClassNameSMG1":"Kameck","InternalName":"TurtleBeamKameck","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Koopa Shell Magikoopa","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Magikoopa that casts Koopa Shells."},"DossunBig":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Dossun","IsLeftover":false,"ClassNameSMG1":"Dossun","InternalName":"DossunBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Massive Thwomp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A massive Thwomp used in Supermassive Galaxy that falls periodically."},"NeedlePlantFly":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"NeedlePlant","IsLeftover":false,"ClassNameSMG1":"NeedlePlant","InternalName":"NeedlePlantFly","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flying Spiky Plant","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flying spiky plant that damages the player when touched."},"SandUpDownTowerBreakableWallB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"SandUpDownTowerBreakableWallB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune -- Destroyable Crate B","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A tall destroyable wood box from Dusty Dune Galaxy."},"SandUpDownTowerBreakableWallA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"SandUpDownTowerBreakableWallA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune -- Destroyable Crate A","IsUnused":true,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A tall destroyable wood box intended to be used in Dusty Dune Galaxy."},"TeresaRoomGlaringLight":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GlaringLight","IsLeftover":false,"ClassNameSMG1":"GlaringLight","InternalName":"TeresaRoomGlaringLight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark -- Boo Box Light Beam","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative beam of light that is used in the Boo Box in Deep Dark Galaxy."},"UnbabaSlim":{"Progress":2,"Category":"enemy","ClassNameSMG2":"UnbabaSlim","IsLeftover":false,"ClassNameSMG1":"UnbabaSlim","InternalName":"UnbabaSlim","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Magmaw","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A smaller version of a Magmaargh."},"BrokenHolePlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BrokenHolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Reactor -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The starting planet used in Bowser Jr.'s Lava Reactor."},"ForestAppearStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestAppearStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Wooden Bridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wooden bridge used in the second mission of Honeyhive Galaxy."},"BeyondSandNightSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondSandNightSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand Nighttime Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The nighttime sky model from Slipsand Galaxy that features several large towers."},"FlagSurfing":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":true,"ClassNameSMG1":"Flag","InternalName":"FlagSurfing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Penguin Flag","IsUnused":true,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag with a penguin face on it. Seen in the background of Loopdeeloop Galaxy and Loopdeeswoop Galaxy."},"LavaBreakRockD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelGroundOnMove","IsLeftover":false,"ClassNameSMG1":"AnmModelGroundOnMove","InternalName":"LavaBreakRockD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBreakRockD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SideSpikeMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SideSpikeMoveStep","IsLeftover":false,"ClassNameSMG1":"SideSpikeMoveStep","InternalName":"SideSpikeMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"SideSpikeMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PoleTreeB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"PoleTreeB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pine Tree","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pine tree used in Fluffy Bluff Galaxy that can be climbed."},"SandyFlowSandPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"QuicksandPlanet","IsLeftover":false,"ClassNameSMG1":"QuicksandPlanet","InternalName":"SandyFlowSandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Squizzard Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Squizzard is fought in Slipsand Galaxy."},"TripodBossRailMoveParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"TripodBossRailMoveParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRailMoveParts","InternalName":"TripodBossRailMoveParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"TripodBossRailMoveParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BloomCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"BloomArea","IsLeftover":false,"ClassNameSMG1":"BloomArea","InternalName":"BloomCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Bloom Effect Area [Cylinder]","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that enables bloom shading for compatible objects inside it."},"FlowerBlueGroup":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"FlowerBlueGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Flower Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of decorative blue flowers."},"GoroRockDashPanel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GoroRockDashPanel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Rock Boost Ramp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative ramp used in sections where the Rock power-up's rolling speed is increased. The actual boost is done by ForceDashCube."},"PoleTreeA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"PoleTreeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubbly Tree","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A round tree used in Throwback Galaxy that can be climbed."},"BroadBeanMoveStepB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BroadBeanMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Good Egg -- Wall Stone Step","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pushing stone used in Good Egg Galaxy."},"BroadBeanMoveStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BroadBeanMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Good Egg -- Moving Stone Step","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving stone block used in Good Egg Galaxy."},"Chorobon":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Chorobon","IsLeftover":false,"ClassNameSMG1":"Chorobon","InternalName":"Chorobon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fuzzy","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A black spiky enemy that appears in both Honeybloom Galaxy and Flipsville Galaxy."},"BindEndCube":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"BindEndArea","IsLeftover":false,"ClassNameSMG1":"BindEndArea","InternalName":"BindEndCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"\"BindEnd\" Area [Cube, Useless]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A useless area object that has no actual effect in-game."},"FlameGun":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"FlameGun","IsLeftover":false,"ClassNameSMG1":"FlameGun","InternalName":"FlameGun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Ball Pig","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pig statue that shoots invisible fire balls. It's very unfinished."},"TreasureBoxCrackedKinokoLifeUp":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedKinokoLifeUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with Life Mushroom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gray treasure chest that reveals a Life Mushroom when opened."},"FlipTurnMoveStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailRotateMoveObj","InternalName":"FlipTurnMoveStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Throwback -- Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving and rotating wood platform used near the top of Throwback Galaxy."},"NeedlePlant":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"NeedlePlant","IsLeftover":false,"ClassNameSMG1":"NeedlePlant","InternalName":"NeedlePlant","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiky Plant","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spiky plant that damages the player when touched."},"JumboDeathSandPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"JumboDeathSandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"JumboDeathSand Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"IslandFleetDiscPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IslandFleetDiscPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Disk Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A disk planet used before the Peewee Piranha boss fight at the end of the first mission of Sky Station Galaxy."},"MarioLauncherAttractor":{"Progress":2,"Category":"gravity","ClassNameSMG2":"MarioLauncherAttractor","IsLeftover":false,"ClassNameSMG1":"MarioLauncherAttractor","InternalName":"MarioLauncherAttractor","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Player Cannon Gravity","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gravity area that attracts the player towards its center point while they are being launched from a cannon."},"DemoRabbit":{"Progress":0,"Category":"npc","ClassNameSMG2":"DemoRabbit","IsLeftover":false,"ClassNameSMG1":"DemoRabbit","InternalName":"DemoRabbit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starbunny (Cutscene)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Starbunny that is intended to be used for cutscenes. See HeavensDoorMysteriousZone as an example."},"FollowerDrillInsidePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FollowerDrillInsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Silver Star Planet Interior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The interior section of the planet used at the end of the second mission of Spin-Dig Galaxy."},"GiantTeresaCircleConveyor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RotateMoveObjClipParts","InternalName":"GiantTeresaCircleConveyor","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Starting Planet Rotating Carpet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating circular-shaped carpet used on the starting planet of Haunty Halls Galaxy."},"LavaBubble2DPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaBubble2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Gauntlet -- Lava Bubble Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where you dodge Lava Bubbles and Cheep Cheeps in Bowser's Gravity Gauntlet."},"MorphItemCollectionHopper":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionHopper","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Spring Mushroom","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Spring Mushroom used in the power-up display room of Starship Mario."},"RotateClimbRockTop":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RotateClimbRockTop","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Top Rotating Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The top wheel of a pair of wheels used on the rolling wheels planet of Clockwork Ruins Galaxy."},"CelestrialArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CelestrialArea","IsLeftover":false,"ClassNameSMG1":"CelestrialArea","InternalName":"CelestrialArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Limited Flying Range Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that will keep the player in if they are using the Flying power-up."},"PowerStarAppearPoint":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PowerStarAppearPoint","IsLeftover":false,"ClassNameSMG1":"PowerStarAppearPoint","InternalName":"PowerStarAppearPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star Spawn Point","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spawn point where a grouped Power Star can appear."},"WorldMap06Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap06Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 6 Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model form World 6."},"BlueChip":{"Progress":2,"Category":"item","ClassNameSMG2":"BlueChip","IsLeftover":false,"ClassNameSMG1":"BlueChip","InternalName":"BlueChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Chip","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A collectable blue chip. Usually, five of them have to be collected."},"DashYoshiObstaclePole":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DashYoshiObstaclePole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Pole","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pole obstacle used in Hightail Falls Galaxy."},"SpaceStickA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"SpaceStickA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Rock Stick A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A long rock stick from the pullstar section in Space Junk Galaxy."},"KoopaVS2Parts2DMoveStepLShape":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2Parts2DMoveStepLShape","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2Parts2DMoveStepLShape","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PukupukuGambolPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PukupukuGambolPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Cheep Cheep Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small planet with a pool used in the second mission of Deep Dark Galaxy."},"OnimasuPlanetObstaclePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"OnimasuPlanetObstaclePartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Wooden Triangle (Cyclone Stone Planet)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A triangular-shaped piece of wood used on the cyclone stone planet in Beach Bowl Galaxy."},"TriangleTowerRailMoveStepSpring":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TriangleTowerRailMoveStepSpring","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Spring Tower Moving Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gray moving platform used on the spring tower planet in Chompworks Galaxy."},"AsteroidBlockRotateStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"AsteroidBlockRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time -- Yellow Rotating Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A yellow rotating platform used on the 8-Bit Mario planet in Toy Time Galaxy."},"BigBubble":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"BigBubble","IsLeftover":false,"ClassNameSMG1":"BigBubble","InternalName":"BigBubble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Bubble","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused standalone version of the Big Bubble that renders invisible. Can be entered and controlled by Mario."},"SpaceStickB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"SpaceStickB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Rock Stick B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Another long rock stick from the pullstar section in Space Junk Galaxy."},"LavaRotateStepsRotatePartsD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"LavaRotateStepsRotatePartsD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Rotating Platforms (Yellow)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of yellow rotating platforms used in Melty Molten Galaxy."},"LavaRotateStepsRotatePartsC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"LavaRotateStepsRotatePartsC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Rotating Platforms (Green)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of green rotating platforms used in Melty Molten Galaxy."},"KoopaBattleMapStair":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"KoopaBattleMapStair","IsLeftover":false,"ClassNameSMG1":"KoopaBattleMapStair","InternalName":"KoopaBattleMapStair","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collapsible Bowser Stairs Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The collapsible* green and white platform that makes up the stairs in Bowser's Star Reactor and Bowser's Galaxy Reactor.\n\n* Collapses when hit by a meteor shot by Bowser/Bowser Jr. or other means."},"LavaRotateStepsRotatePartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"LavaRotateStepsRotatePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Rotating Platforms (Blue)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of blue rotating platforms used in Melty Molten Galaxy."},"SnowBlockA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"SnowBlockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Cap -- Snow Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A destroyable mushroom which is made of snow; from Snowcap Galaxy."},"LavaRotateStepsRotatePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"LavaRotateStepsRotatePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Rotating Platforms (Red)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of red rotating platforms used in Melty Molten Galaxy."},"StrongBlock2D":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"StrongBlock2D","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Used Block [2D]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small Used Block used during SMG2's prologue."},"BigPunchBoxStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigPunchBoxStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Huge Brick Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge Brick Block platform used in Supermassive Galaxy."},"ChildRoomSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"ChildRoomSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The colorful sky model used in Toy Time Galaxy."},"LavaBreakBridge":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelGroundOnMove","IsLeftover":false,"ClassNameSMG1":"AnmModelGroundOnMove","InternalName":"LavaBreakBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBreakBridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PenguinStudent":{"Progress":0,"Category":"npc","ClassNameSMG2":"PenguinStudent","IsLeftover":false,"ClassNameSMG1":"PenguinStudent","InternalName":"PenguinStudent","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PenguinStudent","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS3RotateStepsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS3RotateStepsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS3RotateStepsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KillerGunnerDouble":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"KillerGunnerDouble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bullet Bill Blaster (Double)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of opposite-facing cannons that launch Bullet Bills."},"TicoSeedGuidanceCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"TicoSeedGuidanceCube","IsLeftover":true,"ClassNameSMG1":"TicoSeedGuidanceCube","InternalName":"TicoSeedGuidanceCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Hungry Luma Feeding Explanation Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":3,"File":"Map","Notes":"An area which shows the player how to feed the Hungy Luma with Star Bits. This is useless in SMG2. The cube's origin is the base's center."},"SimpleBloomSphere":{"Progress":0,"Category":"areas","ClassNameSMG2":"SimpleBloomArea","IsLeftover":false,"ClassNameSMG1":"SimpleBloomArea","InternalName":"SimpleBloomSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"SimpleBloomSphere","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":""},"SpaceCocoon":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SpaceCocoon","IsLeftover":false,"ClassNameSMG1":"SpaceCocoon","InternalName":"SpaceCocoon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sling Pod","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A weird spiderweb-like object which Mario and certain NPCs (Toads) can attach to and then be launched in a straight line by pulling it with the star pointer holding A in the opposite direction of the desired launch and then releasing A. How far back you pull it also affects the speed and distance of the launch. There is no way to detach yourself or an NPC to it other than launching.\n\nExtra Notes: If you are setting up a Tarantox battle, do not use this object, but it's special variant for Tarantox called SpiderAttachPoint."},"AstroTorchLightRed":{"Progress":1,"Category":"particle","ClassNameSMG2":"AstroEffectObj","IsLeftover":false,"ClassNameSMG1":"AstroEffectObj","InternalName":"AstroTorchLightRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Red Torch Light","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The red torch light used in the Comet Observatory."},"Torpedo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HomingKillerLauncher","IsLeftover":true,"ClassNameSMG1":"HomingKillerLauncher","InternalName":"Torpedo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Torpedo Ted Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spawner for torpedo-like enemies that may home onto the player if they get in its range."},"WorldMap04Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap04Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 4 Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model form World 4."},"GarigariCutPlanetPartsD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutPlanetPartsD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Long Oblique Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long oblique piece of wood used in Puzzle Plank Galaxy."},"TamakoroMoveGuidanceCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinGuidanceArea","IsLeftover":false,"ClassNameSMG1":"SpinGuidanceArea","InternalName":"TamakoroMoveGuidanceCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Star Ball Moving Explanation Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area which shows the player how to move with the Star Ball while inside it. The cube's origin is the base's center."},"RestartObj":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RestartObj","IsLeftover":false,"ClassNameSMG1":"RestartObj","InternalName":"RestartObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Checkpoint Flag","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A checkpoint flag used in several galaxies."},"GarigariCutPlanetPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutPlanetPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Wall Jump Shaft","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wooden wall-jump shaft used in Puzzle Plank Galaxy."},"DesertMovingLand":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"DesertMovingLand","IsLeftover":false,"ClassNameSMG1":"DesertMovingLand","InternalName":"DesertMovingLand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Moving Sand Disk (Large)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large sand disk that moves a certain distance on the Y-axis. When the event assigned to its SW_A is activated, it will move down. When SW_B is activated, it will move up."},"GarigariCutPlanetPartsC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutPlanetPartsC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Pink Wood Staircase","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink wood staircase used in Puzzle Plank Galaxy."},"LavaProminenceWithoutShadow":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaProminence","IsLeftover":true,"ClassNameSMG1":"LavaProminence","InternalName":"LavaProminenceWithoutShadow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fireball without Shadow","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A fireball with no shadow; used in Melty Molten Galaxy."},"WaterfallL":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"WaterfallL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Beach Bowl Waterfall Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large and wide waterfall effect used in Beach Bowl Galaxy."},"GarigariCutPlanetPartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutPlanetPartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Blue Wood Staircase","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue wood staircase used in Puzzle Plank Galaxy."},"UFOKinoko":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"UFOKinoko","IsLeftover":false,"ClassNameSMG1":"UFOKinoko","InternalName":"UFOKinoko","ListSMG1":"MapPartsInfo","ListSMG2":"ObjInfo","Name":"Starshroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spaceship in the shape of a Toad head."},"BreakableFixation":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BreakableCage","IsLeftover":true,"ClassNameSMG1":"BreakableCage","InternalName":"BreakableFixation","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Breakable Anchor","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The breakable anchor used in Buoy Base Galaxy."},"PoleSquare":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"PoleSquare","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wood Pole","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A wooden square pole that can be climbed on four sides."},"SeaBottomTriplePropellerStand":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SeaBottomTriplePropellerStand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Buoy Base: Propellers Fixation","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A fixation for the three propellers in Buoy Base Galaxy."},"WaterBazookaTowerMoveStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterBazookaTowerMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gold Leaf -- Grassy Tower Platforms","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pair of moving grass platforms found on top of Gold Leaf Galaxy's tower."},"WaterBazookaTowerMoveStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WaterBazookaTowerMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gold Leaf -- High Tower Stair","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pair of high stair blocks from the Undergrunt Gunner arena at the top of Gold Leaf Galaxy's tower."},"BigTreeLeafSplash":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObj20x20x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj20x20x10SyncClipping","InternalName":"BigTreeLeafSplash","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk Leaf Effect","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A leaf effect that makes leaves appear; used in the first mission of Tall Trunk Galaxy."},"WaterBazookaTowerMoveStepC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WaterBazookaTowerMoveStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gold Leaf -- Low Tower Stair","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pair of low stair blocks from the Undergrunt Gunner arena at the top of Gold Leaf Galaxy's tower."},"OnimasuPlanetPartsGoal":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"OnimasuPlanetPartsGoal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Cyclone Stone Planet (Section B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The second section of the planet used at the end of the third mission of Beach Bowl Galaxy."},"LensFlareArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"LensFlareArea","IsLeftover":false,"ClassNameSMG1":"LensFlareArea","InternalName":"LensFlareArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Lens Flare Area","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An area that causes a lens flare on the camera when entered."},"ShockWaveGenerator":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ShockWaveGenerator","IsLeftover":false,"ClassNameSMG1":"ShockWaveGenerator","InternalName":"ShockWaveGenerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shockwave Generator Prism","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A steep and tall pyramid-like prism that generates a circular shockwave out of itself when the player spins next to it. The shockwave stuns all nearby enemies, the player is not affected. Only seen in Gateway Galaxy."},"KoopaJrSmallShipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaJrSmallShipA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Path-controlled Airship Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small airship-styled platform that moves along an assigned path once activated by the player stepping on it.\n\nAppears to use Path_args 1 and 2 for something."},"NewOnimasuPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"NewOnimasuPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Stone Cyclone -- Starting Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first section of Stone Cyclone Galaxy."},"GlassBottleTall":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GlassBottleTall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Glass Bottle","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large glass bottle used in the first mission of Toy Time Galaxy."},"MechaKoopaPartsArmRight":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"MechaKoopaPartsArm","IsLeftover":false,"ClassNameSMG1":"MechaKoopaPartsArm","InternalName":"MechaKoopaPartsArmRight","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MechaKoopaPartsArmRight","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FlagTamakoro":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":true,"ClassNameSMG1":"Flag","InternalName":"FlagTamakoro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Ball Flag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag that shows a stylized golf course. Usedi n Rolling Greens Galaxy, Rolling Gizmo Galaxy and Melty Molten Galaxy."},"ScenarioStarter":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ScenarioStarter","IsLeftover":false,"ClassNameSMG1":"ScenarioStarter","InternalName":"ScenarioStarter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Fly-In Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Sets up the fly-in path an sequence for a Star mission."},"CircleStrawberry":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SmallStone","IsLeftover":true,"ClassNameSMG1":"SmallStone","InternalName":"CircleStrawberry","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Strawberries Circle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A circle of strawberries that spawns Star Bits when the player shakes the Wii Remote nearby."},"MessageAreaCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"MessageArea","IsLeftover":false,"ClassNameSMG1":"MessageArea","InternalName":"MessageAreaCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Display Message Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"This area forces to display the linked shouting messages when entered."},"LavaBegomanCubePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaBegomanCubePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought: Cube Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The cube-shaped planet used in the third mission of Dreadnought Galaxy."},"SurpTransformationExGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpTransformationExGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Sand Spiral Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Sand Spiral Galaxy's Star select screen when touched during a Launch Star flight."},"DashYoshiTimerBridgePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiTimerBridgePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Stone Platforms Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The third planet used in the first mission of Hightail Falls Galaxy."},"ReverseGravity2DStartPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ReverseGravity2DStartPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down -- Starting Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first section of Rightside Down Galaxy."},"ForbidTriangleJumpArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ForbidTriangleJumpArea","IsLeftover":false,"ClassNameSMG1":"ForbidTriangleJumpArea","InternalName":"ForbidTriangleJumpArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Prevent Angled Wall Jump Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that prevents angled Wall Jumps inside of it."},"CloudWind2DPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CloudWind2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- 2D Castle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The 2D planet used at the end of Cloudy Court Galaxy."},"WaterfallS":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"WaterfallS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Beach Bowl Waterfall Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small waterfall effect used in Beach Bowl Galaxy."},"CollisionBlocker":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"CollisionBlocker","IsLeftover":false,"ClassNameSMG1":"CollisionBlocker","InternalName":"CollisionBlocker","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collision Blocker","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An object that blocks certain collision interactions."},"JellyfishElectric":{"Progress":2,"Category":"enemy","ClassNameSMG2":"JellyfishElectric","IsLeftover":false,"ClassNameSMG1":"JellyfishElectric","InternalName":"JellyfishElectric","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jellyfish","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A big blue jellyfish that causes electrical damage to the player if they touch it."},"ExtraWallCheckArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ExtraWallCheckArea","IsLeftover":false,"ClassNameSMG1":"ExtraWallCheckArea","InternalName":"ExtraWallCheckArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Wall Shadow Cast Area","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An area that when entered creates a blob like shadow to the wall perpendicular to the player. (NOTE: SMG1's AreaShape is BaseOriginCube.)"},"GliderHoleThroughWallA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GliderHoleThroughWallA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Hole Tunnel Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The tunnel with holes used near the start of Fleet Glide Galaxy."},"Creeper":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Creeper","IsLeftover":false,"ClassNameSMG1":"Creeper","InternalName":"Creeper","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Swingable Flower","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A long swingable flower used in many galaxies, including Honeyhive Galaxy and Honeybloom Galaxy."},"BeyondDimensionAir":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"BeyondDimensionAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hungry Luma Atmosphere","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The pink atmosphere that surrounds the planets created after feeding a Hungry Luma."},"AstroDecoratePartsGearA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroDecoratePartsGearA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Gears","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The rotating gears inside of the glass of the Comet Observatory."},"GarigariCutStepFlatB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Long Red Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long red piece of wood used in Puzzle Plank Galaxy."},"GarigariCutStepFlatA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Long Blue Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long blue piece of wood used in Puzzle Plank Galaxy."},"MysteryCandyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MysteryCandyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Main Platforms [Wrapped]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The main platforms of Sweet Mystery Galaxy that are wrapped in packaging."},"MiniSkullSharkGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniSkullSharkGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Bonefin","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bonefin Galaxy."},"ZeroGravitySphere":{"Progress":2,"Category":"gravity","ClassNameSMG2":"ZeroGravitySphere","IsLeftover":false,"ClassNameSMG1":"ZeroGravitySphere","InternalName":"ZeroGravitySphere","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Zero Gravity [Sphere Range]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gravity area of zero gravity. This one has a spherical range."},"GarigariCutStepFlatC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Long Red Piece of Wood with Nail","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long red piece of wood with a single nail; used in Puzzle Plank Galaxy."},"GravityLightRoad":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GravityLightRoad","IsLeftover":false,"ClassNameSMG1":"GravityLightRoad","InternalName":"GravityLightRoad","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Light Beam","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A beam of light used in Bowser galaxies to transport the player between planets."},"PoltaBattlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PoltaBattlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly -- Bouldergeist Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet where Bouldergeist is fought in Ghostly Galaxy."},"AstroDomeBlueStar":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroDomeBlueStar","IsLeftover":false,"ClassNameSMG1":"AstroDomeBlueStar","InternalName":"AstroDomeBlueStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Level Select Pull Star","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A variation of the pull star that takes you to the galaxy select within Domes."},"WorldMapSyncSky":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapSky","IsLeftover":false,"ClassNameSMG1":"WorldMapSky","InternalName":"WorldMapSyncSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky controller used on Starship Mario that uses a different model depending on the currently selected world."},"YoshiFruitBig":{"Progress":2,"Category":"item","ClassNameSMG2":"YoshiFruitBig","IsLeftover":false,"ClassNameSMG1":"YoshiFruitBig","InternalName":"YoshiFruitBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Orange Fruit","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A big orange fruit which can be eaten by Yoshi with a strong pull."},"KoopaJrLv2LiftForGenerator":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaJrLv2LiftForGenerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Moving Platform for Generator","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A dummy object that represents an individual platform generated by a KoopaJrLv2LiftGenerator."},"ElectricBazookaPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ElectricBazookaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Undergrunt Gunner's Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Undergrunt Gunner's planet that is located in the Toy Time Galaxy."},"CannonFortressPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CannonFortressPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought -- The Dreadnought","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main planet from Dreadnought Galaxy."},"DrillWaterSpringPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DrillWaterSpringPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove -- Drill Water Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the second mission of Cosmic Cove Galaxy."},"BasaBasaIce":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BasaBasa","IsLeftover":true,"ClassNameSMG1":"BasaBasa","InternalName":"BasaBasaIce","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ice Swooper","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An icy Swooper that can freeze the player upon contact. Can be defeated using the Ice power-up or the Invincibility power-up."},"DarkSpaceStormSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"DarkSpaceStormSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Space Storm Galaxy."},"HipDropRock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"HipDropRock","IsLeftover":false,"ClassNameSMG1":"HipDropRock","InternalName":"HipDropRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Pound Rock","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rock that can be Ground Pounded to drop items."},"SpaceDustS":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj20x20x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj20x20x10SyncClipping","InternalName":"SpaceDustS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Dust Effect (Small)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small space dust effect."},"OnimasuPlanetRotatePartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OnimasuPlanetRotatePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Stone Cyclone -- Large Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A pair of rotating stone platforms that is used in Beach Bowl Galaxy and Stone Cyclone Galaxy."},"OnimasuPlanetRotatePartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OnimasuPlanetRotatePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Stone Cyclone -- Small Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A set of three small rotating platforms that is used in Beach Bowl Galaxy and Stone Cyclone Galaxy."},"StarDustStartPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarDustStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarDustStart Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GhostMazePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GhostMazePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Moon -- Maze Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Boo Moon Galaxy."},"SpinLeverSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SpinLeverSwitch","IsLeftover":false,"ClassNameSMG1":"SpinLeverSwitch","InternalName":"SpinLeverSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lever Switch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small blue switch that activates a switch when flipped over."},"OldFortressPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OldFortressPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Throwback -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The main planet used in Throwback Galaxy."},"MagmaMonsterSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"MagmaMonsterSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Melty Monster Galaxy."},"SpaceDustL":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj50x50x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj50x50x10SyncClipping","InternalName":"SpaceDustL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Dust Effect (Large)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large space dust effect."},"MysteryCandyDecorateParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"MysteryCandyDecorateParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Decorative Donuts, Pancakes, etc.","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of decorative donuts, pancakes and more used in the background of Sweet Mystery Galaxy."},"CubeBubbleExRotateWallL":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"CubeBubbleExRotateWallL","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Bubble Blast -- Green Rotating Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green rotating metal platform that serves as an obstacle in the Bubble Blast Galaxy."},"SignBoardTamakoro":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TamakoroTutorial","IsLeftover":false,"ClassNameSMG1":"TamakoroTutorial","InternalName":"SignBoardTamakoro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Signboard","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A special signboard that provides a tutorial about using Star Balls; used in Rolling Masterpiece Galaxy."},"RosettaChair":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"RosettaChair","IsLeftover":false,"ClassNameSMG1":"RosettaChair","InternalName":"RosettaChair","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rosalina's Chair","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The chair Rosalina sits on during a cutscene."},"CubeBubbleExRotateWallS":{"Progress":1,"Category":"deprecated","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"CubeBubbleExRotateWallS","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"\"CubeBubbleExRotateWallS\" [Unfinished]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished rotating wall, like the green metal one used in Bubble Blast Galaxy. It has a checkerboard texture."},"MiniReverseKingdomGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniReverseKingdomGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Gold Leaf","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Gold Leaf Galaxy."},"LavaBeforeRepeatBlockFloater":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveLavaProjmapObj","IsLeftover":false,"ClassNameSMG1":"RailMoveLavaProjmapObj","InternalName":"LavaBeforeRepeatBlockFloater","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Generator -- Large Sinking Platform ","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large platform that sinks into the lava in Bowser's Galaxy Generator."},"BombHei":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BombHei","IsLeftover":false,"ClassNameSMG1":"BombHei","InternalName":"BombHei","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bob-omb","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bomb enemy that explodes after a few seconds (once its fuse is lit)."},"TeresaRaceGoalPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaRaceGoalPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spooky Sprint Goal Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The gloomy planet with a crystal ring that serves as the goal of the Spooky Sprint against the Spooky Speedster on Ghostly Galaxy."},"GliderCometMedalCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GliderCometMedalCage","IsLeftover":false,"ClassNameSMG1":"GliderCometMedalCage","InternalName":"GliderCometMedalCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Medal Cage","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A locked cage used to hold the Comet Medal in gliding levels."},"SandBirdPartsBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Center Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A standard sand block used for the Sand Bird in Slipsand Galaxy."},"GoroRockCoverCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CapsuleCage","IsLeftover":false,"ClassNameSMG1":"CapsuleCage","InternalName":"GoroRockCoverCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Metal Capsule Cage","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A glass cage with a metal frame that can only be opened via a switch. Used in Boulder Bowl Galaxy."},"KoopaVS3BattlePlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3BattlePlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3Battle Planet B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniHellProminenceGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniHellProminenceGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Melty Molten","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Melty Molten Galaxy."},"CirclePurpleCoinGroup":{"Progress":2,"Category":"item","ClassNameSMG2":"CircleCoinGroup","IsLeftover":false,"ClassNameSMG1":"CircleCoinGroup","InternalName":"CirclePurpleCoinGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Coin Circle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that spawns several Purple Coins in a circle."},"KoopaVS3BattlePlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3BattlePlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3Battle Planet A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaFluffFallPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaFluffFallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first planet of Bowser's Galaxy Generator."},"Foomin":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Foomin","IsLeftover":false,"ClassNameSMG1":"Foomin","InternalName":"Foomin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flomp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gray flipping tile used in Bowser's Lava Lair and Grandmaster Galaxy."},"SandStreamPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandStreamPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandStream Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaJrLv2Lift":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaJrLv2Lift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Yellow Moving Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A striped yellow moving platform used in Bowser Jr.'s Fearsome Fleet."},"CoinRoomBrickBrownPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CoinRoomBrickBrownPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Bonus Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A generic bonus room with several brick layers; used in Puzzle Plank Galaxy."},"GiantTeresaCirclePlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GiantTeresaCirclePlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Starting Planet Stationary Carpet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An extra carpet with holes used on the starting planet during the second mission of Haunty Halls Galaxy."},"SubmarineVolcanoPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SubmarineVolcanoPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SubmarineVolcano Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS1PartsSpiralRoad":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS1PartsSpiralRoad","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS1PartsSpiralRoad","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WorldMap03Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap03Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 3 Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World 3."},"SandUpDownTowerTop":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObjFarMax","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjFarMax","InternalName":"SandUpDownTowerTop","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Tower","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A sand tower from Dusty Dune Galaxy."},"GliderStartWoodPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderStartWoodPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The wooden platform and the section used at the start of Wild Glide Galaxy."},"CocoonStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CocoonStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sling Pod -- Starting Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A stone platform used at the start of Sling Pod Galaxy."},"CocoonStepB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CocoonStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sling Pod -- Sling Pod Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A stone platform on which Sling Pods are placed, used in Sling Pod Galaxy."},"BeeJumpBall":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BeeJumpBall","IsLeftover":false,"ClassNameSMG1":"BeeJumpBall","InternalName":"BeeJumpBall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Honeybloom Berry","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the many bouncy berries from Honeybloom Galaxy."},"RollingOvalPlanetParts":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RollingOvalPlanetParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Battlerock: Cannon Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The rotating parts of the cannon planet from Battlerock Galaxy."},"FlagPeachCastleC":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":false,"ClassNameSMG1":"Flag","InternalName":"FlagPeachCastleC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle Flag C","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag used on Peach's Castle. Appears to be visually identical with FlagPeachCastleC."},"FlagPeachCastleA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":false,"ClassNameSMG1":"Flag","InternalName":"FlagPeachCastleA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle Flag A","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag used on Peach's Castle. This one has a star icon on it."},"SamboHead":{"Progress":2,"Category":"enemy","ClassNameSMG2":"SamboHead","IsLeftover":false,"ClassNameSMG1":"SamboHead","InternalName":"SamboHead","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pokey Head","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A green Pokey head used in desert-themed galaxies."},"FlagPeachCastleB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":false,"ClassNameSMG1":"Flag","InternalName":"FlagPeachCastleB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle Flag B","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag used on Peach's Castle."},"DoughnutPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DoughnutPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Donut Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large donut-shaped planet that is covered in spiny vines. It is located in the Gusty Garden Galaxy."},"SupportFlushPoint":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SupportFlushPoint","IsLeftover":false,"ClassNameSMG1":"SupportFlushPoint","InternalName":"SupportFlushPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Co-Star Mode Butterfly","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small orange butterfly that appears in Co-Star Mode only."},"WanwanConveyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WanwanConveyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Chompworks Galaxy."},"TeresaRaceStartPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaRaceStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spooky Speedster Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The gloomy planet with dead trees in Ghostly Galaxy where the Spooky Speedster awaits the player to challenge them to the Spooky Sprint, with the starting point being this planet aswell."},"ArrowBoard":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ArrowBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Arrow Sign","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large arrow-shaped sign with a red outline."},"KoopaJrLv2FloatPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrLv2FloatPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Asteroid Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An asteroid-like planet seen in the background of Bowser Jr.'s Fearsome Fleet."},"QuestionBoxPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuestionBox Planet B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"QuestionBoxPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuestionBox Planet A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"QuestionBoxPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuestionBox Planet D","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HopperBeltConveyerRotatePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HopperBeltConveyerRotatePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Conveyor Belt (Ring)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A ring-shaped conveyor belt used in Toy Time Galaxy."},"QuestionBoxPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuestionBox Planet C","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"QuestionBoxPlanetE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxPlanetE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuestionBox Planet E","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BigObstructBubbleGenerator":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"BigBubbleGenerator","IsLeftover":false,"ClassNameSMG1":"BigBubbleGenerator","InternalName":"BigObstructBubbleGenerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Immovable Big Bubble Generator","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Creates Big Bubbles that can't be moved by the player."},"RingBeamerRushPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RingBeamerRushPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought Giant Blue Platform Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blue platform with white lines and circles on the floor, large enough to be considered a planet. Used on Dreadnought Galaxy."},"TubeSliderCoinCreator":{"Progress":2,"Category":"item","ClassNameSMG2":"TubeSliderCoinCreator","IsLeftover":false,"ClassNameSMG1":"TubeSliderCoinCreator","InternalName":"TubeSliderCoinCreator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Coin Group","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A group of Coins that appear during slide sections."},"ChoConveyorChocoA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ChoConveyorChocoA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- White Chocolate Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wall of white chocolate used in Toy Time Galaxy."},"BellyDragon":{"Progress":2,"Category":"boss","ClassNameSMG2":"BellyDragon","IsLeftover":false,"ClassNameSMG1":"BellyDragon","InternalName":"BellyDragon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gobblegut","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The dragon boss from Bowser Jr.'s Fiery Flottila."},"RedBlueTurnBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"RedBlueTurnBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red and blue flipping platform used mainly in Flip-Swap Galaxy."},"CannonFortressBreakStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"CannonFortressBreakStep","IsLeftover":false,"ClassNameSMG1":"CannonFortressBreakStep","InternalName":"CannonFortressBreakStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought -- Tower Planet Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The first platform that breaks off the tower planet in the Dreadnought Galaxy."},"Dossun":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Dossun","IsLeftover":false,"ClassNameSMG1":"Dossun","InternalName":"Dossun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Thwomp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large stone block that falls periodically, trying to land on Mario."},"LuigiOnMarioParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"LuigiOnMarioParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mario Squared -- Yellow Tile","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow tile used on the Comet of Mario Squared Galaxy, instead of the Flipswitches."},"MarioFaceAfterGrandStarTakeOffDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"MarioFaceAfterGrandStarTakeOffDemoObj","IsLeftover":false,"ClassNameSMG1":"MarioFaceAfterGrandStarTakeOffDemoObj","InternalName":"MarioFaceAfterGrandStarTakeOffDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Enter New World Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects that are used in the cutscene where Starship Mario takes off to a new world after collecting a Grand Star."},"HoneyBeeWallClimbPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HoneyBeeWallClimbPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhop -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Honeyhop Galaxy."},"UFOSandObstacleAEffect":{"Progress":0,"Category":"particle","ClassNameSMG2":"SandUpDownEffectObj","IsLeftover":false,"ClassNameSMG1":"SandUpDownEffectObj","InternalName":"UFOSandObstacleAEffect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Sand Obstacle Effect A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving sand obstacle effect."},"FallRedLeaf":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj10x10x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj10x10x10SyncClipping","InternalName":"FallRedLeaf","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Leaves (Red)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A falling leaf effect with red leaves."},"FireBarSpherical":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FireBar","IsLeftover":false,"ClassNameSMG1":"FireBar","InternalName":"FireBarSpherical","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Curved Fire Bar","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of the Fire Bar whose Fire Balls are slightly curved."},"PeachCastleTownAfterAttack":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PeachCastleTownAfterAttack","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle: Houses (Destroyed)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of destroyed houses used during Bowser's attack on Peach's Castle in SMG1."},"BigEarthenPipeGround":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigEarthenPipeGround","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Pipe Dirt","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The dirt platform that is placed inside the large Pipes from Supermassive Galaxy."},"MorphItemCollectionDrill":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionDrill","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Spin Drill","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Spin Drill used in the power-up display room of Starship Mario."},"TeresaMansionNoGatePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaMansionNoGatePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansionNoGate Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsRestStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dark Matter Plant: Stone Platform (Long+Round Edges)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A long stone platform with round edges from Bowser's Dark Matter Plant.\n\nThis one in particular is not used in the game."},"KoopaVS2PartsRestStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniIceVolcanoGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniIceVolcanoGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Freezeflame","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Freezeflame Galaxy."},"BossKameck2":{"Progress":1,"Category":"boss","ClassNameSMG2":"BossKameck","IsLeftover":false,"ClassNameSMG1":"BossKameck","InternalName":"BossKameck2","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghost Ship Kamella","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A stronger version of Kamella, fought in Deep Dark Galaxy."},"KoopaVS2PartsRestStepF":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepF","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestStepF","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsRestStepE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestStepE","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsRestStepD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestStepD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsRestStepC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestStepC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GlobalPlaneGravityInBox":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalPlaneGravityInBox","IsLeftover":false,"ClassNameSMG1":"GlobalPlaneGravityInBox","InternalName":"GlobalPlaneGravityInBox","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Planar Gravity [Box Range]","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area that attracts objects parallel to the plane. This one has a box range."},"IceMountainFloaterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleFloaterObj","IsLeftover":false,"ClassNameSMG1":"SimpleFloaterObj","InternalName":"IceMountainFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceMountainFloaterA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FlowerGroup":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"FlowerGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Flower Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of decorative yellow flowers."},"Pompon2Plant":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"PomponPlant","IsLeftover":false,"ClassNameSMG1":"PomponPlant","InternalName":"Pompon2Plant","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pompon2Plant","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"NonSleepArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"NonSleepArea","IsLeftover":false,"ClassNameSMG1":"NonSleepArea","InternalName":"NonSleepArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"No Sleep Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that prevents the player's sleeping animation and changes their idle animation."},"TripodBossCoin":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossCoin","IsLeftover":false,"ClassNameSMG1":"TripodBossCoin","InternalName":"TripodBossCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Coin","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A regular coin for some reason labelled for Megaleg, but doesn't seem have anything special about it other than broken model clipping."},"WaterFortressPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WaterFortressPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm -- Tower Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The tower planet from Space Storm Galaxy's second mission."},"KoopaVS2PartsRestStepG":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepG","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestStepG","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BossJugem":{"Progress":2,"Category":"boss","ClassNameSMG2":"BossJugem","IsLeftover":false,"ClassNameSMG1":"BossJugem","InternalName":"BossJugem","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Giga-Lakitu","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of the second mission of Yoshi Star Galaxy."},"RollingWaterBreakArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"RollingWaterBreakArea","IsLeftover":false,"ClassNameSMG1":"RollingWaterBreakArea","InternalName":"RollingWaterBreakArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Pop Rolling Water Bubble Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that pops rolling water bubbles when they enter it."},"BigBubbleCameraBox":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleCameraArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleCameraArea","InternalName":"BigBubbleCameraBox","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Big Bubble Camera Area [Cube]","IsUnused":false,"AreaShape":"CenterOriginCube","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it while riding a Big Bubble. The cube's origin is the volume's center."},"SignBoard":{"Progress":2,"Category":"npc","ClassNameSMG2":"SignBoard","IsLeftover":false,"ClassNameSMG1":"SignBoard","InternalName":"SignBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Signboard","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A generic brown signboard that acts as an NPC."},"MechaKoopaPartsHead":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"MechaKoopaPartsHead","IsLeftover":false,"ClassNameSMG1":"MechaKoopaPartsHead","InternalName":"MechaKoopaPartsHead","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MechaKoopaPartsHead","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CometHopperArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CometHopperArea","IsLeftover":false,"ClassNameSMG1":"CometHopperArea","InternalName":"CometHopperArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Force Spring Power-Up Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, forces the player to use the Spring power-up."},"LargeChain":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"LargeChain","IsLeftover":false,"ClassNameSMG1":"LargeChain","InternalName":"LargeChain","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Chain","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large chain of configurable length."},"TeresaChief":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Teresa","IsLeftover":true,"ClassNameSMG1":"Teresa","InternalName":"TeresaChief","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo with Power Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A variant of a Boo that always spawns a Power Star."},"ForbidJumpCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ForbidJumpArea","IsLeftover":false,"ClassNameSMG1":"ForbidJumpArea","InternalName":"ForbidJumpCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"No Shell Jumps Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that prevents \"dolphin\" jumps while riding a Koopa Shell. The cube's origin is the base's center."},"GCaptureTarget":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GCaptureTarget","IsLeftover":false,"ClassNameSMG1":"GCaptureTarget","InternalName":"GCaptureTarget","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pull Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small blue Pull Star that can pull the player towards it."},"NutShipFleetBridge":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PhantomShipBridge","IsLeftover":false,"ClassNameSMG1":"PhantomShipBridge","InternalName":"NutShipFleetBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"NutShipFleetBridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TimerGravityChangeDrillRoom":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TimerGravityChangeDrillRoom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Gravity-Changing Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The gravity-changing planet used in the second mission of Flipsville Galaxy."},"DashYoshiTimerBridgeCometPartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CollapseRailMoveObj","IsLeftover":false,"ClassNameSMG1":"CollapseRailMoveObj","InternalName":"DashYoshiTimerBridgeCometPartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Hightail Falls -- Destroyed Large Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The falling large stone platforms used in the Comet mission of Hightail Falls Galaxy."},"QuakeEffectAreaCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"QuakeEffectArea","IsLeftover":false,"ClassNameSMG1":"QuakeEffectArea","InternalName":"QuakeEffectAreaCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Earthquake Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that periodically shakes the camera and plays a quaking sound effect while the player is inside it."},"TransformFaceTicoBabyDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"TransformFaceTicoBabyDemoObj","IsLeftover":false,"ClassNameSMG1":"TransformFaceTicoBabyDemoObj","InternalName":"TransformFaceTicoBabyDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario Transformation Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers some of the objects used for the cutscene where the Starship Mario is created."},"PetitPorterWarpPoint":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PetitPorterWarpPoint","IsLeftover":false,"ClassNameSMG1":"PetitPorterWarpPoint","InternalName":"PetitPorterWarpPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bonus Planet Teleporter Warp Point","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A spawn point that is used to define the location where the bonus planet teleporter will teleport the player to."},"DrillHoleHiddenArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DrillHoleHiddenArea","IsLeftover":false,"ClassNameSMG1":"DrillHoleHiddenArea","InternalName":"DrillHoleHiddenArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Hide Drill Holes Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that prevents Spin Drill holes from appearing."},"DashYoshiTimerBridgeCometPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CollapseRailMoveObj","IsLeftover":false,"ClassNameSMG1":"CollapseRailMoveObj","InternalName":"DashYoshiTimerBridgeCometPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Hightail Falls -- Destroyed Small Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The falling small stone platforms used in the Comet mission of Hightail Falls Galaxy."},"TripodBoss":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBoss","IsLeftover":false,"ClassNameSMG1":"TripodBoss","InternalName":"TripodBoss","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"YoshiFruit":{"Progress":2,"Category":"item","ClassNameSMG2":"YoshiFruit","IsLeftover":false,"ClassNameSMG1":"YoshiFruit","InternalName":"YoshiFruit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pink Fruit","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink fruit which can be eaten by Yoshi."},"GliderCliffCreekPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderCliffCreekPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Canyon Cliffs Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The canyon cliffs section used near the start of Wild Glide Galaxy."},"CrystalCageMoving":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"CrystalCageMoving","IsLeftover":false,"ClassNameSMG1":"CrystalCageMoving","InternalName":"CrystalCageMoving","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Trapped Luma Crystal (Moving)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving crystal with another crystal inside of it, and that crystal a Luma trapped inside it."},"VsBegomanSpikePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"VsBegomanSpikePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought -- Trapped Luma Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A planet from Dreadnought Galaxy with lots of colored patches and small towers."},"ClipAreaBoxCenter":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaBoxCenter","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Box-shaped Matter Splatter Hole","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A box-shaped Matter Splatter hole. The origin is in the center of the box."},"BattleKabokuriPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleKabokuriPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Jack O'Goomba Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The pumpkin planet from Battle Belt Galaxy that features several Jack O'Goombas."},"CocoSambo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"CocoSambo","IsLeftover":false,"ClassNameSMG1":"CocoSambo","InternalName":"CocoSambo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiky Pokey","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A yellow cactus enemy with spikes on its body that appears in Good Egg Galaxy and Dusty Dune Galaxy."},"InfernoMario":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"InfernoMario","IsLeftover":false,"ClassNameSMG1":"InfernoMario","InternalName":"InfernoMario","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"Manekuri\" [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Although the class is used for the Cosmic Clones, this object will crash as it tries to load the nonexistent Manekuri model."},"KoopaVS2PartsSquareMoveClipB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"KoopaVS2PartsSquareMoveClipB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsSquareMoveClipB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsSquareMoveClipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"KoopaVS2PartsSquareMoveClipA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsSquareMoveClipA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaUpDownParts":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"IceVolcanoUpDownPlane","IsLeftover":false,"ClassNameSMG1":"IceVolcanoUpDownPlane","InternalName":"LavaUpDownParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"LavaUpDownParts","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TripodBossRotateParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TripodBossRotateParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"TripodBossRotateParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TwinFallLakePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TwinFallLakePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl Falls Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A planet featuring two big lakes, some waterfalls and some platforms."},"PoleNoModel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"PoleNoModel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Climbable Pole","IsUnused":true,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An invisible version of a pole."},"BigSignBoard":{"Progress":2,"Category":"npc","ClassNameSMG2":"SignBoard","IsLeftover":false,"ClassNameSMG1":"SignBoard","InternalName":"BigSignBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Signboard","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge signboard that displays text; used in Supermassive Galaxy."},"GhostShipBrokenHead":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GhostShipBrokenHead","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Spiral: Wrecked Airship","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The wrecked airship that serves as the starting planet in the Sand Spiral Galaxy."},"AstroRoomLibrary":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"AstroRoomLibrary","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Library Interior","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The interior of the Comet Observatory's Library."},"TogepinAttackMan":{"Progress":2,"Category":"npc","ClassNameSMG2":"TogepinAttackMan","IsLeftover":false,"ClassNameSMG1":"TogepinAttackMan","InternalName":"TogepinAttackMan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"The Chimp [Bowling Challenge]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Chimp used for the bowling challenge in Melty Monster Galaxy."},"MiniFactoryGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniFactoryGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Toy Time","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Toy Time Galaxy."},"SunLightArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SunLightArea","IsLeftover":false,"ClassNameSMG1":"SunLightArea","InternalName":"SunLightArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Sunlight Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An unused variant of GlaringLightArea that was meant to be used in Haunty Halls Galaxy, along with TeresaRoomGlaringLight."},"YellowChipGroup":{"Progress":2,"Category":"item","ClassNameSMG2":"YellowChipGroup","IsLeftover":false,"ClassNameSMG1":"YellowChipGroup","InternalName":"YellowChipGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Chip Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Controls a collection of Star Chips and activates something once all are collected."},"WaterFortressDoor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WaterFortressDoor","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Large Metal Gate","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large metal gate from Space Storm Galaxy."},"MagmaMonsterSmallPlanetStepBig":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaMonsterSmallPlanetStepBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Magmaw Planet Long Asteroid","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long stone planet used at the end of the first mission of Melty Monster Galaxy."},"RosettaReading":{"Progress":0,"Category":"npc","ClassNameSMG2":"RosettaReading","IsLeftover":false,"ClassNameSMG1":"RosettaReading","InternalName":"RosettaReading","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rosalina (Reading)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Rosalina in a sitting pose while holding her storybook*.\n\n* The storybook is actually included within this object's model and is not the separate RosettaPictureBook object."},"ClipAreaBoxCenterHighModel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaBoxCenterHighModel","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Box-shaped Matter Splatter Hole [\"HighModel\"]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A box-shaped Matter Splatter hole. The origin is in the center of the box."},"BallOpenerSlider":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"BallOpener","IsLeftover":false,"ClassNameSMG1":"BallOpener","InternalName":"BallOpenerSlider","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Coaster -- Star Ball Opener","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The round planet from Rolling Coaster Galaxy that features a hole to crack open the Star Ball."},"TripodBossFootBloom":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TripodBossFootBloom","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Foot Bloom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GravityArrow":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GravityArrow","IsLeftover":false,"ClassNameSMG1":"GravityArrow","InternalName":"GravityArrow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Direction Arrow","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An arrow used to display the direction of Mario's gravity."},"BigBubbleGoalAreaCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleGoalArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleGoalArea","InternalName":"BigBubbleGoalAreaCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Pop Big Bubble Area [Cylinder]","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that pops any Big Bubble inside it. This may also activate a switch."},"IceVolcanoMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"IceVolcanoMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceVolcanoMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 with point_args 0, 1, 2, 3, 4 and 6."},"StrongBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"StrongBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Used Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A brown Used Block that serves as a platform in several galaxies."},"ExterminationSwitch":{"Progress":2,"Category":"controller","ClassNameSMG2":"ExterminationSwitch","IsLeftover":false,"ClassNameSMG1":"ExterminationSwitch","InternalName":"ExterminationSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Destroy Objects Switch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that activates a switch if all objects are destroyed."},"EyeBeamer":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"EyeBeamer","IsLeftover":false,"ClassNameSMG1":"EyeBeamer","InternalName":"EyeBeamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Laser Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The laser platform that appears in the Dreadnought Galaxy."},"DeathSandEnvironmentPyramid":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"DeathSandEnvironmentPyramid","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Background Pyramids","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of pyramids used in the background of Dusty Dune Galaxy."},"SwingRope":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SwingRope","IsLeftover":false,"ClassNameSMG1":"SwingRope","InternalName":"SwingRope","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Swinging Vine","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A hanging vine which the player can hold onto and swing around. Used on Beach Bowl Galaxy."},"ForbidSupportTicoArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ForbidSupportTicoArea","IsLeftover":false,"ClassNameSMG1":"ForbidSupportTicoArea","InternalName":"ForbidSupportTicoArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"No Co-Star Pointer Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area where the function of the Co-Star pointer are disabled."},"GravityLightA":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"GravityLight","IsLeftover":false,"ClassNameSMG1":"GravityLight","InternalName":"GravityLightA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Reactor: Gravity Spotlight","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A spotlight that indicates a gravity change. The actual gravity change is done by the gravity controllers."},"CloudClimbMountainPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CloudClimbMountainPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Large Tree & Mountains Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of Fluffy Bluff Galaxy."},"IceWaterUpDownPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceWaterUpDownPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceWaterUpDown Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpaceDustWoodB":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"SpaceDustWoodB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wood Debris B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Wooden debris that can be found in the Honeyhive and Gold Leaf galaxies."},"BattleMerameraPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleMerameraPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Li'l Cinder Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The lava planet from Battle Belt Galaxy that features several Li'l Cinders."},"SpaceDustWoodA":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"SpaceDustWoodA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wood Debris A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Debris of a destroyed ship as seen in Sand Spiral Galaxy."},"HipDropSetCylinder":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropSetCylinder","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Starting Planet Ground Pound Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A square-shaped Ground Pound block used on the first planet of Puzzle Plank Galaxy."},"PhantomShipPropellerSmall":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"PhantomShipPropellerSmall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomShipPropellerSmall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniFloaterOtaKingGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniFloaterOtaKingGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Lava Reactor","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bowser Jr.'s Lava Reactor."},"WhiteSnowTree":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"WhiteSnowTree","IsLeftover":false,"ClassNameSMG1":"WhiteSnowTree","InternalName":"WhiteSnowTree","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Dead Snow Tree","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative dead snow tree from Freezy Flake Galaxy."},"DarkMatterArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DarkMatterArea","IsLeftover":false,"ClassNameSMG1":"DarkMatterArea","InternalName":"DarkMatterArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Dark Matter Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area containing Dark Matter."},"SnowBall":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SnowBall","IsLeftover":false,"ClassNameSMG1":"SnowBall","InternalName":"SnowBall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snowball","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A snowball that can be made bigger by rolling it through snow. Can be used to destroy several objects as well."},"WoodWallDownFall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WoodWallDownFall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Thick Falling Wood Piece","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A thick piece of wood which falls on a set path; used in Puzzle Plank Galaxy."},"KoopaBattleSunPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaBattleSunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Reactor Sun Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large sun planet that appears at the final location of Bowser's Star Reactor."},"MShapeRelayPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MShapeRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MShapeRelay Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SurpSurfingLv2Galaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpSurfingLv2Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Loopdeswoop Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Loopdeeswoop Galaxy's Star select screen when touched during a Launch Star flight."},"KoopaVS2PartsJoinedMoveStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2PartsJoinedMoveStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsJoinedMoveStep","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OceanHexagonFloater":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"OceanWaveFloater","IsLeftover":false,"ClassNameSMG1":"OceanWaveFloater","InternalName":"OceanHexagonFloater","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"OceanHexagonFloater","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"YoshiClimbMountainPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiClimbMountainPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Stepped Mountain Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A tall stepped mountain planet. A similar version of this can be found in Good Egg Galaxy from SMG1."},"BeyondTitleSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondTitleSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cloudy sky model from Rightside Down Galaxy and the game's Title Screen."},"DinoPackunBattlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DinoPackunBattlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg -- Dino Piranha Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet where Dino Piranha is fought in the Good Egg and Boss Blitz Galaxies."},"PhantomTorch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PhantomTorch","IsLeftover":false,"ClassNameSMG1":"PhantomTorch","InternalName":"PhantomTorch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Flame","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small blue fire used on a torch."},"InvisibleWaterfall":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"TransparentWall","IsLeftover":false,"ClassNameSMG1":"TransparentWall","InternalName":"InvisibleWaterfall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Waterfall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FallingSmallRock":{"Progress":0,"Category":"particle","ClassNameSMG2":"FallingSmallRock","IsLeftover":false,"ClassNameSMG1":"FallingSmallRock","InternalName":"FallingSmallRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Rocks (Effect)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A falling rock effect."},"StarPeaceSpoutingPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarPeaceSpoutingPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarPeaceSpouting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PeachCastleMeteor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObjWithEffect","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjWithEffect","InternalName":"PeachCastleMeteor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Smoking Meteor","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative meteor that creates smoke effects; used in the prologue at Peach's Castle."},"GhostMazePlanetMask":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GhostMazePlanetMask","IsLeftover":false,"ClassNameSMG1":"GhostMazePlanetMask","InternalName":"GhostMazePlanetMask","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Moon -- Maze Darkness Mask","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The darkness effect mask used on the maze planet of Boo Moon Galaxy."},"TamakoroGarigariFallStepE":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroGarigariFallStepE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Grinder Platform with Small Ledge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wooden platform with a small ledge that is used in the Grinder section in Rolling Masterpiece Galaxy."},"TamakoroGarigariFallStepD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroGarigariFallStepD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Grinder Platform with Large Ledge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wooden platform with a large ledge that is used in the Grinder section in Rolling Masterpiece Galaxy."},"TamakoroGarigariFallStepC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroGarigariFallStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Grinder Staircase Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second section of the Grinder platforms used in Rolling Masterpiece Galaxy."},"TamakoroGarigariFallStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroGarigariFallStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Circular Grinder Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The wooden platform where the Comet Medal is located in Rolling Masterpiece Galaxy."},"WarpCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"WarpCube","IsLeftover":false,"ClassNameSMG1":"WarpCube","InternalName":"WarpCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Warp Area [Cube]","IsUnused":true,"AreaShape":"BaseOriginCube","Games":3,"File":"Map","Notes":"An area that draws a green sphere at its position. It warps the player to a grouped WarpCube if entered. The cube's origin is the base's center."},"TamakoroGarigariFallStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroGarigariFallStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Grinder Platform with Holes","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first section of the Grinder platforms used in Rolling Masterpiece Galaxy."},"MysteryMountainPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MysteryMountainPlanet","IsLeftover":false,"ClassNameSMG1":"MysteryMountainPlanet","InternalName":"MysteryMountainPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Wrapped Cake Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The wrapped cake planet that \"transforms\" into the hidden cake parts from Sweet Mystery Galaxy."},"PullTargetDrawer":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PullTargetDrawer","IsLeftover":false,"ClassNameSMG1":"PullTargetDrawer","InternalName":"PullTargetDrawer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wooden Yoshi Pull Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large wooden block that can be pulled out of a wall using Yoshi's tongue."},"MiniHeavenlyBeachGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniHeavenlyBeachGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Beach Bowl","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Beach Bowl Galaxy."},"IronCannonLauncherPoint":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"IronCannonLauncherPoint","IsLeftover":false,"ClassNameSMG1":"IronCannonLauncherPoint","InternalName":"IronCannonLauncherPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IronCannonLauncherPoint","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TicoRail":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoRail","IsLeftover":false,"ClassNameSMG1":"TicoRail","InternalName":"TicoRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Luma","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative Luma that moves on a path."},"SurfingRaceSignBoard":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SurfingRaceSignBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SurfingRaceSignBoard","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BrightGalaxySky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"BrightGalaxySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Cosmic Cove Galaxy, Boulder Bowl Galaxy and Sweet Mystery Galaxy."},"ChangeRoom":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ChangeRoom","IsLeftover":false,"ClassNameSMG1":"ChangeRoom","InternalName":"ChangeRoom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario Character Changer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A room used on Starship Mario that allows the player to switch between Mario and Luigi."},"Tongari":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Tongari","IsLeftover":false,"ClassNameSMG1":"Tongari","InternalName":"Tongari","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiny Hermit","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A white-shelled enemy with spikes on its back."},"BirthdayCakePlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BirthdayCakePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Cake Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The cake planet used in the third mission of Toy Time Galaxy."},"ClipAreaBottomCone":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaBottomCone","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Matter Splatter Hole (Cone/Bottom)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A cone-shaped matter splatter hole."},"OceanSphere":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"OceanSphere","IsLeftover":false,"ClassNameSMG1":"OceanSphere","InternalName":"OceanSphere","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Water Sphere","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A sphere of water used in various galaxies."},"GhostClipPlanetLiftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GhostClipPlanetLiftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Boo Corridor Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving platform used on the second planet of the second mission of Haunty Halls Galaxy."},"JointBallsPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"JointBallsPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock: Molecule Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The multi-colored molecule-shaped planet used in the second mission of Battlerock Galaxy."},"LavaMiniSunPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaMiniSunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mini Lava Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A miniature planet of lava used in the background of lava-themed galaxies."},"WanwanRedBluePanelPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WanwanRedBluePanelPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Flip-Swap Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet featuring Flip-Swap panels in the first mission of Chompworks Galaxy."},"Snakehead":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Snakehead","IsLeftover":false,"ClassNameSMG1":"Snakehead","InternalName":"Snakehead","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Gringill","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large eel that comes out of caves."},"TimerPieceBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemBlock","IsLeftover":true,"ClassNameSMG1":"ItemBlock","InternalName":"TimerPieceBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Timed Star Bits ? Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ? Block that gives one Star Bit every time it is hit. Disappears after some hits and seconds."},"RotateCrossStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailAndRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailAndRotateMoveObj","InternalName":"RotateCrossStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Twisty Trials -- Moving Wood Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating and moving wood gear used in Twisty Trials Galaxy."},"OnimasuCube":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"OnimasuArea","IsLeftover":false,"ClassNameSMG1":"OnimasuArea","InternalName":"OnimasuCube","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OnimasuCube","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AssemblyBlockPartsIceB":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsIceB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Icy Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small square-shaped icy version of a Space Junk Block."},"SoundSyncBlockA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RepeatTimerBlock","IsLeftover":false,"ClassNameSMG1":"RepeatTimerBlock","InternalName":"SoundSyncBlockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Green Beat Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green Beat Block from Beat Block Galaxy."},"AssemblyBlockPartsIceC":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsIceC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Very Talll Icy Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A very tall square-shaped icy version of a Space Junk Block."},"SoundSyncBlockB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RepeatTimerBlock","IsLeftover":false,"ClassNameSMG1":"RepeatTimerBlock","InternalName":"SoundSyncBlockB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Beat Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow Beat Block from Beat Block Galaxy."},"AssemblyBlockPartsIceD":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsIceD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Icy Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A tall square-shaped icy version of a Space Junk Block."},"LavaFluffFallRotateStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"LavaFluffFallRotateStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Generator -- Starting Planet Rotating Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rotating platform used on the first planet of Bowser's Galaxy Generator."},"AssemblyBlockPartsIceE":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsIceE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Narrow Icy Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A narrow square-shaped icy version of a Space Junk Block."},"BattleAsteroidStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleAsteroidStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Mini Goomba Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet from Battle Belt Galaxy that features a single Mini Goomba."},"DandelionHillPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DandelionHillPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden -- Major Burrows Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet where Major Burrows is fought; used in both Gusty Garden Galaxy and Boss Blitz Galaxy."},"GlobalSegmentGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalSegmentGravity","IsLeftover":false,"ClassNameSMG1":"GlobalSegmentGravity","InternalName":"GlobalSegmentGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Cylindrical Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area that pulls objects towards the lateral surface of the cylinder."},"YoshiCapture":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"YoshiCapture","IsLeftover":false,"ClassNameSMG1":"YoshiCapture","InternalName":"YoshiCapture","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Grapple","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A flower which Yoshi can grapple with his tongue to swing himself in its direction."},"TripodBossCore":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossCore","IsLeftover":false,"ClassNameSMG1":"TripodBossCore","InternalName":"TripodBossCore","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Core","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Cactus":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Cactus","IsLeftover":false,"ClassNameSMG1":"Cactus","InternalName":"Cactus","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Damaging Cactus","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A cactus that can damage the player or other objects upon contact."},"KoopaShipSeesawStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"KoopaShipSeesawStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaShipSeesawStep","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MarioFaceShipPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MarioFacePlanet","IsLeftover":false,"ClassNameSMG1":"MarioFacePlanet","InternalName":"MarioFaceShipPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The main planet that makes up the Starship Mario."},"SkyIslandStepPartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandStepPartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Square Platform with Wood Planks","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A grassy platform with wood planks; used in Cloudy Court Galaxy."},"SkyIslandStepPartsC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandStepPartsC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Square Platform with Flowers","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A grassy platform with several flowers; used in Cloudy Court Galaxy."},"InvisibleWallBattleShipA":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"TransparentWall","IsLeftover":false,"ClassNameSMG1":"TransparentWall","InternalName":"InvisibleWallBattleShipA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock Invisible Wall","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An invisible wall labeled as a Battlerock Galaxy object, unused."},"SearchBeamer":{"Progress":2,"Category":"enemy","ClassNameSMG2":"SearchBeamer","IsLeftover":false,"ClassNameSMG1":"SearchBeamer","InternalName":"SearchBeamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sentry Beam","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A robot enemy that fires a laser at Mario."},"SkyIslandStepPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandStepPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Square Platform with Single Flower","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A grassy platform with a single flower; used in Cloudy Court Galaxy and Grandmaster Galaxy."},"HeadLight":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"HeadLight","IsLeftover":false,"ClassNameSMG1":"HeadLight","InternalName":"HeadLight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spotlight","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The spotlight effect used on the starting planet of Boo Moon Galaxy. GhostMazePlanetMask provides the actual darkness."},"SunkenShip":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"SunkenShip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark -- Sunken Ship","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A sunken ghost ship that appears on Deep Dark Galaxy's seafloor."},"BasaBasa":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BasaBasa","IsLeftover":false,"ClassNameSMG1":"BasaBasa","InternalName":"BasaBasa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Swooper","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bat enemy that is mostly found in cave sections."},"MysteryGravityRoomBridgeA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MysteryGravityRoomBridgeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Changer Ramp","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small wooden ramp that changes the direction of the player's gravity when walked on. Used in some cubic bonus rooms in SMG1.\n\nNote: Meant for use outside of any gravity area, otherwise may provide unexpected results."},"BattleGrapyonPlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BattleGrapyonPlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Swaphopper Planet Blockade","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small blockade that covers the exit from Battle Belt Galaxy's Swaphopper planet."},"TeresaMansionLightA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SwingLight","IsLeftover":false,"ClassNameSMG1":"SwingLight","InternalName":"TeresaMansionLightA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"TeresaMansionLightA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ZeroGravityCylinder":{"Progress":2,"Category":"gravity","ClassNameSMG2":"ZeroGravityCylinder","IsLeftover":false,"ClassNameSMG1":"ZeroGravityCylinder","InternalName":"ZeroGravityCylinder","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Zero Gravity [Cylinder Range]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gravity area of zero gravity. This one has a cylindrical range."},"DemoGroup":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"DemoExecutor","IsLeftover":false,"ClassNameSMG1":"DemoExecutor","InternalName":"DemoGroup","ListSMG1":"DemoObjInfo","ListSMG2":"DemoObjInfo","Name":"Cutscene","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A basic in-stage cutscene."},"PoihanaRelayPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PoihanaRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PoihanaRelay Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TeresaMansionLightB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SwingLight","IsLeftover":false,"ClassNameSMG1":"SwingLight","InternalName":"TeresaMansionLightB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"TeresaMansionLightB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BattanKing":{"Progress":2,"Category":"boss","ClassNameSMG2":"BattanKing","IsLeftover":false,"ClassNameSMG1":"BattanKing","InternalName":"BattanKing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Whomp King","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large stone block boss from Throwback Galaxy."},"MorphItemNeoHopper":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemHopper","IsLeftover":false,"ClassNameSMG1":"MorphItemHopper","InternalName":"MorphItemNeoHopper","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spring Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Spring Mushroom that transforms the player into a Spring character."},"MonteStatue":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MonteStatue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Pianta Statue","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large Pianta statue used in Starshine Beach Galaxy."},"PenguinSkater":{"Progress":0,"Category":"npc","ClassNameSMG2":"PenguinSkater","IsLeftover":false,"ClassNameSMG1":"PenguinSkater","InternalName":"PenguinSkater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PenguinSkater","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WanwanRolling":{"Progress":2,"Category":"enemy","ClassNameSMG2":"WanwanCreator","IsLeftover":false,"ClassNameSMG1":"WanwanCreator","InternalName":"WanwanRolling","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chomp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rolling Chomp that moves along a set path."},"SnowBlockTicoSearchPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SnowBlockTicoSearchPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Snow Blocks Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with snow blocks and Li'l Brrs used in the first mission of Freezy Flake Galaxy."},"OtaRockTank":{"Progress":2,"Category":"boss","ClassNameSMG2":"OtaRockTank","IsLeftover":false,"ClassNameSMG1":"OtaRockTank","InternalName":"OtaRockTank","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prince Pikante","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The green octopus boss driving in a wheeled barrel that is fought in Shiverburn Galaxy."},"YellowChip":{"Progress":2,"Category":"item","ClassNameSMG2":"YellowChip","IsLeftover":false,"ClassNameSMG1":"YellowChip","InternalName":"YellowChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Chip","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A collectable yellow chip. Usually, five of them have to be collected."},"DinoPackunBabyBattlePlanetAir":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"DinoPackunBabyBattlePlanetAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Egg Shell Shards","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of egg shell shards used around Peewee Piranha's planet in Sky Station Galaxy."},"SoundEmitterSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"SoundEmitterSphere","IsLeftover":false,"ClassNameSMG1":"SoundEmitterSphere","InternalName":"SoundEmitterSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Sound Emitter Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":3,"File":"Sound","Notes":"An area that starts playing a sound effect when entered. This always has a spherical range."},"OceanPuddingPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OceanPuddingPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanPudding Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MirrorArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"MirrorArea","IsLeftover":false,"ClassNameSMG1":"MirrorArea","InternalName":"MirrorArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Mirror Reflection Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that mirrors some compatible objects onto a compatible surface. This is effectively useless in SMG2 since no objects can reflect mirror models."},"BenefitItemLifeUp":{"Progress":2,"Category":"item","ClassNameSMG2":"BenefitItemLifeUp","IsLeftover":false,"ClassNameSMG1":"BenefitItemLifeUp","InternalName":"BenefitItemLifeUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Life Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A collectable mushroom that increases the player's health to 6."},"TreasureBoxCoin":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Treasure Chest with Coin","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A brown treasure chest that reveals a Coin when opened."},"RedBlueExStepE":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RedBlueExStepE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap -- Small Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pair of two blocks that serve as a platform; used in Flip-Swap Galaxy."},"RedBlueExStepD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RedBlueExStepD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap -- Cosmic Guide Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The platform where the Cosmic Guide appears in Flip-Swap Galaxy."},"RedBlueExStepC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RedBlueExStepC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap -- Checkpoint Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The staircase platform where the checkpoint is located in Flip-Swap Galaxy."},"RockCreator":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RockCreator","IsLeftover":false,"ClassNameSMG1":"RockCreator","InternalName":"RockCreator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Boulder Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spawner for large rolling boulders."},"SwitchingMoveStairsAreaBlockRed":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveStairsAreaBlockRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Stairs Section Red Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of red walls used in the first section of Flip-Out Galaxy's main planet."},"RedBlueExStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RedBlueExStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap -- Goomba Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rectangular platform where Goombas are located in Flip-Swap Galaxy."},"TicoShop":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoShop","IsLeftover":false,"ClassNameSMG1":"TicoShop","InternalName":"TicoShop","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lumalee Shop [Mushrooms]","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large blue Luma that can transform on the spot into either a Life Mushroom or a 1-Up Mushroom after being paid some Star Bits."},"ButlerMap":{"Progress":1,"Category":"npc","ClassNameSMG2":"ButlerMap","IsLeftover":false,"ClassNameSMG1":"ButlerMap","InternalName":"ButlerMap","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Map Polari","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A version of Polari that displays the map in the Domes."},"SnowS":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObj10x10x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj10x10x10SyncClipping","InternalName":"SnowS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Flakes","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative snow flakes effect."},"KillerGunnerSingle":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"KillerGunnerSingle","IsLeftover":false,"ClassNameSMG1":"KillerGunnerSingle","InternalName":"KillerGunnerSingle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KillerGunnerSingle","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaStatue":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"KoopaStatue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Statue","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A destroyable statue of Bowser."},"RedBlueExStepF":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RedBlueExStepF","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap -- Power Star Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The platform where the Power Star is located in Flip-Swap Galaxy."},"DashYoshiWallClimbPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiWallClimbPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Tall Wall Climb Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in the first mission of Hightail Falls Galaxy."},"KoopaJrRobot":{"Progress":2,"Category":"boss","ClassNameSMG2":"KoopaJrRobot","IsLeftover":false,"ClassNameSMG1":"KoopaJrRobot","InternalName":"KoopaJrRobot","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megahammer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of Bowser Jr.'s Fearsome Fleet."},"DustCloud":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustCloud","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clouds Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of clouds used as space debris."},"IceMerameraKing":{"Progress":0,"Category":"boss","ClassNameSMG2":"IceMerameraKing","IsLeftover":false,"ClassNameSMG1":"IceMerameraKing","InternalName":"IceMerameraKing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Baron Brrr","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The boss at the top of the main route of the snow mountain from Freezeflame Galaxy. Behaves and looks very similar to regular Lil' Brrrs (IceMeramera)."},"RedBlueExStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RedBlueExStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap -- Starting Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of platforms used as the starting planet of Flip-Swap Galaxy."},"AstroOverlookObj":{"Progress":2,"Category":"controller","ClassNameSMG2":"AstroOverlookObj","IsLeftover":false,"ClassNameSMG1":"AstroOverlookObj","InternalName":"AstroOverlookObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Show Comet Observatory Labels Controller","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A controller that will show the name labels for the different parts of the Comet Observatory if the player stands inside an AstroOverlookAreaCylinder."},"SwitchSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"SwitchArea","IsLeftover":false,"ClassNameSMG1":"SwitchArea","InternalName":"SwitchSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Switch Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that activates a switch once the player enters it."},"TamakoroGoalRelayStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TamakoroGoalRelayStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Silver Chomp Planet Ruler","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large ruler platform used on the Silver Chomp planet in Rolling Masterpiece Galaxy."},"JumpHoleTamakoroB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"JumpHole","IsLeftover":false,"ClassNameSMG1":"JumpHole","InternalName":"JumpHoleTamakoroB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Disk Planet Star Ball Launcher","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Star Ball launcher used on the third planet of Rolling Masterpiece Galaxy."},"MirrorReflectionTwinFallLake":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMirrorObj","IsLeftover":false,"ClassNameSMG1":"SimpleMirrorObj","InternalName":"MirrorReflectionTwinFallLake","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MirrorReflectionTwinFallLake","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GravityFollowLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GravityFollowLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Upside Dizzy -- Platform with Gravity Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A platform with a gravity display panel."},"JumpHoleTamakoroA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"JumpHole","IsLeftover":false,"ClassNameSMG1":"JumpHole","InternalName":"JumpHoleTamakoroA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Paintbrush Planet Star Ball Launcher","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Star Ball launcher used on the second planet of Rolling Masterpiece Galaxy."},"CircleCoinGroup":{"Progress":2,"Category":"item","ClassNameSMG2":"CircleCoinGroup","IsLeftover":false,"ClassNameSMG1":"CircleCoinGroup","InternalName":"CircleCoinGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin Circle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that spawns several Coins in a circle."},"CloudValleyTowerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CloudValleyTowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Cloud Tower Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cloud tower planet used for the secret Star mission of Fluffy Bluff Galaxy."},"BreakableCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BreakableCage","IsLeftover":false,"ClassNameSMG1":"BreakableCage","InternalName":"BreakableCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Breakable Glass Cage","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small breakable glass cage."},"Kuribo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kuribo","IsLeftover":false,"ClassNameSMG1":"Kuribo","InternalName":"Kuribo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Goomba","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The infamous Goomba enemy that appeared in most Mario games since 1985."},"ClipAreaTopCone":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaTopCone","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Matter Splatter Hole (Cone/Top)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A cone-shaped matter splatter hole."},"FountainBig":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FountainBig","IsLeftover":false,"ClassNameSMG1":"FountainBig","InternalName":"FountainBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Water Fountain","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large water fountain from Gold Leaf Galaxy, Fluffy Bluff Galaxy and other stages."},"WorldMapSyncSoundEmitterCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SoundEmitterCubeWorldMapSync","IsLeftover":false,"ClassNameSMG1":"SoundEmitterCubeWorldMapSync","InternalName":"WorldMapSyncSoundEmitterCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"World Sound Emitter Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":2,"File":"Sound","Notes":"An area that plays a sound effect if the currently selected world matches the specified world. The cube's origin is the base's center."},"IceMagmaSkatePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceMagmaSkatePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Skating Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The third planet in the first mission of Shiverburn Galaxy."},"RunawayRabbit":{"Progress":0,"Category":"npc","ClassNameSMG2":"RunawayRabbit","IsLeftover":false,"ClassNameSMG1":"RunawayRabbit","InternalName":"RunawayRabbit","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"RunawayRabbit","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BigCloudStepMountainTop":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CloudStep","IsLeftover":false,"ClassNameSMG1":"CloudStep","InternalName":"BigCloudStepMountainTop","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Ring Cloud Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A ring-shaped cloud platform that can be stood on using the Bee and Cloud power-ups."},"ExterminateMerameraPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ExterminateMerameraPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Lil' Burn Planet (Unfinished)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished planet that would have been used in the Melty Molten Galaxy."},"MarinePlant":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MarinePlant","IsLeftover":false,"ClassNameSMG1":"MarinePlant","InternalName":"MarinePlant","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Underwater Plant","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative plant for underwater sections."},"Pole":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"Pole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Climbable Pole","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A standard climbable pole that can be climbed from all directions."},"BarrelGravityAir":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"BarrelGravityAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm Foggy Atmosphere","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The gray foggy air that surrounds the cylindrical planets in Space Storm Galaxy."},"BattleKaninaPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleKaninaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Crabber Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sand planet from Battle Belt Galaxy that features several Crabbers."},"FireBarCoverA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PartsModel","IsLeftover":false,"ClassNameSMG1":"PartsModel","InternalName":"FireBarCoverA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Fire Bar Barrel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large barrel that is used to hide the Used Block of a Fire Bar. Used in Bowser's Lava Lair."},"PostOutlineArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PostOutlineArea","IsLeftover":false,"ClassNameSMG1":"PostOutlineArea","InternalName":"PostOutlineArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Post Outline Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that renders a thick outline on the screen when entered."},"CareTakerHunter":{"Progress":2,"Category":"npc","ClassNameSMG2":"CareTakerHunter","IsLeftover":false,"ClassNameSMG1":"CareTakerHunter","InternalName":"CareTakerHunter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gearmo Enemy Hunter","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Gold or Silver Gearmo. Used in Boulder Bowl Galaxy and Space Storm Galaxy."},"DarkHopperPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"DarkHopperPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Ending Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used at the end of Matter Splatter Galaxy."},"KoopaVS3RotateStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS3RotateStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS3RotateStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BothSideDrillTowerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BothSideDrillTowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Dirt Columns Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The dirt-covered planet used in the second mission of Flipsville Galaxy."},"KoopaVS3RotateStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS3RotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS3RotateStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DarkHopperPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"DarkHopperPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Wall-Jumping Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The second planet located in the Matter Splatter Galaxy."},"KoopaVS3RotateStepD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS3RotateStepD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS3RotateStepD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DarkHopperPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"DarkHopperPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Spring Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The third planet located in the Matter Splatter Galaxy."},"RailPlacementPoleObstacle":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailPlacementPoleObstacle","IsLeftover":false,"ClassNameSMG1":"RailPlacementPoleObstacle","InternalName":"RailPlacementPoleObstacle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Paintbrush Line","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object used to create a line of paintbrushes; used in Rolling Masterpiece Galaxy."},"KameckShipLv1":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KameckShipLv1","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Kamella's Airship","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The purple airship where Kamella is fought in Space Junk Galaxy."},"ItemRoomItemBase":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ItemRoomItemBase","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Power-Up Display Case","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A display case for the power-up display room used on Starship Mario."},"NokonokoLandBig":{"Progress":2,"Category":"enemy","ClassNameSMG2":"NokonokoLandBig","IsLeftover":false,"ClassNameSMG1":"NokonokoLandBig","InternalName":"NokonokoLandBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Koopa Troopa","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large turtle that can be defeated with the Spin Drill."},"InvisibleWallJump10x10":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"InvisibleWallJump10x10","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Wall for Jumping (Size: 10 x 10)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An invisible wall for jumping of size 10 x 10."},"BakubakuCircleConveyor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RotateMoveObjClipParts","InternalName":"BakubakuCircleConveyor","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Small Rotating Carpet Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":""},"TeresaRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMapAnimLow","IsLeftover":false,"ClassNameSMG1":"PlanetMapAnimLow","InternalName":"TeresaRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Boo Box Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large, hollow, gilded purple box planet from Deep Dark Galaxy."},"CollapsePlane":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CollapsePlane","IsLeftover":false,"ClassNameSMG1":"CollapsePlane","InternalName":"CollapsePlane","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shrinking Tile","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A green tile that slowly disappears once the player touches it."},"KoopaVS3HoleSunPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3HoleSunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3HoleSun Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SwitchArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SwitchArea","IsLeftover":false,"ClassNameSMG1":"SwitchArea","InternalName":"SwitchArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Switch Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that activates a switch once the player enters it."},"MiniMechaKoopaPartsFan":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MiniMechaKoopaPartsFan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Factory Fan","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating fan from the factory planet from Toy Time Galaxy."},"WindMillPropeller":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WindMillPropeller","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Green -- Windmill Propeller","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The big windmill propeller found at the end of Rolling Green Galaxy."},"MysteryFlipPanelBrightPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"MysteryFlipPanelBrightPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Invisible Flipswitch Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of hidden platforms used in the Flipswitch section of Sweet Mystery Galaxy that become visible when using Bulb Yoshi."},"ChildKuribo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kuribo","IsLeftover":false,"ClassNameSMG1":"Kuribo","InternalName":"ChildKuribo","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"Goomba [Child]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Goomba that is used for special ChildObj setups."},"SpotLightVolumeDraw":{"Progress":0,"Category":"controller","ClassNameSMG2":"SpotLightVolumeDraw","IsLeftover":false,"ClassNameSMG1":"SpotLightVolumeDraw","InternalName":"SpotLightVolumeDraw","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SpotLightVolumeDraw","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OceanFloaterTypeU":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"OceanFloaterLandParts","IsLeftover":false,"ClassNameSMG1":"OceanFloaterLandParts","InternalName":"OceanFloaterTypeU","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"OceanFloaterTypeU","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HammerHeadPackunSpike":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HammerHeadPackun","IsLeftover":false,"ClassNameSMG1":"HammerHeadPackun","InternalName":"HammerHeadPackunSpike","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiny Piranha Plant","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A big black Piranha Plant with spikes on its head and body. It can only defeated with another object, such as a Stretch Plant or a Rainbow Star."},"KoopaJrSmallShipAGuidePoint":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaJrSmallShipAGuidePoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Airship Platform Path Marker","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A straight line of orange-ish dots that serve as a visual marker of the path the airship platform* takes on Bowser Jr.'s Airship Armada.\n\nExtra notes:\n1) This is entirely decoration, the airship platform* can still function perfectly fine without this object.\n2) This object not dynamic, meaning you can change the real path taken by the airship platform*, by adding turns for example, and this object will still be a straight line, therefore entirely useless if you change anything on the real path, unless you remodel this object yourself.\n\n* Reference to the KoopaJrSmallShipA object."},"YoshiHeadPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiHeadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk -- Yoshi Head Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The wooden Yoshi head planet from Space Junk Galaxy."},"GlobalWireGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalWireGravity","IsLeftover":false,"ClassNameSMG1":"GlobalWireGravity","InternalName":"GlobalWireGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Wire Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area that uses a path to define several points of gravity."},"SurpCubeBubbleExLv2Galaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpCubeBubbleExLv2Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Bubble Blast Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Bubble Blast Galaxy's Star select screen when touched during a Launch Star flight."},"GarigariCutStepFlatThick":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatThick","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Thick Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A thick piece of wood used in Puzzle Plank Galaxy."},"DorayakiFortressPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DorayakiFortressPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Chomp Saucer Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large grass-covered planet with various stone obstacles that is located in the Good Egg Galaxy."},"HighSpeedLiftRock":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveWithReverseAnimObj","IsLeftover":false,"ClassNameSMG1":"RailMoveWithReverseAnimObj","InternalName":"HighSpeedLiftRock","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Stone Elevator Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A stone elevator platform used near the end of the first mission of Clockwork Ruins Galaxy."},"GarigariCutStepFlatThreeCenter":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailAndRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailAndRotateMoveObj","InternalName":"GarigariCutStepFlatThreeCenter","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Triplet Set of Wood Center Piece","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The center piece of a set of three pieces of wood used in Puzzle Plank Galaxy."},"KoopaVS2PartsStartMoveStepC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2PartsStartMoveStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsStartMoveStepC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsStartMoveStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS2PartsStartMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsStartMoveStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LightCtrlCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"LightArea","IsLeftover":false,"ClassNameSMG1":"LightArea","InternalName":"LightCtrlCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Light Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that changes lighting when entered. The cube's origin is the base's center."},"RotateFireBar2DRotateStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RotateFireBar2DRotateStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gravity Gauntlet -- Large Rotating Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large rotating wheel used near the end of Bowser's Gravity Gauntlet."},"ChildIceMeramera":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Meramera","IsLeftover":false,"ClassNameSMG1":"Meramera","InternalName":"ChildIceMeramera","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"Li'l Brr [Child]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Li'l Brr that is used for special ChildObj setups."},"KoopaVS2PartsStartMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS2PartsStartMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsStartMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Quicksand2DPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailPlanetMap","IsLeftover":false,"ClassNameSMG1":"RailPlanetMap","InternalName":"Quicksand2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Quicksand2D Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HoneyQueenPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"FurPlanetMap","IsLeftover":false,"ClassNameSMG1":"FurPlanetMap","InternalName":"HoneyQueenPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Queen Bee Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet where the Queen Bee is found. Although this object exists in both games, they have entirely different models in each game."},"DarkHopperPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"DarkHopperPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The first planet located in the Matter Splatter Galaxy."},"MorphItemCollectionBee":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionBee","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Bee Mushroom","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Bee Mushroom used in the power-up display room of Starship Mario."},"KoopaJrCastleCloudStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaJrCastleCloudStep","IsLeftover":false,"ClassNameSMG1":"KoopaJrCastleCloudStep","InternalName":"KoopaJrCastleCloudStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker -- Dark Cloud Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A dark cloud platform used in Bowser Jr.'s Boom Bunker as well as Cloudy Court Galaxy."},"RotateStepAthleticPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RotateStepAthleticPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Twisty Trials -- Wood Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The three solid wood platforms used in Twisty Trials Galaxy."},"SandBirdPartsCorner":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsCorner","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Corner Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A corner piece used for the Sand Bird in Slipsand Galaxy."},"AstroDomeDemoStarter":{"Progress":1,"Category":"cutscene","ClassNameSMG2":"AstroDomeDemoStarter","IsLeftover":false,"ClassNameSMG1":"AstroDomeDemoStarter","InternalName":"AstroDomeDemoStarter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Fly-Out Controller","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A controller used to specify the path for when the player flies to a galaxy in a Dome."},"Drill2DReflectMazeRoom":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"Drill2DReflectMazeRoom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- 2D Maze Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The interior of the cylindrical-shaped planet used in the second mission of Spin-Dig Galaxy."},"BeeWallShortDistAreaCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"BeeWallShortDistArea","IsLeftover":false,"ClassNameSMG1":"BeeWallShortDistArea","InternalName":"BeeWallShortDistAreaCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Faster Bee Flight Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"Allows the Bee power-up to fly a longer distance than usual if the player is inside this area. The cube's origin is the base's center."},"ClipCutRoadE":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutRoadE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Moving Comet Medal Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green moving platform used in the first mission of Haunty Halls Galaxy."},"ClipCutRoadD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutRoadD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Red Horizontal Moving Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red moving platform used in the first mission of Haunty Halls Galaxy."},"ClipCutRoadC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutRoadC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Green Horizontal Moving Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green moving platform used in the first mission of Haunty Halls Galaxy."},"ClipCutRoadB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutRoadB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Red Diagonal Moving Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red moving platform used in the first mission of Haunty Halls Galaxy."},"GarigariCutStepOblique":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepOblique","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Long Oblique Piece of Wood with Holes","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long oblique piece of wood with several holes; used in Puzzle Plank Galaxy."},"GarigariCutStepFlatThinRight":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatThinRight","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Right Thin Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A right-sided thin piece of wood used in Puzzle Plank Galaxy."},"YoshiEatGuidanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"YoshiEatGuidanceArea","IsLeftover":false,"ClassNameSMG1":"YoshiEatGuidanceArea","InternalName":"YoshiEatGuidanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Yoshi Tongue Explanation Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area which shows the player how to use Yoshi's tongue."},"LavaSparksL":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj50x50x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj50x50x10SyncClipping","InternalName":"LavaSparksL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Sparks Effect (Large)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large lava sparks effect."},"KoteBug":{"Progress":2,"Category":"enemy","ClassNameSMG2":"KoteBug","IsLeftover":false,"ClassNameSMG1":"KoteBug","InternalName":"KoteBug","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipbug","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small bug-like enemy that attacks the player in Bee form and runs away from the player under normal conditions."},"ClipCutRoadA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutRoadA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Green Vertical Moving Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green moving platform used in the first mission of Haunty Halls Galaxy."},"HoleDeathSandMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleDeathSandMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dusty Dune: Moving Platform (Red)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A red moving platform used in Dusty Dune Galaxy."},"BigRelayPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BigRelayPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Generic Large Asteroid","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A floating asteroid that appears in Good Egg Galaxy and Boss Blitz Galaxy."},"BigRelayPlanetB":{"Progress":1,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BigRelayPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"Temporary High Model\" [BigRelayPlanetB]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished placeholder model that displays a white cube with the text \"Temporary High Model, Please wait...\" written on it."},"LavaSparksS":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObj20x20x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj20x20x10SyncClipping","InternalName":"LavaSparksS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Lava Sparks","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small lava sparks particle effect."},"ZeroGravityRoomPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"ZeroGravityRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- 2D Underground Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The 2D underground section from Slipsand Galaxy."},"TrickRabbitFreeRunChild":{"Progress":0,"Category":"npc","ClassNameSMG2":"TrickRabbitSnow","IsLeftover":false,"ClassNameSMG1":"TrickRabbitSnow","InternalName":"TrickRabbitFreeRunChild","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"TrickRabbitFreeRunChild","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TreasureBoxGoldEmpty":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":true,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxGoldEmpty","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Empty Golden Treasure Chest","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gold treasure chest that reveals nothing when opened."},"StarPieceFlow":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceGroup","IsLeftover":false,"ClassNameSMG1":"StarPieceGroup","InternalName":"StarPieceFlow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Star Bit Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Creates a group of Star Bits that move on a set path."},"SandCapsuleInsidePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SandCapsuleInsidePlanet","IsLeftover":false,"ClassNameSMG1":"SandCapsuleInsidePlanet","InternalName":"SandCapsuleInsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandCapsuleInside Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CymbalsStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CymbalsStep","IsLeftover":false,"ClassNameSMG1":"CymbalsStep","InternalName":"CymbalsStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Cloudy Court -- Cymbals Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cymbals used in Cloudy Court Galaxy."},"PhantomFirewood":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PhantomFirewood","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Campfire Logs","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of logs used for a campfire site."},"SmokeEffectColorArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SmokeEffectColorArea","IsLeftover":false,"ClassNameSMG1":"SmokeEffectColorArea","InternalName":"SmokeEffectColorArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Running Dust Color Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that can be used to change the running dust particles color."},"DrumBegomanHolePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DrumBegomanHolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm -- Long Topman Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The tower planet used in the second mission of Space Storm Galaxy."},"CumulativeTimerSwitchArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CumulativeTimerSwitchArea","IsLeftover":false,"ClassNameSMG1":"CumulativeTimerSwitchArea","InternalName":"CumulativeTimerSwitchArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Timer Switch Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Activates a switch after a defined number of frames have passed while the player stays inside this area."},"KoopaVS3Parts2DWallA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS3Parts2DWallA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3Parts2DWallA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaSnowBallConveyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaSnowBallConveyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Lava Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The lava planet used at the end of the first mission of Freezy Flake Galaxy."},"OceanRingRuinsMove":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"OceanRingRuinsMove","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"OceanRingRuinsMove","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PlayerSideRetainOffArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlayerSideRetainOffArea","IsLeftover":false,"ClassNameSMG1":"PlayerSideRetainOffArea","InternalName":"PlayerSideRetainOffArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Disable Movement Direction Retention Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"This area adjusts the player's movement direction to the current camera angle instead of keeping the direction the joystick was held in before moving."},"AstroBaseCenterA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseCenterA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Big Slope","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The big slope under the Engine Room in the Comet Observatory."},"VsKoopaLv3Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"VsKoopaLv3Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Bowser's Galaxy Generator."},"AstroBaseCenterB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseCenterB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Beacon Holder","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The 2 cones that hold the Beacon in place in the Comet Observatory."},"AstroDomeAsteroid":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroDomeAsteroid","IsLeftover":false,"ClassNameSMG1":"AstroDomeAsteroid","InternalName":"AstroDomeAsteroid","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Rotating Asteroids","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of many rotating asteroids that are found in the galaxy select of the Domes."},"SunshadeMapParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"SunshadeMapParts","IsLeftover":false,"ClassNameSMG1":"SunshadeMapParts","InternalName":"SunshadeMapParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SunshadeMapParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubeSliderCrystal":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"TubeSliderCrystal","IsLeftover":false,"ClassNameSMG1":"TubeSliderCrystal","InternalName":"TubeSliderCrystal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"TubeSliderCrystal\" [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Model files have been removed. Therefore, the object is useless."},"WaterStream":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WaterStream","IsLeftover":false,"ClassNameSMG1":"WaterStream","InternalName":"WaterStream","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Water Current","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A water current that pushes the player away."},"GoroRockLanePartsFlatA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GoroRockLaneParts","IsLeftover":false,"ClassNameSMG1":"GoroRockLaneParts","InternalName":"GoroRockLanePartsFlatA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Bowling Challenge -- Flat Blue Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A flat blue platform used in The Chimp's bowling challenge in Melty Monster Galaxy."},"TeresaPicture":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleTextureSwitchChangeObj","IsLeftover":false,"ClassNameSMG1":"SimpleTextureSwitchChangeObj","InternalName":"TeresaPicture","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Picture","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A picture of a Boo or Bomb Boo. The TexChange frame IDs for the different pictures are:\n0 Boo\n1 Empty\n2 Bomb Boo"},"ReverseGravityTowerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ReverseGravityTowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ReverseGravityTower Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TripodPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TripodPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet where Megaleg is fought in Bowser Jr.'s Robot Reactor."},"BombHeiLauncher":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BombHeiLauncher","IsLeftover":false,"ClassNameSMG1":"BombHeiLauncher","InternalName":"BombHeiLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bob-omb Dispenser","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An enemy dispenser that releases Bob-ombs."},"CannonRelayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CannonRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker -- Checkpoint Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The multi-colored planet used in the middle of Bowser Jr.'s Boom Bunker."},"Popo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Popo","IsLeftover":false,"ClassNameSMG1":"Popo","InternalName":"Popo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Smeech","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink enemy that tries to suck on Yoshi, but runs away from the player under normal circumstances."},"TamakoroJumpGuidanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinGuidanceArea","IsLeftover":false,"ClassNameSMG1":"SpinGuidanceArea","InternalName":"TamakoroJumpGuidanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Star Ball Jumping Explanation Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area which shows the player how to jump with the Star Ball while inside it."},"KoopaVS2PartsDarkMatterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsDarkMatterA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsDarkMatterA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsDarkMatterB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsDarkMatterB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsDarkMatterB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TriPodBossBodyA":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossBodyA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Body","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BgmChangeArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"BgmChangeArea","IsLeftover":false,"ClassNameSMG1":"BgmChangeArea","InternalName":"BgmChangeArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Music Change Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Sound","Notes":"Changes the stage's background music in various different ways if entered."},"KoopaVS2PartsDarkMatterC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsDarkMatterC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsDarkMatterC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsDarkMatterD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsDarkMatterD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsDarkMatterD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsDarkMatterE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsDarkMatterE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dark Matter (Very Long Rectangle)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A very long rectangular chunk of dark matter.\n\nThis one in particular is not used in the game."},"WaterArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"WaterArea","IsLeftover":false,"ClassNameSMG1":"WaterArea","InternalName":"WaterArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Water Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that consists of an invisible body of water."},"TrickRabbitFreeRunCollect":{"Progress":0,"Category":"npc","ClassNameSMG2":"TrickRabbitSnowCollect","IsLeftover":false,"ClassNameSMG1":"TrickRabbitSnowCollect","InternalName":"TrickRabbitFreeRunCollect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bunny Free Run Controller","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A controller for detecting the player catching freely running Star Bunnies."},"CloudTunnel":{"Progress":2,"Category":"background","ClassNameSMG2":"AfterMapObjDrawAir","IsLeftover":false,"ClassNameSMG1":"AfterMapObjDrawAir","InternalName":"CloudTunnel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloud Tunnel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A cloud tunnel used during the fly-in sequence of some galaxies."},"DashYoshiMoveClimbCometPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"DashYoshiMoveClimbCometPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Hightail Falls -- Destroyed Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving platform used in the Comet mission of Hightail Falls Galaxy."},"ItemBubble":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ItemBubble","IsLeftover":false,"ClassNameSMG1":"ItemBubble","InternalName":"ItemBubble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Item Bubble","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A floaty bubble that can contain a bunch of collectible items. The item and amount can be defined."},"StarCreekGalaxySpringHint":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1500F400","IsLeftover":false,"ClassNameSMG1":"EffectObjR1500F400","InternalName":"StarCreekGalaxySpringHint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove Water Splash","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A splashing water effect that appears during the second mission of Cosmic Cove Galaxy."},"KoopaShipE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaShipE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaShipE","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"RisePictureBookPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RisePictureBookPlanet","IsLeftover":false,"ClassNameSMG1":"RisePictureBookPlanet","InternalName":"RisePictureBookPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Moon -- Picture Book Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The folding planet used at the end of the first mission of Boo Moon Galaxy."},"CrystalCageS":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CrystalCage","IsLeftover":false,"ClassNameSMG1":"CrystalCage","InternalName":"CrystalCageS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Destroyable Crystal","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small destroyable crystal."},"DangerSignBoard":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObjPush","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjPush","InternalName":"DangerSignBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Danger Sign","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A signboard with a skull and red cross, indicating danger."},"KoopaShipD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaShipD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Jr.'s Airship","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The airship where Mario/Luigi fights Bowser Jr. from in Bowser Jr.'s Airship Armada."},"KoopaShipA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaShipA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Generic Airship","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A generic airship that is used in Space Junk Galaxy, Bowser's Airship Armada and Fleet Glide Galaxy."},"KoopaShipC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaShipC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaShipC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TeresaMansionDoorB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"TypicalDoor","IsLeftover":false,"ClassNameSMG1":"TypicalDoor","InternalName":"TeresaMansionDoorB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansionDoorB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaShipB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaShipB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaShipB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TeresaMansionDoorA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"TypicalDoor","IsLeftover":false,"ClassNameSMG1":"TypicalDoor","InternalName":"TeresaMansionDoorA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansionDoorA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AstroDomeDemoAstroGalaxy":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroDomeDemoAstroGalaxy","IsLeftover":false,"ClassNameSMG1":"AstroDomeDemoAstroGalaxy","InternalName":"AstroDomeDemoAstroGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Mini Comet Observatory","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small version of the Comet Observatory that can be seen when the player flies to a galaxy in a Dome."},"CrystalCageL":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CrystalCage","IsLeftover":false,"ClassNameSMG1":"CrystalCage","InternalName":"CrystalCageL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Destroyable Crystal","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large destroyable crystal that requires two spins to destroy."},"BattleGrapyonPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GravityTimerChangeWall","IsLeftover":false,"ClassNameSMG1":"GravityTimerChangeWall","InternalName":"BattleGrapyonPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Swaphopper Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The interior section from Battle Belt Galaxy that features several Swaphoppers."},"CrystalCageM":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CrystalCage","IsLeftover":false,"ClassNameSMG1":"CrystalCage","InternalName":"CrystalCageM","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Medium Destroyable Crystal","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A medium-sized destroyable crystal."},"MarioFaceShipNpcRegister":{"Progress":2,"Category":"controller","ClassNameSMG2":"MarioFaceShipNpcRegister","IsLeftover":false,"ClassNameSMG1":"MarioFaceShipNpcRegister","InternalName":"MarioFaceShipNpcRegister","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario NPC Register","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Sets up a short event cutscene for Starship Mario in which Lubba explains a newly appeared object on the Starship, such as items or NPCs."},"SmokeEffectColorAreaCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SmokeEffectColorArea","IsLeftover":false,"ClassNameSMG1":"SmokeEffectColorArea","InternalName":"SmokeEffectColorAreaCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Running Dust Color Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that can be used to change the running dust particles color. The cube's origin is the base's center."},"GhostShipCavePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GhostShipCavePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Main Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main planet from Deep Dark Galaxy."},"RotatePrismStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RotatePrismStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Twisty Trials -- Small Rotating Log","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A smaller rotating wooden log used in Twisty Trials Galaxy."},"SpinningBox":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SpinningBox","IsLeftover":false,"ClassNameSMG1":"SpinningBox","InternalName":"SpinningBox","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spinning Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A colorful flat block (resembles Mario Kart item boxes) that slides around on the ground. Only seen on a single planet in Gold Leaf Galaxy.\n\nExtra notes: They also have an Ice model used for an unused SMG1 Ice Flower ability, where if Ice Mario spins near an Octogoomba (possibly other enemies, untested) the enemy will be \"frozen\" into a fully functional SpinningBox using it's Ice model. This unused Ice Flower ability is extremely buggy and unpredictable, do not try to use it in your galaxies."},"CutBushGroup":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"CutBushGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Bushes Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A set of tall bushes."},"FloaterLandPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FloaterLandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Buoy Base: Fortress Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large fortress planet used in Buoy Base Galaxy."},"HiTowerGoalPlanet":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HiTowerGoalPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"Temporary High Model\" Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Yet another \"Temporary High Model\" object.\nSee: https://tcrf.net/Super_Mario_Galaxy/Unused_Models#Placeholder_Planets"},"Bussun":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Bussun","IsLeftover":false,"ClassNameSMG1":"Bussun","InternalName":"Bussun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pupdozer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A dinosaur-like enemy used in Flipsville Galaxy."},"CoinFlower":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureSpot","IsLeftover":true,"ClassNameSMG1":"TreasureSpot","InternalName":"CoinFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin Flower","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative flower that spawns one Coin when hit by a Star Bit."},"HellBallPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HellBallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HellBall Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"VRSandwichSun":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"VRSandwichSun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Melty Molten Galaxy."},"EarthenPipe":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"EarthenPipe","IsLeftover":false,"ClassNameSMG1":"EarthenPipe","InternalName":"EarthenPipe","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Warp Pipe","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The iconic pipe used to warp the player from one place to another."},"TombSpider":{"Progress":0,"Category":"boss","ClassNameSMG2":"TombSpider","IsLeftover":false,"ClassNameSMG1":"TombSpider","InternalName":"TombSpider","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tarantox","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The giant spider-like boss of Space Junk Galaxy."},"WanwanGoal":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WanwanGoal","IsLeftover":false,"ClassNameSMG1":"WanwanGoal","InternalName":"WanwanGoal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chain Chomp Goal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The hole used as the goal for Chain Chomps in Chompworks Galaxy."},"SandRelayPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandRelayPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Planet (Version D)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small sand planet used in Dusty Dune Galaxy."},"SandRelayPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandRelayPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Planet (Version C)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small sand planet used in Dusty Dune Galaxy."},"SandRelayPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandRelayPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Planet (Version B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small sand planet used in Dusty Dune Galaxy."},"SandRelayPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandRelayPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Planet (Version A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small sand planet used in Dusty Dune Galaxy."},"RotatePrismStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RotatePrismStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Twisty Trials -- Large Rotating Log","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large rotating wooden log used in Twisty Trials Galaxy."},"DustCrystal":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustCrystal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Crystals Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of crystals used as space debris."},"TrickRabbit":{"Progress":2,"Category":"npc","ClassNameSMG2":"TrickRabbit","IsLeftover":false,"ClassNameSMG1":"TrickRabbit","InternalName":"TrickRabbit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Escaping Star Bunny","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The bunny from the minigames where the player has to catch it."},"AstroCore":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AstroCore","IsLeftover":false,"ClassNameSMG1":"AstroCore","InternalName":"AstroCore","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Beacon","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The glowing Beacon that serves as the engine of the Comet Observatory."},"WorldMap01Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap01Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 1 Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model from World 1."},"BegomanSpring":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanSpring","IsLeftover":false,"ClassNameSMG1":"BegomanSpring","InternalName":"BegomanSpring","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spring Topman","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A yellow robot enemy whose head can be bounced off."},"ShadowFarClipCtrlArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ShadowFarClipCtrlArea","IsLeftover":false,"ClassNameSMG1":"ShadowFarClipCtrlArea","InternalName":"ShadowFarClipCtrlArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Shadow Far Clipping Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Sets the far clipping distance of object shadows inside this area."},"FoominLavaCrossPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FoominLavaCrossPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Flomp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Flomps and Toad Brigade appear in Bowser's Lava Lair."},"KoopaLv1LavaFallStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaLv1LavaFallStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Lava Lair -- Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wooden platform where a ground pound switch is found in Bowser's Lava Lair."},"KoopaVS2Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"KoopaVS2Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dark Matter Plant Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The sky model used in Bowser's Dark Matter Plant."},"TamakoroKuriboLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroKuriboLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Flipswitch Planet Elevator","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A multi-colored platform used on the Flipswitch planet in Rolling Masterpiece Galaxy."},"JumpSpider":{"Progress":2,"Category":"enemy","ClassNameSMG2":"JumpSpider","IsLeftover":false,"ClassNameSMG1":"JumpSpider","InternalName":"JumpSpider","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spoing","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A fuzzy jumping spider enemy used in a few galaxies, such as Space Junk Galaxy and Tall Trunks Galaxy."},"KoopaVS1PartsRotateMoveStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailRotateMoveObj","InternalName":"KoopaVS1PartsRotateMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS1PartsRotateMoveStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS1PartsRotateMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailRotateMoveObj","InternalName":"KoopaVS1PartsRotateMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS1PartsRotateMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HomeCenterRellayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HomeCenterRellayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Spherical Wood Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The wooden sphere planet used near the end of the first mission of Puzzle Plank Galaxy."},"SoundSyncSwitch":{"Progress":2,"Category":"controller","ClassNameSMG2":"SoundSyncSwitch","IsLeftover":false,"ClassNameSMG1":"SoundSyncSwitch","InternalName":"SoundSyncSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Music Beat Switch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that activates or deactivates a switch depending on the music's beat. Used in Beat Block Galaxy and Flash Black Galaxy."},"SurfingRaceTutorialParts":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SurfingRaceTutorialParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SurfingRaceTutorialParts","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BigBubbleGoalAreaSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleGoalArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleGoalArea","InternalName":"BigBubbleGoalAreaSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Pop Big Bubble Area [Sphere]","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that pops any Big Bubble inside it. This may also activate a switch."},"GhostClipPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GhostClipPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Boo Corridor Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The solid platforms used at the start of the second planet in the second mission of Haunty Halls Galaxy."},"AirBubble":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AirBubble","IsLeftover":false,"ClassNameSMG1":"AirBubble","InternalName":"AirBubble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Air Bubble","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bubble that restores the player's air when collected underwater."},"PlayAttackMan":{"Progress":2,"Category":"npc","ClassNameSMG2":"PlayAttackMan","IsLeftover":false,"ClassNameSMG1":"PlayAttackMan","InternalName":"PlayAttackMan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"The Chimp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue monkey NPC who appears in some galaxies inviting the player to a minigame challenge."},"DeathPromenadeRotateCircleL":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"DeathPromenadeRotateCircleL","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo's Boneyard: Large Rotating Bone","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large rotating bone used in Boo's Boneyard Galaxy."},"IceLavaIslandSnowStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"IceLavaIslandSnowStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceLavaIslandSnowStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MechaKoopaPartsMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjSwitchShadow","IsLeftover":false,"ClassNameSMG1":"RailMoveObjSwitchShadow","InternalName":"MechaKoopaPartsMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MechaKoopaPartsMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CylinderPushDiskPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CylinderPushDiskPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Disk Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The disk-shaped planet used in Puzzle Plank Galaxy."},"HeavensDoorAppearStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"HeavensDoorDemoObj","IsLeftover":false,"ClassNameSMG1":"HeavensDoorDemoObj","InternalName":"HeavensDoorAppearStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorAppearStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaProminenceTriple":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"LavaProminenceTriple","IsLeftover":false,"ClassNameSMG1":"LavaProminenceTriple","InternalName":"LavaProminenceTriple","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaProminenceTriple","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpaceSeparatorB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SpaceSeparatorB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: L-shaped Rock","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A L-shaped rock from the pullstar section in Space Junk Galaxy."},"SpaceSeparatorA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SpaceSeparatorA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Disk-shaped Rock","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A disk-shaped rock from the pullstar section in Space Junk Galaxy."},"ReverseClipConveyorA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ReverseClipConveyorA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Moving Carpet A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A segment of a carpet platform used in Haunty Halls Galaxy."},"Unizo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Unizo","IsLeftover":false,"ClassNameSMG1":"Unizo","InternalName":"Unizo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sea Urchin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A purple Urchin with spikes on its body; intended for water areas."},"MiniEggStarGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniEggStarGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Good Egg","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Good Egg Galaxy."},"ReverseClipConveyorB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ReverseClipConveyorB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Moving Carpet B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A segment of a carpet platform used in Haunty Halls Galaxy."},"ReverseClipConveyorC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ReverseClipConveyorC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Moving Carpet C","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A segment of a carpet platform used in Haunty Halls Galaxy."},"DeathPromenadeRotateCircleS":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"DeathPromenadeRotateCircleS","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo's Boneyard: Small Rotating Bone","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small rotating bone used in Boo's Boneyard Galaxy."},"PTimerSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"PTimerSwitch","IsLeftover":false,"ClassNameSMG1":"PTimerSwitch","InternalName":"PTimerSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"P-Switch","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blue P-Switch that disappears and fires SW_A once stepped on."},"IceLavaIslandLavaMovableStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"IceLavaIslandLavaMovableStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceLavaIslandLavaMovableStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses point_arg0 and point_arg5. Also uses path_arg0."},"SwitchAppearAncientStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMoveValidateCollision","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveValidateCollision","InternalName":"SwitchAppearAncientStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Rolling Wheel Ramp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The ramp used for the rolling wheels at the end of the first mission of Clockwork Ruins Galaxy."},"DragonHeadFlower":{"Progress":2,"Category":"enemy","ClassNameSMG2":"DragonHeadFlower","IsLeftover":false,"ClassNameSMG1":"DragonHeadFlower","InternalName":"DragonHeadFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"DragonHeadFlower\"","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An immobile plant that inhales and launches the player if they are riding a Star Ball."},"AstroTorchLightBlue":{"Progress":1,"Category":"particle","ClassNameSMG2":"AstroEffectObj","IsLeftover":false,"ClassNameSMG1":"AstroEffectObj","InternalName":"AstroTorchLightBlue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Blue Torch Light","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blue torch light that was meant to be used in the Comet Observatory."},"ScreenBlurSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"ScreenBlurArea","IsLeftover":false,"ClassNameSMG1":"ScreenBlurArea","InternalName":"ScreenBlurSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Motion Blur Area [Sphere]","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that blurs the screen when moving the camera around."},"InvisibleWallJump10x20":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"InvisibleWallJump10x20","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Wall for Jumping (Size: 10 x 20)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An invisible wall for jumping of size 10 x 20."},"ZigZagCrushBlockA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjShakeCamera","IsLeftover":false,"ClassNameSMG1":"RailMoveObjShakeCamera","InternalName":"ZigZagCrushBlockA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Cloudy Court -- Left Crushing Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The left half of a crushing wall from Cloudy Court Galaxy. The model has no back side."},"ScoreAttackMan":{"Progress":2,"Category":"npc","ClassNameSMG2":"ScoreAttackMan","IsLeftover":false,"ClassNameSMG1":"ScoreAttackMan","InternalName":"ScoreAttackMan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"The Chimp [Scoring Challenges]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Chimp used for the scoring challenges, like in Slimy Spring Galaxy."},"BigHanachanPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BigHanachanPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Wiggler Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large cylindrical stone planet from the end of Supermassive Galaxy."},"GarigariCutStepFlatHoleB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatHoleB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Pink Piece of Wood with Holes","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink piece of wood with holes used in Puzzle Plank Galaxy."},"RailMoveMiniPlanetObjB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveShadowDropYObj","IsLeftover":false,"ClassNameSMG1":"RailMoveShadowDropYObj","InternalName":"RailMoveMiniPlanetObjB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Yoshi Star -- Moving Stone Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small moving stone planet from Yoshi Star Galaxy."},"GarigariCutStepFlatHoleA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatHoleA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Green Piece of Wood with Holes","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green piece of wood with holes used in Puzzle Plank Galaxy."},"RailMoveMiniPlanetObjA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveShadowDropYObj","IsLeftover":false,"ClassNameSMG1":"RailMoveShadowDropYObj","InternalName":"RailMoveMiniPlanetObjA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Yoshi Star -- Moving Dirt Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small moving dirt planet from Yoshi Star Galaxy."},"MagmaMonsterStarCaptureStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaMonsterStarCaptureStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Melty Monster Galaxy."},"JetTurtle":{"Progress":2,"Category":"item","ClassNameSMG2":"JetTurtle","IsLeftover":false,"ClassNameSMG1":"JetTurtle","InternalName":"JetTurtle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Koopa Shell","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Koopa shell; can be carried around, thrown and ridden underwater."},"Onimasu":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"OnimasuJump","IsLeftover":false,"ClassNameSMG1":"OnimasuJump","InternalName":"Onimasu","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tox Box","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large, rolling stone box with an open side that the player can hide in."},"ZigZagCrushBlockB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"ZigZagCrushBlockB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Cloudy Court -- Right Crushing Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The right half of a crushing wall from Cloudy Court Galaxy. The model has no back side."},"ExterminationCheckerWoodBox":{"Progress":2,"Category":"controller","ClassNameSMG2":"ExterminationCheckerWoodBox","IsLeftover":false,"ClassNameSMG1":"ExterminationCheckerWoodBox","InternalName":"ExterminationCheckerWoodBox","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Destroy Crates Checker","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that handles several WoodBox objects to check if all of them are destroyed."},"WorldMap06Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap06Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 6 Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World 6."},"TrialBubbleRevolvingPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"TrialBubbleRevolvingPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Revolving Wood Log","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large revolving wood log with no bottom modelling since it's meant for use semi-buried into poison. (Or something else)"},"TrialBubbleTimerMoveWallA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"TimerMoveWall","IsLeftover":false,"ClassNameSMG1":"TimerMoveWall","InternalName":"TrialBubbleTimerMoveWallA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Timed Moving Wooden Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wooden wall from Bubble Breeze Galaxy which moves on a timer."},"LavaFloatingStepB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaFloatingStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Medium Green/Big Blue Sinking Platform","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A sinking platform for lava sections. In SMG1 this is a medium green platform, in SMG2 it is a big blue platform."},"LavaFloatingStepC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaFloatingStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Sinking Platform (Tall Blue)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A tall blue platform that sinks when Mario/Luigi steps onto it; used in Melty Molten Galaxy."},"LavaFloatingStepD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaFloatingStepD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Sinking Platform (Round Blue)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A tall blue platform with rounded edges that sinks when Mario/Luigi steps onto it; used in Melty Molten Galaxy."},"GravityFollowLiftB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GravityFollowLiftB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Upside Dizzy -- Platform with Darker Gravity Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A platform with a darker gravity display panel."},"PlayerMorphLimitArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlayerMorphLimitArea","IsLeftover":false,"ClassNameSMG1":"PlayerMorphLimitArea","InternalName":"PlayerMorphLimitArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Restrict Power-Up Usage Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Restricts the use of power-ups inside this area. If the player leaves the area, the effects of the collected power-up wear off."},"BattleShipMovePartsB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"BattleShipMovePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Battlerock -- Rotating Wheel with Gap","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating wheel with a gap from the 2D area of Battlerock Galaxy."},"BattleShipMovePartsA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"BattleShipMovePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Battlerock -- Rotating Wheel","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating wheel from the 2D area of Battlerock Galaxy."},"SkyBeachFlowers":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"SkyBeachFlowers","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Decorative Flowers","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of decorative flowers used in Starshine Beach Galaxy."},"ClipDrawArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ClipDrawArea","IsLeftover":false,"ClassNameSMG1":"ClipDrawArea","InternalName":"ClipDrawArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Matter Splatter Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that controls Matter Splatter effects."},"DemoPlayerForbidUpdateArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DemoPlayerForbidUpdateArea","IsLeftover":false,"ClassNameSMG1":"DemoPlayerForbidUpdateArea","InternalName":"DemoPlayerForbidUpdateArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Prevent Player Update Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area which prevents various player components from updating during a cutscene."},"QuestionFlowerGardenPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"QuestionFlowerGardenPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Question Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet shaped like a question mark used in Gusty Garden Galaxy."},"SweetsDecoratePartsFork":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"SweetsDecoratePartsFork","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Decorative Fork","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A huge fork from Toy Time Galaxy and Sweet Sweet Galaxy."},"LavaFloatingStepA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaFloatingStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Tiny Purple/Medium Green Sinking Platform","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A sinking platform for lava sections. In SMG1 this is a tiny purple platform, in SMG2 it is a medium green platform."},"RollingWater":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RollingWaterCreator","IsLeftover":false,"ClassNameSMG1":"RollingWaterCreator","InternalName":"RollingWater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Water Bubble","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rolling bubble of water; used in both Cosmic Cove Galaxy and Honeyhop Galaxy."},"MercatorRotateParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"MercatorRotateParts","IsLeftover":false,"ClassNameSMG1":"MercatorRotateParts","InternalName":"MercatorRotateParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MercatorRotateParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MorphItemRock":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemRock","IsLeftover":false,"ClassNameSMG1":"MorphItemRock","InternalName":"MorphItemRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rock Mushroom","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Rock Mushroom that transforms the player into a Rock character."},"KoopaLv3":{"Progress":2,"Category":"boss","ClassNameSMG2":"Koopa","IsLeftover":false,"ClassNameSMG1":"Koopa","InternalName":"KoopaLv3","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser [Galaxy Generator]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of Bowser's Galaxy Generator."},"ShadowColorArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ShadowColorArea","IsLeftover":false,"ClassNameSMG1":"ShadowColorArea","InternalName":"ShadowColorArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Shadow Color Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Changes the shadow color of objects inside this area."},"KoopaLv2":{"Progress":2,"Category":"boss","ClassNameSMG2":"Koopa","IsLeftover":false,"ClassNameSMG1":"Koopa","InternalName":"KoopaLv2","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser [Gravity Gauntlet]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of Bowser's Gravity Gauntlet."},"TeresaRoomDoor":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMoveEventCamera","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveEventCamera","InternalName":"TeresaRoomDoor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Boo Box Metal Hatch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metal hatch from the Boo Box Planet in Deep Dark Galaxy."},"DashChargeArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DashChargeArea","IsLeftover":false,"ClassNameSMG1":"DashChargeArea","InternalName":"DashChargeArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Fast Running Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, turns the player yellow and causes them to run faster."},"PlaneModeCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlaneModeArea","IsLeftover":false,"ClassNameSMG1":"PlaneModeArea","InternalName":"PlaneModeCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"2D Movement Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that restricts movement to a 2D plane when entered. The cube's origin is the base's center."},"SoundEmitterPoint":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SoundEmitterPoint","IsLeftover":false,"ClassNameSMG1":"SoundEmitterPoint","InternalName":"SoundEmitterPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sound Emitter Point","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Sound","Notes":"A point in space that plays a looping sound effect."},"BarrelColonyLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"BarrelColonyLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sky Station -- Rotating Metal Lift","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating cylinder that has four smaller platforms attached to it. It can be found inside the large cylindrical planet from Sky Station Galaxy's second Star."},"ProminenceSetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"ProminenceSetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Flotilla -- Decorative Fire Balls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of fire balls used in the background of Bowser Jr.'s Fiery Flotilla."},"RevolvingWay":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"RevolvingWay","IsLeftover":false,"ClassNameSMG1":"RevolvingWay","InternalName":"RevolvingWay","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pointer-Interactive Hollow Cylinder","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A very glitchy textureless hollow cylinder the player can go through and rotate with the pointer by holding B on it."},"WorldMapAccessPanel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WorldMapAccessPanel","IsLeftover":false,"ClassNameSMG1":"WorldMapAccessPanel","InternalName":"WorldMapAccessPanel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Pressing on the switch will open the world screen."},"Pyudon":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Pyudon","IsLeftover":false,"ClassNameSMG1":"Pyudon","InternalName":"Pyudon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flaptack","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue bird-like enemy that smacks onto the player if they walk under it."},"GravityFollowPanelJumpStandPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"GravityFollowPanelJumpStandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Moving Gravity Panels Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second section of the first planet used in Upside Dizzy Galaxy."},"SandUpDownTowerBottom":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObjFarMax","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjFarMax","InternalName":"SandUpDownTowerBottom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Glass Tower","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The glass tower from Dusty Dune Galaxy."},"BellyDragonLv1Planet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BellyDragonLv1Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Flotilla -- Gobblegut Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet from Bowser Jr.'s Fiery Flotilla where Gobblegut is fought."},"DeathSandEnvironmentSapotenB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"DeathSandEnvironmentSapotenB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Background Cacti (Version B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of cacti used in the background of Dusty Dune Galaxy."},"DeathSandEnvironmentSapotenA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"DeathSandEnvironmentSapotenA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Background Cacti (Version A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of cacti used in the background of Dusty Dune Galaxy."},"AbekobeIntroducePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"AbekobeIntroducePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down -- Intro Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The decorative building blocks planet that can be seen at the beginning of Rightside Down Galaxy."},"WaterRoadCaveStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WaterRoadCaveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sand Spiral -- Green Metal Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metal mesh platform with a green frame used in Sand Spiral Galaxy."},"Fluff":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Fluff","IsLeftover":false,"ClassNameSMG1":"Fluff","InternalName":"Fluff","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluff Flower","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large Fluff Flower used to glide through wind streams."},"WaterRoadCaveStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"WaterRoadCaveStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Spiral -- Blue Metal Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metal mesh platform with a blue frame used in Sand Spiral Galaxy."},"HipDropMoveCylinderBig":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMoveCylinderBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Dual-Sided Long Ground Pound Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long dual-sided ground pound block used in Puzzle Plank Galaxy."},"LavaObstacleRockShell":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"HipDropMoveObj","IsLeftover":false,"ClassNameSMG1":"HipDropMoveObj","InternalName":"LavaObstacleRockShell","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaObstacleRockShell","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BarrelColonyInnerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapAnimLow","IsLeftover":false,"ClassNameSMG1":"PlanetMapAnimLow","InternalName":"BarrelColonyInnerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Cylindrical Banzai Bill Planet Interior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The interior parts of the large cylindrical planet from Sky Station Galaxy's second Star."},"BendSwanpPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"BendSwanpPlanet","IsLeftover":false,"ClassNameSMG1":"BendSwanpPlanet","InternalName":"BendSwanpPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Moon -- Folding Swamp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The folding swamp planet from Boo Moon Galaxy."},"GlassyTwinsPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GlassyTwinsPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Grassy Twin Planet B (E3)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused planet that was supposed to appear in Good Egg Galaxy. It can be seen in the E3 2006 demo."},"ClipAreaDropLaser":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ClipAreaDropLaser","IsLeftover":false,"ClassNameSMG1":"ClipAreaDropLaser","InternalName":"ClipAreaDropLaser","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter Hole (Laser Drop)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green laser that makes parts of an object visible for a short amount of time. Requires paths."},"GlassyTwinsPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GlassyTwinsPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Grassy Twin Planet A (E3)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused planet that was supposed to appear in Good Egg Galaxy. It can be seen in the E3 2006 demo."},"CoinInsidePearPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CoinInsidePearPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Pear Planet Interior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The interior of the pear planet used in the first mission of Spin-Dig Galaxy."},"RockRoadCircleA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RockRoadCircleA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Rock Trails","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A trail of a rolling rock as seen in the bonus rooms from Honeyhive Galaxy and Gold Leaf Galaxy."},"TreasureBoxCrackedKinokoOneUp":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":true,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedKinokoOneUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with 1-Up Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gray treasure chest that reveals a 1-Up Mushroom when opened."},"NeedleTrap":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"NeedleTrap","IsLeftover":false,"ClassNameSMG1":"NeedleTrap","InternalName":"NeedleTrap","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Spike Trap","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A grounded trap with spikes that pop out periodically."},"BattleShipWarpHole":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"BattleShipWarpHole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Decorative Wormhole","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative wormhole that can be seen in Bowser Jr.'s Fearsome Fleet."},"InvisibleWaterfallTwinFallLake":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"TransparentWall","IsLeftover":false,"ClassNameSMG1":"TransparentWall","InternalName":"InvisibleWaterfallTwinFallLake","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"InvisibleWaterfallTwinFallLake","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaLastBattleSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"KoopaLastBattleSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Final Bowser Fight Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The vortex sky used during the final fight against Bowser in Bowser's Galaxy Generator."},"GlobalBarrelGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalBarrelGravity","IsLeftover":false,"ClassNameSMG1":"GlobalBarrelGravity","InternalName":"GlobalBarrelGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Barrel Gravity","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gravity area that revolves around a barrel-shaped planet."},"MeteoContainer":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"MeteoContainer","IsLeftover":false,"ClassNameSMG1":"MeteoContainer","InternalName":"MeteoContainer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Meteor","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative meteor that drops a circular shadow under itself.\n\nNot intended to be used within player reach due to weird collision."},"WaterPlant":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WaterPlant","IsLeftover":false,"ClassNameSMG1":"WaterPlant","InternalName":"WaterPlant","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Seaweed","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Decorative seaweed which can be found in ocean-themed galaxies like Beach Bowl Galaxy."},"BigNokonokoLandPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BigNokonokoLandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Koopa Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The circular dirt planet used in Supermassive Galaxy."},"YukkinaGroundSnow":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"YukkinaGroundSnow","IsLeftover":false,"ClassNameSMG1":"YukkinaGroundSnow","InternalName":"YukkinaGroundSnow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sorbetti Snow Spike","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A destroyable snow spike seen during Sorbetti's boss fight in Freezy Flake Galaxy."},"WanwanSearch":{"Progress":2,"Category":"enemy","ClassNameSMG2":"WanwanSearch","IsLeftover":false,"ClassNameSMG1":"WanwanSearch","InternalName":"WanwanSearch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Silver Chomp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An aggressive version of a Chain Chomp that moves around freely."},"FlipPanelObserver":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FlipPanelObserver","IsLeftover":false,"ClassNameSMG1":"FlipPanelObserver","InternalName":"FlipPanelObserver","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipswitch Panel Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A controller used to check if all Flipswitch Panels have been pressed."},"WeatherVane":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"WeatherVane","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden -- Miniature Windmill","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A tiny decorative windmill."},"GreenStar":{"Progress":2,"Category":"item","ClassNameSMG2":"PowerStar","IsLeftover":false,"ClassNameSMG1":"PowerStar","InternalName":"GreenStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Green Star","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green Power Star with different twinkling sound effects."},"HopperBeltConveyerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HopperBeltConveyerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HopperBeltConveyer Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HalfGalaxySky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"HalfGalaxySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Honeyhive Galaxy, Gold Leaf Galaxy, Sky Station Galaxy and Mario Squared Galaxy."},"Abekobe2DMoveLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"Abekobe2DMoveLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rightside Down -- Blank Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving platform from Rightside Down Galaxy. It has a blank surface."},"TriangleTowerRotateStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"TriangleTowerRotateStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Fluffy Bluff -- Cloud Tower Rotating Wood Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating wood gear used on the cloud tower planet in Fluffy Bluff Galaxy."},"MiniMechaKoopaPartsGear":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MiniMechaKoopaPartsGear","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Factory Gear","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating gear from the factory planet from Toy Time Galaxy."},"LavaYoshiActionFloaterA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaYoshiActionFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Generator -- Dash Pepper Planet Sinking Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A circular sinking platform used on the Dash Pepper planet in Bowser's Galaxy Generator."},"YoshiHomeLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"YoshiHomeLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Yoshi Star -- Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving wood platform from Yoshi Star Galaxy."},"Drill2DTimingPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"Drill2DTimingPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- 2D Amp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with Amps used in the second mission of Spin-Dig Galaxy."},"MysteryMountainBrightPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"MysteryMountainBrightPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Wrapped Cake Planet [Invisible]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An invisible cake used in Sweet Mystery Galaxy that becomes visible when Bulb Yoshi is nearby."},"KoopaVS3CastleWallPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3CastleWallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3CastleWall Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SeaBottomBigDoorA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailDemoMoveObj","IsLeftover":false,"ClassNameSMG1":"RailDemoMoveObj","InternalName":"SeaBottomBigDoorA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SeaBottomBigDoorA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"VsOtaRockTankIcePlanetLava":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"VsOtaRockTankIcePlanetLava","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Prince Pikante Planet Lava Layer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The lava layer used on the Prince Pikante planet in Shiverburn Galaxy."},"SeaBottomBigDoorC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailDemoMoveObj","IsLeftover":false,"ClassNameSMG1":"RailDemoMoveObj","InternalName":"SeaBottomBigDoorC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Circular Golden Grid Gate","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A golden version of the big circular grid gate."},"SeaBottomBigDoorB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailDemoMoveObj","IsLeftover":false,"ClassNameSMG1":"RailDemoMoveObj","InternalName":"SeaBottomBigDoorB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SeaBottomBigDoorB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BeeFlowerHover":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BeeFlowerHover","IsLeftover":false,"ClassNameSMG1":"BeeFlowerHover","InternalName":"BeeFlowerHover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rotating Flower Platform","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rotating flower platform that can be stood on using the Bee and Cloud power-ups."},"JumpGuarder":{"Progress":2,"Category":"enemy","ClassNameSMG2":"JumpGuarder","IsLeftover":false,"ClassNameSMG1":"JumpGuarder","InternalName":"JumpGuarder","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jump Guarder","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A stationary green robot enemy that launches several Topmini when the player comes near it. The head can be bounced off by the player."},"BossBegoman":{"Progress":1,"Category":"boss","ClassNameSMG2":"BossBegoman","IsLeftover":false,"ClassNameSMG1":"BossBegoman","InternalName":"BossBegoman","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Topmaniac","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Topman boss fought in Battlerock Galaxy and Dreadnought Galaxy."},"MysteryMoveStepCoverA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"MysteryMoveStepCoverA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sweey Mystery -- Invisible Red Cake Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An invisible red cake platform used in Sweet Mystery Galaxy; can appear when Bulb Yoshi is nearby."},"PenguinRacer":{"Progress":0,"Category":"npc","ClassNameSMG2":"PenguinRacer","IsLeftover":false,"ClassNameSMG1":"PenguinRacer","InternalName":"PenguinRacer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PenguinRacer","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MysteryMoveStepCoverB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"MysteryMoveStepCoverB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sweey Mystery -- Invisible Yellow Cake Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An invisible yellow cake platform used in Sweet Mystery Galaxy; can appear when Bulb Yoshi is nearby."},"CapsuleLavaLiftB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailAndRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailAndRotateMoveObj","InternalName":"CapsuleLavaLiftB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Lava Lair -- Moving Wood Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating and moving platforms used in Bowser's Lava Lair."},"MysteryMoveStepCoverC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"MysteryMoveStepCoverC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sweey Mystery -- Invisible Brown Cake Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An invisible brown cake platform used in Sweet Mystery Galaxy; can appear when Bulb Yoshi is nearby."},"SnowplowSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SnowplowSwitch","IsLeftover":false,"ClassNameSMG1":"SnowplowSwitch","InternalName":"SnowplowSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SnowplowSwitch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HeavySteeringCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"HeavySteeringArea","IsLeftover":false,"ClassNameSMG1":"HeavySteeringArea","InternalName":"HeavySteeringCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Hard Turning Controls Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that makes it harder to steer the player around."},"CapsuleLavaLiftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"CapsuleLavaLiftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Lava Lair -- Rotating Wood Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used in Bowser's Lava Lair."},"RestartCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"RestartCube","IsLeftover":false,"ClassNameSMG1":"RestartCube","InternalName":"RestartCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Checkpoint Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that sets the next respawn point."},"GravityTimerChangeWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GravityTimerChangeWall","IsLeftover":false,"ClassNameSMG1":"GravityTimerChangeWall","InternalName":"GravityTimerChangeWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Gravity-Changing Section Display Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The gravity display panel used in the ending section of Upside Dizzy Galaxy."},"ForestWoodCover":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestWoodCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Wooden Cover","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wooden cover used to block off the lower section of the starting planet of Honeyhive Galaxy."},"TubeSliderCourse":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TubeSliderCourse","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Wood Slide","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The wooden slide used in the second mission of Tall Trunk Galaxy."},"MarioFaceEndStartPosCameraSetter":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"DemoEndStartPosCameraSetter","IsLeftover":false,"ClassNameSMG1":"DemoEndStartPosCameraSetter","InternalName":"MarioFaceEndStartPosCameraSetter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario Intro Cutscene Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that registers and stores the cutscenes that are used for entering/accessing the Starship Mario through various means."},"SpinCloudBlock":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"SpinCloudBlock","IsLeftover":false,"ClassNameSMG1":"SpinCloudBlock","InternalName":"SpinCloudBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloud Flower Platform [Unusable]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A single cloud platform created by the Cloud power-up. Does nothing when placed directly, though."},"Kinopio":{"Progress":2,"Category":"npc","ClassNameSMG2":"Kinopio","IsLeftover":false,"ClassNameSMG1":"Kinopio","InternalName":"Kinopio","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toad","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A generic Toad NPC."},"RockCageS":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GemCageS","IsLeftover":false,"ClassNameSMG1":"GemCageS","InternalName":"RockCageS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Stone Rock","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A tall stone rock that can be destroyed using the Rock power-up. Used in Boulder Bowl Galaxy."},"SimpleDemoExecutor":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"SimpleDemoExecutor","IsLeftover":false,"ClassNameSMG1":"SimpleDemoExecutor","InternalName":"SimpleDemoExecutor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Short Camera Cutscene","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"This object starts a short cutscene where a special camera focuses on something specific."},"MiniMechaKoopaPartsCage":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MiniMechaKoopaPartsCage","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Factory Cage","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A cage from the factory planet from Toy Time Galaxy."},"RotateHammerPressure":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RotateHammerPressure","IsLeftover":false,"ClassNameSMG1":"RotateHammerPressure","InternalName":"RotateHammerPressure","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Black Hammer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large black hammer that can crush Mario; used on the hammer planet in Clockwork Ruins Galaxy."},"AstroBaseA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Starting Region","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The section of the Comet Observatory where the Terrace and the Fountain are located."},"BegomanBabyLauncher":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanLauncher","IsLeftover":false,"ClassNameSMG1":"BegomanLauncher","InternalName":"BegomanBabyLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Topmini Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A black hole that spawns Topmini. Defeated Topmini will respawn after some time."},"ForestPoihanaFenceB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestPoihanaFenceB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Fences (Version B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of fences used in Gold Leaf Galaxy."},"MemoryRoadTowerField":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MemoryRoadStep","IsLeftover":false,"ClassNameSMG1":"MemoryRoadStep","InternalName":"MemoryRoadTowerField","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flash Black -- Mansion Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large mansion planet used at the start of Flash Black Galaxy."},"AstroBaseB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Carpet Region","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The section of the Comet Observatory where the Kitchen and the Bedroom are located."},"ForestPoihanaFenceA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestPoihanaFenceA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Fences (Version A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of fences used in Gold Leaf Galaxy."},"UniverseAir":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"UniverseAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starry Atmosphere","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A starry atmosphere that appears during Bowser Jr.'s Fiery Flotilla's boss fight."},"AstroBaseC":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Upper Region","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The section of the Comet Observatory where the Engine Room and the Garden are located."},"GoroRockSwanpAcrossPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GoroRockSwanpAcrossPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Mud Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The mud planet with boulders used in Boulder Bowl Galaxy."},"TeresaMansionEntranceDoor":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"TypicalDoorOpen","IsLeftover":false,"ClassNameSMG1":"TypicalDoorOpen","InternalName":"TeresaMansionEntranceDoor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansionEntranceDoor","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpinDriver":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SpinDriver","IsLeftover":false,"ClassNameSMG1":"SpinDriver","InternalName":"SpinDriver","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sling Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small star-shaped ring that slings the player upwards or from one place to another."},"Battan":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Battan","IsLeftover":false,"ClassNameSMG1":"Battan","InternalName":"Battan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Whomp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large rectangular stone block enemy that can attack by falling onto the player."},"PukupukuWaterSurface":{"Progress":2,"Category":"enemy","ClassNameSMG2":"PukupukuWaterSurface","IsLeftover":false,"ClassNameSMG1":"PukupukuWaterSurface","InternalName":"PukupukuWaterSurface","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Water Surface Cheep Cheep","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A fish enemy that is intended to swim on the water's surface."},"SpinCloudMarioItem":{"Progress":2,"Category":"item","ClassNameSMG2":"SpinCloudItem","IsLeftover":false,"ClassNameSMG1":"SpinCloudItem","InternalName":"SpinCloudMarioItem","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloud Flower [Duplicate]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An unused duplicate of the Cloud Flower object."},"MemoryRoadTicoCollectField":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MemoryRoadStep","IsLeftover":false,"ClassNameSMG1":"MemoryRoadStep","InternalName":"MemoryRoadTicoCollectField","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flash Black -- Silver Star Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Silver Stars are located in the first mission of Flash Black Galaxy."},"PictureJoinPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PictureJoinPlanet","IsLeftover":false,"ClassNameSMG1":"PictureJoinPlanet","InternalName":"PictureJoinPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Mandibug Puzzle Center Piece","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The fixed center piece of the Mandibug puzzle used in Puzzle Plank Galaxy."},"UnderGroundDangeonPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"UnderGroundDangeonPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slimy Spring -- Snoodle Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first half of Slimy Spring Galaxy that consists of the starting cave and the underwater tunnels with Snoodles."},"UnderGroundDangeonPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"UnderGroundDangeonPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slimy Spring -- Underwater Boo Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second half of Slimy Spring Galaxy that features a lot of Underwater Boos and the goal section."},"TimerGravityChangeDrillRoomWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GravityTimerChangeWall","IsLeftover":false,"ClassNameSMG1":"GravityTimerChangeWall","InternalName":"TimerGravityChangeDrillRoomWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Gravity-Changing Planet Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The back wall of the gravity-changing planet used in the second mission of Flipsville Galaxy."},"PullBackArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PullBackArea","IsLeftover":false,"ClassNameSMG1":"PullBackArea","InternalName":"PullBackArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Rescue from Falling Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, returns the player to the last safe position they stood on before falling off."},"SnakeheadSmall":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Snakehead","IsLeftover":false,"ClassNameSMG1":"Snakehead","InternalName":"SnakeheadSmall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Gringill","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small eel that comes out of caves."},"Unbaba":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Unbaba","IsLeftover":false,"ClassNameSMG1":"Unbaba","InternalName":"Unbaba","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Magmaargh","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large lava enemy that tries to eat the player."},"MiniSurfingLv1Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniSurfingLv1Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Loopdeeloop","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Loopdeeloop Galaxy."},"TubeSliderEnemy":{"Progress":2,"Category":"enemy","ClassNameSMG2":"TubeSliderEnemy","IsLeftover":false,"ClassNameSMG1":"TubeSliderEnemy","InternalName":"TubeSliderEnemy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Spiny","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of a Spiny that is used on the wooden slide in Tall Trunk Galaxy."},"PeachCastlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PeachCastlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prologue -- Peach's Castle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A daytime version of Peach's Castle used in the prologue; contains meteors from Bowser's attack."},"WaterLayerBreak":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"WaterLayerBreak","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Breaking Water Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An effect that consists of a large water splash."},"PetitPorterPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PetitPorterPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dirt Bonus Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The dirt planet used in several bonus sections."},"PetitPorterPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PetitPorterPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Grass Bonus Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The grass planet used in several bonus sections."},"TicoFat":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoFat","IsLeftover":false,"ClassNameSMG1":"TicoFat","InternalName":"TicoFat","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hungry Luma (Planets)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"// to be documented"},"AstroLibrary":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroLibrary","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Library","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Comet Observatory's library section."},"WanwanRollingGold":{"Progress":2,"Category":"enemy","ClassNameSMG2":"WanwanCreator","IsLeftover":false,"ClassNameSMG1":"WanwanCreator","InternalName":"WanwanRollingGold","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Chomp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rolling golden Chomp that moves along a set path and spawns a Power Star when defeated."},"AttackRockFinal":{"Progress":2,"Category":"boss","ClassNameSMG2":"AttackRockFinal","IsLeftover":false,"ClassNameSMG1":"AttackRockFinal","InternalName":"AttackRockFinal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Attack Rock [Final Fight]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow orb that appears during the final boss fight against Bowser."},"PackunFlowerBig":{"Progress":2,"Category":"enemy","ClassNameSMG2":"PackunFlowerBig","IsLeftover":false,"ClassNameSMG1":"PackunFlowerBig","InternalName":"PackunFlowerBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Piranha Plant","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge version of a Piranha Plant that appears in the Supermassive Galaxy."},"CubeBubbleExStartStep":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CubeBubbleExStartStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Blast -- Metal Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The green metal platform that serves as the start of each section in Bubble Blast Galaxy."},"ChoConveyorMoveChocoA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"ChoConveyorMoveChocoA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time -- Moving Chocolate Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wall of chocolate used on a conveyor belt in Toy Time Galaxy."},"LongCylinderFlowSandStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"LongCylinderFlowSandStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Stone Arrow Plattforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of stone arrow platforms used in the second mission of Slipsand Galaxy."},"BombTimeAttackPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BombTimeAttackPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gearmo Challenge Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet used for the trash minigame in Battlerock Galaxy and the crate-burning minigames in Super Mario Galaxy 2."},"SurfingRaceMainGate":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SurfingRaceMainGate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Goal Gate","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The large yellow gate used as the goal on the surfing and gliding levels."},"HomePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HomePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"E3 2006 Starting Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"This is a planet that was used for the presentation of the game at the E3 of 2006, it can be placed on a level and it will work correctly."},"GarigariCutStepFlatThreeRight":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailAndRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailAndRotateMoveObj","InternalName":"GarigariCutStepFlatThreeRight","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Triplet Set of Wood Right Piece","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The right piece of a set of three pieces of wood used in Puzzle Plank Galaxy."},"MysteryGravityRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MysteryGravityRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Bonus Room","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bonus room used in SMG1; used with the gravity room bridge to allow Mario/Luigi to walk across all walls."},"TrialBubbleRotateWallA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"TrialBubbleRotateWallA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rotating Wooden Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large wooden wall from Bubble Breeze Galaxy which can rotate around itself."},"UFONormalD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"UFOBreakable","IsLeftover":false,"ClassNameSMG1":"UFOBreakable","InternalName":"UFONormalD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"UFO (Type D)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UFONormalB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"UFOBreakable","IsLeftover":false,"ClassNameSMG1":"UFOBreakable","InternalName":"UFONormalB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"UFO (Dreadnought)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"StarPieceMother":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceMother","IsLeftover":true,"ClassNameSMG1":"StarPieceMother","InternalName":"StarPieceMother","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rainbow Star Bit","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large rainbow-colored Star Bit which creates a trail of smaller Star Bits while it moves."},"BeeWallClimbPlanetB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BeeWallClimbPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyclimb -- Meteor Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet with falling meteors from Honeyclimb Galaxy."},"ShutterDoorC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"ShutterDoorC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezeflame: Volcano Shutter Door","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A shutter door from Freezeflame Galaxy. Requires a SW_A switch. Although not required, it can have a path."},"BeeWallClimbPlanetA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BeeWallClimbPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyclimb -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The starting planet of Honeyclimb Galaxy."},"FirePressureRadiate":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FirePressureRadiate","IsLeftover":false,"ClassNameSMG1":"FirePressureRadiate","InternalName":"FirePressureRadiate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flame Shooter","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A red nozzle that shoots flames."},"ShutterDoorD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"ShutterDoorD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezeflame: Treasure Shutter Door","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A shutter door from Freezeflame Galaxy's volcanic zone. Requires a SW_A switch. Although not required, it can have a path."},"ShutterDoorE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"ShutterDoorE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Shutter Door","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A shutter door from Deep Dark Galaxy. Requires a SW_A switch. Although not required, it can have a path."},"YoshiCaptureGuidanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"YoshiCaptureGuidanceArea","IsLeftover":false,"ClassNameSMG1":"YoshiCaptureGuidanceArea","InternalName":"YoshiCaptureGuidanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Yoshi Grapple Explanation Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area which shows the player how to use Yoshi Grapples."},"BeeWallClimbPlanetC":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BeeWallClimbPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyclimb -- Mandibug Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet with Mandibugs from Honeyclimb Galaxy."},"SuperDreamer":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SuperDreamer","IsLeftover":false,"ClassNameSMG1":"SuperDreamer","InternalName":"SuperDreamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Spirit","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The dark blue Cosmic Spirit that aids the player if they die several consecutive times in a specific section of a galaxy."},"ShutterDoorB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"ShutterDoorB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Battlerock: Shutter Door","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A shutter door from Battlerock Galaxy. Requires a SW_A switch. Although not required, it can have a path."},"MagmaBoatIcePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MagmaBoatPlanetIce","IsLeftover":false,"ClassNameSMG1":"MagmaBoatPlanetIce","InternalName":"MagmaBoatIcePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Starting Planet [Frozen]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A frozen version of the planet used at the start of Shiverburn Galaxy."},"KameckShip":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KameckShip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Kamella's Ghost Ship","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The ghost ship inside the cave of Deep Dark Galaxy. Mainly used as the arena for Kamella's bossfights."},"KinokoOneUpPicture":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleTextureSwitchChangeObj","IsLeftover":false,"ClassNameSMG1":"SimpleTextureSwitchChangeObj","InternalName":"KinokoOneUpPicture","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"1-Up Mushroom Picture","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A picture of a 1-Up Mushroom."},"RockReflector":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RockReflector","IsLeftover":false,"ClassNameSMG1":"RockReflector","InternalName":"RockReflector","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rock Mushroom Bounce Fence","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow fence that causes the player to bounce off from it if they roll into it with the Rock power-up."},"BroadBeanPlanetB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BroadBeanPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg -- Bean Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bean-shaped planet with a single stone block used in Good Egg Galaxy and Gusty Garden Galaxy."},"BroadBeanPlanetC":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BroadBeanPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg -- Stone Block Bean Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bean-shaped planet with a stone structure on top, used in Good Egg Galaxy."},"DashYoshiMoveClimbCometPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiMoveClimbCometPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Destroyed Wide Wall Climb Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the Comet mission of Hightail Falls Galaxy."},"BroadBeanPlanetD":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BroadBeanPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden -- Bean Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A grassy bean-shaped planet used in Gusty Garden Galaxy."},"PoltaBattlePlanetPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PoltaBattlePlanetPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly -- Bouldergeist Planet Platforms","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The stone platforms that lead to Bouldergeist's planet in Ghostly Galaxy."},"ClipAreaCylinder":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaCylinder","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Cylindrical Matter Splatter Hole","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A cylindrical Matter Splatter hole."},"BroadBeanPlanetA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BroadBeanPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"BroadBeanPlanetA\"","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused bean-shaped planet that could be seen in the E3 2006 demo."},"FlagRaceA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":true,"ClassNameSMG1":"Flag","InternalName":"FlagRaceA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pull Star Flag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag with a Pull Star icon on it. Used in Boo's Boneyard Galaxy."},"GorogoroCylinderRockB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GorogoroCylinderRock","IsLeftover":false,"ClassNameSMG1":"GorogoroCylinderRock","InternalName":"GorogoroCylinderRockB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Thin Rolling Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A thin rolling wheel used on the ending planet of Clockwork Ruins Galaxy."},"GorogoroCylinderRockA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GorogoroCylinderRock","IsLeftover":false,"ClassNameSMG1":"GorogoroCylinderRock","InternalName":"GorogoroCylinderRockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Thick Rolling Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A thick rolling wheel used on the ending planet of Clockwork Ruins Galaxy."},"GliderDossunRoadPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderDossunRoadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Thwomp Tunnel Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The long tunnel where Thwomps are found in Fleet Glide Galaxy."},"SkyIslandDecorateParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"SkyIslandDecorateParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Decorative Flower Petals","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of decorative flower petals used in Cloudy Court Galaxy."},"TrickRabbitGhost":{"Progress":2,"Category":"npc","ClassNameSMG2":"TrickRabbit","IsLeftover":true,"ClassNameSMG1":"TrickRabbit","InternalName":"TrickRabbitGhost","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Escaping Star Bunny","IsUnused":true,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An unused variant of the escaping Star Bunny that turns invisible while it moves around. Requires a proper ObjNameTable entry in order to be used."},"ReverseFlowSandMoveStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"ReverseFlowSandMoveStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Slipsand -- Metal Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A metal block platform used in the first mission of Slipsand Galaxy."},"Mogu":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Mogu","IsLeftover":false,"ClassNameSMG1":"Mogu","InternalName":"Mogu","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Monty","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A mole that resides in a metal hatch and throws wrenches at the player."},"TrampleStar":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"TrampleStar","IsLeftover":false,"ClassNameSMG1":"TrampleStar","InternalName":"TrampleStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bouncy Ball Planet (Pink)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pink planet which Mario bounces on when stepped. It's primary apparition is on Ghostly Galaxy."},"NigeroPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"NigeroPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Kleptoad Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Hungry Luma planet of Hightail Falls Galaxy, where the player can find Kleptoads."},"KoopaVS3DryIcePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3DryIcePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3DryIce Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WaterRoad":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WaterRoad","IsLeftover":false,"ClassNameSMG1":"WaterRoad","InternalName":"WaterRoad","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Water Stream","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A massive stream of water the player can ride to be transported. Used in Sea Slide Galaxy."},"ExterminationKuriboKeySwitch":{"Progress":0,"Category":"controller","ClassNameSMG2":"ExterminationChecker","IsLeftover":false,"ClassNameSMG1":"ExterminationChecker","InternalName":"ExterminationKuriboKeySwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Key Switch Spawner (Goombas)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Spawns a KeySwitch at the last killed Goomba's position. The activator for the switch is defined by this object's SW_A switch."},"SandRiverLightA":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SwingLight","IsLeftover":false,"ClassNameSMG1":"SwingLight","InternalName":"SandRiverLightA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"SandRiverLightA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MorphItemNeoIce":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemNeoIce","IsLeftover":false,"ClassNameSMG1":"MorphItemNeoIce","InternalName":"MorphItemNeoIce","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ice Flower","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An Ice Flower that transforms the player into an Ice character."},"RaceRail":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RaceRail","IsLeftover":false,"ClassNameSMG1":"RaceRail","InternalName":"RaceRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Race Path","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that is used to set up the route for several racing minigames such as Ray Surfing and Glide Races."},"JrRobotStepBreakableA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaJrRobotBreakableStep","IsLeftover":false,"ClassNameSMG1":"KoopaJrRobotBreakableStep","InternalName":"JrRobotStepBreakableA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Megahammer Planet Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long yellow platform that can be destroyed if it is hit by Megahammer."},"LavaSeparateWaterfall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"LavaSeparateWaterfall","IsLeftover":false,"ClassNameSMG1":"LavaSeparateWaterfall","InternalName":"LavaSeparateWaterfall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Crushing Lava Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of two lava walls that move to crush Mario. Used in Bowser's Galaxy Generator. "},"ClipAreaSphere":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaSphere","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spherical Matter Splatter Hole","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spherical Matter Splatter hole."},"HeavenlyBeachTopRock":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMoveEndKill","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveEndKill","InternalName":"HeavenlyBeachTopRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Rock Cap (Top)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rock that can be destroyed when activated through SW_A; used in Beach Bowl Galaxy."},"LavaStrangeRockL":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaStrangeRock","IsLeftover":false,"ClassNameSMG1":"LavaStrangeRock","InternalName":"LavaStrangeRockL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaStrangeRockL","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PusherWallDisappear":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveDemoActionObj","IsLeftover":false,"ClassNameSMG1":"RailMoveDemoActionObj","InternalName":"PusherWallDisappear","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Pusher Wall [Disappearing]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple wall that pushes objects and is destroyed after using the gravity-arrow switch on the gravity planet in Clockwork Ruins Galaxy."},"TeresaMansionCandlestand":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Candlestand","IsLeftover":false,"ClassNameSMG1":"Candlestand","InternalName":"TeresaMansionCandlestand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly Candlestick","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A lit candlestick used in Ghostly Galaxy."},"HeavensDoorFlowerA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObjNoSilhouetted","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjNoSilhouetted","InternalName":"HeavensDoorFlowerA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gateway Flowers","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A unique cluster of flowers seen on the starting planet of Gateway Galaxy."},"BigSandBirdStartStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigSandBirdStartStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Sand Bird Planet Starting Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting platform of the Sand Bird planet from Slipsand Galaxy."},"OceanJShapePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OceanJShapePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: J-Shaped Water Planet (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A near-perfect copy of the planet from Melty Molten Galaxy, but with water instead of lava and different textures."},"SunakazeKun":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Sandstorm","IsLeftover":true,"ClassNameSMG1":"Sandstorm","InternalName":"SunakazeKun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tweester","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small tornado enemy with googly eyes and a small attraction range. Can defend itself with two spiky rocks as well."},"PolygonCodeRecoveryPlate":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"PolygonCodeRecoveryPlate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collision Plate (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused plate-shaped collision object."},"GliderPoleWoodPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderPoleWoodPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Rainbow Forest Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The section with trees and a rainbow used in Wild Glide Galaxy."},"SpinDriverEarthenPipePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SpinDriverEarthenPipePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Large Pipe Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large green pipe planet used in Supermassive Galaxy."},"IceVolcanoFloaterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"IceVolcanoFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceVolcanoFloaterA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MessageArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"MessageArea","IsLeftover":false,"ClassNameSMG1":"MessageArea","InternalName":"MessageArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Display Message Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"This area forces to display the linked shouting messages when entered."},"PoleObstaclePartsD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PoleObstacleParts","IsLeftover":false,"ClassNameSMG1":"PoleObstacleParts","InternalName":"PoleObstaclePartsD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Yellow Paintbrush","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large yellow paintbrush used in Rolling Masterpiece Galaxy."},"LavaBegomanUFOPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaBegomanUFOPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought: UFO Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The UFO planet used at the start of the third mission of Dreadnought Galaxy."},"PoleObstaclePartsC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PoleObstacleParts","IsLeftover":false,"ClassNameSMG1":"PoleObstacleParts","InternalName":"PoleObstaclePartsC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Blue Paintbrush","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large blue paintbrush used in Rolling Masterpiece Galaxy."},"StarCreekPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchFreezePlanet","IsLeftover":false,"ClassNameSMG1":"SwitchFreezePlanet","InternalName":"StarCreekPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The main planet used in Cosmic Cove Galaxy."},"PoleObstaclePartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PoleObstacleParts","IsLeftover":false,"ClassNameSMG1":"PoleObstacleParts","InternalName":"PoleObstaclePartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Red Paintbrush","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large red paintbrush used in Rolling Masterpiece Galaxy."},"PoleObstaclePartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PoleObstacleParts","IsLeftover":false,"ClassNameSMG1":"PoleObstacleParts","InternalName":"PoleObstaclePartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Green Paintbrush","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large green paintbrush used in Rolling Masterpiece Galaxy."},"TogepinAttackFoulArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"TogepinAttackFoulArea","IsLeftover":false,"ClassNameSMG1":"TogepinAttackFoulArea","InternalName":"TogepinAttackFoulArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Bowling Challenge Foul Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, results in a foul during The Chimp's bowling challenge."},"StarDustRollingStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"StarDustRollingStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Junk: Rolling Crystal Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The big rotating crystal planet from Space Junk Galaxy."},"TalkSyati":{"Progress":0,"Category":"npc","ClassNameSMG2":"Syati","IsLeftover":false,"ClassNameSMG1":"Syati","InternalName":"TalkSyati","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Guppy (NPC)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Jugem":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Jugem","IsLeftover":false,"ClassNameSMG1":"Jugem","InternalName":"Jugem","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lakitu","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Koopa that sits on a cloud and throws Spinys at the player."},"IceUpDownShutterDoorA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"IceUpDownShutterDoorA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceUpDownShutterDoorA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FallDownBridge":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"FallDownBridge","IsLeftover":false,"ClassNameSMG1":"FallDownBridge","InternalName":"FallDownBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Gizmo: Collapsing Bridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The big collapsing bridge located in the Rolling Gizmo Galaxy."},"YukkinaRellayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YukkinaRellayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Sorbetti-shaped Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A planet with the shape of the Sorbetti boss."},"KoopaBattleMapStairturnAppear":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"TimeAppearObj","IsLeftover":false,"ClassNameSMG1":"TimeAppearObj","InternalName":"KoopaBattleMapStairturnAppear","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaBattleMapStairturnAppear","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"IceCannonPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceCannonPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceCannon Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CapsuleLavaPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CapsuleLavaPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Brown Lava Capsule Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second of two capsule planets used at the start of Bowser's Lava Lair."},"KoopaJrCastleWindUp":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KoopaJrCastleWindUp","IsLeftover":false,"ClassNameSMG1":"KoopaJrCastleWindUp","InternalName":"KoopaJrCastleWindUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boomsday Machine Fan","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large metal fan used during the Boomsday Machine battle in Bowser Jr.'s Boom Bunker."},"CapsuleLavaPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CapsuleLavaPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Gray Lava Capsule Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first of two capsule planets used at the start of Bowser's Lava Lair."},"ShellfishYellowChip":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Shellfish","IsLeftover":true,"ClassNameSMG1":"Shellfish","InternalName":"ShellfishYellowChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clampy with Star Chip","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An underwater clam that opens its mouth periodically; contains a Star Chip inside."},"OceanBowl":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"OceanBowl","IsLeftover":false,"ClassNameSMG1":"OceanBowl","InternalName":"OceanBowl","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Water Bowl","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bowl of water."},"RingBeamer":{"Progress":2,"Category":"enemy","ClassNameSMG2":"RingBeamer","IsLeftover":false,"ClassNameSMG1":"RingBeamer","InternalName":"RingBeamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ring Beamer","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A yellow enemy with spikes on its head that periodically emits rings of electricity."},"TeresaWater":{"Progress":2,"Category":"enemy","ClassNameSMG2":"TeresaWater","IsLeftover":false,"ClassNameSMG1":"TeresaWater","InternalName":"TeresaWater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Underwater Boo","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An underwater variant of a Boo."},"BigTreePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BigTreePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Large Tree Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large tree planet that makes up the starting section from Tall Trunk Galaxy."},"PositiveDice":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PositiveDice","IsLeftover":false,"ClassNameSMG1":"PositiveDice","InternalName":"PositiveDice","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Positive Chance Cube","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A dice block that can reward either a Star Bit or a 1-Up Mushroom."},"KoopaJrLv2LiftGenerator":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RailMoveObjGenerator","IsLeftover":false,"ClassNameSMG1":"RailMoveObjGenerator","InternalName":"KoopaJrLv2LiftGenerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Moving Platform Generator","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that generates the yellow platforms used in Bowser Jr.'s Fearsome Fleet."},"WormEatenPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"WormEatenPlanet","IsLeftover":false,"ClassNameSMG1":"WormEatenPlanet","InternalName":"WormEatenPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden -- Apple Planets","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of giant apples that house a giant caterpillar from Gusty Garden Galaxy."},"ElectricPressure":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ElectricPressure","IsLeftover":false,"ClassNameSMG1":"ElectricPressure","InternalName":"ElectricPressure","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Electric Ball Shooter","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow nozzle that shoots balls of electricity."},"CometRainbowArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CometRainbowArea","IsLeftover":false,"ClassNameSMG1":"CometRainbowArea","InternalName":"CometRainbowArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Force Rainbow Power-Up Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, forces the player to wear the Rainbow Star power-up."},"KoopaBattleMapStairBig":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"KoopaBattleMapStair","IsLeftover":false,"ClassNameSMG1":"KoopaBattleMapStair","InternalName":"KoopaBattleMapStairBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collapsible Bowser Stairs Big Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bigger version of the collapsible* green and white platform that makes up the stairs in Bowser's Star Reactor and Bowser's Galaxy Reactor.\n\n* Collapses when hit by a meteor shot by Bowser/Bowser Jr. or other means."},"BumpAppearPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"BumpAppearPlanet","IsLeftover":false,"ClassNameSMG1":"BumpAppearPlanet","InternalName":"BumpAppearPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf -- Bunny Chase Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wooden planet used in Gold Leaf Galaxy, in which the player hunts a Star Bunny."},"SandBirdPartsTailLeft":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsTailLeft","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Left Striped Tail","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The left piece of the tail of the Sand Bird used in Slipsand Galaxy."},"TriPodBossGearB":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Gear (B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniSandClockGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniSandClockGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Dusty Dune","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Dusty Dune Galaxy."},"TriPodBossGearC":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Gear (C)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UFOStrongA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"UFOSolid","IsLeftover":false,"ClassNameSMG1":"UFOSolid","InternalName":"UFOStrongA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"UFO (Battlerock)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_args 0, 1, 2 and point_args 0, 1, 5"},"SimpleNormalMapObj":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"SimpleNormalMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleNormalMapObj","InternalName":"SimpleNormalMapObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SimpleNormalMapObj","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SplashCoinBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemBlock","IsLeftover":false,"ClassNameSMG1":"ItemBlock","InternalName":"SplashCoinBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Splashing Coins ? Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ? Block that drops some Coins when hit."},"TriPodBossGearA":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Gear (A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TripodBossKinokoOneUp":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossKinokoOneUp","IsLeftover":false,"ClassNameSMG1":"TripodBossKinokoOneUp","InternalName":"TripodBossKinokoOneUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg 1-Up Mushroom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CameraRepulsiveCylinder":{"Progress":0,"Category":"areas","ClassNameSMG2":"CameraRepulsiveCylinder","IsLeftover":false,"ClassNameSMG1":"CameraRepulsiveCylinder","InternalName":"CameraRepulsiveCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"CameraRepulsiveCylinder","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":""},"HeavensDoorInsidePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"HeavensDoorInsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorInside Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MemoryRoadDoor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MemoryRoadDoor","IsLeftover":false,"ClassNameSMG1":"MemoryRoadDoor","InternalName":"MemoryRoadDoor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flash Black -- Mansion Door","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The door of the mansion used at the start of Flash-Black Galaxy."},"MysteryMountainPlanetCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"MysteryMountainPlanetCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Wrapped Cake Planet [Candles]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The candles from the wrapped cake planet of Sweet Mystery Galaxy that become visible when using Bulb Yoshi."},"TriPodBossLegBottom":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLegBottom","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg Bottom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SandStreamSmallPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandStreamSmallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandStreamSmall Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WaterDropTop":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"WaterDropTop","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Water Droplets Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dripping water effect from Deep Dark Galaxy's Boo Box planet that shows many small droplets."},"TriangleTowerSpringPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TriangleTowerSpringPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Spring Tower Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The spring tower planet used in the second mission of Chompworks Galaxy."},"PhantomCaveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PhantomCaveStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomCaveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BellyDragonLv2Planet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BellyDragonLv2Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Fiery Gobblegut Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rocky planet from Battle Belt Galaxy where Fiery Gobblegut is fought."},"ClipCutLiftC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutLiftC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Purple Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple-colored platform used in the second mission of Haunty Halls Galaxy."},"ClipCutLiftB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutLiftB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Green Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green-colored platform used in the second mission of Haunty Halls Galaxy."},"ClipCutLiftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutLiftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Red Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red-colored platform used in the second mission of Haunty Halls Galaxy."},"ExterminationCheckerKuribo":{"Progress":0,"Category":"controller","ClassNameSMG2":"ExterminationChecker","IsLeftover":false,"ClassNameSMG1":"ExterminationChecker","InternalName":"ExterminationCheckerKuribo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star Spawner (Goombas)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Spawns a Power Star if the assigned ChildKuribo objects have been killed. Requires a proper Scenario setup."},"TubeSlider":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TubeSlider","IsLeftover":false,"ClassNameSMG1":"TubeSlider","InternalName":"TubeSlider","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Controller","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Sets up the tubular slide sections along a set path. It also creates several special \"TubeSlider\"-related objects that are connected to it."},"StarPieceGroup":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceGroup","IsLeftover":false,"ClassNameSMG1":"StarPieceGroup","InternalName":"StarPieceGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bit Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Creates a group of Star Bits that are placed in a circle or along a set path."},"CannonStormSpaceShipPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CannonStormSpaceShipPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought: Colossal Cannons Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large cannonball section used in the second mission of Dreadnought Galaxy."},"MiniCubeBubbleExLv1Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniCubeBubbleExLv1Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Bubble Breeze","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bubble Breeze Galaxy."},"CannonFortressCollapsePlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CannonFortressCollapsePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought -- Collapsing Tower Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The tower that has various collapsing platforms in Dreadnought Galaxy."},"KoopaJrLv2StartPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrLv2StartPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Checkpoint Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A single platform used near the checkpoint of Bowser Jr.'s Fearsome Fleet."},"SandRingRelayPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandRingRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandRingRelay Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Syati":{"Progress":0,"Category":"npc","ClassNameSMG2":"Syati","IsLeftover":false,"ClassNameSMG1":"Syati","InternalName":"Syati","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Guppy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WoodDrumRailLiftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WoodDrumRailLiftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Tall Trunk -- Moving Log Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of moving logs from the cylindrical tree planet from Tall Trunk Galaxy."},"FoominLavaCrossPlanetProminence":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"FoominLavaCrossPlanetProminence","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Flomp Planet Rotating Fire Balls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of three decorative fire balls used in the background of Bowser's Lava Lair."},"PlanetDisk":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PlanetDisk","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Planet Disk","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WorldMap02Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap02Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 2 Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World 2."},"LongCylinderFlowSandRotateStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"LongCylinderFlowSandRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Slipsand -- Metal Arrow Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating metal platform shaped like an arrow; used in the second mission of Slipsand Galaxy."},"QuarterRollGravityRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"QuarterRollGravityRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuarterRollGravityRoom Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2Parts2DMoveStepSBarB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2Parts2DMoveStepSBarB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2Parts2DMoveStepSBarB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PeachCastleTownBeforeAttack":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PeachCastleTownBeforeAttack","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle: Houses","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of houses used at Peach's Castle in SMG1."},"GoroRockStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GoroRockStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Boulder Bowl Galaxy."},"TrialBubbleAPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TrialBubbleAPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Breeze Second Section","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The second section of Bubble Breeze Galaxy to which the player goes after taking the Launch Star on the first section.\n\nNote: Not quite a functional planet on it's own, since it has no floor."},"DriftWood":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"DriftWood","IsLeftover":false,"ClassNameSMG1":"DriftWood","InternalName":"DriftWood","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Beach Bowl: Icy Obstacle","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The icy obstacle that destroys the ice platforms created by the player. Two of them appear in Beach Bowl's hidden area."},"JumpHole":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"JumpHole","IsLeftover":false,"ClassNameSMG1":"JumpHole","InternalName":"JumpHole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Ball Launcher","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A hole that launches a Star Ball along a path."},"GhostShipCaveMoveGroundA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GhostShipCaveMoveGroundA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Deep Dark: Moving Piston A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A yellow moving piston that appears in the Deep Dark Galaxy."},"BigBubbleGenerator":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"BigBubbleGenerator","IsLeftover":false,"ClassNameSMG1":"BigBubbleGenerator","InternalName":"BigBubbleGenerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Bubble Generator","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A generator that creates Big Bubbles, which can be entered and controlled by Mario."},"GhostShipCaveMoveGroundB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GhostShipCaveMoveGroundB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Deep Dark: Moving Piston B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A yellow moving piston that appears in the Deep Dark Galaxy."},"LuigiEvent":{"Progress":0,"Category":"npc","ClassNameSMG2":"LuigiNPC","IsLeftover":false,"ClassNameSMG1":"LuigiNPC","InternalName":"LuigiEvent","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luigi (Power Star Giver)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A special Luigi NPC which gives you a Power Star when you talk to him after finding him on specific galaxies such as Good Egg and Honeyhive."},"HammerHeadPackun":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HammerHeadPackun","IsLeftover":false,"ClassNameSMG1":"HammerHeadPackun","InternalName":"HammerHeadPackun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prickly Piranha Plant","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A big purple Piranha Plant with spikes on its base. It can be defeated by jumping on its head."},"IceVolcanoFloaterB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"IceVolcanoFloaterB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceVolcanoFloaterB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PichanRacer":{"Progress":2,"Category":"npc","ClassNameSMG2":"PichanRacer","IsLeftover":false,"ClassNameSMG1":"PichanRacer","InternalName":"PichanRacer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jibberjay Racer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A bird NPC that triggers the race in gliding galaxies."},"ForestHomePartsTree":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestHomePartsTree","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Trees","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of trees used in Honeyhive Galaxy."},"Poihana":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Poihana","IsLeftover":false,"ClassNameSMG1":"Poihana","InternalName":"Poihana","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cataquack","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blue duck-like enemy that can toss the player high into the air."},"WhirlPool":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WhirlPool","IsLeftover":false,"ClassNameSMG1":"WhirlPool","InternalName":"WhirlPool","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Whirlpool","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative whirlpool that is meant to connect the water surface to an actual WhirlPoolAccelerator."},"ChallengeBallGearA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"ChallengeBallGearA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Gizmo -- Orange Gear","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating orange gear used in Rolling Gizmo Galaxy."},"GraviryTimerChange2DActionPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GraviryTimerChange2DActionPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Gravity-Changing Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of Upside Dizzy Galaxy."},"Peach":{"Progress":2,"Category":"npc","ClassNameSMG2":"Peach","IsLeftover":false,"ClassNameSMG1":"Peach","InternalName":"Peach","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Princess Peach","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The character in a pink dress that always gets kidnapped by Bowser."},"TakoHeiRelayPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TakoHeiRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octoguy Relay Planet (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused relay planet named after Octoguys."},"EffectCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"EffectArea","IsLeftover":false,"ClassNameSMG1":"EffectArea","InternalName":"EffectCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Flower Petals Effect Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that changes the dust cloud effects into flower petals when the player is running or stomping."},"GoroRockLaneBaseB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GoroRockLaneBaseB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowling Challenge -- Starting Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting platform used in The Chimp's bowling challenge in Melty Monster Galaxy."},"GoroRockLaneBaseA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GoroRockLaneBaseA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowling Challenge -- Pair of Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pair of platforms used in The Chimp's bowling challenge in Melty Monster Galaxy."},"SurfingRaceSubGate":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SurfingRaceSubGate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SurfingRaceSubGate","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Plant":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Plant","IsLeftover":false,"ClassNameSMG1":"Plant","InternalName":"Plant","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Vine Sproutle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A vine that you spin to grab hold of, and shake the Wii Remote to move on it."},"PullBackCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"PullBackArea","IsLeftover":false,"ClassNameSMG1":"PullBackArea","InternalName":"PullBackCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Rescue from Falling Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that, when entered, returns the player to the last safe position they stood on before falling off."},"BeamGoRoundPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"BeamGoRoundPlanet","IsLeftover":false,"ClassNameSMG1":"BeamGoRoundPlanet","InternalName":"BeamGoRoundPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought -- Beam Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of two rotating cone-shaped planets with electric beams that can be found in the first star in Dreadnought Galaxy."},"CandlestandIceVolcano":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Candlestand","IsLeftover":false,"ClassNameSMG1":"Candlestand","InternalName":"CandlestandIceVolcano","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Flame Torch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A torch with a red flame. May also appear as unlit."},"DharmaSambo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"DharmaSambo","IsLeftover":false,"ClassNameSMG1":"DharmaSambo","InternalName":"DharmaSambo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Pokey","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A red cactus enemy with several segments that is used in Dusty Dune Galaxy."},"PatakuriBig":{"Progress":2,"Category":"enemy","ClassNameSMG2":"PatakuriBig","IsLeftover":false,"ClassNameSMG1":"PatakuriBig","InternalName":"PatakuriBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Paragoomba","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge version of a Paragoomba that appears in Supermassive Galaxy."},"SwitchSynchronizerReverse":{"Progress":2,"Category":"controller","ClassNameSMG2":"SwitchSynchronizer","IsLeftover":false,"ClassNameSMG1":"SwitchSynchronizer","InternalName":"SwitchSynchronizerReverse","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Reverse Switch Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Keeps a switch activated while another switch is not activated. Effectively, this implements NOT gate logic."},"Bomb":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BombHei","IsLeftover":false,"ClassNameSMG1":"BombHei","InternalName":"Bomb","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bomb","IsUnused":true,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bomb that can be picked-up (to light its fuse) and thrown."},"GlobalDiskGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalDiskGravity","IsLeftover":false,"ClassNameSMG1":"GlobalDiskGravity","InternalName":"GlobalDiskGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Disk Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area for a disk-shaped planet."},"MagmaBoatRockA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaBoatRockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Stone Rock A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large stone rock used in Shiverburn Galaxy."},"Moc":{"Progress":2,"Category":"npc","ClassNameSMG2":"Moc","IsLeftover":false,"ClassNameSMG1":"Moc","InternalName":"Moc","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Whittle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wood NPC who appears in Puzzle Plank Galaxy and Tall Trunk Galaxy."},"AstroRotateStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Comet Observatory -- Green Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of green rotating platforms found on the lower level of the Comet Observatory."},"ForestHomePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ForestHomePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used at the start of Hoenyhive Galaxy."},"MagmaBoatRockC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaBoatRockC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Stone Rock C","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large stone rock used in Shiverburn Galaxy."},"MagmaBoatRockB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaBoatRockB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Stone Rock B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large stone rock used in Shiverburn Galaxy."},"StarManFort":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarManFort","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starman Fortress Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large fortress planet that has been scrapped during development."},"AstroRotateStepB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroRotateStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Comet Observatory -- Yellow Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of yellow rotating platforms found on the upper level of the Comet Observatory."},"InstantInferno":{"Progress":2,"Category":"enemy","ClassNameSMG2":"InfernoMarioGenerator","IsLeftover":false,"ClassNameSMG1":"InfernoMarioGenerator","InternalName":"InstantInferno","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Clone Spawner","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A spawner that creates Cosmic Clones."},"HeavensDoorAppearStepAAfter":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"HeavensDoorAppearStepAAfter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorAppearStepAAfter","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MagmaBoatRockD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaBoatRockD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Stone Rock D","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large stone rock used in Shiverburn Galaxy."},"ReverseGravityTowerInside":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ReverseGravityTowerInside","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Tower Planet (Inside)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The inside section of the huge cylindrical tower planet from Good Egg Galaxy."},"SoundPlayArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SoundPlayArea","IsLeftover":false,"ClassNameSMG1":"SoundPlayArea","InternalName":"SoundPlayArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Sound Emitter Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Sound","Notes":"An area that starts playing a sound effect when entered."},"KoopaVS2Parts2DMoveStepCross":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2Parts2DMoveStepCross","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2Parts2DMoveStepCross","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomShipHandle":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"PhantomShipHandle","IsLeftover":false,"ClassNameSMG1":"PhantomShipHandle","InternalName":"PhantomShipHandle","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"PhantomShipHandle","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2Parts2DMoveStepConvex":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"KoopaVS2Parts2DMoveStepConvex","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2Parts2DMoveStepConvex","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaJamboSunPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaJamboSunPlanet","IsLeftover":false,"ClassNameSMG1":"LavaJamboSunPlanet","InternalName":"LavaJamboSunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaJamboSun Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DesertLandUpSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"DesertLandMoveSwitch","IsLeftover":false,"ClassNameSMG1":"DesertLandMoveSwitch","InternalName":"DesertLandUpSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Pound Up-Switch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A ground pound switch that has an arrow pointing upwards."},"DinoPackunBaby":{"Progress":2,"Category":"boss","ClassNameSMG2":"DinoPackunBaby","IsLeftover":false,"ClassNameSMG1":"DinoPackunBaby","InternalName":"DinoPackunBaby","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peewee Piranha","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of the first mission of Sky Station Galaxy."},"BoomerangBros":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BoomerangBros","IsLeftover":false,"ClassNameSMG1":"BoomerangBros","InternalName":"BoomerangBros","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boomerang Bro","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue Koopa that throws boomerangs."},"MechanicKoopaMini":{"Progress":2,"Category":"enemy","ClassNameSMG2":"MechanicKoopaMini","IsLeftover":false,"ClassNameSMG1":"MechanicKoopaMini","InternalName":"MechanicKoopaMini","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mecha-Koopa","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small robotic version of a Koopa that can be defeated by Ground Pounding it."},"TeresaMansionHoleCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"TeresaMansionHoleCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly -- Broken Ceiling Part","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A broken part of the Ghostly mansion's ceiling that can be destroyed with a Ground Pound."},"ClipCutRoadPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ClipCutRoadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Moving Stone Platforms Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The stationary house platforms used on the second planet of the first mission of Haunty Halls Galaxy."},"BeyondBlueAir":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapAir","IsLeftover":false,"ClassNameSMG1":"ProjectionMapAir","InternalName":"BeyondBlueAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville Blue Cloudy Atmosphere","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large cloudy air that surrounds the Starshroom and Glamdozer planet."},"GalaxySky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"GalaxySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Generic Galaxy Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A generic sky model used in several galaxies, including Buoy Base Galaxy and Flip-Swap Galaxy."},"PhantomTowerMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"PhantomTowerMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Ghostly: Moving Stone Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving stone platform used in the third mission of Ghostly Galaxy."},"SphereAir":{"Progress":2,"Category":"background","ClassNameSMG2":"PriorDrawAir","IsLeftover":false,"ClassNameSMG1":"PriorDrawAir","InternalName":"SphereAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bright Spherical Atmosphere","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bright spherical atmosphere that surrounds planets in Gateway Galaxy and Drip Drop Galaxy."},"CylinderRotateLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"CylinderRotateLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sky Station -- Rotating Train Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the cylinder planet of Sky Station Galaxy."},"TamakoroVsSearchWanwanPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TamakoroVsSearchWanwanPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Silver Chomp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Silver Chomp is found in Rolling Masterpiece Galaxy."},"KoopaJrLv3Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"KoopaJrLv3Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Bowser Jr.'s Boom Bunker."},"MagmaSeaWavePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MagmaSeaWavePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Volcano Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large volcano planet used in the first mission of Melty Monster Galaxy."},"RepeatBlockLavaBoxPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RepeatBlockLavaBoxPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Snake Block Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Snake Blocks appear in Bowser's Lava Lair."},"WaterCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"WaterArea","IsLeftover":false,"ClassNameSMG1":"WaterArea","InternalName":"WaterCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Water Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that consists of an invisible body of water."},"WaterAcrossSpherePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WaterAcrossSpherePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Spherical Pond Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small pond planet used in the first mission of Fluffy Bluff Galaxy."},"TicoBig":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoBig","IsLeftover":false,"ClassNameSMG1":"TicoBig","InternalName":"TicoBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Luma","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge version of a Luma that appears in Supermassive Galaxy."},"BigRotateCoinWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"BigRotateCoinWall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Supermassive -- Huge Rotating Coin","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge rotating Coin used in Supermassive Galaxy."},"LavaObservationUFOPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaObservationUFOPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaObservationUFO Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubedRelayPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TubedRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TubedRelay Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TwisterSan":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Sandstorm","IsLeftover":true,"ClassNameSMG1":"Sandstorm","InternalName":"TwisterSan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galactic Tornado","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large tornado enemy with a wide attraction range."},"DarknessRoomPlanetPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DarknessRoomPlanetPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Matter Splatter Planet (Platforms)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The solid platforms used on the secret Star mission of Ghostly Galaxy."},"DemoTitlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DemoTitlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Title Screen Planets","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The decorative planets seen on the title screen. They have no collision. This standalone version of the object is unused."},"ClipFieldMapParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"ClipFieldMapParts","IsLeftover":false,"ClassNameSMG1":"ClipFieldMapParts","InternalName":"ClipFieldMapParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ClipFieldMapParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TamakoroRailToSearchWanwan":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TamakoroRailToSearchWanwan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Grinder Section Ruler","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large ruler platform used in the Grinder platforms section in Rolling Masterpiece Galaxy."},"VROrbit":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"VROrbit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The iconic sky model from Super Mario Galaxy."},"KoopaVS3SandPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3SandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3Sand Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LuckyRoomPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"LuckyRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Luma Shop Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The room with two Luma Shops offering Chance Cubes, used on Starship Mario."},"MechaKoopaPartsRollerA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MechaKoopaPartsRollerA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MechaKoopaPartsRollerA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KeySwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KeySwitch","IsLeftover":false,"ClassNameSMG1":"KeySwitch","InternalName":"KeySwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Key","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A key that activates a switch when collected."},"AsteroidBlockPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"AsteroidBlockPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"8-Bit Mario/Luigi Planet Parts","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The lava, swamp platforms and large brick platform that serve as the basis of the 8-Bit Mario/Luigi planet from Toy Time Galaxy and Mario Squared Galaxy."},"Patakuri":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Patakuri","IsLeftover":false,"ClassNameSMG1":"Patakuri","InternalName":"Patakuri","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Paragoomba","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A flying Goomba with wings."},"ReverseKingdomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ReverseKingdomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf Main Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main planet of Gold Leaf Galaxy."},"GliBirdNpc":{"Progress":2,"Category":"npc","ClassNameSMG2":"GliBirdNpc","IsLeftover":false,"ClassNameSMG1":"GliBirdNpc","InternalName":"GliBirdNpc","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluzzard NPC","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The NPC version of the colorful bird used in Wild Glide Galaxy and Fleet Glide Galaxy."},"MagmaMonsterPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MagmaMonsterPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Small Lava Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small lava-covered planet used in Melty Monster Galaxy."},"TreasureBoxEmpty":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxEmpty","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Empty Treasure Chest","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A brown treasure chest that reveals nothing when opened."},"BombHeiLeadingInnerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BombHeiLeadingInnerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm -- Bob-omb Planet Interior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The interior of the cylindrical glass planet from Space Storm Galaxy."},"BiriBiriBegomanSpikePlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BiriBiriBegomanSpikePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock -- Caged Luma Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The metal bowl planet with a trapped Luma in Battlerock Galaxy."},"GliderBazooka":{"Progress":2,"Category":"enemy","ClassNameSMG2":"MogucchiShooter","IsLeftover":false,"ClassNameSMG1":"MogucchiShooter","InternalName":"GliderBazooka","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cannonballs Undergrunt Gunner [Duplicate]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An unused duplicate of GliderShooter, which is an Undergrunt Gunner that shoots cannonballs."},"HeavensDoorBlackHolePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HeavensDoorBlackHolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorBlackHole Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TamakoroSearchWanwanAppearStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroSearchWanwanAppearStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Silver Chomp Elevator","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The platform that the Silver Chomp appears on that is used in Rolling Masterpiece Galaxy."},"ForestWaterfallS":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"ForestWaterfallS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Waterfall Splash Effect","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An alternate version of a small waterfall effect."},"KoopaLv2LavaLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaLv2LavaLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gravity Gauntlet -- Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving wood platform used near the start of Bowser's Gravity Gauntet."},"Metbo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Metbo","IsLeftover":false,"ClassNameSMG1":"Metbo","InternalName":"Metbo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Goombeetle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Goomba with a metal helmet on its head."},"SpaceShipStep":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SpaceShipStep","IsLeftover":false,"ClassNameSMG1":"SpaceShipStep","InternalName":"SpaceShipStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Destroyable Yellow Moving Platform","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A thick yellow moving platform from Dreadnought Galaxy and Shiverburn Galaxy. It can break apart after being hit by an enemy's explosion."},"VRDarkSpace":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"VRDarkSpace","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boss Blitz Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Sling Pod Galaxy, Bowser Jr.'s Lava Reactor and Boss Blitz Galaxy."},"Banekiti":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Banekiti","IsLeftover":false,"ClassNameSMG1":"Banekiti","InternalName":"Banekiti","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Banekiti","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A mechanical spring enemy that bounces off Boo Mario upon contact. It is used in Boo's Boneyard Galaxy."},"ForestWaterfallL":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"ForestWaterfallL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Waterfall Splash Effect","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large waterfall splash effect. Used in Honeyhive Galaxy, Gold Leaf Galaxy and Cosmic Cove Galaxy."},"BigCake":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"BigCake","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ending Credits -- Cake","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The big cake that can be seen during the game's ending credits."},"AudioEffectCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"AudioEffectArea","IsLeftover":false,"ClassNameSMG1":"AudioEffectArea","InternalName":"AudioEffectCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Audio Effect Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"Enables a different audio effect once entered."},"MagmaMonsterSmallPlanetStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaMonsterSmallPlanetStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Magmaw Planet Small Asteroid","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small rock planet used at the end of the first mission of Melty Monster Galaxy."},"MagmaBoatMagmaPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MagmaBoatPlanetMagma","IsLeftover":false,"ClassNameSMG1":"MagmaBoatPlanetMagma","InternalName":"MagmaBoatMagmaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Starting Planet [Flaming]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A fire version of the planet used at the start of Shiverburn Galaxy."},"BrightObj":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"BrightObj","IsLeftover":false,"ClassNameSMG1":"BrightObj","InternalName":"BrightObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lens Flare Effect","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bright lens flare effect. Having more than one loaded at once causes glitchy behavior."},"IceRingFirePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceRingFirePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceRingFire Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaJrStatue":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableDeleteShadowObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableDeleteShadowObj","InternalName":"KoopaJrStatue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Jr. Statue","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A destroyable statue of Bowser Jr."},"CrossRingTransparentPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CrossRingTransparentPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Transparent Flipswitch Chain","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The transparent part of the Flipswitch Chain located in the Toy Time Galaxy."},"CubeCameraBox":{"Progress":2,"Category":"areas","ClassNameSMG2":"CubeCameraArea","IsLeftover":false,"ClassNameSMG1":"CubeCameraArea","InternalName":"CubeCameraBox","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Camera Area [Cube]","IsUnused":false,"AreaShape":"CenterOriginCube","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it. The cube's origin is the volume's center."},"MessageAreaCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"MessageArea","IsLeftover":false,"ClassNameSMG1":"MessageArea","InternalName":"MessageAreaCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Display Message Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"This area forces to display the linked shouting messages when entered. The cube's origin is the base's center."},"BlackHoleCube":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BlackHole","IsLeftover":false,"ClassNameSMG1":"BlackHole","InternalName":"BlackHoleCube","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Black Hole [Cubic Attraction]","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Black Hole that sucks in the player or defeats some enemies in its range. This one has a box-shaped attraction range."},"Caretaker":{"Progress":2,"Category":"npc","ClassNameSMG2":"Caretaker","IsLeftover":false,"ClassNameSMG1":"Caretaker","InternalName":"Caretaker","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gearmo","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A robotic NPC from Toy Time Galaxy and Chompworks Galaxy."},"SpinSwitchArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinSwitchArea","IsLeftover":false,"ClassNameSMG1":"SpinSwitchArea","InternalName":"SpinSwitchArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Spin Switch Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that toggles a switch when the player uses the Spin Attack inside this area."},"FireRing":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FireRing","IsLeftover":false,"ClassNameSMG1":"FireRing","InternalName":"FireRing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Ball Ring","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A ring of rotating fire balls."},"FallGreenLeaf":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj10x10x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj10x10x10SyncClipping","InternalName":"FallGreenLeaf","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Leaves (Green)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A falling leaf effect with green leaves."},"SurpTeresaMario2DGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpTeresaMario2DGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Boo's Boneyard Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Boo's Boneyard Galaxy's Star select screen when touched during a Launch Star flight."},"ClipAreaBoxBottom":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaBoxBottom","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Box-shaped Matter Splatter Hole [Base Centered]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A box-shaped Matter Splatter hole. The origin is the center of the lower base."},"RollingOvalPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RollingOvalPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock: Cannon Planet Base","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The yellow base for the cannon planet in Battlerock Galaxy. It features a hole for a cannon."},"LavaFallDownColumnA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"LavaFallDownColumnA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Rock Columns A (Lava Spire Planet)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of columns used on the lava spire planet in Melty Molten Galaxy. (This object requires an SW_A switch to function.)"},"LavaFallDownColumnB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"LavaFallDownColumnB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Rock Columns B (Lava Spire Planet)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of columns used on the lava spire planet in Melty Molten Galaxy. (This object requires an SW_A switch to function.)"},"BombTeresa":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BombTeresa","IsLeftover":false,"ClassNameSMG1":"BombTeresa","InternalName":"BombTeresa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bomb Boo","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A black boo that explodes when it hits something; used in Ghostly Galaxy."},"DemoSubGroup":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"DemoCastSubGroup","IsLeftover":false,"ClassNameSMG1":"DemoCastSubGroup","InternalName":"DemoSubGroup","ListSMG1":"DemoObjInfo","ListSMG2":"DemoObjInfo","Name":"Cutscene Cast","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object used to connect a cutscene across multiple zones."},"LavaBubble":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaBubble","IsLeftover":false,"ClassNameSMG1":"LavaBubble","InternalName":"LavaBubble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Bubble","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small bubble of lava that jumps out and back into lava."},"ShootingStarArea":{"Progress":2,"Category":"particle","ClassNameSMG2":"RandomEffectObj","IsLeftover":true,"ClassNameSMG1":"RandomEffectObj","InternalName":"ShootingStarArea","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shooting Star Effect","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A particle effect that randomly depicts shooting stars."},"TakoHei":{"Progress":2,"Category":"enemy","ClassNameSMG2":"TakoHei","IsLeftover":false,"ClassNameSMG1":"TakoHei","InternalName":"TakoHei","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octoguy","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A pink version of an Octoomba that moves away from the player to spit rocks at them from a distance."},"PostFogArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PostFogArea","IsLeftover":false,"ClassNameSMG1":"PostFogArea","InternalName":"PostFogArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Post Fog Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that renders a fog post effect on the screen when entered."},"FallOutFieldDraw":{"Progress":0,"Category":"controller","ClassNameSMG2":"FallOutFieldDraw","IsLeftover":false,"ClassNameSMG1":"FallOutFieldDraw","InternalName":"FallOutFieldDraw","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"FallOutFieldDraw","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SnowDiskPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SnowDiskPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the small hut used at the start of Freezy Flake Galaxy."},"KoopaVS2PartsRestClipC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"KoopaVS2PartsRestClipC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestClipC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DesertMovingLandSmall":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"DesertMovingLand","IsLeftover":false,"ClassNameSMG1":"DesertMovingLand","InternalName":"DesertMovingLandSmall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Moving Sand Disk (Small)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small sand disk that moves a certain distance on the Y-axis. When the event assigned to its SW_A is activated, it will move down. When SW_B is activated, it will move up."},"PoisonSwanpSeesawMovePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PoisonSwanpSeesawMovePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker -- Dark Matter Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet filled with Dark Matter used in the Comet mission of Bowser Jr.'s Boom Bunker."},"WanwanConveySeesaw":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"WanwanConveySeesaw","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Green Seesaw Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The green seesaw-like platform used on the Flip-Swap planet in Chompworks Galaxy."},"FlexibleSphere":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"FlexibleSphere","IsLeftover":false,"ClassNameSMG1":"FlexibleSphere","InternalName":"FlexibleSphere","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"FlexibleSphere","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SandStreamJointPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailPlanetMap","IsLeftover":false,"ClassNameSMG1":"RailPlanetMap","InternalName":"SandStreamJointPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandStreamJoint Planet A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniBreakDownPlanetGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniBreakDownPlanetGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Hurry-Scurry","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Hurry-Scurry Galaxy."},"KoopaBattleMapStairTurn":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"KoopaBattleMapStair","IsLeftover":false,"ClassNameSMG1":"KoopaBattleMapStair","InternalName":"KoopaBattleMapStairTurn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collapsible Bowser Stairs Turn Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A turning version of the collapsible* green and white platform that makes up the stairs in Bowser's Star Reactor.\n\n* Collapses when hit by a meteor shot by Bowser/Bowser Jr. or other means."},"SandStreamJointPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailPlanetMap","IsLeftover":false,"ClassNameSMG1":"RailPlanetMap","InternalName":"SandStreamJointPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandStreamJoint Planet B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TripodBossBaseJointPosition":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossBaseJointPosition","IsLeftover":false,"ClassNameSMG1":"TripodBossBaseJointPosition","InternalName":"TripodBossBaseJointPosition","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Base Joint Position","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ClockworkHandle":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"ClockworkHandle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Turn-Key","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative turn-key used in Toy Time Galaxy."},"TripodBossUpperKillerCannon":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossKillerGeneraterCircle","IsLeftover":false,"ClassNameSMG1":"TripodBossKillerGeneraterCircle","InternalName":"TripodBossUpperKillerCannon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Upper Bullet Bill Cannon","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BegomanLauncher":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanLauncher","IsLeftover":false,"ClassNameSMG1":"BegomanLauncher","InternalName":"BegomanLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spring Topman Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A black hole that spawns Spring Topman. Defeated Spring Topman will respawn after some time."},"SnowFloor":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SnowFloor","IsLeftover":false,"ClassNameSMG1":"SnowFloor","InternalName":"SnowFloor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Floor Overlay","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The snow overlay on the floor of Snow Cap Galaxy which reacts to the star pointer over it."},"BattanRoadPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattanRoadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Gauntlet -- Whomp Section Parts","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Parts of the Whomp section and the last 2D interior section from Bowser's Gravity Gauntlet."},"MiniBattleShipGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniBattleShipGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Battlerock","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Battlerock Galaxy."},"WanwanLiftUpStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"WanwanLiftUpStep","IsLeftover":false,"ClassNameSMG1":"WanwanLiftUpStep","InternalName":"WanwanLiftUpStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Uplift Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue platform that follows the assigned path once a switch has been activated. If the switch is deactivated again, it will move backwards."},"MysteryCandyBrightPlanetCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"MysteryCandyBrightPlanetCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Main Platforms [Visible Candy]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The candy from the major portion of Sweet Mystery Galaxy that becomes visible when using Bulb Yoshi."},"SandStreamHighTowerMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"SandStreamHighTowerMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dusty Dune: Red Moving Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A red moving block from the huge tower planet in Dusty Dune Galaxy."},"StaffRollDecorateComet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"StaffRollDecorateComet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ending Credits -- Decorative Comet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A comet that appears near the end of the game's ending credits."},"Birikyu":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BirikyuWithFace","IsLeftover":false,"ClassNameSMG1":"BirikyuWithFace","InternalName":"Birikyu","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Amp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small electrical enemy that moves on a path or in a circular motion."},"SwitchingMoveStartAreaBlockBlue":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveStartAreaBlockBlue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Starting Planet Blue Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blue walls used on the starting planet of Flip-Out Galaxy."},"FlowerMimic":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FlowerMimic","IsLeftover":false,"ClassNameSMG1":"FlowerMimic","InternalName":"FlowerMimic","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flower Trap","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large flower that tries to eat the player if they step onto it."},"CoinBlock2D":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemBlock","IsLeftover":false,"ClassNameSMG1":"ItemBlock","InternalName":"CoinBlock2D","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin ? Block [2D]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A ? Block used in SMG2's intro level. It drops exactly one Coin when hit."},"GroupSwitchWatcher":{"Progress":2,"Category":"controller","ClassNameSMG2":"GroupSwitchWatcher","IsLeftover":false,"ClassNameSMG1":"GroupSwitchWatcher","InternalName":"GroupSwitchWatcher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Multi Switch Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A controller that activates something if a series of switches are activated."},"GoroRockTakoHeiPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GoroRockTakoHeiPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Octoomba Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where several Octoombas are fought; used in Boulder Bowl Galaxy."},"PaipoCrystalBreakPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PaipoCrystalBreakPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Spiny Cages Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in the second mission of Yoshi Star Galaxy."},"DeathPromenade2DPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DeathPromenade2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo's Boneyard: Main Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main planet from Boo's Boneyard Galaxy. This is where the race takes place."},"WaterTransparentPlanet":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WaterTransparentPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"Temporary High Model\" [WaterTransparentPlanet]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished placeholder model that displays a white cube with the text \"Temporary High Model, Please wait...\" written on it."},"DemoEndingNormalSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"DemoEndingNormalSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle Credits Sky Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used during the end credits at Peach's Castle."},"OceanRing":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"OceanRing","IsLeftover":false,"ClassNameSMG1":"OceanRing","InternalName":"OceanRing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanRing","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AstroDomeSkyA":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"AstroDomeSkyA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bigmouth Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The starry ocean sky model from Bigmouth Galaxy."},"Garigari":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Garigari","IsLeftover":false,"ClassNameSMG1":"Garigari","InternalName":"Garigari","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Grinder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A buzz-saw that moves forward when activated, cutting through objects in its path."},"MorphItemCollectionTeresa":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionTeresa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Boo Mushroom","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Boo Mushroom used in the power-up display room of Starship Mario."},"MiniMechaKoopaPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MiniMechaKoopaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Factory Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blocky, factory-like planet from Toy Time Galaxy."},"UFOShapePlanetWanwanRoute":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOShapePlanetWanwanRoute","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Starting Planet Chomp Trails","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Chain Chomps trails used on the starting planet of Sky Station Galaxy."},"KoopaVS2PartsSquareMoveStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2PartsSquareMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsSquareMoveStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubeColorsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"TubeColorsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Decorative Paint Tubes B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of paint tubes used in the background of Rolling Masterpiece Galaxy."},"KoopaVS2PartsSquareMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2PartsSquareMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsSquareMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubeColorsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"TubeColorsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Decorative Paint Tubes A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of paint tubes used in the background of Rolling Masterpiece Galaxy."},"StatusFloor":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"TransparentWall","IsLeftover":false,"ClassNameSMG1":"TransparentWall","InternalName":"StatusFloor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Continue Skating Collision","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Mario will continue skating, even if he would normally fall down."},"BloomFlower":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"BloomFlower","IsLeftover":false,"ClassNameSMG1":"BloomFlower","InternalName":"BloomFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"BloomFlower\" [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Model files have been removed. Therefore, the object is useless."}},"Timestamp":1650753702,"Classes":{"TowerModeCylinder":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TowerModeCylinder","Notes":""},"PostOutlineArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PostOutlineArea","Notes":""},"TwoLegsBullet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TwoLegsBullet","Notes":""},"CareTakerHunter":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"CareTakerHunter","Notes":""},"HammerBros":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HammerBros","Notes":""},"AttackRock":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":0,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"If greater than 1, the rock will emit a purple quake wave once it lands.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Bowser Encounter Number"}},"Games":2,"InternalName":"AttackRock","Notes":"Usually not visible but they get activated by Bowser's attacks. Once it appears, it falls down onto ground. Then, it becomes a yellow orb that can be smashed into Bowser. Depending on the encounter number, it can also emit shockwaves."},"DeathArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DeathArea","Notes":""},"DemoExecutor":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DemoExecutor","Notes":""},"AncientCage":{"Progress":2,"Parameters":{"SW_B":{"Description":"Opens the cage if activated.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"SW_DEAD":{"Description":"Activated after the cage has disappeared.","Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the cage gets opened.","Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"AncientCage","Notes":"Stationary object that will disappear once its SW_B gets triggered. Plays the \"Open\" animation and destroys itself after that. Plays a short cutscene using a special camera."},"RailPlacementPoleObstacle":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailPlacementPoleObstacle","Notes":""},"Togezo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Togezo","Notes":""},"GemCageS":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GemCageS","Notes":""},"NokonokoLandBig":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NokonokoLandBig","Notes":""},"CollapsePlane":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies how long it takes for the tile to disappear after being stepped on. Default is 140 frames.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shrinking Time"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"CollapsePlane","Notes":"A framed platform that will shrink down and disappear after the player stepped on it. The shrinking can be paused using the second player's pointer."},"StringSpider":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StringSpider","Notes":""},"SwitchArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SwitchArea","Notes":""},"DemoEndStartPosCameraSetter":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DemoEndStartPosCameraSetter","Notes":""},"HipDropMoveBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HipDropMoveBlock","Notes":""},"WanwanCreator":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WanwanCreator","Notes":""},"SnowMan":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SnowMan","Notes":""},"RailRotateMoveObj":{"Progress":1,"Parameters":{"SW_B":{"Description":"The object cannot move unless SW_B is activated.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Needs research","Exclusives":[],"Games":2,"Needed":false},"Point_arg2":{"Type":"Integer","Description":"How this value acts is based on Point_arg7. -1 = The constant speed the object will rotate at. 1 = The amount of time it takes to complete the rotation (in frames).","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Rotate Speed/Time"},"Point_arg1":{"Type":"Integer","Description":"How this value acts is based on Point_arg7. -1 = The constant acceleration speed until the move speed is reached. 1 = Unknown behaviour","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Acceleration Speed/Time"},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btk exists, this will define the texture frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Texture Frame"},"Point_arg0":{"Type":"Integer","Description":"How this value acts is based on Point_arg7. -1 = The constant speed the object will use until the next point. 1 = The amount of time it takes to reach the next path point (in frames).","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Move Speed/Time"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Color Frame"},"Point_arg6":{"Type":"Integer","Description":"The type of rotation to use at this point.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"Finish rotation at the current point"},{"Value":"1","Notes":"Rotate between the current and next points"}],"Needed":false,"Name":"Rotation Type"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Shadow Length"},"Point_arg5":{"Type":"Integer","Description":"Stop at the current path point and wait the desired time (in frames).","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Wait Time"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false},"Point_arg4":{"Type":"Integer","Description":"The axis of rotation to use","Exclusives":[],"Games":2,"Values":[{"Value":"0","Notes":"= X"},{"Value":"1","Notes":"= Y"},{"Value":"2","Notes":"= Z"}],"Needed":false,"Name":"Rotation Axis"},"Point_arg3":{"Type":"Integer","Description":"How much to rotate the object. Relative to the object's current rotation (eg. two path points are set to 180, the outcome is a full 360)","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Rotation Angle"},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Point_arg7":{"Type":"Integer","Description":"The type of calculations to perform on Point_arg0, 1, and 2.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"= Constant Speed"},{"Value":"1","Notes":"= Time (in frames)"}],"Needed":false,"Name":"Speed Calculation Type"},"Rail":{"Description":"If not set, the game will crash when the platform tries to move.","Exclusives":[],"Games":2,"Needed":true},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":0,"Needed":false},"Path_arg2":{"Type":"Integer","Description":"If set, orange balls will be displayed along the path the object moves along.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Enable Orange Balls"}},"Games":2,"InternalName":"RailRotateMoveObj","Notes":"An object class that uses paths to move and rotate.\n\nIt also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"RailMoveDisappearStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveDisappearStep","Notes":""},"Kiraira":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Kiraira","Notes":""},"BeeWallShortDistArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BeeWallShortDistArea","Notes":"If the player is using the Bee power-up and is inside this area, it will make them fly a longer distance than usual."},"GlobalWireGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalWireGravity","Notes":""},"BossJugemPlanetCloud":{"Progress":2,"Parameters":{"SW_A":{"Description":"If activated, the clouds turn to gray. If deactivated again, the clouds will disappear.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BossJugemPlanetCloud","Notes":"A set of clouds. If SW_A is triggered, they will turn gray. In this state, they will deal electric damage to the player and compatible enemies. Once the switch is deactivated again, the clouds will disappear."},"DashRing":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DashRing","Notes":""},"KoopaNpc":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaNpc","Notes":""},"PenguinCoach":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PenguinCoach","Notes":""},"CollectTico":{"Progress":1,"Parameters":{"Obj_arg0":{"Type":"Boolean","Description":"If set, use the position of the controller for the Silverstar Completion cutscene.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Use Controller Position"}},"Games":3,"InternalName":"CollectTico","Notes":"A controller that keeps track of Silver Stars the player has collected. See StrayTico for individual Silver Stars."},"MorphItemCollection":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"MorphItemCollection","Notes":"Displays a model of a power-up that cannot be collected. These objects only serve a decorative purpose. Natively, only the Spring, Bee, Boo, Fire, Cloud, Rock and Drill power-ups are supported. Can be registered to Starship Mario events via MarioFaceShipNpcRegister."},"Pukupuku":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Pukupuku","Notes":""},"SimpleBreakableDeleteShadowObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleBreakableDeleteShadowObj","Notes":""},"StarPieceSpot":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceSpot","Notes":""},"SimpleMapObjWithEffect":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btk exists, this will define the texture frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Texture Frame"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Color Frame"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Shadow Length"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"SimpleMapObjWithEffect","Notes":"A variant of SimpleMapObj. This is a generic map object with a model, collision and looping particle effect. The UniqueName effect types that can be specified are EffectEmitStart and EffectEmitStart. If the object is called PeachCastleMeteor, it will ignore clipping checks.\nIt also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"HazeCube":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HazeCube","Notes":""},"QuestionCoin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"QuestionCoin","Notes":""},"PlantSlider":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlantSlider","Notes":""},"KoopaJrCastleCloudStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaJrCastleCloudStep","Notes":""},"GeneralRestartPos":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GeneralRestartPos","Notes":""},"RockBreakCage":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RockBreakCage","Notes":""},"PlanetMapProjmap":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlanetMapProjmap","Notes":""},"KuriboMini":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KuriboMini","Notes":""},"AudioEffectArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Priority of the audio effect (unrelated to areas).","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Priority"},"Obj_arg0":{"Type":"Integer","Description":"Specifies which effect configuration to use.","Exclusives":[],"Games":2,"Values":[{"Value":"0","Notes":"Default"},{"Value":"1","Notes":"Underground Echo"},{"Value":"2","Notes":"Unused"},{"Value":"3","Notes":"Unused"},{"Value":"4","Notes":"Fleet Glide"},{"Value":"5","Notes":"Fleet Glide"},{"Value":"6","Notes":"Unused"}],"Needed":false,"Name":"Effect Type"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"AudioEffectArea","Notes":"Sets the audio effect once entered by the player. For example, this can enable echoes."},"PlanetMapFarClippable":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlanetMapFarClippable","Notes":""},"WarpPod":{"Progress":0,"Parameters":{"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"WarpPod","Notes":""},"KuriboChief":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KuriboChief","Notes":""},"FallDownWall":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FallDownWall","Notes":""},"Gesso":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Gesso","Notes":""},"AreaMoveSphere":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Float","Description":"Sets the movement speed.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Speed"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"AreaMoveSphere","Notes":"Moves compatible objects inside this area if they are bound to a floor triangle with the collision type AreaMove. Compatible objects are the player itself, BombBird and its bombs, Kuribo, Karon and CocoNut."},"YoshiEatGuidanceArea":{"Progress":2,"Parameters":{"SW_A":{"Description":"Gets activated after displaying the tutorial once.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"If set, this will explain how to shoot projectiles with Yoshi instead.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Projectile Tutorial?"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"YoshiEatGuidanceArea","Notes":"If the player is riding Yoshi when inside this area, the game will display an explanation about how to eat items with Yoshi. If Obj_arg0 is set, it will explain how to shoot projectiles with Yoshi instead, provided that he is carrying a projectile in his mouth."},"KoteBug":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoteBug","Notes":""},"GravityFallBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GravityFallBlock","Notes":""},"AttackRockTutorial":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the player stands on the rock.","Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"AttackRockTutorial","Notes":"A rock that emits from the ground and breaks into a yellow orb. It can be smashed into KoopaSeals."},"Kabokuri":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Kabokuri","Notes":""},"Sandstorm":{"Progress":2,"Parameters":{"SW_A":{"Description":"Activated whenever the player does not get launched.","Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Specifies the movement path.","Exclusives":[],"Games":3,"Needed":true},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"Starts the \"White\" color animation if enabled.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Enable white color"},"Obj_arg0":{"Type":"Boolean","Description":"Enables the two spiky rock obstacles.","Exclusives":["SunakazeKun"],"Games":3,"Values":[],"Needed":0,"Name":"Enable rock obstacles"},"Camera":{"Description":"Used when player gets launched.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"Sandstorm","Notes":"Moves on a path. Launches the player into the air once they get in its range. SunakazeKun objects may use two spiky rock obstacles to defend themselves."},"Takobo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Takobo","Notes":""},"StrayTico":{"Progress":1,"Parameters":{},"Games":2,"InternalName":"StrayTico","Notes":"A Silver Star that is trapped in a bubble. The player usually has to collect five of them to make a Power Star appear."},"SnowMound":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SnowMound","Notes":""},"PartsModel":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PartsModel","Notes":""},"CymbalsStep":{"Progress":2,"Parameters":{"MapPartsSeesaw2AxisRotator":{"Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Gets activated after Ground Pounding the top.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":2,"Needed":false},"MapPartsSeesaw2AxisRollerRotator":{"Exclusives":[],"Games":2,"Needed":false},"MapPartsSeesaw1AxisRotator":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btk exists, this will define the texture frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Texture Frame"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.\n\n","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Color Frame"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Shadow Length"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CymbalsStep","Notes":"A set of cymbal platforms with separate collision meshes. The top one can be moved like a seesaw platform. A SW_A can be activated by Ground Pounding the top. It also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"SmokeEffectColorArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SmokeEffectColorArea","Notes":""},"RelayDrill2DPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RelayDrill2DPlanet","Notes":""},"CumulativeTimerSwitchArea":{"Progress":2,"Parameters":{"SW_A":{"Description":"Gets activated after the required amount of time inside this area has passed.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"The required number of time frames to spend inside this area.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Counter"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CumulativeTimerSwitchArea","Notes":"An area that activates its SW_A switch if the player has spent the total requested number of time frames inside this area."},"DepthOfFieldArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DepthOfFieldArea","Notes":""},"PlayerSideRetainOffArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"PlayerSideRetainOffArea","Notes":"An area that adjusts the player's movement direction all the time. Usually, when a camera change occurs, the player will keep walking into the direction the stick was held before the camera changed. This prevents exactly that."},"Meister":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Meister","Notes":""},"TubeSliderCrystal":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TubeSliderCrystal","Notes":""},"IceMeteor":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"IceMeteor","Notes":""},"AnmModelSwitchMoveEndKillAnyAnim":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"AnmModelSwitchMoveEndKillAnyAnim","Notes":""},"CrescentSeesawPlanet":{"Progress":2,"Parameters":{},"Games":2,"InternalName":"CrescentSeesawPlanet","Notes":"An object that tilts towards the side that the player stands on."},"WaterStream":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WaterStream","Notes":""},"WireCoverCage":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WireCoverCage","Notes":""},"PoleObstacleParts":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PoleObstacleParts","Notes":""},"SwitchSynchronizer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SwitchSynchronizer","Notes":""},"BombHeiLauncher":{"Progress":1,"Parameters":{"SW_A":{"Description":"If used, it will only dispense objects while this switch is activated.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg2":{"Type":"Boolean","Description":"Unknown","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown"}},"Games":3,"InternalName":"BombHeiLauncher","Notes":"A dispenser that releases bombs or Bob-ombs. If the object is named BombLauncher, it creates bombs whereas it creates Bob-ombs when it's called BombHeiLauncher. There can only be one bomb or Bob-omb at once."},"LavaProminence":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LavaProminence","Notes":""},"Popo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Popo","Notes":""},"TimeAttackClock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TimeAttackClock","Notes":""},"Trapeze":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Trapeze","Notes":""},"AirFar100m":{"Progress":2,"Parameters":{"SW_B":{"Description":"Disappears if activated, reappears if deactivated.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Plays \"Change\" animation if activated.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"Appears if 消滅 action gets triggered.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"The air won't appear during the intro if enabled.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Hide during Intro?"},"Obj_arg0":{"Type":"Float","Description":"Active distance from player's position.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Range"},"Obj_arg2":{"Type":"Boolean","Description":"Always active if enabled.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Always Active?"}},"Games":3,"InternalName":"AirFar100m","Notes":"Decorative atmosphere that is meant to be placed around a planet or section. Unlike other Air objects, this has a far clipping range of 100 meters."},"BgmChangeArea":{"Progress":2,"Parameters":{"SW_B":{"Description":"Invalidates this area if this switch gets activated. However, this only works in \"TwisterTowerGalaxy\".","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"ChangeBgmName index into StageBgmInfo if Obj_arg0 is set to 0. ChangeBgmState index into StageBgmInfo if Obj_arg0 is set to 2. Fade time if Obj_arg0 is set to 1.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Argument 1"},"Obj_arg0":{"Type":"Integer","Description":"The music change type.","Exclusives":[],"Games":2,"Values":[{"Value":"0","Notes":"Change Song"},{"Value":"1","Notes":"Fade-out and Change Song"},{"Value":"2","Notes":"Change State"}],"Needed":false,"Name":"Change Type"},"Obj_arg3":{"Type":"Integer","Description":"Sets how music changes are handled during Comet missions.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"Music change is ignored during Comet"},{"Value":"1","Notes":"Music change is enforced during Comet"}],"Needed":false,"Name":"Comet Music Type"},"Obj_arg2":{"Type":"Integer","Description":"ChangeBgmName index into StageBgmInfo if Obj_arg0 is set to 1. Fade time if Obj_arg0 is set to 2.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Argument 2"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BgmChangeArea","Notes":"Changes the background music using the stage's music information in StageBgmInfo. Supports several different changing modes."},"BlueStarCupsulePlanet":{"Progress":2,"Parameters":{"SW_B":{"Description":"If used, it will not rotate or move on its path while this switch is activated.","Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"Appears if the action is activated.","Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Used for MapPartsRailMover movement.","Exclusives":[],"Games":3,"Needed":false},"MapPartsRotator":{"Exclusives":[],"Games":3,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BlueStarCupsulePlanet","Notes":"Planet-like objects that feature a large Pull Star inside them. The player can use the pointer on the Pull Star to make it attract them. UFOBlueStarCupsule is hardcoded to use a lower target radius."},"WaterArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WaterArea","Notes":""},"BigFan":{"Progress":2,"Parameters":{"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Float","Description":"The player's movement speed, multiplied by 100. Default is 100.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Speed"},"Obj_arg0":{"Type":"Float","Description":"Defines the wind gust's length. Default is 4000.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Wind Length"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BigFan","Notes":"A fan object that creates a gust of wind that can push Blimp Yoshi and the player if they use the Boo power-up. If this is placed in TeresaMario2DGalaxy, it will use a slightly different sound effect."},"ZeroGravityBox":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ZeroGravityBox","Notes":""},"MercatorTransformCube":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MercatorTransformCube","Notes":""},"CloudStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"CloudStep","Notes":""},"YoshiBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"YoshiBlock","Notes":"A somewhat glitchy object that requires a custom file to be used. It loads the texture from YoshiBlock.arc/YoshiBlock/YoshiBlockTex.bti and it is a simple block that has no specific use. For some reason, it can't be seen in first-person view or during intro camera cutscenes."},"StarPieceClusterRock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceClusterRock","Notes":""},"TicoCoin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TicoCoin","Notes":""},"KoopaDemoChamber":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaDemoChamber","Notes":""},"RailMoveObjShakeCamera":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveObjShakeCamera","Notes":""},"MarioActor":{"Progress":2,"Parameters":{"Obj_arg0":{"Type":"Integer","Description":"Defines how the player enters the scene.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Spinning"},{"Value":"1","Notes":"Standing"},{"Value":"2","Notes":"Walking In"}],"Needed":false,"Name":"Entrance Type"},"Camera":{"Description":"The starting camera to be used when spawning at this point.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"MarioActor","Notes":"A controller that sets the spawn point for the player at the start of a mission and at Checkpoints. May also be used for other things such as the warp areas on the Comet Observatory. If placed in a generic object placement file, this will create a glitchy clone of the player."},"BirikyuWithFace":{"Progress":2,"Parameters":{"SW_PARAM":{"Exclusives":[],"Games":2,"Needed":false},"Group":{"Description":"If any of the group members gets frozen by Player 2, all of them will stop moving.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Defines the movement path.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Specifies the side direction.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Side is path direction"},{"Value":"1","Notes":"Opposite of path direction"}],"Needed":false,"Name":"Side Type"},"Point_arg0":{"Type":"Integer","Description":"Defines the time in frames before the object will move again.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Waiting Time"},"Obj_arg0":{"Type":"Float","Description":"Sets the movement speed.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Movement Speed"},"Obj_arg3":{"Type":"Integer","Description":"Specifies the gravity calculation type.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"Ignore gravity"},{"Value":"0","Notes":"Negated gravity is up. Always calculate gravity"},{"Value":"1","Notes":"Negated gravity is up. Calculate gravity once"}],"Needed":false,"Name":"Gravity Type"},"Obj_arg2":{"Type":"Integer","Description":"Sets the shadow type.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Validate shadows"},{"Value":"1","Notes":"Invalidate shadows"}],"Needed":false,"Name":"Shadow Type"}},"Games":3,"InternalName":"BirikyuWithFace","Notes":"A small electric ball enemy that causes electrical damage. It can only be defeated using the Invincibility power-up. They will move on a path or in a circular motion if no path was assigned. When it attacks something, for example the player, it will pause for a short amount of time."},"RisePictureBookPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RisePictureBookPlanet","Notes":""},"SoundSyncSky":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SoundSyncSky","Notes":""},"AnmModelSwitchMoveEndKill":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"AnmModelSwitchMoveEndKill","Notes":""},"Dodoryu":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Dodoryu","Notes":""},"MarioFaceShipNpcRegister":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioFaceShipNpcRegister","Notes":""},"AnmModelSwitchMoveValidateCollision":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"AnmModelSwitchMoveValidateCollision","Notes":""},"FileSelector":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FileSelector","Notes":""},"Bussun":{"Progress":2,"Parameters":{"Rail":{"Description":"The path that it moves on.","Exclusives":[],"Games":2,"Needed":true}},"Games":2,"InternalName":"Bussun","Notes":"A dinosaur enemy that moves around on a path. It can be defeated by stomping on its belly. It damages the player upon contact. The Orange Luma can freeze its movement."},"GlaringLightArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlaringLightArea","Notes":""},"TwoLegs":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TwoLegs","Notes":""},"EarthenPipe":{"Progress":1,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"The animation frame to use as the pipe's color.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Green"},{"Value":"1","Notes":"Orange"}],"Needed":false,"Name":"Color Frame"},"SW_B":{"Description":"This switch activates when Mario exits the pipe.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg6":{"Type":"Boolean","Description":"If enabled, the rotation of the pipe will not be affected by gravity.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Ignore Gravity?"},"SW_A":{"Description":"If set, the pipe will not be enterable until the switch is activated. EarthenPipeInWater won't show it's water vortex until this switch is activated.","Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"","Exclusives":[],"Games":0,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Float","Description":"The force to push the player upwards when exiting the pipe. Default 25.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Exit Force (Upwards)"},"Obj_arg0":{"Type":"Float","Description":"The force to push the player forwards when exiting the pipe. Default 5.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Exit Force (Forwards)"},"Obj_arg3":{"Type":"Integer","Description":"Set two pipes to have the same number to link them together.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Connection ID"},"Obj_arg2":{"Type":"Integer","Description":"The pipe's behavior after being entered.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Entrance and exit"},{"Value":"1","Notes":"Exit only"},{"Value":"2","Notes":"Hidden until first exited"},{"Value":"3","Notes":"Eject without warping"},{"Value":"4","Notes":"Eject without warping (spawns Coins)"},{"Value":"5","Notes":"Eject without warping (spawns Star Bits)"},{"Value":"6","Notes":"Hide when exited"}],"Needed":false,"Name":"Mode"},"Obj_arg5":{"Type":"Integer","Description":"The state of the music that plays after exiting the pipe.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Music State"},"Obj_arg4":{"Type":"Integer","Description":"Index of the music to change to once the pipe is left.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Music Change"},"Camera":{"Description":"Used when entering or exiting.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"EarthenPipe","Notes":"A Warp Pipe that can transport the player to another Warp Pipe instance. However, it also supports various other modes and functions unrelated to transportation. Warp Pipes that are placed in WhiteSnowGalaxy have a hardcoded clipping range of 1000."},"ManholeCover":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ManholeCover","Notes":""},"MarioFacePlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioFacePlanet","Notes":""},"Grapyon":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Grapyon","Notes":""},"KinopioPostman":{"Progress":0,"Parameters":{"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"KinopioPostman","Notes":""},"WanwanGoal":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WanwanGoal","Notes":""},"WoodLogBridge":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WoodLogBridge","Notes":""},"CollisionArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"CollisionArea","Notes":""},"GhostAttackGhost":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GhostAttackGhost","Notes":""},"RepeatTimerSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RepeatTimerSwitch","Notes":""},"SlopeRunningCancelArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"SlopeRunningCancelArea","Notes":"The player's running movement will be immediately stopped if they touch a steep surface inside this area."},"RailMoveWithIndirectModelObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveWithIndirectModelObj","Notes":""},"JumpBranch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JumpBranch","Notes":""},"PlanetMapAnimLow":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlanetMapAnimLow","Notes":""},"TrickRabbit":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TrickRabbit","Notes":""},"GlobalConeGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalConeGravity","Notes":""},"BegomanSpring":{"Progress":2,"Parameters":{"SW_B":{"Description":"If activated, it will be defeated immediately.","Exclusives":[],"Games":3,"Needed":false},"SW_A":{"Description":"If not enabled, it will remain stationary.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"SW_DEAD":{"Description":"Gets activated after killing this enemy.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"If SW_A is valid and deactivated, it will always move towards its initial position.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Enable Returning"},"Camera":{"Description":"Used when player gets bounced off.","Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":3,"InternalName":"BegomanSpring","Notes":"A rotating robot enemy that features a spring head which the player can bounce off. It can be defeated by smashing it against electric currents (such as ElectricRail). If it falls into water, it will be defeated as well. It gets stunned when using a Spin Attack. This fully expands its spring head. If the object is called BegomanSpringHide, it will remain in the ground until the player gets in its range. This variant will also spawn a Topmini if hit with a Spin Attack. There can only be one Topmini at a time."},"ShadowFarClipCtrlArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ShadowFarClipCtrlArea","Notes":""},"Balloonfish":{"Progress":2,"Parameters":{"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"Balloonfish","Notes":"A blowfish enemy that inflates once the player gets in its range. It will then home onto the player and explode after a certain amount of time. Can be frozen by the Orange Luma in SMG2."},"PlanetMapStrongLight":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlanetMapStrongLight","Notes":""},"RepeatBlockShadowChangeArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RepeatBlockShadowChangeArea","Notes":""},"PlanetMapPress":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlanetMapPress","Notes":""},"SmallStone":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SmallStone","Notes":""},"Teresa":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Teresa","Notes":""},"FlowerBlossomRellayPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FlowerBlossomRellayPlanet","Notes":""},"JumpSpider":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JumpSpider","Notes":""},"SpaceMine":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SpaceMine","Notes":""},"BossBussun":{"Progress":2,"Parameters":{"SW_A":{"Description":"Makes it Ground Poundable once activated.","Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Specifies the points that she will look at move to randomly.","Exclusives":[],"Games":2,"Needed":false},"AppearPowerStar":{"Description":"Spawned after defeating it.","Exclusives":[],"Games":2,"Needed":true},"Camera":{"Description":"Used when it gets damaged.","Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BossBussun","Notes":"A dinosaur-like boss that sleeps until the player Ground Pounds the weak spot on her belly. Excluding the first time, the player has to damage her three times. Starting the second phase, she will shoot fire balls that can temporarily cover manhole grates in lava. During the last phase, she will turn red and move faster. She is supposed to be placed on a disk-like planet as she can freely walk around such planets and change sides.\nShe uses two GeneralPos. ボスブッスン位置 is used as her position after the battle. マリオ位置 is used to position the player after the battle. She always spawns a Power Star which needs to be set up in the galaxy's Scenario file."},"EffectArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EffectArea","Notes":""},"GliBird":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GliBird","Notes":""},"NoteFairy":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NoteFairy","Notes":""},"SoundSyncSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SoundSyncSwitch","Notes":""},"CometFireDanceArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CometFireDanceArea","Notes":"An area that, when entered, forces the player to run in a straight line. The player will jump as high as the third jump of a Triple Jump."},"Karon":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Karon","Notes":""},"PenguinMaster":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PenguinMaster","Notes":""},"AirBubble":{"Progress":2,"Parameters":{"SW_DEAD":{"Description":"Activated when popped.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"AirBubble","Notes":"A stationary bubble that replenishes air when collected underwater. 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If the player is inside a LensFlareArea, the lens flare effect will be rendered around the sun."},"QuicksandPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"QuicksandPlanet","Notes":""},"RailMoveObjClipParts":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveObjClipParts","Notes":""},"StarPieceSpotEruption":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceSpotEruption","Notes":""},"MarioLauncherTarget":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioLauncherTarget","Notes":""},"AnmModelSwitchSyncBrk":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"AnmModelSwitchSyncBrk","Notes":""},"CloudSea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":2,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CloudSea","Notes":"A simple object with a model and collision. Very limited in its functionality compared to other simple map object classes."},"Unizo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Unizo","Notes":""},"BigFanCloud":{"Progress":2,"Parameters":{"SW_B":{"Description":"If used, the fan will not rotate if the switch is not actived.","Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BigFanCloud","Notes":"A generic, rotating fan. It does not create a wind gust unlike BigFan."},"MarioFacePlanetTakeOffDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioFacePlanetTakeOffDemoObj","Notes":""},"Nigero":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Nigero","Notes":""},"LotusLeaf":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LotusLeaf","Notes":""},"Sandy":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Sandy","Notes":""},"Togepin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Togepin","Notes":""},"Menbo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Menbo","Notes":""},"Jellyfish":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Jellyfish","Notes":""},"JumpBeamer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JumpBeamer","Notes":""},"ScoreAttackMan":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ScoreAttackMan","Notes":""},"ViewGroupCtrlArea":{"Progress":1,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Overrides the LOD system by forcing the objects to use this specified LOD mode instead.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Don't override LOD system"},{"Value":"1","Notes":"Display High model"},{"Value":"2","Notes":"Display Middle model"},{"Value":"3","Notes":"Display Low model"},{"Value":"4","Notes":"Prevent rendering"}],"Needed":false,"Name":"LOD Mode"},"Obj_arg0":{"Type":"Integer","Description":"The ViewGroup of objects that should be rendered.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"View Group ID"},"Obj_arg2":{"Type":"Boolean","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"ViewGroupCtrlArea","Notes":"When entered by the player, all compatible objects in its ViewGroup will be forced to render."},"DashFruit":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DashFruit","Notes":""},"MameMuimuiScorer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MameMuimuiScorer","Notes":""},"TogepinScorer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TogepinScorer","Notes":""},"CometNoSpinArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CometNoSpinArea","Notes":"An area that, when entered, prevents the player from using the Spin Attack. The player won't be able to get rid of it until they leave the area again."},"JetTurtle":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JetTurtle","Notes":""},"EffectObjR500F50":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EffectObjR500F50","Notes":""},"DemoTitleAnim":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DemoTitleAnim","Notes":""},"Sky":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Sky","Notes":""},"ExterminationCheckerWoodBox":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ExterminationCheckerWoodBox","Notes":""},"PowerStar":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PowerStar","Notes":""},"Yukkina":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Yukkina","Notes":""},"StarReturnDemoStarter":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarReturnDemoStarter","Notes":""},"SceneChangeArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SceneChangeArea","Notes":""},"StarPiece":{"Progress":1,"Parameters":{"Obj_arg1":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 1"},"Obj_arg0":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 0"},"Obj_arg3":{"Type":"Integer","Description":"Color of the Star Bits.","Exclusives":[],"Games":0,"Values":[{"Value":"-1","Notes":"Random"},{"Value":"0","Notes":"Purple"},{"Value":"1","Notes":"Yellow"},{"Value":"2","Notes":"Green"},{"Value":"3","Notes":"Blue"},{"Value":"4","Notes":"Red"},{"Value":"5","Notes":"White"}],"Needed":false,"Name":"Color"},"Obj_arg2":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 2"},"Obj_arg5":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 5"},"Obj_arg4":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 4"}},"Games":2,"InternalName":"StarPiece","Notes":""},"TicoFatCoin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TicoFatCoin","Notes":""},"PlayerMorphLimitArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlayerMorphLimitArea","Notes":""},"BloomArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Brightness filter level. Ranges from 0 to 255. Default is 255.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Threshold"},"Obj_arg0":{"Type":"Integer","Description":"Strength of the bloom effect. Ranges from 0 to 255. Default is 128.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Intensity"},"Obj_arg3":{"Type":"Integer","Description":"Secondary intensity argument.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Intensity 2"},"Obj_arg2":{"Type":"Integer","Description":"Primary intensity argument.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Intensity 1"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BloomArea","Notes":"An area that applies bloom effects to compatible objects inside it. For this, the object needs a Bloom.arc model file. However, not all objects support this natively."},"ClipDrawArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ClipDrawArea","Notes":""},"DemoPlayerForbidUpdateArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DemoPlayerForbidUpdateArea","Notes":""},"SimpleSeesawObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleSeesawObj","Notes":""},"SandBirdParts":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SandBirdParts","Notes":""},"WorldMapModel":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WorldMapModel","Notes":""},"KoopaFinalBattlePos":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaFinalBattlePos","Notes":""},"MorphItemRock":{"Progress":1,"Parameters":{"Obj_arg6":{"Type":"Integer","Description":"Specifies how the item rotates.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Rotate + unknown"},{"Value":"0","Notes":"Don't rotate"},{"Value":"1","Notes":"Rotate"},{"Value":"2","Notes":"Don't rotate + unknown"}],"Needed":false,"Name":"Rotation Type"},"DemoCast":{"Description":"Will be used during the cutscene.","Exclusives":[],"Games":3,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Enables or disables collision binding.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Deactivated"},{"Value":"1","Notes":"Activated"}],"Needed":false,"Name":"Binder Type"},"SW_DEAD":{"Description":"Gets activated after it is destroyed.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies how the item appears after SW_APPEAR gets activated.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Appears in place"},{"Value":"1","Notes":"Appears above and falls down"}],"Needed":false,"Name":"Appearance Type"},"Obj_arg3":{"Type":"Integer","Description":"Specifies if the item is stored in a bubble or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Not contained in a bubble"},{"Value":"1","Notes":"Contained in a bubble"}],"Needed":false,"Name":"Inside Bubble?"},"Obj_arg2":{"Type":"Integer","Description":"Specifies whether the power-up falls down after appearing or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Lands when it appears"},{"Value":"1","Notes":"Stays in position where it appeared"}],"Needed":false,"Name":"Landing Type"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Integer","Description":"Specifies what appearance event cameras are to be used.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"No cameras"},{"Value":"1","Notes":"Use 出現1"},{"Value":"2","Notes":"Use 出現1 and 出現2"}],"Needed":false,"Name":"Appearance Camera Type"},"Obj_arg4":{"Type":"Integer","Description":"Specifies the shadow and clipping properties.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Calculate shadow drop direction from gravity once"},{"Value":"0","Notes":"Nothing"},{"Value":"1","Notes":"Calculate shadow"},{"Value":"2","Notes":"Calculate shadow drop and direction from gravity once"},{"Value":"3","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"},{"Value":"4","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"}],"Needed":false,"Name":"Shadow & Clipping Type"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Specifies the path that it moves on.","Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false}},"Games":2,"InternalName":"MorphItemRock","Notes":"A collectable item that turns the player into a Rock character. This power-up state allows them to turn into a rolling rock."},"ShadowColorArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ShadowColorArea","Notes":""},"SimpleMapObjPush":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleMapObjPush","Notes":""},"DodoryuClosedArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DodoryuClosedArea","Notes":""},"CocoNut":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"CocoNut","Notes":""},"DashChargeArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DashChargeArea","Notes":""},"DreamerDeadCountArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DreamerDeadCountArea","Notes":""},"UnbabaSlim":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"UnbabaSlim","Notes":""},"SoundEmitterPoint":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SoundEmitterPoint","Notes":""},"Air":{"Progress":2,"Parameters":{"SW_B":{"Description":"Disappears if activated, reappears if deactivated.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Plays \"Change\" animation if activated.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"Appears if 消滅 action gets triggered.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"The air won't appear during the intro if enabled.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Hide during Intro?"},"Obj_arg0":{"Type":"Float","Description":"Active distance from player's position.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Range"},"Obj_arg2":{"Type":"Boolean","Description":"Always active if enabled.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Always Active?"}},"Games":3,"InternalName":"Air","Notes":"Decorative atmosphere that is meant to be placed around a planet or section."},"StoryBookAreaText":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StoryBookAreaText","Notes":""},"SpinCloudItem":{"Progress":0,"Parameters":{"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"SpinCloudItem","Notes":""},"PunchBox":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PunchBox","Notes":""},"WorldMapAccessPanel":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WorldMapAccessPanel","Notes":""},"Pyudon":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Pyudon","Notes":""},"BgmVolumeFadeArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Float","Description":"The music's volume multiplied by 100.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Volume"},"Obj_arg0":{"Type":"Integer","Description":"The music's fade time in frames. 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The volume resets if the player leaves the area again."},"BindEndArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BindEndArea","Notes":"A useless area that has no actual effect in-game."},"Chorobon":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Chorobon","Notes":""},"Fluff":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Fluff","Notes":""},"RailMoveDemoActionObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveDemoActionObj","Notes":""},"GlobalPlaneGravityInCylinder":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalPlaneGravityInCylinder","Notes":""},"BendSwanpPlanet":{"Progress":2,"Parameters":{"SW_B":{"Description":"If activated, it will enter the second folding state.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"If activated, it will enter the first folding state.","Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BendSwanpPlanet","Notes":"A special planet that can fold two times. Each state also has a separate collision mesh that gets loaded in. Usually, the planet will be in its unfolded state. SW_A and SW_B are used to fold it."},"OpeningDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"OpeningDemoObj","Notes":""},"Rabbit":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Rabbit","Notes":""},"FireBar":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FireBar","Notes":""},"TicoBaby":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TicoBaby","Notes":""},"EffectObjR1000F50":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EffectObjR1000F50","Notes":""},"NeedlePlant":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NeedlePlant","Notes":""},"KoopaJrRobotBreakableStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaJrRobotBreakableStep","Notes":""},"ChimneyEntryObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ChimneyEntryObj","Notes":""},"RepeatTimerBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RepeatTimerBlock","Notes":""},"BallOpener":{"Progress":2,"Parameters":{"SW_A":{"Description":"Activated after a Star Ball gets cracked open.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BallOpener","Notes":"If the player touches this object's center while riding a Star Ball, it will pull the Star Ball towards its center and the Star Ball will be cracked open."},"NeedleTrap":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NeedleTrap","Notes":""},"GlobalBarrelGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalBarrelGravity","Notes":""},"VsOtaRockTankIcePlanetFence":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"VsOtaRockTankIcePlanetFence","Notes":""},"WaterPlant":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WaterPlant","Notes":""},"RandomEffectObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RandomEffectObj","Notes":""},"CelestrialArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CelestrialArea","Notes":"If the player attempts to exit this area while using the Flying power-up, they will be restricted to move inside the area only. The flying effect will be cancelled when the player reaches the edge of this area."},"PowerStarAppearPoint":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PowerStarAppearPoint","Notes":""},"TakoSho":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TakoSho","Notes":""},"BenefitItemOneUp":{"Progress":1,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"Sets the shadow drop length.","Exclusives":[],"Games":3,"Values":[{"Value":"","Notes":""}],"Needed":false,"Name":"Shadow Length"},"Obj_arg6":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown"},"Obj_arg1":{"Type":"Integer","Description":"Specifies how the item appears after appearing.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Invisible"},{"Value":"1","Notes":"On ground after 1 second"},{"Value":"2","Notes":"Thrown out"},{"Value":"3","Notes":"Thrown out from ? 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Broken in SMG2.","Exclusives":[],"Games":3,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false},"Path_arg0":{"Type":"Float","Description":"Movement speed for paths.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Movement Speed"}},"Games":3,"InternalName":"BenefitItemOneUp","Notes":"An item that grants the player an extra life when collected. Can be collected by the Orange Luma in SMG2."},"ProjectionMapSky":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ProjectionMapSky","Notes":""},"AnmModelSwitchMove":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"AnmModelSwitchMove","Notes":""},"FirePressure":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FirePressure","Notes":""},"YukkinaGroundSnow":{"Progress":1,"Parameters":{"Obj_arg0":{"Type":"Integer","Description":"The number of required hits on the object for it to spawn a coin.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Hits Needed For Coin"}},"Games":2,"InternalName":"YukkinaGroundSnow","Notes":"A destroyable snow spike object used by the Yukkina boss."},"StarPieceFlower":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceFlower","Notes":""},"WanwanSearch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WanwanSearch","Notes":""},"FlipPanelObserver":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FlipPanelObserver","Notes":""},"AnmModelSwitchMoveInvalidateCollision":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"AnmModelSwitchMoveInvalidateCollision","Notes":""},"MorphItemBee":{"Progress":1,"Parameters":{"Obj_arg6":{"Type":"Integer","Description":"Specifies how the item rotates.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Rotate + unknown"},{"Value":"0","Notes":"Don't rotate"},{"Value":"1","Notes":"Rotate"},{"Value":"2","Notes":"Don't rotate + unknown"}],"Needed":false,"Name":"Rotation Type"},"DemoCast":{"Description":"Will be used during the cutscene.","Exclusives":[],"Games":3,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Enables or disables collision binding.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Deactivated"},{"Value":"1","Notes":"Activated"}],"Needed":false,"Name":"Binder Type"},"SW_DEAD":{"Description":"Gets activated after it is destroyed.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies how the item appears after SW_APPEAR gets activated.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Appears in place"},{"Value":"1","Notes":"Appears above and falls down"}],"Needed":false,"Name":"Appearance Type"},"Obj_arg3":{"Type":"Integer","Description":"Specifies if the item is stored in a bubble or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Not contained in a bubble"},{"Value":"1","Notes":"Contained in a bubble"}],"Needed":false,"Name":"Inside Bubble?"},"Obj_arg2":{"Type":"Integer","Description":"Specifies whether the power-up falls down after appearing or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Lands when it appears"},{"Value":"1","Notes":"Stays in position where it appeared"}],"Needed":false,"Name":"Landing Type"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Integer","Description":"Specifies what appearance event cameras are to be used.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"No cameras"},{"Value":"1","Notes":"Use 出現1"},{"Value":"2","Notes":"Use 出現1 and 出現2"}],"Needed":false,"Name":"Appearance Camera Type"},"Obj_arg4":{"Type":"Integer","Description":"Specifies the shadow and clipping properties.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Calculate shadow drop direction from gravity once"},{"Value":"0","Notes":"Nothing"},{"Value":"1","Notes":"Calculate shadow"},{"Value":"2","Notes":"Calculate shadow drop and direction from gravity once"},{"Value":"3","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"},{"Value":"4","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"}],"Needed":false,"Name":"Shadow & Clipping Type"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Specifies the path that it moves on.","Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"MorphItemBee","Notes":"A collectable item that turns the player into a Bee character. This power-up state allows them to fly around like a bee."},"MagmaSeaWave":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MagmaSeaWave","Notes":""},"AutoMakeMapObj":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btk exists, this will define the texture frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Texture Frame"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Color Frame"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Shadow Length"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"AutoMakeMapObj","Notes":"A generic map object with a model and collision. It also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btk) animations as well as shadows (Shadow.bcsv)."},"PackunPetit":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PackunPetit","Notes":""},"TubeSliderJumpStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TubeSliderJumpStep","Notes":""},"CaveInCube":{"Progress":2,"Parameters":{"Obj_arg1":{"Type":"Integer","Description":"The number of debris to be generated. Stops generation after the requested amount has appeared. If set to -1, it will keep spawning more debris.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Debris Count"},"Obj_arg0":{"Type":"Integer","Description":"Time between spawns in frames.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Delay"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CaveInCube","Notes":"Periodically spawns collapsing debris that can damage the player upon contact. The individual debris can be frozen by the Orange Luma. For each spawn, a random debris model gets loaded. These models are called CaveInPartsBig, CaveInPartsMiddle and CaveInPartsSmall."},"TicoSeedGuidanceCube":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"TicoSeedGuidanceCube","Notes":"If the player stands inside this area, the game will display an explanation about how to feed a Hungry Luma with Star Bits. Does not work in SMG2."},"CubeCameraArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies what camera setup to use after entering this area.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Camera ID"},"Obj_arg3":{"Type":"Integer","Description":"Bitfield of contexts that are affected by camera changes through this area. 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These upper bits then correspond to be bitmask values (16 = Normal, 32 = Underwater, ...).","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"All"},{"Value":"1","Notes":"Normal camera"},{"Value":"2","Notes":"Underwater camera"},{"Value":"4","Notes":"Water surface camera"},{"Value":"8","Notes":"Pull Star camera"},{"Value":"16","Notes":"Flying camera"},{"Value":"32","Notes":"Yoshi camera (SMG2 only)"},{"Value":"64","Notes":"Bulb Yoshi camera (SMG2 only)"}],"Needed":false,"Name":"Affected Contexts"},"Obj_arg2":{"Type":"Integer","Description":"The camera area with the highest priority and requested categories will take effect.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Priority"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"CubeCameraArea","Notes":"An area that changes the current camera once the player enters this area. The actual camera parameters are specified in the zone's CameraParam.bcam. The corresponding camera ID label is generated using the printf format string c:%04x. For example, if your camera area has an Obj_arg0 of 15, the corresponding ID label would be c:000f. This can also be restricted to take effect only under different circumstances (Obj_arg3)."},"TeresaAtomic":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TeresaAtomic","Notes":""},"BeeFlowerHover":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Float","Description":"Sets the shadow drop length.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Length"},"Rail":{"Description":"Specifies the movement path. Used by MapPartsRailMover and MapPartsRailPosture.","Exclusives":[],"Games":3,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Float","Description":"Sets the rotation's speed.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Rotation Speed"},"MapPartsRailPosture":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BeeFlowerHover","Notes":"A rotating platform that can be stood on using the Bee power-up. If the player does not have any of these two power-ups and touches the platform, it will temporarily disappear."},"Penguin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Penguin","Notes":""},"ProjectionMapAir":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ProjectionMapAir","Notes":""},"RestartObj":{"Progress":1,"Parameters":{"Obj_arg0":{"Type":"Integer","Description":"The Start ID of the zone to respawn the player at.","Exclusives":[],"Games":2,"Values":[],"Needed":true,"Name":"Spawn Point ID"}},"Games":2,"InternalName":"RestartObj","Notes":"A checkpoint flag used in several galaxies."},"Meramera":{"Progress":2,"Parameters":{"SW_DEAD":{"Description":"Activated when killed.","Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Initial nerve state.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Wait"},{"Value":"0","Notes":"Runaway"},{"Value":"1","Notes":"Float"}],"Needed":false,"Name":"Appearance"},"Obj_arg2":{"Type":"Boolean","Description":"Keeps respawning after killing if enabled.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Respawn"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":3,"InternalName":"Meramera","Notes":"An enemy that can damage the player upon contact. Can be stunned with a Spin Attack which reveals its core. The core can be destroyed by most of Mario's actions."},"GravityTimerChangeWall":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GravityTimerChangeWall","Notes":""},"UFOKinoko":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"UFOKinoko","Notes":""},"SpinCloudBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SpinCloudBlock","Notes":""},"Kinopio":{"Progress":0,"Parameters":{"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"Kinopio","Notes":""},"SpinGuidanceArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SpinGuidanceArea","Notes":""},"SimpleDemoExecutor":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleDemoExecutor","Notes":""},"LensFlareArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LensFlareArea","Notes":""},"RotateHammerPressure":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RotateHammerPressure","Notes":""},"PlanetMap":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlanetMap","Notes":""},"ScenarioStarter":{"Progress":1,"Parameters":{"Rail":{"Description":"","Exclusives":[],"Games":3,"Needed":true}},"Games":3,"InternalName":"ScenarioStarter","Notes":"The galaxy fly-in controller that sets up the fly-in path an sequence for a Star mission."},"StaffRollDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StaffRollDemoObj","Notes":""},"CrystalCageOpa":{"Progress":2,"Parameters":{"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"The game reads this value but never uses it. This is only read if Obj_arg0 is set.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Useless"},"SW_DEAD":{"Description":"Gets activated after destroying it.","Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"Plays an animation called Move if enabled. No actual object of this class has such animations, so it's never used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Play \"Move\" Animation"},"Obj_arg3":{"Type":"Integer","Description":"The number of Star Bits to spawn after destroying it. Obj_arg2 has to be set to -1. Default is 5.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Number of Star Bits"},"Obj_arg2":{"Type":"Integer","Description":"Specifies what kind of item to spawn after destroying it.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"Star Bits"},{"Value":"0","Notes":"Nothing"},{"Value":"1","Notes":"Coin"}],"Needed":false,"Name":"Item Type"},"Obj_arg4":{"Type":"Boolean","Description":"If set, the remaining broken pieces will be hidden.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Hide Broken Pieces?"}},"Games":2,"InternalName":"CrystalCageOpa","Notes":"An opaque crystal that can be destroyed with a Spin Attack, Yoshi's projectiles, the Spin Drill, a Koopa Shell or the Orange Luma as well as any enemy attack. It may reward the player with some items. Loads a separate model for the breaking animation."},"SphereRailDash":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SphereRailDash","Notes":""},"SpinDriver":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SpinDriver","Notes":""},"Battan":{"Progress":2,"Parameters":{"SW_A":{"Description":"If not enabled, it will remain stationary.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Defines the path that it moves on passively.","Exclusives":[],"Games":2,"Needed":true},"Obj_arg1":{"Type":"Float","Description":"The range in which it will fall down onto the ground after detecting the player.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Attacking Range"},"SW_DEAD":{"Description":"Gets activated once defeated.","Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Float","Description":"Defines the movement speed, multiplied by 1000. Default is 600.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Movement Speed"},"Obj_arg2":{"Type":"Boolean","Description":"If enabled, it won't spawn any Star Bits after being defeated.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Spawn no Star Bits?"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"Battan","Notes":"A stone block enemy that moves on a fixed path. Once it sees the player, it will move towards them to fall down on them. Once it lies on the ground, the weak point on its back can be Ground Pounded. Can be frozen by the Orange Luma. It will spawn 7 Star Bits if defeated."},"KoopaJrCastleGate":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaJrCastleGate","Notes":""},"PukupukuWaterSurface":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PukupukuWaterSurface","Notes":""},"ForbidTriangleJumpArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"ForbidTriangleJumpArea","Notes":"An area that prevents any angled Wall Jumps. Instead, the jumping direction will be directly opposite of the Wall Jumped collision triangle."},"JumpStandAuto":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JumpStandAuto","Notes":""},"PictureJoinPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PictureJoinPlanet","Notes":""},"HipDropSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HipDropSwitch","Notes":""},"BegomanBaby":{"Progress":2,"Parameters":{"SW_A":{"Description":"If not enabled, it will remain stationary.","Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"SW_DEAD":{"Description":"Gets activated after killing this enemy.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"If SW_A is valid and deactivated, it will always move towards its initial position.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Enable Returning"}},"Games":3,"InternalName":"BegomanBaby","Notes":"A small robot enemy that will make the player spin around if touched. However, it can be defeated using Spin Attacks. If it falls into water, it will be defeated as well. It can be defeated by the Orange Luma in SMG2."},"DanceFlower":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DanceFlower","Notes":""},"YoshiSendOffArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"YoshiSendOffArea","Notes":"If Yoshi is inside this area after the player dismounts him, he will play a special animation where he waves the player goodbye."},"KingTossin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KingTossin","Notes":""},"ItemCollectionPlanetWall":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ItemCollectionPlanetWall","Notes":""},"JellyfishElectric":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JellyfishElectric","Notes":""},"ExtraWallCheckArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Valid range until the shadow fades out.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Range"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"ExtraWallCheckArea","Notes":"An area which, when entered, casts a soft circular shadow onto the surface perpendicular to the player."},"PullBackArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PullBackArea","Notes":""},"LightFruit":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LightFruit","Notes":""},"StarPieceFollowGroup":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceFollowGroup","Notes":""},"Unbaba":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Unbaba","Notes":""},"CollapseRailMoveObj":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"The path that it moves on.","Exclusives":[],"Games":2,"Needed":true},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CollapseRailMoveObj","Notes":"A platform that moves on a set path and disappears after reaching the end. Once it disappears, it will reappear at the start after a few seconds."},"Polta":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Polta","Notes":""},"TubeSliderEnemy":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TubeSliderEnemy","Notes":""},"Butterfly":{"Progress":2,"Parameters":{"Obj_arg1":{"Type":"Boolean","Description":"Does not spawn a Star Bit when touched.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Disable Star Bits?"},"Obj_arg0":{"Type":"Integer","Description":"Sets the BRK color frame.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Orange with purple outline"},{"Value":"1","Notes":"Dark red with blue outline"},{"Value":"2","Notes":"Red with navy blue outline"},{"Value":"3","Notes":"Bright green with yellow outline"}],"Needed":false,"Name":"Color"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"Butterfly","Notes":"A decorative butterfly. It can spawn a Star Bit when touched with the pointer. If the player is sleeping near a butterfly, it will eventually land on their nose."},"Fountain":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Fountain","Notes":""},"KoopaAssaultFallObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaAssaultFallObj","Notes":""},"Creeper":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Creeper","Notes":""},"SimpleBreakableObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleBreakableObj","Notes":""},"AttackRockFinal":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Delay until the rock appears for the first time.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"First Appearance Delay"}},"Games":2,"InternalName":"AttackRockFinal","Notes":"These are usually not visible until Bowser activates them during the final fight. These fly to their actual position and will remain there. The orb can be smashed into Bowser."},"PackunFlowerBig":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PackunFlowerBig","Notes":""},"ScoreAttackCounter":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ScoreAttackCounter","Notes":""},"BalloonFruit":{"Progress":2,"Parameters":{"SW_A":{"Description":"If used, the fruit can only be eaten when this switch is active.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BalloonFruit","Notes":"A fruit that, when eaten, transforms Yoshi into Blimp Yoshi. Can be targeted by the Orange Luma to make it swing. Can be temporarily destroyed using Koopa Shells or Ground Pounds."},"MorphSwitchArea":{"Progress":2,"Parameters":{"SW_A":{"Description":"Gets activated or deactivated whether the specified condition is fulfilled or not.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"The required power-up state condition to activate the switch.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"Player using Boo power-up"},{"Value":"1","Notes":"Player is \"in rush\""},{"Value":"2","Notes":"Player riding Bulb Yoshi"}],"Needed":false,"Name":"Condition"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"MorphSwitchArea","Notes":"If the player stays inside this area and fulfills the specified conditions (Obj_arg0), it will activate its SW_A switch. If the player leaves the area again or the condition is not met anymore, the switch will be deactivated again. If Obj_arg0 is set to 1, it will check if the player is \"in rush\". This refers to the state where the player is bound to another object, for example Fluzzard, Rock Mushroom's rolling rock, the Star Ball and more."},"ZeroGravitySphere":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ZeroGravitySphere","Notes":""},"GravityLightRoad":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GravityLightRoad","Notes":""},"RailMoveWithReverseAnimObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveWithReverseAnimObj","Notes":""},"AirBubbleGenerator":{"Progress":2,"Parameters":{"Obj_arg1":{"Type":"Integer","Description":"Life duration of a single bubble in frames.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Duration"},"Obj_arg0":{"Type":"Integer","Description":"Time between bubble spawns in frames.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Delay"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"AirBubbleGenerator","Notes":"A nozzle that periodically generates several air bubbles that replenish the player's air when underwater."},"Candlestand":{"Progress":2,"Parameters":{"SW_A":{"Description":"If used, the flame won't appear until Mario shoots a Fire Ball at it. Then, this switch will be activated.","Exclusives":["CandlestandIceVolcano"],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"If set, it will be connected to the collision below. This makes it move along moving objects, for example.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Attach to Collision?"},"Obj_arg0":{"Type":"Integer","Description":"Specifies the item to be spawned after putting out the fire.","Exclusives":["PhantomCandlestand","TeresaMansionCandlestand"],"Games":3,"Values":[{"Value":"-1","Notes":"Coin"},{"Value":"0","Notes":"Star Bit"},{"Value":"1","Notes":"Nothing"}],"Needed":false,"Name":"Item Type"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"Candlestand","Notes":"A torch with a flame that can burn the player upon contact. Usually, the flame can be put out using a Spin Attack to make an item appear, however, the flame of CandlestandIceVolcano cannot be put out. Said variant may also appear without a flame if it uses a SW_A. Instead, the player can use Fire Balls to lit the fire and activate the switch."},"NoMessageArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NoMessageArea","Notes":""},"WorldWarpPoint":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WorldWarpPoint","Notes":""},"YoshiFruitBig":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"YoshiFruitBig","Notes":""},"WorldMapSky":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WorldMapSky","Notes":""},"HeavySteeringArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HeavySteeringArea","Notes":""},"StarPieceMother":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceMother","Notes":""},"Tico":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Tico","Notes":""},"YoshiCaptureGuidanceArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"YoshiCaptureGuidanceArea","Notes":"If the player is riding Yoshi when inside this area, the game will display an explanation about how to use Yoshi Grapples."},"SuperDreamer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SuperDreamer","Notes":""},"MeetKoopaDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MeetKoopaDemoObj","Notes":""},"OmoteuLandSky":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"OmoteuLandSky","Notes":""},"SandBird":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SandBird","Notes":""},"HipDropRock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HipDropRock","Notes":""},"RockReflector":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RockReflector","Notes":""},"FishGroup":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FishGroup","Notes":""},"GliderBalloon":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GliderBalloon","Notes":""},"BeeEater":{"Progress":2,"Parameters":{},"Games":2,"InternalName":"BeeEater","Notes":"A stretchy plant with spikes that will lunge onto the player to damage them. Cannot be defeated, however, they can be stunned by shooting a Star Bit at them."},"DrillBullet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DrillBullet","Notes":""},"LavaFloater":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LavaFloater","Notes":"A platform that sinks when the player steps on it."},"RailMoveShadowDropYObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveShadowDropYObj","Notes":""},"TicoShopDice":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TicoShopDice","Notes":""},"LavaGeyser":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LavaGeyser","Notes":""},"SpinLeverSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SpinLeverSwitch","Notes":""},"BombBird":{"Progress":2,"Parameters":{"SW_B":{"Description":"If activated, it will fly away from Mario.","Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":1,"Needed":false},"Rail":{"Description":"The path that it flies on.","Exclusives":[],"Games":3,"Needed":true},"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"If enabled, it will fly far above the actual path. Also disables clipping.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Flies Higher?"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BombBird","Notes":"A bird enemy that flies on a path. If the player gets near it, it will drop a bomb that explodes after some seconds. It can be stunned by shooting a Star Bit on it. Can be defeated using most of the player's attacks. Can be frozen by the Orange Luma in SMG2."},"MagmaMeteor":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MagmaMeteor","Notes":""},"WingBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WingBlock","Notes":""},"DinoPackunVs2":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DinoPackunVs2","Notes":""},"FireBubble":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FireBubble","Notes":""},"DinoPackunVs1":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DinoPackunVs1","Notes":""},"SoundEmitterCubeWorldMapSync":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SoundEmitterCubeWorldMapSync","Notes":""},"LuigiTalkNpc":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LuigiTalkNpc","Notes":""},"FallsArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FallsArea","Notes":""},"MorphItemHopper":{"Progress":1,"Parameters":{"Obj_arg6":{"Type":"Integer","Description":"Specifies how the item rotates.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Rotate + unknown"},{"Value":"0","Notes":"Don't rotate"},{"Value":"1","Notes":"Rotate"},{"Value":"2","Notes":"Don't rotate + unknown"}],"Needed":false,"Name":"Rotation Type"},"DemoCast":{"Description":"Will be used during the cutscene.","Exclusives":[],"Games":3,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Enables or disables collision binding.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Deactivated"},{"Value":"1","Notes":"Activated"}],"Needed":false,"Name":"Binder Type"},"SW_DEAD":{"Description":"Gets activated after it is destroyed.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies how the item appears after SW_APPEAR gets activated.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Appears in place"},{"Value":"1","Notes":"Appears above and falls down"}],"Needed":false,"Name":"Appearance Type"},"Obj_arg3":{"Type":"Integer","Description":"Specifies if the item is stored in a bubble or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Not contained in a bubble"},{"Value":"1","Notes":"Contained in a bubble"}],"Needed":false,"Name":"Inside Bubble?"},"Obj_arg2":{"Type":"Integer","Description":"Specifies whether the power-up falls down after appearing or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Lands when it appears"},{"Value":"1","Notes":"Stays in position where it appeared"}],"Needed":false,"Name":"Landing Type"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Integer","Description":"Specifies what appearance event cameras are to be used.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"No cameras"},{"Value":"1","Notes":"Use 出現1"},{"Value":"2","Notes":"Use 出現1 and 出現2"}],"Needed":false,"Name":"Appearance Camera Type"},"Obj_arg4":{"Type":"Integer","Description":"Specifies the shadow and clipping properties.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Calculate shadow drop direction from gravity once"},{"Value":"0","Notes":"Nothing"},{"Value":"1","Notes":"Calculate shadow"},{"Value":"2","Notes":"Calculate shadow drop and direction from gravity once"},{"Value":"3","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"},{"Value":"4","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"}],"Needed":false,"Name":"Shadow & Clipping Type"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Specifies the path that it moves on.","Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"MorphItemHopper","Notes":"A collectable item that turns the player into a Spring character. This power-up state allows them to bounce around in a spring."},"SimpleMapObj":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btk exists, this will define the texture frame to be used.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Texture Frame"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Color Frame"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Length"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"SimpleMapObj","Notes":"A generic map object with a model and collision. It also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"CoinLinkGroup":{"Progress":2,"Parameters":{"SW_B":{"Description":"Causes all Coins to disappear immediately once this switch gets activated.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Gets activated after collecting all connected Coins.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Specifies the timer during which the Coins will be visible. Coins will appear indefinitely if set to -1. Default is -1.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Timer"},"SW_DEAD":{"Description":"Gets activated if not all Coins have been collected in time.","Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the Coins appear.","Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CoinLinkGroup","Notes":"Creates a set of Coins that will appear once this object's SW_APPEAR gets triggered. These Coins will only be collectable for the specified period of time or indefinitely (Obj_arg0). If the player collects all linked Coins in time, they will be rewarded with a 1-Up. The actual Coin objects need to be linked to this object by setting their GeneratorId's to this object's l_id. Compatible Coin objects are CircleCoinGroup and RailCoin."},"InvisiblePolygonObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"InvisiblePolygonObj","Notes":""},"PetitPorter":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PetitPorter","Notes":""},"Hanachan":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Hanachan","Notes":""},"BombHei":{"Progress":1,"Parameters":{"SW_A":{"Description":"If not activated, it won't pursue Mario and will walk around passively. It will still be able to fuse when touched, though.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Float","Description":"The explosion's radius. Default 500.0f","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Explosion Range"},"SW_DEAD":{"Description":"Activated after it explodes.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"The time until the bomb explodes. Default 600.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Countdown"},"Obj_arg2":{"Type":"Boolean","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown"}},"Games":3,"InternalName":"BombHei","Notes":"A bomb or bomb-like enemy, depending on the object's name. Bomb creates a simple bomb that can be picked up and thrown whereas BombHei creates the actual enemy that will walk around and fuse if it sees the player. It can be stunned and picked up after using a Spin Attack."},"GliderCometMedalCage":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GliderCometMedalCage","Notes":""},"KoopaFinalStarPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaFinalStarPlanet","Notes":""},"GlobalPlaneGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalPlaneGravity","Notes":""},"RaceRail":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RaceRail","Notes":""},"LavaSeparateWaterfall":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LavaSeparateWaterfall","Notes":""},"YoshiEgg":{"Progress":1,"Parameters":{"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"If checked, no Yoshi Egg is spawned, only the nest.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"= false"},{"Value":"1","Notes":"= true"}],"Needed":false,"Name":"No Yoshi Egg"}},"Games":2,"InternalName":"YoshiEgg","Notes":"Handles spawning and respawning of Yoshi eggs."},"CoinAppearSpot":{"Progress":2,"Parameters":{"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"The number of Coins to be spawned. Default is 8.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Number of Coins"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CoinAppearSpot","Notes":"A point in space where the requested number of Coins will be spawned after activating its SW_APPEAR switch."},"MameMuimuiAttackMan":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MameMuimuiAttackMan","Notes":""},"RailMoveObj":{"Progress":1,"Parameters":{},"Games":2,"InternalName":"RailMoveObj","Notes":""},"SimpleTextureSwitchChangeObj":{"Progress":2,"Parameters":{"SW_A":{"Description":"Applies frame 1 of the TexChange.btk animation.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btp exists, this will define the texture frame to be used.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Texture Frame"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Color Frame"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Length"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"SimpleTextureSwitchChangeObj","Notes":"A variant of SimpleMapObj that starts the TexChange.btk animation and freezes its frame at 1 once its SW_A gets activated. Like SimpleMapObj, this is a generic map object with a model and collision.\nIt also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"LuckyDice":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LuckyDice","Notes":""},"Monte":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Monte","Notes":""},"Foomin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Foomin","Notes":""},"MarioFacePlanetPrevious":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioFacePlanetPrevious","Notes":""},"TubeSliderDamageObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TubeSliderDamageObj","Notes":""},"EffectObj20x20x10SyncClipping":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EffectObj20x20x10SyncClipping","Notes":""},"LavaHomeVolcanoFlow":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LavaHomeVolcanoFlow","Notes":""},"SimpleEnvironmentObj":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"SimpleEnvironmentObj","Notes":"Decorative objects that are meant to be placed in the background of a galaxy, such as asteroids."},"EffectObj50x50x10SyncClipping":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EffectObj50x50x10SyncClipping","Notes":""},"KoopaJrCastle":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaJrCastle","Notes":""},"EnforceJumpArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EnforceJumpArea","Notes":""},"SimpleClipPartsObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleClipPartsObj","Notes":""},"BringEnemy":{"Progress":1,"Parameters":{"SW_A":{"Description":"Activated after the request is fulfilled.","Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BringEnemy","Notes":"This registers and controls the enemies requested by a CareTakerHunter. This object is usually linked to a CareTakerHunter using GeneratorId. Otherwise, it's useless on its own. The requested enemies can be attached to this object by setting their GeneratorId to this object's l_id. Supported enemies are Kuribo, TogeBegomanLauncher, BegomanLauncher and BegomanBabyLauncher. If a requested enemy is in this object's sensor range, it will notify the linked CareTakerHunter."},"MessageArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MessageArea","Notes":""},"BeeJumpBall":{"Progress":2,"Parameters":{},"Games":2,"InternalName":"BeeJumpBall","Notes":"A bouncy berry that can be bounced off with the Bee power-up. If touched by the player while they don't have the Bee power-up, it will pop and reappear after about three seconds."},"TogepinAttackFoulArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"TogepinAttackFoulArea","Notes":"If the player enters this area, any TogepinScorer will detect this as a foul. If this happens, the player needs to get out of the area to make the minigame resume. This area has no effect if the player is rolling around using the Rock power-up."},"WoodBox":{"Progress":1,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"The ID of the Power Star this crate will spawn. (The scenario needs to have it's PowerStarAppearObj set!)","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Power Star ID"},"Obj_arg1":{"Type":"Boolean","Description":"If enabled, the leftover broken pieces will be hidden.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Hide Broken Pieces"},"Obj_arg0":{"Type":"Integer","Description":"The number of coins to spawn when broken. Default 1.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Coin Count"},"Obj_arg3":{"Type":"Boolean","Description":"If enabled, will play a jingle when broken.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Play 'Secret Found' Sound"},"Obj_arg2":{"Type":"Integer","Description":"The number of coins to spawn when broken. Default 0.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Starbit Count"},"Obj_arg4":{"Type":"Boolean","Description":"If enabled, spawns a 1-UP mushroom when broken.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Spawn 1-UP"}},"Games":2,"InternalName":"WoodBox","Notes":"A wooden box that can be destroyed through most attacks. It can spawn various different items."},"EffectObj10x10x10SyncClipping":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EffectObj10x10x10SyncClipping","Notes":""},"ElectricRail":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ElectricRail","Notes":""},"Jugem":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Jugem","Notes":""},"SamboHead":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SamboHead","Notes":""},"FallDownBridge":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FallDownBridge","Notes":""},"KickStone":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KickStone","Notes":""},"MarioNoCapArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":0,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":0,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":0,"Needed":false}},"Games":2,"InternalName":"MarioNoCapArea","Notes":"An area that hides Mario's cap when entered."},"NormalEndingDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NormalEndingDemoObj","Notes":""},"SupportFlushPoint":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SupportFlushPoint","Notes":""},"PlaneCollisionArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"PlaneCollisionArea","Notes":"An area that extends the player's sensor range to detect items. This allows the player to collect an item while they stand closely behind or in front of it. This depends on the camera's view direction."},"KoopaJrCastleWindUp":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaJrCastleWindUp","Notes":""},"RingBeamer":{"Progress":1,"Parameters":{"Obj_arg1":{"Type":"Integer","Description":"Time until the rings disappear.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Delay"},"Obj_arg0":{"Type":"Integer","Description":"The speed at which the radius increases.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Speed"},"Obj_arg2":{"Type":"Integer","Description":"Color of the rings.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Red"},{"Value":"1","Notes":"Yellow"}],"Needed":false,"Name":"Electricity Color"}},"Games":3,"InternalName":"RingBeamer","Notes":""},"StarPieceCluster":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceCluster","Notes":""},"TeresaWater":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TeresaWater","Notes":""},"PositiveDice":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PositiveDice","Notes":""},"SimpleFloaterObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleFloaterObj","Notes":""},"ElectricPressure":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ElectricPressure","Notes":""},"CometRainbowArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CometRainbowArea","Notes":"An area that, when entered, forces the player to use the Invincibility power-up. The player won't be able to get rid of it until they leave the area again."},"FurPlanetMap":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FurPlanetMap","Notes":""},"BigRepeatWarpLift":{"Progress":2,"Parameters":{"SW_B":{"Description":"Makes the object stop while the switch is not active.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Makes the object move while the switch is active.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"The path that the platform moves on. Used by MapPartsRailMover.","Exclusives":[],"Games":2,"Needed":true},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BigRepeatWarpLift","Notes":"A platform that moves on a path and teleports back to the beginning after it has reached the end."},"TubeSliderCoinCreator":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TubeSliderCoinCreator","Notes":""},"MemoryRoadDoor":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MemoryRoadDoor","Notes":""},"BellyDragon":{"Progress":2,"Parameters":{"DemoCast":{"Description":"Special cutscene used before the actual boss fight begins.","Exclusives":[],"Games":2,"Needed":false},"AppearPowerStar":{"Description":"Spawned after defeating it.","Exclusives":[],"Games":2,"Needed":true},"SW_DEAD":{"Description":"Gets activated after being defeated.","Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used during the intro, midway cutscene and ending.","Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BellyDragon","Notes":"A long dragon boss. It features six weak spots that have to be popped using the player's attacks. It always spawns a Power Star. It uses a GeneralPos with the name プレイヤーデモ位置(ベリードラゴン戦) to position the player during the intro. If it's part of a cutscene, it also creates cutscene objects for KoopaJr and KoopaJrPod. See BellyDragonLv1Zone for a better look inside the cutscene."},"WanwanLiftUpStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WanwanLiftUpStep","Notes":""},"RotateSeesawStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RotateSeesawStep","Notes":""},"OldFortressCover":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"OldFortressCover","Notes":""},"Dossun":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Dossun","Notes":""},"RailMoveNormalLift":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveNormalLift","Notes":""},"MarioFaceAfterGrandStarTakeOffDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioFaceAfterGrandStarTakeOffDemoObj","Notes":""},"Shellfish":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Shellfish","Notes":""},"TubeSlider":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TubeSlider","Notes":""},"StarPieceGroup":{"Progress":1,"Parameters":{"Obj_arg1":{"Type":"Integer","Description":"Radius of the Star Bit circle, only used if a path has not been assigned.","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Circle radius"},"Obj_arg0":{"Type":"Integer","Description":"Amount of Star Bits to be distrbuted along the path or circle.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Number of Star Bits"},"Obj_arg3":{"Type":"Integer","Description":"The color the Star Bits will be.","Exclusives":[],"Games":0,"Values":[{"Value":"-1","Notes":"Random"},{"Value":"0","Notes":"Purple"},{"Value":"1","Notes":"Yellow"},{"Value":"2","Notes":"Green"},{"Value":"3","Notes":"Blue"},{"Value":"4","Notes":"Red"},{"Value":"5","Notes":"White"}],"Needed":false,"Name":"Star Bit Color"},"Obj_arg2":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 2"},"Obj_arg5":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 5"},"Obj_arg4":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 4"}},"Games":3,"InternalName":"StarPieceGroup","Notes":""},"TicoFatStarPiece":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TicoFatStarPiece","Notes":""},"BossStinkBug":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"Specifies the starting index of the vector and matrix register cameras.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Camera Register Index"},"SW_A":{"Description":"Starts the boss battle once activated.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Its main movement path that it flies and walks on.","Exclusives":[],"Games":3,"Needed":true},"AppearPowerStar":{"Description":"Spawned after defeating it.","Exclusives":[],"Games":3,"Needed":true},"BaseMtxFollowTarget":{"Exclusives":[],"Games":3,"Needed":false},"SW_DEAD":{"Description":"Gets activated after it's defeated.","Exclusives":[],"Games":3,"Needed":false},"Camera":{"Description":"Used when falling onto the ground.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BossStinkBug","Notes":"A large bug-like boss that can be damaged by Ground Pounding the weak spot on its back. It needs to be damaged three times. During the first phase, it moves slowly on the ground. After taking the first hit, it starts flying. And in the last phase, its skin turns red and it will make aggressive turns while it flies. While it flies, it will periodically drop explosive bombs that can hurt the player. After it is defeated, it will spawn a Power Star, which also requires changes to the galaxy's Scenario file."},"Coin":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Boolean","Description":"If true, the Coin will be placed inside an Air Bubble.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Inside Bubble?"},"SW_B":{"Description":"Kills the Coin if this switch gets activated.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg6":{"Type":"Integer","Description":"Specifies the shadow model type.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Sphere"},{"Value":"0","Notes":"SurfaceCircle"},{"Value":"1","Notes":"Cylinder"}],"Needed":false,"Name":"Shadow Type"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg3":{"Type":"Boolean","Description":"If set, the shadow will be calculated at all times and the game takes the shadow range into account when clipping.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Calculation"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Float","Description":"Sets the shadow drop length.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Length"},"Obj_arg4":{"Type":"Integer","Description":"Defines how to to position and rotate the Coin. May also connect the Coin to the collision below in SMG2.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Rotation & shadow direction affected by gravity"},{"Value":"0","Notes":"Rotation ignores gravity & shadow direction affected by gravity"},{"Value":"1","Notes":"Attach to Collision below & shadow direction not affected by gravity (SMG2 only)"}],"Needed":false,"Name":"Pose Type"}},"Games":3,"InternalName":"Coin","Notes":"One of the game's main collectibles. There are two variants: Coins (Coin) and Purple Coins (PurpleCoin). Normal Coins can restore one health point if collected by the player. Purple Coins do not restore health, though. Purple Coins can only be used in Purple Comet scenarios or appropriately configured Scenario files. Normal Coins won't appear during Daredevil (Dark) Comets. Both variants can be collected by the Orange Luma in SMG2. If they are stored inside a bubble, they will also restore the player's air when underwater. Coins will spin slower when placed underwater."},"CompleteEndingDemoObj":{"Progress":2,"Parameters":{"DemoCast":{"Description":"The cutscene that it belongs to. Expected to be called コンプリートエンディング.","Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CompleteEndingDemoObj","Notes":"Creates and registers several objects that appear during the ending cutscene in the Comet Observatory's library. The cutscene that it tries to register to has to be called コンプリートエンディング. The individual objects with their model name and object name are RosettaReading (デモ用ロゼッタ), RosettaChair (デモ用ロゼッタ椅子), TicoBaby (デモ用ベビチコ) and MarioCap or LuigiCap (デモ用マリオ帽子). It has a special nerve action for cutscenes which makes all objects appear when triggered. The GeneralPos コンプリートエンディングデモ基準点 marks the reference point for the objects."},"Pichan":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Pichan","Notes":""},"RepeatBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RepeatBlock","Notes":""},"GlobalPlaneGravityInBox":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalPlaneGravityInBox","Notes":""},"ClipArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ClipArea","Notes":""},"ReverseGravity2DPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ReverseGravity2DPlanet","Notes":""},"FlipPanel":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FlipPanel","Notes":""},"Kanina":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Kanina","Notes":""},"StinkBugParent":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StinkBugParent","Notes":""},"NonSleepArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NonSleepArea","Notes":""},"AssemblyBlock":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Boolean","Description":"If enabled, the block will be activated for a set amount of time only.","Exclusives":[],"Games":3,"Values":[],"Needed":0,"Name":"Is Timed?"},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If Obj_arg7 is set, this specifies the timer until the block disappears again.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Activation Time"},"Obj_arg0":{"Type":"Float","Description":"Specifies the activation range to the player's position. If set to -1, the model's diameter is used instead.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Activation Range"}},"Games":3,"InternalName":"AssemblyBlock","Notes":"Remains at a resting position that can be defined by linking a GeneralPos with the name 合体ブロック故郷点 to it. Once the player gets in its range, it will move to its actual position. This class supports ShapeModelNo models. The timed activation requires additional effect data under the UniqueName \"Blur\"."},"RotateMoveObjClipParts":{"Progress":1,"Parameters":{},"Games":2,"InternalName":"RotateMoveObjClipParts","Notes":"Your typical RotateMoveObjParts, but with additional support for Clipping"},"BossJugem":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"Specifies the starting index of the vector register cameras.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Camera Register Index"},"SW_A":{"Description":"Starts the boss battle once activated.","Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"The path it moves on when throwing Spinys.","Exclusives":[],"Games":2,"Needed":true},"AppearPowerStar":{"Description":"Spawned after defeating it.","Exclusives":[],"Games":2,"Needed":true},"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false},"SW_DEAD":{"Description":"Gets activated after it's defeated.","Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"","Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BossJugem","Notes":"A large variant of a Lakitu who wears glasses and rides on a purple cloud. He throws Spinies at the player and may also use thunderbolts to attack them. When he throws Spinies, he will be moving on a path whereas he moves between two separate points when using the thunderbolt attack. He can be damaged by thrown Shells or Yoshi projectiles. After dealing three hits, he will spawn a Power Star. This requires an edit to the galaxy's Scenario file.\nThis object also uses several GeneralPos. ジュゲム突進点1 and ジュゲム突進点2 are used as the right and left points that it moves between when using the thunderbolt attack. カメラ基準点 is used as the orientation point that the camera will look at most of the time. ボスジュゲムデモ位置 defines the position of the intro cutscene. ボスジュゲムダウンデモ位置 defines the position of the defeated cutscene."},"RollingWaterBreakArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RollingWaterBreakArea","Notes":""},"Petari":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Petari","Notes":""},"CoconutTreeLeafGroup":{"Progress":2,"Parameters":{"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"If set, it enables DemoSimpleCast functionality.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Use DemoSimpleCast?"}},"Games":3,"InternalName":"CoconutTreeLeafGroup","Notes":"Creates a group of animated palm tree leaves with collision. If the player Ground Pounds one of the leaves, it will swing at a faster rate."},"SignBoard":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SignBoard","Notes":""},"JumpHole":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JumpHole","Notes":""},"CometHopperArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CometHopperArea","Notes":"An area that, when entered, forces the player to use the Spring power-up. The player won't be able to get rid of it until they leave the area again."},"HammerHeadPackun":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HammerHeadPackun","Notes":""},"Dreamer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Dreamer","Notes":""},"ItemDrill":{"Progress":0,"Parameters":{"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"ItemDrill","Notes":""},"PichanRacer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PichanRacer","Notes":""},"SoundEmitterCube":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SoundEmitterCube","Notes":""},"Peach":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Peach","Notes":""},"GCaptureTarget":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GCaptureTarget","Notes":""},"Koopa":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Koopa","Notes":""},"OtaKing":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"OtaKing","Notes":""},"Terebo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Terebo","Notes":""},"AfterMapObjDrawAir":{"Progress":2,"Parameters":{"SW_B":{"Description":"Disappears if activated, reappears if deactivated.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Plays \"Change\" animation if activated.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"Appears if 消滅 action gets triggered.","Exclusives":[],"Games":2,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"The air won't appear during the intro if enabled.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Hide during Intro?"},"Obj_arg0":{"Type":"Float","Description":"Active distance from player's position.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Range"},"Obj_arg2":{"Type":"Boolean","Description":"Always active if enabled.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Always Active?"}},"Games":2,"InternalName":"AfterMapObjDrawAir","Notes":"Decorative atmosphere that is meant to be placed around a planet or section. Unlike other Air objects, this gets executed and rendered after most other objects."},"RotateMoveObj":{"Progress":1,"Parameters":{},"Games":2,"InternalName":"RotateMoveObj","Notes":"An object that will rotate along it's axis.\n\nIt also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"TransformFaceTicoBabyDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TransformFaceTicoBabyDemoObj","Notes":""},"PetitPorterWarpPoint":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PetitPorterWarpPoint","Notes":""},"TereboGroup":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TereboGroup","Notes":""},"DrillHoleHiddenArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DrillHoleHiddenArea","Notes":""},"Plant":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Plant","Notes":""},"HomingKillerLauncher":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"A delay until this bullet can collide with terrain. Default 35.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Binder Activation delay"},"Obj_arg6":{"Type":"Integer","Description":"The lifespan that bullets will live for before being automatically killed. Default 600.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Bullet Lifetime"},"Obj_arg1":{"Type":"Integer","Description":"A multiplier for the bullet's turn speed. Useful in places with tight corners. Default 1.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Turn Speed Multiplier"},"Obj_arg0":{"Type":"Float","Description":"The range the player has to be in for the bullet to start homing in. Default 2000.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Homing Activation Range"},"Obj_arg3":{"Type":"Boolean","Description":"If enabled, Gravity will be ignored.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Ignore Gravity?"},"Obj_arg2":{"Type":"Boolean","Description":"If enabled, the bullets won't home in on Mario.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Disable Homing)"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":true},"Obj_arg5":{"Type":"Integer","Description":"The delay between shots. Default 180.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Launch Delay"},"Obj_arg4":{"Type":"Integer","Description":"The amount of bullets that can exist at once. Default 1.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Bullet Count"}},"Games":3,"InternalName":"HomingKillerLauncher","Notes":"A point that launches bullet-like enemies. \"HomingKiller\" generates Bullet Bills, \"Torpedo\" generates Torpedo Teds and \"MagnumKiller\" generates Banzai Bills. The enemies will be generated periodically."},"YoshiFruit":{"Progress":0,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 7"},"Obj_arg3":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 3"}},"Games":2,"InternalName":"YoshiFruit","Notes":"An object which can be eatean by Yoshi and releases a Star Bit. If Yoshi eats ten of these, the player will be granted a 1-Up."},"PatakuriBig":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PatakuriBig","Notes":""},"PicketSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PicketSwitch","Notes":""},"TreasureSpot":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TreasureSpot","Notes":""},"GlobalPointGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalPointGravity","Notes":""},"RailObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailObj","Notes":""},"Nyoropon":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Nyoropon","Notes":""},"GlobalDiskGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalDiskGravity","Notes":""},"PetitPorterExitPoint":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PetitPorterExitPoint","Notes":""},"Moc":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Moc","Notes":""},"LiftFlower":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LiftFlower","Notes":""},"LightArea":{"Progress":1,"Parameters":{"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"The ID of the light to use.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Light ID"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"LightArea","Notes":"An area that changes lighting when entered."},"Buzz":{"Progress":2,"Parameters":{"Rail":{"Description":"The path that it moves on.","Exclusives":[],"Games":2,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Float","Description":"Defines its movement speed. 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If the player touches its spiky head, they will take damage. It can be defeated by smashing it against electric currents (such as ElectricRail). 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Default 300.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Flight Time"},"Obj_arg3":{"Type":"Integer","Description":"The number of Cameras to be read from the camera file.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Camera Count"},"Obj_arg2":{"Type":"Boolean","Description":"If set, the Launch Star won't pull the player towards it when they get near.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Don't Grab Mario"},"SW_APPEAR":{"Exclusives":[],"Games":0,"Needed":false},"Obj_arg5":{"Type":"Integer","Description":"The rotation that the player lands at. (NOTE: Needs further research as the rotation angle seems inconsistent)","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Landing Rotation"},"Obj_arg4":{"Type":"Boolean","Description":"If enabled, the usual Launch Star appear jingle will not play.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"No Appear Jingle"},"SW_AWAKE":{"Exclusives":[],"Games":0,"Needed":false},"Rail":{"Description":"The path that the player will follow when flying.","Exclusives":[],"Games":0,"Needed":true},"BaseMtxFollowTarget":{"Exclusives":[],"Games":0,"Needed":false},"Camera":{"Description":"","Exclusives":[],"Games":0,"Needed":false}},"Games":2,"InternalName":"SuperSpinDriver","Notes":"A large star-shaped ring that launches the player from one point to another."},"Caretaker":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Caretaker","Notes":""},"GlobalSegmentGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalSegmentGravity","Notes":""},"SpinSwitchArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SpinSwitchArea","Notes":""},"YoshiCapture":{"Progress":1,"Parameters":{"Obj_arg1":{"Type":"Boolean","Description":"If checked, the object doesn't cast a shadow.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"No shadow"},"Obj_arg0":{"Type":"Boolean","Description":"Possibly changes the animation from \"Wait\" to \"WaitFree\" (Needs research)","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 0"}},"Games":2,"InternalName":"YoshiCapture","Notes":""},"CapsuleCage":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Boolean","Description":"Tries to load the model CapsuleCageNoKeyHole if enabled. This model does not exist anymore, though.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Use Alternate Model?"},"SW_B":{"Description":"If activated, the cage will be opened.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg6":{"Type":"Boolean","Description":"If set, it will play the STM_STAR_CHANCE_3 music once it gets opened.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Play Star Chance Music?"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"SW_DEAD":{"Description":"Gets activated after the cage disappears.","Exclusives":[],"Games":3,"Needed":false},"Camera":{"Description":"Used when the cage gets opened.","Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg4":{"Type":"Integer","Description":"Specifies what sound effect to play after the cage gets opened.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"No special sound effect"},{"Value":"1","Notes":"Play RiddleSE"}],"Needed":false,"Name":"Riddle SFX Type"}},"Games":3,"InternalName":"CapsuleCage","Notes":"A locked cage that can be opened by activating its SW_B switch."},"MagmaBoatPlanetIce":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MagmaBoatPlanetIce","Notes":""},"Cactus":{"Progress":2,"Parameters":{},"Games":2,"InternalName":"Cactus","Notes":"A simple object that damages the player and compatible objects, such as SandBirdParts objects."},"ItemRoomDoor":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ItemRoomDoor","Notes":""},"FireRing":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FireRing","Notes":""},"CancelBeeMorphArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CancelBeeMorphArea","Notes":"An area that removes the Bee power-up from the player if they are inside this area."},"SearchBeamer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SearchBeamer","Notes":""},"HeadLight":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HeadLight","Notes":""},"StarListBoard":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarListBoard","Notes":""},"BasaBasa":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Specifies the flying path that it will move on.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Float","Description":"Range in which it will attack the player. Default is Detection Range + 1000.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Attacking Range"},"Obj_arg0":{"Type":"Float","Description":"Range in which it will detect the player. Default is 2000.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Detection Range"}},"Games":3,"InternalName":"BasaBasa","Notes":"A flying bat enemy. These enemies may be flying around passively, move on a path or hang from ceilings. If the player comes within its range, it will fly towards them to attack. The icy variant (BasaBasaIce) will freeze the player if touched, provided that they are not using the Ice power-up. It can be defeated using Spin Attacks, Stomping and most other attacks. It can be stunned by shooting Star Bits at them. The icy variant (BasaBasaIce) can be attacked if the player is not using the Ice power-up. Can be targeted by the Orange Luma in SMG2."},"HanachanBig":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HanachanBig","Notes":""},"SimpleMapObjFarMax":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btk exists, this will define the texture frame to be used.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Texture Frame"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Color Frame"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Length"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"SimpleMapObjFarMax","Notes":"A variant of SimpleMapObj. This is a generic map object with a model, collision and a maximum far clipping distance. It also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"Tamakoro":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Tamakoro","Notes":""},"ElectricRailMoving":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ElectricRailMoving","Notes":""},"BombTeresa":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"Disables respawning after it dies.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Disable Respawning?"},"SW_DEAD":{"Description":"Activated after it explodes.","Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BombTeresa","Notes":"A Boo variant that can be swung around using its tongue. It can be smashed into several objects to damage or destroy them. If the player swings it around and does not get rid of it after some time, it will blink red and explode."},"Flag":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Flag","Notes":""},"KoopaStatueVomit":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaStatueVomit","Notes":""},"LavaBubble":{"Progress":1,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 7"},"Obj_arg1":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 1"},"Obj_arg0":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 0"},"Obj_arg3":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 3"},"Obj_arg2":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 2"},"Obj_arg4":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 4"}},"Games":2,"InternalName":"LavaBubble","Notes":"A small bubble of lava that jumps out and back into lava."},"ZeroGravityCylinder":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ZeroGravityCylinder","Notes":""},"DrumTrampoline":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DrumTrampoline","Notes":""},"OnimasuJump":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"OnimasuJump","Notes":""},"TimerSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TimerSwitch","Notes":""},"BattanKing":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"Specifies the starting index of the camera vector register. Occupies two cameras.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Camera Register Starting Index"},"SW_A":{"Description":"Starts the intro cutscene if the switch gets activated.","Exclusives":[],"Games":2,"Needed":true},"AppearPowerStar":{"Description":"Spawned after defeating it.","Exclusives":[],"Games":2,"Needed":true},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"SW_DEAD":{"Description":"Gets activated after defeating the boss.","Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BattanKing","Notes":"A large stone block boss. He can summon Whimps that will try to attack the player like Whomps do. The boss himself can defeat those smaller blocks by crushing them. Like his smaller counterparts, this boss will try to fall onto the player to attack them. He can also attack using shockwaves that appear when he jumps. When he's lying on ground, the player can Ground Pound the weak spot on its back to damage him. After hitting the boss three times, he will be defeated. He always spawns a Power Star.\nHe uses two GeneralPos. バッタンキング基準位置 is used as his position after the battle. マリオ位置 is used to position the player after the battle. Several messages are also required. BattanKing000 specifies the introduction text. BattanKing001 specifies the text after defeating him. Lastly, the actual cutscenes have to be specified as well: バッタンキング登場 for the opening and バッタンキングダウン for the outro."},"TakoHei":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TakoHei","Notes":""},"MagmaBoatPlanetMagma":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MagmaBoatPlanetMagma","Notes":""},"PostFogArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PostFogArea","Notes":""},"JumpStand":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JumpStand","Notes":""},"RailAndRotateMoveObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailAndRotateMoveObj","Notes":""},"OtaRockTank":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"OtaRockTank","Notes":""},"MorphItemTeresa":{"Progress":1,"Parameters":{"Obj_arg6":{"Type":"Integer","Description":"Specifies how the item rotates.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Rotate + unknown"},{"Value":"0","Notes":"Don't rotate"},{"Value":"1","Notes":"Rotate"},{"Value":"2","Notes":"Don't rotate + unknown"}],"Needed":false,"Name":"Rotation Type"},"DemoCast":{"Description":"Will be used during the cutscene.","Exclusives":[],"Games":3,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Enables or disables collision binding.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Deactivated"},{"Value":"1","Notes":"Activated"}],"Needed":false,"Name":"Binder Type"},"SW_DEAD":{"Description":"Gets activated after it is destroyed.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies how the item appears after SW_APPEAR gets activated.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Appears in place"},{"Value":"1","Notes":"Appears above and falls down"}],"Needed":false,"Name":"Appearance Type"},"Obj_arg3":{"Type":"Integer","Description":"Specifies if the item is stored in a bubble or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Not contained in a bubble"},{"Value":"1","Notes":"Contained in a bubble"}],"Needed":false,"Name":"Inside Bubble?"},"Obj_arg2":{"Type":"Integer","Description":"Specifies whether the power-up falls down after appearing or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Lands when it appears"},{"Value":"1","Notes":"Stays in position where it appeared"}],"Needed":false,"Name":"Landing Type"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Integer","Description":"Specifies what appearance event cameras are to be used.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"No cameras"},{"Value":"1","Notes":"Use 出現1"},{"Value":"2","Notes":"Use 出現1 and 出現2"}],"Needed":false,"Name":"Appearance Camera Type"},"Obj_arg4":{"Type":"Integer","Description":"Specifies the shadow and clipping properties.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Calculate shadow drop direction from gravity once"},{"Value":"0","Notes":"Nothing"},{"Value":"1","Notes":"Calculate shadow"},{"Value":"2","Notes":"Calculate shadow drop and direction from gravity once"},{"Value":"3","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"},{"Value":"4","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"}],"Needed":false,"Name":"Shadow & Clipping Type"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Specifies the path that it moves on.","Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"MorphItemTeresa","Notes":"A collectable item that turns the player into a Boo character. This power-up state allows them to hover around like a Boo and pass through some walls."},"TamakoroTutorial":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TamakoroTutorial","Notes":""},"YellowChip":{"Progress":1,"Parameters":{"Obj_arg1":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown 1"},"Obj_arg0":{"Type":"Integer","Description":"The ID of the YellowChipGroup this Star Chip is linked to.","Exclusives":[],"Games":3,"Values":[],"Needed":true,"Name":"Star Chip Group ID"},"Obj_arg3":{"Type":"Boolean","Description":"If checked, the chip will spawn inside an air bubble.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Inside Bubble"},"Obj_arg2":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"\"Private Gravity\""},"Obj_arg5":{"Type":"Integer","Description":"The shape of the object's shadow.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"= Sphere"},{"Value":"0","Notes":"= Cylinder"}],"Needed":false,"Name":"Shadow Shape"},"Obj_arg4":{"Type":"Integer","Description":"The distance downwards that the object's shadow is projected.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Drop Length"}},"Games":3,"InternalName":"YellowChip","Notes":"A collectable yellow chip. Usually five of these are linked together by a YellowChipGroup to trigger a switch to spawn something like a Launch Star."},"Rosetta":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Rosetta","Notes":""},"SoundEmitterSphere":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SoundEmitterSphere","Notes":""},"HoneyBee":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HoneyBee","Notes":""},"StoryBookAreaWarp":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StoryBookAreaWarp","Notes":""},"SimpleBreakableStrongLightObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleBreakableStrongLightObj","Notes":""},"MirrorArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MirrorArea","Notes":""},"MorphItemFire":{"Progress":1,"Parameters":{"Obj_arg6":{"Type":"Integer","Description":"Specifies how the item rotates.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Rotate + unknown"},{"Value":"0","Notes":"Don't rotate"},{"Value":"1","Notes":"Rotate"},{"Value":"2","Notes":"Don't rotate + unknown"}],"Needed":false,"Name":"Rotation Type"},"DemoCast":{"Description":"Will be used during the cutscene.","Exclusives":[],"Games":3,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Enables or disables collision binding.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Deactivated"},{"Value":"1","Notes":"Activated"}],"Needed":false,"Name":"Binder Type"},"SW_DEAD":{"Description":"Gets activated after it is destroyed.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies how the item appears after SW_APPEAR gets activated.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Appears in place"},{"Value":"1","Notes":"Appears above and falls down"}],"Needed":false,"Name":"Appearance Type"},"Obj_arg3":{"Type":"Integer","Description":"Specifies if the item is stored in a bubble or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Not contained in a bubble"},{"Value":"1","Notes":"Contained in a bubble"}],"Needed":false,"Name":"Inside Bubble?"},"Obj_arg2":{"Type":"Integer","Description":"Specifies whether the power-up falls down after appearing or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Lands when it appears"},{"Value":"1","Notes":"Stays in position where it appeared"}],"Needed":false,"Name":"Landing Type"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Integer","Description":"Specifies what appearance event cameras are to be used.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"No cameras"},{"Value":"1","Notes":"Use 出現1"},{"Value":"2","Notes":"Use 出現1 and 出現2"}],"Needed":false,"Name":"Appearance Camera Type"},"Obj_arg4":{"Type":"Integer","Description":"Specifies the shadow and clipping properties.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Calculate shadow drop direction from gravity once"},{"Value":"0","Notes":"Nothing"},{"Value":"1","Notes":"Calculate shadow"},{"Value":"2","Notes":"Calculate shadow drop and direction from gravity once"},{"Value":"3","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"},{"Value":"4","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"}],"Needed":false,"Name":"Shadow & Clipping Type"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Specifies the path that it moves on.","Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"MorphItemFire","Notes":"A collectable item that turns the player into a Fire character. This temporary power-up state allows them to shoot Fire Balls."},"InfernoMarioGenerator":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"InfernoMarioGenerator","Notes":""},"BegomanLauncher":{"Progress":2,"Parameters":{"SW_B":{"Description":"If activated, the spawner will be deactivated. Also kills any Spring and Spike Topman in SMG2.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg3":{"Type":"Integer","Description":"Defines the number of Topman to be spawned. Default is 1.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Number of Topman"},"Obj_arg2":{"Type":"Integer","Description":"The delay until the first spawn occurs.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Activation Delay"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BegomanLauncher","Notes":"A black hole that periodically spawns more Topman enemies. It will only generate one enemy at a time but it will ensure that the provided number of enemies will be spawned. Defeated enemies will respawn after a while. BegomanLauncher generates Spring Topmen, BegomanBabyLauncher generates Topmini and TogeBegomanLauncher generates Spike Topmen."},"BenefitItemLifeUp":{"Progress":1,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"Sets the shadow drop length.","Exclusives":[],"Games":3,"Values":[{"Value":"","Notes":""}],"Needed":false,"Name":"Shadow Length"},"Obj_arg6":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown"},"Obj_arg1":{"Type":"Integer","Description":"Specifies how the item appears after appearing.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Invisible"},{"Value":"1","Notes":"On ground after 1 second"},{"Value":"2","Notes":"Thrown out"},{"Value":"3","Notes":"Thrown out from ? Block"},{"Value":"4","Notes":"On ground immediately (SMG2 only)"}],"Needed":false,"Name":"Appearance Type"},"SW_DEAD":{"Description":"Gets activated after being collected.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown"},"Obj_arg3":{"Type":"Integer","Description":"Specifies the clipping type.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"None"},{"Value":"1","Notes":"Spherical"}],"Needed":false,"Name":"Clipping Type"},"Obj_arg2":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":""},{"Value":"1","Notes":""},{"Value":"2","Notes":""},{"Value":"3","Notes":""}],"Needed":false,"Name":"Unknown"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown"},"Obj_arg4":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":""},{"Value":"1","Notes":""},{"Value":"2","Notes":""},{"Value":"3","Notes":""},{"Value":"4","Notes":""}],"Needed":false,"Name":"Unknown"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Used for movement after the item appears. Broken in SMG2.","Exclusives":[],"Games":3,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false},"Path_arg0":{"Type":"Float","Description":"Movement speed for paths.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Movement Speed"}},"Games":3,"InternalName":"BenefitItemLifeUp","Notes":"An item that increases the player's health to 6 when collected. Can be collected by the Orange Luma in SMG2."},"ElectricRail2Point":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ElectricRail2Point","Notes":""},"RockCreator":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RockCreator","Notes":""},"TicoShop":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TicoShop","Notes":""},"PlantGroup":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlantGroup","Notes":""},"Birikyu":{"Progress":2,"Parameters":{"SW_PARAM":{"Exclusives":[],"Games":2,"Needed":false},"Group":{"Description":"If any of the group members gets frozen by Player 2, all of them will stop moving.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Defines the movement path.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"Point_arg0":{"Type":"Integer","Description":"Defines the time in frames before the object will move again.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Waiting Time"},"Obj_arg0":{"Type":"Float","Description":"Sets the movement speed.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Movement Speed"},"Obj_arg2":{"Type":"Integer","Description":"Sets the shadow type.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Validate shadows"},{"Value":"1","Notes":"Invalidate shadows"}],"Needed":false,"Name":"Shadow Type"}},"Games":3,"InternalName":"Birikyu","Notes":"A large electric ball enemy that causes electrical damage. It can only be defeated using the Invincibility power-up. They will move on a path or in a circular motion if no path was assigned. When it attacks something, for example the player, it will pause for a short amount of time."},"SeaGullGroup":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SeaGullGroup","Notes":""},"FlowerMimic":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FlowerMimic","Notes":""},"HipDropTimerSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HipDropTimerSwitch","Notes":""},"GroupSwitchWatcher":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GroupSwitchWatcher","Notes":""},"KoopaJrRobot":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaJrRobot","Notes":""},"HoneyQueen":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HoneyQueen","Notes":""},"BakuBaku":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Path for movement.","Exclusives":[],"Games":2,"Needed":0},"Path_arg0":{"Type":"Integer","Description":"Sets the speed when moving on a path.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Speed"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BakuBaku","Notes":"A skull that moves around freely or on a set path. It \"eats\" away parts of objects that are compatible with ClipDrawArea. This enemy cannot be defeated in any way. Can be frozen by the Orange Luma in SMG2."},"GlobalDiskTorusGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalDiskTorusGravity","Notes":""},"WaterFortressRain":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WaterFortressRain","Notes":""},"BlackHole":{"Progress":2,"Parameters":{"SW_A":{"Description":"If triggered, it disappears immediately.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"Disappears if the action is activated.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Float","Description":"Scales the black hole model. Does not change the object's affection area. Default is 1000.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Model Scale"},"Camera":{"Description":"Used when the player gets sucked in by it.","Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BlackHole","Notes":"A black hole that sucks in the player and some compatible objects if they enter its range. This will kill them immediately. BlackHole objects use a spherical range whereas BlackHoleCube objects use a box-shaped range. The object's scale settings are used to specify the affection area whereas the size of the model can be changed using Obj_arg0."},"CircleCoinGroup":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"CircleCoinGroup","Notes":""},"BreakableCage":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"The item that is displayed inside the cage. 5 Star Bits and Power Stars can be spawned directly.","Exclusives":["BreakableCage","BreakableCageRotate","BreakableCageL","BreakableCapsuleCage","BreakableTrash"],"Games":3,"Values":[{"Value":"-1","Notes":"Nothing"},{"Value":"0","Notes":"Coin"},{"Value":"1","Notes":"Toad"},{"Value":"2","Notes":"Sling Star"},{"Value":"3","Notes":"Launch Star"},{"Value":"4","Notes":"Star Bits"},{"Value":"5","Notes":"Luma"},{"Value":"6","Notes":"Key"},{"Value":"7","Notes":"Power Star"},{"Value":"8","Notes":"1-Up Mushroom"},{"Value":"9","Notes":"Goomba"},{"Value":"10","Notes":"Blue Star Chip"},{"Value":"11","Notes":"Yellow Star Chip"},{"Value":"12","Notes":"Silver Star"},{"Value":"13","Notes":"Grand Star"},{"Value":"14","Notes":"Life Mushroom"}],"Needed":false,"Name":"Item Type"},"SW_B":{"Description":"Gets deactivated after destroying this object.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg6":{"Type":"Integer","Description":"The color frame of the Toad or Luma contained inside the cage.","Exclusives":["BreakableCage","BreakableCageRotate","BreakableCageL","BreakableCapsuleCage","BreakableTrash"],"Games":3,"Values":[],"Needed":false,"Name":"Toad/Luma Color"},"SW_A":{"Description":"Registered to be set but never used.","Exclusives":[],"Games":3,"Needed":false},"Group":{"Description":"Used to group several trash piles for use with the Gearmo minigame.","Exclusives":["BreakableTrash"],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"If enabled, the rotation will not be affected by gravity.","Exclusives":["BreakableCage","BreakableCageRotate","BreakableCageL","BreakableCapsuleCage","BreakableTrash"],"Games":3,"Values":[],"Needed":false,"Name":"Ignore Gravity?"},"SW_DEAD":{"Description":"Gets activated after destroying this object.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Float","Description":"The rate at which the cage rotates. Negative values invert the direction.","Exclusives":["BreakableCageRotate"],"Games":3,"Values":[],"Needed":false,"Name":"Rotation Speed"},"Obj_arg3":{"Type":"Boolean","Description":"If enabled, it will play the \"riddle solved\" jingle when destroyed.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Play Riddle SFX?"},"Obj_arg2":{"Type":"Boolean","Description":"When enabled, SW_DEAD will be activated immediately instead of having to wait for the breaking animation to finish.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Delay SW_DEAD activation?"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"AppearPowerStar":{"Description":"Spawned after destroying it. Requires Obj_arg7 to be set to 7.","Exclusives":["BreakableCage","BreakableCageRotate","BreakableCageL","BreakableCapsuleCage","BreakableTrash"],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"Camera":{"Description":"Used when it gets destroyed.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BreakableCage","Notes":"A destroyable obstacle that can be destroyed using Koopa Shells, Yoshi's projectiles or any enemy attack except enemy fire damage. Most of its variants can contain an item. Except for Star Bits and Power Stars, the items are only cosmetic. If the item is set to Power Star, the object also requires a proper setup in the galaxy's Scenario file."},"ConstructionLight":{"Progress":2,"Parameters":{"Obj_arg0":{"Type":"Boolean","Description":"If enabled, it will spawn a single Coin when destroyed.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Spawn Coin?"}},"Games":2,"InternalName":"ConstructionLight","Notes":"A destroyable light post that spawns three Star Bits when destroyed. This can be done by using a Spin Attack, the Spin Drill, the Rock power-up or by shooting a Star Bit at it. Can be targeted and destroyed by the Orange Luma as well."},"Kuribo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Kuribo","Notes":""},"WaterPressure":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WaterPressure","Notes":""},"FountainBig":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FountainBig","Notes":""},"MarioLauncher":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioLauncher","Notes":""},"Garigari":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Garigari","Notes":""},"Kameck":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Kameck","Notes":""},"SecretGate":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SecretGate","Notes":""},"HanachanTubeSlider":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HanachanTubeSlider","Notes":""},"BlueStarGuidanceArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BlueStarGuidanceArea","Notes":"If the player stands inside this area, the game will display an explanation about how to use Pull Stars."},"Gorogoro":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Gorogoro","Notes":""},"PriorDrawAir":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PriorDrawAir","Notes":""},"RailMoveObjGenerator":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveObjGenerator","Notes":""},"RailCoin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailCoin","Notes":""},"MarinePlant":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarinePlant","Notes":""},"Pole":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Pole","Notes":""},"BallRail":{"Progress":2,"Parameters":{"Rail":{"Description":"The path that the Star Ball will move on.","Exclusives":[],"Games":3,"Needed":true},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Float","Description":"Deceleration value multiplied by 1000. Default is 995.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Deceleration"},"Obj_arg0":{"Type":"Float","Description":"Acceleration value multiplied by 1000. Default is 1500.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Acceleration"}},"Games":3,"InternalName":"BallRail","Notes":"An invisible rail for the Star Ball. The Star Ball will automatically start to move along the path once it touches the path's beginning."},"BloomFlower":{"Progress":2,"Parameters":{},"Games":2,"InternalName":"BloomFlower","Notes":"An unused class that does not work properly due to a programming error. Normally, it is meant to grow if it's in Bulb Yoshi's light range. This would make a Star Bit appear as well. However, the developers messed up a nerve check, so this effect is never triggered. If it's outside Bulb Yoshi's light, however, it will wither again."}}} \ No newline at end of file +{"Categories":[{"Description":"Stage Parts","Key":"stagepart"},{"Description":"Level Features","Key":"levelfeature"},{"Description":"Backgrounds","Key":"background"},{"Description":"Enemies","Key":"enemy"},{"Description":"Bosses","Key":"boss"},{"Description":"NPCs","Key":"npc"},{"Description":"Items","Key":"item"},{"Description":"Particles","Key":"particle"},{"Description":"Areas","Key":"areas"},{"Description":"Gravities","Key":"gravity"},{"Description":"Cutscenes","Key":"cutscene"},{"Description":"Controllers","Key":"controller"},{"Description":"Deprecated","Key":"deprecated"}],"Objects":{"FlagDiscPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlagDiscPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Yellow Disk Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The yellow disk planet located in the Gusty Garden Galaxy."},"FlagDiscPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"FlagDiscPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Blue Disk Planet Poles","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The poles for the blue disk planet located in the Gusty Garden Galaxy."},"TowerModeCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"TowerModeCylinder","IsLeftover":false,"ClassNameSMG1":"TowerModeCylinder","InternalName":"TowerModeCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Cylindrical 2D Movement Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":3,"File":"Map","Notes":"An area that enforces 2D movement around a cylinder. Meant to be used for cylindrical-shaped planets. This area is always cylindrical"},"FlagDiscPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"FlagDiscPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Orange Disk Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused orange disk planet that would have been used in the Gusty Garden Galaxy."},"TwoLegsBullet":{"Progress":2,"Category":"boss","ClassNameSMG2":"TwoLegsBullet","IsLeftover":false,"ClassNameSMG1":"TwoLegsBullet","InternalName":"TwoLegsBullet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Digga [Digga-Leg]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of the Digga enemy that appears during the fight against Digga-Leg in Spin-Dig Galaxy."},"FlagDiscPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"FlagDiscPlanetD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gusty Garden: Blue Disk Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The blue disk planet located in the Gusty Garden Galaxy."},"FlagDiscPlanetE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"FlagDiscPlanetE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Green Disk Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The green disk planet located in the Gusty Garden Galaxy."},"LavaBallRisingPlanetLava":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaBallRisingPlanetLava","IsLeftover":false,"ClassNameSMG1":"LavaBallRisingPlanetLava","InternalName":"LavaBallRisingPlanetLava","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBallRisingPlanetLava","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BathtubPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BathtubPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"BathtubPlanet\" [Unfinished]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bowl-shaped planet with checkered textures and hot water in the center."},"BackgroundComet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObjFarMax","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjFarMax","InternalName":"BackgroundComet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Rosalina's Comet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large egg-shaped Comet that appears during Starship Mario's ending cutscene."},"RotateClimbRockUnder":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RotateClimbRockUnder","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Bottom Rotating Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The bottom wheel of a pair of wheels used on the rolling wheels planet of Clockwork Ruins Galaxy."},"DashYoshiMoveClimbPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiMoveClimbPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Wide Wall Climb Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the first mission of Hightail Falls Galaxy."},"MameMuimuiScorerLv2":{"Progress":2,"Category":"controller","ClassNameSMG2":"MameMuimuiScorer","IsLeftover":false,"ClassNameSMG1":"MameMuimuiScorer","InternalName":"MameMuimuiScorerLv2","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Skate Challenge Controller [Shiverburn]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller used to control The Chimp's skating challenge in Shiverburn Galaxy."},"GoroRockLanePartsMove":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GoroRockLaneParts","IsLeftover":false,"ClassNameSMG1":"GoroRockLaneParts","InternalName":"GoroRockLanePartsMove","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Bowling Challenge -- Blue Moving Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A flat blue moving platform used in The Chimp's bowling challenge in Melty Monster Galaxy."},"YukkinaTree":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableStrongLightObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableStrongLightObj","InternalName":"YukkinaTree","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Leafless Snowy Tree","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A leafless snowy tree as seen on Sorbetti's battle planet in Freezy Flake Galaxy."},"BossJugemPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BossJugemPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Giga-Laktiu Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the second mission of Yoshi Star Galaxy."},"MorphItemNeoBee":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemBee","IsLeftover":false,"ClassNameSMG1":"MorphItemBee","InternalName":"MorphItemNeoBee","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bee Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Bee Mushroom that transforms the player into a Bee character."},"HitWallTimerSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"HitWallTimerSwitch","IsLeftover":false,"ClassNameSMG1":"HitWallTimerSwitch","InternalName":"HitWallTimerSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Timed Wall Button","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wall-attachable timed square button that can be activated by spinning at it. Fires SW_A when active."},"GravityFollowLiftBig":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GravityFollowLiftBig","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Upside Dizzy -- Thick Platform with Darker Gravity Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A thick platform with a darker gravity display panel."},"QuestionBoxMoveStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"QuestionBoxMoveStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"QuestionBoxMoveStepC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxMoveStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"QuestionBoxMoveStepC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SurpPeachCastleFinalGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpPeachCastleFinalGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Grand Finale Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Grand Finale Galaxy's Star select screen when touched during a Launch Star flight."},"BigStrongBlockStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigStrongBlockStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Huge Used Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge Used Block platform used in Supermassive Galaxy."},"MirrorReflectionPeachCastle":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMirrorObj","IsLeftover":false,"ClassNameSMG1":"SimpleMirrorObj","InternalName":"MirrorReflectionPeachCastle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MirrorReflectionPeachCastle","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomTowerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PhantomTowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomTower Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MovieStarter":{"Progress":0,"Category":"controller","ClassNameSMG2":"MovieStarter","IsLeftover":false,"ClassNameSMG1":"MovieStarter","InternalName":"MovieStarter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cutscene Video Player","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"This is the player for THP videos. To use it, make sure to set Obj_arg0."},"WanwanRollingPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"WanwanRollingPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Decorative Chomps Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A planet filled with Chomp heads used in the background of Chompworks Galaxy."},"HeavenlyBeachUnderRock":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"HeavenlyBeachUnderRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Rock Cap (Bottom)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rock that can be destroyed when activated through SW_A; used in Beach Bowl Galaxy."},"HipDropMoveCylinderSmall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMoveCylinderSmall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Dual-Sided Small Ground Pound Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small dual-sided ground pound block used in Puzzle Plank Galaxy."},"IceLavaIslandIceMovableStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"IceLavaIslandIceMovableStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceLavaIslandIceMovableStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses point_arg0 and point_arg5."},"BeeWallShortDistArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"BeeWallShortDistArea","IsLeftover":false,"ClassNameSMG1":"BeeWallShortDistArea","InternalName":"BeeWallShortDistArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Faster Bee Flight Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Allows the Bee power-up to fly a longer distance than usual if the player is inside this area."},"BossJugemPlanetCloud":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BossJugemPlanetCloud","IsLeftover":false,"ClassNameSMG1":"BossJugemPlanetCloud","InternalName":"BossJugemPlanetCloud","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Giga-Lakitu Background Clouds","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The decorative thunder clouds seen in the background of the Giga-Lakitu fight in Yoshi Star Galaxy. They can cause damage as well."},"SandUpDownKillerGunnerBase":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SandUpDownKillerGunnerBase","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Bullet Bill Tower","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small tower from Dusty Dune Galaxy which had some Bullet Bill blasters on it."},"PenguinCoach":{"Progress":2,"Category":"npc","ClassNameSMG2":"PenguinCoach","IsLeftover":false,"ClassNameSMG1":"PenguinCoach","InternalName":"PenguinCoach","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coach Penguin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The coach of the penguin class."},"StoryBookTicoMeetPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"StoryBookTicoMeetPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prologue -- Master Luma Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Master Luma is located during the prologue."},"Pukupuku":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Pukupuku","IsLeftover":false,"ClassNameSMG1":"Pukupuku","InternalName":"Pukupuku","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cheep Cheep","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A fish enemy used in underwater levels."},"MagnumKiller":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HomingKillerLauncher","IsLeftover":false,"ClassNameSMG1":"HomingKillerLauncher","InternalName":"MagnumKiller","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Banzai Bill Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Generates larger versions of Bullet Bills."},"SkateHolePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchFreezePlanet","IsLeftover":false,"ClassNameSMG1":"SwitchFreezePlanet","InternalName":"SkateHolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove -- Star Bunny Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Star Bunny appears; used in Cosmic Cove Galaxy."},"SimpleBloomCube":{"Progress":0,"Category":"areas","ClassNameSMG2":"SimpleBloomArea","IsLeftover":false,"ClassNameSMG1":"SimpleBloomArea","InternalName":"SimpleBloomCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"SimpleBloomCube","IsUnused":false,"AreaShape":"CenterOriginCube","Games":1,"File":"Map","Notes":""},"SwitchingMoveWallJumpAreaBlockBlue":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveWallJumpAreaBlockBlue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Final Section Blue Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blue walls used in the final section of Flip-Out Galaxy's main planet."},"BallOpenerTamakoro":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"BallOpener","IsLeftover":false,"ClassNameSMG1":"BallOpener","InternalName":"BallOpenerTamakoro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Star Ball Opener","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink pencil platform from Rolling Masterpiece Galaxy that features a hole to crack open the Star Ball."},"QuestionCoin":{"Progress":2,"Category":"item","ClassNameSMG2":"QuestionCoin","IsLeftover":false,"ClassNameSMG1":"QuestionCoin","InternalName":"QuestionCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"?-Coin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large yellow Coin with a question mark symbol on it that activates something when collected."},"FlowerRoadPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlowerRoadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Flower Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet located in the Honeyhive Galaxy that has many floating flower platforms."},"ForestBossPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ForestBossPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Bugaboom Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet where Bugaboom is fought in Honeyhive Galaxy."},"OceanRingPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OceanRingPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanRing Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"RockBreakCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RockBreakCage","IsLeftover":false,"ClassNameSMG1":"RockBreakCage","InternalName":"RockBreakCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Purple Rock Mushroom Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small purple rock crystal used in Boulder Bowl Galaxy that can be destroyed with the Rock power-up."},"LavaDomedPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaSunPlanet","IsLeftover":false,"ClassNameSMG1":"LavaSunPlanet","InternalName":"LavaDomedPlanet","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"LavaDomed Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AudioEffectArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"AudioEffectArea","IsLeftover":false,"ClassNameSMG1":"AudioEffectArea","InternalName":"AudioEffectArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Audio Effect Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Sound","Notes":"Enables a different audio effect once entered."},"KuriboChief":{"Progress":2,"Category":"enemy","ClassNameSMG2":"KuriboChief","IsLeftover":false,"ClassNameSMG1":"KuriboChief","InternalName":"KuriboChief","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Goomba","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A big Goomba that appears in Gateway Galaxy and the Supermassive Galaxy."},"FlowerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Flower Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The round planet with two towers that appears in the Gold Leaf Galaxy."},"AreaMoveSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"AreaMoveSphere","IsLeftover":false,"ClassNameSMG1":"AreaMoveSphere","InternalName":"AreaMoveSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Collision Push Movement Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":3,"File":"Map","Notes":"Moves compatible objects if they are on AreaMove collision triangles."},"ZoneHalo":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Halo","IsLeftover":false,"ClassNameSMG1":"Halo","InternalName":"ZoneHalo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Shine of Light","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative bright blue light, similar to the light used around Power Stars (PowerStarHalo)."},"TreasureBoxCrackedAirBubble":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedAirBubble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with Air Bubble","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gray treasure chest that reveals an Air Bubble when opened."},"TripodBossBottomKillerCannon":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossKillerGeneraterCircle","IsLeftover":false,"ClassNameSMG1":"TripodBossKillerGeneraterCircle","InternalName":"TripodBossBottomKillerCannon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Bottom Bullet Bill Cannon","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FloaterOtakingPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FloaterOtakingPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Reactor: Main Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main planet from Bowser Jr.'s Lava Reactor."},"NutShipFleetPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"NutShipFleetPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"NutShipFleet Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BlueStarGuidanceCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"BlueStarGuidanceArea","IsLeftover":false,"ClassNameSMG1":"BlueStarGuidanceArea","InternalName":"BlueStarGuidanceCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Pull Star Explanation Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that, if entered, notifies the player how to use Pull Stars. The cube's origin is the base's center."},"HolePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jr.'s Robot Reactor: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used at the start of Bowser Jr.'s Robot Reactor."},"WhiteRoom":{"Progress":2,"Category":"background","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"WhiteRoom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Epilogue Background Model","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The background model used during SMG1's epilogue."},"BigSandBirdRoutePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BigSandBirdRoutePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Sand Bird Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used for the Sand Bird ride in the second mission of Slipsand Galaxy."},"SubmarineVolcanoInside":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SubmarineVolcanoInside","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SubmarineVolcanoInside","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AstroDomeSky":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroDomeSky","IsLeftover":false,"ClassNameSMG1":"AstroDomeSky","InternalName":"AstroDomeSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The starry ocean sky models used in the Domes. "},"QuestionBoxMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"QuestionBoxMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AsteroidC":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"AsteroidC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Medium Decorative Asteroids","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of many medium-sized asteroids that serve as decoration."},"MechaKoopaPartsWreckA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MechaKoopaPartsWreckA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mecha-Bowser Wrecks: Left Arm (Non-Rotating)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A non-rotating version of Mecha-Bowser's wrecked left arm. (Unused)"},"AsteroidD":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"AsteroidD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lush Asteroid Cluster","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of many lush asteroids that serve as decoration."},"AsteroidA":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"AsteroidA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Asteroid Cluster","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of many large asteroids that serve as decoration."},"AsteroidB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"AsteroidB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Decorative Asteroids","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of many small asteroids that serve as decoration."},"SandUpDownTriRock":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SandUpDownTriRock","IsLeftover":false,"ClassNameSMG1":"SandUpDownTriRock","InternalName":"SandUpDownTriRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandUpDownTriRock","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UnizoShoal":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Unizo","IsLeftover":true,"ClassNameSMG1":"Unizo","InternalName":"UnizoShoal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shoal Urchin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A purple Urchin with spikes on its body. It doesn't create any water splash particles when it moves."},"WireCoverCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WireCoverCage","IsLeftover":false,"ClassNameSMG1":"WireCoverCage","InternalName":"WireCoverCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Metal Cage","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red metal cage that appears in Spin-Dig Galaxy."},"AstroStarPlate":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroStarPlate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Dome Pipes","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The decorative pipes in the Comet Observatory that power the Domes."},"DashYoshiMoveClimbPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"DashYoshiMoveClimbPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Hightail Falls -- Destroyed Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving platform used in the first mission of Hightail Falls Galaxy."},"BossBussunPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BossBussunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Glamdozer Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the first mission of Flipsville Galaxy."},"YoshiCaughtPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiCaughtPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The main planet of Yoshi Star Galaxy, featuring the huge volcano."},"SweetsDecoratePartsSpoon":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"SweetsDecoratePartsSpoon","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Decorative Spoon","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A huge spoon from Toy Time Galaxy and Sweet Sweet Galaxy."},"BattleUnizoLandPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleUnizoLandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Land Urchin Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rocky planet from Battle Belt Galaxy that features several Land Urchins."},"Trapeze":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Trapeze","IsLeftover":false,"ClassNameSMG1":"Trapeze","InternalName":"Trapeze","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Vine Swing","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A swing made from vines that the player can swing across."},"QuickSand2DMovePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"QuickSand2DMovePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dusty Dune: Rotating Gear","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating gear used in the underground section of the first mission in Dusty Dune Galaxy."},"HipDropMoveRock":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMoveRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockworld Ruins -- Grassy Ground Pound Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A grass-covered ground pound block used in Clockwork Ruins Galaxy."},"ZeroGravityBox":{"Progress":2,"Category":"gravity","ClassNameSMG2":"ZeroGravityBox","IsLeftover":false,"ClassNameSMG1":"ZeroGravityBox","InternalName":"ZeroGravityBox","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Zero Gravity [Box Range]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gravity area of zero gravity. This one has a box range."},"TrialBubbleMoveWallA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TrialBubbleMoveWallA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Moving Wooden Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wooden wall from Bubble Breeze Galaxy which uses path-controlled movement.\n\nUses path_arg1 and point_args 0 and 1. (Requires paths?)"},"HellBallGuidePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"HellBallGuidePartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten Guide Beam","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Very long white laser beams that serve as guide to the player of where invisible walls are on the Star Ball section of Melty Molten."},"UnizoLauncher":{"Progress":2,"Category":"enemy","ClassNameSMG2":"UnizoLauncher","IsLeftover":false,"ClassNameSMG1":"UnizoLauncher","InternalName":"UnizoLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Land Urchin Spawner","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A point that periodically spawns several Land Urchins."},"TreasureBoxBlueChip":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxBlueChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Treasure Chest with Blue Chip","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A brown treasure chest that reveals a Blue Chip when opened."},"OldFortressSlideStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"OldFortressSlideStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Throwback -- Moving Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A platform that slides in and out of the walls in Throwback Galaxy."},"BothSideMazeRoomSlideWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BothSideMazeRoomSlideWall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Flipsville -- Starting Planet Sliding Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sliding wall used on the starting planet of Flipsville Galaxy."},"KoopaDemoChamber":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KoopaDemoChamber","IsLeftover":false,"ClassNameSMG1":"KoopaDemoChamber","InternalName":"KoopaDemoChamber","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser's Throne","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Bowser waits for the player before battling them. The throne has no actual collision."},"CocoTwinA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CocoTwinA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg -- Palm Tree Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The first tropical planet with a palm tree located in Good Egg Galaxy."},"KoopaBattleLv1Planet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaBattlePlanet","IsLeftover":false,"ClassNameSMG1":"KoopaBattlePlanet","InternalName":"KoopaBattleLv1Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Bowser Battle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Bowser is fought in Bowser's Lava Lair."},"CocoTwinB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CocoTwinB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg -- Pokey Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The tropical planet with Coconuts located in Good Egg Galaxy and Dusty Dune Galaxy."},"FruitPeelPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FruitPeelPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Fruit Peel Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet that looks like a fruit peel; used in Good Egg Galaxy."},"GliderWaterfallPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderWaterfallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Cave Tunnels Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The triple cave tunnel planet used near the end of Wild Glide Galaxy."},"IcicleRock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"IcicleRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Stalagmite","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A stalagmite that can be destroyed with a Spin Attack"},"StarEggRoadPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarEggRoadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarEggRoad Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WorldWarpPointEntrance":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WorldWarpPoint","IsLeftover":false,"ClassNameSMG1":"WorldWarpPoint","InternalName":"WorldWarpPointEntrance","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative World Map Entry Portal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative portal from the World Map that appears if the player is close to the currently selected world's entry portal."},"DropOfWaterCore":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DropOfWaterCore","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Water Planet (Center)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The center of the water planets used in the background of Good Egg Galaxy."},"HeavensDoorInsidePlanetPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"HeavensDoorDemoObj","IsLeftover":false,"ClassNameSMG1":"HeavensDoorDemoObj","InternalName":"HeavensDoorInsidePlanetPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorInsidePlanetPartsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FileSelector":{"Progress":2,"Category":"controller","ClassNameSMG2":"FileSelector","IsLeftover":false,"ClassNameSMG1":"FileSelector","InternalName":"FileSelector","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"File Select Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The title screen and file select controller."},"MorphItemCollectionCloud":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionCloud","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Cloud Flower","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Cloud Flower used in the power-up display room of Starship Mario."},"LavaBallRisingPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaBallRisingPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Lava Tide Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used for the secret Star mission in Melty Molten Galaxy."},"GliderDownFallPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GliderDownFallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Collapsing Pillars Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The section with the collapsing pillars used in Fleet Glide Galaxy."},"RayGunPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RayGunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"RayGun Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ChildMeramera":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Meramera","IsLeftover":false,"ClassNameSMG1":"Meramera","InternalName":"ChildMeramera","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"Li'l Cinder [Child]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Li'l Cinder that is used for special ChildObj setups."},"OtaKingBathPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OtaKingBathPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg -- King Kaliente's Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet where King Kaliente is fought; used in Good Egg Galaxy and Boss Blitz Galaxy."},"CollisionArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CollisionArea","IsLeftover":false,"ClassNameSMG1":"CollisionArea","InternalName":"CollisionArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Collision Area [Cube]","IsUnused":false,"AreaShape":"CenterOriginCube","Games":3,"File":"Map","Notes":"An area that contains an invisible collision box. It can be passed through with the Boo power-up."},"GhostAttackGhost":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GhostAttackGhost","IsLeftover":false,"ClassNameSMG1":"GhostAttackGhost","InternalName":"GhostAttackGhost","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghost Luigi","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A ghost version of Luigi that guides the player through a level."},"AstroDome":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroDome","IsLeftover":false,"ClassNameSMG1":"AstroDome","InternalName":"AstroDome","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Interior","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The interior of a dome."},"CubeCameraSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"CubeCameraArea","IsLeftover":false,"ClassNameSMG1":"CubeCameraArea","InternalName":"CubeCameraSphere","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Camera Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it."},"JumpBranch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"JumpBranch","IsLeftover":false,"ClassNameSMG1":"JumpBranch","InternalName":"JumpBranch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Swing Pole","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A pole that can be swung from and jumped off of; used in Deep Dark Galaxy and Clockwork Ruins Galaxy."},"IceWaterUpDownParts":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"IceVolcanoUpDownPlane","IsLeftover":false,"ClassNameSMG1":"IceVolcanoUpDownPlane","InternalName":"IceWaterUpDownParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceWaterUpDownParts","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 with point_args 0, 1, 2 and 5."},"LavaGravityRoadPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaGravityRoadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Gauntlet -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Bowser's Gravity Gauntlet."},"SpringWaterFloaterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SpringWaterFloaterSpot","IsLeftover":false,"ClassNameSMG1":"SpringWaterFloaterSpot","InternalName":"SpringWaterFloaterA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SpringWaterFloaterA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BallBeamer":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BallBeamer","IsLeftover":false,"ClassNameSMG1":"BallBeamer","InternalName":"BallBeamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ball Beamer","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A yellow enemy with a metal nut on its head that periodically emits spherical rings of electricity."},"GlobalConeGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalConeGravity","IsLeftover":true,"ClassNameSMG1":"GlobalConeGravity","InternalName":"GlobalConeGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Cone Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area for a cone-shaped planet."},"SpringWaterFloaterB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SpringWaterFloaterSpot","IsLeftover":false,"ClassNameSMG1":"SpringWaterFloaterSpot","InternalName":"SpringWaterFloaterB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SpringWaterFloaterB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"VR_GrandGalaxy":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"VR_GrandGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Grand World Map Atmosphere","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The atmosphere used on the Grand World Map."},"GliderCylinderPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderCylinderPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Central Pistons Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The center of the large battlestation planet used in Fleet Glide Galaxy."},"TeresaRacePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"TeresaRacePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Ghostly: Race Wheel","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating bone wheel from Ghostly Galaxy's racing zone."},"TeresaRacePartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelBindMove","IsLeftover":false,"ClassNameSMG1":"AnmModelBindMove","InternalName":"TeresaRacePartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spooky Sprint Bumper Meat Bone","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The bone with a bouncy bumper meat used as a non-lethal obstacle on the Spooky Sprint in Ghostly Galaxy."},"GarigariMini":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Garigari","IsLeftover":false,"ClassNameSMG1":"Garigari","InternalName":"GarigariMini","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Grinder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small buzz-saw that moves forward when activated, cutting through objects in its path."},"Teresa":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Teresa","IsLeftover":false,"ClassNameSMG1":"Teresa","InternalName":"Teresa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The iconic ghost enemy."},"CubeBubbleExHomeStep":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CubeBubbleExHomeStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Blast -- Launch Star Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The star-shaped platform that serves as the starting planet in the Bubble Blast Galaxy."},"WaterRoadCavePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WaterRoadCavePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Spiral -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main planet of Sand Spiral Galaxy, with the long tunnel and sand flowing outwards."},"CometFireDanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CometFireDanceArea","IsLeftover":false,"ClassNameSMG1":"CometFireDanceArea","InternalName":"CometFireDanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Force Straight Line Running Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, forces the player to run in a straight line."},"LightCtrlArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"LightArea","IsLeftover":false,"ClassNameSMG1":"LightArea","InternalName":"LightCtrlArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Light Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Design","Notes":"An area that changes lighting when entered."},"Karon":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Karon","IsLeftover":false,"ClassNameSMG1":"Karon","InternalName":"Karon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dry Bones","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A dead skeleton of a Koopa Troopa."},"PenguinMaster":{"Progress":2,"Category":"npc","ClassNameSMG2":"PenguinMaster","IsLeftover":false,"ClassNameSMG1":"PenguinMaster","InternalName":"PenguinMaster","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Penguru","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An elderly penguin character used in certain galaxies."},"UFOShapePassThroughPlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOShapePassThroughPlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Starting Planet Log Cover","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A log that covers the holes of the starting planet in Sky Station Galaxy."},"PlaneModeArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlaneModeArea","IsLeftover":false,"ClassNameSMG1":"PlaneModeArea","InternalName":"PlaneModeArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"2D Movement Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that restricts movement to a 2D plane when entered."},"TwinPeanutsPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TwinPeanutsPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Long Rolling Rock Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A long beady planet in Gusty Garden Galaxy, which also has rocks rolling around on it."},"KoopaVS2PartsReverseGRoadA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsReverseGRoadA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsReverseGRoadA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsReverseGRoadB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsReverseGRoadB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsReverseGRoadB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomShipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PhantomShipA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomShipA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomShipB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PhantomShipB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomShipB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UFOSandObstacleA":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOSandObstacleA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Double Sand Brick Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Two sand brick blocks on top of each other, seen in Dusty Dune Galaxy."},"BombLauncher":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BombHeiLauncher","IsLeftover":true,"ClassNameSMG1":"BombHeiLauncher","InternalName":"BombLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bomb Dispenser","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A dispenser that releases bombs."},"UFOSandObstacleB":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOSandObstacleB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Brick Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A cubic sand brick block, seen in Dusty Dune Galaxy."},"BigFanCloud":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BigFanCloud","IsLeftover":false,"ClassNameSMG1":"BigFanCloud","InternalName":"BigFanCloud","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Metal Fan Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A circle-shaped metal platform with a fan. It does not actually produce a wind gust. For this, use FluffWind in combination with this object."},"MarioFacePlanetTakeOffDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"MarioFacePlanetTakeOffDemoObj","IsLeftover":false,"ClassNameSMG1":"MarioFacePlanetTakeOffDemoObj","InternalName":"MarioFacePlanetTakeOffDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"First World Map Entrance Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects that are used in the cutscene where Starship Mario takes off to World 1 for the first time."},"SliderPole":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SliderPole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Coaster -- Pole Obstacle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple fence pole used in Rolling Coaster Galaxy."},"UFOSandObstacleC":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOSandObstacleC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Long Sand Brick Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A long set of four smaller sand brick blocks on top of each other, seen in Dusty Dune Galaxy."},"TwinPeanutsPlanetB":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TwinPeanutsPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peanut Planet (Duplicate)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An exact duplicate of PeanutPlanet."},"LotusLeaf":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LotusLeaf","IsLeftover":false,"ClassNameSMG1":"LotusLeaf","InternalName":"LotusLeaf","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lily Pad","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A floating lily pad platform, commonly used in Bee-related galaxies."},"Togepin":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Togepin","IsLeftover":false,"ClassNameSMG1":"Togepin","InternalName":"Togepin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pinhead","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A bowling pin that can be defeated using the Rock power-up."},"DeathCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"DeathArea","IsLeftover":false,"ClassNameSMG1":"DeathArea","InternalName":"DeathCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Death Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that kills the player and several other objects when entered."},"Menbo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Menbo","IsLeftover":false,"ClassNameSMG1":"Menbo","InternalName":"Menbo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Skeeter","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple spider that lunges across water."},"FlipPanelKillerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlipPanelKillerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Banzai Bills Flipswitch Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A planet where Flipswitch panels and Banzai Bills appear in the second mission of Sky Station Galaxy."},"SwitchingMoveBuzzAreaBlockBlue":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveBuzzAreaBlockBlue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Chopper Section Blue Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blue walls used in the middle section of Flip-Out Galaxy's main planet."},"SurpCocoonExGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpCocoonExGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Observatory Portal -- Sling Pod Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Sling Pod Galaxy's Star select screen when touched during a Launch Star flight."},"KoopaSealFieldMiddle":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KoopaSealField","IsLeftover":false,"ClassNameSMG1":"KoopaSealField","InternalName":"KoopaSealFieldMiddle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Bowser Door","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large purple door with a large seal that is found midway through Bowser's Lava Lair."},"CometNoSpinArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CometNoSpinArea","IsLeftover":false,"ClassNameSMG1":"CometNoSpinArea","InternalName":"CometNoSpinArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Force No Spinning Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, disables the Spin Attack."},"DemoTitleAnim":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"DemoTitleAnim","IsLeftover":false,"ClassNameSMG1":"DemoTitleAnim","InternalName":"DemoTitleAnim","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Title Screen Animation Controller [Unusable]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that controls the animations used on the Title Screen. It is internally used and does nothing when placed in a stage."},"GravityDust":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjGravityDust","IsLeftover":false,"ClassNameSMG1":"EffectObjGravityDust","InternalName":"GravityDust","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Dust","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused effect."},"EffectTeresa":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj50x50x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj50x50x10SyncClipping","InternalName":"EffectTeresa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Race Goal Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A ghost effect used as the finish line of the Spooky Speedster race in Ghostly Galaxy."},"PowerStar":{"Progress":2,"Category":"item","ClassNameSMG2":"PowerStar","IsLeftover":false,"ClassNameSMG1":"PowerStar","InternalName":"PowerStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A shiny Power Star that acts as the main collectible in most galaxies."},"StarReturnDemoStarter":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"StarReturnDemoStarter","IsLeftover":false,"ClassNameSMG1":"StarReturnDemoStarter","InternalName":"StarReturnDemoStarter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star Return Path","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A controller used to specify the sequence and path for when the player returns to the HUB after collecting a Power Star."},"StarPiece":{"Progress":2,"Category":"item","ClassNameSMG2":"StarPiece","IsLeftover":false,"ClassNameSMG1":"StarPiece","InternalName":"StarPiece","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bit","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The game's main collectible, aside from Coins."},"TicoFatCoin":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoFatCoin","IsLeftover":false,"ClassNameSMG1":"TicoFatCoin","InternalName":"TicoFatCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hungry Luma [Coins]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink Luma that is hungry for Coins."},"MorphItemNeoFire":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemFire","IsLeftover":false,"ClassNameSMG1":"MorphItemFire","InternalName":"MorphItemNeoFire","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Flower","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Fire Flower that transforms the player into a Fire character."},"OnimasuPlanetRailMovePartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"OnimasuPlanetRailMovePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Stone Cyclone -- Moving Stone Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rectangular stone block that is used in Beach Bowl Galaxy and Stone Cyclone Galaxy."},"BloomArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"BloomArea","IsLeftover":false,"ClassNameSMG1":"BloomArea","InternalName":"BloomArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Bloom Effect Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that enables bloom shading for compatible objects inside it."},"WanwanObstacleFloaterA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleFloaterObj","IsLeftover":false,"ClassNameSMG1":"SimpleFloaterObj","InternalName":"WanwanObstacleFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Square Sinking Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A single blue sinking platform that is used on the starting planet of Chompworks Galaxy."},"MarioLauncherRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MarioLauncherRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MarioLauncherRoom Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaBlackUFO":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"LavaBlackUFO","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Background UFO Ship","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A destroyed UFO used in the background of the first mission of Melty Molten Galaxy."},"WanwanObstacleFloaterB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleFloaterObj","IsLeftover":false,"ClassNameSMG1":"SimpleFloaterObj","InternalName":"WanwanObstacleFloaterB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Double Sinking Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pair of blue sinking platforms that is used on the starting planet of Chompworks Galaxy."},"WanwanObstacleFloaterC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleFloaterObj","IsLeftover":false,"ClassNameSMG1":"SimpleFloaterObj","InternalName":"WanwanObstacleFloaterC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Narrow Sinking Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A narrow blue and green sinking platform that is used on the Golden Chomp planet in Chompworks Galaxy."},"ItemAppearStoneSpinDriver":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"ItemAppearStone","IsLeftover":false,"ClassNameSMG1":"ItemAppearStone","InternalName":"ItemAppearStoneSpinDriver","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ItemAppearStoneSpinDriver","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubeSliderStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"TubeSliderStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Slide Start Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the wooden slide starts in Tall Trunk Galaxy."},"DodoryuClosedArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DodoryuClosedArea","IsLeftover":false,"ClassNameSMG1":"DodoryuClosedArea","InternalName":"DodoryuClosedArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Block Major Burrows Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that blocks Major Burrows from entering it."},"RailMoveWaterObj":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveWithIndirectModelObj","IsLeftover":false,"ClassNameSMG1":"RailMoveWithIndirectModelObj","InternalName":"RailMoveWaterObj","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Cosmic Cove -- Moving Water Cube","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A cube-shaped body of water from Cosmic Cove Galaxy."},"ExterminationPowerStar":{"Progress":2,"Category":"controller","ClassNameSMG2":"ExterminationSwitch","IsLeftover":false,"ClassNameSMG1":"ExterminationSwitch","InternalName":"ExterminationPowerStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Destroy Objects Power Star Spawner","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that spawns a Power Star if all objects are destroyed."},"MechaKoopaPartsCollar":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MechaKoopaPartsCollar","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MechaKoopaPartsCollar","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubeSliderHana":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HanachanTubeSlider","IsLeftover":false,"ClassNameSMG1":"HanachanTubeSlider","InternalName":"TubeSliderHana","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Wiggler","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of a Wiggler that is used on the wooden slide in Tall Trunk Galaxy."},"SphereCloudMoveRotateStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"SphereCloudMoveRotateStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Blue Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blue rotating platforms used on the cloud ferris wheel planet in Bowser Jr.'s Boom Bunker."},"LavaUpDownPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaUpDownPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaUpDown Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SphereCloudMoveRotateStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"SphereCloudMoveRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Red Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of red rotating platforms used on the cloud ferris wheel planet in Bowser Jr.'s Boom Bunker."},"IceSlipRoad":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"IceSlipRoad","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceSlipRoad","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WanwanRollingMini":{"Progress":2,"Category":"enemy","ClassNameSMG2":"WanwanCreator","IsLeftover":false,"ClassNameSMG1":"WanwanCreator","InternalName":"WanwanRollingMini","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Chomp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small rolling Chomp that moves along a set path."},"AsteroidMoveA":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"AsteroidMoveA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Moving Asteroid Cluster","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of many small moving asteroids that serve as decoration."},"SpinGuidanceCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinGuidanceArea","IsLeftover":false,"ClassNameSMG1":"SpinGuidanceArea","InternalName":"SpinGuidanceCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Spin Tutorial Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that tells the player how to use the Spin Attack when entered. The cube's origin is the base's center."},"HatchWaterPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"HatchWaterPlanet","IsLeftover":false,"ClassNameSMG1":"HatchWaterPlanet","InternalName":"HatchWaterPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HatchWaterPlanet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OpeningDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"OpeningDemoObj","IsLeftover":false,"ClassNameSMG1":"OpeningDemoObj","InternalName":"OpeningDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prologue Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects for the prologue cutscene."},"PusherWallPlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMoveEndKill","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveEndKill","InternalName":"PusherWallPlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Disappearing Gravity Planet Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The back wall of the gravity planet used in Clockwork Ruins Galaxy."},"FireBar":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FireBar","IsLeftover":false,"ClassNameSMG1":"FireBar","InternalName":"FireBar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Bar","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Used Block that connects sticks made up of several Fire Balls."},"TicoBaby":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoBaby","IsLeftover":false,"ClassNameSMG1":"TicoBaby","InternalName":"TicoBaby","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Master Luma","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The silver baby Luma that grants the player the spin ability."},"ClipAreaBottomBox":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaBottomBox","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Matter Splatter Hole (Box/Bottom)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A model of a box-shaped matter splatter hole."},"MilkyWaySky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"MilkyWaySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Space Junk Galaxy. The model is slightly different in SMG2."},"FineAir":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapAir","IsLeftover":false,"ClassNameSMG1":"ProjectionMapAir","InternalName":"FineAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Daytime Atmosphere","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The cloudy atmosphere used in Deep Dark Galaxy."},"ChimneyEntryObj":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ChimneyEntryObj","IsLeftover":false,"ClassNameSMG1":"ChimneyEntryObj","InternalName":"ChimneyEntryObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario Chimney Warp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that, when touched, will warp the player to a defined destination point."},"KoopaVS3CylinderInsidePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3CylinderInsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser's Galaxy Reactor: Lava Cannons Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The long cylindrical-shaped planet used near the end of Bowser's Galaxy Reactor."},"ThreeSwingByPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ThreeSwingByPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Three Mini Planets","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The three small planets from Sky Station Galaxy."},"BallOpener":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BallOpener","IsLeftover":true,"ClassNameSMG1":"BallOpener","InternalName":"BallOpener","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Generic Star Ball Opener","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A metal hole with a blue edge that is used to crack Star Balls in Rolling Greens Galaxy and Rolling Gizmo Galaxy."},"CloudWindmill":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"CloudWindmill","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Decorative Windmill","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative windmill from Cloudy Court Galaxy and Grandmaster Galaxy."},"IceMountainPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceMountainPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezeflame Snow Mountain Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The massive tall snow mountain that serves as one of Freezeflame Galaxy's main planets."},"DeathSandLandPartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DeathSandLandPartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Starting Planet (Rocks B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rocks used at the start of the first mission of Dusty Dune Galaxy."},"DeathSandLandPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DeathSandLandPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Starting Planet (Rocks A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rocks used at the start of the first mission of Dusty Dune Galaxy."},"TeresaRacePartsBallA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TeresaRacePartsBallA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Race Skull","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative skull from Ghostly Galaxy's racing zone."},"YoshiEggCapsuleCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AnmModelSwitchMoveEndKillAnyAnim","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveEndKillAnyAnim","InternalName":"YoshiEggCapsuleCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Magic Cage","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A magical cage created by a Magikoopa. It holds the Yoshi Egg in Yoshi Star Galaxy."},"PullBackCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"PullBackArea","IsLeftover":false,"ClassNameSMG1":"PullBackArea","InternalName":"PullBackCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Rescue from Falling Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that, when entered, returns the player to the last safe position they stood on before falling off. The cube's origin is the base's center."},"RoboRotateArmStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RoboRotateArmStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Rotating Robot Arm","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating robotic arm used on the starting planet of Bowser Jr.'s Boom Bunker."},"SnowDollKoopa":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SnowMound","IsLeftover":false,"ClassNameSMG1":"SnowMound","InternalName":"SnowDollKoopa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Bowser Statue","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large destroyable Bowser statue made of snow; used in Freezy Flake Galaxy."},"KirairaRail":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kiraira","IsLeftover":false,"ClassNameSMG1":"Kiraira","InternalName":"KirairaRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Underwater Mine","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A moving underwater mine used in Deep Dark Galaxy and Cosmic Cove Galaxy."},"WorldMap05Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap05Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 5 Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World 5."},"GoldenWanwanConveyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GoldenWanwanConveyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Gold Chomp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the Gold Chomps used at the end of the first mission of Chompworks Galaxy."},"DashYoshiBridgeSlopeCometPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiBridgeSlopeCometPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Destroyed Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet used in the Comet mission of Hightail Falls Galaxy."},"UFOBattleStageC":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"UFOSolid","IsLeftover":false,"ClassNameSMG1":"UFOSolid","InternalName":"UFOBattleStageC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Square Slot UFO Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metallic disk platform with a square slot at the center of one side.\n\nUses path_args 0, 1, 2 and point_arg0"},"PhantomDecoratePartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"PhantomDecoratePartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Decorative Trees","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of decorative trees from Ghostly Galaxy."},"StarPieceFlower":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceFlower","IsLeftover":false,"ClassNameSMG1":"StarPieceFlower","InternalName":"StarPieceFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bit Flower","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small flower that reveals its petals and releases a Star Bit when touched."},"FloaterLandPartsFrame":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"FloaterLandPartsFrame","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Buoy Base: Fortress Frame (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused and unfinished fortress frame intended for Buoy Base Galaxy."},"PhantomDecoratePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"PhantomDecoratePartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Decorative Wall Pieces","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of decorative wall pieces from Ghostly Galaxy."},"SplashPieceBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemBlock","IsLeftover":false,"ClassNameSMG1":"ItemBlock","InternalName":"SplashPieceBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Splashing Star Bits ? Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ? Block that drops Star Bits when hit."},"UFOBattleStageE":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"UFOSolid","IsLeftover":false,"ClassNameSMG1":"UFOSolid","InternalName":"UFOBattleStageE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Big UFO Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A big metallic disk platform."},"ScreenBlurCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ScreenBlurArea","IsLeftover":false,"ClassNameSMG1":"ScreenBlurArea","InternalName":"ScreenBlurCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Motion Blur Area [Cube]","IsUnused":true,"AreaShape":"CenterOriginCube","Games":1,"File":"Map","Notes":"An area that blurs the screen when moving the camera around. The cube's origin is the volume's center."},"UFOBattleStageD":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"UFOSolid","IsLeftover":false,"ClassNameSMG1":"UFOSolid","InternalName":"UFOBattleStageD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Big UFO Platform with Towers","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A big metallic disk platform with 4 small towers on one side."},"WingBlockCoin":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WingBlock","IsLeftover":false,"ClassNameSMG1":"WingBlock","InternalName":"WingBlockCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Winged Coin ? Block","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A winged ? Block which drops a Coin after being hit."},"MagmaSeaWave":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MagmaSeaWave","IsLeftover":false,"ClassNameSMG1":"MagmaSeaWave","InternalName":"MagmaSeaWave","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Wave","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A single lava wave that loops along an assigned path; used in Melty Monster Galaxy."},"BellyDragonLv2":{"Progress":2,"Category":"boss","ClassNameSMG2":"BellyDragon","IsLeftover":false,"ClassNameSMG1":"BellyDragon","InternalName":"BellyDragonLv2","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Gobblegut","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A fiery version of Gobblegut that appears in Battle Belt Galaxy."},"TubeSliderJumpStep":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"TubeSliderJumpStep","IsLeftover":false,"ClassNameSMG1":"TubeSliderJumpStep","InternalName":"TubeSliderJumpStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"TubeSliderJumpStep\" [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Model files have been removed. Therefore, the object is useless."},"AstroDomeComet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroDomeComet","IsLeftover":false,"ClassNameSMG1":"AstroDomeComet","InternalName":"AstroDomeComet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Comet Decor","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The decoration used when a galaxy in the galaxy select has a Comet."},"CaveInCube":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CaveInCube","IsLeftover":false,"ClassNameSMG1":"CaveInCube","InternalName":"CaveInCube","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collapsing Engine Parts Generator","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that spawns the collapsing engine parts used in Fleet Glide Galaxy."},"MagmaMonsterSmallPlanetStepBigBurn":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaMonsterSmallPlanetStepBigBurn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Magmaw Planet Long Burned Asteroid","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The burned version of the long stone planet used at the end of the first mission of Melty Monster Galaxy."},"Penguin":{"Progress":2,"Category":"npc","ClassNameSMG2":"Penguin","IsLeftover":false,"ClassNameSMG1":"Penguin","InternalName":"Penguin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Penguin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A sassy penguin."},"GliderDownPillar":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GliderDownPillar","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Fleet Glide -- Large Collapsing Pillar","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large collapsing pillar used in Fleet Glide Galaxy."},"StarCreekWaterfallL":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"StarCreekWaterfallL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove Waterfall Splashes [Duplicate]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A standalone duplicate of the waterfall splash effects seen on Cosmic Cove Galaxy's main planet."},"Meramera":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Meramera","IsLeftover":false,"ClassNameSMG1":"Meramera","InternalName":"Meramera","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Li'l Cinder","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A burning rock enemy that floats around and chases after Mario. It will burn the player upon contact. If attacked with a Fire Ball, it gets reignited."},"FireBarSpherePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FireBarSpherePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Flotilla -- Spherical Lava Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The spherical lava planet used in Bowser Jr.'s Fiery Flotilla."},"GoroRockBreakFance":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableCollisionObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableCollisionObj","InternalName":"GoroRockBreakFance","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Destroyable Fence","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wooden fence that can be broken using the Rock power-up; used in Boulder Bowl Galaxy."},"VsOtaRockTankIcePlanetIce":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"VsOtaRockTankIcePlanetIce","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Prince Pikante Planet Ice Layer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The ice layer used on the Prince Pikante planet in Shiverburn Galaxy."},"ChoConveyorPlanetB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailPlanetMap","IsLeftover":false,"ClassNameSMG1":"RailPlanetMap","InternalName":"ChoConveyorPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Chocolate Conveyor Belt","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The blue conveyor belt on which chocolate moves on, located in Toy Time Galaxy."},"ChoConveyorPlanetA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ChoConveyorPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Wall Bounce Dessert Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The first dessert planet where you bounce off of the walls with the Spring Mushroom, located in the Toy Time Galaxy."},"ChoConveyorPlanetD":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"ChoConveyorPlanetD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time -- Rotating Citrus Cake","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The rotating citrus cake planet in Toy Time Galaxy."},"ChoConveyorPlanetC":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ChoConveyorPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Citrus Cake Slice","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The plate with a slice of a citrus cake in Toy Time Galaxy."},"ElectricRailTwoPoint":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ElectricRail2Point","IsLeftover":false,"ClassNameSMG1":"ElectricRail2Point","InternalName":"ElectricRailTwoPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Back-and-Forth Electric Fence","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A fence made of electricity that moves back and forth between two points."},"BigBubbleSwitchSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleSwitchArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleSwitchArea","InternalName":"BigBubbleSwitchSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Big Bubble Switch Area [Sphere]","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that activates a switch once the player enters it while riding a Big Bubble."},"HipDropMoveBlockHShape":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMoveBlockHShape","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- H-Shape Ground Pound Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An H-shaped ground pound block used in Puzzle Plank Galaxy."},"StaffRollDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"StaffRollDemoObj","IsLeftover":false,"ClassNameSMG1":"StaffRollDemoObj","InternalName":"StaffRollDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Credits Sequence Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects that appear during the credits sequence as well as the scrolling text."},"CubeCameraCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"CubeCameraArea","IsLeftover":false,"ClassNameSMG1":"CubeCameraArea","InternalName":"CubeCameraCylinder","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Camera Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it."},"KoopaJrCastleGate":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaJrCastleGate","IsLeftover":false,"ClassNameSMG1":"KoopaJrCastleGate","InternalName":"KoopaJrCastleGate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Flotilla -- Castle Gate","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large gate used in Bowser Jr.'s Fiery Flotilla."},"PlayerSeSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlayerSeArea","IsLeftover":false,"ClassNameSMG1":"PlayerSeArea","InternalName":"PlayerSeSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Player Falling Sound Area [Sphere]","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"Plays the \"long fall\" sound effect while the player is airborne inside this area."},"BreakableCageL":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BreakableCage","IsLeftover":false,"ClassNameSMG1":"BreakableCage","InternalName":"BreakableCageL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Breakable Glass Cage","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large breakable glass cage."},"SpaceCannonLauncher":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"SpaceCannonLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Enemy Cannon","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative cannon that is used as a base for things like Bullet Bill launchers."},"BegomanBaby":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanBaby","IsLeftover":false,"ClassNameSMG1":"BegomanBaby","InternalName":"BegomanBaby","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Topmini","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small yellow robot enemy that is always spinning."},"DanceFlower":{"Progress":2,"Category":"enemy","ClassNameSMG2":"DanceFlower","IsLeftover":false,"ClassNameSMG1":"DanceFlower","InternalName":"DanceFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Twirlip","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A flower-like enemy whose movement is defined by paths."},"MorphItemCollectionFire":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionFire","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Fire Flower","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Fire Flower used in the power-up display room of Starship Mario."},"HeavensDoorMiddleRotatePartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HeavensDoorMiddleRotatePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HeavensDoorMiddleRotatePartsB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniPlanetAcrossPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MiniPlanetAcrossPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Grass Bonus Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An optional planet used in the second planet of Yoshi Star Galaxy."},"KingTossin":{"Progress":2,"Category":"boss","ClassNameSMG2":"KingTossin","IsLeftover":false,"ClassNameSMG1":"KingTossin","InternalName":"KingTossin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rollodillo","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The armadillo boss fought at the end of Boulder Bowl Galaxy's first mission."},"ReverseGravity2DRoofActionPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ReverseGravity2DPlanet","IsLeftover":false,"ClassNameSMG1":"ReverseGravity2DPlanet","InternalName":"ReverseGravity2DRoofActionPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down -- Fire Flower Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Fire Flower is located in Rightside Down Galaxy."},"SwitchingMoveWallJumpAreaBlockRed":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveWallJumpAreaBlockRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Final Section Red Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of red walls used in the final section of Flip-Out Galaxy's main planet."},"ItemCollectionPlanetWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ItemCollectionPlanetWall","IsLeftover":false,"ClassNameSMG1":"ItemCollectionPlanetWall","InternalName":"ItemCollectionPlanetWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Power-Up Display Room Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wall used for the power-up display room of Starship Mario."},"WatchTowerRotateStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"WatchTowerRotateStep","IsLeftover":false,"ClassNameSMG1":"WatchTowerRotateStep","InternalName":"WatchTowerRotateStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive -- Giant Wood Windmill","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A giant wood windmill with four platforms that move along with the rotating frame."},"HeavensDoorMiddleRotatePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HeavensDoorMiddleRotatePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HeavensDoorMiddleRotatePartsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GlaringLightAreaCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"GlaringLightArea","IsLeftover":false,"ClassNameSMG1":"GlaringLightArea","InternalName":"GlaringLightAreaCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Glaring Light Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"A shining light area that kills Boos when they enter it."},"LightFruit":{"Progress":2,"Category":"item","ClassNameSMG2":"LightFruit","IsLeftover":false,"ClassNameSMG1":"LightFruit","InternalName":"LightFruit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bulb Berry","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A berry that turns Yoshi into Bulb Yoshi who can make parts of the stage appear."},"ToyFactoryDecoratePartsGearA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"ToyFactoryDecoratePartsGearA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Decorative Gear","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative gear from Toy Time Galaxy."},"RepeatBlockLavaBoxPlanetProminence":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"RepeatBlockLavaBoxPlanetProminence","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Snake Blocks Planet Rotating Fire Balls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating fire balls used on the snake blocks planet in Bowser's Lava Lair."},"SoundEmitter":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SoundEmitter","IsLeftover":false,"ClassNameSMG1":"SoundEmitter","InternalName":"SoundEmitter","ListSMG1":"SoundInfo","ListSMG2":"SoundInfo","Name":"Sound Emitter","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Butterfly":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Butterfly","IsLeftover":false,"ClassNameSMG1":"Butterfly","InternalName":"Butterfly","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Butterfly","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small decorative butterfly. May release Star Bits if touched."},"Fountain":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Fountain","IsLeftover":true,"ClassNameSMG1":"Fountain","InternalName":"Fountain","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Water Fountain","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A water fountain effect from Gusty Garden Galaxy. Flings the player upwards if they stand on it."},"KoopaVS1PartsBattleStage":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS1PartsBattleStage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS1PartsBattleStage","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FreezeVolcanoMagma":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObjWithEffect","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjWithEffect","InternalName":"FreezeVolcanoMagma","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Flaming Volcano","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The flaming volcano used in Shiverburn Galaxy."},"KoopaBattleMapPlate":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"KoopaBattleMapPlate","IsLeftover":false,"ClassNameSMG1":"KoopaBattleMapPlate","InternalName":"KoopaBattleMapPlate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaBattleMapPlate","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PlayerSeCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlayerSeArea","IsLeftover":false,"ClassNameSMG1":"PlayerSeArea","InternalName":"PlayerSeCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Player Falling Sound Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"Plays the \"long fall\" sound effect while the player is airborne inside this area."},"PurpleRailCoin":{"Progress":2,"Category":"item","ClassNameSMG2":"RailCoin","IsLeftover":false,"ClassNameSMG1":"RailCoin","InternalName":"PurpleRailCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Coin Line","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that creates a line of Purple Coins."},"LavaStrangeRockTable":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaStrangeRock","IsLeftover":false,"ClassNameSMG1":"LavaStrangeRock","InternalName":"LavaStrangeRockTable","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Stalactite","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An odd looking lava stalactite."},"SuperSpinDriverPink":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SuperSpinDriver","IsLeftover":false,"ClassNameSMG1":"SuperSpinDriver","InternalName":"SuperSpinDriverPink","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pink Launch Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A pink version of the Launch Star which appears after a Hungry Luma is fed."},"BigBirikyu":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Birikyu","IsLeftover":false,"ClassNameSMG1":"Birikyu","InternalName":"BigBirikyu","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Amp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An electric ball-shaped enemy that moves on a set path."},"InvisibleWall10x20":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"InvisibleWall10x20","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Wall (Size: 10 x 20)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An invisible wall of size 10 x 20."},"KoopaJrKillerShipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaJrKillerShipA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Airship (Cannons)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An airship with rows of cannons on the sides."},"DemoAstroPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DemoAstroPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory for Cutscene","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A model of the Comet Observatory that appears during the ending cutscene. This standalone version of the object is unused."},"AirBubbleGenerator":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AirBubbleGenerator","IsLeftover":false,"ClassNameSMG1":"AirBubbleGenerator","InternalName":"AirBubbleGenerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Air Bubble Generator","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A nozzle that periodically generates air bubbles."},"RotateFireBar2DRotateStepParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RotateFireBar2DRotateStepParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gravity Gauntlet -- Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of four rotating platforms used on the large rotating wheel in Bowser's Gravity Gauntlet."},"DrumActionPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapAnimLow","IsLeftover":false,"ClassNameSMG1":"PlanetMapAnimLow","InternalName":"DrumActionPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Spiky Piranha Plant Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the second mission of Sky Station Galaxy."},"NoMessageArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"NoMessageArea","IsLeftover":false,"ClassNameSMG1":"NoMessageArea","InternalName":"NoMessageArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Disable Messages Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that prevents talking and reading of NPCs when entered."},"MercatorCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"MercatorTransformCube","IsLeftover":true,"ClassNameSMG1":"MercatorTransformCube","InternalName":"MercatorCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Mercator Projection Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":3,"File":"Map","Notes":"A special area that projects compatible objects inside of it around the origin of the zone. The cube's origin is the base's center."},"CandyLiftA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"CandyLiftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time -- 4 Rotating Lollipops","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of 4 rotating lollipops used in Toy Time Galaxy."},"CandyLiftB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"CandyLiftB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time -- 2 Rotating Lollipops","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of 2 rotating lollipops used in Toy Time Galaxy."},"HeavySteeringArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"HeavySteeringArea","IsLeftover":false,"ClassNameSMG1":"HeavySteeringArea","InternalName":"HeavySteeringArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Hard Turning Controls Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that makes it harder to steer the player around."},"MiniHoneyBeeExGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniHoneyBeeExGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Honeyclimb","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Honeyclimb Galaxy."},"LavaRotatePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaSunPlanet","IsLeftover":false,"ClassNameSMG1":"LavaSunPlanet","InternalName":"LavaRotatePlanet","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Rotating Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large rotating planet used in the third mission of Melty Molten Galaxy."},"OmoteuLandSky":{"Progress":2,"Category":"background","ClassNameSMG2":"OmoteuLandSky","IsLeftover":false,"ClassNameSMG1":"OmoteuLandSky","InternalName":"OmoteuLandSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cloudy sky model with multiple gravity-indicating arrows from Flipsville Galaxy."},"ReverseGravity2DLiftPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ReverseGravity2DPlanet","IsLeftover":false,"ClassNameSMG1":"ReverseGravity2DPlanet","InternalName":"ReverseGravity2DLiftPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down -- Slide Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The section with the long slide from Rightside Down Galaxy."},"SandBird":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBird","IsLeftover":false,"ClassNameSMG1":"SandBird","InternalName":"SandBird","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Controller","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Assembles several smaller parts to form the Sand Bird creature from Slipsand Galaxy."},"InvisibleWall10x10":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"InvisibleWall10x10","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Wall 10x10","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An invisible wall of the size 10 x 10."},"GliderBalloon":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GliderBalloon","IsLeftover":false,"ClassNameSMG1":"GliderBalloon","InternalName":"GliderBalloon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Balloon","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A balloon that gives Star Bits when popped."},"CannonFortressRotateBreakStepB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"CannonFortressBreakStep","IsLeftover":false,"ClassNameSMG1":"CannonFortressBreakStep","InternalName":"CannonFortressRotateBreakStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dreadnought -- Medium Tower Planet Wheel","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating cylindrical platform that breaks off the tower planet in Dreadnought Galaxy."},"PlantB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"PlantB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Plant B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A more advanced flower spawner which uses ShapeModelNo for all the different plants. The following shape IDs are available:\n0 Tulips\n3 Lily of the Valley"},"BeeEater":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BeeEater","IsLeftover":false,"ClassNameSMG1":"BeeEater","InternalName":"BeeEater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bee Eater","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green plant with red spikes that will try to lunge at the player to damage them."},"CannonFortressRotateBreakStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"CannonFortressBreakStep","IsLeftover":false,"ClassNameSMG1":"CannonFortressBreakStep","InternalName":"CannonFortressRotateBreakStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dreadnought -- Small Tower Planet Wheel","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small rotating cylindrical platform that breaks off the tower planet in Dreadnought Galaxy."},"DrillBullet":{"Progress":2,"Category":"enemy","ClassNameSMG2":"DrillBullet","IsLeftover":false,"ClassNameSMG1":"DrillBullet","InternalName":"DrillBullet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Digga","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The yellow drill bullet enemy used in Spin-Dig Galaxy."},"PlantA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"PlantA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Plant A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A more advanced flower spawner which uses ShapeModelNo for all the different plants. The following shape IDs are available:\n0 Violets\n1 Short Bush\n2 Mushrooms\n3 Clover\n4 Dead Bush\n5 Red Flower\n6 Bubbly Flower\n7 Yellow Flower\n8 Tall Bush"},"SkeletalFishBoss":{"Progress":0,"Category":"boss","ClassNameSMG2":"SkeletalFishBoss","IsLeftover":false,"ClassNameSMG1":"SkeletalFishBoss","InternalName":"SkeletalFishBoss","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Kingfin (Boss)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The skeletal fish boss of Bonefin Galaxy."},"TicoShopDice":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoShopDice","IsLeftover":false,"ClassNameSMG1":"TicoShopDice","InternalName":"TicoShopDice","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lumalee Shop [Dices]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue Luma that can transform on the spot into a 1-Up Chance Cube."},"CannonFortressRotateBreakStepC":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"CannonFortressBreakStep","IsLeftover":false,"ClassNameSMG1":"CannonFortressBreakStep","InternalName":"CannonFortressRotateBreakStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dreadnought -- Large Tower Planet Wheel","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large rotating cylindrical platform that breaks off the tower planet in Dreadnought Galaxy."},"LavaGeyser":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaGeyser","IsLeftover":false,"ClassNameSMG1":"LavaGeyser","InternalName":"LavaGeyser","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Geyser","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A lava geyser used in lava-themed galaxies."},"PlantD":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"PlantD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Plant D","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A more advanced flower spawner which uses ShapeModelNo for all the different plants. The following shape IDs are available:\n1 Lily\n2 Sunflower"},"PlantC":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"PlantC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Plant C","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A more advanced flower spawner which uses ShapeModelNo for all the different plants. The following shape IDs are available:\n0 Cosmos\n1 Round Bush"},"BombBird":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BombBird","IsLeftover":false,"ClassNameSMG1":"BombBird","InternalName":"BombBird","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cluckboom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A fat bird that drops bombs; used in Dusty Dune Galaxy and Slipsand Galaxy."},"PeachCastleGardenPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PeachCastleGardenPlanet","IsLeftover":false,"ClassNameSMG1":"PeachCastleGardenPlanet","InternalName":"PeachCastleGardenPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle (Star Festival)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Peach's Castle, as seen during the night of the Star Festival (prologue) in SMG1."},"DinoPackunVs2":{"Progress":2,"Category":"boss","ClassNameSMG2":"DinoPackunVs2","IsLeftover":false,"ClassNameSMG1":"DinoPackunVs2","InternalName":"DinoPackunVs2","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Dino Piranha","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The boss fought in Melty Molten Galaxy and in Boss Blitz Galaxy."},"DinoPackunVs1":{"Progress":2,"Category":"boss","ClassNameSMG2":"DinoPackunVs1","IsLeftover":false,"ClassNameSMG1":"DinoPackunVs1","InternalName":"DinoPackunVs1","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dino Piranha [SMG2]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The SMG2 version of Dino Piranha fought at the Boss Blitz Galaxy."},"ReverseGravity2DDossunPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ReverseGravity2DDossunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down -- Thwomps Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the Thwomps used in Rightside Down Galaxy."},"LuigiIntrusively":{"Progress":2,"Category":"npc","ClassNameSMG2":"LuigiTalkNpc","IsLeftover":false,"ClassNameSMG1":"LuigiTalkNpc","InternalName":"LuigiIntrusively","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Playable Luigi","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Mario's younger brother who offers to play a level in Mario's place when talked to."},"BarrelElectricRailMoveLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BarrelElectricRailMoveLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Small Moving Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small moving platform from Space Storm Galaxy's long cylindrical satellite planet."},"WhirlPoolAccelerator":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WhirlPoolAccelerator","IsLeftover":false,"ClassNameSMG1":"WhirlPoolAccelerator","InternalName":"WhirlPoolAccelerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Whirlpool","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A whirlpool of configurable size that spins the player around upon contact underwater."},"MeteorCannon":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MeteorStrikeLauncher","IsLeftover":true,"ClassNameSMG1":"MeteorStrikeLauncher","InternalName":"MeteorCannon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gateway Meteor","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small meteor used in Gateway Galaxy. This will cause a quake once it hits the floor."},"Hanachan":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Hanachan","IsLeftover":false,"ClassNameSMG1":"Hanachan","InternalName":"Hanachan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wiggler","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small caterpillar-like enemy."},"MorphItemNeoTeresa":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemTeresa","IsLeftover":false,"ClassNameSMG1":"MorphItemTeresa","InternalName":"MorphItemNeoTeresa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Boo Mushroom that transforms the player into a Boo character."},"KoopaVS3HoleSunInsidePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3HoleSunInsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3HoleSunInside Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ChallengeBallMoveGroundA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"ChallengeBallMoveGroundA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Gizmo -- Large Moving Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large metal box that serves as an obstacle in Rolling Gizmo Galaxy."},"ChallengeBallMoveGroundB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"ChallengeBallMoveGroundB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Gizmo -- Small Moving Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small metal box that serves as an obstacle in Rolling Gizmo Galaxy."},"BarrelCloudActionPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BarrelCloudActionPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Cloud Flower Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet from Bowser's Galaxy Generator's section that features Cloud Flowers and Bullet Bills."},"ColorPencil":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ColorPencil","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Colored Pencil","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A colored pencil used in Toy Time Galaxy."},"RunawayRabbitCollect":{"Progress":0,"Category":"npc","ClassNameSMG2":"RunawayRabbitCollect","IsLeftover":false,"ClassNameSMG1":"RunawayRabbitCollect","InternalName":"RunawayRabbitCollect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"RunawayRabbitCollect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SurfingRaceVictoryStand":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SurfingRaceVictoryStand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SurfingRaceVictoryStand","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubeSliderDamageObj":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TubeSliderDamageObj","IsLeftover":false,"ClassNameSMG1":"TubeSliderDamageObj","InternalName":"TubeSliderDamageObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Spiky Plant Group","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A group of Spiky Plants that is used on the wooden slide in Tall Trunk Galaxy."},"LavaHomeVolcanoFlow":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaHomeVolcanoFlow","IsLeftover":true,"ClassNameSMG1":"LavaHomeVolcanoFlow","InternalName":"LavaHomeVolcanoFlow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten -- Volcano Eruption","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The volcano eruption effect used in Melty Molten Galaxy."},"LavaTransparentPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaTransparentPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Cap: Transparent Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A transparent planet used in both Melty Molten Galaxy and Snow Cap Galaxy."},"BattleShipExplosionMetal":{"Progress":1,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"BattleShipExplosionMetal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Metal Explosion Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metal explosion effect used in the second mission of Battlerock Galaxy."},"KoopaVS1PartsMoveStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS1PartsMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS1PartsMoveStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS1PartsMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS1PartsMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS1PartsMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ChildKameck":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kameck","IsLeftover":false,"ClassNameSMG1":"Kameck","InternalName":"ChildKameck","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"Fire Ball Magikoopa [Child]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Fire Ball Magikoopa that is used for special ChildObj setups."},"TimerCoinBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemBlock","IsLeftover":false,"ClassNameSMG1":"ItemBlock","InternalName":"TimerCoinBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Timed Coins ? Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ? Block that gives one Coin every time it is hit. Disappears after some hits and seconds."},"KickStone":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KickStone","IsLeftover":false,"ClassNameSMG1":"KickStone","InternalName":"KickStone","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Kickable Rock","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small rock that will spawn either a Coin or a Star Bit when kicked."},"BiriBiriBegomanSpikePistonA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BiriBiriBegomanSpikePistonA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Battlerock -- Green Piston","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving green piston used in Battlerock Galaxy."},"MarioNoCapArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"MarioNoCapArea","IsLeftover":false,"ClassNameSMG1":"MarioNoCapArea","InternalName":"MarioNoCapArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Hide Mario's Cap Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that hides Mario's cap when entered."},"StarrySky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"StarrySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarrySky","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A colorful sky model featuring many stars."},"GoroRockDashPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GoroRockDashPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Rock Mushroom Course First Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first section of the Rock Mushroom course in Melty Monster Galaxy."},"TriPodBossGearSmallC":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearSmallC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Small Gear (C)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GoroRockDashPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GoroRockDashPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Rock Mushroom Course Final Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The final section of the Rock Mushroom course in Melty Monster Galaxy."},"TriPodBossGearSmallB":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearSmallB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Small Gear (B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HeavensDoorHouseDoor":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"HeavensDoorHouseDoor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gateway House Door","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A door from one of Gateway Galaxy's houses"},"PlaneCollisionArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlaneCollisionArea","IsLeftover":false,"ClassNameSMG1":"PlaneCollisionArea","InternalName":"PlaneCollisionArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Extended Item Sensor Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area which extends the sensor range when trying to collect items along the camera's view direction. For example, this allows the player to collect an item while they stand behind or in front of it."},"TriPodBossGearSmallA":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearSmallA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Small Gear (A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WanwanSearchBig":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"WanwanSearch","IsLeftover":false,"ClassNameSMG1":"WanwanSearch","InternalName":"WanwanSearchBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Silver Chomp [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large, more aggressive version of a Silver Chomp. Model files have been removed. Therefore, the object is useless."},"StarPieceCluster":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceCluster","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"StarPieceCluster","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Star Bit Crystal","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large blue crystal that is used on Launch Star paths. In SMG2, it breaks once the player touches it."},"BeyondSandSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondSandSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand Daytime Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The daytime sky model from Slipsand Galaxy and Clockwork Ruins Galaxy that features several large towers."},"MogucchiRefuseTerritory":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"MogucchiRefuseTerritory","IsLeftover":false,"ClassNameSMG1":"MogucchiRefuseTerritory","InternalName":"MogucchiRefuseTerritory","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"MogucchiRefuseTerritory\" [Useless]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A useless generic object that serves no actual purpose."},"DashRingWallRightA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"DashRingWallRightA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Slimy Spring -- Right Moving Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving wall used in the Underwater Boo section of Slimy Spring Galaxy."},"LavaStrangeRock":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaStrangeRock","IsLeftover":false,"ClassNameSMG1":"LavaStrangeRock","InternalName":"LavaStrangeRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaStrangeRock","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FallsCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"FallsArea","IsLeftover":false,"ClassNameSMG1":"FallsArea","InternalName":"FallsCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Waterfall Effect Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":3,"File":"Map","Notes":"An area that makes waterfall splash effects appear around the player. The cube's origin is the base's center."},"LavaHomeVolcanoFallingRock":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"LavaHomeVolcanoFallingRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Rocks Effect (Alternate)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An alternate version of the falling rocks effect; used in Melty Molten Galaxy."},"BothSideLiftPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapPress","IsLeftover":false,"ClassNameSMG1":"PlanetMapPress","InternalName":"BothSideLiftPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Moving Platforms Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used near the end of the first mission of Flipsville Galaxy."},"LavaMeteoPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaMeteoPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaMeteo Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DeadLeaves":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"DeadLeaves","IsLeftover":false,"ClassNameSMG1":"DeadLeaves","InternalName":"DeadLeaves","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Autumn Leaves","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative pile of brown leaves that can be set to spawn an item when spinning in its range.\n\nBy Aurum."},"WaterRoadCaveRotateGround":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterRoadCaveRotateGround","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sand Spiral -- Rotating Stone Spiral Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large rotating stone spiral platform used at the end of Sand Spiral Galaxy."},"CrossRingOpaquePlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CrossRingOpaquePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Opaque Flipswitch Chain","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The opaque part of the Flipswitch Chain located in the Toy Time Galaxy."},"WhiteOutPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WhiteOutPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Blizzard Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The blizzard planet from Freezy Flake Galaxy."},"DustKoopaBrick":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustKoopaBrick","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Castle Blocks Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of castle blocks used as space debris."},"BigBubbleMoveLimitterPlane":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"BigBubbleMoveLimitter","IsLeftover":false,"ClassNameSMG1":"BigBubbleMoveLimitter","InternalName":"BigBubbleMoveLimitterPlane","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Bubble Movement Limiter [Planar]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Limits the movement of Big Bubbles inside an invisible box."},"ForceJumpPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ForceJumpPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Airship Armada: Trampoline Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The small trampoline planet that appears in Bowser Jr.'s Airship Armada."},"MagicBell":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"MagicBell","IsLeftover":false,"ClassNameSMG1":"MagicBell","InternalName":"MagicBell","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Magic Bell","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A shiny bell that can be interacted with by touching it with the star pointer or directly with the player from up close.\n\nSW_A: Activates upon first interaction. (Single use)"},"FlagKoopaCastle":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":true,"ClassNameSMG1":"Flag","InternalName":"FlagKoopaCastle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Bowser Flag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A blue flag with Bowser's symbol on it. Used in the background of Bowser's domains."},"PictureJoinPlanetFinish":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PictureJoinPlanetFinish","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Completed Mandibug Puzzle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The completed version of the Mandibug puzzle used in Puzzle Plank Galaxy."},"RailMoveNormalLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveNormalLift","IsLeftover":false,"ClassNameSMG1":"RailMoveNormalLift","InternalName":"RailMoveNormalLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Flash Black -- Yellow Moving Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A simple moving platform that is yellow."},"ReverseGravityRoomPressGroundE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"ReverseGravityRoomPressGroundE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"ReverseGravityRoomPressGroundE","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ReverseGravityRoomPressGroundD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"ReverseGravityRoomPressGroundD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"ReverseGravityRoomPressGroundD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ReverseGravityRoomPressGroundC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"ReverseGravityRoomPressGroundC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"ReverseGravityRoomPressGroundC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TamakoroFlipPanelAppearStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TamakoroFlipPanelAppearStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Flipswitch Planet Ruler","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large ruler platform used on the Flipswitch planet in Rolling Masterpiece Galaxy."},"HoneyQueenLeafA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"HoneyQueenLeafA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Leaf Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A leaf platform used in Honeyhive Galaxy."},"TicoDomeLecture":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoDomeLecture","IsLeftover":false,"ClassNameSMG1":"TicoDomeLecture","InternalName":"TicoDomeLecture","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luma DomeLecture","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ChaosGravityStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ChaosGravityStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Intro Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The house/mansion planet that the player lands on at the start of Upside Dizzy Galaxy. It lacks collision."},"Coin":{"Progress":2,"Category":"item","ClassNameSMG2":"Coin","IsLeftover":false,"ClassNameSMG1":"Coin","InternalName":"Coin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A collectable yellow Coin."},"LavaProminenceEnvironment":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"LavaProminenceTriple","IsLeftover":false,"ClassNameSMG1":"LavaProminenceTriple","InternalName":"LavaProminenceEnvironment","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Bubble Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A standalone visual effect of a Lava Bubble (LavaProminence) for solely decorational purposes, without harming the player."},"MiniHoneyBeeKingdomGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniHoneyBeeKingdomGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Honeyhive","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Honeyhive Galaxy."},"DashRingWallLeftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"DashRingWallLeftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Slimy Spring -- Left Moving Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving wall used in the Underwater Boo section of Slimy Spring Galaxy."},"FlexibleSandPlanetPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"FlexibleSphere","IsLeftover":false,"ClassNameSMG1":"FlexibleSphere","InternalName":"FlexibleSandPlanetPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Tide Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The sand tide planet that appears in the Dusty Dune Galaxy."},"OceanFloaterTowerRotateStepD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OceanFloaterTowerRotateStepD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Buoy Base: Rotating Platform D","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating platform used in Buoy Base Galaxy."},"IceRingIcePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceRingIcePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceRingIce Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Kanina":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kanina","IsLeftover":false,"ClassNameSMG1":"Kanina","InternalName":"Kanina","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Crabber","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A blue crab enemy that runs away from the player. Drops a 1-Up when defeated."},"OceanFloaterTowerRotateStepC":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OceanFloaterTowerRotateStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Buoy Base: Rotating Platform C (Unfinished)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused and unfinished rotating platform which was meant to be used in Buoy Base Galaxy."},"OceanFloaterTowerRotateStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OceanFloaterTowerRotateStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Buoy Base: Rotating Platform B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating platform used in Buoy Base Galaxy."},"RainCloud":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"RainCloud","IsLeftover":false,"ClassNameSMG1":"RainCloud","InternalName":"RainCloud","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rain Cloud","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rain cloud. Only Bee Mario can stand on these."},"StinkBugParent":{"Progress":2,"Category":"enemy","ClassNameSMG2":"StinkBugParent","IsLeftover":false,"ClassNameSMG1":"StinkBugParent","InternalName":"StinkBugParent","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mandibug Stack","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The miniboss fought at the end of the second mission of Honeyhive Galaxy and at the end of the first mission of Puzzle Plank Galaxy."},"OceanFloaterTowerRotateStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OceanFloaterTowerRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Buoy Base: Rotating Platform A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating platform used in Buoy Base Galaxy."},"SkyIslandPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Cloudy Court Galaxy."},"TrapBaseA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TrapBaseA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Blast: Launcher Base","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small artificial planet used as a base for various Bullet Bill launchers in Bubble Blast Galaxy."},"SkyIslandPartsE":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandPartsE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Grass Planet with Ledge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A grassy platform with a raised ledge used in Cloudy Court Galaxy."},"FlowerHighlandPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlowerHighlandPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeybloom -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet of Honeybloom Galaxy where the player can find a hidden Star."},"SkyIslandPartsD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandPartsD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Checkpoint Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where a Checkpoint and the Hungry Luma are located in Cloudy Court Galaxy."},"FlowerHighlandPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlowerHighlandPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeybloom -- Buzz Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet of Honeybloom Galaxy where several Buzz can be found."},"SkyIslandPartsC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandPartsC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Cylindrical Grass Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small grassy planet used in Cloudy Court Galaxy."},"FlowerHighlandPlanetC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlowerHighlandPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeybloom -- Fuzzy Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the Fuzzies from Honeybloom Galaxy."},"SkyIslandPartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandPartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Pedestal Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A planet featuring a wood pedestal; used in Cloudy Court Galaxy."},"FlowerHighlandPlanetD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlowerHighlandPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeybloom -- Bee Eater Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The long planet with the Bee Eater plants used at the end of Honeybloom Galaxy."},"TubeSliderTicoCoin":{"Progress":2,"Category":"item","ClassNameSMG2":"TicoCoin","IsLeftover":false,"ClassNameSMG1":"TicoCoin","InternalName":"TubeSliderTicoCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Comet Medal","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of the Comet Medal item that is intended to be used in slider sections."},"BuildingBlocksDust":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"BuildingBlocksDust","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down -- Decorative Wood Blocks","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of decorative wooden blocks from Rightside Down Galaxy."},"SkyIslandPartsF":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandPartsF","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Launch Star Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A platform where a Launch Star is located in Cloudy Court Galaxy."},"InvisibleWallGCapture10x10":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObjGCapture","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObjGCapture","InternalName":"InvisibleWallGCapture10x10","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pull Star Invisible Wall (Cube)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Unused object."},"Petari":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Petari","IsLeftover":false,"ClassNameSMG1":"Petari","InternalName":"Petari","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starbag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A green bag-like enemy that turns invisible and runs away from the player and drops twenty Star Bits once defeated."},"BarrelElectricRailColonyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BarrelElectricRailColonyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm -- Long Cylindrical Satellite Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The long cylindrical satellite planet from Space Storm Galaxy."},"ChooChooTrain":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"ChooChooTrain","IsLeftover":false,"ClassNameSMG1":"ChooChooTrain","InternalName":"ChooChooTrain","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Train","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving train located in Toy Time Galaxy."},"ButlerExplain":{"Progress":1,"Category":"npc","ClassNameSMG2":"ButlerExplain","IsLeftover":false,"ClassNameSMG1":"ButlerExplain","InternalName":"ButlerExplain","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cutscene Polari","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A special version of Polari that appears after collecting the Red Power Star."},"ChallengeBallAccelCylinderA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"ChallengeBallAccelCylinderA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Gizmo -- Accelerator","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating decorative red cylinder used in Rolling Gizmo Galaxy."},"OnimasuPivot":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"OnimasuPivot","IsLeftover":false,"ClassNameSMG1":"OnimasuPivot","InternalName":"OnimasuPivot","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OnimasuPivot","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AquariumRailMoveObj":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"AquariumRailMoveObj","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Cosmic Cove -- Moving Gate","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving metal gate from Cosmic Cove Galaxy."},"CrystalSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"CrystalSwitch","IsLeftover":false,"ClassNameSMG1":"CrystalSwitch","InternalName":"CrystalSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Crystal Switch","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Zelda-like crystal switch that can be activated using Spin Attacks, Ground-Pounds, Star Bit\nShots or by trampling on it. This will trigger the event attached to its SW_A setting permanently.\nHowever, if you specify the activation time, it will deactivate again after the set amount of\nframes have passed.\n\nBy Someone, Evanbowl and Aurum\nOur first real custom object with code!"},"MagmaMonsterRotateSeasaw":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"MagmaMonsterRotateSeasaw","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Monster -- Rotating Lava Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating wheel used on the second planet of the first mission of Melty Monster Galaxy."},"WaterBazooka":{"Progress":2,"Category":"boss","ClassNameSMG2":"WaterBazooka","IsLeftover":false,"ClassNameSMG1":"WaterBazooka","InternalName":"WaterBazooka","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubbles Undergrunt Gunner","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A water bubble-shooting Undergrunt Gunner that appears in Gold Leaf Galaxy and Deep Dark Galaxy."},"ReverseGravityRoomPressGroundB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"ReverseGravityRoomPressGroundB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"ReverseGravityRoomPressGroundB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Dreamer":{"Progress":2,"Category":"npc","ClassNameSMG2":"Dreamer","IsLeftover":false,"ClassNameSMG1":"Dreamer","InternalName":"Dreamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tip Network","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An digital billboard that shows the player how to perform basic actions."},"ReverseGravityRoomPressGroundA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"ReverseGravityRoomPressGroundA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"ReverseGravityRoomPressGroundA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SeaStormPlanet":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SeaStormPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"Temporary High Model\" Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Yet another \"Temporary High Model\" object.\nSee: https://tcrf.net/Super_Mario_Galaxy/Unused_Models#Placeholder_Planets"},"WorldMap07Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap07Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World S Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model form World S."},"DinoPackunBattleLv2Planet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DinoPackunBattleLv2Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten -- Fiery Dino Piranha Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet where Fiery Dino Piranha is fought in the Melty Molten and Boss Blitz Galaxies."},"SoundEmitterCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SoundEmitterCube","IsLeftover":false,"ClassNameSMG1":"SoundEmitterCube","InternalName":"SoundEmitterCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Sound Emitter Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":3,"File":"Sound","Notes":"An area that starts playing a sound effect when entered. The cube's origin is the base's center."},"Koopa":{"Progress":2,"Category":"boss","ClassNameSMG2":"Koopa","IsLeftover":false,"ClassNameSMG1":"Koopa","InternalName":"Koopa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser [Lava Lair]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Bowser boss fought at the end of Bowser's Lava Lair."},"WaterfallCaveNoBreakCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"WaterfallCaveNoBreakCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl -- Rock Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unbreakable rock wall which covers the entrance to Beach Bowl Galaxy's underwater cave."},"BirdLouseS":{"Progress":1,"Category":"particle","ClassNameSMG2":"EffectObj20x20x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj20x20x10SyncClipping","InternalName":"BirdLouseS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Cloud Particles","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large cloud effect used in a few galaxies, such as Honeyhive Galaxy and Gold Leaf Galaxy."},"TereboGroup":{"Progress":2,"Category":"enemy","ClassNameSMG2":"TereboGroup","IsLeftover":false,"ClassNameSMG1":"TereboGroup","InternalName":"TereboGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octoboo Group","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A group of Octoboos that move together."},"MiniOceanRingGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniOceanRingGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Sea Slide","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Sea Slide Galaxy."},"SurprisedGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurprisedGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Loopdeeloop Galaxy","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Loopdeeloop Galaxy's Star select screen when touched during a Launch Star flight."},"AstroMapBoard":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AstroMapBoard","IsLeftover":false,"ClassNameSMG1":"AstroMapBoard","InternalName":"AstroMapBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Map Screen","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A huge screen that displays the map of the Comet Observatory."},"MercatorFixParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"MercatorFixParts","IsLeftover":false,"ClassNameSMG1":"MercatorFixParts","InternalName":"MercatorFixParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MercatorFixParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BirdLouseL":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObj50x50x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj50x50x10SyncClipping","InternalName":"BirdLouseL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Cloud Particles","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large cloud effect used in a few galaxies, such as Wild Glide Galaxy and Freezy Flake Galaxy."},"GlobalPointGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalPointGravity","IsLeftover":false,"ClassNameSMG1":"GlobalPointGravity","InternalName":"GlobalPointGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Spherical Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area that attracts objects towards its origin."},"RailObj":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RailObj","IsLeftover":false,"ClassNameSMG1":"RailObj","InternalName":"RailObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Subpath","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"This object is required by ElectricRailTwoPoint and LavaSeparateWaterfall. It sets multiple paths for an object to use."},"AstroCountDownPlate":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AstroCountDownPlate","IsLeftover":false,"ClassNameSMG1":"AstroCountDownPlate","InternalName":"AstroCountDownPlate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Star Countdown","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The number located at the start of the Comet Observatory that counts down the amount of stars you need to finish the game."},"Nyoropon":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Nyoropon","IsLeftover":false,"ClassNameSMG1":"Nyoropon","InternalName":"Nyoropon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snoodle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A tall tube worm enemy typically found underwater."},"PetitPorterExitPoint":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PetitPorterExitPoint","IsLeftover":false,"ClassNameSMG1":"PetitPorterExitPoint","InternalName":"PetitPorterExitPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bonus Planet Teleporter Exit Point","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An optional point that can be used to define the location where the bonus planet teleporter will teleport the player to after the timer ran out."},"HShapeBlockSetPlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"HShapeBlockSetPlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Starting Planet Cubes","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The pair of wood cubes used at the start of Puzzle Plank Galaxy."},"CloudAcrossValleyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CloudAcrossValleyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet used in Fluffy Bluff Galaxy."},"IceMagmaAppearanceStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"IceMagmaAppearanceStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Rock Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rocks which rise from lava that are used as a platform on the third planet of Shiverburn Galaxy."},"IceRingBumpyPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"IceRingBumpyPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceRingBumpyPartsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LiftFlower":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LiftFlower","IsLeftover":false,"ClassNameSMG1":"LiftFlower","InternalName":"LiftFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Disappearing Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow platform that disappears and reappears periodically."},"TrialBallPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TrialBallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Green: Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet from Rolling Green Galaxy. It features a lot of bridges and flowers, as well as star ball rails and a stand for a windmill."},"DiskFlowerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DiskFlowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Starting Planet (E3)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An early version of Good Egg's starting planet that can be seen in the E3 2006 demo."},"GarigariCutStepFlatThreeLeft":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailAndRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailAndRotateMoveObj","InternalName":"GarigariCutStepFlatThreeLeft","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Triplet Set of Wood Left Piece","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The left piece of a set of three pieces of wood used in Puzzle Plank Galaxy."},"HeavensDoorMiddlePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HeavensDoorMiddlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorMiddle Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ForceDashCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ForceDashCube","IsLeftover":false,"ClassNameSMG1":"ForceDashCube","InternalName":"ForceDashCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Rock Mushroom Boost Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that gives the player a speed boost when entered using the Rock Mushroom.\nRequires a valid KCL floor code of 39 (ForceDash).\nThe direction of the Dash is determined by the rotation of the area. (Boost is on the Z axis)"},"StumpObj":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"StumpObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Stump Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small tree stump platform used for NPCs that appear on Starship Mario."},"RasterScrollArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"RasterScrollArea","IsLeftover":false,"ClassNameSMG1":"RasterScrollArea","InternalName":"RasterScrollArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Wobbling Screen Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, creates a wobbling screen effect."},"MechaKoopaPartsCaterpillar":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"MechaKoopaPartsCaterpillar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MechaKoopaPartsCaterpillar","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DrumSeparateRocketPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DrumSeparateRocketPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Long House Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The long curved planet used in the first mission of Sky Station Galaxy."},"RunawayTico":{"Progress":0,"Category":"npc","ClassNameSMG2":"RunawayTico","IsLeftover":false,"ClassNameSMG1":"RunawayTico","InternalName":"RunawayTico","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"RunawayTico","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TicoAstro":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoAstro","IsLeftover":false,"ClassNameSMG1":"TicoAstro","InternalName":"TicoAstro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luma (Comet Observatory)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A special Luma object for the Comet Observatory. Only used by the 3 Green Lumas surrounding the Green Launch Star to the Planet of Trials."},"SnowDollKoopaPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SnowDollKoopaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Snow Statues Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with snow trees and snow statues used in Freezy Flake Galaxy."},"TicoGalaxy":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoGalaxy","IsLeftover":false,"ClassNameSMG1":"TicoGalaxy","InternalName":"TicoGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hungry Luma (Galaxies)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"// to be documented"},"FireBarCoverMiniA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PartsModel","IsLeftover":false,"ClassNameSMG1":"PartsModel","InternalName":"FireBarCoverMiniA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Fire Bar Barrel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small barrel that is used to hide the Used Block of a Fire Bar. Used in Bowser's Lava Lair."},"WorldMap01Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap01Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 1 Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World 1."},"SurpTamakoroExLv2Galaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpTamakoroExLv2Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Rolling Gizmo Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Rolling Gizmo Galaxy's Star select screen when touched during a Launch Star flight."},"AstroBaseKitchen":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseKitchen","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Kitchen Steps","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The steps that lead up to the Kitchen in the Comet Observatory."},"CoinBox":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CoinBox","IsLeftover":false,"ClassNameSMG1":"CoinBox","InternalName":"CoinBox","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Coin Spot","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An invisible spot that will spawn a Coin when using a Spin Attack nearby."},"SpiderCoin":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SpiderCoin","IsLeftover":false,"ClassNameSMG1":"SpiderCoin","InternalName":"SpiderCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tarantox Web Coin","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A coin trapped in Tarantox's web. Touch it to release it from the web."},"OtaRock":{"Progress":2,"Category":"enemy","ClassNameSMG2":"OtaRock","IsLeftover":false,"ClassNameSMG1":"OtaRock","InternalName":"OtaRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octopus","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large, gray octopus enemy that shoots both fireballs and coconuts at Mario."},"HeavenlyBeachPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HeavenlyBeachPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The starting planet used in Beach Bowl Galaxy."},"HugeHammerConveyerUp":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HugeHammerConveyerUp","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Hammers Planet Upper Rotating Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating platform used on the hammer planet in Clockwork Ruins Galaxy."},"LavaSpaceStickA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"LavaSpaceStickA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Lava Rock (Version A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A lava rock used in the background of Melty Molten Galaxy."},"BattleMogucchiPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleMogucchiPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Undergrunt Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The grassy planet from Battle Belt Galaxy that features two Undergrunts."},"BegomanRoomPlanet":{"Progress":1,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BegomanRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"BegomanRoomPlanet\" [Unfinished]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished planet with a checkerboard pattern, it ressembles \"JumpBeamerRoomPlanet\""},"BigSandBirdGoalStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigSandBirdGoalStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Sand Bird Planet Ending Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The ending platform of the Sand Bird planet from Slipsand Galaxy."},"SpinCloudFrontDefineArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinCloudFrontDefineArea","IsLeftover":false,"ClassNameSMG1":"SpinCloudFrontDefineArea","InternalName":"SpinCloudFrontDefineArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Cloud Direction Controller Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"This area controls and sets the facing direction of Cloud Flower platforms created inside of it."},"DinoPackun":{"Progress":0,"Category":"boss","ClassNameSMG2":"DinoPackun","IsLeftover":false,"ClassNameSMG1":"DinoPackun","InternalName":"DinoPackun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dino Piranha (SMG1)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The boss fought at the end of the first mission of Good Egg Galaxy."},"Karikari":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Karikari","IsLeftover":false,"ClassNameSMG1":"Karikari","InternalName":"Karikari","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slurple","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small blue enemy that will stick onto player if they get near it. If the enemy is not defeated, it will begin to damage the player."},"KoopaJrCastlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrCastlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker -- Boomsday Machine Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Boomsday Machine is fought in Bowser Jr.'s Boom Bunker."},"LavaSpaceStickB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"LavaSpaceStickB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Lava Rock (Version B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A lava rock used in the background of Melty Molten Galaxy."},"TripodBossStepPoint":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossStepPoint","IsLeftover":false,"ClassNameSMG1":"TripodBossStepPoint","InternalName":"TripodBossStepPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Stepping Point","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GhostClipPlanetPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"GhostClipPlanetPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Boo Corridor Rug","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rugs used on the second planet of the second mission of Haunty Halls Galaxy."},"EarthenPipePictureBook":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"EarthenPipePictureBook","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Warp Pipe","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative Warp Pipe that cannot be entered. Used in the game's intro."},"SeesawMoveNutB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SeesawMoveNut","IsLeftover":false,"ClassNameSMG1":"SeesawMoveNut","InternalName":"SeesawMoveNutB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Moving Screw Nut (Dreadnought)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A hexagonal-shaped moving screw nut used on Dreadnought Galaxy.\n\nFollows a straight line path back and forth depending on how the player steps on it to make it rotate."},"BenefitItemInvincible":{"Progress":2,"Category":"item","ClassNameSMG2":"BenefitItemInvincible","IsLeftover":false,"ClassNameSMG1":"BenefitItemInvincible","InternalName":"BenefitItemInvincible","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rainbow Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A collectable power-up that transforms the player into a Rainbow character."},"SeesawMoveNutC":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"SeesawMoveNut","IsLeftover":false,"ClassNameSMG1":"SeesawMoveNut","InternalName":"SeesawMoveNutC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Moving Screw Nut (Cylinder)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Textureless cylinder-shaped version of the Dreadnought's moving screw nuts."},"TearDropPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TearDropPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Drip Drop Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main and only planet of Drip Drop Galaxy."},"MarioFaceShipRudder":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MarioFaceShipRudder","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Steering Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The steering wheel used on Starship Mario."},"SeesawMoveNutA":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"SeesawMoveNut","IsLeftover":false,"ClassNameSMG1":"SeesawMoveNut","InternalName":"SeesawMoveNutA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Moving Screw Nut (Unfinished)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Textureless version of the Dreadnought's moving screw nuts."},"SecretGateCounter":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SecretGateCounter","IsLeftover":false,"ClassNameSMG1":"SecretGateCounter","InternalName":"SecretGateCounter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Medal Gate Counter","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller used to count the amount of gates that the player has moved through."},"BarrelCloudActionRotateLiftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"BarrelCloudActionRotateLiftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Generator -- Rotating Stone Lift","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating cylinder from Bowser's Galaxy Generator that has some small platforms attached to it. Used in the section that features Cloud Flowers and Bullet Bills."},"SpiderAttachPoint":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SlingShooter","IsLeftover":false,"ClassNameSMG1":"SlingShooter","InternalName":"SpiderAttachPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tarantox Sling Pod","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A variation of the regular Sling Pod used on Tarantox's planet in Space Junk Galaxy. Behaves exactly the same way as the normal Sling Pod, the difference is probably internally to process hits on Tarantox or something along those lines."},"DustLava":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustLava","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Particles Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of lava particles used as space debris."},"KinopioBank":{"Progress":2,"Category":"npc","ClassNameSMG2":"KinopioBank","IsLeftover":false,"ClassNameSMG1":"KinopioBank","InternalName":"KinopioBank","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bank Toad","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A special Toad NPC that allows the player to deposit and withdraw Star Bits."},"HugeHammerConveyerDown":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HugeHammerConveyerDown","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Hammers Planet Lower Rotating Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating platform used on the hammer planet in Clockwork Ruins Galaxy."},"ConcreteBlock":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"ConcreteBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Concrete Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large concrete block used in Rolling Gizmo Galaxy."},"SkyBeachCorals":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"SkyBeachCorals","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Decorative Water Coral","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of decorative coral used in Starshine Beach Galaxy."},"OceanRingRuinsGearBig":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OceanRingRuinsGearBig","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"OceanRingRuinsGearBig","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PenguinRacerLeader":{"Progress":0,"Category":"npc","ClassNameSMG2":"PenguinRacerLeader","IsLeftover":false,"ClassNameSMG1":"PenguinRacerLeader","InternalName":"PenguinRacerLeader","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PenguinRacerLeader","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomShipBoxFloaterB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PhantomShipBoxFloater","IsLeftover":false,"ClassNameSMG1":"PhantomShipBoxFloater","InternalName":"PhantomShipBoxFloaterB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"PhantomShipBoxFloaterB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DrillWaterSpringPlanetFountain":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1500F400","IsLeftover":false,"ClassNameSMG1":"EffectObjR1500F400","InternalName":"DrillWaterSpringPlanetFountain","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove Water Jet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The fountain effect used on the drill water planet in Cosmic Cove Galaxy."},"PhantomShipBoxFloaterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PhantomShipBoxFloater","IsLeftover":false,"ClassNameSMG1":"PhantomShipBoxFloater","InternalName":"PhantomShipBoxFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"PhantomShipBoxFloaterA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UFOShapePassThroughPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"UFOShapePassThroughPlanet","IsLeftover":false,"ClassNameSMG1":"UFOShapePassThroughPlanet","InternalName":"UFOShapePassThroughPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Sky Station Galaxy."},"KoopaJrLv2BossRelayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrLv2BossRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Launch Star Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The set of platforms where the Launch Star to the Megahammer planet in Bowser Jr.'s Fearsome Fleet is found."},"CubeBubbleExPartsA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CubeBubbleExPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Blast -- Metal Sphere","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A multi-colored stationary metal sphere that serves as an obstacle in Bubble Blast Galaxy."},"DrainPipeBubbleA":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"DrainPipeBubbleA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Effect (Version A)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bubble effect."},"PhantomShipBoxFloaterC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PhantomShipBoxFloater","IsLeftover":false,"ClassNameSMG1":"PhantomShipBoxFloater","InternalName":"PhantomShipBoxFloaterC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"PhantomShipBoxFloaterC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniStarDustGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniStarDustGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Space Junk","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Space Junk Galaxy."},"PipeModeCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"PipeModeArea","IsLeftover":false,"ClassNameSMG1":"PipeModeArea","InternalName":"PipeModeCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Redirect Player Movement Area [Cube]","IsUnused":true,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that changes the direction the player is moving to by 90 degrees as soon as entered. The cube's origin is the base's center."},"DrainPipeBubbleB":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"DrainPipeBubbleB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Effect (Version B)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bubble effect."},"FluffWind":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FluffWind","IsLeftover":false,"ClassNameSMG1":"FluffWind","InternalName":"FluffWind","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluff Flower Wind","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that creates a wind stream used to push the Fluff Flowers."},"SummerSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"SummerSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Beach Bowl Galaxy."},"GlobalCubeGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalCubeGravity","IsLeftover":false,"ClassNameSMG1":"GlobalCubeGravity","InternalName":"GlobalCubeGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Cube Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area for a cube-shaped planet that allows movement on all six faces."},"BrickDust":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"BrickDust","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Floating Bricks Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A group of bricks used as floating debris in both Clockwork Ruins Galaxy and Upside Dizzy Galaxy."},"KoopaBackEffect":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"KoopaBackEffect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle -- Decorative Bowser Portal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large portal that Bowser disappears through during the intro sequence at Peach's Castle."},"IceLayerBreak":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"IceLayerBreak","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Broken Glass Effect","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A glass-breaking effect used on Launch Stars that require the player to go through glass."},"FallDownBridgeRock":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"FallDownBridge","IsLeftover":false,"ClassNameSMG1":"FallDownBridge","InternalName":"FallDownBridgeRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Large Metal Bridge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large metal bridge that can be knocked over with Rock Mario; used in Boulder Bowl Galaxy."},"OceanRingRuinsGearSmall":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OceanRingRuinsGearSmall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"OceanRingRuinsGearSmall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"IceBarPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceBarPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceBar Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"InvisibleWallGCapture10x20":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObjGCapture","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObjGCapture","InternalName":"InvisibleWallGCapture10x20","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pull Star Invisible Wall (Rectangle)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OceanRingAndFlag":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"OceanRing","IsLeftover":false,"ClassNameSMG1":"OceanRing","InternalName":"OceanRingAndFlag","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanRingAndFlag","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ClipFieldSwitch":{"Progress":2,"Category":"controller","ClassNameSMG2":"ClipFieldSwitch","IsLeftover":false,"ClassNameSMG1":"ClipFieldSwitch","InternalName":"ClipFieldSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A controller that enables Matter Splatter effects."},"MarioFaceShipPlanetCore":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"MarioFaceShipPlanetCore","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Blue Core","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The blue core used in the power-up display room of Starship Mario."},"PullTargetBridge":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"PullTargetBridge","IsLeftover":false,"ClassNameSMG1":"PullTargetBridge","InternalName":"PullTargetBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"PullTargetBridge\" [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Model files have been removed. Therefore, the object is useless."},"WindMillPropellerMini":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WindMillPropellerMini","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Gizmo -- Windmill Propeller","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The toy windmill propeller found at the end of Rolling Gizmo Galaxy."},"LavaRotatePlanetStartStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"LavaRotatePlanetStartStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Rotating Planet (Fixed Platform)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The stationary platform used on the rotating platform in Melty Molten Galaxy."},"Butler":{"Progress":1,"Category":"npc","ClassNameSMG2":"Butler","IsLeftover":false,"ClassNameSMG1":"Butler","InternalName":"Butler","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Polari","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dark-brown Luma with blue eyes, Rosalina's right-hand luma."},"CountFlowerPowerStar":{"Progress":2,"Category":"controller","ClassNameSMG2":"CountFlower","IsLeftover":false,"ClassNameSMG1":"CountFlower","InternalName":"CountFlowerPowerStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flower Counter Power Star Spawner","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that activates a switch and spawns a Power Star once all of its flowers have appeared."},"Mogucchi":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Mogucchi","IsLeftover":false,"ClassNameSMG1":"Mogucchi","InternalName":"Mogucchi","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Undergrunt","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A mole enemy with a helmet that moves on a path."},"NokonokoLand":{"Progress":2,"Category":"enemy","ClassNameSMG2":"NokonokoLand","IsLeftover":false,"ClassNameSMG1":"NokonokoLand","InternalName":"NokonokoLand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Koopa Troopa","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small turtle that drops its Shell when jumped on."},"CannonFortressMoveWall":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"CannonFortressMoveWall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dreadnought -- Tower Wall Jump Shaft","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of two blocks that move on a path in Dreadnought Galaxy."},"StinkBugSmall":{"Progress":2,"Category":"enemy","ClassNameSMG2":"StinkBugSmall","IsLeftover":false,"ClassNameSMG1":"StinkBugSmall","InternalName":"StinkBugSmall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mandibug","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A purple bug that charges at the player once it spots them."},"PowerStarKeeperA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"PowerStarKeeperA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rotating Metal Shields A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rotating metal shields that can be often seen to block a Power Star."},"PowerStarKeeperB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"PowerStarKeeperB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rotating Metal Shields B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rotating metal shields that can be often seen to block a Power Star."},"RecoveryFloorControlArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"RecoveryFloorControlArea","IsLeftover":false,"ClassNameSMG1":"RecoveryFloorControlArea","InternalName":"RecoveryFloorControlArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Enable Ice Collision Rescue Position Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that enables saving the last position on Ice or GlassIce collision as a safe rescuing position."},"PowerStarKeeperC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"PowerStarKeeperC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rotating Metal Shields C","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rotating metal shields that can be often seen to block a Power Star."},"WaterCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"WaterArea","IsLeftover":false,"ClassNameSMG1":"WaterArea","InternalName":"WaterCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Water Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that consists of an invisible body of water."},"SubmarineSteam":{"Progress":0,"Category":"particle","ClassNameSMG2":"SubmarineSteam","IsLeftover":false,"ClassNameSMG1":"SubmarineSteam","InternalName":"SubmarineSteam","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Underwater Steam","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An underwater steam effect."},"ForestHomeBridge":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestHomeBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Stone Bridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small stone bridge used in Gold Leaf Galaxy."},"BigYellowChipStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigYellowChipStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Star Chip Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge Star Chip that is used as a platform in Supermassive Galaxy."},"CameraRepulsiveSphere":{"Progress":0,"Category":"areas","ClassNameSMG2":"CameraRepulsiveSphere","IsLeftover":false,"ClassNameSMG1":"CameraRepulsiveSphere","InternalName":"CameraRepulsiveSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"CameraRepulsiveSphere","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":""},"SandCapsulePressGround":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SandCapsulePressGround","IsLeftover":false,"ClassNameSMG1":"SandCapsulePressGround","InternalName":"SandCapsulePressGround","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandCapsulePressGround","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"VsBossJugemAir":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapAir","IsLeftover":false,"ClassNameSMG1":"ProjectionMapAir","InternalName":"VsBossJugemAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Thunderstorm Atmosphere","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The thunderstorm atmosphere used during the Giga-Lakitu battle in Yoshi Star Galaxy."},"BombHeiRed":{"Progress":2,"Category":"npc","ClassNameSMG2":"BombHeiRed","IsLeftover":false,"ClassNameSMG1":"BombHeiRed","InternalName":"BombHeiRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bob-omb Buddy","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red Bob-omb NPC from Throwback Galaxy."},"SpiderMapBlock":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SpiderMapBlock","IsLeftover":false,"ClassNameSMG1":"SpiderMapBlock","InternalName":"SpiderMapBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tarantox Stone Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The destroyable stone blocks on Tarantox's planet in Space Junk Galaxy."},"BegomanSpike":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanSpike","IsLeftover":false,"ClassNameSMG1":"BegomanSpike","InternalName":"BegomanSpike","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiky Topman","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A red spiky robot enemy that is always spinning."},"GreenPlanetOrbitSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"GreenPlanetOrbitSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The starry sky model used in Gusty Garden Galaxy."},"FlagKoopaB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":true,"ClassNameSMG1":"Flag","InternalName":"FlagKoopaB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Bowser Flag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A yellow flag with Bowser's symbol on it. Used in airship sections."},"StarDustStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"StarDustStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Small Stone Platform B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Another small stone platform from Space Junk Galaxy."},"FlagKoopaA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":false,"ClassNameSMG1":"Flag","InternalName":"FlagKoopaA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Black Bowser Flag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A black flag with Bowser's symbol on it."},"StarDustStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"StarDustStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Small Stone Platform A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small stone platform from Space Junk Galaxy."},"WoodCircleCutPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WoodCircleCutPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Circular Log Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The final planet from Tall Trunk Galaxy's first star."},"CloudSeaA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CloudSea","IsLeftover":false,"ClassNameSMG1":"CloudSea","InternalName":"CloudSeaA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Swamp Bowl Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large toxic swamp planet used for the secret Star mission of Cloudy Court Galaxy."},"GhostMazePushDoor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GhostMazePushDoor","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo Moon -- Disguised Maze Door [Counter-clockwise]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A door disguised as a wall piece of the dark maze planet in Boo Moon Galaxy.\nThis variant opens counter-clockwise."},"CapsuleCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CapsuleCage","IsLeftover":false,"ClassNameSMG1":"CapsuleCage","InternalName":"CapsuleCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Locked Glass Cage","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A locked glass cage."},"TripodBossBodyABloom":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TripodBossBodyABloom","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Body Bloom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WorldMap03Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap03Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 3 Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model from World 3."},"TShapePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TShapePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: T-Shaped Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A futuristic-style metal platform shaped as a tridimensional \"T\" used in Space Junk Galaxy."},"BreakableTrash":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BreakableCage","IsLeftover":true,"ClassNameSMG1":"BreakableCage","InternalName":"BreakableTrash","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gearmo Challenge Trash","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A pile of trash that the player must destroy during the trash minigames in Battlerock Galaxy and Dreadnought Galaxy."},"KoopaJrShip":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"KoopaJrShip","IsLeftover":false,"ClassNameSMG1":"KoopaJrShip","InternalName":"KoopaJrShip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Jr.'s Airship (Boss)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small airship controlled and tripulated by Bowser Jr. himself, which is the boss of Bowser Jr.'s Airship Armada."},"TwisterSanSlim":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Sandstorm","IsLeftover":false,"ClassNameSMG1":"Sandstorm","InternalName":"TwisterSanSlim","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slim Galactic Tornado","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A slim tornado enemy with a somewhat wide attraction range."},"CancelBeeMorphArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CancelBeeMorphArea","IsLeftover":false,"ClassNameSMG1":"CancelBeeMorphArea","InternalName":"CancelBeeMorphArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Cancel Bee Power-Up Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Removes the Bee power-up from the player if they go inside the area."},"BigBubbleSwitchCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleSwitchArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleSwitchArea","InternalName":"BigBubbleSwitchCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Big Bubble Switch Area [Cylinder]","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that activates a switch once the player enters it while riding a Big Bubble."},"BakuBakuClipStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"BakuBakuClipStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Mattermouth Carpet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large carpet from Bowser's Lava Lair that is eaten away by Mattermouths."},"LuigiNPC":{"Progress":0,"Category":"npc","ClassNameSMG2":"LuigiNPC","IsLeftover":false,"ClassNameSMG1":"LuigiNPC","InternalName":"LuigiNPC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luigi (NPC)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Luigi you talk to in Ghostly Galaxy's first star."},"SphereSelectorHandle":{"Progress":0,"Category":"controller","ClassNameSMG2":"SphereSelectorHandle","IsLeftover":false,"ClassNameSMG1":"SphereSelectorHandle","InternalName":"SphereSelectorHandle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SphereSelectorHandle","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomShipPropellerBig":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"PhantomShipPropellerBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomShipPropellerBig","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TogeBegomanLauncher":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanLauncher","IsLeftover":false,"ClassNameSMG1":"BegomanLauncher","InternalName":"TogeBegomanLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiky Topman Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A black hole that spawns Spiky Topman. Defeated Spiky Topman will respawn after some time."},"HanachanBig":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HanachanBig","IsLeftover":false,"ClassNameSMG1":"HanachanBig","InternalName":"HanachanBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Wiggler","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A bigger version of a Wiggler. May run around aggressively."},"UnderseaTunnelPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"UnderseaTunnelPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bigmouth -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The massive fish-shaped main planet from Bigmouth Galaxy."},"OldFortressTopCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"OldFortressCover","IsLeftover":false,"ClassNameSMG1":"OldFortressCover","InternalName":"OldFortressTopCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Throwback -- Top Fortress Cover","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cover used at the top of Throwback Galaxy."},"Tamakoro":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Tamakoro","IsLeftover":false,"ClassNameSMG1":"Tamakoro","InternalName":"Tamakoro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Ball","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ball with a Power Star or Purple Coin inside it."},"Flag":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":true,"ClassNameSMG1":"Flag","InternalName":"Flag","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sea Slide Flag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag used in both Loopdeeloop Galaxy and Sea Slide Galaxy."},"KoopaStatueVomit":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KoopaStatueVomit","IsLeftover":false,"ClassNameSMG1":"KoopaStatueVomit","InternalName":"KoopaStatueVomit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Turning Bowser Statue","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A statue of Bowser that can turn around. The actual laser is created using an ElectricRail object."},"BothSideMazeRoomPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BothSideMazeRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet used in the first mission of Flipsville Galaxy."},"KoopaRestarterVs3":{"Progress":0,"Category":"boss","ClassNameSMG2":"KoopaRestarterVs3","IsLeftover":false,"ClassNameSMG1":"KoopaRestarterVs3","InternalName":"KoopaRestarterVs3","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaRestarterVs3","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SandBirdPartsTailRight":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsTailRight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Right Striped Tail","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The right piece of the tail of the Sand Bird used in Slipsand Galaxy."},"JumpStand":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"JumpStand","IsLeftover":false,"ClassNameSMG1":"JumpStand","InternalName":"JumpStand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Pound Spring","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spring that bounces the player into the air when Ground Pounding it."},"TrickRabbitFreeRun":{"Progress":0,"Category":"npc","ClassNameSMG2":"TrickRabbitFreeRun","IsLeftover":false,"ClassNameSMG1":"TrickRabbitFreeRun","InternalName":"TrickRabbitFreeRun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bunny (Free Run)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A runaway Star Bunny that runs randomly without a path."},"PunchBox2D":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PunchBox","IsLeftover":false,"ClassNameSMG1":"PunchBox","InternalName":"PunchBox2D","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Brick Block [2D]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small Brick Block variant that is used in the prologue."},"SwitchCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SwitchArea","IsLeftover":false,"ClassNameSMG1":"SwitchArea","InternalName":"SwitchCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Switch Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that activates a switch once the player enters it. The cube's origin is the base's center."},"TrialBubbleSPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TrialBubbleSPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Breeze Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet Bubble Breeze Galaxy takes place on. Includes the first section of the galaxy."},"GiantRotationRockD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GiantRotationRockD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Launch Star Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gear used to reach the Launch Star on the starting planet of Clockwork Ruins Galaxy."},"TwinFallLakeWaterFall":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"TwinFallLakeWaterFall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Waterfall Effect (Waterfalls Planet)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A waterfalls effect used on the waterfalls planet in Beach Bowl Galaxy."},"GiantRotationRockC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GiantRotationRockC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Cross Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gear with a \"cross\"-like design of blocks used on the starting planet of Clockwork Ruins Galaxy."},"IceCreamPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceCreamPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Ice Cream Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The ice cream planet from Toy Time Galaxy."},"KoopaJrLv2StartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrLv2StartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Starting Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The set of platforms used at the start of Bowser Jr.'s Fearsome Fleet."},"GiantRotationRockB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GiantRotationRockB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- L-Blocks Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gear with opposite L-shaped blocks used on the starting planet of Clockwork Ruins Galaxy."},"GiantRotationRockA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GiantRotationRockA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Staircase Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gear with opposite staircases used on the starting planet of Clockwork Ruins Galaxy."},"PrologueDirector":{"Progress":0,"Category":"controller","ClassNameSMG2":"PrologueDirector","IsLeftover":false,"ClassNameSMG1":"PrologueDirector","InternalName":"PrologueDirector","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PrologueDirector","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpaceMineRailA":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SpaceMineRailA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mine Path Marker (Circle)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A circle marker for a mine."},"DepthOfFieldSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"DepthOfFieldArea","IsLeftover":false,"ClassNameSMG1":"DepthOfFieldArea","InternalName":"DepthOfFieldSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Field Depth Area [Sphere]","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that changes the screen depth if the player enters it."},"LeafManholeCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ManholeCover","IsLeftover":false,"ClassNameSMG1":"ManholeCover","InternalName":"LeafManholeCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Flippable Grate","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red grate that can be flipped over; used in Flipsville Galaxy."},"TreasureBoxCrackedCoin":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with Coin","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gray treasure chest that reveals a Coin when opened."},"AbekobeCircleMoveLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"AbekobeCircleMoveLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rightside Down -- Checkered Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving platform from Rightside Down Galaxy. It has a checker patterned surface."},"TreasureBoxYellowChip":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxYellowChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Treasure Chest with Star Chip","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A brown treasure chest that reveals a Star Chip when opened."},"BloomSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"BloomArea","IsLeftover":false,"ClassNameSMG1":"BloomArea","InternalName":"BloomSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Bloom Effect Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that enables bloom shading for compatible objects inside it."},"WanwanEscapePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WanwanEscapePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Lava Chomps Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used that features a long bridge Chompworks Galaxy."},"GravityFollowLift2DPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"GravityFollowLift2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Starting Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first section of the first planet used in Upside Dizzy Galaxy."},"LavaCShapePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaCShapePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaCShape Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FullMoonPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FullMoonPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Bright Moon Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small and bright moon planet from Sand Spiral Galaxy that emits an intense bloom when seen from a distance."},"GlobalDiskTorusGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalDiskTorusGravity","IsLeftover":false,"ClassNameSMG1":"GlobalDiskTorusGravity","InternalName":"GlobalDiskTorusGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Torus Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area for a torus-shaped planet."},"WaterFortressRain":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WaterFortressRain","IsLeftover":false,"ClassNameSMG1":"WaterFortressRain","InternalName":"WaterFortressRain","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm Rain","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rain effect from Space Storm Galaxy. This will crash the game without a specific setup."},"HoleDiskDeathSandPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HoleDiskDeathSandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HoleDiskDeathSand Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TeresaMansionGatePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaMansionGatePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansionGate Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ConstructionLight":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ConstructionLight","IsLeftover":false,"ClassNameSMG1":"ConstructionLight","InternalName":"ConstructionLight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Construction Light","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A destroyable construction light; used in Spin-Dig Galaxy."},"MarioLauncher":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MarioLauncher","IsLeftover":false,"ClassNameSMG1":"MarioLauncher","InternalName":"MarioLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Player Cannon","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A cannon that the player can use to shoot themselves to distant places."},"SecretGate":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SecretGate","IsLeftover":false,"ClassNameSMG1":"SecretGate","InternalName":"SecretGate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Medal Gate","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red and yellow gate used in gliding levels to unlock the Comet Medal for collection afterwards."},"BlueStarGuidanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"BlueStarGuidanceArea","IsLeftover":false,"ClassNameSMG1":"BlueStarGuidanceArea","InternalName":"BlueStarGuidanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Pull Star Explanation Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, if entered, notifies the player how to use Pull Stars."},"Gorogoro":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Gorogoro","IsLeftover":false,"ClassNameSMG1":"Gorogoro","InternalName":"Gorogoro","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rhomp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A cylindrical-shaped rolling stone obstacle used in Slipsand Galaxy."},"LavaDrillKillerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaDrillKillerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Banzai Bill Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with Banzai Bills and the Spin Drill used in Bowser's Galaxy Generator."},"BossKameck":{"Progress":1,"Category":"boss","ClassNameSMG2":"BossKameck","IsLeftover":false,"ClassNameSMG1":"BossKameck","InternalName":"BossKameck","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Kamella","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large Magikoopa fought in Space Junk Galaxy."},"RailCoin":{"Progress":2,"Category":"item","ClassNameSMG2":"RailCoin","IsLeftover":false,"ClassNameSMG1":"RailCoin","InternalName":"RailCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin Line","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that creates a path of Coins."},"BallRail":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BallRail","IsLeftover":false,"ClassNameSMG1":"BallRail","InternalName":"BallRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Ball Rail","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An invisible path that the Star Ball will move on once touched."},"DotPatternSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"DotPatternSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Twisty Trials Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Twisty Trials Galaxy."},"HellBallRotatePartsD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HeavenlyBeachTimerStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleTimerObj","IsLeftover":false,"ClassNameSMG1":"SimpleTimerObj","InternalName":"HeavenlyBeachTimerStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl Appearing Platform A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of boardwalk platforms from Beach Bowl that appear when a switch is pressed."},"HellBallRotatePartsC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HellBallRotatePartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HellBallRotatePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FloaterLandPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FloaterLandPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Buoy Base: Fortress Parts (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused set of fortress parts intended for Buoy Base Galaxy."},"HellBallRotatePartsG":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsG","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsG","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UFOKinokoUnderConstruction":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"UFOKinokoUnderConstruction","IsLeftover":false,"ClassNameSMG1":"UFOKinokoUnderConstruction","InternalName":"UFOKinokoUnderConstruction","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Starshroom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Starshroom seen on the Garage in the Comet Observatory.\n\nThis object represents all the construction stages of that Starshroom, including the finished one, and picks the stage to load based on the current savefile progress."},"HeavenlyBeachTimerStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleTimerObj","IsLeftover":false,"ClassNameSMG1":"SimpleTimerObj","InternalName":"HeavenlyBeachTimerStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl Appearing Platform B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pair of vertical walls from Beach Bowl that appear when a switch is pressed. "},"HellBallRotatePartsF":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsF","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsF","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniMechaKoopaPartsMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"MiniMechaKoopaPartsMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Factory Moving Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blue moving platform from the factory planet from Toy Time Galaxy."},"HellBallRotatePartsE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HellBallRotatePartsE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HellBallRotatePartsE","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ArrowSwitchTarget":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"ArrowSwitchTarget","IsLeftover":false,"ClassNameSMG1":"ArrowSwitchTarget","InternalName":"ArrowSwitchTarget","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Multi-Use Arrow Switch Target","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A target that triggers a switch based off of the state of \"ArrowSwitchMulti\"."},"AncientCage":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AncientCage","IsLeftover":false,"ClassNameSMG1":"AncientCage","InternalName":"AncientCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Luma Cage","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The red metal cage from Clockwork Ruins Galaxy."},"Togezo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Togezo","IsLeftover":false,"ClassNameSMG1":"Togezo","InternalName":"Togezo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiny","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red-shelled enemy with spikes on its back."},"KoopaVS2PartsClipAreaDisplayA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveIndirectObj","IsLeftover":false,"ClassNameSMG1":"RailMoveIndirectObj","InternalName":"KoopaVS2PartsClipAreaDisplayA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsClipAreaDisplayA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TriPodBossGearBody":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearBody","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Body Gear","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TamakoroWithTutorial":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"Tamakoro","IsLeftover":false,"ClassNameSMG1":"Tamakoro","InternalName":"TamakoroWithTutorial","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Ball with Tutorial","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Star Ball which includes a tutorial signboard on how to use it as a child object named \"TamakoroTutorial\"."},"UFOKinokoLandingAstro":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOKinokoLandingAstro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Landed Starshroom [No Interior]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A variant of UFOKinokoLanding with no interior and opaque windows. Used in Grand Finale Galaxy."},"BeyondHorizonSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondHorizonSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slimy Spring Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sunset sky model from Slimy Spring Galaxy."},"DepthOfFieldCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"DepthOfFieldArea","IsLeftover":false,"ClassNameSMG1":"DepthOfFieldArea","InternalName":"DepthOfFieldCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Field Depth Area [Cube]","IsUnused":false,"AreaShape":"CenterOriginCube","Games":1,"File":"Map","Notes":"An area that changes the screen depth if the player enters it. The cube's origin is the volume's center."},"RailMoveDisappearStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveDisappearStep","IsLeftover":false,"ClassNameSMG1":"RailMoveDisappearStep","InternalName":"RailMoveDisappearStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Throwback -- Collapsing Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A stone platform that falls when the player steps on it."},"DeathPromenadeMovePartsSpuareA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"DeathPromenadeMovePartsSpuareA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo's Boneyard: Rectangular Block (Moving)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving rectangular-shaped block used in Boo's Boneyard Galaxy."},"NeedleTrapSide":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"NeedleTrap","IsLeftover":false,"ClassNameSMG1":"NeedleTrap","InternalName":"NeedleTrapSide","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wall Spike Trap","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wall-connected trap with spikes that pop out periodically."},"Kiraira":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kiraira","IsLeftover":true,"ClassNameSMG1":"Kiraira","InternalName":"Kiraira","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Underwater Mine","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A stationary mine used in Deep Dark Galaxy."},"BendSwanpStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BendSwanpStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo Moon -- Folding Swamp Starting Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting platform from Boo Moon Galaxy's folding swamp planet."},"BegomanSpringHide":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanSpring","IsLeftover":true,"ClassNameSMG1":"BegomanSpring","InternalName":"BegomanSpringHide","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Passive Spring Topman","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A variant of a Spring Topman that resides in the ground and jumps out once the player gets near. It emits a Topmini if hit with a Spin Attack."},"GoldenTurtle":{"Progress":2,"Category":"item","ClassNameSMG2":"GoldenTurtle","IsLeftover":false,"ClassNameSMG1":"GoldenTurtle","InternalName":"GoldenTurtle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Shell","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A golden Koopa Shell that can be used to open specific treasure chests."},"BattleShipExplosionRock":{"Progress":1,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"BattleShipExplosionRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rock Explosion Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rock explosion effect used in the third mission of Battlerock Galaxy."},"Blue2DSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"Blue2DSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeybloom Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Honeybloom Galaxy."},"TwilightAir":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"TwilightAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Twilight Atmosphere","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The unusual red atmosphere used in Bubble Breeze Galaxy."},"DashRing":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"DashRing","IsLeftover":false,"ClassNameSMG1":"DashRing","InternalName":"DashRing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boost Ring","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ring that boosts the speed of the player when passed through."},"GraveStoneA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GraveStoneA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Graveyard Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The graveyard planet that is located in the Space Junk Galaxy."},"KoopaNpc":{"Progress":2,"Category":"npc","ClassNameSMG2":"KoopaNpc","IsLeftover":false,"ClassNameSMG1":"KoopaNpc","InternalName":"KoopaNpc","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tiny Bowser","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A tiny version of Bowser used in the end credits."},"GraveStoneC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GraveStoneC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Gray Stone (L-Shaped)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A L-shaped gray stone that appears in the Space Junk Galaxy."},"GraveStoneB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GraveStoneB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Gray Stone (Rectangular)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rectangular gray stone that appears in the Space Junk Galaxy."},"AuroraSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"AuroraSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezeflame Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The sky model from Freezeflame Galaxy that features auroras."},"GraveStoneE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GraveStoneE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Gray Stone (Unfinished Sphere)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished spherical gray stone that was supposed to appear in the Space Junk Galaxy."},"MirrorModelPeachCastle":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMirrorReflectionObj","IsLeftover":false,"ClassNameSMG1":"SimpleMirrorReflectionObj","InternalName":"MirrorModelPeachCastle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle (Low-poly Mirrored)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A mirrored low-poly version of the Peach's Castle at the beginning of the game (SMG1)"},"GraveStoneD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GraveStoneD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Gray Stone (Unfinished L-Shape)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished L-shaped gray stone that was supposed to appear in the Space Junk Galaxy."},"StarPieceSpot":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceSpot","IsLeftover":false,"ClassNameSMG1":"StarPieceSpot","InternalName":"StarPieceSpot","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bit Spawn Point","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that spawns several Star Bits when activated."},"GhostTower2DPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GhostTower2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Moon -- Mansion Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large mansion planet used in the second mission of Boo Moon Galaxy."},"OnimasuPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OnimasuPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Cyclone Stone Planet (Section A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The first section of the planet used at the end of the third mission of Beach Bowl Galaxy."},"ChooChooTrainStationPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ChooChooTrainStationPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Train Station","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The train station planet from Toy Time Galaxy."},"GhostMazeWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GhostMazeWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Moon -- Maze Planet Blockade","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wall used to block access to the Warp Pipe on the maze planet of Boo Moon Galaxy."},"GiantTeresaCirclePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GiantTeresaCirclePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The solid platforms used on the starting planet of Haunty Halls Galaxy."},"DashChargeCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"DashChargeArea","IsLeftover":false,"ClassNameSMG1":"DashChargeArea","InternalName":"DashChargeCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Fast Running Area [Cylinder]","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that, when entered, turns the player yellow and causes them to run faster."},"PhantomDecoratePartsHole":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"PhantomDecoratePartsHole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Decorative Hole Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative planet with many holes in it, from Ghostly Galaxy."},"CrystalCageOpaLL":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CrystalCageOpa","IsLeftover":false,"ClassNameSMG1":"CrystalCageOpa","InternalName":"CrystalCageOpaLL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Opaque Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large destroyable crystal that is not transparent."},"HazeCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"HazeCube","IsLeftover":false,"ClassNameSMG1":"HazeCube","InternalName":"HazeCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Haze Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":3,"File":"Map","Notes":"A haze screen effect used in lava-themed galaxies. The cube's origin is the base's center."},"KoopaSwitchKeeper":{"Progress":0,"Category":"boss","ClassNameSMG2":"KoopaSwitchKeeper","IsLeftover":false,"ClassNameSMG1":"KoopaSwitchKeeper","InternalName":"KoopaSwitchKeeper","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaSwitchKeeper","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GeneralRestartPos":{"Progress":2,"Category":"controller","ClassNameSMG2":"GeneralRestartPos","IsLeftover":false,"ClassNameSMG1":"GeneralRestartPos","InternalName":"GeneralRestartPos","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Ball Respawn Position","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Can be used to define a Star Ball's respawn position after collecting a Checkpoint Flag."},"SandCapsuleOutsidePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandCapsuleOutsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandCapsuleOutside Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BendSwanpStepC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BendSwanpStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo Moon -- Folding Swamp Curved Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The curved platform from Boo Moon Galaxy's folding swamp planet."},"PhantomBonfire":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PhantomTorch","IsLeftover":false,"ClassNameSMG1":"PhantomTorch","InternalName":"PhantomBonfire","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Flame","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small red flame used on a torch."},"BendSwanpStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BendSwanpStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo Moon -- Folding Swamp Midway Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second platform from Boo Moon Galaxy's folding swamp planet."},"BigBubbleCameraCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleCameraArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleCameraArea","InternalName":"BigBubbleCameraCylinder","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Big Bubble Camera Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it while riding a Big Bubble."},"TriangleTowerRotateStepSpring":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"TriangleTowerRotateStepSpring","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Spring Tower Rotating Metal Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating metal gear used on the spring tower planet in Chompworks Galaxy."},"SandwitchVolcanoPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandwitchVolcanoPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandwitchVolcano Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WarpPod":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WarpPod","IsLeftover":false,"ClassNameSMG1":"WarpPod","InternalName":"WarpPod","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Warp Pad","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A warp pad that warps the player from one place to another. May also be invisible depending on the setup."},"WaterFortressRotateStepD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressRotateStepD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Thin Rotating Metal Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of thin red rotating metal platforms from Space Storm Galaxy."},"HShapeBlockSetPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HShapeBlockSetPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Wiggler Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where two Wigglers and a large H-shaped hole are found; used in Puzzle Plank Galaxy."},"TreasureBoxCrackedYellowChip":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedYellowChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with Star Chip","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gray treasure chest that reveals a Star Chip when opened."},"FallDownWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"FallDownWall","IsLeftover":false,"ClassNameSMG1":"FallDownWall","InternalName":"FallDownWall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Fleet Glide -- Large Metal Door","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large metal door that closes near the end of Fleet Glide Galaxy."},"MiniCannonFleetGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniCannonFleetGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Dreadnought","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Dreadnought Galaxy."},"SeaGullGroupMarioFace":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SeaGullGroup","IsLeftover":false,"ClassNameSMG1":"SeaGullGroup","InternalName":"SeaGullGroupMarioFace","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Seagulls [Starship Mario]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A group of seagulls that appear in the background of Starship Mario if the player is currently in World 1."},"TamakoroPlanetStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TamakoroPlanetStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Rolling Masterpiece Galaxy."},"WaterFortressRotateStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressRotateStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Blue Rotating Metal Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blue rotating metal platforms from Space Storm Galaxy."},"WaterFortressRotateStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Red Rotating Metal Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of red rotating metal platforms from Space Storm Galaxy."},"BeyondHellValleySky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondHellValleySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from Shiverburn Galaxy that features the infamous alien creatures."},"StarEggRoadEggPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarEggRoadEggPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarEggRoadEgg Planet B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"StarEggRoadEggPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarEggRoadEggPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarEggRoadEgg Planet C","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"StarEggRoadEggPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarEggRoadEggPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarEggRoadEgg Planet D","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AttackRockTutorial":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AttackRockTutorial","IsLeftover":false,"ClassNameSMG1":"AttackRockTutorial","InternalName":"AttackRockTutorial","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Attack Rock [Stage]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow orb that appears before the fights against Bowser."},"TamakoroGarigariCylinderPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TamakoroGarigariCylinderPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Solid Grinder Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The last wooden platform from the Grinder section in Rolling Masterpiece Galaxy that does not disappear."},"AssemblyBlockPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"AssemblyBlockPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk -- Silver Star Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet at the start of the Silver Star section in the first mission of Space Junk Galaxy."},"AssemblyBlockPartsE":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":true,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A triangular Space Junk Block."},"MiniOceanPhantomCaveGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniOceanPhantomCaveGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Deep Dark","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Deep Dark Galaxy."},"SpringJetWater":{"Progress":0,"Category":"particle","ClassNameSMG2":"SpringJetWater","IsLeftover":false,"ClassNameSMG1":"SpringJetWater","InternalName":"SpringJetWater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Water Spring (Effect)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A water spring effect from Dreadnought Galaxy."},"AssemblyBlockPartsB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Green Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A long Space Junk Block."},"AssemblyBlockPartsA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A square-shaped Space Junk Block."},"HolePlanetInsideSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"HolePlanetInsideSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Spin-Dig Galaxy."},"ItemBlockSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemBlock","IsLeftover":true,"ClassNameSMG1":"ItemBlock","InternalName":"ItemBlockSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Switch ? Block","IsUnused":true,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ? Block that triggers a switch after being hit."},"AssemblyBlockPartsD":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":true,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Orange Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An octagonal Space Junk Block."},"ItemCollectionPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"ItemCollectionPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Power-Up Display Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The power-up display room used on Starship Mario."},"AssemblyBlockPartsC":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":true,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A tall Space Junk Block."},"PlaneCircularModeCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlaneCircularModeArea","IsLeftover":false,"ClassNameSMG1":"PlaneCircularModeArea","InternalName":"PlaneCircularModeCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Circular 2D Movement Area","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that restricts movement to a 2D plane when entered. The movement direction is adjusted for moving around a circular center point. The cube's origin is the base's center."},"StarEggRoadEggPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarEggRoadEggPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarEggRoadEgg Planet A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"StrayTico":{"Progress":2,"Category":"item","ClassNameSMG2":"StrayTico","IsLeftover":false,"ClassNameSMG1":"StrayTico","InternalName":"StrayTico","ListSMG1":"ChildObjInfo","ListSMG2":"ObjInfo","Name":"Silver Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Silver Star that is trapped in a bubble. The player usually has to collect five of them to make a Power Star appear."},"SwitchingMoveBuzzAreaBlockRed":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveBuzzAreaBlockRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Chopper Section Red Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of red walls used in the middle section of Flip-Out Galaxy's main planet."},"LavaShellTower":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaShellTower","IsLeftover":false,"ClassNameSMG1":"LavaShellTower","InternalName":"LavaShellTower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten Sinking Lava Spire","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large and tall stone spire that sinks down, found in Melty Molten Galaxy."},"RelayDrill2DPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RelayDrill2DPlanet","IsLeftover":false,"ClassNameSMG1":"RelayDrill2DPlanet","InternalName":"RelayDrill2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Cylinder Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cylindrical-shaped planet used in the second mission of Spin-Dig Galaxy."},"KoopaBattleLv3Planet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaBattlePlanet","IsLeftover":false,"ClassNameSMG1":"KoopaBattlePlanet","InternalName":"KoopaBattleLv3Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Bowser Battle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Bowser is fought in Bowser's Galaxy Generator."},"ChangeBgmCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ChangeBgmCube","IsLeftover":false,"ClassNameSMG1":"ChangeBgmCube","InternalName":"ChangeBgmCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Music Change Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"Changes the stage's background music in various different ways if entered. The cube's origin is the base's center."},"HomingKiller":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HomingKillerLauncher","IsLeftover":false,"ClassNameSMG1":"HomingKillerLauncher","InternalName":"HomingKiller","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bullet Bill Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bullet-like enemy that may home onto the player if they get in its range."},"TicoReading":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoReading","IsLeftover":false,"ClassNameSMG1":"TicoReading","InternalName":"TicoReading","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luma (Reading)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DropOfWaterPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DropOfWaterPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Water Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A water planet used in the background of Good Egg Galaxy."},"KinokoTwinsPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KinokoTwinsPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive Mushroom Twin Planet (Light Colored)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The lighter colored version of the Mushroom Twins wooden planets found in Honeyhive Galaxy.\n\n* Not to be confused with the standard Mario power-up mushroom shape, this is not what these planets are, the \"mushroom\" shape is from a real life mushroom."},"KinokoTwinsPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KinokoTwinsPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive Mushroom Twin Planet (Dark Colored)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The darker colored version of the Mushroom Twins wooden planets found in Honeyhive Galaxy.\n\n* Not to be confused with the standard Mario power-up mushroom shape, this is not what these planets are, the \"mushroom\" shape is from a real life mushroom."},"BeeWallClimbPartsA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BeeWallClimbPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Honeycomb Panel","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A hexagonal honeycomb panel that can be placed on a path. Bee Mario can climb on it."},"CrescentSeesawPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CrescentSeesawPlanet","IsLeftover":false,"ClassNameSMG1":"CrescentSeesawPlanet","InternalName":"CrescentSeesawPlanet","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo Moon -- Rotatable Crescent Moon","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rotatable crescent moon used in Boo Moon Galaxy."},"SnowMoundL":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SnowMound","IsLeftover":false,"ClassNameSMG1":"SnowMound","InternalName":"SnowMoundL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Tree","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large destroyable tree made of snow; used in Freezy Flake Galaxy."},"HopperBeltConveyerMovePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HopperBeltConveyerMovePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Conveyor Belt","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A conveyor belt used in Toy Time Galaxy. (This object requires repeat settings.)"},"ChallengeBallVanishingRoadA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ChallengeBallVanishingRoadA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Gizmo -- Vanishing Bridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The blue and yellow bridge that vanishes when the player destroys the Star Ball at the end of Rolling Gizmo Galaxy."},"TimeAttackClock":{"Progress":2,"Category":"item","ClassNameSMG2":"TimeAttackClock","IsLeftover":false,"ClassNameSMG1":"TimeAttackClock","InternalName":"TimeAttackClock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Plus Clock","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A stopwatch that adds additional seconds to the Comet timer."},"BlueStarCupsulePlanet":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BlueStarCupsulePlanet","IsLeftover":false,"ClassNameSMG1":"BlueStarCupsulePlanet","InternalName":"BlueStarCupsulePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pull Star Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A transparent planet with a Pull Star inside; used in Space Junk Galaxy, Ghostly Galaxy and Space Storm Galaxy."},"KuriboFence":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KuriboFence","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Circular Fence","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A circular fence that is used in The Chimp's challenge in Fluffy Buff Galaxy."},"BigFan":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BigFan","IsLeftover":true,"ClassNameSMG1":"BigFan","InternalName":"BigFan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Fan","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large fan with legs that creates gust that can push Bubbles and the player if they use the Boo power-up."},"SandUpDownTowerTopEffect":{"Progress":0,"Category":"particle","ClassNameSMG2":"SandUpDownEffectObj","IsLeftover":false,"ClassNameSMG1":"SandUpDownEffectObj","InternalName":"SandUpDownTowerTopEffect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Tower Effect (Sand Tower)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving tower effect from Dusty Dunes Galaxy."},"MiniKoopaJrShipLv1Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniKoopaJrShipLv1Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Airship Armada","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bowser Jr.'s Airship Armada."},"BigTreePlanetBranchA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"BigTreePlanetBranchA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Large Tree Planet Platforms A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of platforms used on the tree planet in Tall Trunk Galaxy."},"TicoComet":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoComet","IsLeftover":false,"ClassNameSMG1":"TicoComet","InternalName":"TicoComet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prankster Comet Luma","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The dark purple Luma holding star rods in the Comet Observatory who moves Prankester Comets around in exchange for some starbits."},"BigTreePlanetBranchB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"BigTreePlanetBranchB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Large Tree Planet Platforms B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of planks used on the tree planet in Tall Trunk Galaxy."},"GarigariCutStepFlatThinLeft":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatThinLeft","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Left Thin Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A left-sided thin piece of wood used in Puzzle Plank Galaxy."},"IronCannonLauncher":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"IronCannonLauncher","IsLeftover":false,"ClassNameSMG1":"IronCannonLauncher","InternalName":"IronCannonLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IronCannonLauncher","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"StarPieceClusterRock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceClusterRock","IsLeftover":false,"ClassNameSMG1":"StarPieceClusterRock","InternalName":"StarPieceClusterRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rock Mushroom Star Bit Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small blue crystal that releases four Star Bits when broken using the Rock power-up; used in Melty Monster Galaxy."},"FamicomMarioSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"FamicomMarioSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipswitch Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Super Mario Bros. sky model used in Flipswitch Galaxy."},"FloaterOtakingFloaterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"FloaterOtakingFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Lava Reactor: Hexagonal Floater","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A hexagonal lava floater that appears in Bowser Jr.'s Lava Reactor."},"KoopaVS1PartsReverseGRoad":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS1PartsReverseGRoad","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS1PartsReverseGRoad","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ViewGroupCtrlCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ViewGroupCtrlArea","IsLeftover":false,"ClassNameSMG1":"ViewGroupCtrlArea","InternalName":"ViewGroupCtrlCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"View Group Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"When entered by the player, all compatible objects in its ViewGroup will be forced to render. The cube's origin is the base's center."},"BattleWaterTeresaPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleWaterTeresaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Water Boo Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The underwater section planet from Battle Belt Galaxy that features several Water Boos."},"GlaringLightArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"GlaringLightArea","IsLeftover":false,"ClassNameSMG1":"GlaringLightArea","InternalName":"GlaringLightArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Glaring Light Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A shining light area that kills Boos when they enter it."},"SandBreezeS":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj20x20x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj20x20x10SyncClipping","InternalName":"SandBreezeS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Breeze Effect (Small)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small sand breeze effect used in desert-themed galaxies."},"TwoLegs":{"Progress":2,"Category":"boss","ClassNameSMG2":"TwoLegs","IsLeftover":false,"ClassNameSMG1":"TwoLegs","InternalName":"TwoLegs","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Digga-Leg","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of the first mission of Spin-Dig Galaxy."},"BigBubbleSwitchBox":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleSwitchArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleSwitchArea","InternalName":"BigBubbleSwitchBox","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Big Bubble Switch Area [Cube]","IsUnused":true,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that activates a switch once the player enters it while riding a Big Bubble. The cube's origin is the base's center."},"WorldMap02Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap02Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 2 Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model from World 2."},"KinopioPostman":{"Progress":2,"Category":"npc","ClassNameSMG2":"KinopioPostman","IsLeftover":false,"ClassNameSMG1":"KinopioPostman","InternalName":"KinopioPostman","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mail Toad","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A special Toad NPC that delivers letters to the player."},"TriPodBossLeg2ABloom":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg2ABloom","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg Bloom (2A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SandBreezeL":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj50x50x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj50x50x10SyncClipping","InternalName":"SandBreezeL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Breeze Effect (Large)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large sand breeze effect used in desert-themed galaxies."},"TreasureBoxKinokoOneUp":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxKinokoOneUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Treasure Chest with 1-Up Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A brown treasure chest that reveals a 1-Up Mushroom when opened."},"WoodLogBridge":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WoodLogBridge","IsLeftover":false,"ClassNameSMG1":"WoodLogBridge","InternalName":"WoodLogBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wide Wood Bridge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Creates a suspension bridge consisting of long logs."},"PhantomSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"PhantomSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Ghostly Galaxy and Boo Moon Galaxy."},"KoopaVS1PartsStairRoad":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS1PartsStairRoad","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS1PartsStairRoad","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"RelayPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Asteroid Planet B","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The asteroid planet with the Launch Star leading to the Fiery Dino Piranha planet in Boss Blitz Galaxy."},"BloomCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"BloomArea","IsLeftover":false,"ClassNameSMG1":"BloomArea","InternalName":"BloomCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Bloom Effect Area [Cube]","IsUnused":false,"AreaShape":"CenterOriginCube","Games":1,"File":"Map","Notes":"An area that enables bloom shading for compatible objects inside it. The cube's origin is the volume's center."},"IcePlanetLight":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR100F50SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObjR100F50SyncClipping","InternalName":"IcePlanetLight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Eerie Light","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An eerie light effect from Space Junk's glass planet."},"RelayPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Asteroid Planet A","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small asteroid used in the background of certain galaxies, such as Space Junk Galaxy and Spin Dig Galaxy."},"JrRobotStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"JrRobotStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Megahammer Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Megahammer is fought in Bowser Jr.'s Fearsome Fleet."},"RelayPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Blast: Asteroid Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small blue asteroid used in Bubble Blast Galaxy."},"RelayPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wood Planet (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wooden planet that is unused in the original game."},"DustIceCrystal":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustIceCrystal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ice Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of ice crystals used as space debris."},"MiniFlipPanelExGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniFlipPanelExGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Flipswitch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Flipswitch Galaxy."},"QuarterRollGravityRoomArrow":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuarterRollGravityRoomArrow","IsLeftover":false,"ClassNameSMG1":"QuarterRollGravityRoomArrow","InternalName":"QuarterRollGravityRoomArrow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuarterRollGravityRoomArrow","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"RelayPlanetF":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetF","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Metal Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small rusty metal planet used in Toy Time Galaxy."},"RelayPlanetE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Wood Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small wooden planet used in Deep Dark Galaxy."},"RelayPlanetH":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetH","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gateway: Metal Planet (Square Slot)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A planet very similar to the metal planets in Gateway Galaxy. It has a place on one end for a cannon or similar square object."},"WaterSphereCoralPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WaterSphereCoralPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet from Starshine Beach Galaxy. It has a lot of corals."},"StoryBookOpeningPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"StoryBookOpeningPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prologue -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of the prologue."},"Balloonfish":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Balloonfish","IsLeftover":false,"ClassNameSMG1":"Balloonfish","InternalName":"Balloonfish","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Porcupuffer","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A purple blowfish enemy from Drip Drop Galaxy and Cosmic Cove Galaxy."},"KoopaVS2PartsJoinedMoveClip":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"KoopaVS2PartsJoinedMoveClip","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsJoinedMoveClip","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"RepeatBlockShadowChangeArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"RepeatBlockShadowChangeArea","IsLeftover":false,"ClassNameSMG1":"RepeatBlockShadowChangeArea","InternalName":"RepeatBlockShadowChangeArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Snake Block Shadow Direction Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that changes the direction for snake blocks."},"ExterminationMeramera":{"Progress":0,"Category":"controller","ClassNameSMG2":"ExterminationChecker","IsLeftover":false,"ClassNameSMG1":"ExterminationChecker","InternalName":"ExterminationMeramera","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star Spawner (Lil' Burn)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Spawns a Power Star if the assigned ChildMeramera objects have been killed. Requires a proper Scenario setup."},"SmallStone":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SmallStone","IsLeftover":false,"ClassNameSMG1":"SmallStone","InternalName":"SmallStone","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Stone Circle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A circle of stones that spawns Star Bits when the player shakes the Wii Remote nearby."},"YoshiKillerThrowPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiKillerThrowPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- First Checkpoint Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of two blue platforms which contain the first checkpoint before the Megahammer boss fight in Bowser Jr.'s Fearsome Fleet."},"BossBussun":{"Progress":2,"Category":"boss","ClassNameSMG2":"BossBussun","IsLeftover":false,"ClassNameSMG1":"BossBussun","InternalName":"BossBussun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Glamdozer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss used at the end of the first mission of Flipsville Galaxy."},"KoopaLv3Seesaw":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"KoopaLv3Seesaw","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Generator -- Stone Seesaw Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A stone seesaw platform used in Bowser's Galaxy Generator."},"EffectArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"EffectArea","IsLeftover":false,"ClassNameSMG1":"EffectArea","InternalName":"EffectArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Flower Petals Effect Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that changes the dust cloud effects into flower petals when the player is running or stomping."},"GliBird":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GliBird","IsLeftover":false,"ClassNameSMG1":"GliBird","InternalName":"GliBird","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluzzard","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The colorful bird used for the Gliding minigames in Wild Glide Galaxy and Fleet Glide Galaxy."},"LavaHomeVolcanoInnerFlow":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"LavaHomeVolcanoInnerFlow","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Volcano Lava (Rising)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The rising lava used inside the volcano in Melty Molten Galaxy."},"NoteFairy":{"Progress":2,"Category":"item","ClassNameSMG2":"NoteFairy","IsLeftover":false,"ClassNameSMG1":"NoteFairy","InternalName":"NoteFairy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rainbow Notes","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A set of Rainbow Notes that can be collected, usually to unlock a bonus."},"FlexibleSandPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlexibleSandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Tide Planet Solids","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The solid parts of the sand tide planet located in the Dusty Dune Galaxy."},"ZeroGravityRoomRotateStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"ZeroGravityRoomRotateStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Slipsand -- 2D Underground Rotating Stone","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating stone from the 2D underground section in Slipsand Galaxy."},"StarPieceSpotEruption":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceSpotEruption","IsLeftover":false,"ClassNameSMG1":"StarPieceSpotEruption","InternalName":"StarPieceSpotEruption","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bit Volcano Eruption","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Spawns a bunch of Star Bits when activated. This also creates a volcanic eruption effect."},"RayGunPlanetPartsScrew":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailRotateMoveObj","InternalName":"RayGunPlanetPartsScrew","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Giant Screw","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The giant screw from Toy Time Galaxy."},"StarDustStar":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"StarDustStar","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Question Mark Hill Planet (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A strange planet with weird-shaped hills."},"WaterLeakPipe":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WaterLeakPipe","IsLeftover":false,"ClassNameSMG1":"WaterLeakPipe","InternalName":"WaterLeakPipe","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Leaking Pipe","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blue pipe with some visual water leaking out of it. Can be used to create ice platforms when touched while using the Ice power-up."},"BothSideMazeRoomDrillPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BothSideMazeRoomDrillPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Starting Planet with Drill Spots","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet used in the second mission of Flipsville Galaxy, covered in dirt."},"LavaHomeSeesaw":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaHomeSeesaw","IsLeftover":false,"ClassNameSMG1":"LavaHomeSeesaw","InternalName":"LavaHomeSeesaw","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"LavaHomeSeesaw","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomShipBridge":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"PhantomShipBridge","IsLeftover":false,"ClassNameSMG1":"PhantomShipBridge","InternalName":"PhantomShipBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomShipBridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaShellTowerStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaGalaxyParts","IsLeftover":false,"ClassNameSMG1":"LavaGalaxyParts","InternalName":"LavaShellTowerStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten Sinking Lava Spire Starting Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The small starting platform Mario lands on when arriving at the Sinking Lava Spire on Melty Molten Galaxy."},"KoopaVS2Parts2DMoveStepBarA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2Parts2DMoveStepBarA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2Parts2DMoveStepBarA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2Parts2DMoveStepBarB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2Parts2DMoveStepBarB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2Parts2DMoveStepBarB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Nigero":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Nigero","IsLeftover":false,"ClassNameSMG1":"Nigero","InternalName":"Nigero","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Kleptoad","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small blue frog enemy that steals several items; used in Hightail Falls Galaxy."},"TripodBossFixParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TripodBossFixParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"TripodBossFixParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Sandy":{"Progress":2,"Category":"boss","ClassNameSMG2":"Sandy","IsLeftover":false,"ClassNameSMG1":"Sandy","InternalName":"Sandy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Squizzard","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of the first mission of Slipsand Galaxy."},"LavaObstacleRockHomeB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"LavaObstacleRockHomeB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Falling Stone Rock (Version B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A falling stone platform used on the starting planet in Melty Molten Galaxy."},"LavaObstacleRockHomeA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"HipDropDemoMoveObj","IsLeftover":false,"ClassNameSMG1":"HipDropDemoMoveObj","InternalName":"LavaObstacleRockHomeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaObstacleRockHomeA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"JumpBeamer":{"Progress":2,"Category":"enemy","ClassNameSMG2":"JumpBeamer","IsLeftover":false,"ClassNameSMG1":"JumpBeamer","InternalName":"JumpBeamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jump Beamer","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A robot-like enemy that emits electrical rings. Its head can be used as a spring."},"BombHeiLeadingOuterPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BombHeiLeadingOuterPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm -- Bob-omb Planet Exterior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The exterior of the cylindrical glass planet from Space Storm Galaxy."},"WanwanEscapePlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"WanwanEscapePlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Lava Chomps Planet Side Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The solid blue platforms used on the lava Chomps planet in Chompworks Galaxy."},"MiniTriLegLv1Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniTriLegLv1Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Robot Reactor","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bowser Jr.'s Robot Reactor."},"MysteryMoveStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"MysteryMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sweet Mystery -- Blue Moving Present Box","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue present-box platform used in Sweet Mystery Galaxy."},"MysteryMoveStepC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"MysteryMoveStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sweet Mystery -- Yellow Moving Present Box","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow present box platform used in Sweet Mystery Galaxy."},"RingBeamerAreaObj":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RingBeamerAreaObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ring Beam Indicator","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A ring used to indicate the size of the electric rings that a Sentry Beam fires off."},"RockPlanetOrbitSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"RockPlanetOrbitSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The dark green sky model used in Battlerock Galaxy."},"ClipFieldFillDraw":{"Progress":0,"Category":"controller","ClassNameSMG2":"ClipFieldFillDraw","IsLeftover":false,"ClassNameSMG1":"ClipFieldFillDraw","InternalName":"ClipFieldFillDraw","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ClipFieldFillDraw","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MysteryMoveStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"MysteryMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sweet Mystery -- Red Moving Present Box","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red present-box platform used in Sweet Mystery Galaxy."},"OldFortressRotateStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OldFortressRotateStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Throwback -- Rotating Bridge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating wood bridge used in Throwback Galaxy."},"WaterFortressConveyerB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressConveyerB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Rotating Wood Platform B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the rotating wood platforms from Space Storm Galaxy's second mission."},"WaterFortressConveyerC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressConveyerC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Rotating Wood Platform C","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the rotating wood platforms from Space Storm Galaxy's second mission."},"ForbidTriangleJumpCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ForbidTriangleJumpArea","IsLeftover":false,"ClassNameSMG1":"ForbidTriangleJumpArea","InternalName":"ForbidTriangleJumpCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Prevent Angled Wall Jump Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that prevents angled Wall Jumps inside of it. The cube's origin is the base's center."},"WaterFortressConveyerD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressConveyerD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Rotating Wood Platform D","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the rotating wood platforms from Space Storm Galaxy's second mission."},"TridentPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AstroSimpleObj","IsLeftover":false,"ClassNameSMG1":"AstroSimpleObj","InternalName":"TridentPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Planet of Trials","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The trident-shaped planet near the Comet Observatory where the Trial Galaxies and the Grand Finale Galaxy entrances are located (once unlocked)."},"VsBoomerangBrosPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"VsBoomerangBrosPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker -- Hammer Bros. Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in Bowser Jr.'s Boom Bunker."},"ReverseClipConveyerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ReverseClipConveyerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Mattermouth Corridor Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The corridor planet used at the end of the second mission of Haunty Halls Galaxy."},"SceneChangeArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SceneChangeArea","IsLeftover":false,"ClassNameSMG1":"SceneChangeArea","InternalName":"SceneChangeArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Open Sky Station Star Select Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, loads the Star select screen for Sky Station Galaxy."},"SandStreamMoveStepsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"SandStreamMoveStepsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dusty Dune: Rotating Stones A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rotating stones from Dusty Dune Galaxy."},"SmallMazePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SmallMazePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SmallMaze Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FlipPanelPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlipPanelPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Flipswitch Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The flipswitch planet located in the Good Egg Galaxy."},"WaterFortressConveyerA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterFortressConveyerA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Rotating Wood Platform A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the rotating wood platforms from Space Storm Galaxy's second mission."},"BgmProhibitArea":{"Progress":0,"Category":"areas","ClassNameSMG2":"BgmProhibitArea","IsLeftover":false,"ClassNameSMG1":"BgmProhibitArea","InternalName":"BgmProhibitArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"BgmProhibitArea","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":""},"LongCylinderFlowSandPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"QuicksandPlanet","IsLeftover":false,"ClassNameSMG1":"QuicksandPlanet","InternalName":"LongCylinderFlowSandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The flowing sand planet used at the start of Slipsand Galaxy."},"SandStreamMoveStepsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"SandStreamMoveStepsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dusty Dune: Rotating Stones B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Another set of rotating stones from Dusty Dune Galaxy."},"HoleBeltConveyerPartsH":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsH","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsH","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0."},"HoleBeltConveyerPartsF":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsF","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsF","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0."},"HoleBeltConveyerPartsG":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HoleBeltConveyerPartsG","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsG","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0. (?)"},"HoleBeltConveyerPartsD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0."},"HoleBeltConveyerPartsE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsE","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0."},"HoleBeltConveyerPartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0."},"HoleBeltConveyerPartsC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 and point_arg0."},"HoleBeltConveyerPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleBeltConveyerPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HoleBeltConveyerPartsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MarblePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"MarblePlanet","IsLeftover":false,"ClassNameSMG1":"MarblePlanet","InternalName":"MarblePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark Watermelon Glass Cage Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A glass planet with 3 orange balls and a watermelon caged inside. Found in Deep Dark Galaxy.\n\nExtra notes: The orange balls can be ground-pounded towards the watermelon* in the center to expand it, breaking the glass cage on the third and final hit, while also spawning a Power Star on the retail mission.\n\n* The orange ball gets consumed when it hits the watermelon."},"GliderForestWaterfallRelayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderForestWaterfallRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Waterfalls Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The section featuring three tunnels and waterfalls used in Wild Glide Galaxy."},"HeavensDoorMysteriousPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HeavensDoorMysteriousPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorMysterious Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SnowDollKuribo":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SnowMound","IsLeftover":false,"ClassNameSMG1":"SnowMound","InternalName":"SnowDollKuribo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Goomba Statue","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A destroyable statue of a Goomba made from snow; used in Freezy Flake Galaxy."},"CocoNut":{"Progress":2,"Category":"item","ClassNameSMG2":"CocoNut","IsLeftover":false,"ClassNameSMG1":"CocoNut","InternalName":"CocoNut","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coconut","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A green coconut. Changes to a watermelon when the player has 9999 Star Bits."},"DreamerDeadCountArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DreamerDeadCountArea","IsLeftover":false,"ClassNameSMG1":"DreamerDeadCountArea","InternalName":"DreamerDeadCountArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Cosmic Spirit Death Counter Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that counts the number of deaths until the Cosmic Spirit appears."},"SunLightAreaBox":{"Progress":2,"Category":"areas","ClassNameSMG2":"SunLightArea","IsLeftover":false,"ClassNameSMG1":"SunLightArea","InternalName":"SunLightAreaBox","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Sunlight Area [Cube]","IsUnused":true,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area of \"invisible light\" that will kill any Boos or remove the Boo power-up from the player when entered."},"BigEarthenPipeExtend":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BigEarthenPipeExtend","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Supermassive -- Large Moving Pipe","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large moving Pipe from Supermassive Galaxy."},"OctopusTrapPlanet":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OctopusTrapPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"Temporary High Model\" Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Yet another \"Temporary High Model\" object.\nSee: https://tcrf.net/Super_Mario_Galaxy/Unused_Models#Placeholder_Planets"},"StoryBookAreaText":{"Progress":2,"Category":"areas","ClassNameSMG2":"StoryBookAreaText","IsLeftover":false,"ClassNameSMG1":"StoryBookAreaText","InternalName":"StoryBookAreaText","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Picture Book Text Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Displays some text if entered during a Picture Book sequence."},"IcicleRockLight":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR100F50SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObjR100F50SyncClipping","InternalName":"IcicleRockLight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Icicle Rock Light","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A glittering effect for icicle rocks."},"PlanetRocket":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PlanetRocket","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Planet Rocket","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpinCloudItem":{"Progress":2,"Category":"item","ClassNameSMG2":"SpinCloudItem","IsLeftover":false,"ClassNameSMG1":"SpinCloudItem","InternalName":"SpinCloudItem","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloud Flower","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Cloud Flower that turns the player into a Cloud character, which allows them to create up to 3 temporary cloud platforms."},"KoopaJrCastleGatePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrCastleGatePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Flotilla -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Bowser Jr.'s Fiery Flotilla."},"PunchBox":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PunchBox","IsLeftover":false,"ClassNameSMG1":"PunchBox","InternalName":"PunchBox","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Brick Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A standard Brick Block that can be destroyed."},"BgmVolumeFadeArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"BgmVolumeFadeArea","IsLeftover":false,"ClassNameSMG1":"BgmVolumeFadeArea","InternalName":"BgmVolumeFadeArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Music Volume Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Sound","Notes":"Changes the background music's volume if entered."},"BindEndArea":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"BindEndArea","IsLeftover":false,"ClassNameSMG1":"BindEndArea","InternalName":"BindEndArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"\"BindEnd\" Area [Useless]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A useless area object that has no actual effect in-game."},"MiniDarkRoomGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniDarkRoomGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Matter Splatter","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Matter Splatter Galaxy."},"FishGroupA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FishGroup","IsLeftover":false,"ClassNameSMG1":"FishGroup","InternalName":"FishGroupA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Fish Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of red fish."},"FishGroupB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FishGroup","IsLeftover":false,"ClassNameSMG1":"FishGroup","InternalName":"FishGroupB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Fish Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of blue fish."},"FishGroupC":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FishGroup","IsLeftover":false,"ClassNameSMG1":"FishGroup","InternalName":"FishGroupC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Fish Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of fish."},"FishGroupD":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FishGroup","IsLeftover":true,"ClassNameSMG1":"FishGroup","InternalName":"FishGroupD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Striped Fish Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of striped fish."},"GlobalPlaneGravityInCylinder":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalPlaneGravityInCylinder","IsLeftover":false,"ClassNameSMG1":"GlobalPlaneGravityInCylinder","InternalName":"GlobalPlaneGravityInCylinder","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Planar Gravity [Cylinder Range]","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area that attracts objects parallel to the plane. This one has a cylindrical range."},"FishGroupE":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FishGroup","IsLeftover":true,"ClassNameSMG1":"FishGroup","InternalName":"FishGroupE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gray Fish Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of long, grey fish."},"FishGroupF":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FishGroup","IsLeftover":true,"ClassNameSMG1":"FishGroup","InternalName":"FishGroupF","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiky Fish Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of spiky fish."},"Rabbit":{"Progress":2,"Category":"npc","ClassNameSMG2":"Rabbit","IsLeftover":false,"ClassNameSMG1":"Rabbit","InternalName":"Rabbit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bunny","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rabbit that be found in several galaxies, including Gold Leaf Galaxy and Freezy Flake Galaxy."},"BarrelElectricRailRotateLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"BarrelElectricRailRotateLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Rotating Metal Lift","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rotating metal lift from Space Storm Galaxy's long cylindrical satellite planet."},"WaterSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"WaterArea","IsLeftover":false,"ClassNameSMG1":"WaterArea","InternalName":"WaterSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Water Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that consists of an invisible body of water."},"ClipAreaCenterBox":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaCenterBox","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Matter Splatter Hole (Box/Center)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A box-shaped matter splatter hole."},"TamakoroMoveGuidanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinGuidanceArea","IsLeftover":false,"ClassNameSMG1":"SpinGuidanceArea","InternalName":"TamakoroMoveGuidanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Star Ball Moving Explanation Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area which shows the player how to move with the Star Ball while inside it."},"BigBubbleMoveLimitterCylinder":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"BigBubbleMoveLimitter","IsLeftover":false,"ClassNameSMG1":"BigBubbleMoveLimitter","InternalName":"BigBubbleMoveLimitterCylinder","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Bubble Movement Limiter [Cylinder]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Limits the movement of Big Bubbles inside an invisible cylinder."},"UFOSandObstacleCEffect":{"Progress":1,"Category":"particle","ClassNameSMG2":"SandUpDownEffectObj","IsLeftover":false,"ClassNameSMG1":"SandUpDownEffectObj","InternalName":"UFOSandObstacleCEffect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Long Sand Brick Block Sand Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Displays sand dust particles for a long object sinking into or emerging from sand.\n\nPrimarily meant for use with UFOSandObstacleC."},"BeachParasol":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BeachParasol","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Parasol","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An bouncy parasol from Deep Dark Galaxy."},"FlipPanelReverse":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FlipPanel","IsLeftover":true,"ClassNameSMG1":"FlipPanel","InternalName":"FlipPanelReverse","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gateway Flipswitch Panel","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A yellow panel that changes to blue if the player steps on it."},"VsOtaRockTankIcePlanetFence":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"VsOtaRockTankIcePlanetFence","IsLeftover":false,"ClassNameSMG1":"VsOtaRockTankIcePlanetFence","InternalName":"VsOtaRockTankIcePlanetFence","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Prince Pikante Planet Fence","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The fence that surrounds the Prince Pikante planet in Shiverburn Galaxy."},"TwoLegsPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TwoLegsPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin Dig -- Digga-Leg Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Digga-Leg is fought in Spin-Dig Galaxy."},"MagmaSlicePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapPress","IsLeftover":false,"ClassNameSMG1":"PlanetMapPress","InternalName":"MagmaSlicePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Rotating Platforms Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet with the many rotating stone platforms from Shiverburn Galaxy's first mission."},"IceMountainSeesawSlipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceMountainSeesawSlipA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceMountainSeesawSlipA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TakoSho":{"Progress":2,"Category":"enemy","ClassNameSMG2":"TakoSho","IsLeftover":false,"ClassNameSMG1":"TakoSho","InternalName":"TakoSho","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Elite Octoomba","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green version of an Octoomba that spits two rocks instead of one."},"BenefitItemOneUp":{"Progress":2,"Category":"item","ClassNameSMG2":"BenefitItemOneUp","IsLeftover":false,"ClassNameSMG1":"BenefitItemOneUp","InternalName":"BenefitItemOneUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"1-Up Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A collectable mushroom that gives an extra life."},"GliderDownFallOutWardPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderDownFallOutWardPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Lower Battleship Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The battleship planet parts used in Fleet Glide Galaxy."},"HeavensDoorSmallPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HeavensDoorSmallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorSmall Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"IceMountainSeesawSlipD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceMountainSeesawSlipD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceMountainSeesawSlipD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FirePressure":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FirePressure","IsLeftover":false,"ClassNameSMG1":"FirePressure","InternalName":"FirePressure","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Ball Shooter","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A red nozzle that shoots balls of fire."},"IceMountainSeesawSlipC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceMountainSeesawSlipC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceMountainSeesawSlipC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"IceMountainSeesawSlipB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceMountainSeesawSlipB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceMountainSeesawSlipB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UFOSandObstacleBEffect":{"Progress":1,"Category":"particle","ClassNameSMG2":"SandUpDownEffectObj","IsLeftover":false,"ClassNameSMG1":"SandUpDownEffectObj","InternalName":"UFOSandObstacleBEffect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Brick Block Sand Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Displays sand dust particles for a cubic object sinking into or emerging from sand.\n\nPrimarily meant for use with UFOSandObstacleB."},"SimpleBloomCylinder":{"Progress":0,"Category":"areas","ClassNameSMG2":"SimpleBloomArea","IsLeftover":false,"ClassNameSMG1":"SimpleBloomArea","InternalName":"SimpleBloomCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"SimpleBloomCylinder","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":""},"BothSideWanwanPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BothSideWanwanPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Chomp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Chomp-filled planet used in the first mission of Flipsville Galaxy."},"ChallengeBallPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ChallengeBallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Gizmo -- Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet from Rolling Gizmo Galaxy; includes every section."},"KoopaLv1StartStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaLv1StartStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Bowser's Lava Lair."},"FollowerDrillDiskPlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"FollowerDrillDiskPlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Ring Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The ring planet used in the first mission of Spin-Dig Galaxy."},"WoodLogBridgeShort":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WoodLogBridge","IsLeftover":false,"ClassNameSMG1":"WoodLogBridge","InternalName":"WoodLogBridgeShort","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Narrow Wood Bridge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Creates a suspension bridge consisting of short logs."},"PackunPetit":{"Progress":2,"Category":"enemy","ClassNameSMG2":"PackunPetit","IsLeftover":false,"ClassNameSMG1":"PackunPetit","InternalName":"PackunPetit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Piranha Plant","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An iconic plant enemy that tries to bite the player."},"PeachCastleTownGate":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PeachCastleTownGate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle: Town Gate","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The gate used in Peach's Castle used to block off the path behind the start of Peach's Castle."},"TeresaAtomic":{"Progress":2,"Category":"enemy","ClassNameSMG2":"TeresaAtomic","IsLeftover":false,"ClassNameSMG1":"TeresaAtomic","InternalName":"TeresaAtomic","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Boo Group","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Big Boo that is followed by four smaller Boos. They move on a set path."},"Tripod2Boss":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBoss","IsLeftover":false,"ClassNameSMG1":"TripodBoss","InternalName":"Tripod2Boss","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg 2","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HoleBeltConveyerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HoleBeltConveyerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HoleBeltConveyer Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ClipAreaBoxBottomHighModel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaBoxBottomHighModel","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Box-shaped Matter Splatter Hole [Base Centered, \"HighModel\"]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A box-shaped Matter Splatter hole. The origin is the center of the lower base."},"HipDropMoveCylinderMiddle":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMoveCylinderMiddle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Dual-Sided Medium Ground Pound Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A medium dual-sided ground pound block used in Puzzle Plank Galaxy."},"WanwanObstaclePile":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WanwanObstaclePile","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Moving Metal Blockade","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue metal platform used to block Chomps on the starting planet in Chompworks Galaxy."},"AstroBaseCenterTop":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseCenterTop","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Top","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The top of the Comet Observatory where a 1-Up can be found."},"MarioFaceShipChimney":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"MarioFaceShipChimney","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Decorative Chimney","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The chimney used on Starship Mario."},"RollingDrumPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RollingDrumPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Rolling Wheels Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the first mission of Clockwork Ruins Galaxy."},"NPCSupportRail":{"Progress":0,"Category":"npc","ClassNameSMG2":"NPCSupportRail","IsLeftover":false,"ClassNameSMG1":"NPCSupportRail","InternalName":"NPCSupportRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"NPCSupportRail","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TriPodBossLeg1C":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg1C","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (1C)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomCandlestand":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Candlestand","IsLeftover":false,"ClassNameSMG1":"Candlestand","InternalName":"PhantomCandlestand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Flame Torch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small torch."},"TriPodBossLeg1B":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg1B","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (1B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpinGuidanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinGuidanceArea","IsLeftover":false,"ClassNameSMG1":"SpinGuidanceArea","InternalName":"SpinGuidanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Spin Tutorial Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that tells the player how to use the Spin Attack when entered."},"GoroRockDashStartStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GoroRockDashStartStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Starting Planet Ramp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple extension for the starting planet used in the second mission of Melty Monster Galaxy."},"BigFanNoLeg":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BigFan","IsLeftover":false,"ClassNameSMG1":"BigFan","InternalName":"BigFanNoLeg","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Fan without Legs","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large fan that creates a gust that can push Bubbles and the player if with the Boo power-up."},"TriPodBossLeg1A":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg1A","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (1A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BigCoinBlockStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigCoinBlockStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Huge ? Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large ? Block from Supermassive Galaxy."},"ClipAppearBattleShip":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipAppearBattleShip","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Fearsome Fleet -- Moving Airship","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The airship that appears from the portals in Bowser Jr.'s Fearsome Fleet."},"CrystalCageOpa":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CrystalCageOpa","IsLeftover":false,"ClassNameSMG1":"CrystalCageOpa","InternalName":"CrystalCageOpa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Opaque Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small destroyable crystal that is not transparent."},"ForestObstacleWoodA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"HipDropDemoMoveObj","IsLeftover":false,"ClassNameSMG1":"HipDropDemoMoveObj","InternalName":"ForestObstacleWoodA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Ground Pound Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The big ground pound platform that appears in the Honeyhive Galaxy."},"SphereRailDash":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SphereRailDash","IsLeftover":false,"ClassNameSMG1":"SphereRailDash","InternalName":"SphereRailDash","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fast Star Ball Rail","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An invisible path that the Star Ball will fastly move on once touched."},"RockBreakCageL":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RockBreakCage","IsLeftover":false,"ClassNameSMG1":"RockBreakCage","InternalName":"RockBreakCageL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Purple Rock Mushroom Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large purple rock crystal used in Boulder Bowl Galaxy that can be destroyed with the Rock power-up."},"DeathCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"DeathArea","IsLeftover":false,"ClassNameSMG1":"DeathArea","InternalName":"DeathCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Death Area [Cube]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An area that kills the player and several other objects when entered. The cube's origin is the base's center."},"MysteryCandyDecoratePartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"MysteryCandyDecoratePartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Decorative Pretzels, Candy Canes, etc.","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of candy canes, pretzels and more; used in the background of Sweet Mystery Galaxy."},"IceMeramera":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Meramera","IsLeftover":false,"ClassNameSMG1":"Meramera","InternalName":"IceMeramera","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Li'l Brr","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A burning rock enemy that floats around and chases after Mario. It will freeze the player upon contact."},"DashYoshiTimerBridgeCometPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiTimerBridgeCometPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Destroyed Stone Platforms Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The third planet used in the Comet mission of Hightail Falls Galaxy."},"RepeatTimerStageNormalStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RepeatTimerStageNormalStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beat Block -- Large Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of four solid purple blocks used in Beat Block Galaxy."},"WaterfallCaveCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"WaterfallCaveCover","IsLeftover":false,"ClassNameSMG1":"WaterfallCaveCover","InternalName":"WaterfallCaveCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl -- Breakable Rock Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A breakable rock wall which covers the entrance to Beach Bowl Galaxy's underwater cave."},"GarigariCutStepWithSwitch":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepWithSwitch","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Short Piece of Dark Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A short piece of dark wood; used in Puzzle Plank Galaxy as the base for the Ground Pound Switch."},"JumpStandAuto":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"JumpStandAuto","IsLeftover":false,"ClassNameSMG1":"JumpStandAuto","InternalName":"JumpStandAuto","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jump Spring","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue spring that bounces the player into the air when jumping on it."},"KillerGunnerTriple":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"KillerGunnerTriple","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bullet Bill Blaster (Triple)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of three cannons that shoot Bullet Bills."},"HipDropSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"HipDropSwitch","IsLeftover":false,"ClassNameSMG1":"HipDropSwitch","InternalName":"HipDropSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Pound Switch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A switch that activates something when Ground Pounded."},"YoshiSendOffArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"YoshiSendOffArea","IsLeftover":false,"ClassNameSMG1":"YoshiSendOffArea","InternalName":"YoshiSendOffArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Waving Yoshi Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"When the player dismounts Yoshi in this area, Yoshi waves them goodbye."},"HugeBattleShipPlanetEntrance":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"HugeBattleShipPlanetEntrance","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock: Metal Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metal platform used in the third mission of Battlerock Galaxy."},"PieFortress":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PieFortress","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Chomp Saucer Planet (Early)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An early unused version of Good Egg Galaxy's Chomp Saucer Planet (DorayakiFortressPlanet), with a destroyed tower in the center."},"GarigariCutStepCircleHalfLeftB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepCircleHalfLeftB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Large Green Semi-Circle Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A semi-circular green piece of wood used in Puzzle Plank Galaxy."},"TamakoroFlipPanelPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TamakoroFlipPanelPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Flipswitch Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with Space Junk blocks, Flipswitch panels and colorful disks used in Rolling Masterpiece Galaxy."},"PeanutMudPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PeanutMudPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Peanut Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The peanut-shaped planet used in the first mission of Good Egg Galaxy."},"RosettaPictureBook":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"RosettaPictureBook","IsLeftover":false,"ClassNameSMG1":"RosettaPictureBook","InternalName":"RosettaPictureBook","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rosalina's Storybook","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The storybook which Rosalina reads in the Library at the Comet Observatory as the player progresses through the game (SMG1).\n\nExtra notes: This is not the object you're looking for if you want to edit the actual story told by Rosalina, whether it be the text or the images, it doesn't contain either of those, it's just a prop."},"BombTimeAttackLv2Planet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BombTimeAttackLv2Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gearmo Challenge Planet (Dreadnought)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used for the trash minigame in Dreadnought Galaxy."},"StarPieceFollowGroup":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceFollowGroup","IsLeftover":false,"ClassNameSMG1":"StarPieceFollowGroup","InternalName":"StarPieceFollowGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Following Star Piece Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Creates a bunch of Star Bits that will move around the player. Usually used during Launch Star flights."},"GarigariCutStepCircleHalfLeftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepCircleHalfLeftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Large Brown Semi-Circle Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A semi-circular brown piece of wood used in Puzzle Plank Galaxy."},"GhostShipCaveClosedRockA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GhostShipCaveClosedRockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Barricade Rocks","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rocks that blocks the entrance to the ghost ship area in the Deep Dark Galaxy."},"SurfingRaceStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SurfingRaceStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SurfingRaceStep","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Polta":{"Progress":2,"Category":"boss","ClassNameSMG2":"Polta","IsLeftover":false,"ClassNameSMG1":"Polta","InternalName":"Polta","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bouldergeist","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The boss fought at the end of the third mission in Ghostly Galaxy and Boss Blitz Galaxy."},"PurpleCoinStarter":{"Progress":0,"Category":"controller","ClassNameSMG2":"PurpleCoinStarter","IsLeftover":false,"ClassNameSMG1":"PurpleCoinStarter","InternalName":"PurpleCoinStarter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Coin Spawner","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Once activated, spawns the purple coin UI and the purple coins in the area."},"SpringWaterPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SpringWaterPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SpringWater Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CylinderInsidePlanetA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CylinderInsidePlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Cylindrical Bonus Room","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The tall cylindrical bonus room from Toy Time Galaxy."},"KoopaAssaultFallObj":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KoopaAssaultFallObj","IsLeftover":false,"ClassNameSMG1":"KoopaAssaultFallObj","InternalName":"KoopaAssaultFallObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Falling Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A crystal cage that falls from the sky during Bowser's attack in the opening stroybook level."},"NewBossStinkBugPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"NewBossStinkBugPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Bugaboom Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Bugaboom is fought in Puzzle Plank Galaxy."},"GliderShooter":{"Progress":2,"Category":"enemy","ClassNameSMG2":"MogucchiShooter","IsLeftover":false,"ClassNameSMG1":"MogucchiShooter","InternalName":"GliderShooter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cannonballs Undergrunt Gunner","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An Undergrunt Gunner that shoots cannonballs; used in Fleet Glide Galaxy."},"YoshiCaptureRelayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiCaptureRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Tiny Dirt Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A tiny spherical dirt planet with a small decorative fossil."},"UnizoLand":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Unizo","IsLeftover":false,"ClassNameSMG1":"Unizo","InternalName":"UnizoLand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Land Urchin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A red furry Urchin with spikes on its body; intended for land areas."},"SurpSnowCapsuleGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpSnowCapsuleGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Snow Cap Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Snow Cap Galaxy's Star select screen when touched during a Launch Star flight."},"SurpTearDropGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpTearDropGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Drip Drop Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Drip Drop Galaxy's Star select screen when touched during a Launch Star flight."},"TripodBossShell":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossShell","IsLeftover":false,"ClassNameSMG1":"TripodBossShell","InternalName":"TripodBossShell","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Shell","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsStartRestStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsStartRestStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsStartRestStep","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MemoryRoadSky":{"Progress":2,"Category":"background","ClassNameSMG2":"SoundSyncSky","IsLeftover":false,"ClassNameSMG1":"SoundSyncSky","InternalName":"MemoryRoadSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flash Black Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Flash Black Galaxy."},"ScoreAttackCounter":{"Progress":2,"Category":"controller","ClassNameSMG2":"ScoreAttackCounter","IsLeftover":false,"ClassNameSMG1":"ScoreAttackCounter","InternalName":"ScoreAttackCounter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"The Chimp Challenge Score Controller","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that sets up the required points and time limit in The Chimp's challenges."},"BalloonFruit":{"Progress":2,"Category":"item","ClassNameSMG2":"BalloonFruit","IsLeftover":false,"ClassNameSMG1":"BalloonFruit","InternalName":"BalloonFruit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blimp Fruit","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The blue fruit that Yoshi can eat to expand and fly like a balloon."},"MorphSwitchArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"MorphSwitchArea","IsLeftover":false,"ClassNameSMG1":"MorphSwitchArea","InternalName":"MorphSwitchArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Power-Up Switch Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Activates a switch if the player enters it while using a specific power-up."},"DashYoshiWallClimbCometPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiWallClimbCometPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Destroyed Tall Wall Climb Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in the Comet mission of Hightail Falls Galaxy."},"ExterminationSkeletalFishBaby":{"Progress":0,"Category":"controller","ClassNameSMG2":"ExterminationChecker","IsLeftover":false,"ClassNameSMG1":"ExterminationChecker","InternalName":"ExterminationSkeletalFishBaby","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star Spawner (Swimming Gringills)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Spawns a Power Star if the assigned ChildSkeletalFishBaby objects have been killed. Requires a proper Scenario setup."},"PlayerSeCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlayerSeArea","IsLeftover":false,"ClassNameSMG1":"PlayerSeArea","InternalName":"PlayerSeCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Player Falling Sound Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"Plays the \"long fall\" sound effect while the player is airborne inside this area. The cube's origin is the base's center."},"SkullPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SkullPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo's Boneyard: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used at the start of Boo's Boneyard Galaxy."},"TriPodBossLeg3A":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg3A","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (3A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FineAndStormSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"FineAndStormSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Throwback Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Throwback Galaxy."},"TriPodBossLeg3C":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg3C","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (3C)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OceanRingRuinsColumn":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"OceanRingRuinsColumn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanRingRuinsColumn","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TriPodBossLeg3B":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg3B","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (3B)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WorldMap04Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap04Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 4 Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World 4."},"TeresaRaceSpaceStickA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TeresaRaceSpaceStickA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Race Bone","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative bone from the racing section in Ghostly Galaxy."},"ShellfishCoin":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Shellfish","IsLeftover":false,"ClassNameSMG1":"Shellfish","InternalName":"ShellfishCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clampy with Coin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An underwater clam that opens its mouth periodically; contains one Coin inside."},"TeresaRaceSpaceStickB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TeresaRaceSpaceStickB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Race Spine","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative spine from Ghostly Galaxy's racing section."},"GorogoroPair":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Gorogoro","IsLeftover":false,"ClassNameSMG1":"Gorogoro","InternalName":"GorogoroPair","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rhomp Pair","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of two Rhomps attached to each other; used in Slipsand Galaxy."},"TeresaRaceSpaceStickC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TeresaRaceSpaceStickC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Race Rib","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative rib from Ghostly Galaxy's racing section."},"CircleShell":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SmallStone","IsLeftover":false,"ClassNameSMG1":"SmallStone","InternalName":"CircleShell","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Seashells Circle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A circle of seashells that spawns Star Bits when the player shakes the Wii Remote nearby."},"Jiraira":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"Jiraira","IsLeftover":false,"ClassNameSMG1":"Jiraira","InternalName":"Jiraira","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Land Mine","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large land mine with Bowser's emblem on the trigger. If the button is activated, it will charge\nfor half a second and cause an explosion after that. This explosion affects any actor with Player,\nEnemy or MapObj sensors. If the actor is \"killed\", it will trigger the event that is attached to\nits SW_DEAD setting.\n\nBy Someone"},"PoleSquareNoModel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"PoleSquareNoModel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Wood Pole","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An invisible version of the square-shaped pole."},"Tico":{"Progress":2,"Category":"npc","ClassNameSMG2":"Tico","IsLeftover":false,"ClassNameSMG1":"Tico","InternalName":"Tico","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luma","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The game's iconic Luma NPC."},"KoopaBattleMapCoinPlate":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"KoopaBattleMapCoinPlate","IsLeftover":false,"ClassNameSMG1":"KoopaBattleMapCoinPlate","InternalName":"KoopaBattleMapCoinPlate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaBattleMapCoinPlate","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GorogoroPyramidPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GorogoroPyramidPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Pyramid Slide Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large pyramid planet and slide used in the first mission of Slipsand Galaxy."},"MeetKoopaDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"MeetKoopaDemoObj","IsLeftover":false,"ClassNameSMG1":"MeetKoopaDemoObj","InternalName":"MeetKoopaDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser's First Appearance Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects that are used in the cutscene where Bowser is encountered for the first time in Peach's Castle."},"KoopaShipManholeCover":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ManholeCover","IsLeftover":true,"ClassNameSMG1":"ManholeCover","InternalName":"KoopaShipManholeCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Airship Manhole","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flippable manhole found on certain airships."},"DeathSandEnvironmentRock":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"DeathSandEnvironmentRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Background Rocks","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of rocks used in the background of Dusty Dune Galaxy."},"Pompon4Plant":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"PomponPlant","IsLeftover":false,"ClassNameSMG1":"PomponPlant","InternalName":"Pompon4Plant","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pompon4Plant","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DarknessRoomDoorA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"DarknessRoomDoor","IsLeftover":false,"ClassNameSMG1":"DarknessRoomDoor","InternalName":"DarknessRoomDoorA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mansion Door","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A mansion door that can be unlocked and opened."},"Steam":{"Progress":0,"Category":"particle","ClassNameSMG2":"SimpleEffectObj","IsLeftover":false,"ClassNameSMG1":"SimpleEffectObj","InternalName":"Steam","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Steam (Effect)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A steam effect from Gateway Galaxy."},"BeeJumpBallB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BeeJumpBall","IsLeftover":false,"ClassNameSMG1":"BeeJumpBall","InternalName":"BeeJumpBallB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pink Honeybloom Berry","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the many bouncy berries from Honeybloom Galaxy."},"TriPodBossLeg2A":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLeg2A","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg (2A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BeeJumpBallC":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BeeJumpBall","IsLeftover":false,"ClassNameSMG1":"BeeJumpBall","InternalName":"BeeJumpBallC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Honeybloom Berry","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the many bouncy berries from Honeybloom Galaxy."},"JumpBeamerRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"JumpBeamerRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"JumpBeamerRoom Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BeeJumpBallD":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BeeJumpBall","IsLeftover":false,"ClassNameSMG1":"BeeJumpBall","InternalName":"BeeJumpBallD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Honeybloom Berry","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the many bouncy berries from Honeybloom Galaxy."},"MagmaMeteor":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MagmaMeteor","IsLeftover":false,"ClassNameSMG1":"MagmaMeteor","InternalName":"MagmaMeteor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Meteor","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A lava meteor that creates a lava pond once it lands; used on the skating planet in Shiverburn Galaxy."},"PlaneCollisionCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlaneCollisionArea","IsLeftover":false,"ClassNameSMG1":"PlaneCollisionArea","InternalName":"PlaneCollisionCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Extended Item Sensor Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":3,"File":"Map","Notes":"An area which extends the sensor range when trying to collect items along the camera's view direction. For example, this allows the player to collect an item while thy stand behind or in front of it. The cube's origin is the base's center."},"SliderBranchZoneSlopeA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SliderBranchZoneSlopeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Coaster -- Split Path Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the split path used in the first mission of Rolling Coaster Galaxy."},"FireBubble":{"Progress":2,"Category":"enemy","ClassNameSMG2":"FireBubble","IsLeftover":false,"ClassNameSMG1":"FireBubble","InternalName":"FireBubble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Podoboo","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A blue Lava Bubble that can only be defeated by shooting a Star Bit at it."},"SliderBranchZoneSlopeB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SliderBranchZoneSlopeB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Coaster -- Single Path Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The single path planet used in the Comet mission of Rolling Coaster Galaxy."},"ForestHomeGate":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestHomeGate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Honeycomb Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large honeycomb wall used in the second mission of Honeyhive Galaxy."},"LuigiTalkNpc":{"Progress":2,"Category":"npc","ClassNameSMG2":"LuigiTalkNpc","IsLeftover":false,"ClassNameSMG1":"LuigiTalkNpc","InternalName":"LuigiTalkNpc","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luigi","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Mario's younger brother who can be talked to."},"WorldWarpPointExit":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WorldWarpPoint","IsLeftover":false,"ClassNameSMG1":"WorldWarpPoint","InternalName":"WorldWarpPointExit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative World Map Exit Portal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative portal from the World Map that appears if the player is close to the currently selected world's exit portal."},"FallsArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"FallsArea","IsLeftover":false,"ClassNameSMG1":"FallsArea","InternalName":"FallsArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Waterfall Effect Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that makes waterfall splash effects appear around the player."},"ForestBarricadeRockA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestBarricadeRockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Rolling Boulder","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rolling boulder used in both Honeyhive Galaxy and Gold Leaf Galaxy."},"CoinLinkGroup":{"Progress":2,"Category":"controller","ClassNameSMG2":"CoinLinkGroup","IsLeftover":false,"ClassNameSMG1":"CoinLinkGroup","InternalName":"CoinLinkGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin 1-Up Bonus Controller","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Rewards the player a 1-Up when all grouped Coins have been collected."},"PetitPorter":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PetitPorter","IsLeftover":false,"ClassNameSMG1":"PetitPorter","InternalName":"PetitPorter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bonus Planet Teleporter","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A teleporter that can be used to temporarily teleport the player to another place."},"FollowerDrillPearPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FollowerDrillPearPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Spin-Dig Galaxy."},"TakoBarrelA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"TakoBarrelA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octopus Barrel","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A barrel that is used to protect an Octopus."},"BattleWanwanSearchPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleWanwanSearchPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Silver Chomp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large metal planet from Battle Belt Galaxy that feautures several Silver Chomps."},"TakoBarrelB":{"Progress":1,"Category":"deprecated","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TakoBarrelB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octopus Barrel [Duplicate]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused duplicate of the TakoBarrelA object."},"FireBallBeamKameck":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kameck","IsLeftover":false,"ClassNameSMG1":"Kameck","InternalName":"FireBallBeamKameck","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Ball Magikoopa","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Magikoopa that casts fire balls."},"KoopaFinalStarPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaFinalStarPlanet","IsLeftover":false,"ClassNameSMG1":"KoopaFinalStarPlanet","InternalName":"KoopaFinalStarPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Grand Star Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the player finds both Princess Peach and the final Grand Star; used in Bowser's Galaxy Generator."},"MarioLauncherTargetC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MarioLauncherTarget","IsLeftover":false,"ClassNameSMG1":"MarioLauncherTarget","InternalName":"MarioLauncherTargetC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Dark Matter Planet Cannon Target","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A target for a cannon used on the Dark Matter planet in Bowser Jr.'s Boom Bunker."},"GlobalPlaneGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalPlaneGravity","IsLeftover":true,"ClassNameSMG1":"GlobalPlaneGravity","InternalName":"GlobalPlaneGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Planar Gravity [Sphere Range]","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area that attracts objects parallel to the plane. This one has a spherical range."},"MarioLauncherTargetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MarioLauncherTarget","IsLeftover":false,"ClassNameSMG1":"MarioLauncherTarget","InternalName":"MarioLauncherTargetB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Cloud Ferris Wheel Planet Cannon Target","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A target for a cannon used on the cloud ferris wheel planet in Bowser Jr.'s Boom Bunker."},"MarioLauncherTargetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MarioLauncherTarget","IsLeftover":false,"ClassNameSMG1":"MarioLauncherTarget","InternalName":"MarioLauncherTargetA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Hammer Bros. Planet Cannon Target","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A target for a cannon used on the Hammer Bros. planet in Bowser Jr.'s Boom Bunker."},"PhantomHolePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PhantomHolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomHole Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WaterDropMiddle":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"WaterDropMiddle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Long Water Droplets Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dripping water effect from Deep Dark Galaxy's Boo Box planet that shows many long droplets."},"SnowCapsulePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SnowCapsulePlanet","IsLeftover":false,"ClassNameSMG1":"SnowCapsulePlanet","InternalName":"SnowCapsulePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Cap Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main and only planet in Snow Cap Galaxy.\n\nNote: This planet does not include the snow it has in the game, the snow is a separate object named SnowFloor."},"YoshiEgg":{"Progress":2,"Category":"item","ClassNameSMG2":"YoshiEgg","IsLeftover":false,"ClassNameSMG1":"YoshiEgg","InternalName":"YoshiEgg","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Egg","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An egg that hatches into Yoshi if destroyed."},"CoinAppearSpot":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CoinAppearSpot","IsLeftover":false,"ClassNameSMG1":"CoinAppearSpot","InternalName":"CoinAppearSpot","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin Spawn Point","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that spawns several Coins when activated."},"MameMuimuiAttackMan":{"Progress":2,"Category":"npc","ClassNameSMG2":"MameMuimuiAttackMan","IsLeftover":false,"ClassNameSMG1":"MameMuimuiAttackMan","InternalName":"MameMuimuiAttackMan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"The Chimp [Skating Challenge]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Chimp NPC used for the skating challenges in both Freezy Flake Galaxy and Shiverburn Galaxy."},"AstroOverlookAreaCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"AstroOverlookArea","IsLeftover":false,"ClassNameSMG1":"AstroOverlookArea","InternalName":"AstroOverlookAreaCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Show Comet Observatory Labels Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"Displays the labels for the different parts of the Comet Observatory. Requires an actual AstroOverlookObj placed in the stage."},"LuckyDice":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LuckyDice","IsLeftover":false,"ClassNameSMG1":"LuckyDice","InternalName":"LuckyDice","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"1-Up Chance Cube","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A dice cube used in the Luma Shop room of Starship Mario. Can reward the player with a Star Bit, a 1-Up, a 3-Up or a 5-Up."},"Monte":{"Progress":2,"Category":"npc","ClassNameSMG2":"Monte","IsLeftover":false,"ClassNameSMG1":"Monte","InternalName":"Monte","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pianta","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An exotic NPC originated from Super Mario Sunshine used in Starshine Beach Galaxy."},"AstroDecoratePartsA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroDecoratePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Comet Observatory -- Beacon Ring","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The red-purple ring around the Beacon in the Comet Observatory."},"BarrelColonyOuterPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BarrelColonyOuterPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Cylindrical Banzai Bill Planet Exterior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The exterior parts of the large cylindrical planet from Sky Station Galaxy's second Star."},"MarioFacePlanetPrevious":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MarioFacePlanetPrevious","IsLeftover":false,"ClassNameSMG1":"MarioFacePlanetPrevious","InternalName":"MarioFacePlanetPrevious","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Main Planet before Transformation","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The damaged planet that gets transformed into Starship Mario at the beginning of the game."},"DepthOfFieldCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"DepthOfFieldArea","IsLeftover":false,"ClassNameSMG1":"DepthOfFieldArea","InternalName":"DepthOfFieldCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Field Depth Area [Cylinder]","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that changes the screen depth if the player enters it."},"CoconutTree":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"CoconutTree","IsLeftover":false,"ClassNameSMG1":"CoconutTree","InternalName":"CoconutTree","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Palm Tree","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative palm tree that can be seen in Drip Drop Galaxy."},"LavaRotateStepsPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaRotateStepsPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaRotateSteps Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CoinReplica":{"Progress":2,"Category":"item","ClassNameSMG2":"CoinReplica","IsLeftover":false,"ClassNameSMG1":"CoinReplica","InternalName":"CoinReplica","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deactivated Coin","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Coin that can only be collected if a specific switch is activated."},"GhostPlayer":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"GhostPlayer","IsLeftover":false,"ClassNameSMG1":"GhostPlayer","InternalName":"GhostPlayer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Mario","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Cosmic Mario, in use on Cosmic Prankster Comets."},"KoopaJrCastle":{"Progress":2,"Category":"boss","ClassNameSMG2":"KoopaJrCastle","IsLeftover":false,"ClassNameSMG1":"KoopaJrCastle","InternalName":"KoopaJrCastle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boomsday Machine","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large tank boss fought at the end of Bowser Jr.'s Boom Bunker."},"EnforceJumpArea":{"Progress":0,"Category":"areas","ClassNameSMG2":"EnforceJumpArea","IsLeftover":false,"ClassNameSMG1":"EnforceJumpArea","InternalName":"EnforceJumpArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"EnforceJumpArea","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":""},"BeyondGalaxySky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"BeyondGalaxySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starry sky model from Chompworks Galaxy, Fleet Glide Galaxy and Upside Dizzy Galaxy."},"BringEnemy":{"Progress":2,"Category":"npc","ClassNameSMG2":"BringEnemy","IsLeftover":false,"ClassNameSMG1":"BringEnemy","InternalName":"BringEnemy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gearmo Enemy Checker","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object used to check if the player brings the correct enemy to the Gearmo in Boulder Bowl Galaxy and Space Storm Galaxy."},"ValveSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ValveSwitch","IsLeftover":false,"ClassNameSMG1":"ValveSwitch","InternalName":"ValveSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Valve Switch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A screw-like green valve that the player can spin on top of to bring it up or down to activate a switch."},"CoconutTreeLeaf":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CoconutTreeLeafGroup","IsLeftover":false,"ClassNameSMG1":"CoconutTreeLeafGroup","InternalName":"CoconutTreeLeaf","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Palm Tree Leaves","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A set of animated palm tree leaves that the player can stand on."},"MercatorRailMoveParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"MercatorRailMoveParts","IsLeftover":false,"ClassNameSMG1":"MercatorRailMoveParts","InternalName":"MercatorRailMoveParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MercatorRailMoveParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaBattleLv2Planet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaBattlePlanet","IsLeftover":false,"ClassNameSMG1":"KoopaBattlePlanet","InternalName":"KoopaBattleLv2Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Gauntlet -- Bowser Battle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Bowser is fought in Bowser's Gravity Gauntlet."},"WoodBox":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WoodBox","IsLeftover":false,"ClassNameSMG1":"WoodBox","InternalName":"WoodBox","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Crate","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A wooden box that can be destroyed through most attacks. It can spawn various different items."},"ElectricRail":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ElectricRail","IsLeftover":false,"ClassNameSMG1":"ElectricRail","InternalName":"ElectricRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Electric Fence","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A fence made of electricity."},"GravityFollowPanel":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GravityFollowPanel","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Upside Dizzy -- Moving Gravity Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving gravity display wall used on the first planet of Upside Dizzy Galaxy."},"ScrewSwitchReverse":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ScrewSwitchReverse","IsLeftover":false,"ClassNameSMG1":"ScrewSwitchReverse","InternalName":"ScrewSwitchReverse","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ScrewSwitchReverse","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SubmarineVolcanoSmallColumn":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SubmarineVolcanoBigColumn","IsLeftover":false,"ClassNameSMG1":"SubmarineVolcanoBigColumn","InternalName":"SubmarineVolcanoSmallColumn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SubmarineVolcanoSmallColumn","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpaceMineRail5m":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SpaceMineRail5m","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mine Path Marker (Line)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A line marker for a mine."},"GliderForestPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderForestPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Forest Cliffs Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The forest cliffs section used in Wild Glide Galaxy."},"MarioFaceShipJet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"MarioFaceShipJet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Rocket Booster","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rocket booster used on the back of Starship Mario."},"EffectTicoL":{"Progress":0,"Category":"particle","ClassNameSMG2":"AstroEffectObj","IsLeftover":false,"ClassNameSMG1":"AstroEffectObj","InternalName":"EffectTicoL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory Sparkles (Large)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A sparkling effect that is used in the Comet Observatory."},"KoopaVs2":{"Progress":0,"Category":"boss","ClassNameSMG2":"Koopa","IsLeftover":false,"ClassNameSMG1":"Koopa","InternalName":"KoopaVs2","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser (Dark Matter Plant Battle)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Bowser battle that takes place on Bowser's Dark Matter Plant (SMG1).\nThis is the 2nd Bowser battle of SMG1."},"KoopaVs1":{"Progress":0,"Category":"boss","ClassNameSMG2":"Koopa","IsLeftover":false,"ClassNameSMG1":"Koopa","InternalName":"KoopaVs1","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser (Star Reactor Battle)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Bowser battle that takes place on Bowser's Star Reactor (SMG1).\nThis is the 1st Bowser battle of SMG1."},"RotateSeesawTrampoline":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateSeesawStep","IsLeftover":false,"ClassNameSMG1":"RotateSeesawStep","InternalName":"RotateSeesawTrampoline","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Starshine Beach -- Buoy Trampoline","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large moving buoy trampoline used in Starshine Beach Galaxy."},"NormalEndingDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"NormalEndingDemoObj","IsLeftover":false,"ClassNameSMG1":"NormalEndingDemoObj","InternalName":"NormalEndingDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ending Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects for the ending cutscene where Rosalina appears on Starship Mario."},"ExtraWallCheckCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"ExtraWallCheckArea","IsLeftover":false,"ClassNameSMG1":"ExtraWallCheckArea","InternalName":"ExtraWallCheckCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Wall Shadow Cast Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that when entered creates a blob like shadow to the wall perpendicular to the player."},"KoopaVs3":{"Progress":0,"Category":"boss","ClassNameSMG2":"Koopa","IsLeftover":false,"ClassNameSMG1":"Koopa","InternalName":"KoopaVs3","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser (Galaxy Reactor Battle)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Bowser battle that takes place on Bowser's Galaxy Reactor (SMG1).\nThis is the 3rd and final Bowser battle of SMG1."},"MirrorAreaCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"MirrorArea","IsLeftover":false,"ClassNameSMG1":"MirrorArea","InternalName":"MirrorAreaCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Mirror Reflection Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An object that mirrors some compatible objects onto a compatible surface."},"SubmarineVolcanoBigColumn":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SubmarineVolcanoBigColumn","IsLeftover":false,"ClassNameSMG1":"SubmarineVolcanoBigColumn","InternalName":"SubmarineVolcanoBigColumn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bonefin Planet Stone Column","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Large stone pillars used on the Bonefin planet."},"BigBubbleCameraSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleCameraArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleCameraArea","InternalName":"BigBubbleCameraSphere","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Big Bubble Camera Area [Sphere]","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it while riding a Big Bubble."},"AstroChangeStageCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"AstroChangeStageCube","IsLeftover":false,"ClassNameSMG1":"AstroChangeStageCube","InternalName":"AstroChangeStageCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Comet Observatory Change Stage Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that will exit the current scene and start another one. For example, this is used to go to the different Domes on the Comet Observatory."},"MuimuiAttackPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"MuimuiAttackPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"The Chimp's Skating Challenge Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where The Chimp is located in both Freezy Flake Galaxy and Shiverburn Galaxy."},"AudioEffectSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"AudioEffectArea","IsLeftover":false,"ClassNameSMG1":"AudioEffectArea","InternalName":"AudioEffectSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Audio Effect Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"Enables a different audio effect once entered."},"SwitchingMoveStartAreaBlockRed":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveStartAreaBlockRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Starting Planet Red Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of red walls used on the starting planet of Flip-Out Galaxy."},"TropicalCloudTowerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TropicalCloudTowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sandy beach planet used in Starshine Beach."},"BattleShipElevator":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"BattleShipElevator","IsLeftover":false,"ClassNameSMG1":"BattleShipElevator","InternalName":"BattleShipElevator","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Battlerock -- Elevator","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The yellow elevator platform used in the third mission of Battlerock Galaxy."},"BigRepeatWarpLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"BigRepeatWarpLift","IsLeftover":false,"ClassNameSMG1":"BigRepeatWarpLift","InternalName":"BigRepeatWarpLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Supermassive -- Huge Yellow Disappearing Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge yellow platform that disappears and then reappears again after a short time; used in Supermassive Galaxy."},"MiniKoopaBattleVs3Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniKoopaBattleVs3Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Galaxy Reactor","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Unused, yet fully functional dome warp to the final galaxy of the main game, Bowser's Galaxy Reactor, which is normally accessed by talking to Rosalina after collecting enough Power Stars.\n\nExtra notes:\n1) Does not have any special model, re-uses the same Bowser head model as the other Bowser dome warps.\n2) Needs to have obj_arg0 set to 2 (Boss) to have it's expected functionality.\n"},"EffectTicoS":{"Progress":0,"Category":"particle","ClassNameSMG2":"AstroEffectObj","IsLeftover":false,"ClassNameSMG1":"AstroEffectObj","InternalName":"EffectTicoS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory Sparkles (Small)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A sparkling effect that is used in the Comet Observatory."},"KoopaCastleFireTowerA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"KoopaCastleFireTowerA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Tower with Torch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A background tower with a torch used in Bowser's Lava Lair."},"GliderTreeA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GliderTree","IsLeftover":false,"ClassNameSMG1":"GliderTree","InternalName":"GliderTreeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Palm Tree","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative palm tree used in Wild Glide Galaxy that swings if the Fluzzard bonks against it."},"CoinSpot":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"CoinSpot","IsLeftover":false,"ClassNameSMG1":"CoinSpot","InternalName":"CoinSpot","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin Spot","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KaninaRed":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kanina","IsLeftover":false,"ClassNameSMG1":"Kanina","InternalName":"KaninaRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Crabber","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A red crab enemy that runs towards the player. Drops Star Bits when defeated."},"KoopaLv2BattleRelayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaLv2BattleRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Gauntlet -- Meteors Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where some meteors and the large Bowser door are found at the end of Bowser's Gravity Gauntlet."},"MechaKoopaPartsBody":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MechaKoopaPartsBody","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MechaKoopaPartsBody","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaJShapePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaJShapePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaJShape Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MechaKoopaPartsArmLeft":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"MechaKoopaPartsArm","IsLeftover":false,"ClassNameSMG1":"MechaKoopaPartsArm","InternalName":"MechaKoopaPartsArmLeft","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MechaKoopaPartsArmLeft","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DashYoshiBridgeSlopePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiBridgeSlopePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Destroyed Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet used in the first mission of Hightail Falls Galaxy."},"SkeletalFishBossRail":{"Progress":0,"Category":"boss","ClassNameSMG2":"SkeletalFishBossRail","IsLeftover":false,"ClassNameSMG1":"SkeletalFishBossRail","InternalName":"SkeletalFishBossRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SkeletalFishBossRail","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MagmaMonsterPole":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"MagmaMonsterPole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Blue Pole","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue pole used on the second planet of the first mission of Melty Monster Galaxy. The actual climbing occurs on an invisible pole object that is placed inside of it."},"KillerShooter":{"Progress":2,"Category":"enemy","ClassNameSMG2":"MogucchiShooter","IsLeftover":false,"ClassNameSMG1":"MogucchiShooter","InternalName":"KillerShooter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bullet Bill Undergrunt Gunner","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An Undergrunt Gunner that shoots Bullet Bills."},"BarrelColonyDoor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMoveInvalidateCollision","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveInvalidateCollision","InternalName":"BarrelColonyDoor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Cylindrical Banzai Bill Planet Door","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The small door that covers the entrance into the cylindrical planet from Sky Station Galaxy's second Star."},"TicoFatStarPiece":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoFatStarPiece","IsLeftover":false,"ClassNameSMG1":"TicoFatStarPiece","InternalName":"TicoFatStarPiece","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hungry Luma [World Map]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink Luma that is hungry for Star Bits. Appears on the Starship Mario when requested on the World Map."},"BossStinkBug":{"Progress":2,"Category":"boss","ClassNameSMG2":"BossStinkBug","IsLeftover":false,"ClassNameSMG1":"BossStinkBug","InternalName":"BossStinkBug","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bugaboom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The boss fought in both the third mission of Honeyhive Galaxy and in the secret mission of Puzzle Plank Galaxy."},"Mario":{"Progress":2,"Category":"controller","ClassNameSMG2":"MarioActor","IsLeftover":false,"ClassNameSMG1":"MarioActor","InternalName":"Mario","ListSMG1":"StartInfo","ListSMG2":"StartInfo","Name":"Spawn Point","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Sets the spawn point for the player at the start of a mission or at Checkpoints in a mission."},"WoodDrumPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WoodDrumPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Cylinder Log Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cylindrical tree planet from Tall Trunk Galaxy."},"GravityFallBlockSnow":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GravityFallBlock","IsLeftover":false,"ClassNameSMG1":"GravityFallBlock","InternalName":"GravityFallBlockSnow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Snow Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A snow block that can be destroyed with fire balls; used in Freezy Flake Galaxy. Always falls down if nothing is below it."},"CompleteEndingDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"CompleteEndingDemoObj","IsLeftover":false,"ClassNameSMG1":"CompleteEndingDemoObj","InternalName":"CompleteEndingDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Library Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects for the last cutscene in the Library Room."},"Pichan":{"Progress":2,"Category":"npc","ClassNameSMG2":"Pichan","IsLeftover":false,"ClassNameSMG1":"Pichan","InternalName":"Pichan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jibberjay","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An orange bird NPC that is used in the gliding galaxies."},"FlipPanelInfernoPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FlipPanelInfernoPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Cosmic Clones Flipswitch Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A planet where Flipswitch panels and Cosmic Clones appear in the second mission of Sky Station Galaxy."},"KoopaViewSwitchKeeper":{"Progress":0,"Category":"boss","ClassNameSMG2":"KoopaViewSwitchKeeper","IsLeftover":false,"ClassNameSMG1":"KoopaViewSwitchKeeper","InternalName":"KoopaViewSwitchKeeper","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaViewSwitchKeeper","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ReverseFlowSandPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"QuicksandPlanet","IsLeftover":false,"ClassNameSMG1":"QuicksandPlanet","InternalName":"ReverseFlowSandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Cluckboom Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in the first mission of Slipsand Galaxy."},"ForbidWaterSearchCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ForbidWaterSearchArea","IsLeftover":false,"ClassNameSMG1":"ForbidWaterSearchArea","InternalName":"ForbidWaterSearchCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"No Edge Dive Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"This prevents the player from performing a special dive action when jumping off an edge while above a WaterArea. The cube's origin is the base's center."},"RasterScrollCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"RasterScrollArea","IsLeftover":false,"ClassNameSMG1":"RasterScrollArea","InternalName":"RasterScrollCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Wobbling Screen Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that, when entered, creates a wobbling screen effect. The cube's origin is the base's center."},"RepeatBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RepeatBlock","IsLeftover":false,"ClassNameSMG1":"RepeatBlock","InternalName":"RepeatBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snake Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blocks that move along a set path."},"FlipPanelFrame":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"FlipPanelFrame","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipswitch: Starting Planet (Frame)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The frame used on the starting planet of Flipswitch Galaxy."},"WoodWallDownRotate":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WoodWallDownRotate","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Thin Falling Wood Piece","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A thin piece of wood which collapses down; used in Puzzle Plank Galaxy."},"MysteryCandyBrightPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"MysteryCandyBrightPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Main Platforms [Invisible]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The invisible platforms used in the major portion of Sweet Mystery Galaxy that are set to appear when Bulb Yoshi is nearby."},"FlipPanel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FlipPanel","IsLeftover":false,"ClassNameSMG1":"FlipPanel","InternalName":"FlipPanel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipswitch Panel","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A blue panel that changes to yellow if the player steps on it."},"GoroRockLanePartsRotate":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GoroRockLaneParts","IsLeftover":false,"ClassNameSMG1":"GoroRockLaneParts","InternalName":"GoroRockLanePartsRotate","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Bowling Challenge -- Blue Rotating Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating blue platform used in The Chimp's bowling challenge in Melty Monster Galaxy."},"AssemblyBlock":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"AssemblyBlock","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaBreakColumn":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaBreakColumn","IsLeftover":false,"ClassNameSMG1":"LavaBreakColumn","InternalName":"LavaBreakColumn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBreakColumn","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OceanSmallTurtle":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"OceanSmallTurtle","IsLeftover":false,"ClassNameSMG1":"OceanSmallTurtle","InternalName":"OceanSmallTurtle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanSmallTurtle","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TsukidashikunBig":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"RailBlock","IsLeftover":false,"ClassNameSMG1":"RailBlock","InternalName":"TsukidashikunBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Bomp (Broken)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large version of the Bomp, but the model is still visually the same size as the regular one, leading to visually weird collision."},"DarkMatterCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"DarkMatterArea","IsLeftover":false,"ClassNameSMG1":"DarkMatterArea","InternalName":"DarkMatterCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Dark Matter Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area containing Dark Matter. The cube's origin is the base's center."},"KoopaVS2Parts2DRailGuideA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2Parts2DRailGuideA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2Parts2DRailGuideA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AstroDomeEntrance":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroDomeEntrance","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Dome","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The entrances to the several domes in the Comet Observatory."},"SwitchGravityBombHeiPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"SwitchGravityBombHeiPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Timed Gravity Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The upper portion of the first section in Upside Dizzy Galaxy."},"DustMetal":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustMetal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Metal Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of metal particles used as space debris."},"ItemDrill":{"Progress":2,"Category":"item","ClassNameSMG2":"ItemDrill","IsLeftover":false,"ClassNameSMG1":"ItemDrill","InternalName":"ItemDrill","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin Drill","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A drill power-up that allows the player to dig through certain dirt upon spinning."},"LavaStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaGalaxyParts","IsLeftover":false,"ClassNameSMG1":"LavaGalaxyParts","InternalName":"LavaStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BreakableCageRotate":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BreakableCage","IsLeftover":true,"ClassNameSMG1":"BreakableCage","InternalName":"BreakableCageRotate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rotating Breakable Glass Cage","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rotating breakable glass cage."},"LavaStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaGalaxyParts","IsLeftover":false,"ClassNameSMG1":"LavaGalaxyParts","InternalName":"LavaStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaStepC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaGalaxyParts","IsLeftover":false,"ClassNameSMG1":"LavaGalaxyParts","InternalName":"LavaStepC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaStepC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OtaKing":{"Progress":2,"Category":"boss","ClassNameSMG2":"OtaKing","IsLeftover":false,"ClassNameSMG1":"OtaKing","InternalName":"OtaKing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"King Kaliente","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The octopus boss fought in both the third mission of Good Egg Galaxy and all missions of Boss Blitz Galaxy."},"Terebo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Terebo","IsLeftover":false,"ClassNameSMG1":"Terebo","InternalName":"Terebo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octoboo","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An undead version of an Octoomba."},"LavaYoshiActionPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaYoshiActionPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Dash Pepper Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Dash Pepper is found in Bowser's Galaxy Generator."},"BigBubbleGoalAreaBox":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleGoalArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleGoalArea","InternalName":"BigBubbleGoalAreaBox","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Pop Big Bubble Area [Cube]","IsUnused":true,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that pops any Big Bubble inside it. This may also activate a switch. The cube's origin is the base's center."},"TreasureBoxKinokoLifeUp":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxKinokoLifeUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Treasure Chest with Life Mushroom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A brown treasure chest that reveals a Life Mushroom when opened."},"StaffRollSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"StaffRollSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Credits Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in the credits that consists of several overlapped sky models."},"StardustHillPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StardustHillPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Level Select Model Part","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small hemisphere planet bearing the name for Space Junk Galaxy. Despite this, it is featured in the level selection model for Good Egg Galaxy."},"PicketSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PicketSwitch","IsLeftover":false,"ClassNameSMG1":"PicketSwitch","InternalName":"PicketSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Ground Pound Stump","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small tree stump that can be Ground Pounded to activate something."},"TreasureSpot":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureSpot","IsLeftover":false,"ClassNameSMG1":"TreasureSpot","InternalName":"TreasureSpot","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin Spot","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A golden spot on the ground that reveals a Coin when it is hit with a Star Bit."},"MiniKoopaBattleVs1Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniKoopaBattleVs1Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Star Reactor","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bowser's Star Reactor."},"TreasureBoxCrackedBlueChip":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedBlueChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with Blue Chip","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gray treasure chest that reveals a Blue Chip when opened."},"SpinLeverSwitchForceAnim":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SpinLeverSwitch","IsLeftover":false,"ClassNameSMG1":"SpinLeverSwitch","InternalName":"SpinLeverSwitchForceAnim","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lockable Lever Switch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of SpinLeverSwitch that automatically flips over and locks irreversibly in the activated position if its SW_B gets activated, making it unusable. See Fiery Flotilla's starting planet for an example use case and setup."},"ReverseGravityRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"ReverseGravityRoomPlanet","IsLeftover":false,"ClassNameSMG1":"ReverseGravityRoomPlanet","InternalName":"ReverseGravityRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ReverseGravityRoom Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BattleShipElevatorCover":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BattleShipElevatorCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock -- Elevator Cover","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The yellow platform that covers the elevator hole after you ride the elevator in Battlerock Galaxy."},"OtaKingBath":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OtaKingBath","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"King Kaliente's Planet (Duplicate)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An almost identical copy of King Kaliente's planet used ingame."},"Buzz":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Buzz","IsLeftover":false,"ClassNameSMG1":"Buzz","InternalName":"Buzz","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chopper","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green flying enemy used throughout Super Mario Galaxy 2."},"PeachCastleNightPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PeachCastleNightPlanet","IsLeftover":false,"ClassNameSMG1":"PeachCastleNightPlanet","InternalName":"PeachCastleNightPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ending Credits -- Peach's Castle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A nighttime version of Peach's Castle used in the credits."},"ForestNarrowStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestNarrowStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Tower Section","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The huge tower section used in the third mission of Gold Leaf Galaxy."},"YoshiClipGhostRoomPlanetClipParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"YoshiClipGhostRoomPlanetClipParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Bulb Berry Planet Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The invisible parts of the bulb berry planet from Haunty Halls Galaxy."},"DarknessRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"DarknessRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Matter Splatter Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used for the secret Star mission of Ghostly Galaxy."},"DemoKoopaJrShip":{"Progress":0,"Category":"npc","ClassNameSMG2":"DemoKoopaJrShip","IsLeftover":false,"ClassNameSMG1":"DemoKoopaJrShip","InternalName":"DemoKoopaJrShip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Jr.'s Airship (Cutscene)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Bowser Jr.'s Airship that appears during certain boss intros."},"TeresaMansionBridgeA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TeresaMansionBridgeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Mansion Bridge (Spiral)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The mansion bridge from Ghostly Galaxy in its spiral-shaped form."},"HipDropMovePicturePartsC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMovePicturePartsC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Mandibug Puzzle Piece C","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A piece of the Mandibug puzzle used in Puzzle Plank Galaxy."},"HipDropMovePicturePartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMovePicturePartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Mandibug Puzzle Piece B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A piece of the Mandibug puzzle used in Puzzle Plank Galaxy."},"HipDropMovePicturePartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMovePicturePartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Mandibug Puzzle Piece A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A piece of the Mandibug puzzle used in Puzzle Plank Galaxy."},"OceanPierFloaterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"OceanWaveFloater","IsLeftover":false,"ClassNameSMG1":"OceanWaveFloater","InternalName":"OceanPierFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"OceanPierFloaterA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SwitchingMoveStairsAreaBlockBlue":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveStairsAreaBlockBlue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Stairs Section Blue Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blue walls used in the first section of Flip-Out Galaxy's main planet."},"TeresaMansionBridgeB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TeresaMansionBridgeB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Mansion Bridge (Normal)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The bridge for the ghost mansion from Ghostly Galaxy."},"TeresaRacer":{"Progress":0,"Category":"npc","ClassNameSMG2":"TeresaRacer","IsLeftover":false,"ClassNameSMG1":"TeresaRacer","InternalName":"TeresaRacer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spooky Speedster","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large boo with a distinctive outfit that races the player for 1st place on a race, awarding a Power Star upon the player's victory, killing the player otherwise. The route the boo follows is defined by a path he is assigned to (Required?)"},"SandStreamHighTowerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailPlanetMap","IsLeftover":false,"ClassNameSMG1":"RailPlanetMap","InternalName":"SandStreamHighTowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandStreamHighTower Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniOceanFloaterLandGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniOceanFloaterLandGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Buoy Base","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Buoy Base Galaxy."},"KameckKuriboMini":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kameck","IsLeftover":false,"ClassNameSMG1":"Kameck","InternalName":"KameckKuriboMini","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mini Goomba Magikoopa","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Magikoopa that casts Mini Goombas."},"NonSleepCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"NonSleepArea","IsLeftover":false,"ClassNameSMG1":"NonSleepArea","InternalName":"NonSleepCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"No Sleep Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that prevents the player's sleeping animation and changes their idle animation. The cube's origin is the base's center."},"WaterFortressTopFence":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WaterFortressTopFence","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Circular Tower Fence","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The red fence from Space Storm Galaxy's tower planet."},"RGTowerPressGroundA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"RGTowerPressGroundA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"RGTowerPressGroundA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SnowFloorTile":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SnowFloorTile","IsLeftover":false,"ClassNameSMG1":"SnowFloorTile","InternalName":"SnowFloorTile","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Floor Square Tile","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A perfect standalone square tile of the snow floor used in Snowcap Galaxy.\n\nVanishes away when spun on."},"DinoPackunBabyBattlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DinoPackunBabyBattlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Peewee Piranha Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Peewee Piranha is fought at the end of the first mission of Sky Station Galaxy."},"SandBirdPartsHeadLeft":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsHeadLeft","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Left Head Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The left piece of the head of the Sand Bird used in Slipsand Galaxy."},"TripodBossKillerGenerater":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossKillerGenerater","IsLeftover":false,"ClassNameSMG1":"TripodBossKillerGenerater","InternalName":"TripodBossKillerGenerater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Bullet Bill Generator","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Tsukidashikun":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Tsukidashikun","IsLeftover":false,"ClassNameSMG1":"Tsukidashikun","InternalName":"Tsukidashikun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bomp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gray rectangular stone with a face that pushes objects in front of it."},"CylinderLiftMovePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CylinderLiftMovePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Rotating Trains Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cylindrical-shaped planet used in the first mission of Sky Station Galaxy."},"BothSideLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BothSideLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Flipsville -- Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving platform used in the first mission of Flipsville Galaxy. It has a hole in the middle."},"DeathSandLandPlatformStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DeathSandLandPlatformStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Launch Star Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small platform where a Launch Star is located in the first mission of Dusty Dune Galaxy."},"GliderChangeVisiblePillarB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ChangeAlphaObj","IsLeftover":false,"ClassNameSMG1":"ChangeAlphaObj","InternalName":"GliderChangeVisiblePillarB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Short Pillar","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A short pillar that becomes transparent; used in Fleet Glide Galaxy."},"TubeSliderCourceSnow":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TubeSliderCourceSnow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Snow Slide","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The snowy slide used in the first mission of Freezy Flake Galaxy."},"PuffballPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PuffballPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puffball Planet A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MysteryFlipPanelPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MysteryFlipPanelPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Solid Flipswitch Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The solid platforms used in the Flipswitch section of Sweet Mystery Galaxy."},"PrepareKoopaFinalDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"PrepareKoopaFinalDemoObj","IsLeftover":false,"ClassNameSMG1":"PrepareKoopaFinalDemoObj","InternalName":"PrepareKoopaFinalDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Before Final Bowser Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers the objects used during the cutscene before entering Bowser's Galaxy Generator."},"PuffballPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PuffballPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puffball Planet C","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DarkHopperRotateStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"DarkHopperRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Matter Splatter: Swinging Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A swinging platform used in Matter Splatter Galaxy."},"PuffballPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PuffballPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puffball Planet B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaMazeCubePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaMazeCubePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaMazeCube Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SubmarineVolcano":{"Progress":0,"Category":"particle","ClassNameSMG2":"SubmarineSteam","IsLeftover":false,"ClassNameSMG1":"SubmarineSteam","InternalName":"SubmarineVolcano","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Underwater Volcano (Effect)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An underwater volcano effect."},"LavaSteam":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"LavaSteam","IsLeftover":false,"ClassNameSMG1":"LavaSteam","InternalName":"LavaSteam","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Steam Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative lava steam effect."},"YoshiBoxBreakPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiBoxBreakPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Small Dirt Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small spherical dirt planet with some decorative rocks."},"GravityBgmCtrl":{"Progress":2,"Category":"controller","ClassNameSMG2":"GravityBgmCtrl","IsLeftover":false,"ClassNameSMG1":"GravityBgmCtrl","InternalName":"GravityBgmCtrl","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Music Controller","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Sound","Notes":"A controller used to change the state of the background music depending on the player's gravity direction."},"WaterCaveWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"WaterCaveWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Water Tower Blockade","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small round door used to block the water tower entrance during the first mission of Starshine Beach Galaxy."},"DesertLandDownSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"DesertLandMoveSwitch","IsLeftover":false,"ClassNameSMG1":"DesertLandMoveSwitch","InternalName":"DesertLandDownSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Pound Down-Switch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A ground pound switch that has an arrow pointing downwards."},"DarkHopperPlanetPartsD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DarkHopperPlanetPartsD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Ending Section (Platforms)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The solid platforms used at the end of Matter Splatter Galaxy."},"DarkHopperPlanetPartsC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DarkHopperPlanetPartsC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Tower Section (Platforms)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The solid platforms used in the wall-jumping area of Matter Splatter Galaxy."},"ReverseKingdomTreeA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ReverseKingdomTreeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Tree","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A tree used in Gold Leaf Galaxy."},"DarkHopperPlanetPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DarkHopperPlanetPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Starting Planet (Platforms)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The solid platforms used on the starting planet of Matter Splatter Galaxy."},"TripodBossStepStartArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"TripodBossStepStartArea","IsLeftover":false,"ClassNameSMG1":"TripodBossStepStartArea","InternalName":"TripodBossStepStartArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Move Megaleg Leg Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that causes Megaleg's specified leg to move once entered."},"KinopioAstro":{"Progress":0,"Category":"npc","ClassNameSMG2":"KinopioAstro","IsLeftover":false,"ClassNameSMG1":"KinopioAstro","InternalName":"KinopioAstro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toad (Comet Observatory)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"This is the object for the Toad NPCs on the Comet Observatory, for regular Toads used anywhere else, see the Kinopio object.\n\n* May or may not require paths depending on which behavior (obj_arg2) is defined to it."},"ArrowSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ArrowSwitch","IsLeftover":false,"ClassNameSMG1":"ArrowSwitch","InternalName":"ArrowSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Arrow Switch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An arrow-shaped switch that rotates once it gets triggered."},"LeafBoard":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"LeafBoard","IsLeftover":false,"ClassNameSMG1":"LeafBoard","InternalName":"LeafBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Leaf Raft","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving leaf raft used in Starshine Beach Galaxy."},"MagmaSliceRotateStepD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms D","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"PurpleCoinCompleteWatcher":{"Progress":2,"Category":"controller","ClassNameSMG2":"PurpleCoinCompleteWatcher","IsLeftover":false,"ClassNameSMG1":"PurpleCoinCompleteWatcher","InternalName":"PurpleCoinCompleteWatcher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"All Purple Coins Collected Switch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that activates a switch when 100 Purple Coins have been collected."},"MagmaSliceRotateStepE":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms E","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"RelayPlanetI":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RelayPlanetI","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Relay Planet I","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MagmaSliceRotateStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"MagmaSliceRotateStepC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms C","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"MagmaSliceRotateStepH":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepH","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms H","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"MagmaSliceRotateStepF":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepF","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms F","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"MagmaSliceRotateStepG":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepG","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms G","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"SandBirdPartsTail":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsTail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Striped Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The center piece of the tail of the Sand Bird used in Slipsand Galaxy."},"SandUpDownTowerMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"SandUpDownTowerMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dusty Dune: Red Moving Brick Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A red moving brick block from Dusty Dune Galaxy."},"TamakoroPolePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TamakoroPolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Paintbrush Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in Rolling Masterpiece Galaxy."},"PowerStarHalo":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PowerStarHalo","IsLeftover":false,"ClassNameSMG1":"PowerStarHalo","InternalName":"PowerStarHalo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star Light","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The large light given off by a Power Star. The model differs between the two games."},"PunchingKinoko":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PunchingKinoko","IsLeftover":false,"ClassNameSMG1":"PunchingKinoko","InternalName":"PunchingKinoko","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Stretch Plant","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A green plant that the player can fling around to damage other objects."},"StaffRollDecorateFaceShip":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"StaffRollDecorateFaceShip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ending Credits -- Decorative Starship Mario","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative image of Starship Mario that appears during the game's ending credits."},"YoshiCaptureClimbPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiCaptureClimbPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Climbing Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The final planet from Yoshi Star Galaxy's first star."},"YukkinaBodyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapStrongLight","IsLeftover":false,"ClassNameSMG1":"PlanetMapStrongLight","InternalName":"YukkinaBodyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Sorbetti Battle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the boss fight against Sorbetti takes place."},"MagmaSliceRotateStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MagmaSliceRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Shiverburn -- Rotating Stone Platforms A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the lava platforms planet in Shiverburn Galaxy."},"WaterDropBottom":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"WaterDropBottom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rippling Water Droplets Effect ","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dripping water effect from Deep Dark Galaxy's Boo Box planet that shows the droplets creating ripples."},"TreeCube":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"TreeCube","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TreeCube","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DecorationBigCloud":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DecorationBigCloud","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Background Cloud","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A cloud used in the background of Fluffy Bluff Galaxy."},"PusherWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"PusherWall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Pusher Wall [Remaining]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple wall that pushes objects; used on the gravity planet in Clockwork Ruins Galaxy."},"ForestHomePartsTreeTower":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestHomePartsTreeTower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Tower Section","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large tower section used in the second mission of Honeyhive Galaxy."},"YoshiEggStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"YoshiEggStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The small stone platform where the player finds the Yoshi Egg in Yoshi Star Galaxy."},"GoroRockLaneGoalStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GoroRockLaneGoalStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowling Challenge -- Goal Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The goal ring platform used in The Chimp's bowling challenge in Melty Monster Galaxy."},"OceanRingRuinsBase":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"OceanRingRuinsBase","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanRingRuinsBase","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SkeletalFishBaby":{"Progress":2,"Category":"enemy","ClassNameSMG2":"SkeletalFishBaby","IsLeftover":false,"ClassNameSMG1":"SkeletalFishBaby","InternalName":"SkeletalFishBaby","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Swimming Gringill","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A swimming eel-like enemy."},"GrandStarReturnDemoStarter":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"GrandStarReturnDemoStarter","IsLeftover":false,"ClassNameSMG1":"GrandStarReturnDemoStarter","InternalName":"GrandStarReturnDemoStarter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Grand Star Return Path","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A controller used to specify the cutscene and path for when the player returns to the HUB after collecting a Grand Star."},"ShootingStar":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ShootingStar","IsLeftover":false,"ClassNameSMG1":"ShootingStar","InternalName":"ShootingStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shooting Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A shooting star that releases Star Bits when it hits the ground."},"TripodBossEyeLight":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TripodBossEyeLight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Eye Light","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GlassBottleDishPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GlassBottleDishPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Dinner Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A big plate that is located in the Toy Time Galaxy."},"Peto":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Peto","IsLeftover":false,"ClassNameSMG1":"Peto","InternalName":"Peto","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fizzlit","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple blob enemy that jumps around and creates a field of electricity from time to time."},"ItemDice":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemDice","IsLeftover":false,"ClassNameSMG1":"ItemDice","InternalName":"ItemDice","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chance Cube","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A dice block that can spawn either ten Coins, a Goomba or a 1-Up Mushroom."},"MorphItemCollectionRock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Rock Mushroom","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Rock Mushroom used in the power-up display room of Starship Mario."},"RepeatTimerStageStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RepeatTimerStageStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beat Block -- Small Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A single solid purple block used in Beat Block Galaxy."},"BlueChipGroup":{"Progress":2,"Category":"item","ClassNameSMG2":"BlueChipGroup","IsLeftover":false,"ClassNameSMG1":"BlueChipGroup","InternalName":"BlueChipGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Chip Group","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Controls a collection of Blue Chips and activates something once all are collected."},"RepeatTimerStageStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RepeatTimerStageStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beat Block -- Long Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of two solid purple blocks used in Beat Block Galaxy."},"TamakoroHoleBombHeiPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TamakoroHoleBombHeiPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Grassy Bob-omb Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The grassy planet with Bob-ombs used in the Comet mission of Rolling Masterpiece Galaxy."},"TreasureBoxCrackedPowerStar":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedPowerStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with Power Star","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gray treasure chest that reveals a Power Star when opened."},"IceVolcanoAppearStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"IceVolcanoAppearStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceVolcanoAppearStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KameckMeramera":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kameck","IsLeftover":false,"ClassNameSMG1":"Kameck","InternalName":"KameckMeramera","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Li'l Cinder Magikoopa","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Magikoopa that casts Li'l Cinders."},"PusherWallPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PusherWallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Gravity Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in the first mission of Clockwork Ruins Galaxy."},"FreezeVolcanoIce":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"FreezeVolcanoIce","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Frozen Volcano","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The frozen volcano used in Shiverburn Galaxy."},"EffectObjSample":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"EffectObjSample","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sample Effect","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A sample effect."},"IceVolcanoAppearStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"IceVolcanoAppearStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceVolcanoAppearStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PicketSwitchBig":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PicketSwitch","IsLeftover":false,"ClassNameSMG1":"PicketSwitch","InternalName":"PicketSwitchBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Ground Pound Stump","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large tree stump that can be Ground Pounded to activate something."},"CountFlower":{"Progress":2,"Category":"controller","ClassNameSMG2":"CountFlower","IsLeftover":false,"ClassNameSMG1":"CountFlower","InternalName":"CountFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flower Counter Switch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that activates a switch once all of its flowers have appeared."},"KoopaSealField":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KoopaSealField","IsLeftover":false,"ClassNameSMG1":"KoopaSealField","InternalName":"KoopaSealField","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Bowser Door","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large red door with three chained seals that is found at the end of Bowser galaxies."},"CelestrialSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"CelestrialArea","IsLeftover":false,"ClassNameSMG1":"CelestrialArea","InternalName":"CelestrialSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Limited Flying Range Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that will keep the player in if they are using the Flying power-up."},"GarigariCutStepCircleHalfRightA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepCircleHalfRightA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Small Brown Semi-Circle Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A semi-circular brown piece of wood used in Puzzle Plank Galaxy."},"SuperSpinDriver":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SuperSpinDriver","IsLeftover":false,"ClassNameSMG1":"SuperSpinDriver","InternalName":"SuperSpinDriver","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Launch Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large star-shaped ring that launches the player from one point to another."},"GarigariCutStepCircleHalfRightB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepCircleHalfRightB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Small Green Semi-Circle Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A semi-circular green piece of wood used in Puzzle Plank Galaxy."},"HugeBattleShipPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HugeBattleShipPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock: Fortress Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large rock fortress planet used in Battlerock Galaxy."},"HomeAir":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"HomeAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clear Blue Atmosphere","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A clear blue atmosphere that is used in Good Egg Galaxy and Buoy Base Galaxy."},"ScaleDownRelayPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"FlexibleSphere","IsLeftover":false,"ClassNameSMG1":"FlexibleSphere","InternalName":"ScaleDownRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ScaleDownRelay Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ItemRoomDoor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ItemRoomDoor","IsLeftover":false,"ClassNameSMG1":"ItemRoomDoor","InternalName":"ItemRoomDoor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Power-Up Display Room Door","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The door that warps the player to the power-up display room on Starship Mario."},"BigFallSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BigFallSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The waterfalls sky model from Hightail Falls Galaxy."},"ScreenBlurCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"ScreenBlurArea","IsLeftover":false,"ClassNameSMG1":"ScreenBlurArea","InternalName":"ScreenBlurCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Motion Blur Area [Cylinder]","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that blurs the screen when moving the camera around."},"StarListBoard":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarListBoard","IsLeftover":false,"ClassNameSMG1":"StarListBoard","InternalName":"StarListBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star List Sign","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sign that displays the Star List on Starship Mario."},"BroadBeanCrowdPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BroadBeanCrowdPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden -- Scattered Bean Planets","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of 5 scattered bean-shaped planets from Gusty Garden Galaxy."},"CameraArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CubeCameraArea","IsLeftover":false,"ClassNameSMG1":"CubeCameraArea","InternalName":"CameraArea","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Camera Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that causes the camera to change when the player enters it."},"UFOKinokoLandingBlackSmoke":{"Progress":1,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"UFOKinokoLandingBlackSmoke","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Crashed Starshroom Smoke Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An effect for the smoke coming out of a crashed Starshroom."},"WorldMap05Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap05Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 5 Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model form World 5."},"ElectricRailMoving":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ElectricRailMoving","IsLeftover":false,"ClassNameSMG1":"ElectricRailMoving","InternalName":"ElectricRailMoving","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Electric Fence","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A moving fence made of electricity."},"IceMountainSeesawNoSlipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceMountainSeesawNoSlipA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceMountainSeesawNoSlipA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DrumTrampoline":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"DrumTrampoline","IsLeftover":false,"ClassNameSMG1":"DrumTrampoline","InternalName":"DrumTrampoline","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Drum Trampoline","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A drum that acts as a trampoline; used in Cloudy Court Galaxy."},"PoihanaMazePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PoihanaMazePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Cataquack Maze Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The grassy maze-like planet used in the second mission of Gold Leaf Galaxy."},"AstroParking":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroParking","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Garage","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The garage in which the Toad Brigade's Starshroom is parked."},"MirrorModelTwinFallLake":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMirrorReflectionObj","IsLeftover":false,"ClassNameSMG1":"SimpleMirrorReflectionObj","InternalName":"MirrorModelTwinFallLake","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MirrorModelTwinFallLake","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TimerSwitch":{"Progress":2,"Category":"controller","ClassNameSMG2":"TimerSwitch","IsLeftover":false,"ClassNameSMG1":"TimerSwitch","InternalName":"TimerSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Timer Switch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A switch that appears another switch after the requested number of frames elapsed."},"NewOnimasuPlanetPartsGoal":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"NewOnimasuPlanetPartsGoal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Stone Cyclone -- Ending Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second section of Stone Cyclone Galaxy."},"GhostMazePushDoorB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"GhostMazePushDoorB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo Moon -- Disguised Maze Door [Clockwise]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A door disguised as a wall piece of the dark maze planet in Boo Moon Galaxy.\nThis variant opens clockwise."},"TripodBossEyeLightBloom":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TripodBossEyeLightBloom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Eye Light Bloom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"YoshiPullStepPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiPullStepPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Bridge-Pulling Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet right before Giga-Lakitu's planet where Yoshi has to pull a small set of bridges with his tongue."},"PurpleCoin":{"Progress":2,"Category":"item","ClassNameSMG2":"Coin","IsLeftover":false,"ClassNameSMG1":"Coin","InternalName":"PurpleCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Coin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Purple Coin from Purple Comet missions that spawns a Power Star once 100 of them are collected."},"IceMagmaSkatePlanetIce":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"IceMagmaSkatePlanetIce","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Skating Planet Ice Layer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The ice layer used on the skating planet in Shiverburn Galaxy."},"SurpFishTunnelGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpFishTunnelGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Bigmouth Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Bigmouth Galaxy's Star select screen when touched during a Launch Star flight."},"WoodyDecoratePartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"WoodyDecoratePartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Decorative Wood Debris with Nails","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Decorative wood debris from Puzzle Plank Galaxy."},"SunsetAir":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapAir","IsLeftover":false,"ClassNameSMG1":"ProjectionMapAir","InternalName":"SunsetAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sunset Atmosphere","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The sunset atmosphere used in Deep Dark Galaxy."},"WoodyDecoratePartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"WoodyDecoratePartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Decorative Wood Debris with Tools","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Decorative wood debris from Puzzle Plank Galaxy."},"Rosetta":{"Progress":2,"Category":"npc","ClassNameSMG2":"Rosetta","IsLeftover":false,"ClassNameSMG1":"Rosetta","InternalName":"Rosetta","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rosalina","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The mother of the Lumas; wears a blue dress."},"PeanutPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PeanutPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peanut Planet (E3)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An early version of PeanutMudPlanet seen in the E3 Demo."},"RayGunPlanetPartsGear":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RayGunPlanetPartsGear","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Rotating Wood Gear","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating wood gear from Toy Time Galaxy."},"YoshiClipGhostRoomPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiClipGhostRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Bulb Berry Planet Solids","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The solid platforms of Haunty Halls Galaxy's bulb berry section."},"HoneyBee":{"Progress":2,"Category":"npc","ClassNameSMG2":"HoneyBee","IsLeftover":false,"ClassNameSMG1":"HoneyBee","InternalName":"HoneyBee","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bee","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bee NPC used in Honeyhive Galaxy, Honeybloom Galaxy and other places."},"SwitchCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"SwitchArea","IsLeftover":false,"ClassNameSMG1":"SwitchArea","InternalName":"SwitchCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Switch Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that activates a switch once the player enters it."},"MiniCosmosGardenGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniCosmosGardenGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Gusty Garden","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Gusty Garden Galaxy."},"StoryBookAreaWarp":{"Progress":2,"Category":"areas","ClassNameSMG2":"StoryBookAreaWarp","IsLeftover":false,"ClassNameSMG1":"StoryBookAreaWarp","InternalName":"StoryBookAreaWarp","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Picture Book Warp Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Warps the player to a specific point if entered during a Picture Book sequence."},"GoodWeatherSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"GoodWeatherSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Yoshi Star Galaxy and Cloudy Court Galaxy."},"WingBlockStarPiece":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WingBlock","IsLeftover":false,"ClassNameSMG1":"WingBlock","InternalName":"WingBlockStarPiece","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Winged Star Bits ? Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A winged ? Block which drops some Star Bits after being hit."},"TreasureBoxCrackedEmpty":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":true,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedEmpty","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Empty Cracked Treasure Chest","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gray treasure chest that reveals nothing when opened."},"CloudSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"CloudSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Generic Cloud Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A cloudy sky model used in several galaxies."},"SeaGullGroup":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SeaGullGroup","IsLeftover":false,"ClassNameSMG1":"SeaGullGroup","InternalName":"SeaGullGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Seagulls","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of seagulls used in the background of beach-themed galaxies."},"HipDropTimerSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"HipDropTimerSwitch","IsLeftover":false,"ClassNameSMG1":"HipDropTimerSwitch","InternalName":"HipDropTimerSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Pound Timer Switch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A switch that activates something for a set amount of time when Ground Pounded."},"MorphItemNeoFoo":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemNeoFoo","IsLeftover":false,"ClassNameSMG1":"MorphItemNeoFoo","InternalName":"MorphItemNeoFoo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flying Star","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Flying Star that transforms the player into a Flying character."},"KoopaPowerUpSwitch":{"Progress":0,"Category":"boss","ClassNameSMG2":"KoopaPowerUpSwitch","IsLeftover":false,"ClassNameSMG1":"KoopaPowerUpSwitch","InternalName":"KoopaPowerUpSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaPowerUpSwitch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HoneyQueen":{"Progress":2,"Category":"npc","ClassNameSMG2":"HoneyQueen","IsLeftover":false,"ClassNameSMG1":"HoneyQueen","InternalName":"HoneyQueen","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Queen Bee","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Her highness, the queen of the bees."},"BeyondPhantomSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondPhantomSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from Haunty Halls Galaxy which features a large moon."},"BombZoneGravityDisplayPanel":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BombZoneGravityDisplayPanel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Red Gravity Indicator Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red wall piece that is used to indicate the direction of gravity in Upside Dizzy Galaxy."},"BeachChair":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BeachChair","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Chair","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A beach chair from Deep Dark Galaxy."},"FollowerDrillDiskPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FollowerDrillDiskPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Dirt Towers Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The disk planet with two towers used in the first mission of Spin-Dig Galaxy."},"BakuBaku":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BakuBaku","IsLeftover":false,"ClassNameSMG1":"BakuBaku","InternalName":"BakuBaku","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mattermouth","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gluttonous skull enemy from Haunty Halls Galaxy."},"EyeBeamerCubePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"EyeBeamerCubePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought: Laser Cube Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The small cube planet that appears on the first star in the Dreadnought Galaxy."},"BlackHole":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BlackHole","IsLeftover":false,"ClassNameSMG1":"BlackHole","InternalName":"BlackHole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Black Hole [Spherical Attraction]","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Black Hole that sucks in the player or defeats some enemies in its range. This one has a spherical attraction range."},"AudioEffectCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"AudioEffectArea","IsLeftover":false,"ClassNameSMG1":"AudioEffectArea","InternalName":"AudioEffectCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Audio Effect Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"Enables a different audio effect once entered. The cube's origin is the base's center."},"MoonPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MoonPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Moon Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large moon planet with a bright half and a dark half, just like the real life moon.\n\nSeen in Deep Dark Galaxy as a full moon on Kamella's battle entrance cutscene."},"SurpBeltConveyerExGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpBeltConveyerExGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Observatory Portal -- Sweet Sweet Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Sweet Sweet Galaxy's Star select screen when touched during a Launch Star flight."},"WaterPressure":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WaterPressure","IsLeftover":false,"ClassNameSMG1":"WaterPressure","InternalName":"WaterPressure","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Shooter","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"This object shoots bubbles that the player can ride to get to other places. But it can be also function as a deadly trap."},"SliderStartSlopeA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SliderStartSlopeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Coaster -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Rolling Coaster Galaxy."},"Kameck":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kameck","IsLeftover":false,"ClassNameSMG1":"Kameck","InternalName":"Kameck","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Ball Magikoopa","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Magikoopa that casts fire balls."},"RepeartTimerSwitch":{"Progress":2,"Category":"controller","ClassNameSMG2":"RepeatTimerSwitch","IsLeftover":false,"ClassNameSMG1":"RepeatTimerSwitch","InternalName":"RepeartTimerSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Repeating Timer Switch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A timer switch that activates and deactivates something periodically."},"MysteryCandyBrightPlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"MysteryCandyBrightPlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Invisible Comet Medal Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of platforms where the Comet Medal is located in Sweet Mystery Galaxy that are set to appear when Bulb Yoshi is nearby."},"MiniTamakoroExLv1Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniTamakoroExLv1Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Rolling Green","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Rolling Green Galaxy."},"HammerBros":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HammerBros","IsLeftover":false,"ClassNameSMG1":"HammerBros","InternalName":"HammerBros","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hammer Bro","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Koopa Troopa variant that throws hammers at the player."},"StarPieceClusterBreak":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"StarPieceClusterBreak","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Breaking Starbit Cluster Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A breaking Starbit cluster effect."},"SwitchBox":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SwitchBox","IsLeftover":false,"ClassNameSMG1":"SwitchBox","InternalName":"SwitchBox","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red \"?\" Block","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unusual looking red and pink \"?\" block.\n\nBehaves like a regular \"?\" block but does not drop anything, instead it fires the events linked to it's SW_DEAD"},"AttackRock":{"Progress":2,"Category":"boss","ClassNameSMG2":"AttackRock","IsLeftover":false,"ClassNameSMG1":"AttackRock","InternalName":"AttackRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Attack Rock [Fight]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow orb that appears during the boss fights against Bowser."},"DeathArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DeathArea","IsLeftover":false,"ClassNameSMG1":"DeathArea","InternalName":"DeathArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Death Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that kills the player and several other objects when entered."},"TamakoroJumpGuidanceCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinGuidanceArea","IsLeftover":false,"ClassNameSMG1":"SpinGuidanceArea","InternalName":"TamakoroJumpGuidanceCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Star Ball Jumping Explanation Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area which shows the player how to jump with the Star Ball while inside it. The cube's origin is the base's center."},"SphereInsidePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SphereInsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spherical Bonus Room","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The spherical bonus room from Super Mario Galaxy."},"DodoryuClosedCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"DodoryuClosedArea","IsLeftover":false,"ClassNameSMG1":"DodoryuClosedArea","InternalName":"DodoryuClosedCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Block Major Burrows Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that blocks Major Burrows from entering it."},"StringSpider":{"Progress":2,"Category":"enemy","ClassNameSMG2":"StringSpider","IsLeftover":false,"ClassNameSMG1":"StringSpider","InternalName":"StringSpider","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sprangler","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spider-like enemy that hangs from a web."},"LavaHomeFloaterB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaHomeFloaterB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"LavaHomeFloaterB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SnowMan":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SnowMan","IsLeftover":true,"ClassNameSMG1":"SnowMan","InternalName":"SnowMan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snowman","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large destroyable snowman used in Freeze Flame Galaxy and Snow Cap Galaxy."},"IceVolcanoBalanceStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceVolcanoBalanceStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceVolcanoBalanceStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"IceVolcanoBalanceStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"IceVolcanoBalanceStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceVolcanoBalanceStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BossKameckMoveRail":{"Progress":1,"Category":"boss","ClassNameSMG2":"BossKameckMoveRail","IsLeftover":false,"ClassNameSMG1":"BossKameckMoveRail","InternalName":"BossKameckMoveRail","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"Kamella Subpath","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An object that Kamella requires, so Kamella can have multiple paths."},"CaretakerGarbage":{"Progress":1,"Category":"deprecated","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CaretakerGarbage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Garbage Cart","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused Garbage Cart for a Gearmo."},"GhostShipCavePipeCollision":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"GhostShipCavePipeCollision","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Invisible Pipe Collision","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Invisible collision for the water pipes in the Deep Dark Galaxy."},"AssemblyBlockPartsTimerA":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsTimerA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Timed Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A long rectangular transparent Space Junk Block."},"CollectTico":{"Progress":2,"Category":"controller","ClassNameSMG2":"CollectTico","IsLeftover":false,"ClassNameSMG1":"CollectTico","InternalName":"CollectTico","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Silver Star Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A controller that keeps track of Silver Stars the player has collected. See StrayTico for individual Silver Stars."},"HugeHammerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HugeHammerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Hammers Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the rotating hammers from Clockwork Ruins Galaxy."},"BattleIceMerameraPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleIceMerameraPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Li'l Brr Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The ice planet from Battle Belt Galaxy that features several Li'l Brrs."},"SandyFlowSandAfterBattlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandyFlowSandAfterBattlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- After Squizzard Battle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet without the moving sand that appears after Squizzard is defeated in Slipsand Galaxy."},"JewelRelayPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"JewelRelayPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Crystal Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The small orange crystal planet used near the end of the first mission of Boulder Bowl Galaxy."},"MarioFaceFruitRellayParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MarioFaceFruitRellayParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Fruit Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small disk-shaped planet containing fruit; used on Starship Mario."},"PlantSlider":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantSlider","IsLeftover":false,"ClassNameSMG1":"PlantSlider","InternalName":"PlantSlider","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"One-Way Vine Sproutle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A vine that can be used to reach other places in a galaxy. This one leads into one direction only and the player doesn't have to shake the Wiimote."},"LavaFloaterTrapezoid":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaFloaterTrapezoid","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gravity Gauntlet -- Sinking Trapezoid Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A trapezoid-shaped platform that sinks when the player stands on it."},"CoinRoomBrickFlatBrownPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CoinRoomBrickFlatBrownPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flat Bonus Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The bonus room used in several galaxies."},"SliderSnowFrontWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SliderSnowFrontWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Slide Blockade","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blockade used to block the entrance to the slide during the second mission of Freezy Flake Galaxy."},"KoopaJrRobotBreakPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrRobotBreakPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker -- Destroyed Megahammer Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Bowser Jr.'s Boom Bunker."},"KuriboMini":{"Progress":2,"Category":"enemy","ClassNameSMG2":"KuriboMini","IsLeftover":false,"ClassNameSMG1":"KuriboMini","InternalName":"KuriboMini","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mini Goomba","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small round Goomba that drops one Coin when jumped on and a Star Bit if spun (always a Coin in SMG1)."},"MeteorStrikeEnvironment":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MeteorStrikeLauncher","IsLeftover":true,"ClassNameSMG1":"MeteorStrikeLauncher","InternalName":"MeteorStrikeEnvironment","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Meteors","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative version of the falling meteors that appears in Melty Molten Galaxy."},"SeaBottomTriplePropeller":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SeaBottomTriplePropeller","IsLeftover":false,"ClassNameSMG1":"SeaBottomTriplePropeller","InternalName":"SeaBottomTriplePropeller","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Buoy Base: Propellers","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of three yellow propellers inlined with each other found under Buoy Base."},"BeyondOrbitSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondOrbitSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Flotilla Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from Bowser Jr.'s Fiery Flotilla and Bowser Jr.'s Fearsome Fleet."},"CoinInsidePearPlanetCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchSyncBrk","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchSyncBrk","InternalName":"CoinInsidePearPlanetCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Pear Planet Exterior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The exterior of the pear planet used in the first mission of Spin-Dig Galaxy."},"IceVolcanoClimbingWall":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"IceVolcanoClimbingWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceVolcanoClimbingWall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DarknessRoomAir":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"DarknessRoomAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Green Void Atmosphere","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The green void atmosphere used in Ghostly Galaxy and Matter Splatter Galaxy."},"TripodBossFoot":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TripodBossFoot","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Foot","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"VsKingTossinPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"VsKingTossinPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Rollodillo Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Rollodillo is fought in Boulder Bowl Galaxy."},"GarigariCutStepFlatMiniB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatMiniB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Short Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A short piece of wood; used in Puzzle Plank Galaxy."},"Gesso":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Gesso","IsLeftover":false,"ClassNameSMG1":"Gesso","InternalName":"Gesso","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blooper","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A squid-like enemy usually used underwater."},"GarigariCutStepFlatMiniA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatMiniA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Short Piece of Wood with Nails","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A short piece of wood with nails; used in Puzzle Plank Galaxy."},"PoleUnizoPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PoleUnizoPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Urchin Pole Planet (Unused)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A strange rocky planet with a name referring to the fuzzy red Urchins found in hot galaxies. It has a low-poly model, but it is identical. Unlike the other unused planets, this one has an entire unused zone dedicated to it."},"SandBirdPartsHeadRight":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsHeadRight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Right Head Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The right piece of the head of the Sand Bird used in Slipsand Galaxy."},"DarkMatterCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"DarkMatterArea","IsLeftover":false,"ClassNameSMG1":"DarkMatterArea","InternalName":"DarkMatterCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Dark Matter Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area containing Dark Matter."},"GravityFallBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GravityFallBlock","IsLeftover":false,"ClassNameSMG1":"GravityFallBlock","InternalName":"GravityFallBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Wooden Crate","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large wooden crate with a frame that can be destroyed with a fire ball; used in Rightside Down Galaxy. Always falls down if nothing is below it."},"GravityFollowLiftLongPanel":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GravityFollowLiftLongPanel","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Upside Dizzy -- Platform with Long Gravity Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A platform with a long gravity display panel."},"BattleAsteroidCloud":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"BattleAsteroidCloud","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Decorative Asteroid Belt","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative asteroid belt that can be seen in the background of Battle Belt Galaxy."},"Kabokuri":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kabokuri","IsLeftover":false,"ClassNameSMG1":"Kabokuri","InternalName":"Kabokuri","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jack O' Goomba","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Goomba with a pumpkin mask on its head; used in ghost-themed galaxies, such as Ghostly Galaxy and Flash Black Galaxy."},"Takobo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Takobo","IsLeftover":false,"ClassNameSMG1":"Takobo","InternalName":"Takobo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octoomba","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A blue Octopus Goomba-like enemy. In SMG1 it swings its head at the player when they get close. In SMG2 it spits rocks at them."},"PoisonSwanpRailMoveSeesaw":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailAndRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailAndRotateMoveObj","InternalName":"PoisonSwanpRailMoveSeesaw","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boom Bunker -- Tilting Seesaw Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A tilting seesaw-like platform used on the Dark Matter planet in Bowser Jr.'s Boom Bunker."},"BeyondSummerSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondSummerSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cloudy sky model from Fluffy Bluff Galaxy and Starshine Beach Galaxy."},"GliderChangeVisiblePillar":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"ChangeAlphaObj","IsLeftover":false,"ClassNameSMG1":"ChangeAlphaObj","InternalName":"GliderChangeVisiblePillar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Long Pillar","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long pillar that becomes transparent; used in Fleet Glide Galaxy."},"TripodBossUnderKillerCannon":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossKillerGeneraterCircle","IsLeftover":false,"ClassNameSMG1":"TripodBossKillerGeneraterCircle","InternalName":"TripodBossUnderKillerCannon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Underside Bullet Bill Cannon","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DepthOfFieldArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DepthOfFieldArea","IsLeftover":false,"ClassNameSMG1":"DepthOfFieldArea","InternalName":"DepthOfFieldArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Depth of Field Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that changes the screen depth if the player enters it."},"BossPlanetR50":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BossPlanetR50","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"BossPlanetR50\" [Unfinished]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An huge unused planet with 14 smaller planets surrounding it."},"CloudSliderObstacle":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CloudSliderObstacle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Wooden Obstacle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A box-shaped wood obstacle used in Cloudy Court Galaxy."},"Meister":{"Progress":2,"Category":"npc","ClassNameSMG2":"Meister","IsLeftover":false,"ClassNameSMG1":"Meister","InternalName":"Meister","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lubba","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large purple Luma that helps the player throughout their adventure in Super Mario Galaxy 2."},"DiskGardenPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DiskGardenPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used at the start of Good Egg Galaxy."},"IceMeteor":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"IceMeteor","IsLeftover":false,"ClassNameSMG1":"IceMeteor","InternalName":"IceMeteor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Ice Crystal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A falling ice crystal that creates an ice platform that can be stood on."},"FireworksA":{"Progress":0,"Category":"particle","ClassNameSMG2":"RandomEffectObj","IsLeftover":false,"ClassNameSMG1":"RandomEffectObj","InternalName":"FireworksA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fireworks Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A fireworks effect."},"RailMoveWaterAreaPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RailMoveWaterAreaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove -- Water Cubes Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with moving water cubes used in the second mission of Cosmic Cove Galaxy."},"GarigariCutStepCircle":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepCircle","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Circle Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A circular-shaped piece of wood; used in Puzzle Plank Galaxy."},"DeathSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"DeathArea","IsLeftover":false,"ClassNameSMG1":"DeathArea","InternalName":"DeathSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Death Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that kills the player and several other objects when entered."},"LavaProminence":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaProminence","IsLeftover":false,"ClassNameSMG1":"LavaProminence","InternalName":"LavaProminence","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fireball","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A fireball used in lava-themed galaxies."},"SweetDecoratePartsOrange":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"SweetDecoratePartsOrange","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Orange","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative orange from Toy Time Galaxy."},"ArrowSwitchMulti":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"ArrowSwitchMulti","IsLeftover":false,"ClassNameSMG1":"ArrowSwitchMulti","InternalName":"ArrowSwitchMulti","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Multi-Use Arrow Switch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An arrow-shaped switch that rotates once it gets triggered. Can be triggered multiple times."},"UFOKinokoLanding":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOKinokoLanding","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Landed Starshroom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A landed spaceship in the shape of a Toad head."},"GrandStar":{"Progress":2,"Category":"item","ClassNameSMG2":"PowerStar","IsLeftover":false,"ClassNameSMG1":"PowerStar","InternalName":"GrandStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Grand Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The Grand Star that is collected at the end of a major boss level."},"UFOBlueStarCupsule":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"BlueStarCupsulePlanet","IsLeftover":false,"ClassNameSMG1":"BlueStarCupsulePlanet","InternalName":"UFOBlueStarCupsule","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pull Star UFO Platform","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metallic disk platform with a usable pull star inside a glass capsule on the top side."},"CloudStep":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CloudStep","IsLeftover":false,"ClassNameSMG1":"CloudStep","InternalName":"CloudStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloud Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small cloud platform that can be stood on with the Bee or Cloud power-ups."},"YoshiBlock":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"YoshiBlock","IsLeftover":false,"ClassNameSMG1":"YoshiBlock","InternalName":"YoshiBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"YoshiBlock\" [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Model files have been removed. Therefore, the object is useless."},"AquariumPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"AquariumPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove -- 2D Sea Mine Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large planet found in Cosmic Cove Galaxy's 2D section that features Jammyfish and Sea Mines."},"AquariumPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"AquariumPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove -- 2D Underwater Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large planet found in the 2D underwater section from Cosmic Cove Galaxy."},"CannonUnderConstructionB":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CannonUnderConstructionB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Under-Construction Cannon 2nd Stage","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A deoration of a cannon that is about to be finished."},"CannonUnderConstructionA":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CannonUnderConstructionA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Under-Construction Cannon 1st Stage","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A deoration of a cannon that is under-construction."},"TicoCoin":{"Progress":2,"Category":"item","ClassNameSMG2":"TicoCoin","IsLeftover":false,"ClassNameSMG1":"TicoCoin","InternalName":"TicoCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Medal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A collectable octagonal-shaped medal with a picture of a Comet on it."},"BigCloudStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CloudStep","IsLeftover":false,"ClassNameSMG1":"CloudStep","InternalName":"BigCloudStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Large Cloud Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large cloud platform that can be stood on using the Bee and Cloud power-ups."},"TripodBossGuardWall":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossGuardWall","IsLeftover":false,"ClassNameSMG1":"TripodBossGuardWall","InternalName":"TripodBossGuardWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Guard Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MarioActor":{"Progress":2,"Category":"controller","ClassNameSMG2":"MarioActor","IsLeftover":false,"ClassNameSMG1":"MarioActor","InternalName":"MarioActor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mario/Luigi","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Creates a clone of the player that can be controlled. May also be used as the actual spawn point. Should not be used in actual levels!"},"MiniPhantomGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniPhantomGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Ghostly","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Ghostly Galaxy."},"HeavensDoorInsideRotatePartsC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HeavensDoorInsideRotatePartsC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HeavensDoorInsideRotatePartsC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Dodoryu":{"Progress":2,"Category":"boss","ClassNameSMG2":"Dodoryu","IsLeftover":false,"ClassNameSMG1":"Dodoryu","InternalName":"Dodoryu","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Major Burrows","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The boss fought at the end of the second mission of Gusty Garden Galaxy and in the Boss Blitz Galaxy."},"LavaAcrossFloater":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveLavaProjmapObj","IsLeftover":false,"ClassNameSMG1":"RailMoveLavaProjmapObj","InternalName":"LavaAcrossFloater","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Generator -- Small Sinking Platform ","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small platform that sinks into the lava in Bowser's Galaxy Generator."},"WorldMap07Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap07Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World S Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World S."},"GiantRotationPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GiantRotationPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Clockwork Ruins Galaxy."},"TubeSliderCoinCreatorPurple":{"Progress":2,"Category":"item","ClassNameSMG2":"TubeSliderCoinCreator","IsLeftover":false,"ClassNameSMG1":"TubeSliderCoinCreator","InternalName":"TubeSliderCoinCreatorPurple","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Purple Coin Group","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A group of Purple Coins that appear during slide sections."},"AstroChildRoom":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"AstroChildRoom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Gateway Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The small planet from the Comet Observatory that leads to Gateway Galaxy."},"KoopaVS1Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"KoopaVS1Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Reactor Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Bowser's Star Reactor, Bowser's Lava Lair and Bowser's Gravity Gauntlet."},"MechaKoopaPartsBreast":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjBreakAtEnd","IsLeftover":false,"ClassNameSMG1":"RailMoveObjBreakAtEnd","InternalName":"MechaKoopaPartsBreast","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MechaKoopaPartsBreast","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Grapyon":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Grapyon","IsLeftover":false,"ClassNameSMG1":"Grapyon","InternalName":"Grapyon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Swaphopper","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue bug-like enemy with a spike that hops around; intended to be used in 2D sections."},"BreakDownFixStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BreakDownFixStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hurry-Scurry -- Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The stationary platform used in Hurry-Scurry Galaxy."},"TeresaMansionPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaMansionPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansion Planet B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ElectricBazooka":{"Progress":0,"Category":"boss","ClassNameSMG2":"WaterBazooka","IsLeftover":false,"ClassNameSMG1":"WaterBazooka","InternalName":"ElectricBazooka","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Undergrunt Gunner (Electric)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The electricity-shooting Undergrunt Gunner that appears in Toy Time Galaxy."},"TeresaMansionPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaMansionPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansion Planet A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AstroDomeGalaxySelector":{"Progress":1,"Category":"controller","ClassNameSMG2":"AstroDomeGalaxySelector","IsLeftover":false,"ClassNameSMG1":"AstroDomeGalaxySelector","InternalName":"AstroDomeGalaxySelector","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Galaxy Select Controller","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A controller for the galaxy select in the Domes."},"KoopaVS2PartsRollingStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS2PartsRollingStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsRollingStep","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TeresaMansionPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaMansionPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansion Planet D","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniKoopaBattleVs2Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniKoopaBattleVs2Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Dark Matter Plant","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bowser's Dark Matter Plant."},"TeresaMansionPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaMansionPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansion Planet C","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CloudAcrossValleyCliffPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CloudAcrossValleyCliffPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Wall Jump Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the tall wood walls; used in Fluffy Bluff Galaxy."},"SlopeRunningCancelArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SlopeRunningCancelArea","IsLeftover":false,"ClassNameSMG1":"SlopeRunningCancelArea","InternalName":"SlopeRunningCancelArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Stop Steep Slope Running Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that immediately cancels running on a steep surface when entered."},"SwitchingMoveBlockMainPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SwitchingMoveBlockMainPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The main planet of Flip-Out Galaxy."},"LavaHomePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaHomePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used at the start of Melty Molten Galaxy."},"Tongari2D":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Tongari","IsLeftover":false,"ClassNameSMG1":"Tongari","InternalName":"Tongari2D","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiny Hermit [2D]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of a Spiny Hermit for 2D sections."},"ElectricBall":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ElectricBall","IsLeftover":false,"ClassNameSMG1":"ElectricBall","InternalName":"ElectricBall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Electric Ball","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An electric obstacle that is used in the Battlerock and Dreadnought galaxies."},"DimensionAir":{"Progress":2,"Category":"background","ClassNameSMG2":"AirFar100m","IsLeftover":false,"ClassNameSMG1":"AirFar100m","InternalName":"DimensionAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Void Atmosphere","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The purple void atmosphere used in the background of several bonus areas."},"PolygonCodeRecoveryBowl":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"PolygonCodeRecoveryBowl","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collision Bowl (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused bowl-shaped collision object."},"FlowerBlossomRellayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"FlowerBlossomRellayPlanet","IsLeftover":false,"ClassNameSMG1":"FlowerBlossomRellayPlanet","InternalName":"FlowerBlossomRellayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Flower Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The flower planet used for the secret Star mission of Supermassive Galaxy."},"SpaceMine":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SpaceMine","IsLeftover":false,"ClassNameSMG1":"SpaceMine","InternalName":"SpaceMine","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Mine","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A space mine that can be destroyed with a Star Bit or by jumping right into it."},"LightCtrlCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"LightArea","IsLeftover":false,"ClassNameSMG1":"LightArea","InternalName":"LightCtrlCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Light Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that changes lighting when entered."},"ScrewSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ScrewSwitch","IsLeftover":false,"ClassNameSMG1":"ScrewSwitch","InternalName":"ScrewSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ScrewSwitch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MeteorStrike":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MeteorStrikeLauncher","IsLeftover":false,"ClassNameSMG1":"MeteorStrikeLauncher","InternalName":"MeteorStrike","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Meteor","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A falling meteor used in several galaxies, including Melty Molten Galaxy and Hightail Falls Galaxy."},"DigMineBigStrongBlockStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DigMineBigStrongBlockStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin Dig -- Medium Used-Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Medium sized Used-Block used in several galaxies (Flip-Swap Galaxy, Spin-Dig Galaxy, etc.)."},"SurfRay":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SurfRay","IsLeftover":false,"ClassNameSMG1":"SurfRay","InternalName":"SurfRay","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Manta Ray (Surfing Minigame)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Manta Ray from the Surfing minigame of the Loopdeeloop and Loopdeswoop galaxies."},"CubeCameraBowl":{"Progress":2,"Category":"areas","ClassNameSMG2":"CubeCameraArea","IsLeftover":false,"ClassNameSMG1":"CubeCameraArea","InternalName":"CubeCameraBowl","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Camera Area [Bowl]","IsUnused":false,"AreaShape":"Bowl","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it."},"BrightSun":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BrightSun","IsLeftover":false,"ClassNameSMG1":"BrightSun","InternalName":"BrightSun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sunlight Effect","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bright sunlight effect that is used in the background of some levels."},"HeavensDoorInsideRotatePartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HeavensDoorInsideRotatePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HeavensDoorInsideRotatePartsB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HeavensDoorInsideRotatePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HeavensDoorInsideRotatePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"HeavensDoorInsideRotatePartsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CoinRoomWoodFlatBrownPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CoinRoomWoodFlatBrownPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wooden Bonus Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The wooden bonus room used in Rightside Down Galaxy and Upside Dizzy Galaxy."},"SkeletalFishBabyRail":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"SkeletalFishBabyRail","IsLeftover":false,"ClassNameSMG1":"SkeletalFishBabyRail","InternalName":"SkeletalFishBabyRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"SkeletalFishBabyRail\" [Useless]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A useless object that has no actual effect in-game."},"DesertSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"DesertSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The clear blue sky model used in Dusty Dune Galaxy."},"KoopaJrNormalShipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaJrNormalShipA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Airship","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A standard airship with nothing special about it."},"MiniPlanetAcrossPlanetMistA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MiniPlanetAcrossPlanetMistA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Grass Bonus Planet Trails","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet path trails used on the grass bonus planet in Yoshi Star Galaxy."},"FollowerDrillInsidePlanetCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchSyncBrk","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchSyncBrk","InternalName":"FollowerDrillInsidePlanetCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Silver Star Planet Exterior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large metal cover used on the exterior of the Silver Star planet in Spin-Dig Galaxy."},"SwitchingMoveBlockStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SwitchingMoveBlockStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Flip-Out Galaxy."},"TicoStarRing":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoStarRing","IsLeftover":false,"ClassNameSMG1":"TicoStarRing","InternalName":"TicoStarRing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Trial Galaxies Launch Star","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The green launch stars spawned on the Planet of Trials to take you to each Trial Galaxy."},"Jellyfish":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Jellyfish","IsLeftover":false,"ClassNameSMG1":"Jellyfish","InternalName":"Jellyfish","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jammyfish","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small white jellyfish that can be defeated with a spin attack."},"ChallengeGliderStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"ChallengeGliderStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Battleship Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet and battleship used in Fleet Glide Galaxy."},"EarthenPipeInWater":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"EarthenPipe","IsLeftover":true,"ClassNameSMG1":"EarthenPipe","InternalName":"EarthenPipeInWater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Underwater Warp Pipe","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Warp Pipe with a vortex that sucks in the player if they are nearby."},"ViewGroupCtrlArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ViewGroupCtrlArea","IsLeftover":false,"ClassNameSMG1":"ViewGroupCtrlArea","InternalName":"ViewGroupCtrlArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"View Group Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"When entered by the player, all compatible objects in its ViewGroup will be forced to render."},"CannonStormGCapturePlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CannonStormGCapturePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought -- Pull Star Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of 2 walls in which Mario uses Pull Stars between in Dreadnought Galaxy."},"DashFruit":{"Progress":2,"Category":"item","ClassNameSMG2":"DashFruit","IsLeftover":false,"ClassNameSMG1":"DashFruit","InternalName":"DashFruit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dash Pepper","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The red pepper that Yoshi can eat to obtain the Dash power-up."},"TubeSliderGoalPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TubeSliderGoalPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Slide Goal Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the slide in Tall Trunk Galaxy."},"MameMuimuiScorer":{"Progress":2,"Category":"controller","ClassNameSMG2":"MameMuimuiScorer","IsLeftover":false,"ClassNameSMG1":"MameMuimuiScorer","InternalName":"MameMuimuiScorer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Skate Challenge Controller [Freezy Flake]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller used to control The Chimp's skating challenge in Freezy Flake Galaxy."},"LavaBegomanPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaBegomanPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBegoman Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TogepinScorer":{"Progress":2,"Category":"controller","ClassNameSMG2":"TogepinScorer","IsLeftover":false,"ClassNameSMG1":"TogepinScorer","InternalName":"TogepinScorer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowling Challenge Controller","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that sets up bowling challenges and controls the scoring."},"ChildSkeletalFishBaby":{"Progress":2,"Category":"enemy","ClassNameSMG2":"SkeletalFishBaby","IsLeftover":false,"ClassNameSMG1":"SkeletalFishBaby","InternalName":"ChildSkeletalFishBaby","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"Swimming Gringill [Child]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Swimming Gringill that is used for special ChildObj setups."},"ChallengeBallRotateBridgeA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"ChallengeBallRotateBridgeA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Gizmo -- Rotating Bridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The rotating bridge located in Rolling Gizmo Galaxy."},"SliderGoalSlopeA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SliderGoalSlopeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Coaster -- Goal Ramp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The long ramp leading to the goal platform; used in Rolling Coaster Galaxy."},"DashYoshiTimerBridgePartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CollapseRailMoveObj","IsLeftover":false,"ClassNameSMG1":"CollapseRailMoveObj","InternalName":"DashYoshiTimerBridgePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Hightail Falls -- Large Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The falling large stone platforms used in the first mission of Hightail Falls Galaxy."},"KoopaBattleSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"KoopaBattleSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Fight Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used during the fights against Bowser in Bowser's Lava Lair, Bowser's Gravity Gauntlet and Bowser's Galaxy Generator."},"MagmaMonsterSmallPlanetStepBurn":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaMonsterSmallPlanetStepBurn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Magmaw Planet Small Burned Asteroid","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A burned version of the stone planet used at the end of the first mission of Melty Monster Galaxy."},"DashYoshiTimerBridgePartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CollapseRailMoveObj","IsLeftover":false,"ClassNameSMG1":"CollapseRailMoveObj","InternalName":"DashYoshiTimerBridgePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Hightail Falls -- Small Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The falling small stone platforms used in the first mission of Hightail Falls Galaxy."},"PalmIsland":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PalmIsland","IsLeftover":false,"ClassNameSMG1":"PalmIsland","InternalName":"PalmIsland","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PalmIsland","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Yukkina":{"Progress":2,"Category":"boss","ClassNameSMG2":"Yukkina","IsLeftover":false,"ClassNameSMG1":"Yukkina","InternalName":"Yukkina","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sorbetti","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rolling snow ball boss from Freezy Flake Galaxy."},"KoopaVS2PartsStairBig":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsStairBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsStairBig","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GoroRockLanePartsHole":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GoroRockLaneParts","IsLeftover":false,"ClassNameSMG1":"GoroRockLaneParts","InternalName":"GoroRockLanePartsHole","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Bowling Challenge -- Blue Platform with Gap","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A flat blue platform with a gap used in The Chimp's bowling challenge in Melty Monster Galaxy."},"LavaBreakRockA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMoveEndKill","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveEndKill","InternalName":"LavaBreakRockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Tipping Platform A (Lava Spire Planet)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rock platform used on the lava spire planet in Melty Molten Galaxy. (This object requires an SW_A switch to function.)"},"LavaBreakRockC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelGroundOnMove","IsLeftover":false,"ClassNameSMG1":"AnmModelGroundOnMove","InternalName":"LavaBreakRockC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBreakRockC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaBreakRockB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelGroundOnMove","IsLeftover":false,"ClassNameSMG1":"AnmModelGroundOnMove","InternalName":"LavaBreakRockB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBreakRockB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"VsOtaRockTankIcePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"VsOtaRockTankIcePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Prince Pikante Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Prince Pikante is fought in Shiverburn Galaxy."},"SandUpDownKGBaseEffect":{"Progress":0,"Category":"particle","ClassNameSMG2":"SandUpDownEffectObj","IsLeftover":false,"ClassNameSMG1":"SandUpDownEffectObj","InternalName":"SandUpDownKGBaseEffect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Tower Effect (Bullet Bill)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving tower effect from Dusty Dunes Galaxy."},"DustFlower":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flowers Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of flowers used as space debris."},"OldFortressUnderCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"OldFortressCover","IsLeftover":false,"ClassNameSMG1":"OldFortressCover","InternalName":"OldFortressUnderCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Throwback -- Bottom Fortress Cover","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cover used at the bottom of Throwback Galaxy."},"Pole2Way":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"Pole2Way","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wood Pole [Two-Sided Climbing]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An alternate version of the wooden pole which can be climbed on two sides only."},"SuperSpinDriverGreen":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SuperSpinDriver","IsLeftover":false,"ClassNameSMG1":"SuperSpinDriver","InternalName":"SuperSpinDriverGreen","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Launch Star","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large green star that launches the player from one planet to another."},"HeavensDoorInsideCage":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"HeavensDoorDemoObj","IsLeftover":false,"ClassNameSMG1":"HeavensDoorDemoObj","InternalName":"HeavensDoorInsideCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Glass Cage","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large glass cage, used most notoriously on Gateway Galaxy to hold the grand star, but is used elsewhere."},"KoopaFinalBattlePos":{"Progress":2,"Category":"boss","ClassNameSMG2":"KoopaFinalBattlePos","IsLeftover":false,"ClassNameSMG1":"KoopaFinalBattlePos","InternalName":"KoopaFinalBattlePos","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser [Final Encounter]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The final boss battle from Bowser's Galaxy Generator that takes place in the sky."},"MagmaMonsterBigPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MagmaMonsterBigPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Large Lava Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large lava-covered planet used at the start of Melty Monster Galaxy."},"TurtleBeamKameck":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kameck","IsLeftover":false,"ClassNameSMG1":"Kameck","InternalName":"TurtleBeamKameck","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Koopa Shell Magikoopa","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Magikoopa that casts Koopa Shells."},"DossunBig":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Dossun","IsLeftover":false,"ClassNameSMG1":"Dossun","InternalName":"DossunBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Massive Thwomp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A massive Thwomp used in Supermassive Galaxy that falls periodically."},"NeedlePlantFly":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"NeedlePlant","IsLeftover":false,"ClassNameSMG1":"NeedlePlant","InternalName":"NeedlePlantFly","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flying Spiky Plant","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flying spiky plant that damages the player when touched."},"SandUpDownTowerBreakableWallB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"SandUpDownTowerBreakableWallB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune -- Destroyable Crate B","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A tall destroyable wood box from Dusty Dune Galaxy."},"SandUpDownTowerBreakableWallA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"SandUpDownTowerBreakableWallA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune -- Destroyable Crate A","IsUnused":true,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A tall destroyable wood box intended to be used in Dusty Dune Galaxy."},"TeresaRoomGlaringLight":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GlaringLight","IsLeftover":false,"ClassNameSMG1":"GlaringLight","InternalName":"TeresaRoomGlaringLight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark -- Boo Box Light Beam","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative beam of light that is used in the Boo Box in Deep Dark Galaxy."},"UnbabaSlim":{"Progress":2,"Category":"enemy","ClassNameSMG2":"UnbabaSlim","IsLeftover":false,"ClassNameSMG1":"UnbabaSlim","InternalName":"UnbabaSlim","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Magmaw","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A smaller version of a Magmaargh."},"BrokenHolePlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BrokenHolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Reactor -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The starting planet used in Bowser Jr.'s Lava Reactor."},"ForestAppearStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestAppearStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Wooden Bridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wooden bridge used in the second mission of Honeyhive Galaxy."},"BeyondSandNightSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondSandNightSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand Nighttime Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The nighttime sky model from Slipsand Galaxy that features several large towers."},"FlagSurfing":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":true,"ClassNameSMG1":"Flag","InternalName":"FlagSurfing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Penguin Flag","IsUnused":true,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag with a penguin face on it. Seen in the background of Loopdeeloop Galaxy and Loopdeeswoop Galaxy."},"LavaBreakRockD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelGroundOnMove","IsLeftover":false,"ClassNameSMG1":"AnmModelGroundOnMove","InternalName":"LavaBreakRockD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBreakRockD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SideSpikeMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SideSpikeMoveStep","IsLeftover":false,"ClassNameSMG1":"SideSpikeMoveStep","InternalName":"SideSpikeMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"SideSpikeMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PoleTreeB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"PoleTreeB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pine Tree","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pine tree used in Fluffy Bluff Galaxy that can be climbed."},"SandyFlowSandPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"QuicksandPlanet","IsLeftover":false,"ClassNameSMG1":"QuicksandPlanet","InternalName":"SandyFlowSandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Squizzard Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Squizzard is fought in Slipsand Galaxy."},"TripodBossRailMoveParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"TripodBossRailMoveParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRailMoveParts","InternalName":"TripodBossRailMoveParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"TripodBossRailMoveParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BloomCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"BloomArea","IsLeftover":false,"ClassNameSMG1":"BloomArea","InternalName":"BloomCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Bloom Effect Area [Cylinder]","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that enables bloom shading for compatible objects inside it."},"FlowerBlueGroup":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"FlowerBlueGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Flower Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of decorative blue flowers."},"GoroRockDashPanel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GoroRockDashPanel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Rock Boost Ramp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative ramp used in sections where the Rock power-up's rolling speed is increased. The actual boost is done by ForceDashCube."},"PoleTreeA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"PoleTreeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubbly Tree","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A round tree used in Throwback Galaxy that can be climbed."},"BroadBeanMoveStepB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BroadBeanMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Good Egg -- Wall Stone Step","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pushing stone used in Good Egg Galaxy."},"BroadBeanMoveStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"BroadBeanMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Good Egg -- Moving Stone Step","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving stone block used in Good Egg Galaxy."},"Chorobon":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Chorobon","IsLeftover":false,"ClassNameSMG1":"Chorobon","InternalName":"Chorobon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fuzzy","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A black spiky enemy that appears in both Honeybloom Galaxy and Flipsville Galaxy."},"BindEndCube":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"BindEndArea","IsLeftover":false,"ClassNameSMG1":"BindEndArea","InternalName":"BindEndCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"\"BindEnd\" Area [Cube, Useless]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A useless area object that has no actual effect in-game."},"FlameGun":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"FlameGun","IsLeftover":false,"ClassNameSMG1":"FlameGun","InternalName":"FlameGun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Ball Pig","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pig statue that shoots invisible fire balls. It's very unfinished."},"TreasureBoxCrackedKinokoLifeUp":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedKinokoLifeUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with Life Mushroom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gray treasure chest that reveals a Life Mushroom when opened."},"FlipTurnMoveStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailRotateMoveObj","InternalName":"FlipTurnMoveStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Throwback -- Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving and rotating wood platform used near the top of Throwback Galaxy."},"NeedlePlant":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"NeedlePlant","IsLeftover":false,"ClassNameSMG1":"NeedlePlant","InternalName":"NeedlePlant","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiky Plant","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spiky plant that damages the player when touched."},"JumboDeathSandPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"JumboDeathSandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"JumboDeathSand Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"IslandFleetDiscPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IslandFleetDiscPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Disk Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A disk planet used before the Peewee Piranha boss fight at the end of the first mission of Sky Station Galaxy."},"MarioLauncherAttractor":{"Progress":2,"Category":"gravity","ClassNameSMG2":"MarioLauncherAttractor","IsLeftover":false,"ClassNameSMG1":"MarioLauncherAttractor","InternalName":"MarioLauncherAttractor","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Player Cannon Gravity","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A gravity area that attracts the player towards its center point while they are being launched from a cannon."},"DemoRabbit":{"Progress":0,"Category":"npc","ClassNameSMG2":"DemoRabbit","IsLeftover":false,"ClassNameSMG1":"DemoRabbit","InternalName":"DemoRabbit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starbunny (Cutscene)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Starbunny that is intended to be used for cutscenes. See HeavensDoorMysteriousZone as an example."},"FollowerDrillInsidePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FollowerDrillInsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Silver Star Planet Interior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The interior section of the planet used at the end of the second mission of Spin-Dig Galaxy."},"GiantTeresaCircleConveyor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RotateMoveObjClipParts","InternalName":"GiantTeresaCircleConveyor","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Starting Planet Rotating Carpet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating circular-shaped carpet used on the starting planet of Haunty Halls Galaxy."},"LavaBubble2DPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaBubble2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Gauntlet -- Lava Bubble Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where you dodge Lava Bubbles and Cheep Cheeps in Bowser's Gravity Gauntlet."},"MorphItemCollectionHopper":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionHopper","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Spring Mushroom","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Spring Mushroom used in the power-up display room of Starship Mario."},"RotateClimbRockTop":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RotateClimbRockTop","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Top Rotating Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The top wheel of a pair of wheels used on the rolling wheels planet of Clockwork Ruins Galaxy."},"CelestrialArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CelestrialArea","IsLeftover":false,"ClassNameSMG1":"CelestrialArea","InternalName":"CelestrialArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Limited Flying Range Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that will keep the player in if they are using the Flying power-up."},"PowerStarAppearPoint":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PowerStarAppearPoint","IsLeftover":false,"ClassNameSMG1":"PowerStarAppearPoint","InternalName":"PowerStarAppearPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star Spawn Point","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spawn point where a grouped Power Star can appear."},"WorldMap06Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap06Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 6 Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model form World 6."},"BlueChip":{"Progress":2,"Category":"item","ClassNameSMG2":"BlueChip","IsLeftover":false,"ClassNameSMG1":"BlueChip","InternalName":"BlueChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Chip","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A collectable blue chip. Usually, five of them have to be collected."},"DashYoshiObstaclePole":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"DashYoshiObstaclePole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Pole","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pole obstacle used in Hightail Falls Galaxy."},"SpaceStickA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"SpaceStickA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Rock Stick A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A long rock stick from the pullstar section in Space Junk Galaxy."},"KoopaVS2Parts2DMoveStepLShape":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2Parts2DMoveStepLShape","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2Parts2DMoveStepLShape","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PukupukuGambolPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PukupukuGambolPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Cheep Cheep Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small planet with a pool used in the second mission of Deep Dark Galaxy."},"OnimasuPlanetObstaclePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"OnimasuPlanetObstaclePartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Wooden Triangle (Cyclone Stone Planet)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A triangular-shaped piece of wood used on the cyclone stone planet in Beach Bowl Galaxy."},"TriangleTowerRailMoveStepSpring":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TriangleTowerRailMoveStepSpring","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Spring Tower Moving Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gray moving platform used on the spring tower planet in Chompworks Galaxy."},"AsteroidBlockRotateStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"AsteroidBlockRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time -- Yellow Rotating Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A yellow rotating platform used on the 8-Bit Mario planet in Toy Time Galaxy."},"BigBubble":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"BigBubble","IsLeftover":false,"ClassNameSMG1":"BigBubble","InternalName":"BigBubble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Bubble","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused standalone version of the Big Bubble that renders invisible. Can be entered and controlled by Mario."},"SpaceStickB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"SpaceStickB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Rock Stick B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Another long rock stick from the pullstar section in Space Junk Galaxy."},"LavaRotateStepsRotatePartsD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"LavaRotateStepsRotatePartsD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Rotating Platforms (Yellow)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of yellow rotating platforms used in Melty Molten Galaxy."},"LavaRotateStepsRotatePartsC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"LavaRotateStepsRotatePartsC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Rotating Platforms (Green)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of green rotating platforms used in Melty Molten Galaxy."},"KoopaBattleMapStair":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"KoopaBattleMapStair","IsLeftover":false,"ClassNameSMG1":"KoopaBattleMapStair","InternalName":"KoopaBattleMapStair","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collapsible Bowser Stairs Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The collapsible* green and white platform that makes up the stairs in Bowser's Star Reactor and Bowser's Galaxy Reactor.\n\n* Collapses when hit by a meteor shot by Bowser/Bowser Jr. or other means."},"LavaRotateStepsRotatePartsB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"LavaRotateStepsRotatePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Rotating Platforms (Blue)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of blue rotating platforms used in Melty Molten Galaxy."},"SnowBlockA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"SnowBlockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Cap -- Snow Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A destroyable mushroom which is made of snow; from Snowcap Galaxy."},"LavaRotateStepsRotatePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"LavaRotateStepsRotatePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Rotating Platforms (Red)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of red rotating platforms used in Melty Molten Galaxy."},"StrongBlock2D":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"StrongBlock2D","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Used Block [2D]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small Used Block used during SMG2's prologue."},"BigPunchBoxStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigPunchBoxStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Huge Brick Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge Brick Block platform used in Supermassive Galaxy."},"ChildRoomSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"ChildRoomSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The colorful sky model used in Toy Time Galaxy."},"LavaBreakBridge":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelGroundOnMove","IsLeftover":false,"ClassNameSMG1":"AnmModelGroundOnMove","InternalName":"LavaBreakBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaBreakBridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PenguinStudent":{"Progress":0,"Category":"npc","ClassNameSMG2":"PenguinStudent","IsLeftover":false,"ClassNameSMG1":"PenguinStudent","InternalName":"PenguinStudent","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PenguinStudent","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS3RotateStepsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS3RotateStepsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS3RotateStepsA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KillerGunnerDouble":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"KillerGunnerDouble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bullet Bill Blaster (Double)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of opposite-facing cannons that launch Bullet Bills."},"TicoSeedGuidanceCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"TicoSeedGuidanceCube","IsLeftover":true,"ClassNameSMG1":"TicoSeedGuidanceCube","InternalName":"TicoSeedGuidanceCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Hungry Luma Feeding Explanation Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":3,"File":"Map","Notes":"An area which shows the player how to feed the Hungy Luma with Star Bits. This is useless in SMG2. The cube's origin is the base's center."},"SimpleBloomSphere":{"Progress":0,"Category":"areas","ClassNameSMG2":"SimpleBloomArea","IsLeftover":false,"ClassNameSMG1":"SimpleBloomArea","InternalName":"SimpleBloomSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"SimpleBloomSphere","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":""},"SpaceCocoon":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SpaceCocoon","IsLeftover":false,"ClassNameSMG1":"SpaceCocoon","InternalName":"SpaceCocoon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sling Pod","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A weird spiderweb-like object which Mario and certain NPCs (Toads) can attach to and then be launched in a straight line by pulling it with the star pointer holding A in the opposite direction of the desired launch and then releasing A. How far back you pull it also affects the speed and distance of the launch. There is no way to detach yourself or an NPC to it other than launching.\n\nExtra Notes: If you are setting up a Tarantox battle, do not use this object, but it's special variant for Tarantox called SpiderAttachPoint."},"AstroTorchLightRed":{"Progress":1,"Category":"particle","ClassNameSMG2":"AstroEffectObj","IsLeftover":false,"ClassNameSMG1":"AstroEffectObj","InternalName":"AstroTorchLightRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Red Torch Light","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The red torch light used in the Comet Observatory."},"Torpedo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HomingKillerLauncher","IsLeftover":true,"ClassNameSMG1":"HomingKillerLauncher","InternalName":"Torpedo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Torpedo Ted Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spawner for torpedo-like enemies that may home onto the player if they get in its range."},"WorldMap04Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap04Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 4 Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model form World 4."},"GarigariCutPlanetPartsD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutPlanetPartsD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Long Oblique Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long oblique piece of wood used in Puzzle Plank Galaxy."},"TamakoroMoveGuidanceCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinGuidanceArea","IsLeftover":false,"ClassNameSMG1":"SpinGuidanceArea","InternalName":"TamakoroMoveGuidanceCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Star Ball Moving Explanation Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area which shows the player how to move with the Star Ball while inside it. The cube's origin is the base's center."},"RestartObj":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RestartObj","IsLeftover":false,"ClassNameSMG1":"RestartObj","InternalName":"RestartObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Checkpoint Flag","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A checkpoint flag used in several galaxies."},"GarigariCutPlanetPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutPlanetPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Wall Jump Shaft","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wooden wall-jump shaft used in Puzzle Plank Galaxy."},"DesertMovingLand":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"DesertMovingLand","IsLeftover":false,"ClassNameSMG1":"DesertMovingLand","InternalName":"DesertMovingLand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Moving Sand Disk (Large)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large sand disk that moves a certain distance on the Y-axis. When the event assigned to its SW_A is activated, it will move down. When SW_B is activated, it will move up."},"GarigariCutPlanetPartsC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutPlanetPartsC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Pink Wood Staircase","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink wood staircase used in Puzzle Plank Galaxy."},"LavaProminenceWithoutShadow":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaProminence","IsLeftover":true,"ClassNameSMG1":"LavaProminence","InternalName":"LavaProminenceWithoutShadow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fireball without Shadow","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A fireball with no shadow; used in Melty Molten Galaxy."},"WaterfallL":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"WaterfallL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Beach Bowl Waterfall Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large and wide waterfall effect used in Beach Bowl Galaxy."},"GarigariCutPlanetPartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutPlanetPartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Blue Wood Staircase","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue wood staircase used in Puzzle Plank Galaxy."},"UFOKinoko":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"UFOKinoko","IsLeftover":false,"ClassNameSMG1":"UFOKinoko","InternalName":"UFOKinoko","ListSMG1":"MapPartsInfo","ListSMG2":"ObjInfo","Name":"Starshroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spaceship in the shape of a Toad head."},"BreakableFixation":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BreakableCage","IsLeftover":true,"ClassNameSMG1":"BreakableCage","InternalName":"BreakableFixation","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Breakable Anchor","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The breakable anchor used in Buoy Base Galaxy."},"PoleSquare":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"PoleSquare","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wood Pole","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A wooden square pole that can be climbed on four sides."},"SeaBottomTriplePropellerStand":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SeaBottomTriplePropellerStand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Buoy Base: Propellers Fixation","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A fixation for the three propellers in Buoy Base Galaxy."},"WaterBazookaTowerMoveStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WaterBazookaTowerMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gold Leaf -- Grassy Tower Platforms","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pair of moving grass platforms found on top of Gold Leaf Galaxy's tower."},"WaterBazookaTowerMoveStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WaterBazookaTowerMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gold Leaf -- High Tower Stair","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pair of high stair blocks from the Undergrunt Gunner arena at the top of Gold Leaf Galaxy's tower."},"BigTreeLeafSplash":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObj20x20x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj20x20x10SyncClipping","InternalName":"BigTreeLeafSplash","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk Leaf Effect","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A leaf effect that makes leaves appear; used in the first mission of Tall Trunk Galaxy."},"WaterBazookaTowerMoveStepC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WaterBazookaTowerMoveStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gold Leaf -- Low Tower Stair","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pair of low stair blocks from the Undergrunt Gunner arena at the top of Gold Leaf Galaxy's tower."},"OnimasuPlanetPartsGoal":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"OnimasuPlanetPartsGoal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Cyclone Stone Planet (Section B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The second section of the planet used at the end of the third mission of Beach Bowl Galaxy."},"LensFlareArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"LensFlareArea","IsLeftover":false,"ClassNameSMG1":"LensFlareArea","InternalName":"LensFlareArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Lens Flare Area","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An area that causes a lens flare on the camera when entered."},"ShockWaveGenerator":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ShockWaveGenerator","IsLeftover":false,"ClassNameSMG1":"ShockWaveGenerator","InternalName":"ShockWaveGenerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shockwave Generator Prism","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A steep and tall pyramid-like prism that generates a circular shockwave out of itself when the player spins next to it. The shockwave stuns all nearby enemies, the player is not affected. Only seen in Gateway Galaxy."},"KoopaJrSmallShipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaJrSmallShipA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Path-controlled Airship Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small airship-styled platform that moves along an assigned path once activated by the player stepping on it.\n\nAppears to use Path_args 1 and 2 for something."},"NewOnimasuPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"NewOnimasuPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Stone Cyclone -- Starting Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first section of Stone Cyclone Galaxy."},"GlassBottleTall":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GlassBottleTall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Glass Bottle","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large glass bottle used in the first mission of Toy Time Galaxy."},"MechaKoopaPartsArmRight":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"MechaKoopaPartsArm","IsLeftover":false,"ClassNameSMG1":"MechaKoopaPartsArm","InternalName":"MechaKoopaPartsArmRight","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MechaKoopaPartsArmRight","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FlagTamakoro":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":true,"ClassNameSMG1":"Flag","InternalName":"FlagTamakoro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Ball Flag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag that shows a stylized golf course. Usedi n Rolling Greens Galaxy, Rolling Gizmo Galaxy and Melty Molten Galaxy."},"ScenarioStarter":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ScenarioStarter","IsLeftover":false,"ClassNameSMG1":"ScenarioStarter","InternalName":"ScenarioStarter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Fly-In Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Sets up the fly-in path an sequence for a Star mission."},"CircleStrawberry":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SmallStone","IsLeftover":true,"ClassNameSMG1":"SmallStone","InternalName":"CircleStrawberry","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Strawberries Circle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A circle of strawberries that spawns Star Bits when the player shakes the Wii Remote nearby."},"MessageAreaCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"MessageArea","IsLeftover":false,"ClassNameSMG1":"MessageArea","InternalName":"MessageAreaCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Display Message Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"This area forces to display the linked shouting messages when entered."},"LavaBegomanCubePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaBegomanCubePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought: Cube Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The cube-shaped planet used in the third mission of Dreadnought Galaxy."},"SurpTransformationExGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpTransformationExGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Sand Spiral Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Sand Spiral Galaxy's Star select screen when touched during a Launch Star flight."},"DashYoshiTimerBridgePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiTimerBridgePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Stone Platforms Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The third planet used in the first mission of Hightail Falls Galaxy."},"ReverseGravity2DStartPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ReverseGravity2DStartPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down -- Starting Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first section of Rightside Down Galaxy."},"ForbidTriangleJumpArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ForbidTriangleJumpArea","IsLeftover":false,"ClassNameSMG1":"ForbidTriangleJumpArea","InternalName":"ForbidTriangleJumpArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Prevent Angled Wall Jump Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that prevents angled Wall Jumps inside of it."},"CloudWind2DPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CloudWind2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- 2D Castle Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The 2D planet used at the end of Cloudy Court Galaxy."},"WaterfallS":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"WaterfallS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Beach Bowl Waterfall Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small waterfall effect used in Beach Bowl Galaxy."},"CollisionBlocker":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"CollisionBlocker","IsLeftover":false,"ClassNameSMG1":"CollisionBlocker","InternalName":"CollisionBlocker","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collision Blocker","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An object that blocks certain collision interactions."},"JellyfishElectric":{"Progress":2,"Category":"enemy","ClassNameSMG2":"JellyfishElectric","IsLeftover":false,"ClassNameSMG1":"JellyfishElectric","InternalName":"JellyfishElectric","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jellyfish","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A big blue jellyfish that causes electrical damage to the player if they touch it."},"ExtraWallCheckArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ExtraWallCheckArea","IsLeftover":false,"ClassNameSMG1":"ExtraWallCheckArea","InternalName":"ExtraWallCheckArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Wall Shadow Cast Area","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An area that when entered creates a blob like shadow to the wall perpendicular to the player. (NOTE: SMG1's AreaShape is BaseOriginCube.)"},"GliderHoleThroughWallA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GliderHoleThroughWallA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Hole Tunnel Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The tunnel with holes used near the start of Fleet Glide Galaxy."},"Creeper":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Creeper","IsLeftover":false,"ClassNameSMG1":"Creeper","InternalName":"Creeper","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Swingable Flower","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A long swingable flower used in many galaxies, including Honeyhive Galaxy and Honeybloom Galaxy."},"BeyondDimensionAir":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"BeyondDimensionAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hungry Luma Atmosphere","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The pink atmosphere that surrounds the planets created after feeding a Hungry Luma."},"AstroDecoratePartsGearA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroDecoratePartsGearA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Gears","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The rotating gears inside of the glass of the Comet Observatory."},"GarigariCutStepFlatB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Long Red Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long red piece of wood used in Puzzle Plank Galaxy."},"GarigariCutStepFlatA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Long Blue Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long blue piece of wood used in Puzzle Plank Galaxy."},"MysteryCandyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MysteryCandyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Main Platforms [Wrapped]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The main platforms of Sweet Mystery Galaxy that are wrapped in packaging."},"MiniSkullSharkGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniSkullSharkGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Bonefin","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bonefin Galaxy."},"ZeroGravitySphere":{"Progress":2,"Category":"gravity","ClassNameSMG2":"ZeroGravitySphere","IsLeftover":false,"ClassNameSMG1":"ZeroGravitySphere","InternalName":"ZeroGravitySphere","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Zero Gravity [Sphere Range]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gravity area of zero gravity. This one has a spherical range."},"GarigariCutStepFlatC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Long Red Piece of Wood with Nail","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long red piece of wood with a single nail; used in Puzzle Plank Galaxy."},"GravityLightRoad":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GravityLightRoad","IsLeftover":false,"ClassNameSMG1":"GravityLightRoad","InternalName":"GravityLightRoad","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Light Beam","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A beam of light used in Bowser galaxies to transport the player between planets."},"PoltaBattlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PoltaBattlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly -- Bouldergeist Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet where Bouldergeist is fought in Ghostly Galaxy."},"AstroDomeBlueStar":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroDomeBlueStar","IsLeftover":false,"ClassNameSMG1":"AstroDomeBlueStar","InternalName":"AstroDomeBlueStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Level Select Pull Star","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A variation of the pull star that takes you to the galaxy select within Domes."},"WorldMapSyncSky":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapSky","IsLeftover":false,"ClassNameSMG1":"WorldMapSky","InternalName":"WorldMapSyncSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky controller used on Starship Mario that uses a different model depending on the currently selected world."},"YoshiFruitBig":{"Progress":2,"Category":"item","ClassNameSMG2":"YoshiFruitBig","IsLeftover":false,"ClassNameSMG1":"YoshiFruitBig","InternalName":"YoshiFruitBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Orange Fruit","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A big orange fruit which can be eaten by Yoshi with a strong pull."},"KoopaJrLv2LiftForGenerator":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaJrLv2LiftForGenerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Moving Platform for Generator","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A dummy object that represents an individual platform generated by a KoopaJrLv2LiftGenerator."},"ElectricBazookaPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ElectricBazookaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Undergrunt Gunner's Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Undergrunt Gunner's planet that is located in the Toy Time Galaxy."},"CannonFortressPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CannonFortressPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought -- The Dreadnought","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main planet from Dreadnought Galaxy."},"DrillWaterSpringPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DrillWaterSpringPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove -- Drill Water Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the second mission of Cosmic Cove Galaxy."},"BasaBasaIce":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BasaBasa","IsLeftover":true,"ClassNameSMG1":"BasaBasa","InternalName":"BasaBasaIce","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ice Swooper","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An icy Swooper that can freeze the player upon contact. Can be defeated using the Ice power-up or the Invincibility power-up."},"DarkSpaceStormSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"DarkSpaceStormSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Space Storm Galaxy."},"HipDropRock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"HipDropRock","IsLeftover":false,"ClassNameSMG1":"HipDropRock","InternalName":"HipDropRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Pound Rock","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rock that can be Ground Pounded to drop items."},"SpaceDustS":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj20x20x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj20x20x10SyncClipping","InternalName":"SpaceDustS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Dust Effect (Small)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small space dust effect."},"OnimasuPlanetRotatePartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OnimasuPlanetRotatePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Stone Cyclone -- Large Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A pair of rotating stone platforms that is used in Beach Bowl Galaxy and Stone Cyclone Galaxy."},"OnimasuPlanetRotatePartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"OnimasuPlanetRotatePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Stone Cyclone -- Small Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A set of three small rotating platforms that is used in Beach Bowl Galaxy and Stone Cyclone Galaxy."},"StarDustStartPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarDustStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarDustStart Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GhostMazePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GhostMazePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Moon -- Maze Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Boo Moon Galaxy."},"SpinLeverSwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SpinLeverSwitch","IsLeftover":false,"ClassNameSMG1":"SpinLeverSwitch","InternalName":"SpinLeverSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lever Switch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small blue switch that activates a switch when flipped over."},"OldFortressPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OldFortressPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Throwback -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The main planet used in Throwback Galaxy."},"MagmaMonsterSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"MagmaMonsterSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Melty Monster Galaxy."},"SpaceDustL":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj50x50x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj50x50x10SyncClipping","InternalName":"SpaceDustL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Dust Effect (Large)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large space dust effect."},"MysteryCandyDecorateParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"MysteryCandyDecorateParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Decorative Donuts, Pancakes, etc.","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of decorative donuts, pancakes and more used in the background of Sweet Mystery Galaxy."},"CubeBubbleExRotateWallL":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"CubeBubbleExRotateWallL","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Bubble Blast -- Green Rotating Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green rotating metal platform that serves as an obstacle in the Bubble Blast Galaxy."},"SignBoardTamakoro":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TamakoroTutorial","IsLeftover":false,"ClassNameSMG1":"TamakoroTutorial","InternalName":"SignBoardTamakoro","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Signboard","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A special signboard that provides a tutorial about using Star Balls; used in Rolling Masterpiece Galaxy."},"RosettaChair":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"RosettaChair","IsLeftover":false,"ClassNameSMG1":"RosettaChair","InternalName":"RosettaChair","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rosalina's Chair","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The chair Rosalina sits on during a cutscene."},"CubeBubbleExRotateWallS":{"Progress":1,"Category":"deprecated","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"CubeBubbleExRotateWallS","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"\"CubeBubbleExRotateWallS\" [Unfinished]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished rotating wall, like the green metal one used in Bubble Blast Galaxy. It has a checkerboard texture."},"MiniReverseKingdomGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniReverseKingdomGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Gold Leaf","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Gold Leaf Galaxy."},"LavaBeforeRepeatBlockFloater":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveLavaProjmapObj","IsLeftover":false,"ClassNameSMG1":"RailMoveLavaProjmapObj","InternalName":"LavaBeforeRepeatBlockFloater","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Generator -- Large Sinking Platform ","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large platform that sinks into the lava in Bowser's Galaxy Generator."},"BombHei":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BombHei","IsLeftover":false,"ClassNameSMG1":"BombHei","InternalName":"BombHei","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bob-omb","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bomb enemy that explodes after a few seconds (once its fuse is lit)."},"TeresaRaceGoalPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaRaceGoalPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spooky Sprint Goal Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The gloomy planet with a crystal ring that serves as the goal of the Spooky Sprint against the Spooky Speedster on Ghostly Galaxy."},"GliderCometMedalCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GliderCometMedalCage","IsLeftover":false,"ClassNameSMG1":"GliderCometMedalCage","InternalName":"GliderCometMedalCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Medal Cage","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A locked cage used to hold the Comet Medal in gliding levels."},"SandBirdPartsBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Center Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A standard sand block used for the Sand Bird in Slipsand Galaxy."},"GoroRockCoverCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CapsuleCage","IsLeftover":false,"ClassNameSMG1":"CapsuleCage","InternalName":"GoroRockCoverCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Metal Capsule Cage","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A glass cage with a metal frame that can only be opened via a switch. Used in Boulder Bowl Galaxy."},"KoopaVS3BattlePlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3BattlePlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3Battle Planet B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniHellProminenceGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniHellProminenceGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Melty Molten","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Melty Molten Galaxy."},"CirclePurpleCoinGroup":{"Progress":2,"Category":"item","ClassNameSMG2":"CircleCoinGroup","IsLeftover":false,"ClassNameSMG1":"CircleCoinGroup","InternalName":"CirclePurpleCoinGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Purple Coin Circle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that spawns several Purple Coins in a circle."},"KoopaVS3BattlePlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3BattlePlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3Battle Planet A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaFluffFallPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaFluffFallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first planet of Bowser's Galaxy Generator."},"Foomin":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Foomin","IsLeftover":false,"ClassNameSMG1":"Foomin","InternalName":"Foomin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flomp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gray flipping tile used in Bowser's Lava Lair and Grandmaster Galaxy."},"SandStreamPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandStreamPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandStream Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaJrLv2Lift":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaJrLv2Lift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Yellow Moving Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A striped yellow moving platform used in Bowser Jr.'s Fearsome Fleet."},"CoinRoomBrickBrownPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CoinRoomBrickBrownPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Bonus Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A generic bonus room with several brick layers; used in Puzzle Plank Galaxy."},"GiantTeresaCirclePlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GiantTeresaCirclePlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Starting Planet Stationary Carpet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An extra carpet with holes used on the starting planet during the second mission of Haunty Halls Galaxy."},"SubmarineVolcanoPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SubmarineVolcanoPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SubmarineVolcano Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS1PartsSpiralRoad":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS1PartsSpiralRoad","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS1PartsSpiralRoad","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WorldMap03Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap03Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 3 Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World 3."},"SandUpDownTowerTop":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObjFarMax","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjFarMax","InternalName":"SandUpDownTowerTop","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Tower","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A sand tower from Dusty Dune Galaxy."},"GliderStartWoodPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderStartWoodPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The wooden platform and the section used at the start of Wild Glide Galaxy."},"CocoonStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CocoonStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sling Pod -- Starting Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A stone platform used at the start of Sling Pod Galaxy."},"CocoonStepB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CocoonStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sling Pod -- Sling Pod Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A stone platform on which Sling Pods are placed, used in Sling Pod Galaxy."},"BeeJumpBall":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BeeJumpBall","IsLeftover":false,"ClassNameSMG1":"BeeJumpBall","InternalName":"BeeJumpBall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Honeybloom Berry","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"One of the many bouncy berries from Honeybloom Galaxy."},"RollingOvalPlanetParts":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RollingOvalPlanetParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Battlerock: Cannon Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The rotating parts of the cannon planet from Battlerock Galaxy."},"FlagPeachCastleC":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":false,"ClassNameSMG1":"Flag","InternalName":"FlagPeachCastleC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle Flag C","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag used on Peach's Castle. Appears to be visually identical with FlagPeachCastleC."},"FlagPeachCastleA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":false,"ClassNameSMG1":"Flag","InternalName":"FlagPeachCastleA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle Flag A","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag used on Peach's Castle. This one has a star icon on it."},"SamboHead":{"Progress":2,"Category":"enemy","ClassNameSMG2":"SamboHead","IsLeftover":false,"ClassNameSMG1":"SamboHead","InternalName":"SamboHead","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pokey Head","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A green Pokey head used in desert-themed galaxies."},"FlagPeachCastleB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":false,"ClassNameSMG1":"Flag","InternalName":"FlagPeachCastleB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle Flag B","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag used on Peach's Castle."},"DoughnutPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DoughnutPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Donut Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large donut-shaped planet that is covered in spiny vines. It is located in the Gusty Garden Galaxy."},"SupportFlushPoint":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SupportFlushPoint","IsLeftover":false,"ClassNameSMG1":"SupportFlushPoint","InternalName":"SupportFlushPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Co-Star Mode Butterfly","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small orange butterfly that appears in Co-Star Mode only."},"WanwanConveyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WanwanConveyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Chompworks Galaxy."},"TeresaRaceStartPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaRaceStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spooky Speedster Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The gloomy planet with dead trees in Ghostly Galaxy where the Spooky Speedster awaits the player to challenge them to the Spooky Sprint, with the starting point being this planet aswell."},"ArrowBoard":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ArrowBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Arrow Sign","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large arrow-shaped sign with a red outline."},"KoopaJrLv2FloatPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrLv2FloatPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Asteroid Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An asteroid-like planet seen in the background of Bowser Jr.'s Fearsome Fleet."},"QuestionBoxPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuestionBox Planet B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"QuestionBoxPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuestionBox Planet A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"QuestionBoxPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuestionBox Planet D","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HopperBeltConveyerRotatePartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"HopperBeltConveyerRotatePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Conveyor Belt (Ring)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A ring-shaped conveyor belt used in Toy Time Galaxy."},"QuestionBoxPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuestionBox Planet C","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"QuestionBoxPlanetE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"QuestionBoxGalleryObj","IsLeftover":false,"ClassNameSMG1":"QuestionBoxGalleryObj","InternalName":"QuestionBoxPlanetE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuestionBox Planet E","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BigObstructBubbleGenerator":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"BigBubbleGenerator","IsLeftover":false,"ClassNameSMG1":"BigBubbleGenerator","InternalName":"BigObstructBubbleGenerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Immovable Big Bubble Generator","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Creates Big Bubbles that can't be moved by the player."},"RingBeamerRushPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RingBeamerRushPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought Giant Blue Platform Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blue platform with white lines and circles on the floor, large enough to be considered a planet. Used on Dreadnought Galaxy."},"TubeSliderCoinCreator":{"Progress":2,"Category":"item","ClassNameSMG2":"TubeSliderCoinCreator","IsLeftover":false,"ClassNameSMG1":"TubeSliderCoinCreator","InternalName":"TubeSliderCoinCreator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Coin Group","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A group of Coins that appear during slide sections."},"ChoConveyorChocoA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ChoConveyorChocoA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- White Chocolate Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wall of white chocolate used in Toy Time Galaxy."},"BellyDragon":{"Progress":2,"Category":"boss","ClassNameSMG2":"BellyDragon","IsLeftover":false,"ClassNameSMG1":"BellyDragon","InternalName":"BellyDragon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gobblegut","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The dragon boss from Bowser Jr.'s Fiery Flottila."},"RedBlueTurnBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"RedBlueTurnBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red and blue flipping platform used mainly in Flip-Swap Galaxy."},"CannonFortressBreakStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"CannonFortressBreakStep","IsLeftover":false,"ClassNameSMG1":"CannonFortressBreakStep","InternalName":"CannonFortressBreakStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought -- Tower Planet Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The first platform that breaks off the tower planet in the Dreadnought Galaxy."},"Dossun":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Dossun","IsLeftover":false,"ClassNameSMG1":"Dossun","InternalName":"Dossun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Thwomp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large stone block that falls periodically, trying to land on Mario."},"LuigiOnMarioParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"LuigiOnMarioParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mario Squared -- Yellow Tile","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow tile used on the Comet of Mario Squared Galaxy, instead of the Flipswitches."},"MarioFaceAfterGrandStarTakeOffDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"MarioFaceAfterGrandStarTakeOffDemoObj","IsLeftover":false,"ClassNameSMG1":"MarioFaceAfterGrandStarTakeOffDemoObj","InternalName":"MarioFaceAfterGrandStarTakeOffDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Enter New World Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers several objects that are used in the cutscene where Starship Mario takes off to a new world after collecting a Grand Star."},"HoneyBeeWallClimbPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HoneyBeeWallClimbPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhop -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Honeyhop Galaxy."},"UFOSandObstacleAEffect":{"Progress":1,"Category":"particle","ClassNameSMG2":"SandUpDownEffectObj","IsLeftover":false,"ClassNameSMG1":"SandUpDownEffectObj","InternalName":"UFOSandObstacleAEffect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Double Sand Brick Block Sand Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Displays sand dust particles for a tall cubic object sinking into or emerging from sand.\n\nPrimarily meant for use with UFOSandObstacleA."},"FallRedLeaf":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj10x10x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj10x10x10SyncClipping","InternalName":"FallRedLeaf","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Leaves (Red)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A falling leaf effect with red leaves."},"FireBarSpherical":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FireBar","IsLeftover":false,"ClassNameSMG1":"FireBar","InternalName":"FireBarSpherical","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Curved Fire Bar","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of the Fire Bar whose Fire Balls are slightly curved."},"PeachCastleTownAfterAttack":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PeachCastleTownAfterAttack","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle: Houses (Destroyed)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of destroyed houses used during Bowser's attack on Peach's Castle in SMG1."},"BigEarthenPipeGround":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigEarthenPipeGround","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Pipe Dirt","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The dirt platform that is placed inside the large Pipes from Supermassive Galaxy."},"MorphItemCollectionDrill":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionDrill","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Spin Drill","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Spin Drill used in the power-up display room of Starship Mario."},"TeresaMansionNoGatePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TeresaMansionNoGatePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansionNoGate Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsRestStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dark Matter Plant: Stone Platform (Long+Round Edges)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A long stone platform with round edges from Bowser's Dark Matter Plant.\n\nThis one in particular is not used in the game."},"KoopaVS2PartsRestStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniIceVolcanoGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniIceVolcanoGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Freezeflame","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Freezeflame Galaxy."},"BossKameck2":{"Progress":1,"Category":"boss","ClassNameSMG2":"BossKameck","IsLeftover":false,"ClassNameSMG1":"BossKameck","InternalName":"BossKameck2","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghost Ship Kamella","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A stronger version of Kamella, fought in Deep Dark Galaxy."},"KoopaVS2PartsRestStepF":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepF","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestStepF","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsRestStepE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestStepE","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsRestStepD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestStepD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsRestStepC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestStepC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GlobalPlaneGravityInBox":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalPlaneGravityInBox","IsLeftover":false,"ClassNameSMG1":"GlobalPlaneGravityInBox","InternalName":"GlobalPlaneGravityInBox","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Planar Gravity [Box Range]","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area that attracts objects parallel to the plane. This one has a box range."},"IceMountainFloaterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleFloaterObj","IsLeftover":false,"ClassNameSMG1":"SimpleFloaterObj","InternalName":"IceMountainFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceMountainFloaterA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FlowerGroup":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"FlowerGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Flower Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A group of decorative yellow flowers."},"Pompon2Plant":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"PomponPlant","IsLeftover":false,"ClassNameSMG1":"PomponPlant","InternalName":"Pompon2Plant","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pompon2Plant","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"NonSleepArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"NonSleepArea","IsLeftover":false,"ClassNameSMG1":"NonSleepArea","InternalName":"NonSleepArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"No Sleep Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that prevents the player's sleeping animation and changes their idle animation."},"TripodBossCoin":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossCoin","IsLeftover":false,"ClassNameSMG1":"TripodBossCoin","InternalName":"TripodBossCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Coin","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A regular coin for some reason labelled for Megaleg, but doesn't seem have anything special about it other than broken model clipping."},"WaterFortressPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WaterFortressPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm -- Tower Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The tower planet from Space Storm Galaxy's second mission."},"KoopaVS2PartsRestStepG":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsRestStepG","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestStepG","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BossJugem":{"Progress":2,"Category":"boss","ClassNameSMG2":"BossJugem","IsLeftover":false,"ClassNameSMG1":"BossJugem","InternalName":"BossJugem","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Giga-Lakitu","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of the second mission of Yoshi Star Galaxy."},"RollingWaterBreakArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"RollingWaterBreakArea","IsLeftover":false,"ClassNameSMG1":"RollingWaterBreakArea","InternalName":"RollingWaterBreakArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Pop Rolling Water Bubble Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that pops rolling water bubbles when they enter it."},"BigBubbleCameraBox":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleCameraArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleCameraArea","InternalName":"BigBubbleCameraBox","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Big Bubble Camera Area [Cube]","IsUnused":false,"AreaShape":"CenterOriginCube","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it while riding a Big Bubble. The cube's origin is the volume's center."},"SignBoard":{"Progress":2,"Category":"npc","ClassNameSMG2":"SignBoard","IsLeftover":false,"ClassNameSMG1":"SignBoard","InternalName":"SignBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Signboard","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A generic brown signboard that acts as an NPC."},"MechaKoopaPartsHead":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"MechaKoopaPartsHead","IsLeftover":false,"ClassNameSMG1":"MechaKoopaPartsHead","InternalName":"MechaKoopaPartsHead","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MechaKoopaPartsHead","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CometHopperArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CometHopperArea","IsLeftover":false,"ClassNameSMG1":"CometHopperArea","InternalName":"CometHopperArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Force Spring Power-Up Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, forces the player to use the Spring power-up."},"LargeChain":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"LargeChain","IsLeftover":false,"ClassNameSMG1":"LargeChain","InternalName":"LargeChain","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Chain","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large chain of configurable length."},"TeresaChief":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Teresa","IsLeftover":true,"ClassNameSMG1":"Teresa","InternalName":"TeresaChief","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo with Power Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A variant of a Boo that always spawns a Power Star."},"ForbidJumpCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"ForbidJumpArea","IsLeftover":false,"ClassNameSMG1":"ForbidJumpArea","InternalName":"ForbidJumpCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"No Shell Jumps Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that prevents \"dolphin\" jumps while riding a Koopa Shell. The cube's origin is the base's center."},"GCaptureTarget":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GCaptureTarget","IsLeftover":false,"ClassNameSMG1":"GCaptureTarget","InternalName":"GCaptureTarget","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pull Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small blue Pull Star that can pull the player towards it."},"NutShipFleetBridge":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PhantomShipBridge","IsLeftover":false,"ClassNameSMG1":"PhantomShipBridge","InternalName":"NutShipFleetBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"NutShipFleetBridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TimerGravityChangeDrillRoom":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TimerGravityChangeDrillRoom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Gravity-Changing Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The gravity-changing planet used in the second mission of Flipsville Galaxy."},"DashYoshiTimerBridgeCometPartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CollapseRailMoveObj","IsLeftover":false,"ClassNameSMG1":"CollapseRailMoveObj","InternalName":"DashYoshiTimerBridgeCometPartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Hightail Falls -- Destroyed Large Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The falling large stone platforms used in the Comet mission of Hightail Falls Galaxy."},"QuakeEffectAreaCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"QuakeEffectArea","IsLeftover":false,"ClassNameSMG1":"QuakeEffectArea","InternalName":"QuakeEffectAreaCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Earthquake Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that periodically shakes the camera and plays a quaking sound effect while the player is inside it."},"TransformFaceTicoBabyDemoObj":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"TransformFaceTicoBabyDemoObj","IsLeftover":false,"ClassNameSMG1":"TransformFaceTicoBabyDemoObj","InternalName":"TransformFaceTicoBabyDemoObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario Transformation Cutscene Object Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that creates and registers some of the objects used for the cutscene where the Starship Mario is created."},"PetitPorterWarpPoint":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PetitPorterWarpPoint","IsLeftover":false,"ClassNameSMG1":"PetitPorterWarpPoint","InternalName":"PetitPorterWarpPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bonus Planet Teleporter Warp Point","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A spawn point that is used to define the location where the bonus planet teleporter will teleport the player to."},"DrillHoleHiddenArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DrillHoleHiddenArea","IsLeftover":false,"ClassNameSMG1":"DrillHoleHiddenArea","InternalName":"DrillHoleHiddenArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Hide Drill Holes Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that prevents Spin Drill holes from appearing."},"DashYoshiTimerBridgeCometPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CollapseRailMoveObj","IsLeftover":false,"ClassNameSMG1":"CollapseRailMoveObj","InternalName":"DashYoshiTimerBridgeCometPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Hightail Falls -- Destroyed Small Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The falling small stone platforms used in the Comet mission of Hightail Falls Galaxy."},"TripodBoss":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBoss","IsLeftover":false,"ClassNameSMG1":"TripodBoss","InternalName":"TripodBoss","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"YoshiFruit":{"Progress":2,"Category":"item","ClassNameSMG2":"YoshiFruit","IsLeftover":false,"ClassNameSMG1":"YoshiFruit","InternalName":"YoshiFruit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pink Fruit","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink fruit which can be eaten by Yoshi."},"GliderCliffCreekPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderCliffCreekPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Canyon Cliffs Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The canyon cliffs section used near the start of Wild Glide Galaxy."},"CrystalCageMoving":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"CrystalCageMoving","IsLeftover":false,"ClassNameSMG1":"CrystalCageMoving","InternalName":"CrystalCageMoving","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Trapped Luma Crystal (Moving)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving crystal with another crystal inside of it, and that crystal a Luma trapped inside it."},"VsBegomanSpikePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"VsBegomanSpikePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought -- Trapped Luma Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A planet from Dreadnought Galaxy with lots of colored patches and small towers."},"ClipAreaBoxCenter":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaBoxCenter","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Box-shaped Matter Splatter Hole","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A box-shaped Matter Splatter hole. The origin is in the center of the box."},"BattleKabokuriPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleKabokuriPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Jack O'Goomba Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The pumpkin planet from Battle Belt Galaxy that features several Jack O'Goombas."},"CocoSambo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"CocoSambo","IsLeftover":false,"ClassNameSMG1":"CocoSambo","InternalName":"CocoSambo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiky Pokey","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A yellow cactus enemy with spikes on its body that appears in Good Egg Galaxy and Dusty Dune Galaxy."},"InfernoMario":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"InfernoMario","IsLeftover":false,"ClassNameSMG1":"InfernoMario","InternalName":"InfernoMario","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"Manekuri\" [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Although the class is used for the Cosmic Clones, this object will crash as it tries to load the nonexistent Manekuri model."},"KoopaVS2PartsSquareMoveClipB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"KoopaVS2PartsSquareMoveClipB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsSquareMoveClipB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsSquareMoveClipA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"KoopaVS2PartsSquareMoveClipA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsSquareMoveClipA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaUpDownParts":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"IceVolcanoUpDownPlane","IsLeftover":false,"ClassNameSMG1":"IceVolcanoUpDownPlane","InternalName":"LavaUpDownParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"LavaUpDownParts","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TripodBossRotateParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TripodBossRotateParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"TripodBossRotateParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TwinFallLakePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TwinFallLakePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl Falls Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A planet featuring two big lakes, some waterfalls and some platforms."},"PoleNoModel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"PoleNoModel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Climbable Pole","IsUnused":true,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An invisible version of a pole."},"BigSignBoard":{"Progress":2,"Category":"npc","ClassNameSMG2":"SignBoard","IsLeftover":false,"ClassNameSMG1":"SignBoard","InternalName":"BigSignBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Signboard","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge signboard that displays text; used in Supermassive Galaxy."},"GhostShipBrokenHead":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GhostShipBrokenHead","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Spiral: Wrecked Airship","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The wrecked airship that serves as the starting planet in the Sand Spiral Galaxy."},"AstroRoomLibrary":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"AstroRoomLibrary","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Library Interior","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The interior of the Comet Observatory's Library."},"TogepinAttackMan":{"Progress":2,"Category":"npc","ClassNameSMG2":"TogepinAttackMan","IsLeftover":false,"ClassNameSMG1":"TogepinAttackMan","InternalName":"TogepinAttackMan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"The Chimp [Bowling Challenge]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Chimp used for the bowling challenge in Melty Monster Galaxy."},"MiniFactoryGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniFactoryGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Toy Time","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Toy Time Galaxy."},"SunLightArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SunLightArea","IsLeftover":false,"ClassNameSMG1":"SunLightArea","InternalName":"SunLightArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Sunlight Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An unused variant of GlaringLightArea that was meant to be used in Haunty Halls Galaxy, along with TeresaRoomGlaringLight."},"YellowChipGroup":{"Progress":2,"Category":"item","ClassNameSMG2":"YellowChipGroup","IsLeftover":false,"ClassNameSMG1":"YellowChipGroup","InternalName":"YellowChipGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Chip Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Controls a collection of Star Chips and activates something once all are collected."},"WaterFortressDoor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WaterFortressDoor","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Storm -- Large Metal Gate","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large metal gate from Space Storm Galaxy."},"MagmaMonsterSmallPlanetStepBig":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaMonsterSmallPlanetStepBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Magmaw Planet Long Asteroid","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long stone planet used at the end of the first mission of Melty Monster Galaxy."},"RosettaReading":{"Progress":0,"Category":"npc","ClassNameSMG2":"RosettaReading","IsLeftover":false,"ClassNameSMG1":"RosettaReading","InternalName":"RosettaReading","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rosalina (Reading)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Rosalina in a sitting pose while holding her storybook*.\n\n* The storybook is actually included within this object's model and is not the separate RosettaPictureBook object."},"ClipAreaBoxCenterHighModel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaBoxCenterHighModel","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Box-shaped Matter Splatter Hole [\"HighModel\"]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A box-shaped Matter Splatter hole. The origin is in the center of the box."},"BallOpenerSlider":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"BallOpener","IsLeftover":false,"ClassNameSMG1":"BallOpener","InternalName":"BallOpenerSlider","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Coaster -- Star Ball Opener","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The round planet from Rolling Coaster Galaxy that features a hole to crack open the Star Ball."},"TripodBossFootBloom":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TripodBossFootBloom","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Foot Bloom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GravityArrow":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GravityArrow","IsLeftover":false,"ClassNameSMG1":"GravityArrow","InternalName":"GravityArrow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Direction Arrow","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An arrow used to display the direction of Mario's gravity."},"BigBubbleGoalAreaCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleGoalArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleGoalArea","InternalName":"BigBubbleGoalAreaCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Pop Big Bubble Area [Cylinder]","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that pops any Big Bubble inside it. This may also activate a switch."},"IceVolcanoMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"IceVolcanoMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceVolcanoMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses path_arg1 with point_args 0, 1, 2, 3, 4 and 6."},"StrongBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"StrongBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Used Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A brown Used Block that serves as a platform in several galaxies."},"ExterminationSwitch":{"Progress":2,"Category":"controller","ClassNameSMG2":"ExterminationSwitch","IsLeftover":false,"ClassNameSMG1":"ExterminationSwitch","InternalName":"ExterminationSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Destroy Objects Switch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that activates a switch if all objects are destroyed."},"EyeBeamer":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"EyeBeamer","IsLeftover":false,"ClassNameSMG1":"EyeBeamer","InternalName":"EyeBeamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Laser Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The laser platform that appears in the Dreadnought Galaxy."},"DeathSandEnvironmentPyramid":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"DeathSandEnvironmentPyramid","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Background Pyramids","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of pyramids used in the background of Dusty Dune Galaxy."},"SwingRope":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SwingRope","IsLeftover":false,"ClassNameSMG1":"SwingRope","InternalName":"SwingRope","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Swinging Vine","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A hanging vine which the player can hold onto and swing around. Used on Beach Bowl Galaxy."},"ForbidSupportTicoArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ForbidSupportTicoArea","IsLeftover":false,"ClassNameSMG1":"ForbidSupportTicoArea","InternalName":"ForbidSupportTicoArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"No Co-Star Pointer Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area where the function of the Co-Star pointer are disabled."},"GravityLightA":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"GravityLight","IsLeftover":false,"ClassNameSMG1":"GravityLight","InternalName":"GravityLightA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Reactor: Gravity Spotlight","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A spotlight that indicates a gravity change. The actual gravity change is done by the gravity controllers."},"CloudClimbMountainPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CloudClimbMountainPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Large Tree & Mountains Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of Fluffy Bluff Galaxy."},"IceWaterUpDownPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceWaterUpDownPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceWaterUpDown Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpaceDustWoodB":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"SpaceDustWoodB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wood Debris B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Wooden debris that can be found in the Honeyhive and Gold Leaf galaxies."},"BattleMerameraPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleMerameraPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Li'l Cinder Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The lava planet from Battle Belt Galaxy that features several Li'l Cinders."},"SpaceDustWoodA":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"SpaceDustWoodA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wood Debris A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Debris of a destroyed ship as seen in Sand Spiral Galaxy."},"HipDropSetCylinder":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropSetCylinder","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Starting Planet Ground Pound Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A square-shaped Ground Pound block used on the first planet of Puzzle Plank Galaxy."},"PhantomShipPropellerSmall":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"PhantomShipPropellerSmall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomShipPropellerSmall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniFloaterOtaKingGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniFloaterOtaKingGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Lava Reactor","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bowser Jr.'s Lava Reactor."},"WhiteSnowTree":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"WhiteSnowTree","IsLeftover":false,"ClassNameSMG1":"WhiteSnowTree","InternalName":"WhiteSnowTree","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Dead Snow Tree","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative dead snow tree from Freezy Flake Galaxy."},"DarkMatterArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DarkMatterArea","IsLeftover":false,"ClassNameSMG1":"DarkMatterArea","InternalName":"DarkMatterArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Dark Matter Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area containing Dark Matter."},"SnowBall":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SnowBall","IsLeftover":false,"ClassNameSMG1":"SnowBall","InternalName":"SnowBall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snowball","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A snowball that can be made bigger by rolling it through snow. Can be used to destroy several objects as well."},"WoodWallDownFall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WoodWallDownFall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Thick Falling Wood Piece","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A thick piece of wood which falls on a set path; used in Puzzle Plank Galaxy."},"KoopaBattleSunPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaBattleSunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Reactor Sun Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large sun planet that appears at the final location of Bowser's Star Reactor."},"MShapeRelayPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MShapeRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MShapeRelay Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SurpSurfingLv2Galaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpSurfingLv2Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Loopdeswoop Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Loopdeeswoop Galaxy's Star select screen when touched during a Launch Star flight."},"KoopaVS2PartsJoinedMoveStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2PartsJoinedMoveStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsJoinedMoveStep","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OceanHexagonFloater":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"OceanWaveFloater","IsLeftover":false,"ClassNameSMG1":"OceanWaveFloater","InternalName":"OceanHexagonFloater","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"OceanHexagonFloater","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"YoshiClimbMountainPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiClimbMountainPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Stepped Mountain Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A tall stepped mountain planet. A similar version of this can be found in Good Egg Galaxy from SMG1."},"BeyondTitleSky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"BeyondTitleSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cloudy sky model from Rightside Down Galaxy and the game's Title Screen."},"DinoPackunBattlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DinoPackunBattlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg -- Dino Piranha Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet where Dino Piranha is fought in the Good Egg and Boss Blitz Galaxies."},"PhantomTorch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PhantomTorch","IsLeftover":false,"ClassNameSMG1":"PhantomTorch","InternalName":"PhantomTorch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Blue Flame","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small blue fire used on a torch."},"InvisibleWaterfall":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"TransparentWall","IsLeftover":false,"ClassNameSMG1":"TransparentWall","InternalName":"InvisibleWaterfall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Waterfall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FallingSmallRock":{"Progress":0,"Category":"particle","ClassNameSMG2":"FallingSmallRock","IsLeftover":false,"ClassNameSMG1":"FallingSmallRock","InternalName":"FallingSmallRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Rocks (Effect)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A falling rock effect."},"StarPeaceSpoutingPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarPeaceSpoutingPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"StarPeaceSpouting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PeachCastleMeteor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObjWithEffect","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjWithEffect","InternalName":"PeachCastleMeteor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Smoking Meteor","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative meteor that creates smoke effects; used in the prologue at Peach's Castle."},"GhostMazePlanetMask":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GhostMazePlanetMask","IsLeftover":false,"ClassNameSMG1":"GhostMazePlanetMask","InternalName":"GhostMazePlanetMask","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Moon -- Maze Darkness Mask","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The darkness effect mask used on the maze planet of Boo Moon Galaxy."},"TamakoroGarigariFallStepE":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroGarigariFallStepE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Grinder Platform with Small Ledge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wooden platform with a small ledge that is used in the Grinder section in Rolling Masterpiece Galaxy."},"TamakoroGarigariFallStepD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroGarigariFallStepD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Grinder Platform with Large Ledge","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wooden platform with a large ledge that is used in the Grinder section in Rolling Masterpiece Galaxy."},"TamakoroGarigariFallStepC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroGarigariFallStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Grinder Staircase Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second section of the Grinder platforms used in Rolling Masterpiece Galaxy."},"TamakoroGarigariFallStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroGarigariFallStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Circular Grinder Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The wooden platform where the Comet Medal is located in Rolling Masterpiece Galaxy."},"WarpCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"WarpCube","IsLeftover":false,"ClassNameSMG1":"WarpCube","InternalName":"WarpCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Warp Area [Cube]","IsUnused":true,"AreaShape":"BaseOriginCube","Games":3,"File":"Map","Notes":"An area that draws a green sphere at its position. It warps the player to a grouped WarpCube if entered. The cube's origin is the base's center."},"TamakoroGarigariFallStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroGarigariFallStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Grinder Platform with Holes","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first section of the Grinder platforms used in Rolling Masterpiece Galaxy."},"MysteryMountainPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MysteryMountainPlanet","IsLeftover":false,"ClassNameSMG1":"MysteryMountainPlanet","InternalName":"MysteryMountainPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Wrapped Cake Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The wrapped cake planet that \"transforms\" into the hidden cake parts from Sweet Mystery Galaxy."},"PullTargetDrawer":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PullTargetDrawer","IsLeftover":false,"ClassNameSMG1":"PullTargetDrawer","InternalName":"PullTargetDrawer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wooden Yoshi Pull Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large wooden block that can be pulled out of a wall using Yoshi's tongue."},"MiniHeavenlyBeachGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniHeavenlyBeachGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Beach Bowl","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Beach Bowl Galaxy."},"IronCannonLauncherPoint":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"IronCannonLauncherPoint","IsLeftover":false,"ClassNameSMG1":"IronCannonLauncherPoint","InternalName":"IronCannonLauncherPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IronCannonLauncherPoint","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TicoRail":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoRail","IsLeftover":false,"ClassNameSMG1":"TicoRail","InternalName":"TicoRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Luma","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative Luma that moves on a path."},"SurfingRaceSignBoard":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SurfingRaceSignBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SurfingRaceSignBoard","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BrightGalaxySky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"BrightGalaxySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Cosmic Cove Galaxy, Boulder Bowl Galaxy and Sweet Mystery Galaxy."},"ChangeRoom":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ChangeRoom","IsLeftover":false,"ClassNameSMG1":"ChangeRoom","InternalName":"ChangeRoom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario Character Changer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A room used on Starship Mario that allows the player to switch between Mario and Luigi."},"Tongari":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Tongari","IsLeftover":false,"ClassNameSMG1":"Tongari","InternalName":"Tongari","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiny Hermit","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A white-shelled enemy with spikes on its back."},"BirthdayCakePlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BirthdayCakePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Cake Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The cake planet used in the third mission of Toy Time Galaxy."},"ClipAreaBottomCone":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaBottomCone","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Matter Splatter Hole (Cone/Bottom)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A cone-shaped matter splatter hole."},"OceanSphere":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"OceanSphere","IsLeftover":false,"ClassNameSMG1":"OceanSphere","InternalName":"OceanSphere","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Water Sphere","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A sphere of water used in various galaxies."},"GhostClipPlanetLiftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GhostClipPlanetLiftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Boo Corridor Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving platform used on the second planet of the second mission of Haunty Halls Galaxy."},"JointBallsPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"JointBallsPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock: Molecule Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The multi-colored molecule-shaped planet used in the second mission of Battlerock Galaxy."},"LavaMiniSunPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaMiniSunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mini Lava Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A miniature planet of lava used in the background of lava-themed galaxies."},"WanwanRedBluePanelPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WanwanRedBluePanelPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Flip-Swap Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet featuring Flip-Swap panels in the first mission of Chompworks Galaxy."},"Snakehead":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Snakehead","IsLeftover":false,"ClassNameSMG1":"Snakehead","InternalName":"Snakehead","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Gringill","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large eel that comes out of caves."},"TimerPieceBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemBlock","IsLeftover":true,"ClassNameSMG1":"ItemBlock","InternalName":"TimerPieceBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Timed Star Bits ? Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ? Block that gives one Star Bit every time it is hit. Disappears after some hits and seconds."},"RotateCrossStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailAndRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailAndRotateMoveObj","InternalName":"RotateCrossStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Twisty Trials -- Moving Wood Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating and moving wood gear used in Twisty Trials Galaxy."},"OnimasuCube":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"OnimasuArea","IsLeftover":false,"ClassNameSMG1":"OnimasuArea","InternalName":"OnimasuCube","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OnimasuCube","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AssemblyBlockPartsIceB":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsIceB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Icy Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small square-shaped icy version of a Space Junk Block."},"SoundSyncBlockA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RepeatTimerBlock","IsLeftover":false,"ClassNameSMG1":"RepeatTimerBlock","InternalName":"SoundSyncBlockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Green Beat Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green Beat Block from Beat Block Galaxy."},"AssemblyBlockPartsIceC":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsIceC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Very Talll Icy Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A very tall square-shaped icy version of a Space Junk Block."},"SoundSyncBlockB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RepeatTimerBlock","IsLeftover":false,"ClassNameSMG1":"RepeatTimerBlock","InternalName":"SoundSyncBlockB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Beat Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow Beat Block from Beat Block Galaxy."},"AssemblyBlockPartsIceD":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsIceD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Icy Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A tall square-shaped icy version of a Space Junk Block."},"LavaFluffFallRotateStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"LavaFluffFallRotateStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Generator -- Starting Planet Rotating Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rotating platform used on the first planet of Bowser's Galaxy Generator."},"AssemblyBlockPartsIceE":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AssemblyBlock","IsLeftover":false,"ClassNameSMG1":"AssemblyBlock","InternalName":"AssemblyBlockPartsIceE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Narrow Icy Space Junk Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A narrow square-shaped icy version of a Space Junk Block."},"BattleAsteroidStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleAsteroidStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Mini Goomba Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting planet from Battle Belt Galaxy that features a single Mini Goomba."},"DandelionHillPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DandelionHillPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden -- Major Burrows Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet where Major Burrows is fought; used in both Gusty Garden Galaxy and Boss Blitz Galaxy."},"GlobalSegmentGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalSegmentGravity","IsLeftover":false,"ClassNameSMG1":"GlobalSegmentGravity","InternalName":"GlobalSegmentGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Cylindrical Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area that pulls objects towards the lateral surface of the cylinder."},"YoshiCapture":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"YoshiCapture","IsLeftover":false,"ClassNameSMG1":"YoshiCapture","InternalName":"YoshiCapture","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Grapple","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A flower which Yoshi can grapple with his tongue to swing himself in its direction."},"TripodBossCore":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossCore","IsLeftover":false,"ClassNameSMG1":"TripodBossCore","InternalName":"TripodBossCore","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Core","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Cactus":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Cactus","IsLeftover":false,"ClassNameSMG1":"Cactus","InternalName":"Cactus","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Damaging Cactus","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A cactus that can damage the player or other objects upon contact."},"KoopaShipSeesawStep":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"KoopaShipSeesawStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaShipSeesawStep","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MarioFaceShipPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MarioFacePlanet","IsLeftover":false,"ClassNameSMG1":"MarioFacePlanet","InternalName":"MarioFaceShipPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The main planet that makes up the Starship Mario."},"SkyIslandStepPartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandStepPartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Square Platform with Wood Planks","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A grassy platform with wood planks; used in Cloudy Court Galaxy."},"SkyIslandStepPartsC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandStepPartsC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Square Platform with Flowers","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A grassy platform with several flowers; used in Cloudy Court Galaxy."},"InvisibleWallBattleShipA":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"TransparentWall","IsLeftover":false,"ClassNameSMG1":"TransparentWall","InternalName":"InvisibleWallBattleShipA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock Invisible Wall","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An invisible wall labeled as a Battlerock Galaxy object, unused."},"SearchBeamer":{"Progress":2,"Category":"enemy","ClassNameSMG2":"SearchBeamer","IsLeftover":false,"ClassNameSMG1":"SearchBeamer","InternalName":"SearchBeamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sentry Beam","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A robot enemy that fires a laser at Mario."},"SkyIslandStepPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SkyIslandStepPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Square Platform with Single Flower","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A grassy platform with a single flower; used in Cloudy Court Galaxy and Grandmaster Galaxy."},"HeadLight":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"HeadLight","IsLeftover":false,"ClassNameSMG1":"HeadLight","InternalName":"HeadLight","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spotlight","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The spotlight effect used on the starting planet of Boo Moon Galaxy. GhostMazePlanetMask provides the actual darkness."},"SunkenShip":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"SunkenShip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark -- Sunken Ship","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A sunken ghost ship that appears on Deep Dark Galaxy's seafloor."},"BasaBasa":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BasaBasa","IsLeftover":false,"ClassNameSMG1":"BasaBasa","InternalName":"BasaBasa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Swooper","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bat enemy that is mostly found in cave sections."},"MysteryGravityRoomBridgeA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MysteryGravityRoomBridgeA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Changer Ramp","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small wooden ramp that changes the direction of the player's gravity when walked on. Used in some cubic bonus rooms in SMG1.\n\nNote: Meant for use outside of any gravity area, otherwise may provide unexpected results."},"BattleGrapyonPlanetParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BattleGrapyonPlanetParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Swaphopper Planet Blockade","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small blockade that covers the exit from Battle Belt Galaxy's Swaphopper planet."},"TeresaMansionLightA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SwingLight","IsLeftover":false,"ClassNameSMG1":"SwingLight","InternalName":"TeresaMansionLightA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"TeresaMansionLightA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ZeroGravityCylinder":{"Progress":2,"Category":"gravity","ClassNameSMG2":"ZeroGravityCylinder","IsLeftover":false,"ClassNameSMG1":"ZeroGravityCylinder","InternalName":"ZeroGravityCylinder","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Zero Gravity [Cylinder Range]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gravity area of zero gravity. This one has a cylindrical range."},"DemoGroup":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"DemoExecutor","IsLeftover":false,"ClassNameSMG1":"DemoExecutor","InternalName":"DemoGroup","ListSMG1":"DemoObjInfo","ListSMG2":"DemoObjInfo","Name":"Cutscene","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A basic in-stage cutscene."},"PoihanaRelayPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PoihanaRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PoihanaRelay Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TeresaMansionLightB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SwingLight","IsLeftover":false,"ClassNameSMG1":"SwingLight","InternalName":"TeresaMansionLightB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"TeresaMansionLightB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BattanKing":{"Progress":2,"Category":"boss","ClassNameSMG2":"BattanKing","IsLeftover":false,"ClassNameSMG1":"BattanKing","InternalName":"BattanKing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Whomp King","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large stone block boss from Throwback Galaxy."},"MorphItemNeoHopper":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemHopper","IsLeftover":false,"ClassNameSMG1":"MorphItemHopper","InternalName":"MorphItemNeoHopper","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spring Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Spring Mushroom that transforms the player into a Spring character."},"MonteStatue":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MonteStatue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Pianta Statue","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large Pianta statue used in Starshine Beach Galaxy."},"PenguinSkater":{"Progress":0,"Category":"npc","ClassNameSMG2":"PenguinSkater","IsLeftover":false,"ClassNameSMG1":"PenguinSkater","InternalName":"PenguinSkater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PenguinSkater","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WanwanRolling":{"Progress":2,"Category":"enemy","ClassNameSMG2":"WanwanCreator","IsLeftover":false,"ClassNameSMG1":"WanwanCreator","InternalName":"WanwanRolling","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chomp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rolling Chomp that moves along a set path."},"SnowBlockTicoSearchPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SnowBlockTicoSearchPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Snow Blocks Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with snow blocks and Li'l Brrs used in the first mission of Freezy Flake Galaxy."},"OtaRockTank":{"Progress":2,"Category":"boss","ClassNameSMG2":"OtaRockTank","IsLeftover":false,"ClassNameSMG1":"OtaRockTank","InternalName":"OtaRockTank","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prince Pikante","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The green octopus boss driving in a wheeled barrel that is fought in Shiverburn Galaxy."},"YellowChip":{"Progress":2,"Category":"item","ClassNameSMG2":"YellowChip","IsLeftover":false,"ClassNameSMG1":"YellowChip","InternalName":"YellowChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Chip","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A collectable yellow chip. Usually, five of them have to be collected."},"DinoPackunBabyBattlePlanetAir":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"DinoPackunBabyBattlePlanetAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Egg Shell Shards","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of egg shell shards used around Peewee Piranha's planet in Sky Station Galaxy."},"SoundEmitterSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"SoundEmitterSphere","IsLeftover":false,"ClassNameSMG1":"SoundEmitterSphere","InternalName":"SoundEmitterSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Sound Emitter Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":3,"File":"Sound","Notes":"An area that starts playing a sound effect when entered. This always has a spherical range."},"OceanPuddingPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OceanPuddingPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanPudding Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MirrorArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"MirrorArea","IsLeftover":false,"ClassNameSMG1":"MirrorArea","InternalName":"MirrorArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Mirror Reflection Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that mirrors some compatible objects onto a compatible surface. This is effectively useless in SMG2 since no objects can reflect mirror models."},"BenefitItemLifeUp":{"Progress":2,"Category":"item","ClassNameSMG2":"BenefitItemLifeUp","IsLeftover":false,"ClassNameSMG1":"BenefitItemLifeUp","InternalName":"BenefitItemLifeUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Life Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A collectable mushroom that increases the player's health to 6."},"TreasureBoxCoin":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCoin","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Treasure Chest with Coin","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A brown treasure chest that reveals a Coin when opened."},"RedBlueExStepE":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RedBlueExStepE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap -- Small Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pair of two blocks that serve as a platform; used in Flip-Swap Galaxy."},"RedBlueExStepD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RedBlueExStepD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap -- Cosmic Guide Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The platform where the Cosmic Guide appears in Flip-Swap Galaxy."},"RedBlueExStepC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RedBlueExStepC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap -- Checkpoint Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The staircase platform where the checkpoint is located in Flip-Swap Galaxy."},"RockCreator":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RockCreator","IsLeftover":false,"ClassNameSMG1":"RockCreator","InternalName":"RockCreator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Boulder Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spawner for large rolling boulders."},"SwitchingMoveStairsAreaBlockRed":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveStairsAreaBlockRed","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Stairs Section Red Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of red walls used in the first section of Flip-Out Galaxy's main planet."},"RedBlueExStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RedBlueExStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap -- Goomba Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rectangular platform where Goombas are located in Flip-Swap Galaxy."},"TicoShop":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoShop","IsLeftover":false,"ClassNameSMG1":"TicoShop","InternalName":"TicoShop","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lumalee Shop [Mushrooms]","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large blue Luma that can transform on the spot into either a Life Mushroom or a 1-Up Mushroom after being paid some Star Bits."},"ButlerMap":{"Progress":1,"Category":"npc","ClassNameSMG2":"ButlerMap","IsLeftover":false,"ClassNameSMG1":"ButlerMap","InternalName":"ButlerMap","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Map Polari","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A version of Polari that displays the map in the Domes."},"SnowS":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObj10x10x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj10x10x10SyncClipping","InternalName":"SnowS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Flakes","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative snow flakes effect."},"KillerGunnerSingle":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"KillerGunnerSingle","IsLeftover":false,"ClassNameSMG1":"KillerGunnerSingle","InternalName":"KillerGunnerSingle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KillerGunnerSingle","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaStatue":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"KoopaStatue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Statue","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A destroyable statue of Bowser."},"RedBlueExStepF":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RedBlueExStepF","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap -- Power Star Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The platform where the Power Star is located in Flip-Swap Galaxy."},"DashYoshiWallClimbPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiWallClimbPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Tall Wall Climb Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in the first mission of Hightail Falls Galaxy."},"KoopaJrRobot":{"Progress":2,"Category":"boss","ClassNameSMG2":"KoopaJrRobot","IsLeftover":false,"ClassNameSMG1":"KoopaJrRobot","InternalName":"KoopaJrRobot","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megahammer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of Bowser Jr.'s Fearsome Fleet."},"DustCloud":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustCloud","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clouds Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of clouds used as space debris."},"IceMerameraKing":{"Progress":0,"Category":"boss","ClassNameSMG2":"IceMerameraKing","IsLeftover":false,"ClassNameSMG1":"IceMerameraKing","InternalName":"IceMerameraKing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Baron Brrr","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The boss at the top of the main route of the snow mountain from Freezeflame Galaxy. Behaves and looks very similar to regular Lil' Brrrs (IceMeramera)."},"RedBlueExStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RedBlueExStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Swap -- Starting Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of platforms used as the starting planet of Flip-Swap Galaxy."},"AstroOverlookObj":{"Progress":2,"Category":"controller","ClassNameSMG2":"AstroOverlookObj","IsLeftover":false,"ClassNameSMG1":"AstroOverlookObj","InternalName":"AstroOverlookObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Show Comet Observatory Labels Controller","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A controller that will show the name labels for the different parts of the Comet Observatory if the player stands inside an AstroOverlookAreaCylinder."},"SwitchSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"SwitchArea","IsLeftover":false,"ClassNameSMG1":"SwitchArea","InternalName":"SwitchSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Switch Area [Sphere]","IsUnused":false,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that activates a switch once the player enters it."},"TamakoroGoalRelayStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TamakoroGoalRelayStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Silver Chomp Planet Ruler","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large ruler platform used on the Silver Chomp planet in Rolling Masterpiece Galaxy."},"JumpHoleTamakoroB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"JumpHole","IsLeftover":false,"ClassNameSMG1":"JumpHole","InternalName":"JumpHoleTamakoroB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Disk Planet Star Ball Launcher","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Star Ball launcher used on the third planet of Rolling Masterpiece Galaxy."},"MirrorReflectionTwinFallLake":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMirrorObj","IsLeftover":false,"ClassNameSMG1":"SimpleMirrorObj","InternalName":"MirrorReflectionTwinFallLake","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MirrorReflectionTwinFallLake","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"GravityFollowLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GravityFollowLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Upside Dizzy -- Platform with Gravity Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A platform with a gravity display panel."},"JumpHoleTamakoroA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"JumpHole","IsLeftover":false,"ClassNameSMG1":"JumpHole","InternalName":"JumpHoleTamakoroA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Paintbrush Planet Star Ball Launcher","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Star Ball launcher used on the second planet of Rolling Masterpiece Galaxy."},"CircleCoinGroup":{"Progress":2,"Category":"item","ClassNameSMG2":"CircleCoinGroup","IsLeftover":false,"ClassNameSMG1":"CircleCoinGroup","InternalName":"CircleCoinGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin Circle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that spawns several Coins in a circle."},"CloudValleyTowerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CloudValleyTowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Cloud Tower Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cloud tower planet used for the secret Star mission of Fluffy Bluff Galaxy."},"BreakableCage":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BreakableCage","IsLeftover":false,"ClassNameSMG1":"BreakableCage","InternalName":"BreakableCage","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Breakable Glass Cage","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small breakable glass cage."},"Kuribo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kuribo","IsLeftover":false,"ClassNameSMG1":"Kuribo","InternalName":"Kuribo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Goomba","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The infamous Goomba enemy that appeared in most Mario games since 1985."},"ClipAreaTopCone":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaTopCone","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Matter Splatter Hole (Cone/Top)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A cone-shaped matter splatter hole."},"FountainBig":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FountainBig","IsLeftover":false,"ClassNameSMG1":"FountainBig","InternalName":"FountainBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Water Fountain","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large water fountain from Gold Leaf Galaxy, Fluffy Bluff Galaxy and other stages."},"WorldMapSyncSoundEmitterCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SoundEmitterCubeWorldMapSync","IsLeftover":false,"ClassNameSMG1":"SoundEmitterCubeWorldMapSync","InternalName":"WorldMapSyncSoundEmitterCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"World Sound Emitter Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":2,"File":"Sound","Notes":"An area that plays a sound effect if the currently selected world matches the specified world. The cube's origin is the base's center."},"IceMagmaSkatePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceMagmaSkatePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Skating Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The third planet in the first mission of Shiverburn Galaxy."},"RunawayRabbit":{"Progress":0,"Category":"npc","ClassNameSMG2":"RunawayRabbit","IsLeftover":false,"ClassNameSMG1":"RunawayRabbit","InternalName":"RunawayRabbit","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"RunawayRabbit","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BigCloudStepMountainTop":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CloudStep","IsLeftover":false,"ClassNameSMG1":"CloudStep","InternalName":"BigCloudStepMountainTop","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Ring Cloud Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A ring-shaped cloud platform that can be stood on using the Bee and Cloud power-ups."},"ExterminateMerameraPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ExterminateMerameraPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Lil' Burn Planet (Unfinished)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished planet that would have been used in the Melty Molten Galaxy."},"MarinePlant":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MarinePlant","IsLeftover":false,"ClassNameSMG1":"MarinePlant","InternalName":"MarinePlant","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Underwater Plant","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative plant for underwater sections."},"Pole":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Pole","IsLeftover":false,"ClassNameSMG1":"Pole","InternalName":"Pole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Climbable Pole","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A standard climbable pole that can be climbed from all directions."},"BarrelGravityAir":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"BarrelGravityAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm Foggy Atmosphere","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The gray foggy air that surrounds the cylindrical planets in Space Storm Galaxy."},"BattleKaninaPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattleKaninaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Crabber Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sand planet from Battle Belt Galaxy that features several Crabbers."},"FireBarCoverA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PartsModel","IsLeftover":false,"ClassNameSMG1":"PartsModel","InternalName":"FireBarCoverA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Fire Bar Barrel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large barrel that is used to hide the Used Block of a Fire Bar. Used in Bowser's Lava Lair."},"PostOutlineArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PostOutlineArea","IsLeftover":false,"ClassNameSMG1":"PostOutlineArea","InternalName":"PostOutlineArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Post Outline Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that renders a thick outline on the screen when entered."},"CareTakerHunter":{"Progress":2,"Category":"npc","ClassNameSMG2":"CareTakerHunter","IsLeftover":false,"ClassNameSMG1":"CareTakerHunter","InternalName":"CareTakerHunter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gearmo Enemy Hunter","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Gold or Silver Gearmo. Used in Boulder Bowl Galaxy and Space Storm Galaxy."},"DarkHopperPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"DarkHopperPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Ending Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used at the end of Matter Splatter Galaxy."},"KoopaVS3RotateStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS3RotateStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS3RotateStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BothSideDrillTowerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BothSideDrillTowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Dirt Columns Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The dirt-covered planet used in the second mission of Flipsville Galaxy."},"KoopaVS3RotateStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS3RotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS3RotateStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DarkHopperPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"DarkHopperPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Wall-Jumping Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The second planet located in the Matter Splatter Galaxy."},"KoopaVS3RotateStepD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS3RotateStepD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS3RotateStepD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DarkHopperPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"DarkHopperPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Spring Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The third planet located in the Matter Splatter Galaxy."},"RailPlacementPoleObstacle":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailPlacementPoleObstacle","IsLeftover":false,"ClassNameSMG1":"RailPlacementPoleObstacle","InternalName":"RailPlacementPoleObstacle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Paintbrush Line","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object used to create a line of paintbrushes; used in Rolling Masterpiece Galaxy."},"KameckShipLv1":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KameckShipLv1","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Kamella's Airship","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The purple airship where Kamella is fought in Space Junk Galaxy."},"ItemRoomItemBase":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ItemRoomItemBase","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Power-Up Display Case","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A display case for the power-up display room used on Starship Mario."},"NokonokoLandBig":{"Progress":2,"Category":"enemy","ClassNameSMG2":"NokonokoLandBig","IsLeftover":false,"ClassNameSMG1":"NokonokoLandBig","InternalName":"NokonokoLandBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Koopa Troopa","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large turtle that can be defeated with the Spin Drill."},"InvisibleWallJump10x10":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"InvisibleWallJump10x10","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Wall for Jumping (Size: 10 x 10)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An invisible wall for jumping of size 10 x 10."},"BakubakuCircleConveyor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RotateMoveObjClipParts","InternalName":"BakubakuCircleConveyor","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Small Rotating Carpet Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":""},"TeresaRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMapAnimLow","IsLeftover":false,"ClassNameSMG1":"PlanetMapAnimLow","InternalName":"TeresaRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Boo Box Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large, hollow, gilded purple box planet from Deep Dark Galaxy."},"CollapsePlane":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CollapsePlane","IsLeftover":false,"ClassNameSMG1":"CollapsePlane","InternalName":"CollapsePlane","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shrinking Tile","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A green tile that slowly disappears once the player touches it."},"KoopaVS3HoleSunPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3HoleSunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3HoleSun Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SwitchArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SwitchArea","IsLeftover":false,"ClassNameSMG1":"SwitchArea","InternalName":"SwitchArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Switch Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that activates a switch once the player enters it."},"MiniMechaKoopaPartsFan":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MiniMechaKoopaPartsFan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Factory Fan","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating fan from the factory planet from Toy Time Galaxy."},"WindMillPropeller":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"WindMillPropeller","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Green -- Windmill Propeller","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The big windmill propeller found at the end of Rolling Green Galaxy."},"MysteryFlipPanelBrightPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"MysteryFlipPanelBrightPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Invisible Flipswitch Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of hidden platforms used in the Flipswitch section of Sweet Mystery Galaxy that become visible when using Bulb Yoshi."},"ChildKuribo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Kuribo","IsLeftover":false,"ClassNameSMG1":"Kuribo","InternalName":"ChildKuribo","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"Goomba [Child]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Goomba that is used for special ChildObj setups."},"SpotLightVolumeDraw":{"Progress":0,"Category":"controller","ClassNameSMG2":"SpotLightVolumeDraw","IsLeftover":false,"ClassNameSMG1":"SpotLightVolumeDraw","InternalName":"SpotLightVolumeDraw","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SpotLightVolumeDraw","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"OceanFloaterTypeU":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"OceanFloaterLandParts","IsLeftover":false,"ClassNameSMG1":"OceanFloaterLandParts","InternalName":"OceanFloaterTypeU","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"OceanFloaterTypeU","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HammerHeadPackunSpike":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HammerHeadPackun","IsLeftover":false,"ClassNameSMG1":"HammerHeadPackun","InternalName":"HammerHeadPackunSpike","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spiny Piranha Plant","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A big black Piranha Plant with spikes on its head and body. It can only defeated with another object, such as a Stretch Plant or a Rainbow Star."},"KoopaJrSmallShipAGuidePoint":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaJrSmallShipAGuidePoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Airship Platform Path Marker","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A straight line of orange-ish dots that serve as a visual marker of the path the airship platform* takes on Bowser Jr.'s Airship Armada.\n\nExtra notes:\n1) This is entirely decoration, the airship platform* can still function perfectly fine without this object.\n2) This object not dynamic, meaning you can change the real path taken by the airship platform*, by adding turns for example, and this object will still be a straight line, therefore entirely useless if you change anything on the real path, unless you remodel this object yourself.\n\n* Reference to the KoopaJrSmallShipA object."},"YoshiHeadPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YoshiHeadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk -- Yoshi Head Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The wooden Yoshi head planet from Space Junk Galaxy."},"GlobalWireGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalWireGravity","IsLeftover":false,"ClassNameSMG1":"GlobalWireGravity","InternalName":"GlobalWireGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Wire Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area that uses a path to define several points of gravity."},"SurpCubeBubbleExLv2Galaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpCubeBubbleExLv2Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Bubble Blast Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Bubble Blast Galaxy's Star select screen when touched during a Launch Star flight."},"GarigariCutStepFlatThick":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatThick","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Thick Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A thick piece of wood used in Puzzle Plank Galaxy."},"DorayakiFortressPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DorayakiFortressPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Chomp Saucer Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large grass-covered planet with various stone obstacles that is located in the Good Egg Galaxy."},"HighSpeedLiftRock":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveWithReverseAnimObj","IsLeftover":false,"ClassNameSMG1":"RailMoveWithReverseAnimObj","InternalName":"HighSpeedLiftRock","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Stone Elevator Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A stone elevator platform used near the end of the first mission of Clockwork Ruins Galaxy."},"GarigariCutStepFlatThreeCenter":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailAndRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailAndRotateMoveObj","InternalName":"GarigariCutStepFlatThreeCenter","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Triplet Set of Wood Center Piece","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The center piece of a set of three pieces of wood used in Puzzle Plank Galaxy."},"KoopaVS2PartsStartMoveStepC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2PartsStartMoveStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsStartMoveStepC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsStartMoveStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS2PartsStartMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsStartMoveStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LightCtrlCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"LightArea","IsLeftover":false,"ClassNameSMG1":"LightArea","InternalName":"LightCtrlCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Light Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that changes lighting when entered. The cube's origin is the base's center."},"RotateFireBar2DRotateStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RotateFireBar2DRotateStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gravity Gauntlet -- Large Rotating Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large rotating wheel used near the end of Bowser's Gravity Gauntlet."},"ChildIceMeramera":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Meramera","IsLeftover":false,"ClassNameSMG1":"Meramera","InternalName":"ChildIceMeramera","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"Li'l Brr [Child]","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A Li'l Brr that is used for special ChildObj setups."},"KoopaVS2PartsStartMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"KoopaVS2PartsStartMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsStartMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Quicksand2DPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailPlanetMap","IsLeftover":false,"ClassNameSMG1":"RailPlanetMap","InternalName":"Quicksand2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Quicksand2D Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HoneyQueenPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"FurPlanetMap","IsLeftover":false,"ClassNameSMG1":"FurPlanetMap","InternalName":"HoneyQueenPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Queen Bee Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet where the Queen Bee is found. Although this object exists in both games, they have entirely different models in each game."},"DarkHopperPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"DarkHopperPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The first planet located in the Matter Splatter Galaxy."},"MorphItemCollectionBee":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionBee","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Bee Mushroom","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Bee Mushroom used in the power-up display room of Starship Mario."},"KoopaJrCastleCloudStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaJrCastleCloudStep","IsLeftover":false,"ClassNameSMG1":"KoopaJrCastleCloudStep","InternalName":"KoopaJrCastleCloudStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker -- Dark Cloud Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A dark cloud platform used in Bowser Jr.'s Boom Bunker as well as Cloudy Court Galaxy."},"RotateStepAthleticPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RotateStepAthleticPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Twisty Trials -- Wood Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The three solid wood platforms used in Twisty Trials Galaxy."},"SandBirdPartsCorner":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsCorner","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Corner Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A corner piece used for the Sand Bird in Slipsand Galaxy."},"AstroDomeDemoStarter":{"Progress":1,"Category":"cutscene","ClassNameSMG2":"AstroDomeDemoStarter","IsLeftover":false,"ClassNameSMG1":"AstroDomeDemoStarter","InternalName":"AstroDomeDemoStarter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Fly-Out Controller","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A controller used to specify the path for when the player flies to a galaxy in a Dome."},"Drill2DReflectMazeRoom":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"Drill2DReflectMazeRoom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- 2D Maze Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The interior of the cylindrical-shaped planet used in the second mission of Spin-Dig Galaxy."},"BeeWallShortDistAreaCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"BeeWallShortDistArea","IsLeftover":false,"ClassNameSMG1":"BeeWallShortDistArea","InternalName":"BeeWallShortDistAreaCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Faster Bee Flight Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"Allows the Bee power-up to fly a longer distance than usual if the player is inside this area. The cube's origin is the base's center."},"ClipCutRoadE":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutRoadE","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Moving Comet Medal Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green moving platform used in the first mission of Haunty Halls Galaxy."},"ClipCutRoadD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutRoadD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Red Horizontal Moving Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red moving platform used in the first mission of Haunty Halls Galaxy."},"ClipCutRoadC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutRoadC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Green Horizontal Moving Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green moving platform used in the first mission of Haunty Halls Galaxy."},"ClipCutRoadB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutRoadB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Red Diagonal Moving Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red moving platform used in the first mission of Haunty Halls Galaxy."},"GarigariCutStepOblique":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepOblique","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Long Oblique Piece of Wood with Holes","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long oblique piece of wood with several holes; used in Puzzle Plank Galaxy."},"GarigariCutStepFlatThinRight":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatThinRight","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Right Thin Piece of Wood","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A right-sided thin piece of wood used in Puzzle Plank Galaxy."},"YoshiEatGuidanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"YoshiEatGuidanceArea","IsLeftover":false,"ClassNameSMG1":"YoshiEatGuidanceArea","InternalName":"YoshiEatGuidanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Yoshi Tongue Explanation Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area which shows the player how to use Yoshi's tongue."},"LavaSparksL":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj50x50x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj50x50x10SyncClipping","InternalName":"LavaSparksL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Sparks Effect (Large)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large lava sparks effect."},"KoteBug":{"Progress":2,"Category":"enemy","ClassNameSMG2":"KoteBug","IsLeftover":false,"ClassNameSMG1":"KoteBug","InternalName":"KoteBug","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipbug","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small bug-like enemy that attacks the player in Bee form and runs away from the player under normal conditions."},"ClipCutRoadA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutRoadA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Green Vertical Moving Stone Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green moving platform used in the first mission of Haunty Halls Galaxy."},"HoleDeathSandMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"HoleDeathSandMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dusty Dune: Moving Platform (Red)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A red moving platform used in Dusty Dune Galaxy."},"BigRelayPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BigRelayPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Generic Large Asteroid","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A floating asteroid that appears in Good Egg Galaxy and Boss Blitz Galaxy."},"BigRelayPlanetB":{"Progress":1,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BigRelayPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"Temporary High Model\" [BigRelayPlanetB]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished placeholder model that displays a white cube with the text \"Temporary High Model, Please wait...\" written on it."},"LavaSparksS":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObj20x20x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj20x20x10SyncClipping","InternalName":"LavaSparksS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Lava Sparks","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small lava sparks particle effect."},"ZeroGravityRoomPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"ZeroGravityRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- 2D Underground Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The 2D underground section from Slipsand Galaxy."},"TrickRabbitFreeRunChild":{"Progress":0,"Category":"npc","ClassNameSMG2":"TrickRabbitSnow","IsLeftover":false,"ClassNameSMG1":"TrickRabbitSnow","InternalName":"TrickRabbitFreeRunChild","ListSMG1":"ChildObjInfo","ListSMG2":"ChildObjInfo","Name":"TrickRabbitFreeRunChild","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TreasureBoxGoldEmpty":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":true,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxGoldEmpty","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Empty Golden Treasure Chest","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gold treasure chest that reveals nothing when opened."},"StarPieceFlow":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceGroup","IsLeftover":false,"ClassNameSMG1":"StarPieceGroup","InternalName":"StarPieceFlow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Moving Star Bit Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Creates a group of Star Bits that move on a set path."},"SandCapsuleInsidePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SandCapsuleInsidePlanet","IsLeftover":false,"ClassNameSMG1":"SandCapsuleInsidePlanet","InternalName":"SandCapsuleInsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandCapsuleInside Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CymbalsStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"CymbalsStep","IsLeftover":false,"ClassNameSMG1":"CymbalsStep","InternalName":"CymbalsStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Cloudy Court -- Cymbals Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The cymbals used in Cloudy Court Galaxy."},"PhantomFirewood":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PhantomFirewood","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Campfire Logs","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of logs used for a campfire site."},"SmokeEffectColorArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SmokeEffectColorArea","IsLeftover":false,"ClassNameSMG1":"SmokeEffectColorArea","InternalName":"SmokeEffectColorArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Running Dust Color Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that can be used to change the running dust particles color."},"DrumBegomanHolePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DrumBegomanHolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm -- Long Topman Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The tower planet used in the second mission of Space Storm Galaxy."},"CumulativeTimerSwitchArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CumulativeTimerSwitchArea","IsLeftover":false,"ClassNameSMG1":"CumulativeTimerSwitchArea","InternalName":"CumulativeTimerSwitchArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Timer Switch Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Activates a switch after a defined number of frames have passed while the player stays inside this area."},"KoopaVS3Parts2DWallA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS3Parts2DWallA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3Parts2DWallA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaSnowBallConveyPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaSnowBallConveyPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Lava Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The lava planet used at the end of the first mission of Freezy Flake Galaxy."},"OceanRingRuinsMove":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"OceanRingRuinsMove","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"OceanRingRuinsMove","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PlayerSideRetainOffArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlayerSideRetainOffArea","IsLeftover":false,"ClassNameSMG1":"PlayerSideRetainOffArea","InternalName":"PlayerSideRetainOffArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Disable Movement Direction Retention Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"This area adjusts the player's movement direction to the current camera angle instead of keeping the direction the joystick was held in before moving."},"AstroBaseCenterA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseCenterA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Big Slope","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The big slope under the Engine Room in the Comet Observatory."},"VsKoopaLv3Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"VsKoopaLv3Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Bowser's Galaxy Generator."},"AstroBaseCenterB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseCenterB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Beacon Holder","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The 2 cones that hold the Beacon in place in the Comet Observatory."},"AstroDomeAsteroid":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroDomeAsteroid","IsLeftover":false,"ClassNameSMG1":"AstroDomeAsteroid","InternalName":"AstroDomeAsteroid","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Rotating Asteroids","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of many rotating asteroids that are found in the galaxy select of the Domes."},"SunshadeMapParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"SunshadeMapParts","IsLeftover":false,"ClassNameSMG1":"SunshadeMapParts","InternalName":"SunshadeMapParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SunshadeMapParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubeSliderCrystal":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"TubeSliderCrystal","IsLeftover":false,"ClassNameSMG1":"TubeSliderCrystal","InternalName":"TubeSliderCrystal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"TubeSliderCrystal\" [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Model files have been removed. Therefore, the object is useless."},"WaterStream":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WaterStream","IsLeftover":false,"ClassNameSMG1":"WaterStream","InternalName":"WaterStream","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Water Current","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A water current that pushes the player away."},"GoroRockLanePartsFlatA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GoroRockLaneParts","IsLeftover":false,"ClassNameSMG1":"GoroRockLaneParts","InternalName":"GoroRockLanePartsFlatA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Bowling Challenge -- Flat Blue Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A flat blue platform used in The Chimp's bowling challenge in Melty Monster Galaxy."},"TeresaPicture":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleTextureSwitchChangeObj","IsLeftover":false,"ClassNameSMG1":"SimpleTextureSwitchChangeObj","InternalName":"TeresaPicture","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Picture","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A picture of a Boo or Bomb Boo. The TexChange frame IDs for the different pictures are:\n0 Boo\n1 Empty\n2 Bomb Boo"},"ReverseGravityTowerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ReverseGravityTowerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ReverseGravityTower Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TripodPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TripodPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet where Megaleg is fought in Bowser Jr.'s Robot Reactor."},"BombHeiLauncher":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BombHeiLauncher","IsLeftover":false,"ClassNameSMG1":"BombHeiLauncher","InternalName":"BombHeiLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bob-omb Dispenser","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An enemy dispenser that releases Bob-ombs."},"CannonRelayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CannonRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker -- Checkpoint Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The multi-colored planet used in the middle of Bowser Jr.'s Boom Bunker."},"Popo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Popo","IsLeftover":false,"ClassNameSMG1":"Popo","InternalName":"Popo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Smeech","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink enemy that tries to suck on Yoshi, but runs away from the player under normal circumstances."},"TamakoroJumpGuidanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinGuidanceArea","IsLeftover":false,"ClassNameSMG1":"SpinGuidanceArea","InternalName":"TamakoroJumpGuidanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Star Ball Jumping Explanation Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area which shows the player how to jump with the Star Ball while inside it."},"KoopaVS2PartsDarkMatterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsDarkMatterA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsDarkMatterA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsDarkMatterB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsDarkMatterB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsDarkMatterB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TriPodBossBodyA":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossBodyA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Body","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BgmChangeArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"BgmChangeArea","IsLeftover":false,"ClassNameSMG1":"BgmChangeArea","InternalName":"BgmChangeArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Music Change Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Sound","Notes":"Changes the stage's background music in various different ways if entered."},"KoopaVS2PartsDarkMatterC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsDarkMatterC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsDarkMatterC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsDarkMatterD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsDarkMatterD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsDarkMatterD","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2PartsDarkMatterE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaVS2PartsDarkMatterE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dark Matter (Very Long Rectangle)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A very long rectangular chunk of dark matter.\n\nThis one in particular is not used in the game."},"WaterArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"WaterArea","IsLeftover":false,"ClassNameSMG1":"WaterArea","InternalName":"WaterArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Water Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that consists of an invisible body of water."},"TrickRabbitFreeRunCollect":{"Progress":0,"Category":"npc","ClassNameSMG2":"TrickRabbitSnowCollect","IsLeftover":false,"ClassNameSMG1":"TrickRabbitSnowCollect","InternalName":"TrickRabbitFreeRunCollect","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bunny Free Run Controller","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A controller for detecting the player catching freely running Star Bunnies."},"CloudTunnel":{"Progress":2,"Category":"background","ClassNameSMG2":"AfterMapObjDrawAir","IsLeftover":false,"ClassNameSMG1":"AfterMapObjDrawAir","InternalName":"CloudTunnel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloud Tunnel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A cloud tunnel used during the fly-in sequence of some galaxies."},"DashYoshiMoveClimbCometPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"DashYoshiMoveClimbCometPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Hightail Falls -- Destroyed Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving platform used in the Comet mission of Hightail Falls Galaxy."},"ItemBubble":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ItemBubble","IsLeftover":false,"ClassNameSMG1":"ItemBubble","InternalName":"ItemBubble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Item Bubble","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A floaty bubble that can contain a bunch of collectible items. The item and amount can be defined."},"StarCreekGalaxySpringHint":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1500F400","IsLeftover":false,"ClassNameSMG1":"EffectObjR1500F400","InternalName":"StarCreekGalaxySpringHint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove Water Splash","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A splashing water effect that appears during the second mission of Cosmic Cove Galaxy."},"KoopaShipE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaShipE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaShipE","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"RisePictureBookPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RisePictureBookPlanet","IsLeftover":false,"ClassNameSMG1":"RisePictureBookPlanet","InternalName":"RisePictureBookPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Moon -- Picture Book Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The folding planet used at the end of the first mission of Boo Moon Galaxy."},"CrystalCageS":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CrystalCage","IsLeftover":false,"ClassNameSMG1":"CrystalCage","InternalName":"CrystalCageS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Destroyable Crystal","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small destroyable crystal."},"DangerSignBoard":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObjPush","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjPush","InternalName":"DangerSignBoard","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Danger Sign","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A signboard with a skull and red cross, indicating danger."},"KoopaShipD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaShipD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Jr.'s Airship","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The airship where Mario/Luigi fights Bowser Jr. from in Bowser Jr.'s Airship Armada."},"KoopaShipA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaShipA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Generic Airship","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A generic airship that is used in Space Junk Galaxy, Bowser's Airship Armada and Fleet Glide Galaxy."},"KoopaShipC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaShipC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaShipC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TeresaMansionDoorB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"TypicalDoor","IsLeftover":false,"ClassNameSMG1":"TypicalDoor","InternalName":"TeresaMansionDoorB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansionDoorB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaShipB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KoopaShipB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaShipB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TeresaMansionDoorA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"TypicalDoor","IsLeftover":false,"ClassNameSMG1":"TypicalDoor","InternalName":"TeresaMansionDoorA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansionDoorA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AstroDomeDemoAstroGalaxy":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroDomeDemoAstroGalaxy","IsLeftover":false,"ClassNameSMG1":"AstroDomeDemoAstroGalaxy","InternalName":"AstroDomeDemoAstroGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome -- Mini Comet Observatory","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small version of the Comet Observatory that can be seen when the player flies to a galaxy in a Dome."},"CrystalCageL":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CrystalCage","IsLeftover":false,"ClassNameSMG1":"CrystalCage","InternalName":"CrystalCageL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Destroyable Crystal","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large destroyable crystal that requires two spins to destroy."},"BattleGrapyonPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GravityTimerChangeWall","IsLeftover":false,"ClassNameSMG1":"GravityTimerChangeWall","InternalName":"BattleGrapyonPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Swaphopper Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The interior section from Battle Belt Galaxy that features several Swaphoppers."},"CrystalCageM":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"CrystalCage","IsLeftover":false,"ClassNameSMG1":"CrystalCage","InternalName":"CrystalCageM","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Medium Destroyable Crystal","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A medium-sized destroyable crystal."},"MarioFaceShipNpcRegister":{"Progress":2,"Category":"controller","ClassNameSMG2":"MarioFaceShipNpcRegister","IsLeftover":false,"ClassNameSMG1":"MarioFaceShipNpcRegister","InternalName":"MarioFaceShipNpcRegister","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario NPC Register","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Sets up a short event cutscene for Starship Mario in which Lubba explains a newly appeared object on the Starship, such as items or NPCs."},"SmokeEffectColorAreaCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"SmokeEffectColorArea","IsLeftover":false,"ClassNameSMG1":"SmokeEffectColorArea","InternalName":"SmokeEffectColorAreaCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Running Dust Color Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that can be used to change the running dust particles color. The cube's origin is the base's center."},"GhostShipCavePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GhostShipCavePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Main Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main planet from Deep Dark Galaxy."},"RotatePrismStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RotatePrismStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Twisty Trials -- Small Rotating Log","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A smaller rotating wooden log used in Twisty Trials Galaxy."},"SpinningBox":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SpinningBox","IsLeftover":false,"ClassNameSMG1":"SpinningBox","InternalName":"SpinningBox","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spinning Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A colorful flat block (resembles Mario Kart item boxes) that slides around on the ground. Only seen on a single planet in Gold Leaf Galaxy.\n\nExtra notes: They also have an Ice model used for an unused SMG1 Ice Flower ability, where if Ice Mario spins near an Octogoomba (possibly other enemies, untested) the enemy will be \"frozen\" into a fully functional SpinningBox using it's Ice model. This unused Ice Flower ability is extremely buggy and unpredictable, do not try to use it in your galaxies."},"CutBushGroup":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PlantGroup","IsLeftover":false,"ClassNameSMG1":"PlantGroup","InternalName":"CutBushGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Bushes Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A set of tall bushes."},"FloaterLandPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FloaterLandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Buoy Base: Fortress Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large fortress planet used in Buoy Base Galaxy."},"HiTowerGoalPlanet":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HiTowerGoalPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"Temporary High Model\" Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Yet another \"Temporary High Model\" object.\nSee: https://tcrf.net/Super_Mario_Galaxy/Unused_Models#Placeholder_Planets"},"Bussun":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Bussun","IsLeftover":false,"ClassNameSMG1":"Bussun","InternalName":"Bussun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pupdozer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A dinosaur-like enemy used in Flipsville Galaxy."},"CoinFlower":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureSpot","IsLeftover":true,"ClassNameSMG1":"TreasureSpot","InternalName":"CoinFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin Flower","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative flower that spawns one Coin when hit by a Star Bit."},"HellBallPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HellBallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HellBall Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"VRSandwichSun":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"VRSandwichSun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Melty Molten Galaxy."},"EarthenPipe":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"EarthenPipe","IsLeftover":false,"ClassNameSMG1":"EarthenPipe","InternalName":"EarthenPipe","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Warp Pipe","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The iconic pipe used to warp the player from one place to another."},"TombSpider":{"Progress":0,"Category":"boss","ClassNameSMG2":"TombSpider","IsLeftover":false,"ClassNameSMG1":"TombSpider","InternalName":"TombSpider","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tarantox","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The giant spider-like boss of Space Junk Galaxy."},"WanwanGoal":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WanwanGoal","IsLeftover":false,"ClassNameSMG1":"WanwanGoal","InternalName":"WanwanGoal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chain Chomp Goal","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The hole used as the goal for Chain Chomps in Chompworks Galaxy."},"SandRelayPlanetD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandRelayPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Planet (Version D)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small sand planet used in Dusty Dune Galaxy."},"SandRelayPlanetC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandRelayPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Planet (Version C)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small sand planet used in Dusty Dune Galaxy."},"SandRelayPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandRelayPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Planet (Version B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small sand planet used in Dusty Dune Galaxy."},"SandRelayPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandRelayPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Sand Planet (Version A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small sand planet used in Dusty Dune Galaxy."},"RotatePrismStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"RotatePrismStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Twisty Trials -- Large Rotating Log","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large rotating wooden log used in Twisty Trials Galaxy."},"DustCrystal":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"DustCrystal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Crystals Debris","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of crystals used as space debris."},"TrickRabbit":{"Progress":2,"Category":"npc","ClassNameSMG2":"TrickRabbit","IsLeftover":false,"ClassNameSMG1":"TrickRabbit","InternalName":"TrickRabbit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Escaping Star Bunny","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The bunny from the minigames where the player has to catch it."},"AstroCore":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"AstroCore","IsLeftover":false,"ClassNameSMG1":"AstroCore","InternalName":"AstroCore","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Beacon","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The glowing Beacon that serves as the engine of the Comet Observatory."},"WorldMap01Model":{"Progress":2,"Category":"background","ClassNameSMG2":"WorldMapModel","IsLeftover":false,"ClassNameSMG1":"WorldMapModel","InternalName":"WorldMap01Model","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 1 Background Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The background model from World 1."},"BegomanSpring":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanSpring","IsLeftover":false,"ClassNameSMG1":"BegomanSpring","InternalName":"BegomanSpring","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spring Topman","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A yellow robot enemy whose head can be bounced off."},"ShadowFarClipCtrlArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ShadowFarClipCtrlArea","IsLeftover":false,"ClassNameSMG1":"ShadowFarClipCtrlArea","InternalName":"ShadowFarClipCtrlArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Shadow Far Clipping Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Sets the far clipping distance of object shadows inside this area."},"FoominLavaCrossPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"FoominLavaCrossPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Flomp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Flomps and Toad Brigade appear in Bowser's Lava Lair."},"KoopaLv1LavaFallStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaLv1LavaFallStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Lava Lair -- Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wooden platform where a ground pound switch is found in Bowser's Lava Lair."},"KoopaVS2Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"KoopaVS2Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dark Matter Plant Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The sky model used in Bowser's Dark Matter Plant."},"TamakoroKuriboLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroKuriboLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Flipswitch Planet Elevator","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A multi-colored platform used on the Flipswitch planet in Rolling Masterpiece Galaxy."},"JumpSpider":{"Progress":2,"Category":"enemy","ClassNameSMG2":"JumpSpider","IsLeftover":false,"ClassNameSMG1":"JumpSpider","InternalName":"JumpSpider","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spoing","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A fuzzy jumping spider enemy used in a few galaxies, such as Space Junk Galaxy and Tall Trunks Galaxy."},"KoopaVS1PartsRotateMoveStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailRotateMoveObj","InternalName":"KoopaVS1PartsRotateMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS1PartsRotateMoveStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS1PartsRotateMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailRotateMoveObj","InternalName":"KoopaVS1PartsRotateMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS1PartsRotateMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HomeCenterRellayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HomeCenterRellayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Spherical Wood Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The wooden sphere planet used near the end of the first mission of Puzzle Plank Galaxy."},"SoundSyncSwitch":{"Progress":2,"Category":"controller","ClassNameSMG2":"SoundSyncSwitch","IsLeftover":false,"ClassNameSMG1":"SoundSyncSwitch","InternalName":"SoundSyncSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Music Beat Switch","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that activates or deactivates a switch depending on the music's beat. Used in Beat Block Galaxy and Flash Black Galaxy."},"SurfingRaceTutorialParts":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SurfingRaceTutorialParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SurfingRaceTutorialParts","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BigBubbleGoalAreaSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"BigBubbleGoalArea","IsLeftover":false,"ClassNameSMG1":"BigBubbleGoalArea","InternalName":"BigBubbleGoalAreaSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Pop Big Bubble Area [Sphere]","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that pops any Big Bubble inside it. This may also activate a switch."},"GhostClipPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GhostClipPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Boo Corridor Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The solid platforms used at the start of the second planet in the second mission of Haunty Halls Galaxy."},"AirBubble":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"AirBubble","IsLeftover":false,"ClassNameSMG1":"AirBubble","InternalName":"AirBubble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Air Bubble","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bubble that restores the player's air when collected underwater."},"PlayAttackMan":{"Progress":2,"Category":"npc","ClassNameSMG2":"PlayAttackMan","IsLeftover":false,"ClassNameSMG1":"PlayAttackMan","InternalName":"PlayAttackMan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"The Chimp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue monkey NPC who appears in some galaxies inviting the player to a minigame challenge."},"DeathPromenadeRotateCircleL":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"DeathPromenadeRotateCircleL","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo's Boneyard: Large Rotating Bone","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large rotating bone used in Boo's Boneyard Galaxy."},"IceLavaIslandSnowStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"IceLavaIslandSnowStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceLavaIslandSnowStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MechaKoopaPartsMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjSwitchShadow","IsLeftover":false,"ClassNameSMG1":"RailMoveObjSwitchShadow","InternalName":"MechaKoopaPartsMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MechaKoopaPartsMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CylinderPushDiskPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CylinderPushDiskPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Disk Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The disk-shaped planet used in Puzzle Plank Galaxy."},"HeavensDoorAppearStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"HeavensDoorDemoObj","IsLeftover":false,"ClassNameSMG1":"HeavensDoorDemoObj","InternalName":"HeavensDoorAppearStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorAppearStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaProminenceTriple":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"LavaProminenceTriple","IsLeftover":false,"ClassNameSMG1":"LavaProminenceTriple","InternalName":"LavaProminenceTriple","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaProminenceTriple","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpaceSeparatorB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SpaceSeparatorB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: L-shaped Rock","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A L-shaped rock from the pullstar section in Space Junk Galaxy."},"SpaceSeparatorA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SpaceSeparatorA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Junk: Disk-shaped Rock","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A disk-shaped rock from the pullstar section in Space Junk Galaxy."},"ReverseClipConveyorA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ReverseClipConveyorA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Moving Carpet A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A segment of a carpet platform used in Haunty Halls Galaxy."},"Unizo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Unizo","IsLeftover":false,"ClassNameSMG1":"Unizo","InternalName":"Unizo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sea Urchin","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A purple Urchin with spikes on its body; intended for water areas."},"MiniEggStarGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniEggStarGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Good Egg","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Good Egg Galaxy."},"ReverseClipConveyorB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ReverseClipConveyorB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Moving Carpet B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A segment of a carpet platform used in Haunty Halls Galaxy."},"ReverseClipConveyorC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ReverseClipConveyorC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Moving Carpet C","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A segment of a carpet platform used in Haunty Halls Galaxy."},"DeathPromenadeRotateCircleS":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"DeathPromenadeRotateCircleS","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Boo's Boneyard: Small Rotating Bone","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small rotating bone used in Boo's Boneyard Galaxy."},"PTimerSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"PTimerSwitch","IsLeftover":false,"ClassNameSMG1":"PTimerSwitch","InternalName":"PTimerSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"P-Switch","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blue P-Switch that disappears and fires SW_A once stepped on."},"IceLavaIslandLavaMovableStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"IceLavaIslandLavaMovableStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceLavaIslandLavaMovableStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Uses point_arg0 and point_arg5. Also uses path_arg0."},"SwitchAppearAncientStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMoveValidateCollision","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveValidateCollision","InternalName":"SwitchAppearAncientStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Rolling Wheel Ramp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The ramp used for the rolling wheels at the end of the first mission of Clockwork Ruins Galaxy."},"DragonHeadFlower":{"Progress":2,"Category":"enemy","ClassNameSMG2":"DragonHeadFlower","IsLeftover":false,"ClassNameSMG1":"DragonHeadFlower","InternalName":"DragonHeadFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"DragonHeadFlower\"","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An immobile plant that inhales and launches the player if they are riding a Star Ball."},"AstroTorchLightBlue":{"Progress":1,"Category":"particle","ClassNameSMG2":"AstroEffectObj","IsLeftover":false,"ClassNameSMG1":"AstroEffectObj","InternalName":"AstroTorchLightBlue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Blue Torch Light","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blue torch light that was meant to be used in the Comet Observatory."},"ScreenBlurSphere":{"Progress":2,"Category":"areas","ClassNameSMG2":"ScreenBlurArea","IsLeftover":false,"ClassNameSMG1":"ScreenBlurArea","InternalName":"ScreenBlurSphere","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Motion Blur Area [Sphere]","IsUnused":true,"AreaShape":"Sphere","Games":1,"File":"Map","Notes":"An area that blurs the screen when moving the camera around."},"InvisibleWallJump10x20":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"InvisibleWallJump10x20","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Wall for Jumping (Size: 10 x 20)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An invisible wall for jumping of size 10 x 20."},"ZigZagCrushBlockA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjShakeCamera","IsLeftover":false,"ClassNameSMG1":"RailMoveObjShakeCamera","InternalName":"ZigZagCrushBlockA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Cloudy Court -- Left Crushing Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The left half of a crushing wall from Cloudy Court Galaxy. The model has no back side."},"ScoreAttackMan":{"Progress":2,"Category":"npc","ClassNameSMG2":"ScoreAttackMan","IsLeftover":false,"ClassNameSMG1":"ScoreAttackMan","InternalName":"ScoreAttackMan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"The Chimp [Scoring Challenges]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Chimp used for the scoring challenges, like in Slimy Spring Galaxy."},"BigHanachanPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BigHanachanPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Wiggler Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large cylindrical stone planet from the end of Supermassive Galaxy."},"GarigariCutStepFlatHoleB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatHoleB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Pink Piece of Wood with Holes","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pink piece of wood with holes used in Puzzle Plank Galaxy."},"RailMoveMiniPlanetObjB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveShadowDropYObj","IsLeftover":false,"ClassNameSMG1":"RailMoveShadowDropYObj","InternalName":"RailMoveMiniPlanetObjB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Yoshi Star -- Moving Stone Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small moving stone planet from Yoshi Star Galaxy."},"GarigariCutStepFlatHoleA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GarigariCutStepFlatHoleA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Green Piece of Wood with Holes","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green piece of wood with holes used in Puzzle Plank Galaxy."},"RailMoveMiniPlanetObjA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveShadowDropYObj","IsLeftover":false,"ClassNameSMG1":"RailMoveShadowDropYObj","InternalName":"RailMoveMiniPlanetObjA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Yoshi Star -- Moving Dirt Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small moving dirt planet from Yoshi Star Galaxy."},"MagmaMonsterStarCaptureStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaMonsterStarCaptureStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Melty Monster Galaxy."},"JetTurtle":{"Progress":2,"Category":"item","ClassNameSMG2":"JetTurtle","IsLeftover":false,"ClassNameSMG1":"JetTurtle","InternalName":"JetTurtle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Koopa Shell","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Koopa shell; can be carried around, thrown and ridden underwater."},"Onimasu":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"OnimasuJump","IsLeftover":false,"ClassNameSMG1":"OnimasuJump","InternalName":"Onimasu","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tox Box","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large, rolling stone box with an open side that the player can hide in."},"ZigZagCrushBlockB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"ZigZagCrushBlockB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Cloudy Court -- Right Crushing Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The right half of a crushing wall from Cloudy Court Galaxy. The model has no back side."},"ExterminationCheckerWoodBox":{"Progress":2,"Category":"controller","ClassNameSMG2":"ExterminationCheckerWoodBox","IsLeftover":false,"ClassNameSMG1":"ExterminationCheckerWoodBox","InternalName":"ExterminationCheckerWoodBox","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Destroy Crates Checker","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A controller that handles several WoodBox objects to check if all of them are destroyed."},"WorldMap06Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap06Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 6 Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World 6."},"TrialBubbleRevolvingPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"TrialBubbleRevolvingPartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Revolving Wood Log","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large revolving wood log with no bottom modelling since it's meant for use semi-buried into poison. (Or something else)"},"TrialBubbleTimerMoveWallA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"TimerMoveWall","IsLeftover":false,"ClassNameSMG1":"TimerMoveWall","InternalName":"TrialBubbleTimerMoveWallA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Timed Moving Wooden Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wooden wall from Bubble Breeze Galaxy which moves on a timer."},"LavaFloatingStepB":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaFloatingStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Medium Green/Big Blue Sinking Platform","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A sinking platform for lava sections. In SMG1 this is a medium green platform, in SMG2 it is a big blue platform."},"LavaFloatingStepC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaFloatingStepC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Sinking Platform (Tall Blue)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A tall blue platform that sinks when Mario/Luigi steps onto it; used in Melty Molten Galaxy."},"LavaFloatingStepD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaFloatingStepD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Melty Molten: Sinking Platform (Round Blue)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A tall blue platform with rounded edges that sinks when Mario/Luigi steps onto it; used in Melty Molten Galaxy."},"GravityFollowLiftB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GravityFollowLiftB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Upside Dizzy -- Platform with Darker Gravity Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A platform with a darker gravity display panel."},"PlayerMorphLimitArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlayerMorphLimitArea","IsLeftover":false,"ClassNameSMG1":"PlayerMorphLimitArea","InternalName":"PlayerMorphLimitArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Restrict Power-Up Usage Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Restricts the use of power-ups inside this area. If the player leaves the area, the effects of the collected power-up wear off."},"BattleShipMovePartsB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"BattleShipMovePartsB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Battlerock -- Rotating Wheel with Gap","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating wheel with a gap from the 2D area of Battlerock Galaxy."},"BattleShipMovePartsA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"BattleShipMovePartsA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Battlerock -- Rotating Wheel","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating wheel from the 2D area of Battlerock Galaxy."},"SkyBeachFlowers":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"SkyBeachFlowers","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starshine Beach -- Decorative Flowers","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of decorative flowers used in Starshine Beach Galaxy."},"ClipDrawArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ClipDrawArea","IsLeftover":false,"ClassNameSMG1":"ClipDrawArea","InternalName":"ClipDrawArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Matter Splatter Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that controls Matter Splatter effects."},"DemoPlayerForbidUpdateArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DemoPlayerForbidUpdateArea","IsLeftover":false,"ClassNameSMG1":"DemoPlayerForbidUpdateArea","InternalName":"DemoPlayerForbidUpdateArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Prevent Player Update Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area which prevents various player components from updating during a cutscene."},"QuestionFlowerGardenPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"QuestionFlowerGardenPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden: Question Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet shaped like a question mark used in Gusty Garden Galaxy."},"SweetsDecoratePartsFork":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"SweetsDecoratePartsFork","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Decorative Fork","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A huge fork from Toy Time Galaxy and Sweet Sweet Galaxy."},"LavaFloatingStepA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaFloatingStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Tiny Purple/Medium Green Sinking Platform","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A sinking platform for lava sections. In SMG1 this is a tiny purple platform, in SMG2 it is a medium green platform."},"RollingWater":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RollingWaterCreator","IsLeftover":false,"ClassNameSMG1":"RollingWaterCreator","InternalName":"RollingWater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Water Bubble","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rolling bubble of water; used in both Cosmic Cove Galaxy and Honeyhop Galaxy."},"MercatorRotateParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"MercatorRotateParts","IsLeftover":false,"ClassNameSMG1":"MercatorRotateParts","InternalName":"MercatorRotateParts","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"MercatorRotateParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MorphItemRock":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemRock","IsLeftover":false,"ClassNameSMG1":"MorphItemRock","InternalName":"MorphItemRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rock Mushroom","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Rock Mushroom that transforms the player into a Rock character."},"KoopaLv3":{"Progress":2,"Category":"boss","ClassNameSMG2":"Koopa","IsLeftover":false,"ClassNameSMG1":"Koopa","InternalName":"KoopaLv3","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser [Galaxy Generator]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of Bowser's Galaxy Generator."},"ShadowColorArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"ShadowColorArea","IsLeftover":false,"ClassNameSMG1":"ShadowColorArea","InternalName":"ShadowColorArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Shadow Color Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Changes the shadow color of objects inside this area."},"KoopaLv2":{"Progress":2,"Category":"boss","ClassNameSMG2":"Koopa","IsLeftover":false,"ClassNameSMG1":"Koopa","InternalName":"KoopaLv2","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser [Gravity Gauntlet]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of Bowser's Gravity Gauntlet."},"TeresaRoomDoor":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMoveEventCamera","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveEventCamera","InternalName":"TeresaRoomDoor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Boo Box Metal Hatch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metal hatch from the Boo Box Planet in Deep Dark Galaxy."},"DashChargeArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"DashChargeArea","IsLeftover":false,"ClassNameSMG1":"DashChargeArea","InternalName":"DashChargeArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Fast Running Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, turns the player yellow and causes them to run faster."},"PlaneModeCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"PlaneModeArea","IsLeftover":false,"ClassNameSMG1":"PlaneModeArea","InternalName":"PlaneModeCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"2D Movement Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that restricts movement to a 2D plane when entered. The cube's origin is the base's center."},"SoundEmitterPoint":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SoundEmitterPoint","IsLeftover":false,"ClassNameSMG1":"SoundEmitterPoint","InternalName":"SoundEmitterPoint","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sound Emitter Point","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Sound","Notes":"A point in space that plays a looping sound effect."},"BarrelColonyLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"BarrelColonyLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sky Station -- Rotating Metal Lift","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating cylinder that has four smaller platforms attached to it. It can be found inside the large cylindrical planet from Sky Station Galaxy's second Star."},"ProminenceSetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"ProminenceSetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Flotilla -- Decorative Fire Balls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of fire balls used in the background of Bowser Jr.'s Fiery Flotilla."},"RevolvingWay":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"RevolvingWay","IsLeftover":false,"ClassNameSMG1":"RevolvingWay","InternalName":"RevolvingWay","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pointer-Interactive Hollow Cylinder","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A very glitchy textureless hollow cylinder the player can go through and rotate with the pointer by holding B on it."},"WorldMapAccessPanel":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WorldMapAccessPanel","IsLeftover":false,"ClassNameSMG1":"WorldMapAccessPanel","InternalName":"WorldMapAccessPanel","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Pressing on the switch will open the world screen."},"Pyudon":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Pyudon","IsLeftover":false,"ClassNameSMG1":"Pyudon","InternalName":"Pyudon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flaptack","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue bird-like enemy that smacks onto the player if they walk under it."},"GravityFollowPanelJumpStandPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"GravityFollowPanelJumpStandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Moving Gravity Panels Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second section of the first planet used in Upside Dizzy Galaxy."},"SandUpDownTowerBottom":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObjFarMax","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjFarMax","InternalName":"SandUpDownTowerBottom","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Glass Tower","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The glass tower from Dusty Dune Galaxy."},"BellyDragonLv1Planet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BellyDragonLv1Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fiery Flotilla -- Gobblegut Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet from Bowser Jr.'s Fiery Flotilla where Gobblegut is fought."},"DeathSandEnvironmentSapotenB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"DeathSandEnvironmentSapotenB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Background Cacti (Version B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of cacti used in the background of Dusty Dune Galaxy."},"DeathSandEnvironmentSapotenA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleEnvironmentObj","IsLeftover":false,"ClassNameSMG1":"SimpleEnvironmentObj","InternalName":"DeathSandEnvironmentSapotenA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Background Cacti (Version A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of cacti used in the background of Dusty Dune Galaxy."},"AbekobeIntroducePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"AbekobeIntroducePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rightside Down -- Intro Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The decorative building blocks planet that can be seen at the beginning of Rightside Down Galaxy."},"WaterRoadCaveStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WaterRoadCaveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sand Spiral -- Green Metal Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metal mesh platform with a green frame used in Sand Spiral Galaxy."},"Fluff":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Fluff","IsLeftover":false,"ClassNameSMG1":"Fluff","InternalName":"Fluff","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluff Flower","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large Fluff Flower used to glide through wind streams."},"WaterRoadCaveStepB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"WaterRoadCaveStepB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Spiral -- Blue Metal Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metal mesh platform with a blue frame used in Sand Spiral Galaxy."},"HipDropMoveCylinderBig":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"HipDropMoveBlock","IsLeftover":false,"ClassNameSMG1":"HipDropMoveBlock","InternalName":"HipDropMoveCylinderBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Dual-Sided Long Ground Pound Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long dual-sided ground pound block used in Puzzle Plank Galaxy."},"LavaObstacleRockShell":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"HipDropMoveObj","IsLeftover":false,"ClassNameSMG1":"HipDropMoveObj","InternalName":"LavaObstacleRockShell","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaObstacleRockShell","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BarrelColonyInnerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapAnimLow","IsLeftover":false,"ClassNameSMG1":"PlanetMapAnimLow","InternalName":"BarrelColonyInnerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Cylindrical Banzai Bill Planet Interior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The interior parts of the large cylindrical planet from Sky Station Galaxy's second Star."},"BendSwanpPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"BendSwanpPlanet","IsLeftover":false,"ClassNameSMG1":"BendSwanpPlanet","InternalName":"BendSwanpPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo Moon -- Folding Swamp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The folding swamp planet from Boo Moon Galaxy."},"GlassyTwinsPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GlassyTwinsPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Grassy Twin Planet B (E3)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused planet that was supposed to appear in Good Egg Galaxy. It can be seen in the E3 2006 demo."},"ClipAreaDropLaser":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"ClipAreaDropLaser","IsLeftover":false,"ClassNameSMG1":"ClipAreaDropLaser","InternalName":"ClipAreaDropLaser","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Matter Splatter Hole (Laser Drop)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green laser that makes parts of an object visible for a short amount of time. Requires paths."},"GlassyTwinsPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GlassyTwinsPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Grassy Twin Planet A (E3)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused planet that was supposed to appear in Good Egg Galaxy. It can be seen in the E3 2006 demo."},"CoinInsidePearPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CoinInsidePearPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- Pear Planet Interior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The interior of the pear planet used in the first mission of Spin-Dig Galaxy."},"RockRoadCircleA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"RockRoadCircleA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Rock Trails","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A trail of a rolling rock as seen in the bonus rooms from Honeyhive Galaxy and Gold Leaf Galaxy."},"TreasureBoxCrackedKinokoOneUp":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":true,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxCrackedKinokoOneUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cracked Treasure Chest with 1-Up Mushroom","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gray treasure chest that reveals a 1-Up Mushroom when opened."},"NeedleTrap":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"NeedleTrap","IsLeftover":false,"ClassNameSMG1":"NeedleTrap","InternalName":"NeedleTrap","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Spike Trap","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A grounded trap with spikes that pop out periodically."},"BattleShipWarpHole":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"BattleShipWarpHole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Decorative Wormhole","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A decorative wormhole that can be seen in Bowser Jr.'s Fearsome Fleet."},"InvisibleWaterfallTwinFallLake":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"TransparentWall","IsLeftover":false,"ClassNameSMG1":"TransparentWall","InternalName":"InvisibleWaterfallTwinFallLake","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"InvisibleWaterfallTwinFallLake","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaLastBattleSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"KoopaLastBattleSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Final Bowser Fight Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The vortex sky used during the final fight against Bowser in Bowser's Galaxy Generator."},"GlobalBarrelGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalBarrelGravity","IsLeftover":false,"ClassNameSMG1":"GlobalBarrelGravity","InternalName":"GlobalBarrelGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Barrel Gravity","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A gravity area that revolves around a barrel-shaped planet."},"MeteoContainer":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"MeteoContainer","IsLeftover":false,"ClassNameSMG1":"MeteoContainer","InternalName":"MeteoContainer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Meteor","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative meteor that drops a circular shadow under itself.\n\nNot intended to be used within player reach due to weird collision."},"WaterPlant":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WaterPlant","IsLeftover":false,"ClassNameSMG1":"WaterPlant","InternalName":"WaterPlant","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Seaweed","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Decorative seaweed which can be found in ocean-themed galaxies like Beach Bowl Galaxy."},"BigNokonokoLandPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BigNokonokoLandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Koopa Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The circular dirt planet used in Supermassive Galaxy."},"YukkinaGroundSnow":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"YukkinaGroundSnow","IsLeftover":false,"ClassNameSMG1":"YukkinaGroundSnow","InternalName":"YukkinaGroundSnow","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sorbetti Snow Spike","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A destroyable snow spike seen during Sorbetti's boss fight in Freezy Flake Galaxy."},"WanwanSearch":{"Progress":2,"Category":"enemy","ClassNameSMG2":"WanwanSearch","IsLeftover":false,"ClassNameSMG1":"WanwanSearch","InternalName":"WanwanSearch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Silver Chomp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An aggressive version of a Chain Chomp that moves around freely."},"FlipPanelObserver":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FlipPanelObserver","IsLeftover":false,"ClassNameSMG1":"FlipPanelObserver","InternalName":"FlipPanelObserver","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipswitch Panel Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A controller used to check if all Flipswitch Panels have been pressed."},"WeatherVane":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"WeatherVane","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden -- Miniature Windmill","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A tiny decorative windmill."},"GreenStar":{"Progress":2,"Category":"item","ClassNameSMG2":"PowerStar","IsLeftover":false,"ClassNameSMG1":"PowerStar","InternalName":"GreenStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Green Star","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green Power Star with different twinkling sound effects."},"HopperBeltConveyerPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HopperBeltConveyerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HopperBeltConveyer Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HalfGalaxySky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"HalfGalaxySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Honeyhive Galaxy, Gold Leaf Galaxy, Sky Station Galaxy and Mario Squared Galaxy."},"Abekobe2DMoveLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"Abekobe2DMoveLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rightside Down -- Blank Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving platform from Rightside Down Galaxy. It has a blank surface."},"TriangleTowerRotateStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"TriangleTowerRotateStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Fluffy Bluff -- Cloud Tower Rotating Wood Gear","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating wood gear used on the cloud tower planet in Fluffy Bluff Galaxy."},"MiniMechaKoopaPartsGear":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MiniMechaKoopaPartsGear","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Factory Gear","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating gear from the factory planet from Toy Time Galaxy."},"LavaYoshiActionFloaterA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"LavaYoshiActionFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Galaxy Generator -- Dash Pepper Planet Sinking Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A circular sinking platform used on the Dash Pepper planet in Bowser's Galaxy Generator."},"YoshiHomeLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"YoshiHomeLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Yoshi Star -- Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving wood platform from Yoshi Star Galaxy."},"Drill2DTimingPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"Drill2DTimingPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spin-Dig -- 2D Amp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with Amps used in the second mission of Spin-Dig Galaxy."},"MysteryMountainBrightPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"MysteryMountainBrightPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Wrapped Cake Planet [Invisible]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An invisible cake used in Sweet Mystery Galaxy that becomes visible when Bulb Yoshi is nearby."},"KoopaVS3CastleWallPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3CastleWallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3CastleWall Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SeaBottomBigDoorA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailDemoMoveObj","IsLeftover":false,"ClassNameSMG1":"RailDemoMoveObj","InternalName":"SeaBottomBigDoorA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SeaBottomBigDoorA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"VsOtaRockTankIcePlanetLava":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"VsOtaRockTankIcePlanetLava","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Prince Pikante Planet Lava Layer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The lava layer used on the Prince Pikante planet in Shiverburn Galaxy."},"SeaBottomBigDoorC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailDemoMoveObj","IsLeftover":false,"ClassNameSMG1":"RailDemoMoveObj","InternalName":"SeaBottomBigDoorC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Circular Golden Grid Gate","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A golden version of the big circular grid gate."},"SeaBottomBigDoorB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailDemoMoveObj","IsLeftover":false,"ClassNameSMG1":"RailDemoMoveObj","InternalName":"SeaBottomBigDoorB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SeaBottomBigDoorB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BeeFlowerHover":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BeeFlowerHover","IsLeftover":false,"ClassNameSMG1":"BeeFlowerHover","InternalName":"BeeFlowerHover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rotating Flower Platform","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rotating flower platform that can be stood on using the Bee and Cloud power-ups."},"JumpGuarder":{"Progress":2,"Category":"enemy","ClassNameSMG2":"JumpGuarder","IsLeftover":false,"ClassNameSMG1":"JumpGuarder","InternalName":"JumpGuarder","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jump Guarder","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A stationary green robot enemy that launches several Topmini when the player comes near it. The head can be bounced off by the player."},"BossBegoman":{"Progress":1,"Category":"boss","ClassNameSMG2":"BossBegoman","IsLeftover":false,"ClassNameSMG1":"BossBegoman","InternalName":"BossBegoman","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Topmaniac","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Topman boss fought in Battlerock Galaxy and Dreadnought Galaxy."},"MysteryMoveStepCoverA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"MysteryMoveStepCoverA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sweey Mystery -- Invisible Red Cake Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An invisible red cake platform used in Sweet Mystery Galaxy; can appear when Bulb Yoshi is nearby."},"PenguinRacer":{"Progress":0,"Category":"npc","ClassNameSMG2":"PenguinRacer","IsLeftover":false,"ClassNameSMG1":"PenguinRacer","InternalName":"PenguinRacer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PenguinRacer","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MysteryMoveStepCoverB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"MysteryMoveStepCoverB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sweey Mystery -- Invisible Yellow Cake Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An invisible yellow cake platform used in Sweet Mystery Galaxy; can appear when Bulb Yoshi is nearby."},"CapsuleLavaLiftB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailAndRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailAndRotateMoveObj","InternalName":"CapsuleLavaLiftB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Lava Lair -- Moving Wood Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating and moving platforms used in Bowser's Lava Lair."},"MysteryMoveStepCoverC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"MysteryMoveStepCoverC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sweey Mystery -- Invisible Brown Cake Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An invisible brown cake platform used in Sweet Mystery Galaxy; can appear when Bulb Yoshi is nearby."},"SnowplowSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SnowplowSwitch","IsLeftover":false,"ClassNameSMG1":"SnowplowSwitch","InternalName":"SnowplowSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SnowplowSwitch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"HeavySteeringCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"HeavySteeringArea","IsLeftover":false,"ClassNameSMG1":"HeavySteeringArea","InternalName":"HeavySteeringCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Hard Turning Controls Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that makes it harder to steer the player around."},"CapsuleLavaLiftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"CapsuleLavaLiftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Lava Lair -- Rotating Wood Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used in Bowser's Lava Lair."},"RestartCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"RestartCube","IsLeftover":false,"ClassNameSMG1":"RestartCube","InternalName":"RestartCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Checkpoint Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"An area that sets the next respawn point."},"GravityTimerChangeWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GravityTimerChangeWall","IsLeftover":false,"ClassNameSMG1":"GravityTimerChangeWall","InternalName":"GravityTimerChangeWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Gravity-Changing Section Display Wall","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The gravity display panel used in the ending section of Upside Dizzy Galaxy."},"ForestWoodCover":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestWoodCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Wooden Cover","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wooden cover used to block off the lower section of the starting planet of Honeyhive Galaxy."},"TubeSliderCourse":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TubeSliderCourse","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Wood Slide","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The wooden slide used in the second mission of Tall Trunk Galaxy."},"MarioFaceEndStartPosCameraSetter":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"DemoEndStartPosCameraSetter","IsLeftover":false,"ClassNameSMG1":"DemoEndStartPosCameraSetter","InternalName":"MarioFaceEndStartPosCameraSetter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario Intro Cutscene Holder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A holder that registers and stores the cutscenes that are used for entering/accessing the Starship Mario through various means."},"SpinCloudBlock":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"SpinCloudBlock","IsLeftover":false,"ClassNameSMG1":"SpinCloudBlock","InternalName":"SpinCloudBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloud Flower Platform [Unusable]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A single cloud platform created by the Cloud power-up. Does nothing when placed directly, though."},"Kinopio":{"Progress":2,"Category":"npc","ClassNameSMG2":"Kinopio","IsLeftover":false,"ClassNameSMG1":"Kinopio","InternalName":"Kinopio","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toad","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A generic Toad NPC."},"RockCageS":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"GemCageS","IsLeftover":false,"ClassNameSMG1":"GemCageS","InternalName":"RockCageS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Stone Rock","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A tall stone rock that can be destroyed using the Rock power-up. Used in Boulder Bowl Galaxy."},"SimpleDemoExecutor":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"SimpleDemoExecutor","IsLeftover":false,"ClassNameSMG1":"SimpleDemoExecutor","InternalName":"SimpleDemoExecutor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Short Camera Cutscene","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"This object starts a short cutscene where a special camera focuses on something specific."},"MiniMechaKoopaPartsCage":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"MiniMechaKoopaPartsCage","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time: Factory Cage","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A cage from the factory planet from Toy Time Galaxy."},"RotateHammerPressure":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RotateHammerPressure","IsLeftover":false,"ClassNameSMG1":"RotateHammerPressure","InternalName":"RotateHammerPressure","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Black Hammer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large black hammer that can crush Mario; used on the hammer planet in Clockwork Ruins Galaxy."},"AstroBaseA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Starting Region","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The section of the Comet Observatory where the Terrace and the Fountain are located."},"BegomanBabyLauncher":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanLauncher","IsLeftover":false,"ClassNameSMG1":"BegomanLauncher","InternalName":"BegomanBabyLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Topmini Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A black hole that spawns Topmini. Defeated Topmini will respawn after some time."},"ForestPoihanaFenceB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestPoihanaFenceB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Fences (Version B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of fences used in Gold Leaf Galaxy."},"MemoryRoadTowerField":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MemoryRoadStep","IsLeftover":false,"ClassNameSMG1":"MemoryRoadStep","InternalName":"MemoryRoadTowerField","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flash Black -- Mansion Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large mansion planet used at the start of Flash Black Galaxy."},"AstroBaseB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Carpet Region","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The section of the Comet Observatory where the Kitchen and the Bedroom are located."},"ForestPoihanaFenceA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestPoihanaFenceA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf: Fences (Version A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of fences used in Gold Leaf Galaxy."},"UniverseAir":{"Progress":2,"Category":"background","ClassNameSMG2":"Air","IsLeftover":false,"ClassNameSMG1":"Air","InternalName":"UniverseAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starry Atmosphere","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A starry atmosphere that appears during Bowser Jr.'s Fiery Flotilla's boss fight."},"AstroBaseC":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroBaseC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Upper Region","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The section of the Comet Observatory where the Engine Room and the Garden are located."},"GoroRockSwanpAcrossPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GoroRockSwanpAcrossPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Mud Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The mud planet with boulders used in Boulder Bowl Galaxy."},"TeresaMansionEntranceDoor":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"TypicalDoorOpen","IsLeftover":false,"ClassNameSMG1":"TypicalDoorOpen","InternalName":"TeresaMansionEntranceDoor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TeresaMansionEntranceDoor","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SpinDriver":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SpinDriver","IsLeftover":false,"ClassNameSMG1":"SpinDriver","InternalName":"SpinDriver","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sling Star","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small star-shaped ring that slings the player upwards or from one place to another."},"Battan":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Battan","IsLeftover":false,"ClassNameSMG1":"Battan","InternalName":"Battan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Whomp","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large rectangular stone block enemy that can attack by falling onto the player."},"PukupukuWaterSurface":{"Progress":2,"Category":"enemy","ClassNameSMG2":"PukupukuWaterSurface","IsLeftover":false,"ClassNameSMG1":"PukupukuWaterSurface","InternalName":"PukupukuWaterSurface","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Water Surface Cheep Cheep","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A fish enemy that is intended to swim on the water's surface."},"SpinCloudMarioItem":{"Progress":2,"Category":"item","ClassNameSMG2":"SpinCloudItem","IsLeftover":false,"ClassNameSMG1":"SpinCloudItem","InternalName":"SpinCloudMarioItem","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloud Flower [Duplicate]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An unused duplicate of the Cloud Flower object."},"MemoryRoadTicoCollectField":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MemoryRoadStep","IsLeftover":false,"ClassNameSMG1":"MemoryRoadStep","InternalName":"MemoryRoadTicoCollectField","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flash Black -- Silver Star Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Silver Stars are located in the first mission of Flash Black Galaxy."},"PictureJoinPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PictureJoinPlanet","IsLeftover":false,"ClassNameSMG1":"PictureJoinPlanet","InternalName":"PictureJoinPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Puzzle Plank -- Mandibug Puzzle Center Piece","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The fixed center piece of the Mandibug puzzle used in Puzzle Plank Galaxy."},"UnderGroundDangeonPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapProjmap","IsLeftover":false,"ClassNameSMG1":"PlanetMapProjmap","InternalName":"UnderGroundDangeonPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slimy Spring -- Snoodle Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first half of Slimy Spring Galaxy that consists of the starting cave and the underwater tunnels with Snoodles."},"UnderGroundDangeonPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"UnderGroundDangeonPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slimy Spring -- Underwater Boo Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second half of Slimy Spring Galaxy that features a lot of Underwater Boos and the goal section."},"TimerGravityChangeDrillRoomWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GravityTimerChangeWall","IsLeftover":false,"ClassNameSMG1":"GravityTimerChangeWall","InternalName":"TimerGravityChangeDrillRoomWall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville -- Gravity-Changing Planet Panel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The back wall of the gravity-changing planet used in the second mission of Flipsville Galaxy."},"PullBackArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PullBackArea","IsLeftover":false,"ClassNameSMG1":"PullBackArea","InternalName":"PullBackArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Rescue from Falling Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, returns the player to the last safe position they stood on before falling off."},"SnakeheadSmall":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Snakehead","IsLeftover":false,"ClassNameSMG1":"Snakehead","InternalName":"SnakeheadSmall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Gringill","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small eel that comes out of caves."},"Unbaba":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Unbaba","IsLeftover":false,"ClassNameSMG1":"Unbaba","InternalName":"Unbaba","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Magmaargh","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large lava enemy that tries to eat the player."},"MiniSurfingLv1Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniSurfingLv1Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Loopdeeloop","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Loopdeeloop Galaxy."},"TubeSliderEnemy":{"Progress":2,"Category":"enemy","ClassNameSMG2":"TubeSliderEnemy","IsLeftover":false,"ClassNameSMG1":"TubeSliderEnemy","InternalName":"TubeSliderEnemy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Spiny","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A variant of a Spiny that is used on the wooden slide in Tall Trunk Galaxy."},"PeachCastlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PeachCastlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prologue -- Peach's Castle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A daytime version of Peach's Castle used in the prologue; contains meteors from Bowser's attack."},"WaterLayerBreak":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR500F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR500F50","InternalName":"WaterLayerBreak","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Breaking Water Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An effect that consists of a large water splash."},"PetitPorterPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PetitPorterPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dirt Bonus Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The dirt planet used in several bonus sections."},"PetitPorterPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PetitPorterPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Grass Bonus Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The grass planet used in several bonus sections."},"TicoFat":{"Progress":0,"Category":"npc","ClassNameSMG2":"TicoFat","IsLeftover":false,"ClassNameSMG1":"TicoFat","InternalName":"TicoFat","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hungry Luma (Planets)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"// to be documented"},"AstroLibrary":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroLibrary","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Comet Observatory -- Library","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The Comet Observatory's library section."},"WanwanRollingGold":{"Progress":2,"Category":"enemy","ClassNameSMG2":"WanwanCreator","IsLeftover":false,"ClassNameSMG1":"WanwanCreator","InternalName":"WanwanRollingGold","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Chomp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A rolling golden Chomp that moves along a set path and spawns a Power Star when defeated."},"AttackRockFinal":{"Progress":2,"Category":"boss","ClassNameSMG2":"AttackRockFinal","IsLeftover":false,"ClassNameSMG1":"AttackRockFinal","InternalName":"AttackRockFinal","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Attack Rock [Final Fight]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow orb that appears during the final boss fight against Bowser."},"PackunFlowerBig":{"Progress":2,"Category":"enemy","ClassNameSMG2":"PackunFlowerBig","IsLeftover":false,"ClassNameSMG1":"PackunFlowerBig","InternalName":"PackunFlowerBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Piranha Plant","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge version of a Piranha Plant that appears in the Supermassive Galaxy."},"CubeBubbleExStartStep":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"CubeBubbleExStartStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Blast -- Metal Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The green metal platform that serves as the start of each section in Bubble Blast Galaxy."},"ChoConveyorMoveChocoA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"ChoConveyorMoveChocoA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Toy Time -- Moving Chocolate Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wall of chocolate used on a conveyor belt in Toy Time Galaxy."},"LongCylinderFlowSandStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"LongCylinderFlowSandStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Stone Arrow Plattforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of stone arrow platforms used in the second mission of Slipsand Galaxy."},"BombTimeAttackPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BombTimeAttackPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gearmo Challenge Planet","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The planet used for the trash minigame in Battlerock Galaxy and the crate-burning minigames in Super Mario Galaxy 2."},"SurfingRaceMainGate":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SurfingRaceMainGate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Goal Gate","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The large yellow gate used as the goal on the surfing and gliding levels."},"HomePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HomePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"E3 2006 Starting Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"This is a planet that was used for the presentation of the game at the E3 of 2006, it can be placed on a level and it will work correctly."},"GarigariCutStepFlatThreeRight":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailAndRotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RailAndRotateMoveObj","InternalName":"GarigariCutStepFlatThreeRight","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Puzzle Plank -- Triplet Set of Wood Right Piece","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The right piece of a set of three pieces of wood used in Puzzle Plank Galaxy."},"MysteryGravityRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MysteryGravityRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Bonus Room","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bonus room used in SMG1; used with the gravity room bridge to allow Mario/Luigi to walk across all walls."},"TrialBubbleRotateWallA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"TrialBubbleRotateWallA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rotating Wooden Wall","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large wooden wall from Bubble Breeze Galaxy which can rotate around itself."},"UFONormalD":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"UFOBreakable","IsLeftover":false,"ClassNameSMG1":"UFOBreakable","InternalName":"UFONormalD","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Breakable UFO","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metallic disk platform which can be broken by explosions."},"UFONormalB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"UFOBreakable","IsLeftover":false,"ClassNameSMG1":"UFOBreakable","InternalName":"UFONormalB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dreadnought -- Bullet UFO","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metallic bullet-shaped platform which can be broken by explosions."},"StarPieceMother":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceMother","IsLeftover":true,"ClassNameSMG1":"StarPieceMother","InternalName":"StarPieceMother","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rainbow Star Bit","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large rainbow-colored Star Bit which creates a trail of smaller Star Bits while it moves."},"BeeWallClimbPlanetB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BeeWallClimbPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyclimb -- Meteor Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet with falling meteors from Honeyclimb Galaxy."},"ShutterDoorC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"ShutterDoorC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezeflame: Volcano Shutter Door","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A shutter door from Freezeflame Galaxy. Requires a SW_A switch. Although not required, it can have a path."},"BeeWallClimbPlanetA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BeeWallClimbPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyclimb -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The starting planet of Honeyclimb Galaxy."},"FirePressureRadiate":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FirePressureRadiate","IsLeftover":false,"ClassNameSMG1":"FirePressureRadiate","InternalName":"FirePressureRadiate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flame Shooter","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A red nozzle that shoots flames."},"ShutterDoorD":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"ShutterDoorD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezeflame: Treasure Shutter Door","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A shutter door from Freezeflame Galaxy's volcanic zone. Requires a SW_A switch. Although not required, it can have a path."},"ShutterDoorE":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"ShutterDoorE","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Shutter Door","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A shutter door from Deep Dark Galaxy. Requires a SW_A switch. Although not required, it can have a path."},"YoshiCaptureGuidanceArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"YoshiCaptureGuidanceArea","IsLeftover":false,"ClassNameSMG1":"YoshiCaptureGuidanceArea","InternalName":"YoshiCaptureGuidanceArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Yoshi Grapple Explanation Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area which shows the player how to use Yoshi Grapples."},"BeeWallClimbPlanetC":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BeeWallClimbPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyclimb -- Mandibug Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet with Mandibugs from Honeyclimb Galaxy."},"SuperDreamer":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SuperDreamer","IsLeftover":false,"ClassNameSMG1":"SuperDreamer","InternalName":"SuperDreamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Spirit","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The dark blue Cosmic Spirit that aids the player if they die several consecutive times in a specific section of a galaxy."},"ShutterDoorB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"ShutterDoorB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Battlerock: Shutter Door","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A shutter door from Battlerock Galaxy. Requires a SW_A switch. Although not required, it can have a path."},"MagmaBoatIcePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MagmaBoatPlanetIce","IsLeftover":false,"ClassNameSMG1":"MagmaBoatPlanetIce","InternalName":"MagmaBoatIcePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Starting Planet [Frozen]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A frozen version of the planet used at the start of Shiverburn Galaxy."},"KameckShip":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"KameckShip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Deep Dark: Kamella's Ghost Ship","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The ghost ship inside the cave of Deep Dark Galaxy. Mainly used as the arena for Kamella's bossfights."},"KinokoOneUpPicture":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleTextureSwitchChangeObj","IsLeftover":false,"ClassNameSMG1":"SimpleTextureSwitchChangeObj","InternalName":"KinokoOneUpPicture","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"1-Up Mushroom Picture","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A picture of a 1-Up Mushroom."},"RockReflector":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RockReflector","IsLeftover":false,"ClassNameSMG1":"RockReflector","InternalName":"RockReflector","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rock Mushroom Bounce Fence","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow fence that causes the player to bounce off from it if they roll into it with the Rock power-up."},"BroadBeanPlanetB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BroadBeanPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg -- Bean Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bean-shaped planet with a single stone block used in Good Egg Galaxy and Gusty Garden Galaxy."},"BroadBeanPlanetC":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BroadBeanPlanetC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg -- Stone Block Bean Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bean-shaped planet with a stone structure on top, used in Good Egg Galaxy."},"DashYoshiMoveClimbCometPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DashYoshiMoveClimbCometPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Destroyed Wide Wall Climb Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of the Comet mission of Hightail Falls Galaxy."},"BroadBeanPlanetD":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BroadBeanPlanetD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden -- Bean Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A grassy bean-shaped planet used in Gusty Garden Galaxy."},"PoltaBattlePlanetPartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PoltaBattlePlanetPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly -- Bouldergeist Planet Platforms","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The stone platforms that lead to Bouldergeist's planet in Ghostly Galaxy."},"ClipAreaCylinder":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaCylinder","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Cylindrical Matter Splatter Hole","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A cylindrical Matter Splatter hole."},"BroadBeanPlanetA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BroadBeanPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"BroadBeanPlanetA\"","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused bean-shaped planet that could be seen in the E3 2006 demo."},"FlagRaceA":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Flag","IsLeftover":true,"ClassNameSMG1":"Flag","InternalName":"FlagRaceA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Pull Star Flag","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A flag with a Pull Star icon on it. Used in Boo's Boneyard Galaxy."},"GorogoroCylinderRockB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GorogoroCylinderRock","IsLeftover":false,"ClassNameSMG1":"GorogoroCylinderRock","InternalName":"GorogoroCylinderRockB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Thin Rolling Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A thin rolling wheel used on the ending planet of Clockwork Ruins Galaxy."},"GorogoroCylinderRockA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"GorogoroCylinderRock","IsLeftover":false,"ClassNameSMG1":"GorogoroCylinderRock","InternalName":"GorogoroCylinderRockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clockwork Ruins -- Thick Rolling Wheel","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A thick rolling wheel used on the ending planet of Clockwork Ruins Galaxy."},"GliderDossunRoadPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderDossunRoadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fleet Glide -- Thwomp Tunnel Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The long tunnel where Thwomps are found in Fleet Glide Galaxy."},"SkyIslandDecorateParts":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"SkyIslandDecorateParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cloudy Court -- Decorative Flower Petals","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of decorative flower petals used in Cloudy Court Galaxy."},"TrickRabbitGhost":{"Progress":2,"Category":"npc","ClassNameSMG2":"TrickRabbit","IsLeftover":true,"ClassNameSMG1":"TrickRabbit","InternalName":"TrickRabbitGhost","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Invisible Escaping Star Bunny","IsUnused":true,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An unused variant of the escaping Star Bunny that turns invisible while it moves around. Requires a proper ObjNameTable entry in order to be used."},"ReverseFlowSandMoveStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"ReverseFlowSandMoveStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Slipsand -- Metal Block","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A metal block platform used in the first mission of Slipsand Galaxy."},"Mogu":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Mogu","IsLeftover":false,"ClassNameSMG1":"Mogu","InternalName":"Mogu","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Monty","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A mole that resides in a metal hatch and throws wrenches at the player."},"TrampleStar":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"TrampleStar","IsLeftover":false,"ClassNameSMG1":"TrampleStar","InternalName":"TrampleStar","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bouncy Ball Planet (Pink)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A pink planet which Mario bounces on when stepped. It's primary apparition is on Ghostly Galaxy."},"NigeroPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"NigeroPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Hightail Falls -- Kleptoad Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Hungry Luma planet of Hightail Falls Galaxy, where the player can find Kleptoads."},"KoopaVS3DryIcePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3DryIcePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3DryIce Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WaterRoad":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WaterRoad","IsLeftover":false,"ClassNameSMG1":"WaterRoad","InternalName":"WaterRoad","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Water Stream","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A massive stream of water the player can ride to be transported. Used in Sea Slide Galaxy."},"ExterminationKuriboKeySwitch":{"Progress":0,"Category":"controller","ClassNameSMG2":"ExterminationChecker","IsLeftover":false,"ClassNameSMG1":"ExterminationChecker","InternalName":"ExterminationKuriboKeySwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Key Switch Spawner (Goombas)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Spawns a KeySwitch at the last killed Goomba's position. The activator for the switch is defined by this object's SW_A switch."},"SandRiverLightA":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SwingLight","IsLeftover":false,"ClassNameSMG1":"SwingLight","InternalName":"SandRiverLightA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"SandRiverLightA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MorphItemNeoIce":{"Progress":2,"Category":"item","ClassNameSMG2":"MorphItemNeoIce","IsLeftover":false,"ClassNameSMG1":"MorphItemNeoIce","InternalName":"MorphItemNeoIce","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ice Flower","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An Ice Flower that transforms the player into an Ice character."},"RaceRail":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RaceRail","IsLeftover":false,"ClassNameSMG1":"RaceRail","InternalName":"RaceRail","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Race Path","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object that is used to set up the route for several racing minigames such as Ray Surfing and Glide Races."},"JrRobotStepBreakableA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"KoopaJrRobotBreakableStep","IsLeftover":false,"ClassNameSMG1":"KoopaJrRobotBreakableStep","InternalName":"JrRobotStepBreakableA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Megahammer Planet Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A long yellow platform that can be destroyed if it is hit by Megahammer."},"LavaSeparateWaterfall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"LavaSeparateWaterfall","IsLeftover":false,"ClassNameSMG1":"LavaSeparateWaterfall","InternalName":"LavaSeparateWaterfall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galaxy Generator -- Crushing Lava Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of two lava walls that move to crush Mario. Used in Bowser's Galaxy Generator. "},"ClipAreaSphere":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaSphere","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spherical Matter Splatter Hole","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A spherical Matter Splatter hole."},"HeavenlyBeachTopRock":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMoveEndKill","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMoveEndKill","InternalName":"HeavenlyBeachTopRock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Beach Bowl: Rock Cap (Top)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rock that can be destroyed when activated through SW_A; used in Beach Bowl Galaxy."},"LavaStrangeRockL":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaStrangeRock","IsLeftover":false,"ClassNameSMG1":"LavaStrangeRock","InternalName":"LavaStrangeRockL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaStrangeRockL","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PusherWallDisappear":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveDemoActionObj","IsLeftover":false,"ClassNameSMG1":"RailMoveDemoActionObj","InternalName":"PusherWallDisappear","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Clockwork Ruins -- Pusher Wall [Disappearing]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple wall that pushes objects and is destroyed after using the gravity-arrow switch on the gravity planet in Clockwork Ruins Galaxy."},"TeresaMansionCandlestand":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Candlestand","IsLeftover":false,"ClassNameSMG1":"Candlestand","InternalName":"TeresaMansionCandlestand","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly Candlestick","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A lit candlestick used in Ghostly Galaxy."},"HeavensDoorFlowerA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObjNoSilhouetted","IsLeftover":false,"ClassNameSMG1":"SimpleMapObjNoSilhouetted","InternalName":"HeavensDoorFlowerA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gateway Flowers","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A unique cluster of flowers seen on the starting planet of Gateway Galaxy."},"BigSandBirdStartStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"BigSandBirdStartStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slipsand -- Sand Bird Planet Starting Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting platform of the Sand Bird planet from Slipsand Galaxy."},"OceanJShapePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"OceanJShapePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: J-Shaped Water Planet (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A near-perfect copy of the planet from Melty Molten Galaxy, but with water instead of lava and different textures."},"SunakazeKun":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Sandstorm","IsLeftover":true,"ClassNameSMG1":"Sandstorm","InternalName":"SunakazeKun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tweester","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small tornado enemy with googly eyes and a small attraction range. Can defend itself with two spiky rocks as well."},"PolygonCodeRecoveryPlate":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"InvisiblePolygonObj","IsLeftover":false,"ClassNameSMG1":"InvisiblePolygonObj","InternalName":"PolygonCodeRecoveryPlate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collision Plate (Unused)","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused plate-shaped collision object."},"GliderPoleWoodPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"GliderPoleWoodPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Wild Glide -- Rainbow Forest Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The section with trees and a rainbow used in Wild Glide Galaxy."},"SpinDriverEarthenPipePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SpinDriverEarthenPipePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Supermassive -- Large Pipe Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large green pipe planet used in Supermassive Galaxy."},"IceVolcanoFloaterA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"IceVolcanoFloaterA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceVolcanoFloaterA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MessageArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"MessageArea","IsLeftover":false,"ClassNameSMG1":"MessageArea","InternalName":"MessageArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Display Message Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"This area forces to display the linked shouting messages when entered."},"PoleObstaclePartsD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PoleObstacleParts","IsLeftover":false,"ClassNameSMG1":"PoleObstacleParts","InternalName":"PoleObstaclePartsD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Yellow Paintbrush","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large yellow paintbrush used in Rolling Masterpiece Galaxy."},"LavaBegomanUFOPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaBegomanUFOPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought: UFO Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The UFO planet used at the start of the third mission of Dreadnought Galaxy."},"PoleObstaclePartsC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PoleObstacleParts","IsLeftover":false,"ClassNameSMG1":"PoleObstacleParts","InternalName":"PoleObstaclePartsC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Blue Paintbrush","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large blue paintbrush used in Rolling Masterpiece Galaxy."},"StarCreekPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchFreezePlanet","IsLeftover":false,"ClassNameSMG1":"SwitchFreezePlanet","InternalName":"StarCreekPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Cove -- Main Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The main planet used in Cosmic Cove Galaxy."},"PoleObstaclePartsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PoleObstacleParts","IsLeftover":false,"ClassNameSMG1":"PoleObstacleParts","InternalName":"PoleObstaclePartsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Red Paintbrush","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large red paintbrush used in Rolling Masterpiece Galaxy."},"PoleObstaclePartsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PoleObstacleParts","IsLeftover":false,"ClassNameSMG1":"PoleObstacleParts","InternalName":"PoleObstaclePartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Green Paintbrush","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large green paintbrush used in Rolling Masterpiece Galaxy."},"TogepinAttackFoulArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"TogepinAttackFoulArea","IsLeftover":false,"ClassNameSMG1":"TogepinAttackFoulArea","InternalName":"TogepinAttackFoulArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Bowling Challenge Foul Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, results in a foul during The Chimp's bowling challenge."},"StarDustRollingStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"StarDustRollingStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Space Junk: Rolling Crystal Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The big rotating crystal planet from Space Junk Galaxy."},"TalkSyati":{"Progress":1,"Category":"npc","ClassNameSMG2":"Syati","IsLeftover":false,"ClassNameSMG1":"Syati","InternalName":"TalkSyati","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Guppy NPC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An NPC version of the shark who races the player through several underwater rings and awards them a Power Star if beaten. Seen on Sea Slide and Deep Dark Galaxy."},"Jugem":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Jugem","IsLeftover":false,"ClassNameSMG1":"Jugem","InternalName":"Jugem","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lakitu","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Koopa that sits on a cloud and throws Spinys at the player."},"IceUpDownShutterDoorA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"IceUpDownShutterDoorA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceUpDownShutterDoorA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"FallDownBridge":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"FallDownBridge","IsLeftover":false,"ClassNameSMG1":"FallDownBridge","InternalName":"FallDownBridge","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Gizmo: Collapsing Bridge","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The big collapsing bridge located in the Rolling Gizmo Galaxy."},"YukkinaRellayPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"YukkinaRellayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Sorbetti-shaped Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A planet with the shape of the Sorbetti boss."},"KoopaBattleMapStairturnAppear":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"TimeAppearObj","IsLeftover":false,"ClassNameSMG1":"TimeAppearObj","InternalName":"KoopaBattleMapStairturnAppear","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaBattleMapStairturnAppear","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"IceCannonPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceCannonPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceCannon Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CapsuleLavaPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CapsuleLavaPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Brown Lava Capsule Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second of two capsule planets used at the start of Bowser's Lava Lair."},"KoopaJrCastleWindUp":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KoopaJrCastleWindUp","IsLeftover":false,"ClassNameSMG1":"KoopaJrCastleWindUp","InternalName":"KoopaJrCastleWindUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boomsday Machine Fan","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large metal fan used during the Boomsday Machine battle in Bowser Jr.'s Boom Bunker."},"CapsuleLavaPlanetA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CapsuleLavaPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Gray Lava Capsule Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The first of two capsule planets used at the start of Bowser's Lava Lair."},"ShellfishYellowChip":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Shellfish","IsLeftover":true,"ClassNameSMG1":"Shellfish","InternalName":"ShellfishYellowChip","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Clampy with Star Chip","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An underwater clam that opens its mouth periodically; contains a Star Chip inside."},"OceanBowl":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"OceanBowl","IsLeftover":false,"ClassNameSMG1":"OceanBowl","InternalName":"OceanBowl","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Water Bowl","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bowl of water."},"RingBeamer":{"Progress":2,"Category":"enemy","ClassNameSMG2":"RingBeamer","IsLeftover":false,"ClassNameSMG1":"RingBeamer","InternalName":"RingBeamer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ring Beamer","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A yellow enemy with spikes on its head that periodically emits rings of electricity."},"TeresaWater":{"Progress":2,"Category":"enemy","ClassNameSMG2":"TeresaWater","IsLeftover":false,"ClassNameSMG1":"TeresaWater","InternalName":"TeresaWater","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Underwater Boo","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An underwater variant of a Boo."},"BigTreePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BigTreePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Tall Trunk -- Large Tree Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large tree planet that makes up the starting section from Tall Trunk Galaxy."},"PositiveDice":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"PositiveDice","IsLeftover":false,"ClassNameSMG1":"PositiveDice","InternalName":"PositiveDice","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Positive Chance Cube","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A dice block that can reward either a Star Bit or a 1-Up Mushroom."},"KoopaJrLv2LiftGenerator":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"RailMoveObjGenerator","IsLeftover":false,"ClassNameSMG1":"RailMoveObjGenerator","InternalName":"KoopaJrLv2LiftGenerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yellow Moving Platform Generator","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An object that generates the yellow platforms used in Bowser Jr.'s Fearsome Fleet."},"WormEatenPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"WormEatenPlanet","IsLeftover":false,"ClassNameSMG1":"WormEatenPlanet","InternalName":"WormEatenPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gusty Garden -- Apple Planets","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A group of giant apples that house a giant caterpillar from Gusty Garden Galaxy."},"ElectricPressure":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ElectricPressure","IsLeftover":false,"ClassNameSMG1":"ElectricPressure","InternalName":"ElectricPressure","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Electric Ball Shooter","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A yellow nozzle that shoots balls of electricity."},"CometRainbowArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"CometRainbowArea","IsLeftover":false,"ClassNameSMG1":"CometRainbowArea","InternalName":"CometRainbowArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Force Rainbow Power-Up Area","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that, when entered, forces the player to wear the Rainbow Star power-up."},"KoopaBattleMapStairBig":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"KoopaBattleMapStair","IsLeftover":false,"ClassNameSMG1":"KoopaBattleMapStair","InternalName":"KoopaBattleMapStairBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collapsible Bowser Stairs Big Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bigger version of the collapsible* green and white platform that makes up the stairs in Bowser's Star Reactor and Bowser's Galaxy Reactor.\n\n* Collapses when hit by a meteor shot by Bowser/Bowser Jr. or other means."},"BumpAppearPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"BumpAppearPlanet","IsLeftover":false,"ClassNameSMG1":"BumpAppearPlanet","InternalName":"BumpAppearPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf -- Bunny Chase Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A wooden planet used in Gold Leaf Galaxy, in which the player hunts a Star Bunny."},"SandBirdPartsTailLeft":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SandBirdParts","IsLeftover":false,"ClassNameSMG1":"SandBirdParts","InternalName":"SandBirdPartsTailLeft","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sand Bird Left Striped Tail","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The left piece of the tail of the Sand Bird used in Slipsand Galaxy."},"TriPodBossGearB":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Gear (B)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniSandClockGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniSandClockGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Dusty Dune","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Dusty Dune Galaxy."},"TriPodBossGearC":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Gear (C)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"UFOStrongA":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"UFOSolid","IsLeftover":false,"ClassNameSMG1":"UFOSolid","InternalName":"UFOStrongA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"UFO","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A metallic disk platform.\n\nUses path_args 0, 1, 2 and point_args 0, 1, 5"},"SimpleNormalMapObj":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"SimpleNormalMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleNormalMapObj","InternalName":"SimpleNormalMapObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SimpleNormalMapObj","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SplashCoinBlock":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemBlock","IsLeftover":false,"ClassNameSMG1":"ItemBlock","InternalName":"SplashCoinBlock","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Splashing Coins ? Block","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A ? Block that drops some Coins when hit."},"TriPodBossGearA":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossRotateParts","IsLeftover":false,"ClassNameSMG1":"TripodBossRotateParts","InternalName":"TriPodBossGearA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Gear (A)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TripodBossKinokoOneUp":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossKinokoOneUp","IsLeftover":false,"ClassNameSMG1":"TripodBossKinokoOneUp","InternalName":"TripodBossKinokoOneUp","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg 1-Up Mushroom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"CameraRepulsiveCylinder":{"Progress":0,"Category":"areas","ClassNameSMG2":"CameraRepulsiveCylinder","IsLeftover":false,"ClassNameSMG1":"CameraRepulsiveCylinder","InternalName":"CameraRepulsiveCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"CameraRepulsiveCylinder","IsUnused":true,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":""},"HeavensDoorInsidePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"HeavensDoorInsidePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorInside Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MemoryRoadDoor":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MemoryRoadDoor","IsLeftover":false,"ClassNameSMG1":"MemoryRoadDoor","InternalName":"MemoryRoadDoor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flash Black -- Mansion Door","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The door of the mansion used at the start of Flash-Black Galaxy."},"MysteryMountainPlanetCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"MysteryMountainPlanetCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Wrapped Cake Planet [Candles]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The candles from the wrapped cake planet of Sweet Mystery Galaxy that become visible when using Bulb Yoshi."},"TriPodBossLegBottom":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossFixParts","IsLeftover":false,"ClassNameSMG1":"TripodBossFixParts","InternalName":"TriPodBossLegBottom","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Megaleg Leg Bottom","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SandStreamSmallPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandStreamSmallPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandStreamSmall Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WaterDropTop":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"WaterDropTop","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Water Droplets Effect","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dripping water effect from Deep Dark Galaxy's Boo Box planet that shows many small droplets."},"TriangleTowerSpringPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TriangleTowerSpringPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Chompworks -- Spring Tower Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The spring tower planet used in the second mission of Chompworks Galaxy."},"PhantomCaveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PhantomCaveStepA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"PhantomCaveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BellyDragonLv2Planet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BellyDragonLv2Planet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battle Belt -- Fiery Gobblegut Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The rocky planet from Battle Belt Galaxy where Fiery Gobblegut is fought."},"ClipCutLiftC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutLiftC","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Purple Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A purple-colored platform used in the second mission of Haunty Halls Galaxy."},"ClipCutLiftB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutLiftB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Green Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A green-colored platform used in the second mission of Haunty Halls Galaxy."},"ClipCutLiftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObjClipParts","IsLeftover":false,"ClassNameSMG1":"RailMoveObjClipParts","InternalName":"ClipCutLiftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Haunty Halls -- Red Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A red-colored platform used in the second mission of Haunty Halls Galaxy."},"ExterminationCheckerKuribo":{"Progress":0,"Category":"controller","ClassNameSMG2":"ExterminationChecker","IsLeftover":false,"ClassNameSMG1":"ExterminationChecker","InternalName":"ExterminationCheckerKuribo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Power Star Spawner (Goombas)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Spawns a Power Star if the assigned ChildKuribo objects have been killed. Requires a proper Scenario setup."},"TubeSlider":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TubeSlider","IsLeftover":false,"ClassNameSMG1":"TubeSlider","InternalName":"TubeSlider","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Slider Controller","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Sets up the tubular slide sections along a set path. It also creates several special \"TubeSlider\"-related objects that are connected to it."},"StarPieceGroup":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"StarPieceGroup","IsLeftover":false,"ClassNameSMG1":"StarPieceGroup","InternalName":"StarPieceGroup","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Bit Group","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Creates a group of Star Bits that are placed in a circle or along a set path."},"CannonStormSpaceShipPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CannonStormSpaceShipPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought: Colossal Cannons Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The large cannonball section used in the second mission of Dreadnought Galaxy."},"MiniCubeBubbleExLv1Galaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniCubeBubbleExLv1Galaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Bubble Breeze","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Bubble Breeze Galaxy."},"CannonFortressCollapsePlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CannonFortressCollapsePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought -- Collapsing Tower Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The tower that has various collapsing platforms in Dreadnought Galaxy."},"KoopaJrLv2StartPlanetB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaJrLv2StartPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fearsome Fleet -- Checkpoint Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A single platform used near the checkpoint of Bowser Jr.'s Fearsome Fleet."},"SandRingRelayPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SandRingRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandRingRelay Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Syati":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"Syati","IsLeftover":false,"ClassNameSMG1":"Syati","InternalName":"Syati","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Guppy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A shark who races the player through several underwater rings and awards them a Power Star if beaten. Seen on Sea Slide and Deep Dark Galaxy."},"WoodDrumRailLiftA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"WoodDrumRailLiftA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Tall Trunk -- Moving Log Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of moving logs from the cylindrical tree planet from Tall Trunk Galaxy."},"FoominLavaCrossPlanetProminence":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"FoominLavaCrossPlanetProminence","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Flomp Planet Rotating Fire Balls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of three decorative fire balls used in the background of Bowser's Lava Lair."},"PlanetDisk":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PlanetDisk","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Planet Disk","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"WorldMap02Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"WorldMap02Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"World 2 Sky","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model from World 2."},"LongCylinderFlowSandRotateStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"LongCylinderFlowSandRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Slipsand -- Metal Arrow Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A rotating metal platform shaped like an arrow; used in the second mission of Slipsand Galaxy."},"QuarterRollGravityRoomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"QuarterRollGravityRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"QuarterRollGravityRoom Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2Parts2DMoveStepSBarB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2Parts2DMoveStepSBarB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2Parts2DMoveStepSBarB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PeachCastleTownBeforeAttack":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"PeachCastleTownBeforeAttack","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle: Houses","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of houses used at Peach's Castle in SMG1."},"GoroRockStartPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GoroRockStartPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the start of Boulder Bowl Galaxy."},"TrialBubbleAPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TrialBubbleAPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bubble Breeze Second Section","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The second section of Bubble Breeze Galaxy to which the player goes after taking the Launch Star on the first section.\n\nNote: Not quite a functional planet on it's own, since it has no floor."},"DriftWood":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"DriftWood","IsLeftover":false,"ClassNameSMG1":"DriftWood","InternalName":"DriftWood","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Beach Bowl: Icy Obstacle","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The icy obstacle that destroys the ice platforms created by the player. Two of them appear in Beach Bowl's hidden area."},"JumpHole":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"JumpHole","IsLeftover":false,"ClassNameSMG1":"JumpHole","InternalName":"JumpHole","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Star Ball Launcher","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A hole that launches a Star Ball along a path."},"GhostShipCaveMoveGroundA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GhostShipCaveMoveGroundA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Deep Dark: Moving Piston A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A yellow moving piston that appears in the Deep Dark Galaxy."},"BigBubbleGenerator":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"BigBubbleGenerator","IsLeftover":false,"ClassNameSMG1":"BigBubbleGenerator","InternalName":"BigBubbleGenerator","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Bubble Generator","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A generator that creates Big Bubbles, which can be entered and controlled by Mario."},"GhostShipCaveMoveGroundB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"GhostShipCaveMoveGroundB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Deep Dark: Moving Piston B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A yellow moving piston that appears in the Deep Dark Galaxy."},"LuigiEvent":{"Progress":0,"Category":"npc","ClassNameSMG2":"LuigiNPC","IsLeftover":false,"ClassNameSMG1":"LuigiNPC","InternalName":"LuigiEvent","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Luigi (Power Star Giver)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A special Luigi NPC which gives you a Power Star when you talk to him after finding him on specific galaxies such as Good Egg and Honeyhive."},"HammerHeadPackun":{"Progress":2,"Category":"enemy","ClassNameSMG2":"HammerHeadPackun","IsLeftover":false,"ClassNameSMG1":"HammerHeadPackun","InternalName":"HammerHeadPackun","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Prickly Piranha Plant","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A big purple Piranha Plant with spikes on its base. It can be defeated by jumping on its head."},"IceVolcanoFloaterB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaFloater","IsLeftover":false,"ClassNameSMG1":"LavaFloater","InternalName":"IceVolcanoFloaterB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"IceVolcanoFloaterB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PichanRacer":{"Progress":2,"Category":"npc","ClassNameSMG2":"PichanRacer","IsLeftover":false,"ClassNameSMG1":"PichanRacer","InternalName":"PichanRacer","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Jibberjay Racer","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A bird NPC that triggers the race in gliding galaxies."},"ForestHomePartsTree":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ForestHomePartsTree","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Trees","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of trees used in Honeyhive Galaxy."},"Poihana":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Poihana","IsLeftover":false,"ClassNameSMG1":"Poihana","InternalName":"Poihana","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cataquack","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blue duck-like enemy that can toss the player high into the air."},"WhirlPool":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"WhirlPool","IsLeftover":false,"ClassNameSMG1":"WhirlPool","InternalName":"WhirlPool","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Whirlpool","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A decorative whirlpool that is meant to connect the water surface to an actual WhirlPoolAccelerator."},"ChallengeBallGearA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"ChallengeBallGearA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Gizmo -- Orange Gear","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A rotating orange gear used in Rolling Gizmo Galaxy."},"GraviryTimerChange2DActionPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GraviryTimerChange2DActionPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Upside Dizzy -- Gravity-Changing Section","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet used at the end of Upside Dizzy Galaxy."},"Peach":{"Progress":2,"Category":"npc","ClassNameSMG2":"Peach","IsLeftover":false,"ClassNameSMG1":"Peach","InternalName":"Peach","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Princess Peach","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The character in a pink dress that always gets kidnapped by Bowser."},"TakoHeiRelayPlanet":{"Progress":1,"Category":"levelfeature","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TakoHeiRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octoguy Relay Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unused relay planet named after Octoguys."},"EffectCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"EffectArea","IsLeftover":false,"ClassNameSMG1":"EffectArea","InternalName":"EffectCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Flower Petals Effect Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that changes the dust cloud effects into flower petals when the player is running or stomping."},"GoroRockLaneBaseB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GoroRockLaneBaseB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowling Challenge -- Starting Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The starting platform used in The Chimp's bowling challenge in Melty Monster Galaxy."},"GoroRockLaneBaseA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"GoroRockLaneBaseA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowling Challenge -- Pair of Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A pair of platforms used in The Chimp's bowling challenge in Melty Monster Galaxy."},"SurfingRaceSubGate":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"SurfingRaceSubGate","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SurfingRaceSubGate","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"Plant":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Plant","IsLeftover":false,"ClassNameSMG1":"Plant","InternalName":"Plant","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Vine Sproutle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A vine that you spin to grab hold of, and shake the Wii Remote to move on it."},"PullBackCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"PullBackArea","IsLeftover":false,"ClassNameSMG1":"PullBackArea","InternalName":"PullBackCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Rescue from Falling Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that, when entered, returns the player to the last safe position they stood on before falling off."},"BeamGoRoundPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"BeamGoRoundPlanet","IsLeftover":false,"ClassNameSMG1":"BeamGoRoundPlanet","InternalName":"BeamGoRoundPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dreadnought -- Beam Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of two rotating cone-shaped planets with electric beams that can be found in the first star in Dreadnought Galaxy."},"CandlestandIceVolcano":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Candlestand","IsLeftover":false,"ClassNameSMG1":"Candlestand","InternalName":"CandlestandIceVolcano","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Flame Torch","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A torch with a red flame. May also appear as unlit."},"DharmaSambo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"DharmaSambo","IsLeftover":false,"ClassNameSMG1":"DharmaSambo","InternalName":"DharmaSambo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Red Pokey","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A red cactus enemy with several segments that is used in Dusty Dune Galaxy."},"PatakuriBig":{"Progress":2,"Category":"enemy","ClassNameSMG2":"PatakuriBig","IsLeftover":false,"ClassNameSMG1":"PatakuriBig","InternalName":"PatakuriBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Paragoomba","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge version of a Paragoomba that appears in Supermassive Galaxy."},"SwitchSynchronizerReverse":{"Progress":2,"Category":"controller","ClassNameSMG2":"SwitchSynchronizer","IsLeftover":false,"ClassNameSMG1":"SwitchSynchronizer","InternalName":"SwitchSynchronizerReverse","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Reverse Switch Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"Keeps a switch activated while another switch is not activated. Effectively, this implements NOT gate logic."},"Bomb":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BombHei","IsLeftover":false,"ClassNameSMG1":"BombHei","InternalName":"Bomb","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bomb","IsUnused":true,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bomb that can be picked-up (to light its fuse) and thrown."},"GlobalDiskGravity":{"Progress":2,"Category":"gravity","ClassNameSMG2":"GlobalDiskGravity","IsLeftover":false,"ClassNameSMG1":"GlobalDiskGravity","InternalName":"GlobalDiskGravity","ListSMG1":"PlanetObjInfo","ListSMG2":"PlanetObjInfo","Name":"Disk Gravity","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A gravity area for a disk-shaped planet."},"MagmaBoatRockA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaBoatRockA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Stone Rock A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large stone rock used in Shiverburn Galaxy."},"Moc":{"Progress":2,"Category":"npc","ClassNameSMG2":"Moc","IsLeftover":false,"ClassNameSMG1":"Moc","InternalName":"Moc","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Whittle","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A wood NPC who appears in Puzzle Plank Galaxy and Tall Trunk Galaxy."},"AstroRotateStepA":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroRotateStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Comet Observatory -- Green Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of green rotating platforms found on the lower level of the Comet Observatory."},"ForestHomePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ForestHomePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Honeyhive: Starting Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The planet used at the start of Hoenyhive Galaxy."},"MagmaBoatRockC":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaBoatRockC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Stone Rock C","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large stone rock used in Shiverburn Galaxy."},"MagmaBoatRockB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaBoatRockB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Stone Rock B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large stone rock used in Shiverburn Galaxy."},"StarManFort":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"StarManFort","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starman Fortress Planet","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A large fortress planet that has been scrapped during development."},"AstroRotateStepB":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"AstroMapObj","IsLeftover":false,"ClassNameSMG1":"AstroMapObj","InternalName":"AstroRotateStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Comet Observatory -- Yellow Rotating Platforms","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of yellow rotating platforms found on the upper level of the Comet Observatory."},"InstantInferno":{"Progress":2,"Category":"enemy","ClassNameSMG2":"InfernoMarioGenerator","IsLeftover":false,"ClassNameSMG1":"InfernoMarioGenerator","InternalName":"InstantInferno","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cosmic Clone Spawner","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A spawner that creates Cosmic Clones."},"HeavensDoorAppearStepAAfter":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"HeavensDoorAppearStepAAfter","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorAppearStepAAfter","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MagmaBoatRockD":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaBoatRockD","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Stone Rock D","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large stone rock used in Shiverburn Galaxy."},"ReverseGravityTowerInside":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"ReverseGravityTowerInside","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg: Tower Planet (Inside)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The inside section of the huge cylindrical tower planet from Good Egg Galaxy."},"SoundPlayArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SoundPlayArea","IsLeftover":false,"ClassNameSMG1":"SoundPlayArea","InternalName":"SoundPlayArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Sound Emitter Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Sound","Notes":"An area that starts playing a sound effect when entered."},"KoopaVS2Parts2DMoveStepCross":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2Parts2DMoveStepCross","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2Parts2DMoveStepCross","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"PhantomShipHandle":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"PhantomShipHandle","IsLeftover":false,"ClassNameSMG1":"PhantomShipHandle","InternalName":"PhantomShipHandle","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"PhantomShipHandle","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaVS2Parts2DMoveStepConvex":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObjPress","IsLeftover":false,"ClassNameSMG1":"RailMoveObjPress","InternalName":"KoopaVS2Parts2DMoveStepConvex","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2Parts2DMoveStepConvex","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LavaJamboSunPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"LavaJamboSunPlanet","IsLeftover":false,"ClassNameSMG1":"LavaJamboSunPlanet","InternalName":"LavaJamboSunPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaJamboSun Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DesertLandUpSwitch":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"DesertLandMoveSwitch","IsLeftover":false,"ClassNameSMG1":"DesertLandMoveSwitch","InternalName":"DesertLandUpSwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ground Pound Up-Switch","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A ground pound switch that has an arrow pointing upwards."},"DinoPackunBaby":{"Progress":2,"Category":"boss","ClassNameSMG2":"DinoPackunBaby","IsLeftover":false,"ClassNameSMG1":"DinoPackunBaby","InternalName":"DinoPackunBaby","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peewee Piranha","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The boss fought at the end of the first mission of Sky Station Galaxy."},"BoomerangBros":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BoomerangBros","IsLeftover":false,"ClassNameSMG1":"BoomerangBros","InternalName":"BoomerangBros","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boomerang Bro","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue Koopa that throws boomerangs."},"MechanicKoopaMini":{"Progress":2,"Category":"enemy","ClassNameSMG2":"MechanicKoopaMini","IsLeftover":false,"ClassNameSMG1":"MechanicKoopaMini","InternalName":"MechanicKoopaMini","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Mecha-Koopa","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small robotic version of a Koopa that can be defeated by Ground Pounding it."},"TeresaMansionHoleCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"TeresaMansionHoleCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly -- Broken Ceiling Part","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A broken part of the Ghostly mansion's ceiling that can be destroyed with a Ground Pound."},"ClipCutRoadPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ClipCutRoadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Haunty Halls -- Moving Stone Platforms Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The stationary house platforms used on the second planet of the first mission of Haunty Halls Galaxy."},"BeyondBlueAir":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapAir","IsLeftover":false,"ClassNameSMG1":"ProjectionMapAir","InternalName":"BeyondBlueAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flipsville Blue Cloudy Atmosphere","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large cloudy air that surrounds the Starshroom and Glamdozer planet."},"GalaxySky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"GalaxySky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Generic Galaxy Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A generic sky model used in several galaxies, including Buoy Base Galaxy and Flip-Swap Galaxy."},"PhantomTowerMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"PhantomTowerMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Ghostly: Moving Stone Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A moving stone platform used in the third mission of Ghostly Galaxy."},"SphereAir":{"Progress":2,"Category":"background","ClassNameSMG2":"PriorDrawAir","IsLeftover":false,"ClassNameSMG1":"PriorDrawAir","InternalName":"SphereAir","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bright Spherical Atmosphere","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A bright spherical atmosphere that surrounds planets in Gateway Galaxy and Drip Drop Galaxy."},"CylinderRotateLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"CylinderRotateLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Sky Station -- Rotating Train Platforms","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of rotating platforms used on the cylinder planet of Sky Station Galaxy."},"TamakoroVsSearchWanwanPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TamakoroVsSearchWanwanPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Silver Chomp Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where the Silver Chomp is found in Rolling Masterpiece Galaxy."},"KoopaJrLv3Sky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"KoopaJrLv3Sky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker Sky","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used in Bowser Jr.'s Boom Bunker."},"MagmaSeaWavePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MagmaSeaWavePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Volcano Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The large volcano planet used in the first mission of Melty Monster Galaxy."},"RepeatBlockLavaBoxPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RepeatBlockLavaBoxPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Lair -- Snake Block Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where Snake Blocks appear in Bowser's Lava Lair."},"WaterCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"WaterArea","IsLeftover":false,"ClassNameSMG1":"WaterArea","InternalName":"WaterCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Water Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"An area that consists of an invisible body of water."},"WaterAcrossSpherePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WaterAcrossSpherePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluffy Bluff -- Spherical Pond Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small pond planet used in the first mission of Fluffy Bluff Galaxy."},"TicoBig":{"Progress":2,"Category":"npc","ClassNameSMG2":"TicoBig","IsLeftover":false,"ClassNameSMG1":"TicoBig","InternalName":"TicoBig","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Big Luma","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge version of a Luma that appears in Supermassive Galaxy."},"BigRotateCoinWall":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RotateMoveObj","IsLeftover":false,"ClassNameSMG1":"RotateMoveObj","InternalName":"BigRotateCoinWall","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Supermassive -- Huge Rotating Coin","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A huge rotating Coin used in Supermassive Galaxy."},"LavaObservationUFOPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"LavaObservationUFOPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"LavaObservationUFO Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubedRelayPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"TubedRelayPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"TubedRelay Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TwisterSan":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Sandstorm","IsLeftover":true,"ClassNameSMG1":"Sandstorm","InternalName":"TwisterSan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Galactic Tornado","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large tornado enemy with a wide attraction range."},"DarknessRoomPlanetPartsA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DarknessRoomPlanetPartsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ghostly: Matter Splatter Planet (Platforms)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The solid platforms used on the secret Star mission of Ghostly Galaxy."},"DemoTitlePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DemoTitlePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Title Screen Planets","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The decorative planets seen on the title screen. They have no collision. This standalone version of the object is unused."},"ClipFieldMapParts":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"ClipFieldMapParts","IsLeftover":false,"ClassNameSMG1":"ClipFieldMapParts","InternalName":"ClipFieldMapParts","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"ClipFieldMapParts","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TamakoroRailToSearchWanwan":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"TamakoroRailToSearchWanwan","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Grinder Section Ruler","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large ruler platform used in the Grinder platforms section in Rolling Masterpiece Galaxy."},"VROrbit":{"Progress":2,"Category":"background","ClassNameSMG2":"ProjectionMapSky","IsLeftover":false,"ClassNameSMG1":"ProjectionMapSky","InternalName":"VROrbit","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Good Egg Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The iconic sky model from Super Mario Galaxy."},"KoopaVS3SandPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"KoopaVS3SandPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS3Sand Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"LuckyRoomPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMapFarClippable","IsLeftover":false,"ClassNameSMG1":"PlanetMapFarClippable","InternalName":"LuckyRoomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Starship Mario -- Luma Shop Room","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The room with two Luma Shops offering Chance Cubes, used on Starship Mario."},"MechaKoopaPartsRollerA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MechaKoopaPartsRollerA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"MechaKoopaPartsRollerA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KeySwitch":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"KeySwitch","IsLeftover":false,"ClassNameSMG1":"KeySwitch","InternalName":"KeySwitch","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Key","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A key that activates a switch when collected."},"AsteroidBlockPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"AsteroidBlockPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"8-Bit Mario/Luigi Planet Parts","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The lava, swamp platforms and large brick platform that serve as the basis of the 8-Bit Mario/Luigi planet from Toy Time Galaxy and Mario Squared Galaxy."},"Patakuri":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Patakuri","IsLeftover":false,"ClassNameSMG1":"Patakuri","InternalName":"Patakuri","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Paragoomba","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A flying Goomba with wings."},"ReverseKingdomPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"ReverseKingdomPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gold Leaf Main Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main planet of Gold Leaf Galaxy."},"GliBirdNpc":{"Progress":2,"Category":"npc","ClassNameSMG2":"GliBirdNpc","IsLeftover":false,"ClassNameSMG1":"GliBirdNpc","InternalName":"GliBirdNpc","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fluzzard NPC","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The NPC version of the colorful bird used in Wild Glide Galaxy and Fleet Glide Galaxy."},"MagmaMonsterPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MagmaMonsterPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Small Lava Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small lava-covered planet used in Melty Monster Galaxy."},"TreasureBoxEmpty":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"TreasureBoxCracked","IsLeftover":false,"ClassNameSMG1":"TreasureBoxCracked","InternalName":"TreasureBoxEmpty","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Empty Treasure Chest","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A brown treasure chest that reveals nothing when opened."},"BombHeiLeadingInnerPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BombHeiLeadingInnerPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Space Storm -- Bob-omb Planet Interior","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The interior of the cylindrical glass planet from Space Storm Galaxy."},"BiriBiriBegomanSpikePlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BiriBiriBegomanSpikePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock -- Caged Luma Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The metal bowl planet with a trapped Luma in Battlerock Galaxy."},"GliderBazooka":{"Progress":2,"Category":"enemy","ClassNameSMG2":"MogucchiShooter","IsLeftover":false,"ClassNameSMG1":"MogucchiShooter","InternalName":"GliderBazooka","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Cannonballs Undergrunt Gunner [Duplicate]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An unused duplicate of GliderShooter, which is an Undergrunt Gunner that shoots cannonballs."},"HeavensDoorBlackHolePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"HeavensDoorBlackHolePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"HeavensDoorBlackHole Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TamakoroSearchWanwanAppearStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"TamakoroSearchWanwanAppearStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Rolling Masterpiece -- Silver Chomp Elevator","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The platform that the Silver Chomp appears on that is used in Rolling Masterpiece Galaxy."},"ForestWaterfallS":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"ForestWaterfallS","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Small Waterfall Splash Effect","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An alternate version of a small waterfall effect."},"KoopaLv2LavaLift":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaLv2LavaLift","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Gravity Gauntlet -- Moving Wood Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A moving wood platform used near the start of Bowser's Gravity Gauntet."},"Metbo":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Metbo","IsLeftover":false,"ClassNameSMG1":"Metbo","InternalName":"Metbo","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Goombeetle","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Goomba with a metal helmet on its head."},"SpaceShipStep":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SpaceShipStep","IsLeftover":false,"ClassNameSMG1":"SpaceShipStep","InternalName":"SpaceShipStep","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Destroyable Yellow Moving Platform","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A thick yellow moving platform from Dreadnought Galaxy and Shiverburn Galaxy. It can break apart after being hit by an enemy's explosion."},"VRDarkSpace":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"VRDarkSpace","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boss Blitz Sky","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"The sky model used in Sling Pod Galaxy, Bowser Jr.'s Lava Reactor and Boss Blitz Galaxy."},"Banekiti":{"Progress":2,"Category":"enemy","ClassNameSMG2":"Banekiti","IsLeftover":false,"ClassNameSMG1":"Banekiti","InternalName":"Banekiti","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Banekiti","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A mechanical spring enemy that bounces off Boo Mario upon contact. It is used in Boo's Boneyard Galaxy."},"ForestWaterfallL":{"Progress":2,"Category":"particle","ClassNameSMG2":"EffectObjR1000F50","IsLeftover":false,"ClassNameSMG1":"EffectObjR1000F50","InternalName":"ForestWaterfallL","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Waterfall Splash Effect","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A large waterfall splash effect. Used in Honeyhive Galaxy, Gold Leaf Galaxy and Cosmic Cove Galaxy."},"BigCake":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"BigCake","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ending Credits -- Cake","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The big cake that can be seen during the game's ending credits."},"AudioEffectCylinder":{"Progress":2,"Category":"areas","ClassNameSMG2":"AudioEffectArea","IsLeftover":false,"ClassNameSMG1":"AudioEffectArea","InternalName":"AudioEffectCylinder","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Audio Effect Area [Cylinder]","IsUnused":false,"AreaShape":"Cylinder","Games":1,"File":"Map","Notes":"Enables a different audio effect once entered."},"MagmaMonsterSmallPlanetStep":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"MagmaMonsterSmallPlanetStep","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Monster -- Magmaw Planet Small Asteroid","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small rock planet used at the end of the first mission of Melty Monster Galaxy."},"MagmaBoatMagmaPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"MagmaBoatPlanetMagma","IsLeftover":false,"ClassNameSMG1":"MagmaBoatPlanetMagma","InternalName":"MagmaBoatMagmaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shiverburn -- Starting Planet [Flaming]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A fire version of the planet used at the start of Shiverburn Galaxy."},"BrightObj":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"BrightObj","IsLeftover":false,"ClassNameSMG1":"BrightObj","InternalName":"BrightObj","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lens Flare Effect","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A bright lens flare effect. Having more than one loaded at once causes glitchy behavior."},"IceRingFirePlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"IceRingFirePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"IceRingFire Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"KoopaJrStatue":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SimpleBreakableDeleteShadowObj","IsLeftover":false,"ClassNameSMG1":"SimpleBreakableDeleteShadowObj","InternalName":"KoopaJrStatue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bowser Jr. Statue","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A destroyable statue of Bowser Jr."},"CrossRingTransparentPlanet":{"Progress":1,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"CrossRingTransparentPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Transparent Flipswitch Chain","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The transparent part of the Flipswitch Chain located in the Toy Time Galaxy."},"CubeCameraBox":{"Progress":2,"Category":"areas","ClassNameSMG2":"CubeCameraArea","IsLeftover":false,"ClassNameSMG1":"CubeCameraArea","InternalName":"CubeCameraBox","ListSMG1":"CameraCubeInfo","ListSMG2":"CameraCubeInfo","Name":"Camera Area [Cube]","IsUnused":false,"AreaShape":"CenterOriginCube","Games":1,"File":"Map","Notes":"An area that causes the camera to change when the player enters it. The cube's origin is the volume's center."},"MessageAreaCube":{"Progress":2,"Category":"areas","ClassNameSMG2":"MessageArea","IsLeftover":false,"ClassNameSMG1":"MessageArea","InternalName":"MessageAreaCube","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Display Message Area [Cube]","IsUnused":false,"AreaShape":"BaseOriginCube","Games":1,"File":"Map","Notes":"This area forces to display the linked shouting messages when entered. The cube's origin is the base's center."},"BlackHoleCube":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"BlackHole","IsLeftover":false,"ClassNameSMG1":"BlackHole","InternalName":"BlackHoleCube","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Black Hole [Cubic Attraction]","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A Black Hole that sucks in the player or defeats some enemies in its range. This one has a box-shaped attraction range."},"Caretaker":{"Progress":2,"Category":"npc","ClassNameSMG2":"Caretaker","IsLeftover":false,"ClassNameSMG1":"Caretaker","InternalName":"Caretaker","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gearmo","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A robotic NPC from Toy Time Galaxy and Chompworks Galaxy."},"SpinSwitchArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"SpinSwitchArea","IsLeftover":false,"ClassNameSMG1":"SpinSwitchArea","InternalName":"SpinSwitchArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Spin Switch Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that toggles a switch when the player uses the Spin Attack inside this area."},"FireRing":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FireRing","IsLeftover":false,"ClassNameSMG1":"FireRing","InternalName":"FireRing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Fire Ball Ring","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A ring of rotating fire balls."},"FallGreenLeaf":{"Progress":0,"Category":"particle","ClassNameSMG2":"EffectObj10x10x10SyncClipping","IsLeftover":false,"ClassNameSMG1":"EffectObj10x10x10SyncClipping","InternalName":"FallGreenLeaf","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Falling Leaves (Green)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A falling leaf effect with green leaves."},"SurpTeresaMario2DGalaxy":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"SurprisedGalaxy","IsLeftover":false,"ClassNameSMG1":"SurprisedGalaxy","InternalName":"SurpTeresaMario2DGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Portal to Boo's Boneyard Galaxy","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A green portal that opens Boo's Boneyard Galaxy's Star select screen when touched during a Launch Star flight."},"ClipAreaBoxBottom":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ClipArea","IsLeftover":false,"ClassNameSMG1":"ClipArea","InternalName":"ClipAreaBoxBottom","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Box-shaped Matter Splatter Hole [Base Centered]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A box-shaped Matter Splatter hole. The origin is the center of the lower base."},"RollingOvalPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"RollingOvalPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Battlerock: Cannon Planet Base","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The yellow base for the cannon planet in Battlerock Galaxy. It features a hole for a cannon."},"LavaFallDownColumnA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"LavaFallDownColumnA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Rock Columns A (Lava Spire Planet)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of columns used on the lava spire planet in Melty Molten Galaxy. (This object requires an SW_A switch to function.)"},"LavaFallDownColumnB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"AnmModelSwitchMove","IsLeftover":false,"ClassNameSMG1":"AnmModelSwitchMove","InternalName":"LavaFallDownColumnB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Melty Molten: Rock Columns B (Lava Spire Planet)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A set of columns used on the lava spire planet in Melty Molten Galaxy. (This object requires an SW_A switch to function.)"},"BombTeresa":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BombTeresa","IsLeftover":false,"ClassNameSMG1":"BombTeresa","InternalName":"BombTeresa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bomb Boo","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A black boo that explodes when it hits something; used in Ghostly Galaxy."},"DemoSubGroup":{"Progress":2,"Category":"cutscene","ClassNameSMG2":"DemoCastSubGroup","IsLeftover":false,"ClassNameSMG1":"DemoCastSubGroup","InternalName":"DemoSubGroup","ListSMG1":"DemoObjInfo","ListSMG2":"DemoObjInfo","Name":"Cutscene Cast","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"An object used to connect a cutscene across multiple zones."},"LavaBubble":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"LavaBubble","IsLeftover":false,"ClassNameSMG1":"LavaBubble","InternalName":"LavaBubble","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Lava Bubble","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A small bubble of lava that jumps out and back into lava."},"ShootingStarArea":{"Progress":2,"Category":"particle","ClassNameSMG2":"RandomEffectObj","IsLeftover":true,"ClassNameSMG1":"RandomEffectObj","InternalName":"ShootingStarArea","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Shooting Star Effect","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A particle effect that randomly depicts shooting stars."},"TakoHei":{"Progress":2,"Category":"enemy","ClassNameSMG2":"TakoHei","IsLeftover":false,"ClassNameSMG1":"TakoHei","InternalName":"TakoHei","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Octoguy","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A pink version of an Octoomba that moves away from the player to spit rocks at them from a distance."},"PostFogArea":{"Progress":2,"Category":"areas","ClassNameSMG2":"PostFogArea","IsLeftover":false,"ClassNameSMG1":"PostFogArea","InternalName":"PostFogArea","ListSMG1":"AreaObjInfo","ListSMG2":"AreaObjInfo","Name":"Post Fog Area","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"An area that renders a fog post effect on the screen when entered."},"FallOutFieldDraw":{"Progress":0,"Category":"controller","ClassNameSMG2":"FallOutFieldDraw","IsLeftover":false,"ClassNameSMG1":"FallOutFieldDraw","InternalName":"FallOutFieldDraw","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"FallOutFieldDraw","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SnowDiskPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"SnowDiskPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Freezy Flake -- Starting Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet with the small hut used at the start of Freezy Flake Galaxy."},"KoopaVS2PartsRestClipC":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"KoopaVS2PartsRestClipC","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"KoopaVS2PartsRestClipC","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"DesertMovingLandSmall":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"DesertMovingLand","IsLeftover":false,"ClassNameSMG1":"DesertMovingLand","InternalName":"DesertMovingLandSmall","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dusty Dune: Moving Sand Disk (Small)","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A small sand disk that moves a certain distance on the Y-axis. When the event assigned to its SW_A is activated, it will move down. When SW_B is activated, it will move up."},"PoisonSwanpSeesawMovePlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PoisonSwanpSeesawMovePlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boom Bunker -- Dark Matter Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet filled with Dark Matter used in the Comet mission of Bowser Jr.'s Boom Bunker."},"WanwanConveySeesaw":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleSeesawObj","IsLeftover":false,"ClassNameSMG1":"SimpleSeesawObj","InternalName":"WanwanConveySeesaw","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Green Seesaw Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The green seesaw-like platform used on the Flip-Swap planet in Chompworks Galaxy."},"FlexibleSphere":{"Progress":0,"Category":"deprecated","ClassNameSMG2":"FlexibleSphere","IsLeftover":false,"ClassNameSMG1":"FlexibleSphere","InternalName":"FlexibleSphere","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"FlexibleSphere","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"SandStreamJointPlanetA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailPlanetMap","IsLeftover":false,"ClassNameSMG1":"RailPlanetMap","InternalName":"SandStreamJointPlanetA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandStreamJoint Planet A","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"MiniBreakDownPlanetGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniBreakDownPlanetGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Hurry-Scurry","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Hurry-Scurry Galaxy."},"KoopaBattleMapStairTurn":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"KoopaBattleMapStair","IsLeftover":false,"ClassNameSMG1":"KoopaBattleMapStair","InternalName":"KoopaBattleMapStairTurn","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Collapsible Bowser Stairs Turn Platform","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A turning version of the collapsible* green and white platform that makes up the stairs in Bowser's Star Reactor.\n\n* Collapses when hit by a meteor shot by Bowser/Bowser Jr. or other means."},"SandStreamJointPlanetB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailPlanetMap","IsLeftover":false,"ClassNameSMG1":"RailPlanetMap","InternalName":"SandStreamJointPlanetB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"SandStreamJoint Planet B","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TripodBossBaseJointPosition":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossBaseJointPosition","IsLeftover":false,"ClassNameSMG1":"TripodBossBaseJointPosition","InternalName":"TripodBossBaseJointPosition","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Base Joint Position","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"ClockworkHandle":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleBreakableObj","IsLeftover":true,"ClassNameSMG1":"SimpleBreakableObj","InternalName":"ClockworkHandle","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time -- Turn-Key","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A decorative turn-key used in Toy Time Galaxy."},"TripodBossUpperKillerCannon":{"Progress":0,"Category":"boss","ClassNameSMG2":"TripodBossKillerGeneraterCircle","IsLeftover":false,"ClassNameSMG1":"TripodBossKillerGeneraterCircle","InternalName":"TripodBossUpperKillerCannon","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Megaleg Upper Bullet Bill Cannon","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"BegomanLauncher":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BegomanLauncher","IsLeftover":false,"ClassNameSMG1":"BegomanLauncher","InternalName":"BegomanLauncher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Spring Topman Spawner","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A black hole that spawns Spring Topman. Defeated Spring Topman will respawn after some time."},"SnowFloor":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"SnowFloor","IsLeftover":false,"ClassNameSMG1":"SnowFloor","InternalName":"SnowFloor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Snow Floor Overlay","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The snow overlay on the floor of Snow Cap Galaxy which reacts to the star pointer over it."},"BattanRoadPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"BattanRoadPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Gravity Gauntlet -- Whomp Section Parts","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Parts of the Whomp section and the last 2D interior section from Bowser's Gravity Gauntlet."},"MiniBattleShipGalaxy":{"Progress":0,"Category":"controller","ClassNameSMG2":"MiniatureGalaxy","IsLeftover":false,"ClassNameSMG1":"MiniatureGalaxy","InternalName":"MiniBattleShipGalaxy","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Dome Warp: Battlerock","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A dome warp to Battlerock Galaxy."},"WanwanLiftUpStepA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"WanwanLiftUpStep","IsLeftover":false,"ClassNameSMG1":"WanwanLiftUpStep","InternalName":"WanwanLiftUpStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Chompworks -- Uplift Platform","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A blue platform that follows the assigned path once a switch has been activated. If the switch is deactivated again, it will move backwards."},"MysteryCandyBrightPlanetCover":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleClipPartsObj","IsLeftover":false,"ClassNameSMG1":"SimpleClipPartsObj","InternalName":"MysteryCandyBrightPlanetCover","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sweet Mystery -- Main Platforms [Visible Candy]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The candy from the major portion of Sweet Mystery Galaxy that becomes visible when using Bulb Yoshi."},"SandStreamHighTowerMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"SandStreamHighTowerMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"Dusty Dune: Red Moving Block","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A red moving block from the huge tower planet in Dusty Dune Galaxy."},"StaffRollDecorateComet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"StaffRollDecorateComet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Ending Credits -- Decorative Comet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A comet that appears near the end of the game's ending credits."},"Birikyu":{"Progress":2,"Category":"enemy","ClassNameSMG2":"BirikyuWithFace","IsLeftover":false,"ClassNameSMG1":"BirikyuWithFace","InternalName":"Birikyu","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Amp","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A small electrical enemy that moves on a path or in a circular motion."},"SwitchingMoveStartAreaBlockBlue":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SwitchingMoveBlock","IsLeftover":false,"ClassNameSMG1":"SwitchingMoveBlock","InternalName":"SwitchingMoveStartAreaBlockBlue","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flip-Out -- Starting Planet Blue Walls","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of blue walls used on the starting planet of Flip-Out Galaxy."},"FlowerMimic":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"FlowerMimic","IsLeftover":false,"ClassNameSMG1":"FlowerMimic","InternalName":"FlowerMimic","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Flower Trap","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A large flower that tries to eat the player if they step onto it."},"CoinBlock2D":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"ItemBlock","IsLeftover":false,"ClassNameSMG1":"ItemBlock","InternalName":"CoinBlock2D","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Coin ? Block [2D]","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A ? Block used in SMG2's intro level. It drops exactly one Coin when hit."},"GroupSwitchWatcher":{"Progress":2,"Category":"controller","ClassNameSMG2":"GroupSwitchWatcher","IsLeftover":false,"ClassNameSMG1":"GroupSwitchWatcher","InternalName":"GroupSwitchWatcher","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Multi Switch Controller","IsUnused":false,"AreaShape":"Any","Games":3,"File":"Map","Notes":"A controller that activates something if a series of switches are activated."},"GoroRockTakoHeiPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"GoroRockTakoHeiPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boulder Bowl -- Octoomba Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The planet where several Octoombas are fought; used in Boulder Bowl Galaxy."},"PaipoCrystalBreakPlanet":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"PaipoCrystalBreakPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Yoshi Star -- Spiny Cages Planet","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The second planet used in the second mission of Yoshi Star Galaxy."},"DeathPromenade2DPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"DeathPromenade2DPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Boo's Boneyard: Main Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The main planet from Boo's Boneyard Galaxy. This is where the race takes place."},"WaterTransparentPlanet":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"WaterTransparentPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"Temporary High Model\" [WaterTransparentPlanet]","IsUnused":true,"AreaShape":"Any","Games":1,"File":"Map","Notes":"An unfinished placeholder model that displays a white cube with the text \"Temporary High Model, Please wait...\" written on it."},"DemoEndingNormalSky":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"DemoEndingNormalSky","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Peach's Castle Credits Sky Model","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The sky model used during the end credits at Peach's Castle."},"OceanRing":{"Progress":0,"Category":"levelfeature","ClassNameSMG2":"OceanRing","IsLeftover":false,"ClassNameSMG1":"OceanRing","InternalName":"OceanRing","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"OceanRing","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"AstroDomeSkyA":{"Progress":2,"Category":"background","ClassNameSMG2":"Sky","IsLeftover":false,"ClassNameSMG1":"Sky","InternalName":"AstroDomeSkyA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Bigmouth Sky","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"The starry ocean sky model from Bigmouth Galaxy."},"Garigari":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"Garigari","IsLeftover":false,"ClassNameSMG1":"Garigari","InternalName":"Garigari","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Large Grinder","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A buzz-saw that moves forward when activated, cutting through objects in its path."},"MorphItemCollectionTeresa":{"Progress":2,"Category":"levelfeature","ClassNameSMG2":"MorphItemCollection","IsLeftover":false,"ClassNameSMG1":"MorphItemCollection","InternalName":"MorphItemCollectionTeresa","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Decorative Boo Mushroom","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A Boo Mushroom used in the power-up display room of Starship Mario."},"MiniMechaKoopaPlanet":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"PlanetMap","IsLeftover":false,"ClassNameSMG1":"PlanetMap","InternalName":"MiniMechaKoopaPlanet","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Toy Time: Factory Planet","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"A blocky, factory-like planet from Toy Time Galaxy."},"UFOShapePlanetWanwanRoute":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"SimpleMapObj","IsLeftover":false,"ClassNameSMG1":"SimpleMapObj","InternalName":"UFOShapePlanetWanwanRoute","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Sky Station -- Starting Planet Chomp Trails","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"The Chain Chomps trails used on the starting planet of Sky Station Galaxy."},"KoopaVS2PartsSquareMoveStepB":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2PartsSquareMoveStepB","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsSquareMoveStepB","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubeColorsB":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"TubeColorsB","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Decorative Paint Tubes B","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of paint tubes used in the background of Rolling Masterpiece Galaxy."},"KoopaVS2PartsSquareMoveStepA":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"RailMoveObj","IsLeftover":false,"ClassNameSMG1":"RailMoveObj","InternalName":"KoopaVS2PartsSquareMoveStepA","ListSMG1":"MapPartsInfo","ListSMG2":"MapPartsInfo","Name":"KoopaVS2PartsSquareMoveStepA","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":""},"TubeColorsA":{"Progress":2,"Category":"stagepart","ClassNameSMG2":"AutoMakeMapObj","IsLeftover":false,"ClassNameSMG1":"AutoMakeMapObj","InternalName":"TubeColorsA","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Rolling Masterpiece -- Decorative Paint Tubes A","IsUnused":false,"AreaShape":"Any","Games":2,"File":"Map","Notes":"A set of paint tubes used in the background of Rolling Masterpiece Galaxy."},"StatusFloor":{"Progress":0,"Category":"stagepart","ClassNameSMG2":"TransparentWall","IsLeftover":false,"ClassNameSMG1":"TransparentWall","InternalName":"StatusFloor","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"Continue Skating Collision","IsUnused":false,"AreaShape":"Any","Games":1,"File":"Map","Notes":"Mario will continue skating, even if he would normally fall down."},"BloomFlower":{"Progress":2,"Category":"deprecated","ClassNameSMG2":"BloomFlower","IsLeftover":false,"ClassNameSMG1":"BloomFlower","InternalName":"BloomFlower","ListSMG1":"ObjInfo","ListSMG2":"ObjInfo","Name":"\"BloomFlower\" [Broken]","IsUnused":true,"AreaShape":"Any","Games":2,"File":"Map","Notes":"Model files have been removed. Therefore, the object is useless."}},"Timestamp":1650808215,"Classes":{"TowerModeCylinder":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TowerModeCylinder","Notes":""},"PostOutlineArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PostOutlineArea","Notes":""},"TwoLegsBullet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TwoLegsBullet","Notes":""},"CareTakerHunter":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"CareTakerHunter","Notes":""},"HammerBros":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HammerBros","Notes":""},"AttackRock":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":0,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"If greater than 1, the rock will emit a purple quake wave once it lands.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Bowser Encounter Number"}},"Games":2,"InternalName":"AttackRock","Notes":"Usually not visible but they get activated by Bowser's attacks. Once it appears, it falls down onto ground. Then, it becomes a yellow orb that can be smashed into Bowser. Depending on the encounter number, it can also emit shockwaves."},"DeathArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DeathArea","Notes":""},"DemoExecutor":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DemoExecutor","Notes":""},"AncientCage":{"Progress":2,"Parameters":{"SW_B":{"Description":"Opens the cage if activated.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"SW_DEAD":{"Description":"Activated after the cage has disappeared.","Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the cage gets opened.","Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"AncientCage","Notes":"Stationary object that will disappear once its SW_B gets triggered. Plays the \"Open\" animation and destroys itself after that. Plays a short cutscene using a special camera."},"RailPlacementPoleObstacle":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailPlacementPoleObstacle","Notes":""},"Togezo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Togezo","Notes":""},"GemCageS":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GemCageS","Notes":""},"NokonokoLandBig":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NokonokoLandBig","Notes":""},"CollapsePlane":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies how long it takes for the tile to disappear after being stepped on. Default is 140 frames.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shrinking Time"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"CollapsePlane","Notes":"A framed platform that will shrink down and disappear after the player stepped on it. The shrinking can be paused using the second player's pointer."},"StringSpider":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StringSpider","Notes":""},"SwitchArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SwitchArea","Notes":""},"DemoEndStartPosCameraSetter":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DemoEndStartPosCameraSetter","Notes":""},"HipDropMoveBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HipDropMoveBlock","Notes":""},"WanwanCreator":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WanwanCreator","Notes":""},"SnowMan":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SnowMan","Notes":""},"RailRotateMoveObj":{"Progress":1,"Parameters":{"SW_B":{"Description":"The object cannot move unless SW_B is activated.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Needs research","Exclusives":[],"Games":2,"Needed":false},"Point_arg2":{"Type":"Integer","Description":"How this value acts is based on Point_arg7. -1 = The constant speed the object will rotate at. 1 = The amount of time it takes to complete the rotation (in frames).","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Rotate Speed/Time"},"Point_arg1":{"Type":"Integer","Description":"How this value acts is based on Point_arg7. -1 = The constant acceleration speed until the move speed is reached. 1 = Unknown behaviour","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Acceleration Speed/Time"},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btk exists, this will define the texture frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Texture Frame"},"Point_arg0":{"Type":"Integer","Description":"How this value acts is based on Point_arg7. -1 = The constant speed the object will use until the next point. 1 = The amount of time it takes to reach the next path point (in frames).","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Move Speed/Time"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Color Frame"},"Point_arg6":{"Type":"Integer","Description":"The type of rotation to use at this point.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"Finish rotation at the current point"},{"Value":"1","Notes":"Rotate between the current and next points"}],"Needed":false,"Name":"Rotation Type"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Shadow Length"},"Point_arg5":{"Type":"Integer","Description":"Stop at the current path point and wait the desired time (in frames).","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Wait Time"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false},"Point_arg4":{"Type":"Integer","Description":"The axis of rotation to use","Exclusives":[],"Games":2,"Values":[{"Value":"0","Notes":"= X"},{"Value":"1","Notes":"= Y"},{"Value":"2","Notes":"= Z"}],"Needed":false,"Name":"Rotation Axis"},"Point_arg3":{"Type":"Integer","Description":"How much to rotate the object. Relative to the object's current rotation (eg. two path points are set to 180, the outcome is a full 360)","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Rotation Angle"},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Point_arg7":{"Type":"Integer","Description":"The type of calculations to perform on Point_arg0, 1, and 2.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"= Constant Speed"},{"Value":"1","Notes":"= Time (in frames)"}],"Needed":false,"Name":"Speed Calculation Type"},"Rail":{"Description":"If not set, the game will crash when the platform tries to move.","Exclusives":[],"Games":2,"Needed":true},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":0,"Needed":false},"Path_arg2":{"Type":"Integer","Description":"If set, orange balls will be displayed along the path the object moves along.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Enable Orange Balls"}},"Games":2,"InternalName":"RailRotateMoveObj","Notes":"An object class that uses paths to move and rotate.\n\nIt also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"RailMoveDisappearStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveDisappearStep","Notes":""},"Kiraira":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Kiraira","Notes":""},"BeeWallShortDistArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BeeWallShortDistArea","Notes":"If the player is using the Bee power-up and is inside this area, it will make them fly a longer distance than usual."},"GlobalWireGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalWireGravity","Notes":""},"BossJugemPlanetCloud":{"Progress":2,"Parameters":{"SW_A":{"Description":"If activated, the clouds turn to gray. If deactivated again, the clouds will disappear.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BossJugemPlanetCloud","Notes":"A set of clouds. If SW_A is triggered, they will turn gray. In this state, they will deal electric damage to the player and compatible enemies. Once the switch is deactivated again, the clouds will disappear."},"DashRing":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DashRing","Notes":""},"KoopaNpc":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaNpc","Notes":""},"PenguinCoach":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PenguinCoach","Notes":""},"CollectTico":{"Progress":1,"Parameters":{"Obj_arg0":{"Type":"Boolean","Description":"If set, use the position of the controller for the Silverstar Completion cutscene.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Use Controller Position"}},"Games":3,"InternalName":"CollectTico","Notes":"A controller that keeps track of Silver Stars the player has collected. See StrayTico for individual Silver Stars."},"MorphItemCollection":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"MorphItemCollection","Notes":"Displays a model of a power-up that cannot be collected. These objects only serve a decorative purpose. Natively, only the Spring, Bee, Boo, Fire, Cloud, Rock and Drill power-ups are supported. Can be registered to Starship Mario events via MarioFaceShipNpcRegister."},"Pukupuku":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Pukupuku","Notes":""},"SimpleBreakableDeleteShadowObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleBreakableDeleteShadowObj","Notes":""},"StarPieceSpot":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceSpot","Notes":""},"SimpleMapObjWithEffect":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btk exists, this will define the texture frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Texture Frame"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Color Frame"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Shadow Length"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"SimpleMapObjWithEffect","Notes":"A variant of SimpleMapObj. This is a generic map object with a model, collision and looping particle effect. The UniqueName effect types that can be specified are EffectEmitStart and EffectEmitStart. If the object is called PeachCastleMeteor, it will ignore clipping checks.\nIt also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"HazeCube":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HazeCube","Notes":""},"QuestionCoin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"QuestionCoin","Notes":""},"PlantSlider":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlantSlider","Notes":""},"KoopaJrCastleCloudStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaJrCastleCloudStep","Notes":""},"GeneralRestartPos":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GeneralRestartPos","Notes":""},"RockBreakCage":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RockBreakCage","Notes":""},"PlanetMapProjmap":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlanetMapProjmap","Notes":""},"KuriboMini":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KuriboMini","Notes":""},"AudioEffectArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Priority of the audio effect (unrelated to areas).","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Priority"},"Obj_arg0":{"Type":"Integer","Description":"Specifies which effect configuration to use.","Exclusives":[],"Games":2,"Values":[{"Value":"0","Notes":"Default"},{"Value":"1","Notes":"Underground Echo"},{"Value":"2","Notes":"Unused"},{"Value":"3","Notes":"Unused"},{"Value":"4","Notes":"Fleet Glide"},{"Value":"5","Notes":"Fleet Glide"},{"Value":"6","Notes":"Unused"}],"Needed":false,"Name":"Effect Type"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"AudioEffectArea","Notes":"Sets the audio effect once entered by the player. For example, this can enable echoes."},"PlanetMapFarClippable":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlanetMapFarClippable","Notes":""},"WarpPod":{"Progress":0,"Parameters":{"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"WarpPod","Notes":""},"KuriboChief":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KuriboChief","Notes":""},"FallDownWall":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FallDownWall","Notes":""},"Gesso":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Gesso","Notes":""},"AreaMoveSphere":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Float","Description":"Sets the movement speed.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Speed"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"AreaMoveSphere","Notes":"Moves compatible objects inside this area if they are bound to a floor triangle with the collision type AreaMove. Compatible objects are the player itself, BombBird and its bombs, Kuribo, Karon and CocoNut."},"YoshiEatGuidanceArea":{"Progress":2,"Parameters":{"SW_A":{"Description":"Gets activated after displaying the tutorial once.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"If set, this will explain how to shoot projectiles with Yoshi instead.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Projectile Tutorial?"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"YoshiEatGuidanceArea","Notes":"If the player is riding Yoshi when inside this area, the game will display an explanation about how to eat items with Yoshi. If Obj_arg0 is set, it will explain how to shoot projectiles with Yoshi instead, provided that he is carrying a projectile in his mouth."},"KoteBug":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoteBug","Notes":""},"GravityFallBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GravityFallBlock","Notes":""},"AttackRockTutorial":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the player stands on the rock.","Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"AttackRockTutorial","Notes":"A rock that emits from the ground and breaks into a yellow orb. It can be smashed into KoopaSeals."},"Kabokuri":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Kabokuri","Notes":""},"Sandstorm":{"Progress":2,"Parameters":{"SW_A":{"Description":"Activated whenever the player does not get launched.","Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Specifies the movement path.","Exclusives":[],"Games":3,"Needed":true},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"Starts the \"White\" color animation if enabled.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Enable white color"},"Obj_arg0":{"Type":"Boolean","Description":"Enables the two spiky rock obstacles.","Exclusives":["SunakazeKun"],"Games":3,"Values":[],"Needed":0,"Name":"Enable rock obstacles"},"Camera":{"Description":"Used when player gets launched.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"Sandstorm","Notes":"Moves on a path. Launches the player into the air once they get in its range. SunakazeKun objects may use two spiky rock obstacles to defend themselves."},"Takobo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Takobo","Notes":""},"StrayTico":{"Progress":1,"Parameters":{},"Games":2,"InternalName":"StrayTico","Notes":"A Silver Star that is trapped in a bubble. The player usually has to collect five of them to make a Power Star appear."},"SnowMound":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SnowMound","Notes":""},"PartsModel":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PartsModel","Notes":""},"CymbalsStep":{"Progress":2,"Parameters":{"MapPartsSeesaw2AxisRotator":{"Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Gets activated after Ground Pounding the top.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":2,"Needed":false},"MapPartsSeesaw2AxisRollerRotator":{"Exclusives":[],"Games":2,"Needed":false},"MapPartsSeesaw1AxisRotator":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btk exists, this will define the texture frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Texture Frame"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.\n\n","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Color Frame"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Shadow Length"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CymbalsStep","Notes":"A set of cymbal platforms with separate collision meshes. The top one can be moved like a seesaw platform. A SW_A can be activated by Ground Pounding the top. It also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"SmokeEffectColorArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SmokeEffectColorArea","Notes":""},"RelayDrill2DPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RelayDrill2DPlanet","Notes":""},"CumulativeTimerSwitchArea":{"Progress":2,"Parameters":{"SW_A":{"Description":"Gets activated after the required amount of time inside this area has passed.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"The required number of time frames to spend inside this area.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Counter"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CumulativeTimerSwitchArea","Notes":"An area that activates its SW_A switch if the player has spent the total requested number of time frames inside this area."},"DepthOfFieldArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DepthOfFieldArea","Notes":""},"PlayerSideRetainOffArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"PlayerSideRetainOffArea","Notes":"An area that adjusts the player's movement direction all the time. Usually, when a camera change occurs, the player will keep walking into the direction the stick was held before the camera changed. This prevents exactly that."},"Meister":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Meister","Notes":""},"TubeSliderCrystal":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TubeSliderCrystal","Notes":""},"IceMeteor":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"IceMeteor","Notes":""},"AnmModelSwitchMoveEndKillAnyAnim":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"AnmModelSwitchMoveEndKillAnyAnim","Notes":""},"CrescentSeesawPlanet":{"Progress":2,"Parameters":{},"Games":2,"InternalName":"CrescentSeesawPlanet","Notes":"An object that tilts towards the side that the player stands on."},"WaterStream":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WaterStream","Notes":""},"WireCoverCage":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WireCoverCage","Notes":""},"PoleObstacleParts":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PoleObstacleParts","Notes":""},"SwitchSynchronizer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SwitchSynchronizer","Notes":""},"BombHeiLauncher":{"Progress":1,"Parameters":{"SW_A":{"Description":"If used, it will only dispense objects while this switch is activated.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg2":{"Type":"Boolean","Description":"Unknown","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown"}},"Games":3,"InternalName":"BombHeiLauncher","Notes":"A dispenser that releases bombs or Bob-ombs. If the object is named BombLauncher, it creates bombs whereas it creates Bob-ombs when it's called BombHeiLauncher. There can only be one bomb or Bob-omb at once."},"LavaProminence":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LavaProminence","Notes":""},"Popo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Popo","Notes":""},"TimeAttackClock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TimeAttackClock","Notes":""},"Trapeze":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Trapeze","Notes":""},"AirFar100m":{"Progress":2,"Parameters":{"SW_B":{"Description":"Disappears if activated, reappears if deactivated.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Plays \"Change\" animation if activated.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"Appears if 消滅 action gets triggered.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"The air won't appear during the intro if enabled.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Hide during Intro?"},"Obj_arg0":{"Type":"Float","Description":"Active distance from player's position.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Range"},"Obj_arg2":{"Type":"Boolean","Description":"Always active if enabled.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Always Active?"}},"Games":3,"InternalName":"AirFar100m","Notes":"Decorative atmosphere that is meant to be placed around a planet or section. Unlike other Air objects, this has a far clipping range of 100 meters."},"BgmChangeArea":{"Progress":2,"Parameters":{"SW_B":{"Description":"Invalidates this area if this switch gets activated. However, this only works in \"TwisterTowerGalaxy\".","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"ChangeBgmName index into StageBgmInfo if Obj_arg0 is set to 0. ChangeBgmState index into StageBgmInfo if Obj_arg0 is set to 2. Fade time if Obj_arg0 is set to 1.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Argument 1"},"Obj_arg0":{"Type":"Integer","Description":"The music change type.","Exclusives":[],"Games":2,"Values":[{"Value":"0","Notes":"Change Song"},{"Value":"1","Notes":"Fade-out and Change Song"},{"Value":"2","Notes":"Change State"}],"Needed":false,"Name":"Change Type"},"Obj_arg3":{"Type":"Integer","Description":"Sets how music changes are handled during Comet missions.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"Music change is ignored during Comet"},{"Value":"1","Notes":"Music change is enforced during Comet"}],"Needed":false,"Name":"Comet Music Type"},"Obj_arg2":{"Type":"Integer","Description":"ChangeBgmName index into StageBgmInfo if Obj_arg0 is set to 1. Fade time if Obj_arg0 is set to 2.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Argument 2"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BgmChangeArea","Notes":"Changes the background music using the stage's music information in StageBgmInfo. Supports several different changing modes."},"BlueStarCupsulePlanet":{"Progress":2,"Parameters":{"SW_B":{"Description":"If used, it will not rotate or move on its path while this switch is activated.","Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"Appears if the action is activated.","Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Used for MapPartsRailMover movement.","Exclusives":[],"Games":3,"Needed":false},"MapPartsRotator":{"Exclusives":[],"Games":3,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BlueStarCupsulePlanet","Notes":"Planet-like objects that feature a large Pull Star inside them. The player can use the pointer on the Pull Star to make it attract them. UFOBlueStarCupsule is hardcoded to use a lower target radius."},"WaterArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WaterArea","Notes":""},"BigFan":{"Progress":2,"Parameters":{"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Float","Description":"The player's movement speed, multiplied by 100. Default is 100.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Speed"},"Obj_arg0":{"Type":"Float","Description":"Defines the wind gust's length. Default is 4000.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Wind Length"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BigFan","Notes":"A fan object that creates a gust of wind that can push Blimp Yoshi and the player if they use the Boo power-up. If this is placed in TeresaMario2DGalaxy, it will use a slightly different sound effect."},"ZeroGravityBox":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ZeroGravityBox","Notes":""},"MercatorTransformCube":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MercatorTransformCube","Notes":""},"CloudStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"CloudStep","Notes":""},"YoshiBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"YoshiBlock","Notes":"A somewhat glitchy object that requires a custom file to be used. It loads the texture from YoshiBlock.arc/YoshiBlock/YoshiBlockTex.bti and it is a simple block that has no specific use. For some reason, it can't be seen in first-person view or during intro camera cutscenes."},"StarPieceClusterRock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceClusterRock","Notes":""},"TicoCoin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TicoCoin","Notes":""},"KoopaDemoChamber":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaDemoChamber","Notes":""},"RailMoveObjShakeCamera":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveObjShakeCamera","Notes":""},"MarioActor":{"Progress":2,"Parameters":{"Obj_arg0":{"Type":"Integer","Description":"Defines how the player enters the scene.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Spinning"},{"Value":"1","Notes":"Standing"},{"Value":"2","Notes":"Walking In"}],"Needed":false,"Name":"Entrance Type"},"Camera":{"Description":"The starting camera to be used when spawning at this point.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"MarioActor","Notes":"A controller that sets the spawn point for the player at the start of a mission and at Checkpoints. May also be used for other things such as the warp areas on the Comet Observatory. If placed in a generic object placement file, this will create a glitchy clone of the player."},"BirikyuWithFace":{"Progress":2,"Parameters":{"SW_PARAM":{"Exclusives":[],"Games":2,"Needed":false},"Group":{"Description":"If any of the group members gets frozen by Player 2, all of them will stop moving.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Defines the movement path.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Specifies the side direction.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Side is path direction"},{"Value":"1","Notes":"Opposite of path direction"}],"Needed":false,"Name":"Side Type"},"Point_arg0":{"Type":"Integer","Description":"Defines the time in frames before the object will move again.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Waiting Time"},"Obj_arg0":{"Type":"Float","Description":"Sets the movement speed.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Movement Speed"},"Obj_arg3":{"Type":"Integer","Description":"Specifies the gravity calculation type.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"Ignore gravity"},{"Value":"0","Notes":"Negated gravity is up. Always calculate gravity"},{"Value":"1","Notes":"Negated gravity is up. Calculate gravity once"}],"Needed":false,"Name":"Gravity Type"},"Obj_arg2":{"Type":"Integer","Description":"Sets the shadow type.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Validate shadows"},{"Value":"1","Notes":"Invalidate shadows"}],"Needed":false,"Name":"Shadow Type"}},"Games":3,"InternalName":"BirikyuWithFace","Notes":"A small electric ball enemy that causes electrical damage. It can only be defeated using the Invincibility power-up. They will move on a path or in a circular motion if no path was assigned. When it attacks something, for example the player, it will pause for a short amount of time."},"RisePictureBookPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RisePictureBookPlanet","Notes":""},"SoundSyncSky":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SoundSyncSky","Notes":""},"AnmModelSwitchMoveEndKill":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"AnmModelSwitchMoveEndKill","Notes":""},"Dodoryu":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Dodoryu","Notes":""},"MarioFaceShipNpcRegister":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioFaceShipNpcRegister","Notes":""},"AnmModelSwitchMoveValidateCollision":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"AnmModelSwitchMoveValidateCollision","Notes":""},"FileSelector":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FileSelector","Notes":""},"Bussun":{"Progress":2,"Parameters":{"Rail":{"Description":"The path that it moves on.","Exclusives":[],"Games":2,"Needed":true}},"Games":2,"InternalName":"Bussun","Notes":"A dinosaur enemy that moves around on a path. It can be defeated by stomping on its belly. It damages the player upon contact. The Orange Luma can freeze its movement."},"GlaringLightArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlaringLightArea","Notes":""},"TwoLegs":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TwoLegs","Notes":""},"EarthenPipe":{"Progress":1,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"The animation frame to use as the pipe's color.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Green"},{"Value":"1","Notes":"Orange"}],"Needed":false,"Name":"Color Frame"},"SW_B":{"Description":"This switch activates when Mario exits the pipe.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg6":{"Type":"Boolean","Description":"If enabled, the rotation of the pipe will not be affected by gravity.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Ignore Gravity?"},"SW_A":{"Description":"If set, the pipe will not be enterable until the switch is activated. EarthenPipeInWater won't show it's water vortex until this switch is activated.","Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"","Exclusives":[],"Games":0,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Float","Description":"The force to push the player upwards when exiting the pipe. Default 25.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Exit Force (Upwards)"},"Obj_arg0":{"Type":"Float","Description":"The force to push the player forwards when exiting the pipe. Default 5.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Exit Force (Forwards)"},"Obj_arg3":{"Type":"Integer","Description":"Set two pipes to have the same number to link them together.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Connection ID"},"Obj_arg2":{"Type":"Integer","Description":"The pipe's behavior after being entered.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Entrance and exit"},{"Value":"1","Notes":"Exit only"},{"Value":"2","Notes":"Hidden until first exited"},{"Value":"3","Notes":"Eject without warping"},{"Value":"4","Notes":"Eject without warping (spawns Coins)"},{"Value":"5","Notes":"Eject without warping (spawns Star Bits)"},{"Value":"6","Notes":"Hide when exited"}],"Needed":false,"Name":"Mode"},"Obj_arg5":{"Type":"Integer","Description":"The state of the music that plays after exiting the pipe.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Music State"},"Obj_arg4":{"Type":"Integer","Description":"Index of the music to change to once the pipe is left.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Music Change"},"Camera":{"Description":"Used when entering or exiting.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"EarthenPipe","Notes":"A Warp Pipe that can transport the player to another Warp Pipe instance. However, it also supports various other modes and functions unrelated to transportation. Warp Pipes that are placed in WhiteSnowGalaxy have a hardcoded clipping range of 1000."},"ManholeCover":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ManholeCover","Notes":""},"MarioFacePlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioFacePlanet","Notes":""},"Grapyon":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Grapyon","Notes":""},"KinopioPostman":{"Progress":0,"Parameters":{"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"KinopioPostman","Notes":""},"WanwanGoal":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WanwanGoal","Notes":""},"WoodLogBridge":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WoodLogBridge","Notes":""},"CollisionArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"CollisionArea","Notes":""},"GhostAttackGhost":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GhostAttackGhost","Notes":""},"RepeatTimerSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RepeatTimerSwitch","Notes":""},"SlopeRunningCancelArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"SlopeRunningCancelArea","Notes":"The player's running movement will be immediately stopped if they touch a steep surface inside this area."},"RailMoveWithIndirectModelObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveWithIndirectModelObj","Notes":""},"JumpBranch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JumpBranch","Notes":""},"PlanetMapAnimLow":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlanetMapAnimLow","Notes":""},"TrickRabbit":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TrickRabbit","Notes":""},"GlobalConeGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalConeGravity","Notes":""},"BegomanSpring":{"Progress":2,"Parameters":{"SW_B":{"Description":"If activated, it will be defeated immediately.","Exclusives":[],"Games":3,"Needed":false},"SW_A":{"Description":"If not enabled, it will remain stationary.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"SW_DEAD":{"Description":"Gets activated after killing this enemy.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"If SW_A is valid and deactivated, it will always move towards its initial position.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Enable Returning"},"Camera":{"Description":"Used when player gets bounced off.","Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":3,"InternalName":"BegomanSpring","Notes":"A rotating robot enemy that features a spring head which the player can bounce off. It can be defeated by smashing it against electric currents (such as ElectricRail). If it falls into water, it will be defeated as well. It gets stunned when using a Spin Attack. This fully expands its spring head. If the object is called BegomanSpringHide, it will remain in the ground until the player gets in its range. This variant will also spawn a Topmini if hit with a Spin Attack. There can only be one Topmini at a time."},"ShadowFarClipCtrlArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ShadowFarClipCtrlArea","Notes":""},"Balloonfish":{"Progress":2,"Parameters":{"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"Balloonfish","Notes":"A blowfish enemy that inflates once the player gets in its range. It will then home onto the player and explode after a certain amount of time. Can be frozen by the Orange Luma in SMG2."},"PlanetMapStrongLight":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlanetMapStrongLight","Notes":""},"RepeatBlockShadowChangeArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RepeatBlockShadowChangeArea","Notes":""},"PlanetMapPress":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlanetMapPress","Notes":""},"SmallStone":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SmallStone","Notes":""},"Teresa":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Teresa","Notes":""},"FlowerBlossomRellayPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FlowerBlossomRellayPlanet","Notes":""},"JumpSpider":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JumpSpider","Notes":""},"SpaceMine":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SpaceMine","Notes":""},"BossBussun":{"Progress":2,"Parameters":{"SW_A":{"Description":"Makes it Ground Poundable once activated.","Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Specifies the points that she will look at move to randomly.","Exclusives":[],"Games":2,"Needed":false},"AppearPowerStar":{"Description":"Spawned after defeating it.","Exclusives":[],"Games":2,"Needed":true},"Camera":{"Description":"Used when it gets damaged.","Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BossBussun","Notes":"A dinosaur-like boss that sleeps until the player Ground Pounds the weak spot on her belly. Excluding the first time, the player has to damage her three times. Starting the second phase, she will shoot fire balls that can temporarily cover manhole grates in lava. During the last phase, she will turn red and move faster. She is supposed to be placed on a disk-like planet as she can freely walk around such planets and change sides.\nShe uses two GeneralPos. ボスブッスン位置 is used as her position after the battle. マリオ位置 is used to position the player after the battle. She always spawns a Power Star which needs to be set up in the galaxy's Scenario file."},"EffectArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EffectArea","Notes":""},"GliBird":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GliBird","Notes":""},"NoteFairy":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NoteFairy","Notes":""},"SoundSyncSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SoundSyncSwitch","Notes":""},"CometFireDanceArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CometFireDanceArea","Notes":"An area that, when entered, forces the player to run in a straight line. The player will jump as high as the third jump of a Triple Jump."},"Karon":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Karon","Notes":""},"PenguinMaster":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PenguinMaster","Notes":""},"AirBubble":{"Progress":2,"Parameters":{"SW_DEAD":{"Description":"Activated when popped.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"AirBubble","Notes":"A stationary bubble that replenishes air when collected underwater. 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If the player is inside a LensFlareArea, the lens flare effect will be rendered around the sun."},"QuicksandPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"QuicksandPlanet","Notes":""},"RailMoveObjClipParts":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveObjClipParts","Notes":""},"StarPieceSpotEruption":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceSpotEruption","Notes":""},"MarioLauncherTarget":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioLauncherTarget","Notes":""},"AnmModelSwitchSyncBrk":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"AnmModelSwitchSyncBrk","Notes":""},"CloudSea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":2,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CloudSea","Notes":"A simple object with a model and collision. Very limited in its functionality compared to other simple map object classes."},"Unizo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Unizo","Notes":""},"BigFanCloud":{"Progress":2,"Parameters":{"SW_B":{"Description":"If used, the fan will not rotate if the switch is not actived.","Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BigFanCloud","Notes":"A generic, rotating fan. It does not create a wind gust unlike BigFan."},"MarioFacePlanetTakeOffDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioFacePlanetTakeOffDemoObj","Notes":""},"Nigero":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Nigero","Notes":""},"LotusLeaf":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LotusLeaf","Notes":""},"Sandy":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Sandy","Notes":""},"Togepin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Togepin","Notes":""},"Menbo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Menbo","Notes":""},"Jellyfish":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Jellyfish","Notes":""},"JumpBeamer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JumpBeamer","Notes":""},"ScoreAttackMan":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ScoreAttackMan","Notes":""},"ViewGroupCtrlArea":{"Progress":1,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Overrides the LOD system by forcing the objects to use this specified LOD mode instead.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Don't override LOD system"},{"Value":"1","Notes":"Display High model"},{"Value":"2","Notes":"Display Middle model"},{"Value":"3","Notes":"Display Low model"},{"Value":"4","Notes":"Prevent rendering"}],"Needed":false,"Name":"LOD Mode"},"Obj_arg0":{"Type":"Integer","Description":"The ViewGroup of objects that should be rendered.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"View Group ID"},"Obj_arg2":{"Type":"Boolean","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"ViewGroupCtrlArea","Notes":"When entered by the player, all compatible objects in its ViewGroup will be forced to render."},"DashFruit":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DashFruit","Notes":""},"MameMuimuiScorer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MameMuimuiScorer","Notes":""},"TogepinScorer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TogepinScorer","Notes":""},"CometNoSpinArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CometNoSpinArea","Notes":"An area that, when entered, prevents the player from using the Spin Attack. The player won't be able to get rid of it until they leave the area again."},"JetTurtle":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JetTurtle","Notes":""},"EffectObjR500F50":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EffectObjR500F50","Notes":""},"DemoTitleAnim":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DemoTitleAnim","Notes":""},"Sky":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Sky","Notes":""},"ExterminationCheckerWoodBox":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ExterminationCheckerWoodBox","Notes":""},"PowerStar":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PowerStar","Notes":""},"Yukkina":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Yukkina","Notes":""},"StarReturnDemoStarter":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarReturnDemoStarter","Notes":""},"SceneChangeArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SceneChangeArea","Notes":""},"StarPiece":{"Progress":1,"Parameters":{"Obj_arg1":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 1"},"Obj_arg0":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 0"},"Obj_arg3":{"Type":"Integer","Description":"Color of the Star Bits.","Exclusives":[],"Games":0,"Values":[{"Value":"-1","Notes":"Random"},{"Value":"0","Notes":"Purple"},{"Value":"1","Notes":"Yellow"},{"Value":"2","Notes":"Green"},{"Value":"3","Notes":"Blue"},{"Value":"4","Notes":"Red"},{"Value":"5","Notes":"White"}],"Needed":false,"Name":"Color"},"Obj_arg2":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 2"},"Obj_arg5":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 5"},"Obj_arg4":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 4"}},"Games":2,"InternalName":"StarPiece","Notes":""},"TicoFatCoin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TicoFatCoin","Notes":""},"PlayerMorphLimitArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlayerMorphLimitArea","Notes":""},"BloomArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Brightness filter level. Ranges from 0 to 255. Default is 255.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Threshold"},"Obj_arg0":{"Type":"Integer","Description":"Strength of the bloom effect. Ranges from 0 to 255. Default is 128.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Intensity"},"Obj_arg3":{"Type":"Integer","Description":"Secondary intensity argument.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Intensity 2"},"Obj_arg2":{"Type":"Integer","Description":"Primary intensity argument.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Intensity 1"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BloomArea","Notes":"An area that applies bloom effects to compatible objects inside it. For this, the object needs a Bloom.arc model file. However, not all objects support this natively."},"ClipDrawArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ClipDrawArea","Notes":""},"DemoPlayerForbidUpdateArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DemoPlayerForbidUpdateArea","Notes":""},"SimpleSeesawObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleSeesawObj","Notes":""},"SandBirdParts":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SandBirdParts","Notes":""},"WorldMapModel":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WorldMapModel","Notes":""},"KoopaFinalBattlePos":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaFinalBattlePos","Notes":""},"MorphItemRock":{"Progress":1,"Parameters":{"Obj_arg6":{"Type":"Integer","Description":"Specifies how the item rotates.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Rotate + unknown"},{"Value":"0","Notes":"Don't rotate"},{"Value":"1","Notes":"Rotate"},{"Value":"2","Notes":"Don't rotate + unknown"}],"Needed":false,"Name":"Rotation Type"},"DemoCast":{"Description":"Will be used during the cutscene.","Exclusives":[],"Games":3,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Enables or disables collision binding.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Deactivated"},{"Value":"1","Notes":"Activated"}],"Needed":false,"Name":"Binder Type"},"SW_DEAD":{"Description":"Gets activated after it is destroyed.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies how the item appears after SW_APPEAR gets activated.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Appears in place"},{"Value":"1","Notes":"Appears above and falls down"}],"Needed":false,"Name":"Appearance Type"},"Obj_arg3":{"Type":"Integer","Description":"Specifies if the item is stored in a bubble or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Not contained in a bubble"},{"Value":"1","Notes":"Contained in a bubble"}],"Needed":false,"Name":"Inside Bubble?"},"Obj_arg2":{"Type":"Integer","Description":"Specifies whether the power-up falls down after appearing or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Lands when it appears"},{"Value":"1","Notes":"Stays in position where it appeared"}],"Needed":false,"Name":"Landing Type"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Integer","Description":"Specifies what appearance event cameras are to be used.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"No cameras"},{"Value":"1","Notes":"Use 出現1"},{"Value":"2","Notes":"Use 出現1 and 出現2"}],"Needed":false,"Name":"Appearance Camera Type"},"Obj_arg4":{"Type":"Integer","Description":"Specifies the shadow and clipping properties.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Calculate shadow drop direction from gravity once"},{"Value":"0","Notes":"Nothing"},{"Value":"1","Notes":"Calculate shadow"},{"Value":"2","Notes":"Calculate shadow drop and direction from gravity once"},{"Value":"3","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"},{"Value":"4","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"}],"Needed":false,"Name":"Shadow & Clipping Type"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Specifies the path that it moves on.","Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false}},"Games":2,"InternalName":"MorphItemRock","Notes":"A collectable item that turns the player into a Rock character. This power-up state allows them to turn into a rolling rock."},"ShadowColorArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ShadowColorArea","Notes":""},"SimpleMapObjPush":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleMapObjPush","Notes":""},"DodoryuClosedArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DodoryuClosedArea","Notes":""},"CocoNut":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"CocoNut","Notes":""},"DashChargeArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DashChargeArea","Notes":""},"DreamerDeadCountArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DreamerDeadCountArea","Notes":""},"UnbabaSlim":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"UnbabaSlim","Notes":""},"SoundEmitterPoint":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SoundEmitterPoint","Notes":""},"Air":{"Progress":2,"Parameters":{"SW_B":{"Description":"Disappears if activated, reappears if deactivated.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Plays \"Change\" animation if activated.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"Appears if 消滅 action gets triggered.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"The air won't appear during the intro if enabled.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Hide during Intro?"},"Obj_arg0":{"Type":"Float","Description":"Active distance from player's position.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Range"},"Obj_arg2":{"Type":"Boolean","Description":"Always active if enabled.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Always Active?"}},"Games":3,"InternalName":"Air","Notes":"Decorative atmosphere that is meant to be placed around a planet or section."},"StoryBookAreaText":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StoryBookAreaText","Notes":""},"SpinCloudItem":{"Progress":0,"Parameters":{"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"SpinCloudItem","Notes":""},"PunchBox":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PunchBox","Notes":""},"WorldMapAccessPanel":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WorldMapAccessPanel","Notes":""},"Pyudon":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Pyudon","Notes":""},"BgmVolumeFadeArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Float","Description":"The music's volume multiplied by 100.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Volume"},"Obj_arg0":{"Type":"Integer","Description":"The music's fade time in frames. 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The volume resets if the player leaves the area again."},"BindEndArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BindEndArea","Notes":"A useless area that has no actual effect in-game."},"Chorobon":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Chorobon","Notes":""},"Fluff":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Fluff","Notes":""},"RailMoveDemoActionObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveDemoActionObj","Notes":""},"GlobalPlaneGravityInCylinder":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalPlaneGravityInCylinder","Notes":""},"BendSwanpPlanet":{"Progress":2,"Parameters":{"SW_B":{"Description":"If activated, it will enter the second folding state.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"If activated, it will enter the first folding state.","Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BendSwanpPlanet","Notes":"A special planet that can fold two times. Each state also has a separate collision mesh that gets loaded in. Usually, the planet will be in its unfolded state. SW_A and SW_B are used to fold it."},"OpeningDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"OpeningDemoObj","Notes":""},"Rabbit":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Rabbit","Notes":""},"FireBar":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FireBar","Notes":""},"TicoBaby":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TicoBaby","Notes":""},"EffectObjR1000F50":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EffectObjR1000F50","Notes":""},"NeedlePlant":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NeedlePlant","Notes":""},"KoopaJrRobotBreakableStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaJrRobotBreakableStep","Notes":""},"ChimneyEntryObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ChimneyEntryObj","Notes":""},"RepeatTimerBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RepeatTimerBlock","Notes":""},"BallOpener":{"Progress":2,"Parameters":{"SW_A":{"Description":"Activated after a Star Ball gets cracked open.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BallOpener","Notes":"If the player touches this object's center while riding a Star Ball, it will pull the Star Ball towards its center and the Star Ball will be cracked open."},"NeedleTrap":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NeedleTrap","Notes":""},"GlobalBarrelGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalBarrelGravity","Notes":""},"VsOtaRockTankIcePlanetFence":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"VsOtaRockTankIcePlanetFence","Notes":""},"WaterPlant":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WaterPlant","Notes":""},"RandomEffectObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RandomEffectObj","Notes":""},"CelestrialArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CelestrialArea","Notes":"If the player attempts to exit this area while using the Flying power-up, they will be restricted to move inside the area only. The flying effect will be cancelled when the player reaches the edge of this area."},"PowerStarAppearPoint":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PowerStarAppearPoint","Notes":""},"TakoSho":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TakoSho","Notes":""},"BenefitItemOneUp":{"Progress":1,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"Sets the shadow drop length.","Exclusives":[],"Games":3,"Values":[{"Value":"","Notes":""}],"Needed":false,"Name":"Shadow Length"},"Obj_arg6":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown"},"Obj_arg1":{"Type":"Integer","Description":"Specifies how the item appears after appearing.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Invisible"},{"Value":"1","Notes":"On ground after 1 second"},{"Value":"2","Notes":"Thrown out"},{"Value":"3","Notes":"Thrown out from ? 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Broken in SMG2.","Exclusives":[],"Games":3,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false},"Path_arg0":{"Type":"Float","Description":"Movement speed for paths.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Movement Speed"}},"Games":3,"InternalName":"BenefitItemOneUp","Notes":"An item that grants the player an extra life when collected. Can be collected by the Orange Luma in SMG2."},"ProjectionMapSky":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ProjectionMapSky","Notes":""},"AnmModelSwitchMove":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"AnmModelSwitchMove","Notes":""},"FirePressure":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FirePressure","Notes":""},"YukkinaGroundSnow":{"Progress":1,"Parameters":{"Obj_arg0":{"Type":"Integer","Description":"The number of required hits on the object for it to spawn a coin.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Hits Needed For Coin"}},"Games":2,"InternalName":"YukkinaGroundSnow","Notes":"A destroyable snow spike object used by the Yukkina boss."},"StarPieceFlower":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceFlower","Notes":""},"WanwanSearch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WanwanSearch","Notes":""},"FlipPanelObserver":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FlipPanelObserver","Notes":""},"AnmModelSwitchMoveInvalidateCollision":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"AnmModelSwitchMoveInvalidateCollision","Notes":""},"MorphItemBee":{"Progress":1,"Parameters":{"Obj_arg6":{"Type":"Integer","Description":"Specifies how the item rotates.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Rotate + unknown"},{"Value":"0","Notes":"Don't rotate"},{"Value":"1","Notes":"Rotate"},{"Value":"2","Notes":"Don't rotate + unknown"}],"Needed":false,"Name":"Rotation Type"},"DemoCast":{"Description":"Will be used during the cutscene.","Exclusives":[],"Games":3,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Enables or disables collision binding.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Deactivated"},{"Value":"1","Notes":"Activated"}],"Needed":false,"Name":"Binder Type"},"SW_DEAD":{"Description":"Gets activated after it is destroyed.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies how the item appears after SW_APPEAR gets activated.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Appears in place"},{"Value":"1","Notes":"Appears above and falls down"}],"Needed":false,"Name":"Appearance Type"},"Obj_arg3":{"Type":"Integer","Description":"Specifies if the item is stored in a bubble or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Not contained in a bubble"},{"Value":"1","Notes":"Contained in a bubble"}],"Needed":false,"Name":"Inside Bubble?"},"Obj_arg2":{"Type":"Integer","Description":"Specifies whether the power-up falls down after appearing or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Lands when it appears"},{"Value":"1","Notes":"Stays in position where it appeared"}],"Needed":false,"Name":"Landing Type"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Integer","Description":"Specifies what appearance event cameras are to be used.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"No cameras"},{"Value":"1","Notes":"Use 出現1"},{"Value":"2","Notes":"Use 出現1 and 出現2"}],"Needed":false,"Name":"Appearance Camera Type"},"Obj_arg4":{"Type":"Integer","Description":"Specifies the shadow and clipping properties.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Calculate shadow drop direction from gravity once"},{"Value":"0","Notes":"Nothing"},{"Value":"1","Notes":"Calculate shadow"},{"Value":"2","Notes":"Calculate shadow drop and direction from gravity once"},{"Value":"3","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"},{"Value":"4","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"}],"Needed":false,"Name":"Shadow & Clipping Type"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Specifies the path that it moves on.","Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"MorphItemBee","Notes":"A collectable item that turns the player into a Bee character. This power-up state allows them to fly around like a bee."},"MagmaSeaWave":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MagmaSeaWave","Notes":""},"AutoMakeMapObj":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btk exists, this will define the texture frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Texture Frame"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Color Frame"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Shadow Length"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"AutoMakeMapObj","Notes":"A generic map object with a model and collision. It also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btk) animations as well as shadows (Shadow.bcsv)."},"PackunPetit":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PackunPetit","Notes":""},"TubeSliderJumpStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TubeSliderJumpStep","Notes":""},"CaveInCube":{"Progress":2,"Parameters":{"Obj_arg1":{"Type":"Integer","Description":"The number of debris to be generated. Stops generation after the requested amount has appeared. If set to -1, it will keep spawning more debris.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Debris Count"},"Obj_arg0":{"Type":"Integer","Description":"Time between spawns in frames.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Delay"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CaveInCube","Notes":"Periodically spawns collapsing debris that can damage the player upon contact. The individual debris can be frozen by the Orange Luma. For each spawn, a random debris model gets loaded. These models are called CaveInPartsBig, CaveInPartsMiddle and CaveInPartsSmall."},"TicoSeedGuidanceCube":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"TicoSeedGuidanceCube","Notes":"If the player stands inside this area, the game will display an explanation about how to feed a Hungry Luma with Star Bits. Does not work in SMG2."},"CubeCameraArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies what camera setup to use after entering this area.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Camera ID"},"Obj_arg3":{"Type":"Integer","Description":"Bitfield of contexts that are affected by camera changes through this area. 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These upper bits then correspond to be bitmask values (16 = Normal, 32 = Underwater, ...).","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"All"},{"Value":"1","Notes":"Normal camera"},{"Value":"2","Notes":"Underwater camera"},{"Value":"4","Notes":"Water surface camera"},{"Value":"8","Notes":"Pull Star camera"},{"Value":"16","Notes":"Flying camera"},{"Value":"32","Notes":"Yoshi camera (SMG2 only)"},{"Value":"64","Notes":"Bulb Yoshi camera (SMG2 only)"}],"Needed":false,"Name":"Affected Contexts"},"Obj_arg2":{"Type":"Integer","Description":"The camera area with the highest priority and requested categories will take effect.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Priority"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"CubeCameraArea","Notes":"An area that changes the current camera once the player enters this area. The actual camera parameters are specified in the zone's CameraParam.bcam. The corresponding camera ID label is generated using the printf format string c:%04x. For example, if your camera area has an Obj_arg0 of 15, the corresponding ID label would be c:000f. This can also be restricted to take effect only under different circumstances (Obj_arg3)."},"TeresaAtomic":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TeresaAtomic","Notes":""},"BeeFlowerHover":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Float","Description":"Sets the shadow drop length.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Length"},"Rail":{"Description":"Specifies the movement path. Used by MapPartsRailMover and MapPartsRailPosture.","Exclusives":[],"Games":3,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Float","Description":"Sets the rotation's speed.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Rotation Speed"},"MapPartsRailPosture":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BeeFlowerHover","Notes":"A rotating platform that can be stood on using the Bee power-up. If the player does not have any of these two power-ups and touches the platform, it will temporarily disappear."},"Penguin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Penguin","Notes":""},"ProjectionMapAir":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ProjectionMapAir","Notes":""},"RestartObj":{"Progress":1,"Parameters":{"Obj_arg0":{"Type":"Integer","Description":"The Start ID of the zone to respawn the player at.","Exclusives":[],"Games":2,"Values":[],"Needed":true,"Name":"Spawn Point ID"}},"Games":2,"InternalName":"RestartObj","Notes":"A checkpoint flag used in several galaxies."},"Meramera":{"Progress":2,"Parameters":{"SW_DEAD":{"Description":"Activated when killed.","Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Initial nerve state.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Wait"},{"Value":"0","Notes":"Runaway"},{"Value":"1","Notes":"Float"}],"Needed":false,"Name":"Appearance"},"Obj_arg2":{"Type":"Boolean","Description":"Keeps respawning after killing if enabled.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Respawn"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":3,"InternalName":"Meramera","Notes":"An enemy that can damage the player upon contact. Can be stunned with a Spin Attack which reveals its core. The core can be destroyed by most of Mario's actions."},"GravityTimerChangeWall":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GravityTimerChangeWall","Notes":""},"UFOKinoko":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"UFOKinoko","Notes":""},"SpinCloudBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SpinCloudBlock","Notes":""},"Kinopio":{"Progress":0,"Parameters":{"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"Kinopio","Notes":""},"SpinGuidanceArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SpinGuidanceArea","Notes":""},"SimpleDemoExecutor":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleDemoExecutor","Notes":""},"LensFlareArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LensFlareArea","Notes":""},"RotateHammerPressure":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RotateHammerPressure","Notes":""},"PlanetMap":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlanetMap","Notes":""},"ScenarioStarter":{"Progress":1,"Parameters":{"Rail":{"Description":"","Exclusives":[],"Games":3,"Needed":true}},"Games":3,"InternalName":"ScenarioStarter","Notes":"The galaxy fly-in controller that sets up the fly-in path an sequence for a Star mission."},"StaffRollDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StaffRollDemoObj","Notes":""},"CrystalCageOpa":{"Progress":2,"Parameters":{"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"The game reads this value but never uses it. This is only read if Obj_arg0 is set.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Useless"},"SW_DEAD":{"Description":"Gets activated after destroying it.","Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"Plays an animation called Move if enabled. No actual object of this class has such animations, so it's never used.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Play \"Move\" Animation"},"Obj_arg3":{"Type":"Integer","Description":"The number of Star Bits to spawn after destroying it. Obj_arg2 has to be set to -1. Default is 5.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Number of Star Bits"},"Obj_arg2":{"Type":"Integer","Description":"Specifies what kind of item to spawn after destroying it.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"Star Bits"},{"Value":"0","Notes":"Nothing"},{"Value":"1","Notes":"Coin"}],"Needed":false,"Name":"Item Type"},"Obj_arg4":{"Type":"Boolean","Description":"If set, the remaining broken pieces will be hidden.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Hide Broken Pieces?"}},"Games":2,"InternalName":"CrystalCageOpa","Notes":"An opaque crystal that can be destroyed with a Spin Attack, Yoshi's projectiles, the Spin Drill, a Koopa Shell or the Orange Luma as well as any enemy attack. It may reward the player with some items. Loads a separate model for the breaking animation."},"SphereRailDash":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SphereRailDash","Notes":""},"SpinDriver":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SpinDriver","Notes":""},"Battan":{"Progress":2,"Parameters":{"SW_A":{"Description":"If not enabled, it will remain stationary.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Defines the path that it moves on passively.","Exclusives":[],"Games":2,"Needed":true},"Obj_arg1":{"Type":"Float","Description":"The range in which it will fall down onto the ground after detecting the player.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Attacking Range"},"SW_DEAD":{"Description":"Gets activated once defeated.","Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Float","Description":"Defines the movement speed, multiplied by 1000. Default is 600.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Movement Speed"},"Obj_arg2":{"Type":"Boolean","Description":"If enabled, it won't spawn any Star Bits after being defeated.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Spawn no Star Bits?"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"Battan","Notes":"A stone block enemy that moves on a fixed path. Once it sees the player, it will move towards them to fall down on them. Once it lies on the ground, the weak point on its back can be Ground Pounded. Can be frozen by the Orange Luma. It will spawn 7 Star Bits if defeated."},"KoopaJrCastleGate":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaJrCastleGate","Notes":""},"PukupukuWaterSurface":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PukupukuWaterSurface","Notes":""},"ForbidTriangleJumpArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"ForbidTriangleJumpArea","Notes":"An area that prevents any angled Wall Jumps. Instead, the jumping direction will be directly opposite of the Wall Jumped collision triangle."},"JumpStandAuto":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JumpStandAuto","Notes":""},"PictureJoinPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PictureJoinPlanet","Notes":""},"HipDropSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HipDropSwitch","Notes":""},"BegomanBaby":{"Progress":2,"Parameters":{"SW_A":{"Description":"If not enabled, it will remain stationary.","Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"SW_DEAD":{"Description":"Gets activated after killing this enemy.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"If SW_A is valid and deactivated, it will always move towards its initial position.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Enable Returning"}},"Games":3,"InternalName":"BegomanBaby","Notes":"A small robot enemy that will make the player spin around if touched. However, it can be defeated using Spin Attacks. If it falls into water, it will be defeated as well. It can be defeated by the Orange Luma in SMG2."},"DanceFlower":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DanceFlower","Notes":""},"YoshiSendOffArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"YoshiSendOffArea","Notes":"If Yoshi is inside this area after the player dismounts him, he will play a special animation where he waves the player goodbye."},"KingTossin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KingTossin","Notes":""},"ItemCollectionPlanetWall":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ItemCollectionPlanetWall","Notes":""},"JellyfishElectric":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JellyfishElectric","Notes":""},"ExtraWallCheckArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Valid range until the shadow fades out.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Range"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"ExtraWallCheckArea","Notes":"An area which, when entered, casts a soft circular shadow onto the surface perpendicular to the player."},"PullBackArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PullBackArea","Notes":""},"LightFruit":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LightFruit","Notes":""},"StarPieceFollowGroup":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceFollowGroup","Notes":""},"Unbaba":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Unbaba","Notes":""},"CollapseRailMoveObj":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"The path that it moves on.","Exclusives":[],"Games":2,"Needed":true},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CollapseRailMoveObj","Notes":"A platform that moves on a set path and disappears after reaching the end. Once it disappears, it will reappear at the start after a few seconds."},"Polta":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Polta","Notes":""},"TubeSliderEnemy":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TubeSliderEnemy","Notes":""},"Butterfly":{"Progress":2,"Parameters":{"Obj_arg1":{"Type":"Boolean","Description":"Does not spawn a Star Bit when touched.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Disable Star Bits?"},"Obj_arg0":{"Type":"Integer","Description":"Sets the BRK color frame.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Orange with purple outline"},{"Value":"1","Notes":"Dark red with blue outline"},{"Value":"2","Notes":"Red with navy blue outline"},{"Value":"3","Notes":"Bright green with yellow outline"}],"Needed":false,"Name":"Color"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"Butterfly","Notes":"A decorative butterfly. It can spawn a Star Bit when touched with the pointer. If the player is sleeping near a butterfly, it will eventually land on their nose."},"Fountain":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Fountain","Notes":""},"KoopaAssaultFallObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaAssaultFallObj","Notes":""},"Creeper":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Creeper","Notes":""},"SimpleBreakableObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleBreakableObj","Notes":""},"AttackRockFinal":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Delay until the rock appears for the first time.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"First Appearance Delay"}},"Games":2,"InternalName":"AttackRockFinal","Notes":"These are usually not visible until Bowser activates them during the final fight. These fly to their actual position and will remain there. The orb can be smashed into Bowser."},"PackunFlowerBig":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PackunFlowerBig","Notes":""},"ScoreAttackCounter":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ScoreAttackCounter","Notes":""},"BalloonFruit":{"Progress":2,"Parameters":{"SW_A":{"Description":"If used, the fruit can only be eaten when this switch is active.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BalloonFruit","Notes":"A fruit that, when eaten, transforms Yoshi into Blimp Yoshi. Can be targeted by the Orange Luma to make it swing. Can be temporarily destroyed using Koopa Shells or Ground Pounds."},"MorphSwitchArea":{"Progress":2,"Parameters":{"SW_A":{"Description":"Gets activated or deactivated whether the specified condition is fulfilled or not.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"The required power-up state condition to activate the switch.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"Player using Boo power-up"},{"Value":"1","Notes":"Player is \"in rush\""},{"Value":"2","Notes":"Player riding Bulb Yoshi"}],"Needed":false,"Name":"Condition"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"MorphSwitchArea","Notes":"If the player stays inside this area and fulfills the specified conditions (Obj_arg0), it will activate its SW_A switch. If the player leaves the area again or the condition is not met anymore, the switch will be deactivated again. If Obj_arg0 is set to 1, it will check if the player is \"in rush\". This refers to the state where the player is bound to another object, for example Fluzzard, Rock Mushroom's rolling rock, the Star Ball and more."},"ZeroGravitySphere":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ZeroGravitySphere","Notes":""},"GravityLightRoad":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GravityLightRoad","Notes":""},"RailMoveWithReverseAnimObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveWithReverseAnimObj","Notes":""},"AirBubbleGenerator":{"Progress":2,"Parameters":{"Obj_arg1":{"Type":"Integer","Description":"Life duration of a single bubble in frames.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Duration"},"Obj_arg0":{"Type":"Integer","Description":"Time between bubble spawns in frames.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Delay"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"AirBubbleGenerator","Notes":"A nozzle that periodically generates several air bubbles that replenish the player's air when underwater."},"Candlestand":{"Progress":2,"Parameters":{"SW_A":{"Description":"If used, the flame won't appear until Mario shoots a Fire Ball at it. Then, this switch will be activated.","Exclusives":["CandlestandIceVolcano"],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"If set, it will be connected to the collision below. This makes it move along moving objects, for example.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Attach to Collision?"},"Obj_arg0":{"Type":"Integer","Description":"Specifies the item to be spawned after putting out the fire.","Exclusives":["PhantomCandlestand","TeresaMansionCandlestand"],"Games":3,"Values":[{"Value":"-1","Notes":"Coin"},{"Value":"0","Notes":"Star Bit"},{"Value":"1","Notes":"Nothing"}],"Needed":false,"Name":"Item Type"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"Candlestand","Notes":"A torch with a flame that can burn the player upon contact. Usually, the flame can be put out using a Spin Attack to make an item appear, however, the flame of CandlestandIceVolcano cannot be put out. Said variant may also appear without a flame if it uses a SW_A. Instead, the player can use Fire Balls to lit the fire and activate the switch."},"NoMessageArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NoMessageArea","Notes":""},"WorldWarpPoint":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WorldWarpPoint","Notes":""},"YoshiFruitBig":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"YoshiFruitBig","Notes":""},"WorldMapSky":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WorldMapSky","Notes":""},"HeavySteeringArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HeavySteeringArea","Notes":""},"StarPieceMother":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceMother","Notes":""},"Tico":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Tico","Notes":""},"YoshiCaptureGuidanceArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"YoshiCaptureGuidanceArea","Notes":"If the player is riding Yoshi when inside this area, the game will display an explanation about how to use Yoshi Grapples."},"SuperDreamer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SuperDreamer","Notes":""},"MeetKoopaDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MeetKoopaDemoObj","Notes":""},"OmoteuLandSky":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"OmoteuLandSky","Notes":""},"SandBird":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SandBird","Notes":""},"HipDropRock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HipDropRock","Notes":""},"RockReflector":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RockReflector","Notes":""},"FishGroup":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FishGroup","Notes":""},"GliderBalloon":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GliderBalloon","Notes":""},"BeeEater":{"Progress":2,"Parameters":{},"Games":2,"InternalName":"BeeEater","Notes":"A stretchy plant with spikes that will lunge onto the player to damage them. Cannot be defeated, however, they can be stunned by shooting a Star Bit at them."},"DrillBullet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DrillBullet","Notes":""},"LavaFloater":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LavaFloater","Notes":"A platform that sinks when the player steps on it."},"RailMoveShadowDropYObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveShadowDropYObj","Notes":""},"TicoShopDice":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TicoShopDice","Notes":""},"LavaGeyser":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LavaGeyser","Notes":""},"SpinLeverSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SpinLeverSwitch","Notes":""},"BombBird":{"Progress":2,"Parameters":{"SW_B":{"Description":"If activated, it will fly away from Mario.","Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":1,"Needed":false},"Rail":{"Description":"The path that it flies on.","Exclusives":[],"Games":3,"Needed":true},"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"If enabled, it will fly far above the actual path. Also disables clipping.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Flies Higher?"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BombBird","Notes":"A bird enemy that flies on a path. If the player gets near it, it will drop a bomb that explodes after some seconds. It can be stunned by shooting a Star Bit on it. Can be defeated using most of the player's attacks. Can be frozen by the Orange Luma in SMG2."},"MagmaMeteor":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MagmaMeteor","Notes":""},"WingBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WingBlock","Notes":""},"DinoPackunVs2":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DinoPackunVs2","Notes":""},"FireBubble":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FireBubble","Notes":""},"DinoPackunVs1":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DinoPackunVs1","Notes":""},"SoundEmitterCubeWorldMapSync":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SoundEmitterCubeWorldMapSync","Notes":""},"LuigiTalkNpc":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LuigiTalkNpc","Notes":""},"FallsArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FallsArea","Notes":""},"MorphItemHopper":{"Progress":1,"Parameters":{"Obj_arg6":{"Type":"Integer","Description":"Specifies how the item rotates.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Rotate + unknown"},{"Value":"0","Notes":"Don't rotate"},{"Value":"1","Notes":"Rotate"},{"Value":"2","Notes":"Don't rotate + unknown"}],"Needed":false,"Name":"Rotation Type"},"DemoCast":{"Description":"Will be used during the cutscene.","Exclusives":[],"Games":3,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Enables or disables collision binding.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Deactivated"},{"Value":"1","Notes":"Activated"}],"Needed":false,"Name":"Binder Type"},"SW_DEAD":{"Description":"Gets activated after it is destroyed.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies how the item appears after SW_APPEAR gets activated.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Appears in place"},{"Value":"1","Notes":"Appears above and falls down"}],"Needed":false,"Name":"Appearance Type"},"Obj_arg3":{"Type":"Integer","Description":"Specifies if the item is stored in a bubble or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Not contained in a bubble"},{"Value":"1","Notes":"Contained in a bubble"}],"Needed":false,"Name":"Inside Bubble?"},"Obj_arg2":{"Type":"Integer","Description":"Specifies whether the power-up falls down after appearing or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Lands when it appears"},{"Value":"1","Notes":"Stays in position where it appeared"}],"Needed":false,"Name":"Landing Type"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Integer","Description":"Specifies what appearance event cameras are to be used.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"No cameras"},{"Value":"1","Notes":"Use 出現1"},{"Value":"2","Notes":"Use 出現1 and 出現2"}],"Needed":false,"Name":"Appearance Camera Type"},"Obj_arg4":{"Type":"Integer","Description":"Specifies the shadow and clipping properties.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Calculate shadow drop direction from gravity once"},{"Value":"0","Notes":"Nothing"},{"Value":"1","Notes":"Calculate shadow"},{"Value":"2","Notes":"Calculate shadow drop and direction from gravity once"},{"Value":"3","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"},{"Value":"4","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"}],"Needed":false,"Name":"Shadow & Clipping Type"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Specifies the path that it moves on.","Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"MorphItemHopper","Notes":"A collectable item that turns the player into a Spring character. This power-up state allows them to bounce around in a spring."},"SimpleMapObj":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btk exists, this will define the texture frame to be used.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Texture Frame"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Color Frame"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Length"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"SimpleMapObj","Notes":"A generic map object with a model and collision. It also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"CoinLinkGroup":{"Progress":2,"Parameters":{"SW_B":{"Description":"Causes all Coins to disappear immediately once this switch gets activated.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Gets activated after collecting all connected Coins.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Specifies the timer during which the Coins will be visible. Coins will appear indefinitely if set to -1. Default is -1.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Timer"},"SW_DEAD":{"Description":"Gets activated if not all Coins have been collected in time.","Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the Coins appear.","Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CoinLinkGroup","Notes":"Creates a set of Coins that will appear once this object's SW_APPEAR gets triggered. These Coins will only be collectable for the specified period of time or indefinitely (Obj_arg0). If the player collects all linked Coins in time, they will be rewarded with a 1-Up. The actual Coin objects need to be linked to this object by setting their GeneratorId's to this object's l_id. Compatible Coin objects are CircleCoinGroup and RailCoin."},"InvisiblePolygonObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"InvisiblePolygonObj","Notes":""},"PetitPorter":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PetitPorter","Notes":""},"Hanachan":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Hanachan","Notes":""},"BombHei":{"Progress":1,"Parameters":{"SW_A":{"Description":"If not activated, it won't pursue Mario and will walk around passively. It will still be able to fuse when touched, though.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Float","Description":"The explosion's radius. Default 500.0f","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Explosion Range"},"SW_DEAD":{"Description":"Activated after it explodes.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"The time until the bomb explodes. Default 600.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Countdown"},"Obj_arg2":{"Type":"Boolean","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown"}},"Games":3,"InternalName":"BombHei","Notes":"A bomb or bomb-like enemy, depending on the object's name. Bomb creates a simple bomb that can be picked up and thrown whereas BombHei creates the actual enemy that will walk around and fuse if it sees the player. It can be stunned and picked up after using a Spin Attack."},"GliderCometMedalCage":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GliderCometMedalCage","Notes":""},"KoopaFinalStarPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaFinalStarPlanet","Notes":""},"GlobalPlaneGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalPlaneGravity","Notes":""},"RaceRail":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RaceRail","Notes":""},"LavaSeparateWaterfall":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LavaSeparateWaterfall","Notes":""},"YoshiEgg":{"Progress":1,"Parameters":{"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"If checked, no Yoshi Egg is spawned, only the nest.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"= false"},{"Value":"1","Notes":"= true"}],"Needed":false,"Name":"No Yoshi Egg"}},"Games":2,"InternalName":"YoshiEgg","Notes":"Handles spawning and respawning of Yoshi eggs."},"CoinAppearSpot":{"Progress":2,"Parameters":{"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"The number of Coins to be spawned. Default is 8.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Number of Coins"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CoinAppearSpot","Notes":"A point in space where the requested number of Coins will be spawned after activating its SW_APPEAR switch."},"MameMuimuiAttackMan":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MameMuimuiAttackMan","Notes":""},"RailMoveObj":{"Progress":1,"Parameters":{},"Games":2,"InternalName":"RailMoveObj","Notes":""},"SimpleTextureSwitchChangeObj":{"Progress":2,"Parameters":{"SW_A":{"Description":"Applies frame 1 of the TexChange.btk animation.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btp exists, this will define the texture frame to be used.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Texture Frame"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Color Frame"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Length"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"SimpleTextureSwitchChangeObj","Notes":"A variant of SimpleMapObj that starts the TexChange.btk animation and freezes its frame at 1 once its SW_A gets activated. Like SimpleMapObj, this is a generic map object with a model and collision.\nIt also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"LuckyDice":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LuckyDice","Notes":""},"Monte":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Monte","Notes":""},"Foomin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Foomin","Notes":""},"MarioFacePlanetPrevious":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioFacePlanetPrevious","Notes":""},"TubeSliderDamageObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TubeSliderDamageObj","Notes":""},"EffectObj20x20x10SyncClipping":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EffectObj20x20x10SyncClipping","Notes":""},"LavaHomeVolcanoFlow":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LavaHomeVolcanoFlow","Notes":""},"SimpleEnvironmentObj":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"SimpleEnvironmentObj","Notes":"Decorative objects that are meant to be placed in the background of a galaxy, such as asteroids."},"EffectObj50x50x10SyncClipping":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EffectObj50x50x10SyncClipping","Notes":""},"KoopaJrCastle":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaJrCastle","Notes":""},"EnforceJumpArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EnforceJumpArea","Notes":""},"SimpleClipPartsObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleClipPartsObj","Notes":""},"BringEnemy":{"Progress":1,"Parameters":{"SW_A":{"Description":"Activated after the request is fulfilled.","Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BringEnemy","Notes":"This registers and controls the enemies requested by a CareTakerHunter. This object is usually linked to a CareTakerHunter using GeneratorId. Otherwise, it's useless on its own. The requested enemies can be attached to this object by setting their GeneratorId to this object's l_id. Supported enemies are Kuribo, TogeBegomanLauncher, BegomanLauncher and BegomanBabyLauncher. If a requested enemy is in this object's sensor range, it will notify the linked CareTakerHunter."},"MessageArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MessageArea","Notes":""},"BeeJumpBall":{"Progress":2,"Parameters":{},"Games":2,"InternalName":"BeeJumpBall","Notes":"A bouncy berry that can be bounced off with the Bee power-up. If touched by the player while they don't have the Bee power-up, it will pop and reappear after about three seconds."},"TogepinAttackFoulArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"TogepinAttackFoulArea","Notes":"If the player enters this area, any TogepinScorer will detect this as a foul. If this happens, the player needs to get out of the area to make the minigame resume. This area has no effect if the player is rolling around using the Rock power-up."},"WoodBox":{"Progress":1,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"The ID of the Power Star this crate will spawn. (The scenario needs to have it's PowerStarAppearObj set!)","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Power Star ID"},"Obj_arg1":{"Type":"Boolean","Description":"If enabled, the leftover broken pieces will be hidden.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Hide Broken Pieces"},"Obj_arg0":{"Type":"Integer","Description":"The number of coins to spawn when broken. Default 1.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Coin Count"},"Obj_arg3":{"Type":"Boolean","Description":"If enabled, will play a jingle when broken.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Play 'Secret Found' Sound"},"Obj_arg2":{"Type":"Integer","Description":"The number of coins to spawn when broken. Default 0.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Starbit Count"},"Obj_arg4":{"Type":"Boolean","Description":"If enabled, spawns a 1-UP mushroom when broken.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Spawn 1-UP"}},"Games":2,"InternalName":"WoodBox","Notes":"A wooden box that can be destroyed through most attacks. It can spawn various different items."},"EffectObj10x10x10SyncClipping":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"EffectObj10x10x10SyncClipping","Notes":""},"ElectricRail":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ElectricRail","Notes":""},"Jugem":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Jugem","Notes":""},"SamboHead":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SamboHead","Notes":""},"FallDownBridge":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FallDownBridge","Notes":""},"KickStone":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KickStone","Notes":""},"MarioNoCapArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":0,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":0,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":0,"Needed":false}},"Games":2,"InternalName":"MarioNoCapArea","Notes":"An area that hides Mario's cap when entered."},"NormalEndingDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NormalEndingDemoObj","Notes":""},"SupportFlushPoint":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SupportFlushPoint","Notes":""},"PlaneCollisionArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"PlaneCollisionArea","Notes":"An area that extends the player's sensor range to detect items. This allows the player to collect an item while they stand closely behind or in front of it. This depends on the camera's view direction."},"KoopaJrCastleWindUp":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaJrCastleWindUp","Notes":""},"RingBeamer":{"Progress":1,"Parameters":{"Obj_arg1":{"Type":"Integer","Description":"Time until the rings disappear.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Delay"},"Obj_arg0":{"Type":"Integer","Description":"The speed at which the radius increases.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Speed"},"Obj_arg2":{"Type":"Integer","Description":"Color of the rings.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Red"},{"Value":"1","Notes":"Yellow"}],"Needed":false,"Name":"Electricity Color"}},"Games":3,"InternalName":"RingBeamer","Notes":""},"StarPieceCluster":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarPieceCluster","Notes":""},"TeresaWater":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TeresaWater","Notes":""},"PositiveDice":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PositiveDice","Notes":""},"SimpleFloaterObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleFloaterObj","Notes":""},"ElectricPressure":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ElectricPressure","Notes":""},"CometRainbowArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CometRainbowArea","Notes":"An area that, when entered, forces the player to use the Invincibility power-up. The player won't be able to get rid of it until they leave the area again."},"FurPlanetMap":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FurPlanetMap","Notes":""},"BigRepeatWarpLift":{"Progress":2,"Parameters":{"SW_B":{"Description":"Makes the object stop while the switch is not active.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Makes the object move while the switch is active.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"The path that the platform moves on. Used by MapPartsRailMover.","Exclusives":[],"Games":2,"Needed":true},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BigRepeatWarpLift","Notes":"A platform that moves on a path and teleports back to the beginning after it has reached the end."},"TubeSliderCoinCreator":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TubeSliderCoinCreator","Notes":""},"MemoryRoadDoor":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MemoryRoadDoor","Notes":""},"BellyDragon":{"Progress":2,"Parameters":{"DemoCast":{"Description":"Special cutscene used before the actual boss fight begins.","Exclusives":[],"Games":2,"Needed":false},"AppearPowerStar":{"Description":"Spawned after defeating it.","Exclusives":[],"Games":2,"Needed":true},"SW_DEAD":{"Description":"Gets activated after being defeated.","Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used during the intro, midway cutscene and ending.","Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BellyDragon","Notes":"A long dragon boss. It features six weak spots that have to be popped using the player's attacks. It always spawns a Power Star. It uses a GeneralPos with the name プレイヤーデモ位置(ベリードラゴン戦) to position the player during the intro. If it's part of a cutscene, it also creates cutscene objects for KoopaJr and KoopaJrPod. See BellyDragonLv1Zone for a better look inside the cutscene."},"WanwanLiftUpStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WanwanLiftUpStep","Notes":""},"RotateSeesawStep":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RotateSeesawStep","Notes":""},"OldFortressCover":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"OldFortressCover","Notes":""},"Dossun":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Dossun","Notes":""},"RailMoveNormalLift":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveNormalLift","Notes":""},"MarioFaceAfterGrandStarTakeOffDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioFaceAfterGrandStarTakeOffDemoObj","Notes":""},"Shellfish":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Shellfish","Notes":""},"TubeSlider":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TubeSlider","Notes":""},"StarPieceGroup":{"Progress":1,"Parameters":{"Obj_arg1":{"Type":"Integer","Description":"Radius of the Star Bit circle, only used if a path has not been assigned.","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Circle radius"},"Obj_arg0":{"Type":"Integer","Description":"Amount of Star Bits to be distrbuted along the path or circle.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Number of Star Bits"},"Obj_arg3":{"Type":"Integer","Description":"The color the Star Bits will be.","Exclusives":[],"Games":0,"Values":[{"Value":"-1","Notes":"Random"},{"Value":"0","Notes":"Purple"},{"Value":"1","Notes":"Yellow"},{"Value":"2","Notes":"Green"},{"Value":"3","Notes":"Blue"},{"Value":"4","Notes":"Red"},{"Value":"5","Notes":"White"}],"Needed":false,"Name":"Star Bit Color"},"Obj_arg2":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 2"},"Obj_arg5":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 5"},"Obj_arg4":{"Type":"Integer","Description":"","Exclusives":[],"Games":0,"Values":[],"Needed":false,"Name":"Unknown 4"}},"Games":3,"InternalName":"StarPieceGroup","Notes":""},"TicoFatStarPiece":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TicoFatStarPiece","Notes":""},"BossStinkBug":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"Specifies the starting index of the vector and matrix register cameras.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Camera Register Index"},"SW_A":{"Description":"Starts the boss battle once activated.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Its main movement path that it flies and walks on.","Exclusives":[],"Games":3,"Needed":true},"AppearPowerStar":{"Description":"Spawned after defeating it.","Exclusives":[],"Games":3,"Needed":true},"BaseMtxFollowTarget":{"Exclusives":[],"Games":3,"Needed":false},"SW_DEAD":{"Description":"Gets activated after it's defeated.","Exclusives":[],"Games":3,"Needed":false},"Camera":{"Description":"Used when falling onto the ground.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BossStinkBug","Notes":"A large bug-like boss that can be damaged by Ground Pounding the weak spot on its back. It needs to be damaged three times. During the first phase, it moves slowly on the ground. After taking the first hit, it starts flying. And in the last phase, its skin turns red and it will make aggressive turns while it flies. While it flies, it will periodically drop explosive bombs that can hurt the player. After it is defeated, it will spawn a Power Star, which also requires changes to the galaxy's Scenario file."},"Coin":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Boolean","Description":"If true, the Coin will be placed inside an Air Bubble.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Inside Bubble?"},"SW_B":{"Description":"Kills the Coin if this switch gets activated.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg6":{"Type":"Integer","Description":"Specifies the shadow model type.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Sphere"},{"Value":"0","Notes":"SurfaceCircle"},{"Value":"1","Notes":"Cylinder"}],"Needed":false,"Name":"Shadow Type"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg3":{"Type":"Boolean","Description":"If set, the shadow will be calculated at all times and the game takes the shadow range into account when clipping.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Calculation"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Float","Description":"Sets the shadow drop length.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Length"},"Obj_arg4":{"Type":"Integer","Description":"Defines how to to position and rotate the Coin. May also connect the Coin to the collision below in SMG2.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Rotation & shadow direction affected by gravity"},{"Value":"0","Notes":"Rotation ignores gravity & shadow direction affected by gravity"},{"Value":"1","Notes":"Attach to Collision below & shadow direction not affected by gravity (SMG2 only)"}],"Needed":false,"Name":"Pose Type"}},"Games":3,"InternalName":"Coin","Notes":"One of the game's main collectibles. There are two variants: Coins (Coin) and Purple Coins (PurpleCoin). Normal Coins can restore one health point if collected by the player. Purple Coins do not restore health, though. Purple Coins can only be used in Purple Comet scenarios or appropriately configured Scenario files. Normal Coins won't appear during Daredevil (Dark) Comets. Both variants can be collected by the Orange Luma in SMG2. If they are stored inside a bubble, they will also restore the player's air when underwater. Coins will spin slower when placed underwater."},"CompleteEndingDemoObj":{"Progress":2,"Parameters":{"DemoCast":{"Description":"The cutscene that it belongs to. Expected to be called コンプリートエンディング.","Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CompleteEndingDemoObj","Notes":"Creates and registers several objects that appear during the ending cutscene in the Comet Observatory's library. The cutscene that it tries to register to has to be called コンプリートエンディング. The individual objects with their model name and object name are RosettaReading (デモ用ロゼッタ), RosettaChair (デモ用ロゼッタ椅子), TicoBaby (デモ用ベビチコ) and MarioCap or LuigiCap (デモ用マリオ帽子). It has a special nerve action for cutscenes which makes all objects appear when triggered. The GeneralPos コンプリートエンディングデモ基準点 marks the reference point for the objects."},"Pichan":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Pichan","Notes":""},"RepeatBlock":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RepeatBlock","Notes":""},"GlobalPlaneGravityInBox":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalPlaneGravityInBox","Notes":""},"ClipArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ClipArea","Notes":""},"ReverseGravity2DPlanet":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ReverseGravity2DPlanet","Notes":""},"FlipPanel":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FlipPanel","Notes":""},"Kanina":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Kanina","Notes":""},"StinkBugParent":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StinkBugParent","Notes":""},"NonSleepArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"NonSleepArea","Notes":""},"AssemblyBlock":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Boolean","Description":"If enabled, the block will be activated for a set amount of time only.","Exclusives":[],"Games":3,"Values":[],"Needed":0,"Name":"Is Timed?"},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If Obj_arg7 is set, this specifies the timer until the block disappears again.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Activation Time"},"Obj_arg0":{"Type":"Float","Description":"Specifies the activation range to the player's position. If set to -1, the model's diameter is used instead.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Activation Range"}},"Games":3,"InternalName":"AssemblyBlock","Notes":"Remains at a resting position that can be defined by linking a GeneralPos with the name 合体ブロック故郷点 to it. Once the player gets in its range, it will move to its actual position. This class supports ShapeModelNo models. The timed activation requires additional effect data under the UniqueName \"Blur\"."},"RotateMoveObjClipParts":{"Progress":1,"Parameters":{},"Games":2,"InternalName":"RotateMoveObjClipParts","Notes":"Your typical RotateMoveObjParts, but with additional support for Clipping"},"BossJugem":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"Specifies the starting index of the vector register cameras.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Camera Register Index"},"SW_A":{"Description":"Starts the boss battle once activated.","Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"The path it moves on when throwing Spinys.","Exclusives":[],"Games":2,"Needed":true},"AppearPowerStar":{"Description":"Spawned after defeating it.","Exclusives":[],"Games":2,"Needed":true},"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false},"SW_DEAD":{"Description":"Gets activated after it's defeated.","Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"","Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BossJugem","Notes":"A large variant of a Lakitu who wears glasses and rides on a purple cloud. He throws Spinies at the player and may also use thunderbolts to attack them. When he throws Spinies, he will be moving on a path whereas he moves between two separate points when using the thunderbolt attack. He can be damaged by thrown Shells or Yoshi projectiles. After dealing three hits, he will spawn a Power Star. This requires an edit to the galaxy's Scenario file.\nThis object also uses several GeneralPos. ジュゲム突進点1 and ジュゲム突進点2 are used as the right and left points that it moves between when using the thunderbolt attack. カメラ基準点 is used as the orientation point that the camera will look at most of the time. ボスジュゲムデモ位置 defines the position of the intro cutscene. ボスジュゲムダウンデモ位置 defines the position of the defeated cutscene."},"RollingWaterBreakArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RollingWaterBreakArea","Notes":""},"Petari":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Petari","Notes":""},"CoconutTreeLeafGroup":{"Progress":2,"Parameters":{"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Boolean","Description":"If set, it enables DemoSimpleCast functionality.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Use DemoSimpleCast?"}},"Games":3,"InternalName":"CoconutTreeLeafGroup","Notes":"Creates a group of animated palm tree leaves with collision. If the player Ground Pounds one of the leaves, it will swing at a faster rate."},"SignBoard":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SignBoard","Notes":""},"JumpHole":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JumpHole","Notes":""},"CometHopperArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CometHopperArea","Notes":"An area that, when entered, forces the player to use the Spring power-up. The player won't be able to get rid of it until they leave the area again."},"HammerHeadPackun":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HammerHeadPackun","Notes":""},"Dreamer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Dreamer","Notes":""},"ItemDrill":{"Progress":0,"Parameters":{"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"ItemDrill","Notes":""},"PichanRacer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PichanRacer","Notes":""},"SoundEmitterCube":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SoundEmitterCube","Notes":""},"Peach":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Peach","Notes":""},"GCaptureTarget":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GCaptureTarget","Notes":""},"Koopa":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Koopa","Notes":""},"OtaKing":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"OtaKing","Notes":""},"Terebo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Terebo","Notes":""},"AfterMapObjDrawAir":{"Progress":2,"Parameters":{"SW_B":{"Description":"Disappears if activated, reappears if deactivated.","Exclusives":[],"Games":2,"Needed":false},"SW_A":{"Description":"Plays \"Change\" animation if activated.","Exclusives":[],"Games":2,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"DemoCast":{"Description":"Appears if 消滅 action gets triggered.","Exclusives":[],"Games":2,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"DemoSimpleCast":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"The air won't appear during the intro if enabled.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Hide during Intro?"},"Obj_arg0":{"Type":"Float","Description":"Active distance from player's position.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Range"},"Obj_arg2":{"Type":"Boolean","Description":"Always active if enabled.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Always Active?"}},"Games":2,"InternalName":"AfterMapObjDrawAir","Notes":"Decorative atmosphere that is meant to be placed around a planet or section. Unlike other Air objects, this gets executed and rendered after most other objects."},"RotateMoveObj":{"Progress":1,"Parameters":{},"Games":2,"InternalName":"RotateMoveObj","Notes":"An object that will rotate along it's axis.\n\nIt also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"TransformFaceTicoBabyDemoObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TransformFaceTicoBabyDemoObj","Notes":""},"PetitPorterWarpPoint":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PetitPorterWarpPoint","Notes":""},"TereboGroup":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TereboGroup","Notes":""},"DrillHoleHiddenArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DrillHoleHiddenArea","Notes":""},"Plant":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Plant","Notes":""},"HomingKillerLauncher":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"A delay until this bullet can collide with terrain. Default 35.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Binder Activation delay"},"Obj_arg6":{"Type":"Integer","Description":"The lifespan that bullets will live for before being automatically killed. Default 600.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Bullet Lifetime"},"Obj_arg1":{"Type":"Integer","Description":"A multiplier for the bullet's turn speed. Useful in places with tight corners. Default 1.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Turn Speed Multiplier"},"Obj_arg0":{"Type":"Float","Description":"The range the player has to be in for the bullet to start homing in. Default 2000.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Homing Activation Range"},"Obj_arg3":{"Type":"Boolean","Description":"If enabled, Gravity will be ignored.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Ignore Gravity?"},"Obj_arg2":{"Type":"Boolean","Description":"If enabled, the bullets won't home in on Mario.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Disable Homing)"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":true},"Obj_arg5":{"Type":"Integer","Description":"The delay between shots. Default 180.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Launch Delay"},"Obj_arg4":{"Type":"Integer","Description":"The amount of bullets that can exist at once. Default 1.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Bullet Count"}},"Games":3,"InternalName":"HomingKillerLauncher","Notes":"A point that launches bullet-like enemies. \"HomingKiller\" generates Bullet Bills, \"Torpedo\" generates Torpedo Teds and \"MagnumKiller\" generates Banzai Bills. The enemies will be generated periodically."},"YoshiFruit":{"Progress":0,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 7"},"Obj_arg3":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 3"}},"Games":2,"InternalName":"YoshiFruit","Notes":"An object which can be eatean by Yoshi and releases a Star Bit. If Yoshi eats ten of these, the player will be granted a 1-Up."},"PatakuriBig":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PatakuriBig","Notes":""},"PicketSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PicketSwitch","Notes":""},"TreasureSpot":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TreasureSpot","Notes":""},"GlobalPointGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalPointGravity","Notes":""},"RailObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailObj","Notes":""},"Nyoropon":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Nyoropon","Notes":""},"GlobalDiskGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalDiskGravity","Notes":""},"PetitPorterExitPoint":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PetitPorterExitPoint","Notes":""},"Moc":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Moc","Notes":""},"LiftFlower":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"LiftFlower","Notes":""},"LightArea":{"Progress":1,"Parameters":{"BaseMtxFollower":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"The ID of the light to use.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Light ID"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"LightArea","Notes":"An area that changes lighting when entered."},"Buzz":{"Progress":2,"Parameters":{"Rail":{"Description":"The path that it moves on.","Exclusives":[],"Games":2,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg0":{"Type":"Float","Description":"Defines its movement speed. 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If the player touches its spiky head, they will take damage. It can be defeated by smashing it against electric currents (such as ElectricRail). 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(NOTE: Needs further research as the rotation angle seems inconsistent)","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Landing Rotation"},"Obj_arg4":{"Type":"Boolean","Description":"If enabled, the usual Launch Star appear jingle will not play.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"No Appear Jingle"},"SW_AWAKE":{"Exclusives":[],"Games":0,"Needed":false},"Rail":{"Description":"The path that the player will follow when flying.","Exclusives":[],"Games":0,"Needed":true},"BaseMtxFollowTarget":{"Exclusives":[],"Games":0,"Needed":false},"Camera":{"Description":"","Exclusives":[],"Games":0,"Needed":false}},"Games":2,"InternalName":"SuperSpinDriver","Notes":"A large star-shaped ring that launches the player from one point to another."},"Caretaker":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Caretaker","Notes":""},"GlobalSegmentGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalSegmentGravity","Notes":""},"SpinSwitchArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SpinSwitchArea","Notes":""},"YoshiCapture":{"Progress":1,"Parameters":{"Obj_arg1":{"Type":"Boolean","Description":"If checked, the object doesn't cast a shadow.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"No shadow"},"Obj_arg0":{"Type":"Boolean","Description":"Possibly changes the animation from \"Wait\" to \"WaitFree\" (Needs research)","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 0"}},"Games":2,"InternalName":"YoshiCapture","Notes":""},"CapsuleCage":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Boolean","Description":"Tries to load the model CapsuleCageNoKeyHole if enabled. This model does not exist anymore, though.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Use Alternate Model?"},"SW_B":{"Description":"If activated, the cage will be opened.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg6":{"Type":"Boolean","Description":"If set, it will play the STM_STAR_CHANCE_3 music once it gets opened.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Play Star Chance Music?"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"SW_DEAD":{"Description":"Gets activated after the cage disappears.","Exclusives":[],"Games":3,"Needed":false},"Camera":{"Description":"Used when the cage gets opened.","Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg4":{"Type":"Integer","Description":"Specifies what sound effect to play after the cage gets opened.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"No special sound effect"},{"Value":"1","Notes":"Play RiddleSE"}],"Needed":false,"Name":"Riddle SFX Type"}},"Games":3,"InternalName":"CapsuleCage","Notes":"A locked cage that can be opened by activating its SW_B switch."},"MagmaBoatPlanetIce":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MagmaBoatPlanetIce","Notes":""},"Cactus":{"Progress":2,"Parameters":{},"Games":2,"InternalName":"Cactus","Notes":"A simple object that damages the player and compatible objects, such as SandBirdParts objects."},"ItemRoomDoor":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ItemRoomDoor","Notes":""},"FireRing":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FireRing","Notes":""},"CancelBeeMorphArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"CancelBeeMorphArea","Notes":"An area that removes the Bee power-up from the player if they are inside this area."},"SearchBeamer":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SearchBeamer","Notes":""},"HeadLight":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HeadLight","Notes":""},"StarListBoard":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StarListBoard","Notes":""},"BasaBasa":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Specifies the flying path that it will move on.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Float","Description":"Range in which it will attack the player. Default is Detection Range + 1000.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Attacking Range"},"Obj_arg0":{"Type":"Float","Description":"Range in which it will detect the player. Default is 2000.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Detection Range"}},"Games":3,"InternalName":"BasaBasa","Notes":"A flying bat enemy. These enemies may be flying around passively, move on a path or hang from ceilings. If the player comes within its range, it will fly towards them to attack. The icy variant (BasaBasaIce) will freeze the player if touched, provided that they are not using the Ice power-up. It can be defeated using Spin Attacks, Stomping and most other attacks. It can be stunned by shooting Star Bits at them. The icy variant (BasaBasaIce) can be attacked if the player is not using the Ice power-up. Can be targeted by the Orange Luma in SMG2."},"HanachanBig":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HanachanBig","Notes":""},"SimpleMapObjFarMax":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"If TexChange.btp/.btk exists, this will define the texture frame to be used.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Texture Frame"},"Obj_arg0":{"Type":"Integer","Description":"If ColorChange.brk exists, this will define the color frame to be used.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Color Frame"},"Obj_arg2":{"Type":"Float","Description":"If Shadow.bcsv exists, this defines the shadow's drop length.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Length"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"SimpleMapObjFarMax","Notes":"A variant of SimpleMapObj. This is a generic map object with a model, collision and a maximum far clipping distance. It also supports BCK, BTK, BTP, BRK and BVA animations. Animations must have the same name as the model in order to be played. The animations will start playing once the object loads. Also supports color change (ColorChange.brk) and texture change (TexChange.btk/.btp) animations as well as shadows (Shadow.bcsv)."},"Tamakoro":{"Progress":1,"Parameters":{"Obj_arg0":{"Type":"Boolean","Description":"If enabled, the Star Ball will hold a Purple Coin instead of a Power Star.","Exclusives":[],"Games":2,"Values":[{"Value":"-1","Notes":"= Power Star"},{"Value":"0","Notes":"= Purple Coin"}],"Needed":false,"Name":"Holds Purple Coin"}},"Games":2,"InternalName":"Tamakoro","Notes":""},"ElectricRailMoving":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ElectricRailMoving","Notes":""},"BombTeresa":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"Disables respawning after it dies.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Disable Respawning?"},"SW_DEAD":{"Description":"Activated after it explodes.","Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BombTeresa","Notes":"A Boo variant that can be swung around using its tongue. It can be smashed into several objects to damage or destroy them. If the player swings it around and does not get rid of it after some time, it will blink red and explode."},"Flag":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Flag","Notes":""},"KoopaStatueVomit":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaStatueVomit","Notes":""},"LavaBubble":{"Progress":1,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 7"},"Obj_arg1":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 1"},"Obj_arg0":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 0"},"Obj_arg3":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 3"},"Obj_arg2":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 2"},"Obj_arg4":{"Type":"Integer","Description":"","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Unknown 4"}},"Games":2,"InternalName":"LavaBubble","Notes":"A small bubble of lava that jumps out and back into lava."},"ZeroGravityCylinder":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ZeroGravityCylinder","Notes":""},"DrumTrampoline":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"DrumTrampoline","Notes":""},"OnimasuJump":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"OnimasuJump","Notes":""},"TimerSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TimerSwitch","Notes":""},"BattanKing":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"Specifies the starting index of the camera vector register. Occupies two cameras.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Camera Register Starting Index"},"SW_A":{"Description":"Starts the intro cutscene if the switch gets activated.","Exclusives":[],"Games":2,"Needed":true},"AppearPowerStar":{"Description":"Spawned after defeating it.","Exclusives":[],"Games":2,"Needed":true},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"SW_DEAD":{"Description":"Gets activated after defeating the boss.","Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BattanKing","Notes":"A large stone block boss. He can summon Whimps that will try to attack the player like Whomps do. The boss himself can defeat those smaller blocks by crushing them. Like his smaller counterparts, this boss will try to fall onto the player to attack them. He can also attack using shockwaves that appear when he jumps. When he's lying on ground, the player can Ground Pound the weak spot on its back to damage him. After hitting the boss three times, he will be defeated. He always spawns a Power Star.\nHe uses two GeneralPos. バッタンキング基準位置 is used as his position after the battle. マリオ位置 is used to position the player after the battle. Several messages are also required. BattanKing000 specifies the introduction text. BattanKing001 specifies the text after defeating him. Lastly, the actual cutscenes have to be specified as well: バッタンキング登場 for the opening and バッタンキングダウン for the outro."},"TakoHei":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TakoHei","Notes":""},"MagmaBoatPlanetMagma":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MagmaBoatPlanetMagma","Notes":""},"PostFogArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PostFogArea","Notes":""},"JumpStand":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"JumpStand","Notes":""},"RailAndRotateMoveObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailAndRotateMoveObj","Notes":""},"OtaRockTank":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"OtaRockTank","Notes":""},"MorphItemTeresa":{"Progress":1,"Parameters":{"Obj_arg6":{"Type":"Integer","Description":"Specifies how the item rotates.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Rotate + unknown"},{"Value":"0","Notes":"Don't rotate"},{"Value":"1","Notes":"Rotate"},{"Value":"2","Notes":"Don't rotate + unknown"}],"Needed":false,"Name":"Rotation Type"},"DemoCast":{"Description":"Will be used during the cutscene.","Exclusives":[],"Games":3,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Enables or disables collision binding.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Deactivated"},{"Value":"1","Notes":"Activated"}],"Needed":false,"Name":"Binder Type"},"SW_DEAD":{"Description":"Gets activated after it is destroyed.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies how the item appears after SW_APPEAR gets activated.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Appears in place"},{"Value":"1","Notes":"Appears above and falls down"}],"Needed":false,"Name":"Appearance Type"},"Obj_arg3":{"Type":"Integer","Description":"Specifies if the item is stored in a bubble or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Not contained in a bubble"},{"Value":"1","Notes":"Contained in a bubble"}],"Needed":false,"Name":"Inside Bubble?"},"Obj_arg2":{"Type":"Integer","Description":"Specifies whether the power-up falls down after appearing or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Lands when it appears"},{"Value":"1","Notes":"Stays in position where it appeared"}],"Needed":false,"Name":"Landing Type"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Integer","Description":"Specifies what appearance event cameras are to be used.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"No cameras"},{"Value":"1","Notes":"Use 出現1"},{"Value":"2","Notes":"Use 出現1 and 出現2"}],"Needed":false,"Name":"Appearance Camera Type"},"Obj_arg4":{"Type":"Integer","Description":"Specifies the shadow and clipping properties.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Calculate shadow drop direction from gravity once"},{"Value":"0","Notes":"Nothing"},{"Value":"1","Notes":"Calculate shadow"},{"Value":"2","Notes":"Calculate shadow drop and direction from gravity once"},{"Value":"3","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"},{"Value":"4","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"}],"Needed":false,"Name":"Shadow & Clipping Type"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Specifies the path that it moves on.","Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"MorphItemTeresa","Notes":"A collectable item that turns the player into a Boo character. This power-up state allows them to hover around like a Boo and pass through some walls."},"TamakoroTutorial":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TamakoroTutorial","Notes":""},"YellowChip":{"Progress":1,"Parameters":{"Obj_arg1":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown 1"},"Obj_arg0":{"Type":"Integer","Description":"The ID of the YellowChipGroup this Star Chip is linked to.","Exclusives":[],"Games":3,"Values":[],"Needed":true,"Name":"Star Chip Group ID"},"Obj_arg3":{"Type":"Boolean","Description":"If checked, the chip will spawn inside an air bubble.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Inside Bubble"},"Obj_arg2":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"\"Private Gravity\""},"Obj_arg5":{"Type":"Integer","Description":"The shape of the object's shadow.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"= Sphere"},{"Value":"0","Notes":"= Cylinder"}],"Needed":false,"Name":"Shadow Shape"},"Obj_arg4":{"Type":"Integer","Description":"The distance downwards that the object's shadow is projected.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Shadow Drop Length"}},"Games":3,"InternalName":"YellowChip","Notes":"A collectable yellow chip. Usually five of these are linked together by a YellowChipGroup to trigger a switch to spawn something like a Launch Star."},"Rosetta":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Rosetta","Notes":""},"SoundEmitterSphere":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SoundEmitterSphere","Notes":""},"HoneyBee":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HoneyBee","Notes":""},"StoryBookAreaWarp":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"StoryBookAreaWarp","Notes":""},"SimpleBreakableStrongLightObj":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SimpleBreakableStrongLightObj","Notes":""},"MirrorArea":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MirrorArea","Notes":""},"MorphItemFire":{"Progress":1,"Parameters":{"Obj_arg6":{"Type":"Integer","Description":"Specifies how the item rotates.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Rotate + unknown"},{"Value":"0","Notes":"Don't rotate"},{"Value":"1","Notes":"Rotate"},{"Value":"2","Notes":"Don't rotate + unknown"}],"Needed":false,"Name":"Rotation Type"},"DemoCast":{"Description":"Will be used during the cutscene.","Exclusives":[],"Games":3,"Needed":false},"MarioFaceShipNpcRegister":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Integer","Description":"Enables or disables collision binding.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Deactivated"},{"Value":"1","Notes":"Activated"}],"Needed":false,"Name":"Binder Type"},"SW_DEAD":{"Description":"Gets activated after it is destroyed.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"Specifies how the item appears after SW_APPEAR gets activated.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Appears in place"},{"Value":"1","Notes":"Appears above and falls down"}],"Needed":false,"Name":"Appearance Type"},"Obj_arg3":{"Type":"Integer","Description":"Specifies if the item is stored in a bubble or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Not contained in a bubble"},{"Value":"1","Notes":"Contained in a bubble"}],"Needed":false,"Name":"Inside Bubble?"},"Obj_arg2":{"Type":"Integer","Description":"Specifies whether the power-up falls down after appearing or not.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Lands when it appears"},{"Value":"1","Notes":"Stays in position where it appeared"}],"Needed":false,"Name":"Landing Type"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Integer","Description":"Specifies what appearance event cameras are to be used.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"No cameras"},{"Value":"1","Notes":"Use 出現1"},{"Value":"2","Notes":"Use 出現1 and 出現2"}],"Needed":false,"Name":"Appearance Camera Type"},"Obj_arg4":{"Type":"Integer","Description":"Specifies the shadow and clipping properties.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Calculate shadow drop direction from gravity once"},{"Value":"0","Notes":"Nothing"},{"Value":"1","Notes":"Calculate shadow"},{"Value":"2","Notes":"Calculate shadow drop and direction from gravity once"},{"Value":"3","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"},{"Value":"4","Notes":"Use spherical clipping and calculate shadow drop direction from gravity once"}],"Needed":false,"Name":"Shadow & Clipping Type"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Specifies the path that it moves on.","Exclusives":[],"Games":2,"Needed":false},"MapPartsRailMover":{"Exclusives":[],"Games":2,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"MorphItemFire","Notes":"A collectable item that turns the player into a Fire character. This temporary power-up state allows them to shoot Fire Balls."},"InfernoMarioGenerator":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"InfernoMarioGenerator","Notes":""},"BegomanLauncher":{"Progress":2,"Parameters":{"SW_B":{"Description":"If activated, the spawner will be deactivated. Also kills any Spring and Spike Topman in SMG2.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg3":{"Type":"Integer","Description":"Defines the number of Topman to be spawned. Default is 1.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Number of Topman"},"Obj_arg2":{"Type":"Integer","Description":"The delay until the first spawn occurs.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Activation Delay"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BegomanLauncher","Notes":"A black hole that periodically spawns more Topman enemies. It will only generate one enemy at a time but it will ensure that the provided number of enemies will be spawned. Defeated enemies will respawn after a while. BegomanLauncher generates Spring Topmen, BegomanBabyLauncher generates Topmini and TogeBegomanLauncher generates Spike Topmen."},"BenefitItemLifeUp":{"Progress":1,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"Sets the shadow drop length.","Exclusives":[],"Games":3,"Values":[{"Value":"","Notes":""}],"Needed":false,"Name":"Shadow Length"},"Obj_arg6":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown"},"Obj_arg1":{"Type":"Integer","Description":"Specifies how the item appears after appearing.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Invisible"},{"Value":"1","Notes":"On ground after 1 second"},{"Value":"2","Notes":"Thrown out"},{"Value":"3","Notes":"Thrown out from ? Block"},{"Value":"4","Notes":"On ground immediately (SMG2 only)"}],"Needed":false,"Name":"Appearance Type"},"SW_DEAD":{"Description":"Gets activated after being collected.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown"},"Obj_arg3":{"Type":"Integer","Description":"Specifies the clipping type.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"None"},{"Value":"1","Notes":"Spherical"}],"Needed":false,"Name":"Clipping Type"},"Obj_arg2":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":""},{"Value":"1","Notes":""},{"Value":"2","Notes":""},{"Value":"3","Notes":""}],"Needed":false,"Name":"Unknown"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"Obj_arg5":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Unknown"},"Obj_arg4":{"Type":"Integer","Description":"","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":""},{"Value":"1","Notes":""},{"Value":"2","Notes":""},{"Value":"3","Notes":""},{"Value":"4","Notes":""}],"Needed":false,"Name":"Unknown"},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"Rail":{"Description":"Used for movement after the item appears. Broken in SMG2.","Exclusives":[],"Games":3,"Needed":false},"Camera":{"Description":"Used when the item appears.","Exclusives":[],"Games":3,"Needed":false},"Path_arg0":{"Type":"Float","Description":"Movement speed for paths.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Movement Speed"}},"Games":3,"InternalName":"BenefitItemLifeUp","Notes":"An item that increases the player's health to 6 when collected. Can be collected by the Orange Luma in SMG2."},"ElectricRail2Point":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"ElectricRail2Point","Notes":""},"RockCreator":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RockCreator","Notes":""},"TicoShop":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"TicoShop","Notes":""},"PlantGroup":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PlantGroup","Notes":""},"Birikyu":{"Progress":2,"Parameters":{"SW_PARAM":{"Exclusives":[],"Games":2,"Needed":false},"Group":{"Description":"If any of the group members gets frozen by Player 2, all of them will stop moving.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Defines the movement path.","Exclusives":[],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"Point_arg0":{"Type":"Integer","Description":"Defines the time in frames before the object will move again.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Waiting Time"},"Obj_arg0":{"Type":"Float","Description":"Sets the movement speed.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Movement Speed"},"Obj_arg2":{"Type":"Integer","Description":"Sets the shadow type.","Exclusives":[],"Games":3,"Values":[{"Value":"-1","Notes":"Validate shadows"},{"Value":"1","Notes":"Invalidate shadows"}],"Needed":false,"Name":"Shadow Type"}},"Games":3,"InternalName":"Birikyu","Notes":"A large electric ball enemy that causes electrical damage. It can only be defeated using the Invincibility power-up. They will move on a path or in a circular motion if no path was assigned. When it attacks something, for example the player, it will pause for a short amount of time."},"SeaGullGroup":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SeaGullGroup","Notes":""},"FlowerMimic":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FlowerMimic","Notes":""},"HipDropTimerSwitch":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HipDropTimerSwitch","Notes":""},"GroupSwitchWatcher":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GroupSwitchWatcher","Notes":""},"KoopaJrRobot":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"KoopaJrRobot","Notes":""},"HoneyQueen":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HoneyQueen","Notes":""},"BakuBaku":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"Rail":{"Description":"Path for movement.","Exclusives":[],"Games":2,"Needed":0},"Path_arg0":{"Type":"Integer","Description":"Sets the speed when moving on a path.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Speed"},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BakuBaku","Notes":"A skull that moves around freely or on a set path. It \"eats\" away parts of objects that are compatible with ClipDrawArea. This enemy cannot be defeated in any way. Can be frozen by the Orange Luma in SMG2."},"GlobalDiskTorusGravity":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"GlobalDiskTorusGravity","Notes":""},"WaterFortressRain":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WaterFortressRain","Notes":""},"BlackHole":{"Progress":2,"Parameters":{"SW_A":{"Description":"If triggered, it disappears immediately.","Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"DemoCast":{"Description":"Disappears if the action is activated.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Float","Description":"Scales the black hole model. Does not change the object's affection area. Default is 1000.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Model Scale"},"Camera":{"Description":"Used when the player gets sucked in by it.","Exclusives":[],"Games":3,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BlackHole","Notes":"A black hole that sucks in the player and some compatible objects if they enter its range. This will kill them immediately. BlackHole objects use a spherical range whereas BlackHoleCube objects use a box-shaped range. The object's scale settings are used to specify the affection area whereas the size of the model can be changed using Obj_arg0."},"CircleCoinGroup":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"CircleCoinGroup","Notes":""},"BreakableCage":{"Progress":2,"Parameters":{"Obj_arg7":{"Type":"Integer","Description":"The item that is displayed inside the cage. 5 Star Bits and Power Stars can be spawned directly.","Exclusives":["BreakableCage","BreakableCageRotate","BreakableCageL","BreakableCapsuleCage","BreakableTrash"],"Games":3,"Values":[{"Value":"-1","Notes":"Nothing"},{"Value":"0","Notes":"Coin"},{"Value":"1","Notes":"Toad"},{"Value":"2","Notes":"Sling Star"},{"Value":"3","Notes":"Launch Star"},{"Value":"4","Notes":"Star Bits"},{"Value":"5","Notes":"Luma"},{"Value":"6","Notes":"Key"},{"Value":"7","Notes":"Power Star"},{"Value":"8","Notes":"1-Up Mushroom"},{"Value":"9","Notes":"Goomba"},{"Value":"10","Notes":"Blue Star Chip"},{"Value":"11","Notes":"Yellow Star Chip"},{"Value":"12","Notes":"Silver Star"},{"Value":"13","Notes":"Grand Star"},{"Value":"14","Notes":"Life Mushroom"}],"Needed":false,"Name":"Item Type"},"SW_B":{"Description":"Gets deactivated after destroying this object.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg6":{"Type":"Integer","Description":"The color frame of the Toad or Luma contained inside the cage.","Exclusives":["BreakableCage","BreakableCageRotate","BreakableCageL","BreakableCapsuleCage","BreakableTrash"],"Games":3,"Values":[],"Needed":false,"Name":"Toad/Luma Color"},"SW_A":{"Description":"Registered to be set but never used.","Exclusives":[],"Games":3,"Needed":false},"Group":{"Description":"Used to group several trash piles for use with the Gearmo minigame.","Exclusives":["BreakableTrash"],"Games":3,"Needed":false},"DemoCast":{"Description":"The object takes part in the cutscene.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg1":{"Type":"Boolean","Description":"If enabled, the rotation will not be affected by gravity.","Exclusives":["BreakableCage","BreakableCageRotate","BreakableCageL","BreakableCapsuleCage","BreakableTrash"],"Games":3,"Values":[],"Needed":false,"Name":"Ignore Gravity?"},"SW_DEAD":{"Description":"Gets activated after destroying this object.","Exclusives":[],"Games":3,"Needed":false},"Obj_arg0":{"Type":"Float","Description":"The rate at which the cage rotates. Negative values invert the direction.","Exclusives":["BreakableCageRotate"],"Games":3,"Values":[],"Needed":false,"Name":"Rotation Speed"},"Obj_arg3":{"Type":"Boolean","Description":"If enabled, it will play the \"riddle solved\" jingle when destroyed.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Play Riddle SFX?"},"Obj_arg2":{"Type":"Boolean","Description":"When enabled, SW_DEAD will be activated immediately instead of having to wait for the breaking animation to finish.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Delay SW_DEAD activation?"},"SW_APPEAR":{"Exclusives":[],"Games":3,"Needed":false},"SW_AWAKE":{"Exclusives":[],"Games":3,"Needed":false},"AppearPowerStar":{"Description":"Spawned after destroying it. Requires Obj_arg7 to be set to 7.","Exclusives":["BreakableCage","BreakableCageRotate","BreakableCageL","BreakableCapsuleCage","BreakableTrash"],"Games":3,"Needed":false},"ClippingGroup":{"Exclusives":[],"Games":3,"Needed":false},"Camera":{"Description":"Used when it gets destroyed.","Exclusives":[],"Games":3,"Needed":false}},"Games":3,"InternalName":"BreakableCage","Notes":"A destroyable obstacle that can be destroyed using Koopa Shells, Yoshi's projectiles or any enemy attack except enemy fire damage. Most of its variants can contain an item. Except for Star Bits and Power Stars, the items are only cosmetic. If the item is set to Power Star, the object also requires a proper setup in the galaxy's Scenario file."},"ConstructionLight":{"Progress":2,"Parameters":{"Obj_arg0":{"Type":"Boolean","Description":"If enabled, it will spawn a single Coin when destroyed.","Exclusives":[],"Games":2,"Values":[],"Needed":false,"Name":"Spawn Coin?"}},"Games":2,"InternalName":"ConstructionLight","Notes":"A destroyable light post that spawns three Star Bits when destroyed. This can be done by using a Spin Attack, the Spin Drill, the Rock power-up or by shooting a Star Bit at it. Can be targeted and destroyed by the Orange Luma as well."},"Kuribo":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Kuribo","Notes":""},"WaterPressure":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"WaterPressure","Notes":""},"FountainBig":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"FountainBig","Notes":""},"MarioLauncher":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarioLauncher","Notes":""},"Garigari":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Garigari","Notes":""},"Kameck":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Kameck","Notes":""},"SecretGate":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"SecretGate","Notes":""},"HanachanTubeSlider":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"HanachanTubeSlider","Notes":""},"BlueStarGuidanceArea":{"Progress":2,"Parameters":{"SW_AWAKE":{"Exclusives":[],"Games":2,"Needed":false},"BaseMtxFollower":{"Exclusives":[],"Games":2,"Needed":false},"SW_APPEAR":{"Exclusives":[],"Games":2,"Needed":false}},"Games":2,"InternalName":"BlueStarGuidanceArea","Notes":"If the player stands inside this area, the game will display an explanation about how to use Pull Stars."},"Gorogoro":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Gorogoro","Notes":""},"PriorDrawAir":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"PriorDrawAir","Notes":""},"RailMoveObjGenerator":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailMoveObjGenerator","Notes":""},"RailCoin":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"RailCoin","Notes":""},"MarinePlant":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"MarinePlant","Notes":""},"Pole":{"Progress":0,"Parameters":{},"Games":2,"InternalName":"Pole","Notes":""},"BallRail":{"Progress":2,"Parameters":{"Rail":{"Description":"The path that the Star Ball will move on.","Exclusives":[],"Games":3,"Needed":true},"BaseMtxFollowTarget":{"Exclusives":[],"Games":2,"Needed":false},"Obj_arg1":{"Type":"Float","Description":"Deceleration value multiplied by 1000. Default is 995.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Deceleration"},"Obj_arg0":{"Type":"Float","Description":"Acceleration value multiplied by 1000. Default is 1500.","Exclusives":[],"Games":3,"Values":[],"Needed":false,"Name":"Acceleration"}},"Games":3,"InternalName":"BallRail","Notes":"An invisible rail for the Star Ball. The Star Ball will automatically start to move along the path once it touches the path's beginning."},"BloomFlower":{"Progress":2,"Parameters":{},"Games":2,"InternalName":"BloomFlower","Notes":"An unused class that does not work properly due to a programming error. Normally, it is meant to grow if it's in Bulb Yoshi's light range. This would make a Star Bit appear as well. However, the developers messed up a nerve check, so this effect is never triggered. If it's outside Bulb Yoshi's light, however, it will wither again."}}} \ No newline at end of file diff --git a/src/whitehole/AboutForm.java b/src/whitehole/AboutForm.java index b2c490a..e6eaf9c 100644 --- a/src/whitehole/AboutForm.java +++ b/src/whitehole/AboutForm.java @@ -16,12 +16,12 @@ */ package whitehole; -import whitehole.Whitehole; +import javax.swing.JFrame; public class AboutForm extends javax.swing.JDialog { - public AboutForm() { + public AboutForm(JFrame parent) { + super(parent, true); initComponents(); - setModal(true); } @SuppressWarnings("unchecked") diff --git a/src/whitehole/MainFrame.java b/src/whitehole/MainFrame.java index aec0fd4..32a682a 100644 --- a/src/whitehole/MainFrame.java +++ b/src/whitehole/MainFrame.java @@ -16,18 +16,19 @@ */ package whitehole; -import whitehole.editor.GalaxyEditorForm; +import java.awt.event.*; +import java.io.*; +import java.util.*; +import javax.swing.*; +import whitehole.db.GalaxyNames; import whitehole.editor.BcsvEditorForm; +import whitehole.editor.GalaxyEditorForm; +import whitehole.editor.ObjectSelectForm; +import whitehole.io.ExternalFilesystem; import whitehole.rendering.RendererCache; import whitehole.rendering.ShaderCache; import whitehole.rendering.TextureCache; -import whitehole.db.GalaxyNames; -import whitehole.io.ExternalFilesystem; import whitehole.smg.GameArchive; -import javax.swing.*; -import java.io.*; -import java.util.*; -import java.awt.event.*; public final class MainFrame extends javax.swing.JFrame { private static class GalaxyListItem { @@ -50,10 +51,17 @@ public String toString() { private final DefaultListModel galaxyItems; private String currentGalaxy = null; private GalaxyEditorForm galaxyEditor = null; + private final BcsvEditorForm bcsvEditor; + private final AboutForm aboutDialog; + private final SettingsForm settingsDialog; public MainFrame() { initComponents(); galaxyItems = (DefaultListModel)(listGalaxy.getModel()); + + bcsvEditor = new BcsvEditorForm(); + aboutDialog = new AboutForm(this); + settingsDialog = new SettingsForm(this); } private void openGameDir(String gameDir) { @@ -120,6 +128,20 @@ public void openGalaxy() { galaxyEditor.setVisible(true); } + public void requestUpdateLAF() { + SwingUtilities.updateComponentTreeUI(this); + + if (galaxyEditor != null) { + galaxyEditor.requestUpdateLAF(); + } + + SwingUtilities.updateComponentTreeUI(bcsvEditor); + SwingUtilities.updateComponentTreeUI(aboutDialog); + SwingUtilities.updateComponentTreeUI(settingsDialog); + + ObjectSelectForm.requestUpdateLAF(); + } + @SuppressWarnings("unchecked") // //GEN-BEGIN:initComponents private void initComponents() { @@ -286,15 +308,21 @@ private void btnOpenGalaxyActionPerformed(java.awt.event.ActionEvent evt) {//GEN }//GEN-LAST:event_btnOpenGalaxyActionPerformed private void btnBcsvEditorActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnBcsvEditorActionPerformed - new BcsvEditorForm().setVisible(true); + if (!bcsvEditor.isVisible()) { + bcsvEditor.setVisible(true); + } }//GEN-LAST:event_btnBcsvEditorActionPerformed private void btnSettingsActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnSettingsActionPerformed - new SettingsForm(this).setVisible(true); + if (!settingsDialog.isVisible()) { + settingsDialog.setVisible(true); + } }//GEN-LAST:event_btnSettingsActionPerformed private void btnAboutActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnAboutActionPerformed - new AboutForm().setVisible(true); + if (!aboutDialog.isVisible()) { + aboutDialog.setVisible(true); + } }//GEN-LAST:event_btnAboutActionPerformed private void listGalaxyMouseClicked(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_listGalaxyMouseClicked diff --git a/src/whitehole/Settings.java b/src/whitehole/Settings.java index b97a12d..3d49ce8 100644 --- a/src/whitehole/Settings.java +++ b/src/whitehole/Settings.java @@ -41,7 +41,6 @@ private Settings() {} public static boolean getShowCameras() { return PREFERENCES.getBoolean("whitehole_showCameras", true); } public static boolean getShowGravity() { return PREFERENCES.getBoolean("whitehole_showGravity", true); } public static boolean getShowPaths() { return PREFERENCES.getBoolean("whitehole_showPaths", true); } - public static boolean getUseShaders() { return PREFERENCES.getBoolean("whitehole_useShaders", true); } public static boolean getDebugFakeColor() { return PREFERENCES.getBoolean("whitehole_debugFakeColor", false); } public static boolean getDebugFastDrag() { return PREFERENCES.getBoolean("whitehole_debugFastDrag", false); } @@ -50,7 +49,6 @@ private Settings() {} public static void setShowCameras(boolean val) { PREFERENCES.putBoolean("whitehole_showCameras", val); } public static void setShowGravity(boolean val) { PREFERENCES.putBoolean("whitehole_showGravity", val); } public static void setShowPaths(boolean val) { PREFERENCES.putBoolean("whitehole_showPaths", val); } - public static void setUseShaders(boolean val) { PREFERENCES.putBoolean("whitehole_useShaders", val); } public static void setDebugFakeColor(boolean val) { PREFERENCES.putBoolean("whitehole_debugFakeColor", val); } public static void setDebugFastDrag(boolean val) { PREFERENCES.putBoolean("whitehole_debugFastDrag", val); } diff --git a/src/whitehole/SettingsForm.form b/src/whitehole/SettingsForm.form index 59956e4..13a231b 100644 --- a/src/whitehole/SettingsForm.form +++ b/src/whitehole/SettingsForm.form @@ -113,22 +113,6 @@ - - - - - - - - - - - - - - - - diff --git a/src/whitehole/SettingsForm.java b/src/whitehole/SettingsForm.java index 2edd7d8..48d03a7 100644 --- a/src/whitehole/SettingsForm.java +++ b/src/whitehole/SettingsForm.java @@ -22,7 +22,6 @@ import java.awt.event.KeyEvent; import javax.swing.JButton; import javax.swing.JFrame; -import javax.swing.SwingUtilities; public class SettingsForm extends javax.swing.JDialog { public SettingsForm(JFrame parent) { @@ -49,7 +48,6 @@ private void initComponents() { lblControls = new javax.swing.JLabel(); chkUseDarkMode = new javax.swing.JCheckBox(); chkDisplaySimpleNameDB = new javax.swing.JCheckBox(); - chkUseShaders = new javax.swing.JCheckBox(); chkDebugFakeColor = new javax.swing.JCheckBox(); chkDebugFastDrag = new javax.swing.JCheckBox(); chkUseReverseRot = new javax.swing.JCheckBox(); @@ -116,19 +114,6 @@ public void itemStateChanged(java.awt.event.ItemEvent evt) { gridBagConstraints.insets = new java.awt.Insets(2, 2, 2, 2); pnlSettings.add(chkDisplaySimpleNameDB, gridBagConstraints); - chkUseShaders.setSelected(Settings.getUseShaders()); - chkUseShaders.setText("Use shaders for 3D rendering"); - chkUseShaders.addItemListener(new java.awt.event.ItemListener() { - public void itemStateChanged(java.awt.event.ItemEvent evt) { - chkUseShadersItemStateChanged(evt); - } - }); - gridBagConstraints = new java.awt.GridBagConstraints(); - gridBagConstraints.gridx = 0; - gridBagConstraints.fill = java.awt.GridBagConstraints.BOTH; - gridBagConstraints.insets = new java.awt.Insets(2, 2, 2, 2); - pnlSettings.add(chkUseShaders, gridBagConstraints); - chkDebugFakeColor.setSelected(Settings.getDebugFakeColor()); chkDebugFakeColor.setText("[Debug] Render picking colors"); chkDebugFakeColor.addItemListener(new java.awt.event.ItemListener() { @@ -250,10 +235,6 @@ private void chkDisplaySimpleNameDBItemStateChanged(java.awt.event.ItemEvent evt Settings.setDisplaySimpleNameDB(evt.getStateChange() == ItemEvent.SELECTED); }//GEN-LAST:event_chkDisplaySimpleNameDBItemStateChanged - private void chkUseShadersItemStateChanged(java.awt.event.ItemEvent evt) {//GEN-FIRST:event_chkUseShadersItemStateChanged - Settings.setUseShaders(evt.getStateChange() == ItemEvent.SELECTED); - }//GEN-LAST:event_chkUseShadersItemStateChanged - private void chkDebugFakeColorItemStateChanged(java.awt.event.ItemEvent evt) {//GEN-FIRST:event_chkDebugFakeColorItemStateChanged Settings.setDebugFakeColor(evt.getStateChange() == ItemEvent.SELECTED); }//GEN-LAST:event_chkDebugFakeColorItemStateChanged @@ -278,10 +259,7 @@ private void formWindowClosing(java.awt.event.WindowEvent evt) {//GEN-FIRST:even private void chkUseDarkModeItemStateChanged(java.awt.event.ItemEvent evt) {//GEN-FIRST:event_chkUseDarkModeItemStateChanged Settings.setUseDarkMode(evt.getStateChange() == ItemEvent.SELECTED); - - Whitehole.updateLAF(); - SwingUtilities.updateComponentTreeUI(this); - pack(); + Whitehole.requestUpdateLAF(); }//GEN-LAST:event_chkUseDarkModeItemStateChanged private static class KeybindButton extends JButton { @@ -335,7 +313,6 @@ public void setKeyBind(int key) { private javax.swing.JCheckBox chkDisplaySimpleNameDB; private javax.swing.JCheckBox chkUseDarkMode; private javax.swing.JCheckBox chkUseReverseRot; - private javax.swing.JCheckBox chkUseShaders; private javax.swing.JCheckBox chkUseWASD; private javax.swing.JLabel lblAppearance; private javax.swing.JLabel lblControls; diff --git a/src/whitehole/Whitehole.java b/src/whitehole/Whitehole.java index 9f66daf..91f4b17 100644 --- a/src/whitehole/Whitehole.java +++ b/src/whitehole/Whitehole.java @@ -18,8 +18,6 @@ import com.formdev.flatlaf.FlatDarkLaf; import com.formdev.flatlaf.FlatLightLaf; -import whitehole.db.GalaxyNames; -import whitehole.smg.GameArchive; import java.awt.Image; import java.awt.Toolkit; import java.io.IOException; @@ -27,15 +25,18 @@ import java.util.List; import javax.swing.*; import whitehole.db.FieldHashes; +import whitehole.db.GalaxyNames; import whitehole.db.ModelSubstitutions; import whitehole.db.ObjectDB; import whitehole.io.FilesystemBase; +import whitehole.smg.GameArchive; public class Whitehole { public static final String NAME = "Whitehole Despaghettification"; public static final String WEB_URL = "https://discord.gg/k7ZKzSDsVq"; public static final Image ICON = Toolkit.getDefaultToolkit().createImage(Whitehole.class.getResource("/res/icon.png")); + private static MainFrame MAIN_FRAME; private static FlatDarkLaf DARK_THEME; private static FlatLightLaf LIGHT_THEME; @@ -69,10 +70,11 @@ public static void main(String[] args) throws IOException { ObjectDB.init(); ModelSubstitutions.init(); - new MainFrame().setVisible(true); + MAIN_FRAME = new MainFrame(); + MAIN_FRAME.setVisible(true); } - public static void updateLAF() { + public static void requestUpdateLAF() { LookAndFeel next = null; if (Settings.getUseDarkMode()) { @@ -93,6 +95,8 @@ public static void updateLAF() { catch(Exception ex) { System.err.println(ex); } + + MAIN_FRAME.requestUpdateLAF(); } } diff --git a/src/whitehole/db/ModelSubstitutions.java b/src/whitehole/db/ModelSubstitutions.java index 6cb0577..a9cd13c 100644 --- a/src/whitehole/db/ModelSubstitutions.java +++ b/src/whitehole/db/ModelSubstitutions.java @@ -38,8 +38,8 @@ public static void init() { } } - public static String getSubstitutedModelName(String stage) { - String key = stage.toLowerCase(); - return MODEL_SUBSTITUTIONS.optString(key, key); + public static String getSubstitutedModelName(String model) { + String key = model.toLowerCase(); + return MODEL_SUBSTITUTIONS.optString(key, model); } } diff --git a/src/whitehole/editor/BcsvEditorForm.form b/src/whitehole/editor/BcsvEditorForm.form index fec62bb..5bd0d6c 100644 --- a/src/whitehole/editor/BcsvEditorForm.form +++ b/src/whitehole/editor/BcsvEditorForm.form @@ -84,7 +84,7 @@ - + @@ -111,7 +111,7 @@ - + @@ -366,6 +366,32 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/src/whitehole/editor/BcsvEditorForm.java b/src/whitehole/editor/BcsvEditorForm.java index 5c6c068..3031370 100644 --- a/src/whitehole/editor/BcsvEditorForm.java +++ b/src/whitehole/editor/BcsvEditorForm.java @@ -16,13 +16,13 @@ */ package whitehole.editor; -import whitehole.io.FilesystemBase; -import whitehole.io.RarcFile; import java.io.IOException; import java.util.*; import javax.swing.JOptionPane; import javax.swing.table.*; import whitehole.Whitehole; +import whitehole.io.FilesystemBase; +import whitehole.io.RarcFile; import whitehole.smg.Bcsv; import whitehole.util.TableColumnAdjuster; @@ -36,8 +36,6 @@ public BcsvEditorForm() { initComponents(); tableModel = (DefaultTableModel)tblBcsv.getModel(); adjuster = new TableColumnAdjuster(tblBcsv); - toggleShortcutVisibility(); - tblBcsv.setAutoCreateRowSorter(true); } @@ -46,6 +44,7 @@ private void toggleShortcutVisibility() { tbArchiveName.setText("/StageData/CocoonExGalaxy/CocoonExGalaxyScenario.arc"); tbFileName.setText("/CocoonExGalaxyScenario/ScenarioData.bcsv"); + sep1.setVisible(false); mnuUseResource.setVisible(false); mnuAudio.setVisible(false); mnuSystem.setVisible(false); @@ -67,6 +66,12 @@ else if (Whitehole.getCurrentGameType() == 2) { } } + @Override + public void setVisible(boolean state) { + super.setVisible(state); + toggleShortcutVisibility(); + } + private String getTextInput(String text) { return (String)JOptionPane.showInputDialog(this, text, Whitehole.NAME, JOptionPane.PLAIN_MESSAGE, null, null, null); } @@ -225,11 +230,11 @@ private void initComponents() { subScenarioData = new javax.swing.JMenuItem(); subZoneList = new javax.swing.JMenuItem(); subGalaxyInfo = new javax.swing.JMenuItem(); - jSeparator1 = new javax.swing.JPopupMenu.Separator(); + sep1 = new javax.swing.JPopupMenu.Separator(); subCameraParam = new javax.swing.JMenuItem(); subLightDataZone = new javax.swing.JMenuItem(); subLightData = new javax.swing.JMenuItem(); - jSeparator2 = new javax.swing.JPopupMenu.Separator(); + sep2 = new javax.swing.JPopupMenu.Separator(); mnuUseResource = new javax.swing.JMenu(); subURcommon = new javax.swing.JMenuItem(); subUR1 = new javax.swing.JMenuItem(); @@ -262,6 +267,10 @@ private void initComponents() { subTicoFatCoin = new javax.swing.JMenuItem(); subTicoShop = new javax.swing.JMenuItem(); subTicoShopDice = new javax.swing.JMenuItem(); + sep3 = new javax.swing.JPopupMenu.Separator(); + mniObjectInfluenceTable = new javax.swing.JMenuItem(); + mniRushInfluenceTable = new javax.swing.JMenuItem(); + mniMorphConditionTable = new javax.swing.JMenuItem(); subAstroNamePlateData = new javax.swing.JMenuItem(); subWorldMapCamera = new javax.swing.JMenuItem(); mnuSystem = new javax.swing.JMenu(); @@ -457,7 +466,7 @@ public void actionPerformed(java.awt.event.ActionEvent evt) { } }); mnuStages.add(subGalaxyInfo); - mnuStages.add(jSeparator1); + mnuStages.add(sep1); subCameraParam.setText("Camera"); subCameraParam.setToolTipText(""); @@ -483,7 +492,7 @@ public void actionPerformed(java.awt.event.ActionEvent evt) { } }); mnuStages.add(subLightData); - mnuStages.add(jSeparator2); + mnuStages.add(sep2); mnuUseResource.setText("UseResource"); @@ -728,6 +737,31 @@ public void actionPerformed(java.awt.event.ActionEvent evt) { mnuNPCData.add(subTicoShopDice); mnuObjects.add(mnuNPCData); + mnuObjects.add(sep3); + + mniObjectInfluenceTable.setText("ObjectInfluenceTable"); + mniObjectInfluenceTable.addActionListener(new java.awt.event.ActionListener() { + public void actionPerformed(java.awt.event.ActionEvent evt) { + mniObjectInfluenceTableActionPerformed(evt); + } + }); + mnuObjects.add(mniObjectInfluenceTable); + + mniRushInfluenceTable.setText("RushInfluenceTable"); + mniRushInfluenceTable.addActionListener(new java.awt.event.ActionListener() { + public void actionPerformed(java.awt.event.ActionEvent evt) { + mniRushInfluenceTableActionPerformed(evt); + } + }); + mnuObjects.add(mniRushInfluenceTable); + + mniMorphConditionTable.setText("MorphConditionTable"); + mniMorphConditionTable.addActionListener(new java.awt.event.ActionListener() { + public void actionPerformed(java.awt.event.ActionEvent evt) { + mniMorphConditionTableActionPerformed(evt); + } + }); + mnuObjects.add(mniMorphConditionTable); subAstroNamePlateData.setText("AstroNamePlateData"); subAstroNamePlateData.addActionListener(new java.awt.event.ActionListener() { @@ -1258,6 +1292,18 @@ private void subURsound3ActionPerformed(java.awt.event.ActionEvent evt) {//GEN-F handleUseResourceShortcut("sound_scenario_3.bcsv"); }//GEN-LAST:event_subURsound3ActionPerformed + private void mniObjectInfluenceTableActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_mniObjectInfluenceTableActionPerformed + handleShortcut("/ObjectData/MarioConst.arc", "/MarioConst/ActorInfo/ObjectInfluenceTable.bcsv"); + }//GEN-LAST:event_mniObjectInfluenceTableActionPerformed + + private void mniRushInfluenceTableActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_mniRushInfluenceTableActionPerformed + handleShortcut("/ObjectData/MarioConst.arc", "/MarioConst/ActorInfo/RushInfluenceTable.bcsv"); + }//GEN-LAST:event_mniRushInfluenceTableActionPerformed + + private void mniMorphConditionTableActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_mniMorphConditionTableActionPerformed + handleShortcut("/ObjectData/MarioConst.arc", "/MarioConst/ActorInfo/MorphConditionTable.bcsv"); + }//GEN-LAST:event_mniMorphConditionTableActionPerformed + // Variables declaration - do not modify//GEN-BEGIN:variables public javax.swing.JButton btnAddRow; private javax.swing.JButton btnClear; @@ -1267,11 +1313,12 @@ private void subURsound3ActionPerformed(java.awt.event.ActionEvent evt) {//GEN-F private javax.swing.JButton btnSave; private javax.swing.Box.Filler filler1; private javax.swing.JScrollPane jScrollPane1; - private javax.swing.JPopupMenu.Separator jSeparator1; - private javax.swing.JPopupMenu.Separator jSeparator2; private javax.swing.JLabel lblArchive; private javax.swing.JLabel lblFile; private javax.swing.JMenuBar menubar; + private javax.swing.JMenuItem mniMorphConditionTable; + private javax.swing.JMenuItem mniObjectInfluenceTable; + private javax.swing.JMenuItem mniRushInfluenceTable; private javax.swing.JMenu mnuAudio; private javax.swing.JMenu mnuEffects; private javax.swing.JMenu mnuFile; @@ -1281,6 +1328,9 @@ private void subURsound3ActionPerformed(java.awt.event.ActionEvent evt) {//GEN-F private javax.swing.JMenu mnuStages; private javax.swing.JMenu mnuSystem; private javax.swing.JMenu mnuUseResource; + private javax.swing.JPopupMenu.Separator sep1; + private javax.swing.JPopupMenu.Separator sep2; + private javax.swing.JPopupMenu.Separator sep3; private javax.swing.JToolBar.Separator spr2; private javax.swing.JToolBar.Separator spr3; private javax.swing.JToolBar.Separator spr5; diff --git a/src/whitehole/editor/GalaxyEditorForm.java b/src/whitehole/editor/GalaxyEditorForm.java index 8c50fd6..03b2915 100644 --- a/src/whitehole/editor/GalaxyEditorForm.java +++ b/src/whitehole/editor/GalaxyEditorForm.java @@ -16,46 +16,43 @@ */ package whitehole.editor; -import whitehole.util.Vector2; -import whitehole.util.Vector3; -import whitehole.util.Matrix4; -import whitehole.util.RotationMatrix; -import whitehole.rendering.GLRenderer; -import whitehole.rendering.GLRenderer.RenderMode; -import whitehole.rendering.RendererCache; +import com.jogamp.opengl.*; +import com.jogamp.opengl.awt.GLCanvas; +import java.awt.BorderLayout; +import java.awt.Color; +import java.awt.Frame; +import java.awt.Point; +import java.awt.Toolkit; import java.awt.datatransfer.Clipboard; import java.awt.datatransfer.DataFlavor; import java.awt.datatransfer.StringSelection; +import java.awt.datatransfer.Transferable; import java.awt.datatransfer.UnsupportedFlavorException; import java.awt.event.*; import java.io.*; import java.nio.*; -import java.util.Queue; import java.util.*; import java.util.logging.Level; import java.util.logging.Logger; -import com.jogamp.opengl.*; -import com.jogamp.opengl.awt.GLCanvas; -import com.jogamp.opengl.GLCapabilities; -import com.jogamp.opengl.GLProfile; -import java.awt.BorderLayout; -import java.awt.Color; -import java.awt.Frame; -import java.awt.Point; -import java.awt.Toolkit; -import whitehole.smg.Bcsv; -import whitehole.smg.GalaxyArchive; -import whitehole.smg.StageArchive; -import whitehole.smg.object.*; -import java.awt.datatransfer.Transferable; import javax.swing.*; import javax.swing.event.*; import javax.swing.tree.*; import whitehole.Settings; import whitehole.Whitehole; +import whitehole.rendering.GLRenderer; +import whitehole.rendering.GLRenderer.RenderMode; +import whitehole.rendering.RendererCache; import whitehole.rendering.RendererFactory; +import whitehole.smg.Bcsv; +import whitehole.smg.GalaxyArchive; +import whitehole.smg.StageArchive; +import whitehole.smg.object.*; import whitehole.util.CheckBoxList; +import whitehole.util.Matrix4; import whitehole.util.PropertyGrid; +import whitehole.util.RotationMatrix; +import whitehole.util.Vector2; +import whitehole.util.Vector3; public class GalaxyEditorForm extends javax.swing.JFrame { private static final float SCALE_DOWN = 10000f; @@ -79,13 +76,11 @@ public class GalaxyEditorForm extends javax.swing.JFrame { private boolean unsavedChanges = false; private int zoneModeLayerBitmask; - // Additional UI private CheckBoxList listLayerCheckboxes; private JPopupMenu popupAddItems; private PropertyGrid pnlObjectSettings; - // Object holders private int maxUniqueID = 0; private final HashMap globalObjList = new HashMap(); @@ -96,7 +91,6 @@ public class GalaxyEditorForm extends javax.swing.JFrame { private final HashMap zonePlacements = new HashMap(); private final HashMap treeNodeList = new HashMap(); - // Object selection & settings private DefaultTreeModel objListModel; private final DefaultMutableTreeNode objListRootNode = new DefaultMutableTreeNode("dummy"); @@ -105,7 +99,6 @@ public class GalaxyEditorForm extends javax.swing.JFrame { private String addingObject = ""; private String addingObjectOnLayer = ""; - // Rendering private GalaxyRenderer renderer; private GLRenderer.RenderInfo renderInfo; @@ -221,7 +214,6 @@ public GalaxyEditorForm(GalaxyEditorForm gal_parent, StageArchive zone) { isGalaxyMode = false; parentForm = gal_parent; - zoneEditors = null; galaxyName = zone.stageName; // epic hax zoneArchives = new HashMap(1); @@ -250,7 +242,7 @@ public GalaxyEditorForm(GalaxyEditorForm gal_parent, StageArchive zone) { String ls = String.format("Layer%1$c", (char) ('A' + l)); if(curZoneArc.objects.containsKey(ls.toLowerCase())) { cblayers[i] = new JCheckBox(ls); - if(i == 1) { + if(i == 0) { cblayers[i].setSelected(true); zoneModeLayerBitmask |= (1 << l); } @@ -375,6 +367,21 @@ private void initGUI() { glCanvas.requestFocusInWindow(); } + public void requestUpdateLAF() { + SwingUtilities.updateComponentTreeUI(this); + SwingUtilities.updateComponentTreeUI(pnlObjectSettings); + SwingUtilities.updateComponentTreeUI(popupAddItems); + + // Does not affect the actual checkboxes yet... Investigate this. + if (listLayerCheckboxes != null) { + SwingUtilities.updateComponentTreeUI(listLayerCheckboxes); + } + + for (GalaxyEditorForm subEditor : zoneEditors.values()) { + subEditor.requestUpdateLAF(); + } + } + // ------------------------------------------------------------------------------------------------------------------------- // Zone loading and saving @@ -405,6 +412,21 @@ private void loadZone(String zone) { } } + // Populate zone objects and assign their maxUniqueIDs + for (List layers : arc.zones.values()) { + if (isGalaxyMode) { + for (StageObj obj : layers) { + obj.uniqueID = maxUniqueID; + globalObjList.put(maxUniqueID++, obj); + } + } + else { + for (StageObj obj : layers) { + globalObjList.put(obj.uniqueID, obj); + } + } + } + // Populate paths and assign their maxUniqueIDs for (PathObj pathObj : arc.paths) { pathObj.uniqueID = maxUniqueID; @@ -470,6 +492,12 @@ private void initObjectNodeTree() { objListTreeNodes.put("areaobjinfo", new ObjListTreeNode("Areas")); objListTreeNodes.put("cameracubeinfo", new ObjListTreeNode("Cameras")); + /*if (Whitehole.getCurrentGameType() == 2) { + objListTreeNodes.put("design_areaobjinfo", new ObjListTreeNode("Light Areas")); + objListTreeNodes.put("sound_areaobjinfo", new ObjListTreeNode("Sound Areas")); + objListTreeNodes.put("sound_objinfo", new ObjListTreeNode("Sound Objects")); + }*/ + if (Whitehole.getCurrentGameType() == 1) { objListTreeNodes.put("soundinfo", new ObjListTreeNode("Sounds")); } @@ -496,6 +524,7 @@ private void populateObjectNodeTree(int layerMask) { } ObjListTreeNode node = entry.getValue(); + node.removeAllChildren(); objListRootNode.add(node); for (List layer : curZoneArc.objects.values()) { @@ -505,12 +534,12 @@ private void populateObjectNodeTree(int layerMask) { } if (!obj.layerKey.equals("common")) { int layerID = obj.layerKey.charAt(5) - 'a'; - + if ((layerMask & (1 << layerID)) == 0) { continue; } } - + ObjTreeNode objnode = node.addObject(obj); treeNodeList.put(obj.uniqueID, objnode); } @@ -1995,9 +2024,9 @@ public void pasteObject(AbstractObj obj) { newobj.data.put("MapParts_ID", obj.data.get("MapParts_ID")); newobj.data.put("MessageId", obj.data.get("MessageId")); - if(StageArchive.game == 1) + if(Whitehole.getCurrentGameType() == 1) newobj.data.put("SW_SLEEP", obj.data.get("SW_SLEEP")); - if(StageArchive.game == 2) { + if(Whitehole.getCurrentGameType() == 2) { newobj.data.put("SW_AWAKE", obj.data.get("SW_AWAKE")); newobj.data.put("SW_PARAM", obj.data.get("SW_PARAM")); newobj.data.put("ParamScale", obj.data.get("ParamScale")); @@ -2202,8 +2231,8 @@ private void offsetSelectionBy(Vector3 delta) { rerenderTasks.add(String.format("path:%1$d", selectedPathPoint.path.uniqueID)); rerenderTasks.add("zone:"+selectedPathPoint.path.stage.stageName); } else { - if(selectedObj instanceof StageObj) - return; + //if(selectedObj instanceof StageObj) + // return; addUndoEntry("changeObj", selectedObj); @@ -2422,11 +2451,16 @@ else if (objtype.equals("pathpoint")) { newobj = null; switch(objtype) { - case "objinfo": newobj = new LevelObj(curZoneArc, addingObjectOnLayer, objname, position); break; + case "objinfo": + case "sound_objinfo": + newobj = new LevelObj(curZoneArc, addingObjectOnLayer, objname, position); break; case "mappartsinfo": newobj = new MapPartObj(curZoneArc, addingObjectOnLayer, objname, position); break; case "childobjinfo": newobj = new ChildObj(curZoneArc, addingObjectOnLayer, objname, position); break; case "planetobjinfo": newobj = new GravityObj(curZoneArc, addingObjectOnLayer, objname, position); break; - case "areaobjinfo": newobj = new AreaObj(curZoneArc, addingObjectOnLayer, objname, position); break; + case "areaobjinfo": + case "sound_areaobjinfo": + case "design_areaobjinfo": + newobj = new AreaObj(curZoneArc, addingObjectOnLayer, objname, position); break; case "cameracubeinfo": newobj = new CameraObj(curZoneArc, addingObjectOnLayer, objname, position); break; case "soundinfo": newobj = new SoundObj(curZoneArc, addingObjectOnLayer, position); break; case "startinfo": newobj = new StartObj(curZoneArc, addingObjectOnLayer, position); break; @@ -2867,9 +2901,9 @@ else if(propname.startsWith("[P]")) { } // Also, zones. Not finished, though - else if(selectedObj instanceof StageObj) { + /*else if(selectedObj instanceof StageObj) { // todo - } + }*/ // Any other object else { @@ -2945,8 +2979,13 @@ else if(propname.startsWith("pos_") || propname.startsWith("dir_") || propname.s if(propname.startsWith("scale_") && selectedObj.renderer.hasSpecialScaling()) rerenderTasks.add("object:"+Integer.toString(selectedObj.uniqueID)); - - rerenderTasks.add("zone:"+selectedObj.stage.stageName); + + if (selectedObj instanceof StageObj) { + rerenderTasks.add("zone:"+selectedObj.name); + } + else { + rerenderTasks.add("zone:"+selectedObj.stage.stageName); + } glCanvas.repaint(); } else if(propname.equals("DemoSkip")) { @@ -3327,9 +3366,9 @@ private void renderZone(GL2 gl, Bcsv.Entry scenario, String zone, int layermask, for(StageObj subzone : zoneArchives.get(zone).zones.get("common")) { gl.glPushMatrix(); gl.glTranslatef(subzone.position.x, subzone.position.y, subzone.position.z); - gl.glRotatef(subzone.rotation.x, 0f, 0f, 1f); + gl.glRotatef(subzone.rotation.z, 0f, 0f, 1f); gl.glRotatef(subzone.rotation.y, 0f, 1f, 0f); - gl.glRotatef(subzone.rotation.z, 1f, 0f, 0f); + gl.glRotatef(subzone.rotation.x, 1f, 0f, 0f); String zonename = subzone.name; renderZone(gl, scenario, zonename,(int)scenario.get(zonename), level + 1); @@ -3342,9 +3381,9 @@ private void renderZone(GL2 gl, Bcsv.Entry scenario, String zone, int layermask, for(StageObj subzone : zoneArchives.get(zone).zones.get("layer" + alphabet.charAt(l))) { gl.glPushMatrix(); gl.glTranslatef(subzone.position.x, subzone.position.y, subzone.position.z); - gl.glRotatef(subzone.rotation.x, 0f, 0f, 1f); + gl.glRotatef(subzone.rotation.z, 0f, 0f, 1f); gl.glRotatef(subzone.rotation.y, 0f, 1f, 0f); - gl.glRotatef(subzone.rotation.z, 1f, 0f, 0f); + gl.glRotatef(subzone.rotation.x, 1f, 0f, 0f); String zonename = subzone.name; renderZone(gl, scenario, zonename,(int)scenario.get(zonename), level + 1); diff --git a/src/whitehole/editor/ObjListTreeNode.java b/src/whitehole/editor/ObjListTreeNode.java index 3a55602..6a9d27a 100644 --- a/src/whitehole/editor/ObjListTreeNode.java +++ b/src/whitehole/editor/ObjListTreeNode.java @@ -124,5 +124,9 @@ public ObjTreeNode addObject(PathObj obj) { return tn; } + public void removeAllChildren() { + children.clear(); + } + public LinkedHashMap children; } diff --git a/src/whitehole/editor/ObjectSelectForm.java b/src/whitehole/editor/ObjectSelectForm.java index 4bd79b9..8f52314 100644 --- a/src/whitehole/editor/ObjectSelectForm.java +++ b/src/whitehole/editor/ObjectSelectForm.java @@ -21,6 +21,7 @@ import java.util.LinkedList; import java.util.List; import javax.swing.JFrame; +import javax.swing.SwingUtilities; import javax.swing.tree.DefaultMutableTreeNode; import javax.swing.tree.DefaultTreeModel; import javax.swing.tree.TreePath; @@ -34,26 +35,22 @@ public final class ObjectSelectForm extends javax.swing.JDialog { // ------------------------------------------------------------------------------------------------------------------------- // Singleton pattern implementation - private static ObjectSelectForm SINGLETON; + private static final ObjectSelectForm SINGLETON = new ObjectSelectForm(); public static boolean openChangeObjectDialog(String objectName) { - if (SINGLETON == null) { - SINGLETON = new ObjectSelectForm(); - } - SINGLETON.showChangeObject(objectName); return SINGLETON.validResult; } public static boolean openNewObjectDialog(String objectType, List layerNames) { - if (SINGLETON == null) { - SINGLETON = new ObjectSelectForm(); - } - SINGLETON.showNewObject(objectType, layerNames); return SINGLETON.validResult; } + public static void requestUpdateLAF() { + SwingUtilities.updateComponentTreeUI(SINGLETON); + } + public static String getResultName() { return SINGLETON.resultName; } @@ -165,7 +162,9 @@ private class SearchNode extends DefaultMutableTreeNode { } void sort() { - children.sort((n1, n2) -> n1.toString().compareTo(n2.toString())); + if (children != null) { + children.sort((n1, n2) -> n1.toString().compareTo(n2.toString())); + } } } diff --git a/src/whitehole/io/ExternalFile.java b/src/whitehole/io/ExternalFile.java index c9e8fda..dc3bd12 100644 --- a/src/whitehole/io/ExternalFile.java +++ b/src/whitehole/io/ExternalFile.java @@ -20,8 +20,6 @@ import java.nio.*; import java.nio.charset.*; -import java.io.IOException; - public class ExternalFile implements FileBase { private final RandomAccessFile file; private boolean isBigEndian; diff --git a/src/whitehole/io/ExternalFilesystem.java b/src/whitehole/io/ExternalFilesystem.java index 6c51d33..06a509e 100644 --- a/src/whitehole/io/ExternalFilesystem.java +++ b/src/whitehole/io/ExternalFilesystem.java @@ -15,7 +15,6 @@ package whitehole.io; -import whitehole.MainFrame; import java.io.*; import java.util.*; public class ExternalFilesystem implements FilesystemBase { diff --git a/src/whitehole/rendering/AreaShapeRenderer.java b/src/whitehole/rendering/AreaShapeRenderer.java index b5e9b42..e4bfe17 100644 --- a/src/whitehole/rendering/AreaShapeRenderer.java +++ b/src/whitehole/rendering/AreaShapeRenderer.java @@ -16,9 +16,9 @@ */ package whitehole.rendering; -import whitehole.util.Color4; import com.jogamp.opengl.*; import com.jogamp.opengl.glu.*; +import whitehole.util.Color4; public class AreaShapeRenderer extends GLRenderer { public static enum Shape { diff --git a/src/whitehole/rendering/BmdRenderer.java b/src/whitehole/rendering/BmdRenderer.java index 39c6b69..44be21a 100644 --- a/src/whitehole/rendering/BmdRenderer.java +++ b/src/whitehole/rendering/BmdRenderer.java @@ -16,24 +16,22 @@ */ package whitehole.rendering; +import com.jogamp.opengl.*; +import java.io.IOException; +import java.nio.*; +import java.nio.charset.Charset; +import java.util.Locale; +import whitehole.Whitehole; +import whitehole.io.RarcFile; import whitehole.smg.Bmd; import whitehole.smg.Bva; -import whitehole.util.Vector3; -import whitehole.util.Vector2; +import whitehole.smg.ImageUtils.FilterMode; +import whitehole.smg.ImageUtils.WrapMode; import whitehole.util.Color4; import whitehole.util.Matrix4; -import whitehole.Settings; -import whitehole.Whitehole; import whitehole.util.SuperFastHash; -import whitehole.io.RarcFile; -import whitehole.smg.ImageUtils.FilterMode; -import whitehole.smg.ImageUtils.WrapMode; -import java.io.IOException; -import java.nio.*; -import java.nio.charset.Charset; -import java.util.Locale; -import com.jogamp.opengl.*; -import whitehole.io.FilesystemBase; +import whitehole.util.Vector2; +import whitehole.util.Vector3; public class BmdRenderer extends GLRenderer { private void uploadTexture(GL2 gl, int id) { @@ -483,6 +481,9 @@ else if(mat.alphaComp.mergeFunc == 0) protected Shader[] shaders = null; protected int[] textures = null; protected boolean hasShaders = false; + protected Vector3 translation = TRANSLATION; + protected Vector3 rotation = ROTATION; + protected Vector3 scale = SCALE; public BmdRenderer() { @@ -502,7 +503,7 @@ public BmdRenderer(RenderInfo info, String modelname) throws GLException { } } - public boolean isValidBmdModel() { + public final boolean isValidBmdModel() { return model != null; } @@ -568,7 +569,6 @@ protected final void ctor_uploadData(RenderInfo info) throws GLException { extensions.contains("GL_ARB_shader_objects") && extensions.contains("GL_ARB_vertex_shader") && extensions.contains("GL_ARB_fragment_shader"); - hasShaders = hasShaders && Settings.getUseShaders(); textures = new int[model.textures.length]; for(int i = 0; i < model.textures.length; i++) @@ -703,6 +703,14 @@ public void render(RenderInfo info) throws GLException { if(model == null) return; + gl.glPushMatrix(); + + gl.glTranslatef(translation.x, translation.y, translation.z); + gl.glRotatef(rotation.x, 0f, 0f, 1f); + gl.glRotatef(rotation.y, 0f, 1f, 0f); + gl.glRotatef(rotation.z, 1f, 0f, 0f); + gl.glScalef(scale.x, scale.y, scale.z); + for(Bmd.SceneGraphNode node : model.sceneGraph) { if(node.nodeType != 0) continue; int shape = node.nodeID; @@ -923,6 +931,8 @@ else if(mat.alphaComp.mergeFunc == 0 &&(mat.alphaComp.func0 == 0 || mat.alphaCom } } } + + gl.glPopMatrix(); } protected class Shader { diff --git a/src/whitehole/rendering/BtiRenderer.java b/src/whitehole/rendering/BtiRenderer.java index 5c36f07..622f76e 100644 --- a/src/whitehole/rendering/BtiRenderer.java +++ b/src/whitehole/rendering/BtiRenderer.java @@ -16,6 +16,7 @@ */ package whitehole.rendering; +import com.jogamp.opengl.*; import java.io.IOException; import java.nio.ByteBuffer; import whitehole.Whitehole; @@ -24,7 +25,6 @@ import whitehole.smg.ImageUtils.FilterMode; import whitehole.smg.ImageUtils.WrapMode; import whitehole.util.Vector3; -import com.jogamp.opengl.*; public class BtiRenderer extends GLRenderer { private RarcFile archive = null; diff --git a/src/whitehole/rendering/CubeRenderer.java b/src/whitehole/rendering/CubeRenderer.java index dc3c6c4..7152e78 100644 --- a/src/whitehole/rendering/CubeRenderer.java +++ b/src/whitehole/rendering/CubeRenderer.java @@ -16,8 +16,8 @@ */ package whitehole.rendering; -import whitehole.util.Color4; import com.jogamp.opengl.*; +import whitehole.util.Color4; public class CubeRenderer extends GLRenderer { private float cubeSize; diff --git a/src/whitehole/rendering/GLRenderer.java b/src/whitehole/rendering/GLRenderer.java index 65afa44..6936016 100644 --- a/src/whitehole/rendering/GLRenderer.java +++ b/src/whitehole/rendering/GLRenderer.java @@ -17,6 +17,7 @@ package whitehole.rendering; import com.jogamp.opengl.*; +import whitehole.util.Vector3; public abstract class GLRenderer { /** @@ -38,6 +39,10 @@ public static class RenderInfo { // ------------------------------------------------------------------------------------------------------------------------- + static final Vector3 TRANSLATION = new Vector3(0f, 0f, 0f); + static final Vector3 ROTATION = new Vector3(0f, 0f, 0f); + static final Vector3 SCALE = new Vector3(1f, 1f, 1f); + protected int[] displayLists; public GLRenderer() { diff --git a/src/whitehole/rendering/MultiRenderer.java b/src/whitehole/rendering/MultiRenderer.java index d8e0c4c..790c578 100644 --- a/src/whitehole/rendering/MultiRenderer.java +++ b/src/whitehole/rendering/MultiRenderer.java @@ -21,10 +21,6 @@ import whitehole.util.Vector3; public class MultiRenderer extends GLRenderer { - private static final Vector3 TRANSLATION = new Vector3(0f, 0f, 0f); - private static final Vector3 ROTATION = new Vector3(0f, 0f, 0f); - private static final Vector3 SCALE = new Vector3(1f, 1f, 1f); - public static class MultiRendererInfo { String modelName; Vector3 position, rotation, scale; @@ -98,6 +94,8 @@ public void render(RenderInfo info) { Vector3 rotation = multiInfo.rotation; Vector3 scale = multiInfo.scale; + gl.glPushMatrix(); + gl.glTranslatef(translation.x, translation.y, translation.z); gl.glRotatef(rotation.x, 0f, 0f, 1f); gl.glRotatef(rotation.y, 0f, 1f, 0f); @@ -105,6 +103,8 @@ public void render(RenderInfo info) { gl.glScalef(scale.x, scale.y, scale.z); multiInfo.renderer.render(info); + + gl.glPopMatrix(); } } } diff --git a/src/whitehole/rendering/RendererCache.java b/src/whitehole/rendering/RendererCache.java index e56affc..d25ae1a 100644 --- a/src/whitehole/rendering/RendererCache.java +++ b/src/whitehole/rendering/RendererCache.java @@ -16,9 +16,9 @@ */ package whitehole.rendering; +import com.jogamp.opengl.*; import java.util.HashMap; import whitehole.smg.object.AbstractObj; -import com.jogamp.opengl.*; public class RendererCache { public static class CacheEntry { diff --git a/src/whitehole/rendering/RendererFactory.java b/src/whitehole/rendering/RendererFactory.java index f89be1b..88cef39 100644 --- a/src/whitehole/rendering/RendererFactory.java +++ b/src/whitehole/rendering/RendererFactory.java @@ -31,6 +31,7 @@ import whitehole.smg.object.GravityObj; import whitehole.smg.object.PositionObj; import whitehole.smg.object.SoundObj; +import whitehole.smg.object.StageObj; import whitehole.util.Color4; import whitehole.util.Vector3; @@ -112,7 +113,7 @@ private static String getAreaShapeModelName(AbstractObj obj) { } public static String getSubstitutedModelName(String objModelName, AbstractObj obj) { - objModelName = objModelName.toLowerCase(); + String lowerObjModelName = objModelName.toLowerCase(); // Areas and Cameras do not use models, but we can process their model keys already if (obj instanceof AreaObj) { @@ -122,16 +123,16 @@ else if (obj instanceof CameraObj) { return String.format("cameraobj_%s", getAreaShapeModelName(obj)); } // Some objects are programmed to load an indexed model - else if (Arrays.binarySearch(SHAPE_MODEL_COMPATIBILITY, objModelName) >= 0) { + else if (Arrays.binarySearch(SHAPE_MODEL_COMPATIBILITY, lowerObjModelName) >= 0) { int shapeModelNo = obj.data.getShort("ShapeModelNo", (short)-1); return String.format("%s%02d", objModelName, shapeModelNo); } - switch(objModelName) { + switch(lowerObjModelName) { case "clipareaboxbottomhighmodel": - return "clipareaboxbottom"; + return "ClipAreaBoxBottom"; case "clipareaboxcenterhighmodel": - return "clipareaboxcenter"; + return "ClipAreaBoxCenter"; } return ModelSubstitutions.getSubstitutedModelName(objModelName); @@ -141,6 +142,8 @@ else if (Arrays.binarySearch(SHAPE_MODEL_COMPATIBILITY, objModelName) >= 0) { // Cache key substitution public static String getSubstitutedCacheKey(String objModelName, AbstractObj obj) { + objModelName = objModelName.toLowerCase(); + // Their cache keys match their objModelName that was created by getSubstitutedModelName if (obj instanceof AreaObj || obj instanceof CameraObj) { return objModelName; @@ -163,6 +166,9 @@ else if (obj instanceof PositionObj) { else if (obj instanceof SoundObj) { return "soundobj"; } + else if (obj instanceof StageObj) { + return "stageobj"; + } String cacheKey = String.format("object_%s", objModelName); @@ -234,7 +240,13 @@ public static GLRenderer createRenderer(GLRenderer.RenderInfo info, String objMo } // Try to create a sole model - return tryCreateBmdRenderer(info, objModelName); + renderer = tryCreateBmdRenderer(info, objModelName); + + if (renderer instanceof BmdRenderer) { + tryOffsetBmdRenderer((BmdRenderer)renderer, objModelName, obj); + } + + return renderer; } private static GLRenderer tryCreateRendererForObjectType(GLRenderer.RenderInfo info, String objModelName, AbstractObj obj) { @@ -310,25 +322,25 @@ private static GLRenderer tryCreateRendererForWaterPlanet(GLRenderer.RenderInfo private static GLRenderer tryCreateBtiRenderer(GLRenderer.RenderInfo info, String btiName, AbstractObj obj) { switch(btiName) { - case "flag": + case "Flag": return tryCreateBtiRenderer(info, btiName, new Vector3(0f,150f,0f), new Vector3(0f,-150f,600f), true); - case "flagracea": + case "FlagRaceA": return tryCreateBtiRenderer(info, btiName, new Vector3(0f,75f,0f), new Vector3(0f,-75f,300f), true); - case "flagsurfing": + case "FlagSurfing": return tryCreateBtiRenderer(info, btiName, new Vector3(0f,150f,0f), new Vector3(0f,-150f,600f), true); - case "flagtamakoro": + case "FlagTamakoro": return tryCreateBtiRenderer(info, btiName, new Vector3(0f,150f,0f), new Vector3(0f,-150f,600f), true); - case "flagpeachcastlea": + case "FlagPeachCastleA": return tryCreateBtiRenderer(info, btiName, new Vector3(0f,150f,0f), new Vector3(0f,-150f,600f), true); - case "flagpeachcastleb": + case "FlagPeachCastleB": return tryCreateBtiRenderer(info, btiName, new Vector3(0f,150f,0f), new Vector3(0f,-150f,600f), true); - case "flagpeachcastlec": + case "FlagPeachCastleC": return tryCreateBtiRenderer(info, btiName, new Vector3(0f,150f,0f), new Vector3(0f,-150f,600f), true); - case "flagkoopaa": + case "FlagKoopaA": return tryCreateBtiRenderer(info, btiName, new Vector3(0f,150f,0f), new Vector3(0f,-150f,600f), true); - case "flagkoopab": + case "FlagKoopaB": return tryCreateBtiRenderer(info, btiName, new Vector3(0f,75f,0f), new Vector3(0f,-75f,600f), true); - case "flagkoopacastle": + case "FlagKoopaCastle": return tryCreateBtiRenderer(info, btiName, new Vector3(0f,150f,0f), new Vector3(0f,-150f,600f), true); } @@ -337,127 +349,168 @@ private static GLRenderer tryCreateBtiRenderer(GLRenderer.RenderInfo info, Strin private static GLRenderer tryCreateRendererWithMulti(GLRenderer.RenderInfo info, String objModelName, AbstractObj obj) { switch(objModelName) { - case "begomanspike": return tryCreateMultiRenderer(info, - new MultiRendererInfo("BegomanSpike"), - new MultiRendererInfo("BegomanSpikeHead") + // Boss + case "BossBegoman": return tryCreateMultiRenderer(info, + new MultiRendererInfo("BossBegoman"), + new MultiRendererInfo("BossBegomanHead") ); - case "redblueturnblock": return tryCreateMultiRenderer(info, - new MultiRendererInfo("RedBlueTurnBlock"), - new MultiRendererInfo("RedBlueTurnBlockBase") + case "BossJugem": return tryCreateMultiRenderer(info, + new MultiRendererInfo("BossJugem"), + new MultiRendererInfo("BossJugemCloud") ); - case "patakuri": return tryCreateMultiRenderer(info, - new MultiRendererInfo("Kuribo"), - new MultiRendererInfo("PatakuriWing", new Vector3(0f,15f,-25f)) + case "DinoPackun": + case "DinoPackunVs1": return tryCreateMultiRenderer(info, + new MultiRendererInfo("DinoPackun"), + new MultiRendererInfo("DinoPackunTailBall", new Vector3(0f, 150f, -750f), new Vector3(0f, 90f, 0f)) ); - case "patakuribig": return tryCreateMultiRenderer(info, - new MultiRendererInfo("KuriboChief"), - new MultiRendererInfo("PatakuriWingBig", new Vector3(0f,750f,200f), new Vector3(0f,90f,0f)) + case "DinoPackunVs2": return tryCreateMultiRenderer(info, + new MultiRendererInfo("DinoPackun2"), + new MultiRendererInfo("DinoPackunTailBall", new Vector3(0f, 150f, -750f), new Vector3(0f, 90f, 0f)) ); - case "nyoropon": return tryCreateMultiRenderer(info, - new MultiRendererInfo("NyoroponBody"), - new MultiRendererInfo("NyoroponHead", new Vector3(0f,500f,0f), new Vector3(90f,0f,0f)) + case "KoopaJrCastle": return tryCreateMultiRenderer(info, + new MultiRendererInfo("KoopaJrCastleBody"), + new MultiRendererInfo("KoopaJrCastleHead", new Vector3(0f, 2750f, 0f)), + new MultiRendererInfo("KoopaJrCastleCapsule", new Vector3(0f, 3475f, 0f)) ); - case "grapyon": return tryCreateMultiRenderer(info, - new MultiRendererInfo("GrapyonBody"), - new MultiRendererInfo("GrapyonHead", new Vector3(0f,80f,0f), new Vector3(0f,0f,0f)) + case "KoopaJrCastleWindUp": return tryCreateMultiRenderer(info, + new MultiRendererInfo("Fan"), + new MultiRendererInfo("FanWind") ); - case "straytico": return tryCreateMultiRenderer(info, - new MultiRendererInfo("StrayTico"), - new MultiRendererInfo("ItemBubble") + case "KoopaJrRobot": return tryCreateMultiRenderer(info, + new MultiRendererInfo("KoopaJrRobot"), + new MultiRendererInfo("KoopaJrRobotPod", new Vector3(0f, 1000f, 0f)) ); - case "hammerheadpackun": return tryCreateMultiRenderer(info, - new MultiRendererInfo("PackunFlower"), - new MultiRendererInfo("PackunLeaf") + case "OtaRockTank": return tryCreateMultiRenderer(info, + new MultiRendererInfo("OtaRockTank"), + new MultiRendererInfo("OtaRockChief", new Vector3(0f, 500f, 0f)) ); - case "hammerheadpackunspike": return tryCreateMultiRenderer(info, - new MultiRendererInfo("PackunFlowerSpike"), - new MultiRendererInfo("PackunLeafSpike") + case "SkeletalFishBoss": return tryCreateMultiRenderer(info, + new MultiRendererInfo("SkeletalFishBoss"), + new MultiRendererInfo("SkeletalFishBossHeadA") ); - case "cocosambo": return tryCreateMultiRenderer(info, - new MultiRendererInfo("CocoSamboBody"), - new MultiRendererInfo("CocoSamboHead", new Vector3(0f,325f,0f)) + case "TombSpider": return tryCreateMultiRenderer(info, + new MultiRendererInfo("TombSpider"), + new MultiRendererInfo("TombSpiderPlanet") ); - case "kiraira": return tryCreateMultiRenderer(info, - new MultiRendererInfo("Kiraira", new Vector3(0f,50f,0f)), - new MultiRendererInfo("KirairaChain", new Vector3(0f,-160f,0f)), - new MultiRendererInfo("KirairaFixPointBottom", new Vector3(0f,-15f,0f)) + + // Enemy + case "CocoSambo": return tryCreateMultiRenderer(info, + new MultiRendererInfo("CocoSamboBody"), + new MultiRendererInfo("CocoSamboHead", new Vector3(0f, 325f ,0f)) ); - case "torpedo": return tryCreateMultiRenderer(info, - new MultiRendererInfo("Torpedo"), - new MultiRendererInfo("TorpedoPropeller") + case "BegomanSpike": return tryCreateMultiRenderer(info, + new MultiRendererInfo("BegomanSpike"), + new MultiRendererInfo("BegomanSpikeHead") ); - case "begomanspring": - case "begomanspringhide": return tryCreateMultiRenderer(info, + case "BegomanSpring": + case "BegomanSpringHide": return tryCreateMultiRenderer(info, new MultiRendererInfo("BegomanSpring"), new MultiRendererInfo("BegomanSpringHead") ); - case "jumpbeamer": return tryCreateMultiRenderer(info, + case "ElectricBazooka": return tryCreateMultiRenderer(info, + new MultiRendererInfo("ElectricBazooka"), + new MultiRendererInfo("WaterBazookaCapsule", new Vector3(0f, 495f, 0f)), + new MultiRendererInfo("MogucchiShooter", new Vector3(0f, 335f, 0f)) + ); + case "GliderBazooka": + case "GliderShooter": + case "KillerShooter": return tryCreateMultiRenderer(info, + new MultiRendererInfo("MogucchiSpike"), + new MultiRendererInfo("GliderBazooka") + ); + case "Grapyon": return tryCreateMultiRenderer(info, + new MultiRendererInfo("GrapyonBody"), + new MultiRendererInfo("GrapyonHead", new Vector3(0f, 80f, 0f)) + ); + case "HammerHeadPackun": return tryCreateMultiRenderer(info, + new MultiRendererInfo("PackunFlower"), + new MultiRendererInfo("PackunLeaf") + ); + case "HammerHeadPackunSpike": return tryCreateMultiRenderer(info, + new MultiRendererInfo("PackunFlowerSpike"), + new MultiRendererInfo("PackunLeafSpike") + ); + case "Jugem": return tryCreateMultiRenderer(info, + new MultiRendererInfo("Jugem"), + new MultiRendererInfo("JugemCloud") + ); + case "JumpBeamer": return tryCreateMultiRenderer(info, new MultiRendererInfo("JumpBeamerBody"), new MultiRendererInfo("JumpBeamerHead") ); - case "jumpguarder": return tryCreateMultiRenderer(info, + case "JumpGuarder": return tryCreateMultiRenderer(info, new MultiRendererInfo("JumpGuarder"), - new MultiRendererInfo("JumpGuarderHeader") + new MultiRendererInfo("JumpGuarderHead", new Vector3(0f, 65f, 0f), new Vector3(), new Vector3(0.8f, 0.8f, 0.8f)) ); - case "gliderbazooka": - case "glidershooter": - case "killershooter": return tryCreateMultiRenderer(info, - new MultiRendererInfo("MogucchiSpike"), - new MultiRendererInfo("GliderBazooka") + case "Kiraira": return tryCreateMultiRenderer(info, + new MultiRendererInfo("Kiraira", new Vector3(0f, 50f, 0f)), + new MultiRendererInfo("KirairaChain", new Vector3(0f, -110f, 0f)), + new MultiRendererInfo("KirairaFixPointBottom", new Vector3(0f, -125f, 0f)) ); - case "waterbazooka": return tryCreateMultiRenderer(info, - new MultiRendererInfo("WaterBazooka"), - new MultiRendererInfo("WaterBazookaCapsule", new Vector3(0f, 475f, 0f)), - new MultiRendererInfo("MogucchiShooter", new Vector3(0f,-160f,0f)) + case "Mogu": return tryCreateMultiRenderer(info, + new MultiRendererInfo("Mogu"), + new MultiRendererInfo("MoguHole") ); - case "electricbazooka": return tryCreateMultiRenderer(info, - new MultiRendererInfo("ElectricBazooka"), - new MultiRendererInfo("WaterBazookaCapsule", new Vector3(0f, 475f, 0f)), - new MultiRendererInfo("MogucchiShooter", new Vector3(0f,-160f,0f)) + case "Nyoropon": return tryCreateMultiRenderer(info, + new MultiRendererInfo("NyoroponBody"), + new MultiRendererInfo("NyoroponHead", new Vector3(0f, 500f, 0f), new Vector3(90f, 0f, 0f)) ); - case "dinopackun": - case "dinopackunvs1": return tryCreateMultiRenderer(info, - new MultiRendererInfo("DinoPackun"), - new MultiRendererInfo("DinoPackunTailBall", new Vector3(0f,150f,-750f), new Vector3(0f,90f,0f)) + case "Patakuri": return tryCreateMultiRenderer(info, + new MultiRendererInfo("Kuribo"), + new MultiRendererInfo("PatakuriWing", new Vector3(0f,15f,-25f)) ); - case "dinopackunvs2": return tryCreateMultiRenderer(info, - new MultiRendererInfo("DinoPackun2"), - new MultiRendererInfo("DinoPackunTailBall", new Vector3(0f,150f,-750f), new Vector3(0f,90f,0f)) + case "PatakuriBig": return tryCreateMultiRenderer(info, + new MultiRendererInfo("KuriboChief"), + new MultiRendererInfo("PatakuriWingBig", new Vector3(0f, 750f, 200f), new Vector3(0f, 90f, 0f)) ); - case "bossbegoman": return tryCreateMultiRenderer(info, - new MultiRendererInfo("BossBegoman"), - new MultiRendererInfo("BossBegomanHead") + case "Torpedo": return tryCreateMultiRenderer(info, + new MultiRendererInfo("Torpedo"), + new MultiRendererInfo("TorpedoPropeller") ); - case "bossjugem": return tryCreateMultiRenderer(info, - new MultiRendererInfo("BossJugem"), - new MultiRendererInfo("BossJugemCloud") + case "WaterBazooka": return tryCreateMultiRenderer(info, + new MultiRendererInfo("WaterBazooka"), + new MultiRendererInfo("WaterBazookaCapsule", new Vector3(0f, 495f, 0f)), + new MultiRendererInfo("MogucchiShooter", new Vector3(0f, 335f, 0f)) ); - case "koopajrrobot": return tryCreateMultiRenderer(info, - new MultiRendererInfo("KoopaJrRobot"), - new MultiRendererInfo("KoopaJrRobotPod", new Vector3(0f,1000f,0f)) + + // MapObj + case "GoroRockCoverCage": return tryCreateMultiRenderer(info, + new MultiRendererInfo("GoroRockCoverCage"), + new MultiRendererInfo("GoroRockCoverCageFrame") ); - case "koopajrcastle": return tryCreateMultiRenderer(info, - new MultiRendererInfo("KoopaJrCastleBody"), - new MultiRendererInfo("KoopaJrCastleHead", new Vector3(0f,2750f,0f)), - new MultiRendererInfo("KoopaJrCastleCapsule", new Vector3(0f,700f,0f)) + case "RedBlueTurnBlock": return tryCreateMultiRenderer(info, + new MultiRendererInfo("RedBlueTurnBlock"), + new MultiRendererInfo("RedBlueTurnBlockBase") ); - case "otarocktank": return tryCreateMultiRenderer(info, - new MultiRendererInfo("OtaRockTank"), - new MultiRendererInfo("OtaRockChief", new Vector3(0f, 500f, 0f)) + case "StrayTico": return tryCreateMultiRenderer(info, + new MultiRendererInfo("StrayTico"), + new MultiRendererInfo("ItemBubble") ); - case "tombspider": return tryCreateMultiRenderer(info, - new MultiRendererInfo("TombSpider"), - new MultiRendererInfo("TombSpiderPlanet") + case "YoshiEgg": return tryCreateMultiRenderer(info, + new MultiRendererInfo("YoshiEgg"), + new MultiRendererInfo("YoshiNest") ); - case "skeletalfishboss": return tryCreateMultiRenderer(info, - new MultiRendererInfo("SkeletalFishBoss"), - new MultiRendererInfo("SkeletalFishBossHeadA") + case "YoshiFruit": return tryCreateMultiRenderer(info, + new MultiRendererInfo("YoshiFruit", new Vector3(0f, 65f, 0f)), + new MultiRendererInfo("YoshiFruitStem") + ); + case "YoshiFruitBig": return tryCreateMultiRenderer(info, + new MultiRendererInfo("YoshiFruitBig", new Vector3(0f, 115f, 0f)), + new MultiRendererInfo("YoshiFruitStemBig") ); } return null; } + private static void tryOffsetBmdRenderer(BmdRenderer renderer, String objModelName, AbstractObj obj) { + // Set new vectors here because they reference shared vectors by default + switch(objModelName) { + case "DashFruit": renderer.translation = new Vector3(0f, 55f, 0f); break; + case "EarthenPipe": renderer.translation = new Vector3(0f, 100f, 0f); break; + } + } + /* These old thingies still need to be reimplemented @@ -489,8 +542,6 @@ public static GLRenderer substituteRenderer(AbstractObj obj, GLRenderer.RenderIn case "KinopioPostman": return new KinopioRenderer(info, 2); case "UFOKinoko": return new UFOKinokoRenderer(info, (int)obj.data.get("Obj_arg0")); case "PowerStarHalo": return new PowerStarHaloRenderer(info); - case "EarthenPipe": - case "EarthenPipeInWater": return new BmdRendererSingle(info, "EarthenPipe", new Vector3(0f,100f,0f), new Vector3()); } } diff --git a/src/whitehole/rendering/outdated/BlackHoleRenderer.java b/src/whitehole/rendering/outdated/BlackHoleRenderer.java index 3ea33da..813ddba 100644 --- a/src/whitehole/rendering/outdated/BlackHoleRenderer.java +++ b/src/whitehole/rendering/outdated/BlackHoleRenderer.java @@ -15,6 +15,7 @@ package whitehole.rendering.outdated; +import com.jogamp.opengl.GL2; import whitehole.rendering.AreaShapeRenderer; import whitehole.rendering.AreaShapeRenderer.Shape; import whitehole.rendering.BmdRenderer; @@ -22,7 +23,6 @@ import whitehole.rendering.GLRenderer.RenderInfo; import whitehole.util.Color4; import whitehole.util.Vector3; -import com.jogamp.opengl.GL2; public class BlackHoleRenderer extends GLRenderer { public BlackHoleRenderer(RenderInfo info, int arg0, Vector3 areascale, Shape shape, boolean area) { diff --git a/src/whitehole/rendering/outdated/PoleRenderer.java b/src/whitehole/rendering/outdated/PoleRenderer.java index e9b8eb6..ef85026 100644 --- a/src/whitehole/rendering/outdated/PoleRenderer.java +++ b/src/whitehole/rendering/outdated/PoleRenderer.java @@ -15,10 +15,10 @@ package whitehole.rendering.outdated; +import com.jogamp.opengl.*; import java.io.IOException; import whitehole.rendering.BmdRenderer; import whitehole.util.Vector3; -import com.jogamp.opengl.*; public class PoleRenderer extends BmdRenderer { public PoleRenderer(RenderInfo info, Vector3 scale, String type) throws IOException { diff --git a/src/whitehole/rendering/outdated/PowerStarHaloRenderer.java b/src/whitehole/rendering/outdated/PowerStarHaloRenderer.java index 195c3a9..9a0b010 100644 --- a/src/whitehole/rendering/outdated/PowerStarHaloRenderer.java +++ b/src/whitehole/rendering/outdated/PowerStarHaloRenderer.java @@ -15,18 +15,16 @@ package whitehole.rendering.outdated; -import whitehole.Settings; +import com.jogamp.opengl.GL2; import whitehole.rendering.BmdRenderer; import whitehole.rendering.GLRenderer; import whitehole.rendering.GLRenderer.RenderInfo; -import com.jogamp.opengl.GL2; public class PowerStarHaloRenderer extends GLRenderer { public PowerStarHaloRenderer(RenderInfo info) { renderHalo = new BmdRenderer(info, "PowerStarHalo"); GL2 gl2 = info.drawable.getGL().getGL2(); - if(Settings.getUseShaders()) - renderHalo.generateShaders(gl2, 1, 200, 200, 70, 255); + renderHalo.generateShaders(gl2, 1, 200, 200, 70, 255); } @Override diff --git a/src/whitehole/smg/Bmd.java b/src/whitehole/smg/Bmd.java index b1b08c9..68ebd12 100644 --- a/src/whitehole/smg/Bmd.java +++ b/src/whitehole/smg/Bmd.java @@ -15,13 +15,13 @@ package whitehole.smg; -import whitehole.util.Matrix4; -import whitehole.util.Color4; -import whitehole.util.Vector3; -import whitehole.util.Vector2; -import whitehole.io.FileBase; import java.io.*; import java.util.*; +import whitehole.io.FileBase; +import whitehole.util.Color4; +import whitehole.util.Matrix4; +import whitehole.util.Vector2; +import whitehole.util.Vector3; public class Bmd { diff --git a/src/whitehole/smg/GalaxyArchive.java b/src/whitehole/smg/GalaxyArchive.java index 80f2635..afd71e7 100644 --- a/src/whitehole/smg/GalaxyArchive.java +++ b/src/whitehole/smg/GalaxyArchive.java @@ -15,10 +15,10 @@ package whitehole.smg; -import whitehole.io.RarcFile; -import whitehole.io.FilesystemBase; -import java.util.*; import java.io.*; +import java.util.*; +import whitehole.io.FilesystemBase; +import whitehole.io.RarcFile; public class GalaxyArchive { public GalaxyArchive(GameArchive arc, String name) throws IOException { diff --git a/src/whitehole/smg/ImageUtils.java b/src/whitehole/smg/ImageUtils.java index b2cf0be..f7992e0 100644 --- a/src/whitehole/smg/ImageUtils.java +++ b/src/whitehole/smg/ImageUtils.java @@ -15,9 +15,17 @@ package whitehole.smg; +import static com.jogamp.opengl.GL.GL_CLAMP_TO_EDGE; +import static com.jogamp.opengl.GL.GL_LINEAR; +import static com.jogamp.opengl.GL.GL_LINEAR_MIPMAP_LINEAR; +import static com.jogamp.opengl.GL.GL_LINEAR_MIPMAP_NEAREST; +import static com.jogamp.opengl.GL.GL_MIRRORED_REPEAT; +import static com.jogamp.opengl.GL.GL_NEAREST; +import static com.jogamp.opengl.GL.GL_NEAREST_MIPMAP_LINEAR; +import static com.jogamp.opengl.GL.GL_NEAREST_MIPMAP_NEAREST; +import static com.jogamp.opengl.GL.GL_REPEAT; import java.io.IOException; import whitehole.io.FileBase; -import static com.jogamp.opengl.GL2.*; public class ImageUtils { public enum WrapMode { diff --git a/src/whitehole/smg/StageArchive.java b/src/whitehole/smg/StageArchive.java index dd9e6b5..b98476a 100644 --- a/src/whitehole/smg/StageArchive.java +++ b/src/whitehole/smg/StageArchive.java @@ -16,32 +16,27 @@ */ package whitehole.smg; -import whitehole.smg.object.MapPartObj; -import whitehole.smg.object.SoundObj; -import whitehole.smg.object.PositionObj; +import java.io.*; +import java.util.*; +import whitehole.Whitehole; +import whitehole.io.FilesystemBase; +import whitehole.io.RarcFile; +import whitehole.smg.object.AbstractObj; +import whitehole.smg.object.AreaObj; import whitehole.smg.object.CameraObj; import whitehole.smg.object.ChildObj; +import whitehole.smg.object.CutsceneObj; +import whitehole.smg.object.DebugObj; import whitehole.smg.object.GravityObj; -import whitehole.smg.object.AreaObj; import whitehole.smg.object.LevelObj; +import whitehole.smg.object.MapPartObj; import whitehole.smg.object.PathObj; +import whitehole.smg.object.PositionObj; +import whitehole.smg.object.SoundObj; import whitehole.smg.object.StageObj; -import whitehole.smg.object.DebugObj; -import whitehole.smg.object.CutsceneObj; import whitehole.smg.object.StartObj; -import whitehole.smg.object.AbstractObj; -import whitehole.io.RarcFile; -import whitehole.io.FilesystemBase; -import java.io.*; -import java.util.*; -import whitehole.Whitehole; public class StageArchive { - // This needs to be removed!!!! - @Deprecated - public static int game; - - // IO stuff public final GalaxyArchive galaxy; public final String stageName; @@ -55,7 +50,6 @@ public class StageArchive { public List paths; public StageArchive(GalaxyArchive arc, String name) { - game = Whitehole.getCurrentGameType(); galaxy = arc; filesystem = Whitehole.getCurrentGameFileSystem(); stageName = name; @@ -115,6 +109,15 @@ private void loadZone() { try { mapArc = new RarcFile(filesystem.openFile(mapPath)); + /*if (Whitehole.getCurrentGameType() == 2) { + if (filesystem.fileExists(soundPath)) { + soundArc = new RarcFile(filesystem.openFile(soundPath)); + } + if (filesystem.fileExists(designPath)) { + designArc = new RarcFile(filesystem.openFile(designPath)); + } + }*/ + loadLayeredZones(); loadPaths(); @@ -132,6 +135,15 @@ private void loadZone() { loadLayeredObjects(mapArc, "ChildObj", "ChildObjInfo"); loadLayeredObjects(mapArc, "Placement", "SoundInfo"); } + else { + if (soundArc != null) { + loadLayeredObjects(soundArc, "Placement", "ObjInfo"); + loadLayeredObjects(soundArc, "Placement", "AreaObjInfo"); + } + if (designArc != null) { + loadLayeredObjects(designArc, "Placement", "AreaObjInfo"); + } + } } catch (IOException ex) { System.out.println(ex); @@ -182,7 +194,7 @@ private void loadObjects(RarcFile archive, String path, String type, String laye try { Bcsv bcsv = new Bcsv(archive.openFile(path)); - switch (type) { + switch(type) { case "stageobjinfo": for (Bcsv.Entry e : bcsv.entries) { list.add(new StageObj(this, layerKey, e)); } break; case "objinfo": for (Bcsv.Entry e : bcsv.entries) { list.add(new LevelObj(this, layerKey, e)); } break; case "mappartsinfo": for (Bcsv.Entry e : bcsv.entries) { list.add(new MapPartObj(this, layerKey, e)); } break; diff --git a/src/whitehole/smg/object/AbstractObj.java b/src/whitehole/smg/object/AbstractObj.java index 52fddc5..d2edf54 100644 --- a/src/whitehole/smg/object/AbstractObj.java +++ b/src/whitehole/smg/object/AbstractObj.java @@ -16,18 +16,18 @@ */ package whitehole.smg.object; -import whitehole.util.PropertyGrid; -import whitehole.rendering.GLRenderer; -import whitehole.rendering.RendererCache; -import whitehole.smg.Bcsv; -import whitehole.smg.StageArchive; -import whitehole.util.Vector3; import com.jogamp.opengl.*; import java.util.ArrayList; import java.util.List; import whitehole.Whitehole; import whitehole.db.ObjectDB; +import whitehole.rendering.GLRenderer; +import whitehole.rendering.RendererCache; +import whitehole.smg.Bcsv; +import whitehole.smg.StageArchive; import whitehole.smg.StageHelper; +import whitehole.util.PropertyGrid; +import whitehole.util.Vector3; public abstract class AbstractObj { public String name, layerKey, oldName; diff --git a/src/whitehole/smg/object/AreaObj.java b/src/whitehole/smg/object/AreaObj.java index 0e92266..207656e 100644 --- a/src/whitehole/smg/object/AreaObj.java +++ b/src/whitehole/smg/object/AreaObj.java @@ -16,15 +16,23 @@ */ package whitehole.smg.object; -import whitehole.util.PropertyGrid; +import whitehole.Whitehole; import whitehole.smg.Bcsv; import whitehole.smg.StageArchive; +import whitehole.util.PropertyGrid; import whitehole.util.Vector3; -import whitehole.Whitehole; public class AreaObj extends AbstractObj { @Override public String getFileType() { + if (Whitehole.getCurrentGameType() == 2) { + String archive = objdbInfo.destArchive().toLowerCase(); + + if (!archive.equals("map")) { + return archive + "_areaobjinfo"; + } + } + return "areaobjinfo"; } diff --git a/src/whitehole/smg/object/CameraObj.java b/src/whitehole/smg/object/CameraObj.java index 2b8ca8d..95ca665 100644 --- a/src/whitehole/smg/object/CameraObj.java +++ b/src/whitehole/smg/object/CameraObj.java @@ -17,9 +17,9 @@ package whitehole.smg.object; import whitehole.Whitehole; -import whitehole.util.PropertyGrid; import whitehole.smg.Bcsv; import whitehole.smg.StageArchive; +import whitehole.util.PropertyGrid; import whitehole.util.Vector3; public class CameraObj extends AbstractObj { diff --git a/src/whitehole/smg/object/ChildObj.java b/src/whitehole/smg/object/ChildObj.java index fb42a9a..c2afdd7 100644 --- a/src/whitehole/smg/object/ChildObj.java +++ b/src/whitehole/smg/object/ChildObj.java @@ -16,9 +16,9 @@ */ package whitehole.smg.object; -import whitehole.util.PropertyGrid; import whitehole.smg.Bcsv; import whitehole.smg.StageArchive; +import whitehole.util.PropertyGrid; import whitehole.util.Vector3; public class ChildObj extends AbstractObj { diff --git a/src/whitehole/smg/object/CutsceneObj.java b/src/whitehole/smg/object/CutsceneObj.java index b393a11..e89c164 100644 --- a/src/whitehole/smg/object/CutsceneObj.java +++ b/src/whitehole/smg/object/CutsceneObj.java @@ -17,9 +17,9 @@ package whitehole.smg.object; import whitehole.Whitehole; -import whitehole.util.PropertyGrid; import whitehole.smg.Bcsv; import whitehole.smg.StageArchive; +import whitehole.util.PropertyGrid; import whitehole.util.Vector3; public class CutsceneObj extends AbstractObj { diff --git a/src/whitehole/smg/object/DebugObj.java b/src/whitehole/smg/object/DebugObj.java index 5465fde..d092be7 100644 --- a/src/whitehole/smg/object/DebugObj.java +++ b/src/whitehole/smg/object/DebugObj.java @@ -16,9 +16,9 @@ */ package whitehole.smg.object; -import whitehole.util.PropertyGrid; import whitehole.smg.Bcsv; import whitehole.smg.StageArchive; +import whitehole.util.PropertyGrid; import whitehole.util.Vector3; public class DebugObj extends AbstractObj { diff --git a/src/whitehole/smg/object/GravityObj.java b/src/whitehole/smg/object/GravityObj.java index 84e8cb1..7941ca8 100644 --- a/src/whitehole/smg/object/GravityObj.java +++ b/src/whitehole/smg/object/GravityObj.java @@ -16,13 +16,11 @@ */ package whitehole.smg.object; -import java.util.List; -import whitehole.util.PropertyGrid; +import whitehole.Whitehole; import whitehole.smg.Bcsv; import whitehole.smg.StageArchive; +import whitehole.util.PropertyGrid; import whitehole.util.Vector3; -import java.util.ArrayList; -import whitehole.Whitehole; public class GravityObj extends AbstractObj { @Override diff --git a/src/whitehole/smg/object/LevelObj.java b/src/whitehole/smg/object/LevelObj.java index 22ae67e..be7b428 100644 --- a/src/whitehole/smg/object/LevelObj.java +++ b/src/whitehole/smg/object/LevelObj.java @@ -16,15 +16,19 @@ */ package whitehole.smg.object; -import whitehole.util.PropertyGrid; +import whitehole.Whitehole; import whitehole.smg.Bcsv; import whitehole.smg.StageArchive; +import whitehole.util.PropertyGrid; import whitehole.util.Vector3; -import whitehole.Whitehole; public class LevelObj extends AbstractObj { @Override public String getFileType() { + if (Whitehole.getCurrentGameType() == 2 && objdbInfo.destArchive().equalsIgnoreCase("sound")) { + return "sound_objinfo"; + } + return "objinfo"; } diff --git a/src/whitehole/smg/object/MapPartObj.java b/src/whitehole/smg/object/MapPartObj.java index f527048..f60b847 100644 --- a/src/whitehole/smg/object/MapPartObj.java +++ b/src/whitehole/smg/object/MapPartObj.java @@ -17,9 +17,9 @@ package whitehole.smg.object; import whitehole.Whitehole; -import whitehole.util.PropertyGrid; import whitehole.smg.Bcsv; import whitehole.smg.StageArchive; +import whitehole.util.PropertyGrid; import whitehole.util.Vector3; public class MapPartObj extends AbstractObj { diff --git a/src/whitehole/smg/object/PathObj.java b/src/whitehole/smg/object/PathObj.java index c210ca8..b6f46c5 100644 --- a/src/whitehole/smg/object/PathObj.java +++ b/src/whitehole/smg/object/PathObj.java @@ -16,19 +16,19 @@ */ package whitehole.smg.object; +import com.jogamp.opengl.*; import java.io.IOException; +import java.util.ArrayList; +import java.util.Comparator; import java.util.Iterator; +import java.util.List; +import java.util.Random; +import whitehole.rendering.CubeRenderer; import whitehole.rendering.GLRenderer; import whitehole.smg.Bcsv; import whitehole.smg.StageArchive; import whitehole.util.Color4; import whitehole.util.Vector3; -import java.util.Random; -import com.jogamp.opengl.*; -import java.util.ArrayList; -import java.util.Comparator; -import java.util.List; -import whitehole.rendering.CubeRenderer; public class PathObj { private static final Color4 DUMMY_COLOR = new Color4(0f, 0f, 0f, 0f); diff --git a/src/whitehole/smg/object/PathPointObj.java b/src/whitehole/smg/object/PathPointObj.java index 3644cb3..a8d8d68 100644 --- a/src/whitehole/smg/object/PathPointObj.java +++ b/src/whitehole/smg/object/PathPointObj.java @@ -16,13 +16,13 @@ */ package whitehole.smg.object; -import whitehole.util.PropertyGrid; +import com.jogamp.opengl.*; +import java.util.ArrayList; +import java.util.List; import whitehole.rendering.GLRenderer; import whitehole.smg.Bcsv; +import whitehole.util.PropertyGrid; import whitehole.util.Vector3; -import java.util.ArrayList; -import java.util.List; -import com.jogamp.opengl.*; public class PathPointObj extends AbstractObj { public PathObj path; diff --git a/src/whitehole/smg/object/PositionObj.java b/src/whitehole/smg/object/PositionObj.java index 7d2e04e..bff9370 100644 --- a/src/whitehole/smg/object/PositionObj.java +++ b/src/whitehole/smg/object/PositionObj.java @@ -16,11 +16,11 @@ */ package whitehole.smg.object; -import whitehole.util.PropertyGrid; +import whitehole.Whitehole; import whitehole.smg.Bcsv; import whitehole.smg.StageArchive; +import whitehole.util.PropertyGrid; import whitehole.util.Vector3; -import whitehole.Whitehole; public class PositionObj extends AbstractObj { @Override diff --git a/src/whitehole/smg/object/SoundObj.java b/src/whitehole/smg/object/SoundObj.java index 26a63e9..c3e203c 100644 --- a/src/whitehole/smg/object/SoundObj.java +++ b/src/whitehole/smg/object/SoundObj.java @@ -16,9 +16,9 @@ */ package whitehole.smg.object; -import whitehole.util.PropertyGrid; import whitehole.smg.Bcsv; import whitehole.smg.StageArchive; +import whitehole.util.PropertyGrid; import whitehole.util.Vector3; public class SoundObj extends AbstractObj { diff --git a/src/whitehole/smg/object/StageObj.java b/src/whitehole/smg/object/StageObj.java index f170f33..9469f4b 100644 --- a/src/whitehole/smg/object/StageObj.java +++ b/src/whitehole/smg/object/StageObj.java @@ -16,10 +16,9 @@ */ package whitehole.smg.object; -import whitehole.util.PropertyGrid; -import whitehole.rendering.GLRenderer.RenderInfo; import whitehole.smg.Bcsv; import whitehole.smg.StageArchive; +import whitehole.util.PropertyGrid; import whitehole.util.Vector3; public class StageObj extends AbstractObj { @@ -57,9 +56,6 @@ public int save() { return 0; } - @Override - public void render(RenderInfo info) {} - @Override public void getProperties(PropertyGrid panel) { panel.addCategory("obj_rendering", "Rendering"); diff --git a/src/whitehole/smg/object/StartObj.java b/src/whitehole/smg/object/StartObj.java index b52b899..37b3da0 100644 --- a/src/whitehole/smg/object/StartObj.java +++ b/src/whitehole/smg/object/StartObj.java @@ -16,9 +16,9 @@ */ package whitehole.smg.object; -import whitehole.util.PropertyGrid; import whitehole.smg.Bcsv; import whitehole.smg.StageArchive; +import whitehole.util.PropertyGrid; import whitehole.util.Vector3; public class StartObj extends AbstractObj { diff --git a/src/whitehole/util/CheckBoxList.java b/src/whitehole/util/CheckBoxList.java index d0d7176..5169f42 100644 --- a/src/whitehole/util/CheckBoxList.java +++ b/src/whitehole/util/CheckBoxList.java @@ -16,10 +16,10 @@ */ package whitehole.util; -import javax.swing.*; -import javax.swing.border.*; import java.awt.*; import java.awt.event.*; +import javax.swing.*; +import javax.swing.border.*; // CheckBoxList inspired from http://www.devx.com/tips/Tip/5342