The first release of LambdaBetterGrass!
- Adds better grass to the game.
- Some grass-like blocks will connect to each other.
- Adds better snow to the game.
- Some non full-blocks when surrounded by snow will get a snowy variation or just the snow layer.
- Adds an optional built-in resource pack as an extension for better snow to get snowy fences.
- API for resource packs and mods through JSON files
- Allows adding better grass to modded blocks.
- Allows adding new model variation for better snow.
- Allows other snow-like blocks like ash from Cinderscapes to have better snow features.
- Translated in:
- And more!
- Fixed incompatibility with Connected Block Textures.
- Tweaked better grass connection of snowy blocks with better snow.
- Fixed some lighting issues with better grass.
- Updated SpruceUI.
- Tweaked better grass logic to be more thread-safe.
- Added "moss" layer for 1.17.
- (Resource Pack Extension) Added mossy fences.
- Added more layer definitions for non-full block.
- Changed "layer" format to reduce file count.
- Updated SpruceUI.
- [Internal] Changed package name.
- [Internal] Rewrote data-gen (changed from shell script to JS script).
- Fix podzol better grass.
- Updated SpruceUI.
- Added settings button to video settings.
- Minor optimization.
- Updated to Java 16.
- Updated SpruceUI.
- Added a way to disable temporarily the better layer feature. Thread-bound.
- Fixed an issue in layer data loading, it wasn't respecting metadata namespace.
- Added a lot of missing better snow/moss data for blocks like walls, lightning_rod, etc.
- Added an
offset
field to thebetter_layer
data structure. - Added Estonian translations (#23).
- Improved chunk rebuild performance by caching hasBetterLayer (#21).
- Fixed better grass not connecting properly with better snow (#25).
- Updated SpruceUI.