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So you want to customize your archery physics, but don't want the hassle of patching every single projectile record in the entire game + all mods? Well, lucky for you Another Archery Patcher allows you to customize ( nearly ) every setting it uses!
Changing the settings is easy, especially if you use the Git Repo version, as it will automatically create a settings menu accessible through the Synthesis UI.
Settings documentation can be found on this page, by clicking the "Settings Documentation" page on the sidebar -----> If you use the External version, or if you just hate GUIs, you can access the "settings.json" file located at:
<Path to Synthesis Directory>/Data/Another Archery Patcher/settings.json
Projectile physics in Skyrim are controlled by 3 main factors:
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The draw speed (weight) of the bow used to fire the projectile.
- The heavier the bow, the flatter the trajectory of the arrow.
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The starting trajectory of the projectile, controlled by the following settings found in
Skyrim.ini
orSkyrimCustom.ini
:
[Combat]
f1PArrowTiltUpAngle=0.2
f1PboltTiltUpAngle=0.2
f3PArrowTiltUpAngle=0.7
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The Projectile. Somewhat obviously, a projectiles trajectory is mainly controlled by the projectile being fired; specifically, the Speed & Gravity values.
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The higher a projectile's Speed value, the faster it flies towards its target.
- A high speed value will flatten the arc of a projectile, as it spends less time in the air being affected by gravity.
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The higher a projectile's Gravity value, the more gravity drags it downwards as it flies.
- A high gravity value will curve the arc of a projectile downwards.
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A projectile with a speed value of 7200 & gravity value of 0.7 will drop less than a projectile with a speed value of 3600 & gravity value of 0.35
- The faster an arrow travels, the less time it spends being dragged down by gravity.
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The interaction between these values is the primary focus of the Another Archery Tweak / Patcher mods.