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Implement Drivetrain::driveDistance(...) #9
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enhancement
New feature or request
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So should we start working on this? |
If you have time, unless you think you can get it working before the meeting tonight its a low priority |
Ok so are we still doing this or not for GRITS? |
It's too late, but it would still be a good thing to look into. For some reason Chris posted this in a mentor only chat https://docs.wpilib.org/en/stable/docs/software/advanced-controls/trajectories/holonomic.html |
Does trajectory drive supersede this or do you still want it? |
Depends on the game, there may be something this year where we have to drive some specific distance for some reason. I wouldn't focus on it until we know though. |
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This might not be the correct name for the function, I feel like maybe moveTo(...) might be more appropriate though that would probably require some sort of absolute reference frame unless we want to make it confusing and use a relative reference frame (which might be better than nothing)
Ultimately we need a function to move to a position and face a certain direction once there.
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