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[Investigate] Autosleever may not sanity check character selection #234

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IgnusVam opened this issue Apr 18, 2024 · 0 comments
Open

[Investigate] Autosleever may not sanity check character selection #234

IgnusVam opened this issue Apr 18, 2024 · 0 comments

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@IgnusVam
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Brief description of the bug

(Observed on slightly older code, may have been fixed. Needs confirmation)
After death/digestion, if you have another character loaded in your player panel, and use the autoresleever, you will be resleeved as the currently selected character, not the character that died. This can be used to bypass job restrictions and gain unintended access, as well as permanently locking the job slot without an admin releasing the position.

What you expected to happen

When respawning, autosleever should perform a sanity check on the in-round character that died and attempt to revive them, rather than pulling from the player's currently-loaded slot.

Steps to reproduce

  • Play a character
  • Open your player preferences to load another character
  • Die via any means
  • Attempt to autosleeve
  • Respawn as the selected character, not the character you first joined in/died as
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