Releases: TeamPneumatic/pnc-repressurized
Releases · TeamPneumatic/pnc-repressurized
4.3.7 release (1.19.2)
Added
- New Programmer widget: Jump Subroutine (thanks @johalun)
- Like the Jump widget but returns to the following widget instead of the program start
Fixed
- Aerial Interface dimension blacklist (added in 4.3.6) now checks player's current dimension as well as AI's own dimension
- Fixed a problem where logistics frames on the edge of a logistics area didn't always get picked up
- Most noticeable when using custom logistics areas with programmable drones
- Fixed client crash with air leak sounds
6.0.2 beta release for 1.20.1
New
- As of PNC:R 6.0.2, the mod is built with Neoforge
- While PNC:R is likely to remain compatible with Forge for now, future compatibility is not guaranteed in any way
Added
- Pressure gauge display can now be toggled between visual dial and simple text display by right-clicking with a wrench
- Added some new entity filter modifiers
- "aquatic", "undead", "arthropod", "illager": all yes/no, e.g.
@living(aquatic=yes)
- "type_tag" to check for entity type tags as defined in datapacks, e.g.
@mob(type_tag=minecraft:skeletons)
- "entity_tag" to check for entity tags as added with the /tag command, e.g.
@player(entity_tag=marked_player)
- "aquatic", "undead", "arthropod", "illager": all yes/no, e.g.
- Added a couple of methods to prevent Aerial Interface usage by dimension or player
- Configurable dimension blacklist:
aerial_interface_dimension_blacklist
in pneumaticcraft-common.toml - Check for an entity tag (see /tag command) on the player of
pneumaticcraft:no_aerial_interface
- Configurable dimension blacklist:
Fixed
- Fixed a fluid dupe with fluid tanks
- Fixed crash with Immersive Engineering installed
3.6.1 release (1.18.2)
Fixed
- Fixed crash when breaking one half of a double chest with a heat frame attached and actively cooking/cooling
- In general, this could be any case where an inventory changes size unexpectedly
4.3.6 release (1.19.2)
Added
- Added some new entity filter modifiers
- "aquatic", "undead", "arthropod", "illager": all yes/no, e.g. "@living(aquatic=yes)"
- "type_tag" to check for entity type tags as defined in datapacks, e.g. "@mob(type_tag=minecraft:skeletons)"
- "entity_tag" to check for entity tags as added with the /tag command, e.g. "@player(entity_tag=marked_player)"
- Added a couple of methods to prevent Aerial Interface usage by dimension or player
- Configurable dimension blacklist:
aerial_interface_dimension_blacklist
in pneumaticcraft-common.toml - Check for an entity tag (see /tag command) on the player of
pneumaticcraft:no_aerial_interface
- Configurable dimension blacklist:
- Pressure Gauge Modules can now be toggled to a simple textual display by right-clicking with a wrench
- Simpler display is less rendering work, good for gauges only used for redstone emission
- Also useful to work around an Oculus bug which breaks Pressure Gauge module rendering
Fixed
- Fixed another fluid dupe with fluid container items in Tanks
- Fixed a bug in Jack Hammer air usage calculation
6.0.0 beta release for 1.20.1
[6.0.0]
- Ported to 1.20.1
- Functionally equivalent to 4.3.5 release
4.3.5 Release (1.19.2)
[4.3.5]
Added
- Harvesting Drones now know how to harvest Bamboo
Fixed
- Fixed a client crash with the Block Tracker when scanning certain block entities
- Fixed a couple of subtle issues related to spawning mobs while extracting spawners
- Fixed a couple of missing translations for armor upgrades in the Charging Station GUI
- Fixed a fluid dupe with fluid container items in Tanks, Kerosene Lamps and Liquid Compressors
4.3.4 Release (1.19.2)
Updates
- Added "setCheckLineOfSight" Lua command to the Drone Interface
- Used by the "entity_attack" action; when true, drones will only attack entities they have line of sight to
- Added two security-related drone config settings:
allowAnyPlayerVarQuery
: allow drones to query the location of other players with the@player=<name>
special variableallowTeleportToProtectedArea
: allow drones to teleport into areas protected by someone else's security station- Both are true by default, but PvP servers might benefit from having these set to false
- Speed upgrades in an Assembly Controller now reduce the Assembly Drill's braking time (previously it ignored speed upgrades when slowing down at the end of its cycle)
- Crafting an Air Compressor or Liquid Compressor into its advanced version now preserves any air, fuel and upgrades in the compressor (thanks @ChiefArug)
- Adjustable fluid filters in Logistic Frame GUI's now show the fluid amount even when it's 1 bucket of fluid
- Makes it clearer that it's an adjustable amount
- Also reduced the font scale to 0.5, in line with font scaling for normal item slots
Fixes
- Fixed crash with Heat Frame if the underlying inventory changes
- E.g. if a dank/null is removed from its dock
- Another fix to Heat Frame viewing with Jade
- Properly mark Kerosene Lamp fake-light blocks as air blocks, so other mods can replace them as needed
5.0.0 alpha release for 1.19.3
5.0.0
New
- Initial alpha release for MC 1.19.3. Functionally the same as the 4.3.3 release for MC 1.19.2.
4.3.3 Release (1.19.2)
4.3.3
Fixes
- Fixed problems with Heat Pipe block update behaviour when placing pipes
- Fixed Fluid Tanks not saving their item inventory (i.e. the bucket slots)
4.3.2 release (1.19.2)
4.3.2
Updates
- All non-full-cube blocks in the mod are now waterloggable
- Kerosene Lamp GUI now has a fuel tab showing how long each fuel will burn for (based on lamp's current range)
Fixes
- Fixed an issue with Kerosene Lamps which could lead to chunk corruption if the level is unloaded with a lit Kerosene Lamp present