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Create a class that will do raycasts on AABBs, registering any hits within a certain radius of the ray (think a raycast with a cylinder).
Here's some code I found for doing AABB-ray distance checks:
The text was updated successfully, but these errors were encountered:
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Create a class that will do raycasts on AABBs, registering any hits within a certain radius of the ray (think a raycast with a cylinder).
Here's some code I found for doing AABB-ray distance checks:
The text was updated successfully, but these errors were encountered: