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Game.sln
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Game.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Game", "Game.vcxproj", "{36657C9F-CA6C-427A-905B-0C8F77DC7D49}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GUI", "GUI\GUI.vcxproj", "{AE6E30B5-6C26-4CB4-9DD3-DA8D55B03CAE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{36657C9F-CA6C-427A-905B-0C8F77DC7D49}.Debug|Win32.ActiveCfg = Debug|Win32
{36657C9F-CA6C-427A-905B-0C8F77DC7D49}.Debug|Win32.Build.0 = Debug|Win32
{36657C9F-CA6C-427A-905B-0C8F77DC7D49}.Release|Win32.ActiveCfg = Release|Win32
{36657C9F-CA6C-427A-905B-0C8F77DC7D49}.Release|Win32.Build.0 = Release|Win32
{AE6E30B5-6C26-4CB4-9DD3-DA8D55B03CAE}.Debug|Win32.ActiveCfg = Debug|Win32
{AE6E30B5-6C26-4CB4-9DD3-DA8D55B03CAE}.Debug|Win32.Build.0 = Debug|Win32
{AE6E30B5-6C26-4CB4-9DD3-DA8D55B03CAE}.Release|Win32.ActiveCfg = Release|Win32
{AE6E30B5-6C26-4CB4-9DD3-DA8D55B03CAE}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal