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编译成功,运行报错如下,请问各位大神这个问题如何解决? Behaviac: /home/yan/workspace/behaviac3.6.39/src/common/workspace.cpp:205: static behaviac::Workspace* behaviac::Workspace::GetInstance(const char*): Assertion `0' failed.
The text was updated successfully, but these errors were encountered:
编译和链接的debug/release版本要一致. 比如, behaviac库是使用debug编译的, 那么游戏代码也要使用debug编译,链接 否则 behaviac使用release编译, 则游戏代码也是用release
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编译成功,运行报错如下,请问各位大神这个问题如何解决?
Behaviac: /home/yan/workspace/behaviac3.6.39/src/common/workspace.cpp:205: static behaviac::Workspace* behaviac::Workspace::GetInstance(const char*): Assertion `0' failed.
The text was updated successfully, but these errors were encountered: